I've only just realised that this train ride was probably Ariane's journey away from her mother and home. It was the point when the relative freedom of her childhood ended and Eusan society started trying to crush her spirit.
It's also probably where she first got the idea to join the Penrose program- peep the poster on the wall opposite of her. I suppose in that way, it's also her "way home."
@@sofielundsskolan She was born on Leng according to the medical records but she lived with her mother in Rotfront Interplanetary Station 6 for most of her early life before moving to Rotfront Section C for schooling there.
It really is funny to think that all this tragedy, whatever form it really takes during this game's events, could've been avoided if Ariane's aunt hadn't insisted on making her attend school at Rotfront. Also tragic to think Ariane likely barely, if ever again, saw her mom again after moving to Rotfront and signing on for the Penrose program.
I love how this game disguises itself as a horror game... the tropes, the mysterious girl, lights go out, then... she is not there anymore... yet, for those that know the story, will realize, this isn't a scene made for horror, it's just a sorrowful memory. I love Signalis.
This is the main shtig of signalis' main reference 'the king in yellow'. You follow the different stories of trails of characters slowly uncovering the dark secrets of the kjng in yellow, the dark city of carcossa, and the dynasties of hastur. You think that the book is going to reveal the horror, but it after reading the stories you realise at the end; it was a love story all along.
I identify greatly with Ariane-- with the loneliness, uncertainty, and that feeling like you just don't really fit in anywhere. The only difference is I don't have an android engineer gf to fill the void :c
The queer experience. To not fit in, to be pariah, that is to be queer. May you find many to aid you in your journey, and may you be able to aid many more.
Never has a game made me want to hug a character and tell her that everything is gonna be all right as much as signalis. Outstanding. Haunting. Beautifull. I really hope rose-engine gets to make more projects, hopefully some in the same universe. I was so enthralled by the world they created that i forgot what the story was really about. And at the end it hit me like a hammer.
Same, this game made me feel things. Shocked to know they didn't get nominations/awards in goty. Anyway, I'm still depressed with the ending I got so imma play again till I'm satisfied with the outcome.
For some reason, this is the track out of all of them that destroys me. Picturing Ariane, all alone, unhappy, unsure of what she wants in life. No friends, no family that she seems very close to... She's riding the train, just going through another day, thinking about her potential assignment to Sierpinski if she doesnt get another military assignment- hard work on a distant, icy planet... And then she sees the flyer for the Penrose program. Memories come flooding back of her seeing that soldier's picture, wondering if people were proud of her. She watches the buildings fly by, just another part of a planet on which she has never belonged, has never been appreciated. Could Penrose program be the answer? What sort of adventures should she get up to in space? And even if that wasn't very exciting, she could paint and listen to music without judgement. And in any case, it would get her off of this rock, and away from these people. She looks at the flyer and suddenly she feels it, like she's found a purpose in a sea of grey. She pictures herself rising up above the clouds, her stomach dropping as she imagines the feeling of gravity in her ascent to the heavens. She's leaving behind the nation who just wants her to work, the people who bully her, the society who looks down on her artful passions. Even if she doesn't find what she's looking for, it couldn't be worse than here. And then I think about the unimaginable pain Ariane went through because of that decision, that hope turning to fear and agony. I wonder what she would do if she could return to this moment and choose a different path, to avoid those hundreds of years of suffering. Do you think she'd do it, and miss her chance at happiness with Elster? I don't think so. I don't think so. People say it's more upbeat, but that makes it more devastating for me. It's like a small glimpse into a decision that would eventually end with one of the most horrifying stories imaginable.
A perfect summary, I think. It feels like this scene captures so much of what Signalis is about - dehumanization, the reduction of human lives to a tool for governments and armies to use and discard, but also the notion of power too vast for us to control. She is so small, all alone in the train car, but could even she have imagined what terrible power she had?
*Spoiler ahead* My poor babygirl suffered so much, from when she left her mother's side till she died. She did find brief happiness with Elster but at what cost? I just finished the Promise ending so I'm quite emotional, my throat feking hurts help 😭
@@nilt_pl6087 The latest timestamped log you can find was on cycle 262144, and if each cycle is equal to a full day, then they spent a minimum of just over 718 years in the Penrose-512. So they found a hell of a lot of happiness.
Как будто, если я закрою глаза, то я этот поезд отвезет меня в тот снежный вечер 2020 года. Мы праздновали день рождение близкого мне человека, и было пора возвращаться домой. Покрытая чистым снегом земля, хруст снега под моими ботинками, звук морозного ветра и отдаленное карканье ворон, огоньки многоэтажек . В тот момент у меня возникла мысли о том, как бы банально это не было, но все эти огоньки - это люди, со своими жизнями, своими проблемами. Такие же как и я. Интересно что они испытывали в то мгновение. Принес ли этот вечер кому-то счастье? Или может быть горе? Или для кого-то это был просто обычный вечер, как и множество других на пути нашей дороги. Дивным образом, до толь глупая мысль принесла мне утешение, и столь серые многоэтажки вдруг начали излучать тепло. В тот период казалось что дальше только лучше. Впервые казалось что у меня получилось вернуть контроль над своей жизнью, и жить как бы мне хотелось. В то время столько хороших людей пришло в мою жизнь. Время, когда будущее впервые за долгое время вызывало у меня ощущение надежды.. время до того как все снова пошло под откос.. время когда впервые меня одолевало чувство радости, радости, от того что я просто живу Это ужасное чувство мнимой надежды. Мнимой надежды в сокрушительной пустоте.
I haven't finished it, but it helps, I can cry without knowing why and actually kind of free myself from this burden, it helps me, I hope it helps others too
Of all the cutscenes in this game, this one (especially her facial expression) makes me want to comfort her and tell her that she's not alone 😢 She looks so depressing and sad it's unbearable
right? maybe its the similarity to parts of myself, but this scene -- beyond all the blood and death, this part gets me the most, I think. No child ever deserves going through something like this.
I love this game. Here I thought no other game could compare to silent hill, which is my favourite game of all time. But I was wrong, this game is just as good and the story was amazing yet heartbreaking. I hope they make more games like this I'm all for it
Я еду год, я еду два Я еду бог знает куда Смотрю в окно и вижу взгляд Который скрыл от всех подряд Не важно где, не важно как Мне пустота - мой худший брат Не скрыться от нее нигде Найдут меня даже во сне А я привык, мне даже в радость? Все эта грустная усталость В меланхоличной электричке Что также едет по привычке
This song feels like trying to remember something important that you forgot, and being right next to it, but never succeeding. Like a grandma with dementia forgetting her daughter.
It doesn't have the same vibe or feeling, but the first person puzzle segments really reminded me of Myst. Probably not this scene, but most of them gave me a sort of cozy retro puzzle game feel. I may be missing a few decades of progress within the genre of "first person puzzle game" here though. Loved the first person sections too.
This also brings to mind a very strong childhood memory of mine too: the train scene in Spirit: Stallion of the Cimarron. It's set almost exactly the same. A train carrying defeated cargo through a blizzard. On that train they discover their calling. For Ariane: an escape, a future where she can at least find the freedom that she used to have; to draw, to paint, to sing, and to dance again, even if on her own. For Spirit: a reminder of who he is, where he came from, and the will to fight to be free again. Both also play the most poignant music that brings me to tears every time.
For anybody who hasn't seen Spirit: Stallion of the Cimarron: go watch it! It's from the golden age of Dreamworks Animation and has phenomenal music scored by Hans Zimmer and songs sung by Bryan Adams! The song during the scene in question is "Sound the Bugle" sung by Bryan Adams. It's an absolute tear-jerker and honestly fits Signalis and Elster's struggle too well... I'd almost bet Rose Engine took inspiration from it...
On one hand, neither The Nation nor The Empress deserve to be at the helm of both Gestalts and Replikas - Humanity. On the other hand, hey public transport!
This track brings back to 90s final fantasy game's. It has this somber and emotional tone to it. And with setting of a train moving the snow cascading a endless city It gives time to reflect.
I sat there, quietly, by the window. I guess I don't exactly know what I was waiting for, some kind of miracle, something to show me life can be worth living. But, as ash-like snow melts against the opaque glass, I know, the only thing that makes life worth living, was you. And now that your gone, everything is so, so grey. I miss you. I'm Sorry
Excited to get back to this moment in my current playthrough. I really want to take my time and just sit here. Maybe try to catch how Ariane was feeling in that moment. Every other minute in this game is something that can sit with you forever.
It makes me wonder if this is the train ride after being beaten up in school or on the way to school. Eitheray it makes me think of Arianne in limbo like the stasis chamber - she is alone in a transient state with no begining or end.
I can see Ariane in the car preparing for another day of torture. I can see Ariane heading home after going through yet another one of her daily traumatic experiences. Neither thought makes me feel very good.
This question reminds me of the episode "The Obsolete Man" from the Twilight Zone. "logic is an enemy and truth is a menace." Because Ariane was raised outside of the "care" of society that made her a free agent who needed to be "fixed" It's really messed up when everyone around Ariane is trying to help her in their way at the cost of Ariane's identity.
Were you the only ones on that train? Overwatch stopped our train in the woods and took my husband for questioning. They said he'd be on the next train. I'm not sure when that was. They're being nice, though, letting me wait for him.
Welcome. Welcome to City 17. You have chosen, or been chosen, to relocate to one of our finest remaining urban centers. I thought so much of City 17 that I elected to establish my Administration here, in the Citadel so thoughtfully provided by Our Benefactors. I have been proud to call City 17 my home. And so, whether you are here to stay, or passing through on your way to parts unknown, welcome to City 17. It's safer here.
Getting to the end of the game I was overwhelmed with the feeling that none of it mattered and that was ok. It's the only game that's ever left me feeling like that l.
I've only just realised that this train ride was probably Ariane's journey away from her mother and home. It was the point when the relative freedom of her childhood ended and Eusan society started trying to crush her spirit.
It's also probably where she first got the idea to join the Penrose program- peep the poster on the wall opposite of her. I suppose in that way, it's also her "way home."
To crush a spirit seems to be the ultimate goal of all structures of power.
... her mother and home was on Leng, not Rotfront.
@@sofielundsskolan She was born on Leng according to the medical records but she lived with her mother in Rotfront Interplanetary Station 6 for most of her early life before moving to Rotfront Section C for schooling there.
It really is funny to think that all this tragedy, whatever form it really takes during this game's events, could've been avoided if Ariane's aunt hadn't insisted on making her attend school at Rotfront.
Also tragic to think Ariane likely barely, if ever again, saw her mom again after moving to Rotfront and signing on for the Penrose program.
I love how this game disguises itself as a horror game... the tropes, the mysterious girl, lights go out, then... she is not there anymore... yet, for those that know the story, will realize, this isn't a scene made for horror, it's just a sorrowful memory.
I love Signalis.
This is the main shtig of signalis' main reference 'the king in yellow'. You follow the different stories of trails of characters slowly uncovering the dark secrets of the kjng in yellow, the dark city of carcossa, and the dynasties of hastur. You think that the book is going to reveal the horror, but it after reading the stories you realise at the end; it was a love story all along.
@@Discosn8keso, did I just get a huge spoiler? 🤔
@@EugnR I mean.... You looked in the comments of a video talking about the game. I don't know what to tell you :P
@@robynmaag1266 I meant spoiler for the book, not the game
I mean I’d say the meat hallways are definitely a bit horrific but yeah, the story really is about how love conquers all
I identify greatly with Ariane-- with the loneliness, uncertainty, and that feeling like you just don't really fit in anywhere.
The only difference is I don't have an android engineer gf to fill the void :c
She's out there somewhere.
definitely not the best type of character to relate with
The queer experience. To not fit in, to be pariah, that is to be queer. May you find many to aid you in your journey, and may you be able to aid many more.
@@bradl.602 so true
If your are a boy go finde your self a gf that id loyal to you
My favorite track so nostlagic.
Oh hello, Ms. Hunter. Would this mean what I think it means?
wish you would make a video about this game
@@MrSandManBringMeADreamIt's prolly in the works
Please make a video on the game
If you could go big brain and explain the plot to the rest of us, in your inevitable video about this game, that would be greeeaaat
Never has a game made me want to hug a character and tell her that everything is gonna be all right as much as signalis. Outstanding. Haunting. Beautifull.
I really hope rose-engine gets to make more projects, hopefully some in the same universe. I was so enthralled by the world they created that i forgot what the story was really about. And at the end it hit me like a hammer.
You're gay.
I hope to god we get to see more. Even if not in the same universe.
I hope they make the next game a strait one
Same, this game made me feel things. Shocked to know they didn't get nominations/awards in goty. Anyway, I'm still depressed with the ending I got so imma play again till I'm satisfied with the outcome.
@@dCephei i feel like iy whide be better if the mcs lover was a femboy 😆
For some reason, this is the track out of all of them that destroys me. Picturing Ariane, all alone, unhappy, unsure of what she wants in life. No friends, no family that she seems very close to...
She's riding the train, just going through another day, thinking about her potential assignment to Sierpinski if she doesnt get another military assignment- hard work on a distant, icy planet... And then she sees the flyer for the Penrose program. Memories come flooding back of her seeing that soldier's picture, wondering if people were proud of her. She watches the buildings fly by, just another part of a planet on which she has never belonged, has never been appreciated.
Could Penrose program be the answer? What sort of adventures should she get up to in space? And even if that wasn't very exciting, she could paint and listen to music without judgement. And in any case, it would get her off of this rock, and away from these people.
She looks at the flyer and suddenly she feels it, like she's found a purpose in a sea of grey. She pictures herself rising up above the clouds, her stomach dropping as she imagines the feeling of gravity in her ascent to the heavens. She's leaving behind the nation who just wants her to work, the people who bully her, the society who looks down on her artful passions. Even if she doesn't find what she's looking for, it couldn't be worse than here.
And then I think about the unimaginable pain Ariane went through because of that decision, that hope turning to fear and agony. I wonder what she would do if she could return to this moment and choose a different path, to avoid those hundreds of years of suffering. Do you think she'd do it, and miss her chance at happiness with Elster? I don't think so. I don't think so.
People say it's more upbeat, but that makes it more devastating for me. It's like a small glimpse into a decision that would eventually end with one of the most horrifying stories imaginable.
A perfect summary, I think. It feels like this scene captures so much of what Signalis is about - dehumanization, the reduction of human lives to a tool for governments and armies to use and discard, but also the notion of power too vast for us to control. She is so small, all alone in the train car, but could even she have imagined what terrible power she had?
man
man
man...
Damn
*Spoiler ahead*
My poor babygirl suffered so much, from when she left her mother's side till she died. She did find brief happiness with Elster but at what cost? I just finished the Promise ending so I'm quite emotional, my throat feking hurts help 😭
The penrose-512 program was 8 years long she found lots of happiness
@@nilt_pl6087Bro imagine spending 8 years stuck on the same ship, the only things she had were Elster and painting
@@kwadarth that's so sad. no internet and stuff
@@evmrox6234internet is loneliness actually
@@nilt_pl6087 The latest timestamped log you can find was on cycle 262144, and if each cycle is equal to a full day, then they spent a minimum of just over 718 years in the Penrose-512. So they found a hell of a lot of happiness.
This was the one moment I used the Eidetic module. I just wanted to make sure I could remember that particular moment.
I didn't know u can take a picture during this moment!
I just straight up dedicated a save slot for the moment right before I'd have to use the tape
Как будто, если я закрою глаза, то я этот поезд отвезет меня в тот снежный вечер 2020 года. Мы праздновали день рождение близкого мне человека, и было пора возвращаться домой. Покрытая чистым снегом земля, хруст снега под моими ботинками, звук морозного ветра и отдаленное карканье ворон, огоньки многоэтажек . В тот момент у меня возникла мысли о том, как бы банально это не было, но все эти огоньки - это люди, со своими жизнями, своими проблемами. Такие же как и я. Интересно что они испытывали в то мгновение. Принес ли этот вечер кому-то счастье? Или может быть горе? Или для кого-то это был просто обычный вечер, как и множество других на пути нашей дороги. Дивным образом, до толь глупая мысль принесла мне утешение, и столь серые многоэтажки вдруг начали излучать тепло.
В тот период казалось что дальше только лучше. Впервые казалось что у меня получилось вернуть контроль над своей жизнью, и жить как бы мне хотелось. В то время столько хороших людей пришло в мою жизнь. Время, когда будущее впервые за долгое время вызывало у меня ощущение надежды.. время до того как все снова пошло под откос.. время когда впервые меня одолевало чувство радости, радости, от того что я просто живу
Это ужасное чувство мнимой надежды. Мнимой надежды в сокрушительной пустоте.
Back to the train...sitting here like a fool.
Feels like it was just seconds ago that I arrived here.
-Simon, Cry of Fear
I was thinking the same thing.
I see you're a man of culture as well
damn cry of fear, never really thought i would remember it when thinking about signalis, good to see it mentioned here👍👍
none of us are here by choice
Existence is a choice.
[This space left intentionally blank]
And nobody will miss us
We are but the choice is ours if we want to keep going
Perhaps this is hell
I always liked this part because its nice to stare out the window and wonder and see what the world was like when Ariane was still on her home planet
Signalis makes me wanna cry.
I haven't finished it, but it helps, I can cry without knowing why and actually kind of free myself from this burden, it helps me, I hope it helps others too
It made all of us cry. This game's story is just horrible
Of all the cutscenes in this game, this one (especially her facial expression) makes me want to comfort her and tell her that she's not alone 😢
She looks so depressing and sad it's unbearable
right? maybe its the similarity to parts of myself, but this scene -- beyond all the blood and death, this part gets me the most, I think. No child ever deserves going through something like this.
Those who dont know yet: What a random scene
Those who know: 🥲
More like 😭😫
Little Ariane, what ever could you have done to deserve being treated so.? You didn't deserve any of it.
I love this game. Here I thought no other game could compare to silent hill, which is my favourite game of all time. But I was wrong, this game is just as good and the story was amazing yet heartbreaking. I hope they make more games like this I'm all for it
Я еду год, я еду два
Я еду бог знает куда
Смотрю в окно и вижу взгляд
Который скрыл от всех подряд
Не важно где, не важно как
Мне пустота - мой худший брат
Не скрыться от нее нигде
Найдут меня даже во сне
А я привык, мне даже в радость?
Все эта грустная усталость
В меланхоличной электричке
Что также едет по привычке
This is the most up beat song in the OST. When it played in game I just listened.
12/31/2022
Taking a train out of NYC on a rainy day before New Year's, perfect mood
This is my favorite song in the OST. There’s something about it. Thanks so much for uploading an extended version
It feels like someone reminiscing about something important to them, and lamenting that they lost it.
This song feels like trying to remember something important that you forgot, and being right next to it, but never succeeding. Like a grandma with dementia forgetting her daughter.
On my first playthrough I liked spended some minutes looking out the window and not moving till the song ended. Signalis is a masterpiece.
Me: finally, some peace...
horror game: *Running Depression.exe*
I've listened to this so much while cooking/baking/reading about it that this has became my "cooking theme" now when I hear it I think about cookingv
i would love a game set entierly in these first person segments.
I think these segments are heavily inspired by Dear Esther. I prefer the PSX aesthetic to the Source engine aesthetic tho.
Well there's now a first and 3rd person mod for this game so try it out!
@@DarkSamael55And it also features first person.
Sorry for replying to a 6 month old comment tho 😅
It doesn't have the same vibe or feeling, but the first person puzzle segments really reminded me of Myst. Probably not this scene, but most of them gave me a sort of cozy retro puzzle game feel. I may be missing a few decades of progress within the genre of "first person puzzle game" here though. Loved the first person sections too.
This also brings to mind a very strong childhood memory of mine too: the train scene in Spirit: Stallion of the Cimarron.
It's set almost exactly the same. A train carrying defeated cargo through a blizzard. On that train they discover their calling. For Ariane: an escape, a future where she can at least find the freedom that she used to have; to draw, to paint, to sing, and to dance again, even if on her own. For Spirit: a reminder of who he is, where he came from, and the will to fight to be free again. Both also play the most poignant music that brings me to tears every time.
For anybody who hasn't seen Spirit: Stallion of the Cimarron: go watch it! It's from the golden age of Dreamworks Animation and has phenomenal music scored by Hans Zimmer and songs sung by Bryan Adams!
The song during the scene in question is "Sound the Bugle" sung by Bryan Adams. It's an absolute tear-jerker and honestly fits Signalis and Elster's struggle too well...
I'd almost bet Rose Engine took inspiration from it...
On one hand, neither The Nation nor The Empress deserve to be at the helm of both Gestalts and Replikas - Humanity.
On the other hand, hey public transport!
better than what the US government can provide
i just started the game, i dont realy know the story yet.
but this sceen for some reason felt extremly sad like an old memory of a friend
A melancholic feeling
I KNEEL I AM KNEELING. STOP THE PAIN.
This music is like getting that feeling of "I just want to go home" only to realise you are already home.
Thank you for extending this part. Can’t wait to walk home in the snow to it!
All that horror, it was a love story all along.
'Nostalgic Melancholy' is the best way I can descrobe this sound.
This is Great.
Your doing real good work giving us these Extended versions of these songs.
Keep it up.
Idk how some music have those note that just make your brain having a big sad still nice music
This makes me feel simultaneously safe and kinda sad. Like you're not going anywhere good, but for now it's peaceful.
I've been listening to this ost while I was riding on the bus and subway/metro. It felt not only sad, but calming and nostalgic at the same time.
This track brings back to 90s final fantasy game's. It has this somber and emotional tone to it. And with setting of a train moving the snow cascading a endless city It gives time to reflect.
I’m not crying, you crying 😢
I am crying. And you are too. And that's okay.
I have accidentally trained myself to cry whenever i hear this track. I'm not proud, but i ain't complainin either.
I sat there, quietly, by the window. I guess I don't exactly know what I was waiting for, some kind of miracle, something to show me life can be worth living.
But, as ash-like snow melts against the opaque glass, I know, the only thing that makes life worth living, was you. And now that your gone, everything is so, so grey. I miss you. I'm Sorry
This track oozes melancholy and nostalgia. It sounds like something out of Undertale, not a survival horror. And it only makes it stand out even more
21.04.2024:
This is the genius game from Germany.
From: Russia, Yekaterinburg.
Heard this in the background of a stream I was watching. I legit could fall asleep to this, even if it has a bit of a melancholic feeling to it.
Excited to get back to this moment in my current playthrough. I really want to take my time and just sit here. Maybe try to catch how Ariane was feeling in that moment. Every other minute in this game is something that can sit with you forever.
Love this theme! It is so beautiful.
It makes me wonder if this is the train ride after being beaten up in school or on the way to school.
Eitheray it makes me think of Arianne in limbo like the stasis chamber - she is alone in a transient state with no begining or end.
I can see Ariane in the car preparing for another day of torture. I can see Ariane heading home after going through yet another one of her daily traumatic experiences. Neither thought makes me feel very good.
this game had no right to inject me with such melancholy.
Every time I start a new game and I arrive in this part, I’m just in the chilling.
Thank you for making this video. ❤
Little Ariane, what could you have possibly done to deserve this treatment..?
This question reminds me of the episode "The Obsolete Man" from the Twilight Zone. "logic is an enemy and truth is a menace." Because Ariane was raised outside of the "care" of society that made her a free agent who needed to be "fixed"
It's really messed up when everyone around Ariane is trying to help her in their way at the cost of Ariane's identity.
@@Covolsky yep. the only way for her to be accepted in the Nation would be to remove what made Ariane, Ariane.
Were you the only ones on that train? Overwatch stopped our train in the woods and took my husband for questioning. They said he'd be on the next train. I'm not sure when that was. They're being nice, though, letting me wait for him.
Don’t drink the water. They put something in it. To make you forget. I don’t even remember how I got here.
You. Come with me.
Welcome. Welcome to City 17.
You have chosen, or been chosen, to relocate to one of our finest remaining urban centers. I thought so much of City 17 that I elected to establish my Administration here, in the Citadel so thoughtfully provided by Our Benefactors. I have been proud to call City 17 my home. And so, whether you are here to stay, or passing through on your way to parts unknown, welcome to City 17. It's safer here.
The beginning of something wonderful and tragic
Getting to the end of the game I was overwhelmed with the feeling that none of it mattered and that was ok. It's the only game that's ever left me feeling like that l.
Everytime I get to this section it feels so liminal to me
Ariane before meeting Elster
*Do you remember our promise?*
Wouldn't be out of place in Cry of Fear.
so good story
Reminds me Spirited Away
❤❤❤❤❤❤❤👍👍👍👍👍👍
Похоже что разработчики живут в восточной Германии
Why does it sound like Minecraft music lol
Xd
but with depression
Minecraft and Signalis' OST both are the only ones I've found that have been able to capture the feeling I'd call "Emptiness"
loneliness, loss, nostalgia. That's why, I think