well, the release ogryns were called boneheads, so i assume they have bonehead implants. which makes them at least a bit smarter than the standard orgryn
@@Steambatsyyeah I was gonna say. I think that only improves processing power, doesn't imbue them with knowledge. If they've spent the rest of their lives and regular ogryns then they're still just confused as fuck.
Please let Wolfer be a nemesis type of character we encounter more than once. I know he’s probably not the main villain, but it’ll be nice to have someone who gets stronger each time we face him.
Having played one mission in the zone, it seems he's going to be the Moebian counterpart to our own earpiece vox characters, in a "defend and extract" Raid mission ending in that big arena, the start and end of the final area defense is punctuated with intercepted signals of him getting reports from some underling traitor guard and him issuing orders ("send EVERYONE"/"what do you MEAN they're all dead?!") to give it a bit of extra flair.
that speech was incredible, call me a traitor but I'd be swayed by a charismatic promise of liberty in a universe as dark as 40k, even if I'd probably turn into a rotting beast
That's the thing, you will become a rotting beast. I mean, even with an existance as miserable as the one of a hive worker in the 40k universe, at least when you die at age 12 your soul goes somewhere that is not a rotting garden of putrefaction and pox infested swamps. Or as a decoration for someone's throne of skulls. I mean, I get why people would betray the empire to join the T'AU, for example (and that has happened), maybe the eldar if that ever happened. But chaos? Seriously? XD
@@Veridiano02chaos is inevitable, it has the so called primordial truth. People who join it are offered a form of comfort amongst the uncertainty of the grim darkness of the far future
@@guglielmoalenko3062 only sort of. you‘re soul does go into the warp, but most of the time it just dissolutes there becoming part of it, while not empowering any specific god(s)
Ok that landing scene was epic, shows how a co-ordinated heretic army is a force to be reckoned with. Also Wolfer's voice has some mad max Immortan Joe vibes which I am absolutely digging
Most of these Chaos affiliated guardsmen were just guardsmen before. They don't forget their training when they pledge their loyalty to the dark gods. Since they worship Nurgle they are probably even a bit more resilient aswell and can take a hit better than standard guardsmen.
@@nomadjensen82762 and a half decades. He's the genius that did the Original Hitman sound tracks for the first 3 games. Also did the Ezio trilogy soundtracks. Including the Ezio's family track.
Honestly, it was super cool to see that. With how the main hub is normally shown as super busy and super active, having everyone gathered around really sold how big of a deal this situation is.
Ok, but what about they/them? And ”ther” and ”zhem” and ”zherszhsh”? What about those pronauns you hater!!?! ”We are your sons. We are your daughters, we are your (…add infinite pronauns) get shot in the head by a commisar (or any random imperial or semi-sentient xeno species) as you are rambling on…
Rinda doesn't have any special damage resistance but Rodin does have ranged damage resistance, so you can engage her either way (though ranged is safer bc of her sword) but you almost have to run up and hit him.
"starting to get" why wasnt there a narrative right from the start? why wasnt there a proper skilltree from the start? why was proper crafting implemented this late? its kinda lame how lazy developers became and getting praised for that.
@@Bohneneintopf32 sry ich kann mir das nicht schönreden. mir gefällt das game wirklich! aber man kann daraus soviel mehr machen. aber hauptsache der ingameshop funktioniert 1a.
"We are your sons. We are your daughters. We have come home." Watching say that with the Karnak Twins gives goosebumps. This one planet, so insignificant in the wider 40K universe, holds so much history and conflict. SO GOOD.
This cutscene made me feel like special ops in a real war, just what dark tide should feel like. For the first time they really nailed it. I think this is the beginning of a great era for this game
Exactly this, the inquisition has always been a special forces/intelligence service thing, it's time we got missions tailored less to proving ourselves and more towards being the elites that we are.
That's because of our life expectancy, we never really were supposed to get this far and now we are finally valuable assets, make sense with the narrative.
I don't think it's the first time, i mean the other missions are def also spec ops shit behind enemy lines kinda deal, specially the missions on the upper hive, the assassinations, sabotages... Never on the front line. We were just more expendable cuz they were dangerous missions they woudnt lose valuable resources on. I guess we still are. Our arsenal is still just recovered equipment, our uniforms are either rags, recovered from the field or straight up contraband, but they let us fill them with more trinkets the longer we survive. We're not tempestus scions or kasrkin with special equipment, tho we're doing missions worthy of them as fucking punishment because the Imperium coudn't be bothered to send proper units to the job this time instead of some assholes they had on death row lol. And it's awesome, i love the idea that Grendyl just seems to like to assemble a small army of prisoners for their special missions, i don't think it's the first time they've done this. Reject spec ops lets fuckin go.
@@lovebunny2652 That's why I said it fits the narrative, we have been slowly going on more and more dangerous missions with low expectations of living to tell the tale, we're still rejects, but we definitely kick ass now and the inquisition can actually rely on us.
@@eldergaylionel that’s a misconception. It really depends on the planet. The imperium is not a fascist dictatorship. It’s a theocratic hegemony. Also when views through the lense of the of the variety you f threats from without but especially within, the imperium is so harsh on descent because it is entirely necessary for its continued survival. Most planets in the imperium are pretty normal places. The politics of the imperium is tyrannical and severe because it simply cannot survive any other way.
It would be cool too at missions like rescue a wounded pilot from a downed Imperial knight and stuff like that. Or escorting a turncoat plague marine that doesn't want to be disgusting anymore.
we really need "battle" missions be it escorting tanks or defending a bridge or charging through enemy lines in the middle of the battle because we have to make a suicide attack on the enemy anti-air positions in the rear another missing aspect is more "modern warfare" mechanics where are the enemy bunkers that we have to flank? where are the heavy fortifications that we have to attack? heavy machine gun positions? or even tanks Remember that bridge with our allies guarding one end? What if we have to attack the other side of the bridge with our allies so we can infiltrate behind enemy lines while our allies keep the main force engaged?
you know, I find it rather cool that the moebians' lasguns shoot really messy and jittery-looking lasbolts, while the loyalists' lasguns shoot straight and clean lasbolts xD. I know maybe there's probably no deep meaning behind it, but to me it does kinda reflect chaos's nature and stuff xD. Also, the Karnak twins straight up look like the Blessed Blades from the Dark Commune models, might as well be Moebian 6th's own Dark Commune xD
It's not uncommon for traitor lasguns to pick up that kind of idiosyncrasy. They lack Imperial organisation and logistics for starters, so often have to improvise or use less safe/advanced charge packs as their supplies dwindle. The weapons themselves are probably less well maintained, or could have been altered by warp exposure, or deliberate modification by heretek armourers. There's tons of possibilities, really!
They're trying! 😂 I wouldn't mind if it's Darktide is just mission-focused like Deep Rock Galactic, as long as they continue to expand the great gameplay 🙏
@@GunterThePenguinHatesHugsUnfortunately if you know anything about Warhammer 40K Lore ... you'd know if there's a Deathsquad of people like we all play in Darktide... and there's a Psyker in the group, they usually wreck mountains of enemies while everyone else protects them ... but no... we have to have 'balance' because it's a video game. They're bastardizing the Warhammer 40k Lore so much... Leaving it all on the cutting room floor probably.
I love that characteristic crunch that all of the Imperium's synthesized/processed voices seem to have. Prosthetics, amplifiers, you name it- they all have that staticky, percussive tang to them. I wonder how sound designers achieve such a similar texture across all of these different licensed projects.
Looking fantastic, guys! Been playing since release and still having an absolute blast every time I boot up the game. Thank you for the hard work so far and for all the hard work in the future
They don't understand that in the grimdark far future, there are melta guns and longlas's. They also don't really understand that there are Tempestus Scion outfits, that there are Sisters of Battle, and so forth. Oh, and they also gave the sniper cowl to the fucking zealot instead of the actual gun specialist class, the fucking Vet. What the *fuck* is wrong with this studio. No new guns in their "liveservice" FPS game...since march. March. NINE FUCKING MONTHS.
The Voice Acting of the Moebian VIth leader at the start is TOP... please give him a proper role and room to do more than "bah, I am the bad guy, come and get me" ...
With Dan Abnett's contribution to the story (however much or little) it would be great to see some Darktide Black Library books or audio dramas using the voice actors from the game.
@@GraytheKnight Hey that's a good idea 💡 like a mini horus heresy series. A prologue to the game. Then there's no spoilers for the game updates. Smart. I also thought about a short story collection. Get all the 40k rock star usual suspects to contribute (Abnett, Graham McNeil, Aaron Dembski-Bowden etc) and then make that into an audio drama. Just fanboy dreaming but it's a fun dream.
Dan Abnett wrote a 150 page document for them to use as storyline, they dumpstered it and only started adding any story at all with this mission. A year after release. Yeah, they aren't going to use it all, so it would be nice if he independently published it so we could see how much we got screwed.
Awesome cinematic to catch us up with what's happening/new threat awareness. Hope this is just the start to more for Darktide, having fun since launch but been loving it since the class update.
To anyone new to Warhammer , just know that the Mobean sixth is an entire guardsmen regiment , which can consist of ten of thousands individuals , these are not ordinary guards , but planet guards , they are made to be the first contact line in case of invasion , heavily trained. So this whole mission is a extremely big deal , hence why the inquisition urged them to send the squad down here to take care of them , since your squad already survived a lot and is extremely good at what they are doing.
So, I take it the 1st part is we breach the Carnival for the stimm vials, then in Part 2, we strike down the Karak Twins. But this is a real good update, I hope Part 2 gives us more cosmetics, I've been enjoying this game since it came to Xbox last month.
I think the talent tree is going in the right direction too but still has 1-2 too many of those small connecting dots that stop us form having great builds.
I really hope you guys keep up this type of content, and rework the old maps a bit to add more context and lore. Nice job. Side note: I would love to see a mission where we fight alongside a bunch of whitescar (conscripts) or PDF troops to accomplish some big battle event, that would be dope. (Even if they are only in un reachable parts of the map, like perched up high giving us some supporting fire).
This explains the needles you see in the scab rager's backs. Makes you wonder if they were corrupted with the stims or if the stims were just meant to enhance the ragers.
One day, Fatshark will make a game where we don't have to fight nurgle themed antagonist... one day. (Rat dudes from vermintide where basically nurgle and tzentch combined. and nurgle dudes showed up anyway.)
I'm in love with the 21st cosmetics. Please release them! And don't let these AQ beggers make you cancel the release of them. Large part of the community actually want the vanguard skin bundle
They need to release some more fucking weapons. Where the fuck are all the melta guns, why the fuck isn't there a longlas, why haven't they added the two handed power zweihander from the game files into the game itself. Its been there since the beta.
@@WarGamerGirl Sororitas Novitiate would be too much for the classes. They're practically miniture space marines, so the power level is already through the roof compared to what we play as already, and I don't think a Sororitas would allow herself to commit such a heresy that she'd be found on a prison ship that's holding deathrow inmates(how we start out in the game) I think the more likely choices would be ratling(dps/support), skitarii(dps/support), and beastman(dps/tank), the first two more-so than the third.
Awesome job fatshark! Amazing update, amazing upcoming update, and amazing past update (skill tree) you guys have done amazing this game is truly awesome now. You guys are awesome
Please please PLEASE more of this Fatshark. More story, more involvement, less "proving ourselves worthy" Would also love to see some NPC guardsmen actually involved in firefights during missions. It would make it feel a lot more like you're in a warzone.
Don’t know why but I find everyone gathering round the table to be quite cute like a big family gatheting, the ogryns prob to be calmed down cuz they kept getting distracted and just wanted to play
I have to assume that the Ogryn were only brought to the briefing, because nobody wanted them to feel left out.
it's like in Aliens when Newt is lifted onto the planning table to watch :D
Wot is that
Flying hed tolking
They need to know what they aren't allowed to eat.
well, the release ogryns were called boneheads, so i assume they have bonehead implants. which makes them at least a bit smarter than the standard orgryn
@@Steambatsyyeah I was gonna say. I think that only improves processing power, doesn't imbue them with knowledge. If they've spent the rest of their lives and regular ogryns then they're still just confused as fuck.
Please let Wolfer be a nemesis type of character we encounter more than once. I know he’s probably not the main villain, but it’ll be nice to have someone who gets stronger each time we face him.
Having played one mission in the zone, it seems he's going to be the Moebian counterpart to our own earpiece vox characters, in a "defend and extract" Raid mission ending in that big arena, the start and end of the final area defense is punctuated with intercepted signals of him getting reports from some underling traitor guard and him issuing orders ("send EVERYONE"/"what do you MEAN they're all dead?!") to give it a bit of extra flair.
For the final fight he turns into a chaos champion
Especially because his VA is top notch
@@madmonty4761 spawn*
You first see him in the prolog cutscene
that speech was incredible, call me a traitor but I'd be swayed by a charismatic promise of liberty in a universe as dark as 40k, even if I'd probably turn into a rotting beast
That's the thing, you will become a rotting beast. I mean, even with an existance as miserable as the one of a hive worker in the 40k universe, at least when you die at age 12 your soul goes somewhere that is not a rotting garden of putrefaction and pox infested swamps. Or as a decoration for someone's throne of skulls. I mean, I get why people would betray the empire to join the T'AU, for example (and that has happened), maybe the eldar if that ever happened. But chaos? Seriously? XD
@@Veridiano02chaos is inevitable, it has the so called primordial truth. People who join it are offered a form of comfort amongst the uncertainty of the grim darkness of the far future
@@Veridiano02 Doesnt your soul gets eaten by the warp regardless even if you dont worship chaos?
Chaos is our liberation embrace it
@@guglielmoalenko3062 only sort of. you‘re soul does go into the warp, but most of the time it just dissolutes there becoming part of it, while not empowering any specific god(s)
Ok that landing scene was epic, shows how a co-ordinated heretic army is a force to be reckoned with. Also Wolfer's voice has some mad max Immortan Joe vibes which I am absolutely digging
Most of these Chaos affiliated guardsmen were just guardsmen before. They don't forget their training when they pledge their loyalty to the dark gods.
Since they worship Nurgle they are probably even a bit more resilient aswell and can take a hit better than standard guardsmen.
Could you imagine the Moebian sixth and the sons of sek working together? A terrifying combo.
"coordinated heretic army is a force to be reckoned with" yep that's basically the story of the 40k universe
Ooooh yeah that's what it reminded me off !
Do not, my friends, become addicted to the Emperor, or it will take hold of you and you will resent its absence!
I cannot state enough how good this games soundtrack is, the composer deserves all the awards
Jysper Kyd is the fucking man. He been cranking out bangers for over a decade.
@@nomadjensen82762 and a half decades.
He's the genius that did the Original Hitman sound tracks for the first 3 games.
Also did the Ezio trilogy soundtracks. Including the Ezio's family track.
and wasn't nominated for any at the Game Awards.... Absolute bullshit
@@Benthesniperof8what an absolute machine. Thanks, I'll be looking him up
Hell yeah all of the music is perfect for the fights and hordes.
Kinda cool to see everyone gathered around the bosses and listening carefully
Makes me think of the Last Chancers legion, after the rejects have been through the fire those that survive aren't just regular soldiers anymore.
Honestly, it was super cool to see that. With how the main hub is normally shown as super busy and super active, having everyone gathered around really sold how big of a deal this situation is.
Yeah, it’s good to get the image of everyone working as a team and getting shit done
It makes you feel like everyone has earned this chance to be at that table.
"We are your sons. We are your daughters. We have come home."
Holy fuck that's a great line.
We think you need a bath... a promethium bath *Foosh*
Ok, but what about they/them? And ”ther” and ”zhem” and ”zherszhsh”? What about those pronauns you hater!!?!
”We are your sons. We are your daughters, we are your (…add infinite pronauns) get shot in the head by a commisar (or any random imperial or semi-sentient xeno species) as you are rambling on…
I adore his speech, no wonder they are so well motivated 😅
RETURNED AND REDEEMED
"Their chaines can't longer bind us.
Their bastions can no longer hold us!" ... Damn the way he speak and this dark distorted voice.
Classic duo but dont forget: Stab the shooty one and shoot the stabby one.
The Emperor protects.
Ork Proverbz: 25z: 17z
May the Dark Gods watch over us
Shoot the shooty first and out-stab the stabby
Rinda doesn't have any special damage resistance but Rodin does have ranged damage resistance, so you can engage her either way (though ranged is safer bc of her sword) but you almost have to run up and hit him.
Wolfer's outfit goes hard, glad to see fatshark didn't forget about his character after the tutorial
Heck yeah! Wolfer's going to be a BLAST to face against!
Also 21 likes.
also 21 likes@@pikminmaster2165
though there was that weird intro trailer where he kneels before a scab shotgunner o.O
@@judyhopps9380 I think that was just meant to show his allegiance to the admonition cult and by extension Nurgle.
I haven't played the tutorial since launch day in 2022. I need to make a 5th character and play it again.
I'm glad we're starting to get a narrative here, it feels wonderful
I agree, the roots of Hersey are being unearth.
"starting to get" why wasnt there a narrative right from the start?
why wasnt there a proper skilltree from the start?
why was proper crafting implemented this late?
its kinda lame how lazy developers became and getting praised for that.
@@peterhoffmann2231 they rushed the "release" they should have called it early access until now. But didnt. Thats all. Nothing lazy at all.
@@peterhoffmann2231 Welcome to gaming in 2023 where companies release things to beta test and get money.
@@Bohneneintopf32 sry ich kann mir das nicht schönreden.
mir gefällt das game wirklich! aber man kann daraus soviel mehr machen. aber hauptsache der ingameshop funktioniert 1a.
The first time I saw this ingame I was in AWE! SO GOOD! The athmosphere is throu the roof. More of this please
Get it throu the roof because you open the roof at the end
same bro 🔥
@clonetrooper4178 wait for the roof too open then go throu it
"We are your sons. We are your daughters. We have come home."
Watching say that with the Karnak Twins gives goosebumps. This one planet, so insignificant in the wider 40K universe, holds so much history and conflict. SO GOOD.
“It’s Darktidin’ time,” -John Darktide
Oh shit
@maltheri9833, Me too. He was unstoppable. Did he plasma gun and Shovel?
i actually played with John Darktide and let tell ya......he Darktide'd all over everything including Nurgle's Garden.
Wow what an original joke
This cutscene made me feel like special ops in a real war, just what dark tide should feel like. For the first time they really nailed it. I think this is the beginning of a great era for this game
Exactly this, the inquisition has always been a special forces/intelligence service thing, it's time we got missions tailored less to proving ourselves and more towards being the elites that we are.
That's because of our life expectancy, we never really were supposed to get this far and now we are finally valuable assets, make sense with the narrative.
its hard to do worse than "we still dont trust you, do more work"
I don't think it's the first time, i mean the other missions are def also spec ops shit behind enemy lines kinda deal, specially the missions on the upper hive, the assassinations, sabotages... Never on the front line. We were just more expendable cuz they were dangerous missions they woudnt lose valuable resources on. I guess we still are. Our arsenal is still just recovered equipment, our uniforms are either rags, recovered from the field or straight up contraband, but they let us fill them with more trinkets the longer we survive. We're not tempestus scions or kasrkin with special equipment, tho we're doing missions worthy of them as fucking punishment because the Imperium coudn't be bothered to send proper units to the job this time instead of some assholes they had on death row lol. And it's awesome, i love the idea that Grendyl just seems to like to assemble a small army of prisoners for their special missions, i don't think it's the first time they've done this. Reject spec ops lets fuckin go.
@@lovebunny2652 That's why I said it fits the narrative, we have been slowly going on more and more dangerous missions with low expectations of living to tell the tale, we're still rejects, but we definitely kick ass now and the inquisition can actually rely on us.
"We are your sons. We are your daughters" I really like this playing the good guys and appealing to the population
Chaos are the liberators from the shackles of the fake emperor after all
it's pretty hard to not look like a good guy when standing next to the Imperium of All Mankind
@@eldergaylionel that’s a misconception. It really depends on the planet. The imperium is not a fascist dictatorship. It’s a theocratic hegemony. Also when views through the lense of the of the variety you f threats from without but especially within, the imperium is so harsh on descent because it is entirely necessary for its continued survival. Most planets in the imperium are pretty normal places. The politics of the imperium is tyrannical and severe because it simply cannot survive any other way.
@@beltempest4448 imagine defending the imperium
bottom text
@@eldergaylionel I would defend the imperium to my death friend. I am a human supremacist
Gotta love how the dude runs around with just "DEATH TO THE FALSE" written on his collar
Says Emperor directly underneath
Sevatar really had a way with words
WE ARE YOUR SONS, WE ARE YOUR DAUGHTERS, WE HAVE COME HOME......chills
I love Wolfer's va's delivery. He speaks with such conviction, I feel like joining Chaos
Yes, commissar, this one right here.
Yes inquisitor, this comment right here.
Yes, God Emperor, this one right here
jokes on you i already joined chaos ,but you know what? might as well do it again
@@Hengilore yes my fellow ogryn, this little one here
I would love to see our teams help out other forces in these kinds of battles.
It would be cool too at missions like rescue a wounded pilot from a downed Imperial knight and stuff like that. Or escorting a turncoat plague marine that doesn't want to be disgusting anymore.
I like the first idea, but a turncoat marine would be almost unheard of. Becoming a plague marine fries the shit out of your brain.
@@serronserron1320 A turncoat plague marine? There is no such thing.
we really need "battle" missions
be it escorting tanks or defending a bridge or charging through enemy lines in the middle of the battle because we have to make a suicide attack on the enemy anti-air positions in the rear
another missing aspect is more "modern warfare" mechanics
where are the enemy bunkers that we have to flank? where are the heavy fortifications that we have to attack? heavy machine gun positions?
or even tanks
Remember that bridge with our allies guarding one end? What if we have to attack the other side of the bridge with our allies so we can infiltrate behind enemy lines while our allies keep the main force engaged?
@@snoopyowen239 An Inquisitor's informant who joined with the Moebian 6th and needs to be extracted?
"Waiting to strike" OST clearly perfect for the mood in this one. We are definitely purging the heretics out of Tertium with this one!!
Wolfer is also such a great voice actor! I've never heard anything like it. Whatever he says, I believe him.
You haven't seen Mad Max: Fury Road? He sounds just like Immortan Joe.
Heresy!
@@TheRealSkeletorreminds me of king cnut from Vikings l.
you know, I find it rather cool that the moebians' lasguns shoot really messy and jittery-looking lasbolts, while the loyalists' lasguns shoot straight and clean lasbolts xD. I know maybe there's probably no deep meaning behind it, but to me it does kinda reflect chaos's nature and stuff xD. Also, the Karnak twins straight up look like the Blessed Blades from the Dark Commune models, might as well be Moebian 6th's own Dark Commune xD
Our lasguns are blessed by the Omnissiah. Their's are not.
@@the_furry_inside_your_walls639Theirs are blessed by the Dark Gods. Just as deadly.
Lore wise is that the machine spirt in the chaos lasgun has been corrupted and now worships the dark gods
It's not uncommon for traitor lasguns to pick up that kind of idiosyncrasy. They lack Imperial organisation and logistics for starters, so often have to improvise or use less safe/advanced charge packs as their supplies dwindle. The weapons themselves are probably less well maintained, or could have been altered by warp exposure, or deliberate modification by heretek armourers. There's tons of possibilities, really!
@@lovebunny2652 yes...sure...
Note: tends towards heresy. Surveillance needed.
Ok the opening battle scene was really cool we need more of that
More narrative in 2 minutes than the entirety of the full game
Yes.
You see and hear wolfer in the prologue
@@BiomechanicalBrick Listening to heretics are we?
They're trying! 😂
I wouldn't mind if it's Darktide is just mission-focused like Deep Rock Galactic, as long as they continue to expand the great gameplay 🙏
@@GunterThePenguinHatesHugsUnfortunately if you know anything about Warhammer 40K Lore ... you'd know if there's a Deathsquad of people like we all play in Darktide... and there's a Psyker in the group, they usually wreck mountains of enemies while everyone else protects them ... but no... we have to have 'balance' because it's a video game. They're bastardizing the Warhammer 40k Lore so much... Leaving it all on the cutting room floor probably.
"We are your sons, we are your daughters. We come home." Is such a great quote. Well done.
I love that characteristic crunch that all of the Imperium's synthesized/processed voices seem to have. Prosthetics, amplifiers, you name it- they all have that staticky, percussive tang to them. I wonder how sound designers achieve such a similar texture across all of these different licensed projects.
Honestly traitor guard has always been one of my favorite factions in the 40K universe and this only made me like them more.
Me too
They're not the heretics, they're the entire -circus- carnival!
Looking fantastic, guys! Been playing since release and still having an absolute blast every time I boot up the game. Thank you for the hard work so far and for all the hard work in the future
That pipe organ music in the background gives me chills
The voice acting is really good. This metallic barking voice is really pure gold !!
You know they are evil when even the plasma gun turns red.
In the grim darkness of the 41st millennium, Mother Kruber's favorite son still has a glorious mustache.
the most 40k game of all 40k games. They understand the grin dark of the far future.
where skins cost more of whole games, clowns
Stop your grinning and drop your linen
@@ferrarigioielli them don't buy it, idiot hahahah. The funny part is that i'm playing on game pass, and i spent 0 dollars on the game, 😀
@@ferrarigioielli the grimdark economy
They don't understand that in the grimdark far future, there are melta guns and longlas's. They also don't really understand that there are Tempestus Scion outfits, that there are Sisters of Battle, and so forth. Oh, and they also gave the sniper cowl to the fucking zealot instead of the actual gun specialist class, the fucking Vet. What the *fuck* is wrong with this studio. No new guns in their "liveservice" FPS game...since march. March. NINE FUCKING MONTHS.
01:59 His outfit is just great.
You are getting there Fatshark, keep it up
Thank you, fat shark for this beautiful Cinematic intro, may the God emperor bless your soul.
I hope one day they add an expedition option like in Vermintide 2
That would be Epic!
yes i havnt played anything else in V2 since it was released
0:50 1:00 They might be Chaos Heretics, but those twins drip its 🤟and👌
The Voice Acting of the Moebian VIth leader at the start is TOP... please give him a proper role and room to do more than "bah, I am the bad guy, come and get me" ...
Love that Sevatars line still echoes throughout the universe
yes
With Dan Abnett's contribution to the story (however much or little) it would be great to see some Darktide Black Library books or audio dramas using the voice actors from the game.
Going indepth into what caused the Moebian 6th fall to Chaos would be a good one. Like, what war they were fighting and why they turned traitor.
@@GraytheKnight Hey that's a good idea 💡 like a mini horus heresy series. A prologue to the game. Then there's no spoilers for the game updates. Smart.
I also thought about a short story collection. Get all the 40k rock star usual suspects to contribute (Abnett, Graham McNeil, Aaron Dembski-Bowden etc) and then make that into an audio drama. Just fanboy dreaming but it's a fun dream.
Dan Abnett wrote a 150 page document for them to use as storyline, they dumpstered it and only started adding any story at all with this mission. A year after release. Yeah, they aren't going to use it all, so it would be nice if he independently published it so we could see how much we got screwed.
Hi :) I voice both the characters in this cinematic and I’ve also narrated several Black Library audiobooks for Games Workshop
Really like the voice of Morrow ! His accent makes him really great in his role.
holy moly! The voice acting and sound design in this game is impeccable.
Awesome cinematic to catch us up with what's happening/new threat awareness. Hope this is just the start to more for Darktide, having fun since launch but been loving it since the class update.
To anyone new to Warhammer , just know that the Mobean sixth is an entire guardsmen regiment , which can consist of ten of thousands individuals , these are not ordinary guards , but planet guards , they are made to be the first contact line in case of invasion , heavily trained.
So this whole mission is a extremely big deal , hence why the inquisition urged them to send the squad down here to take care of them , since your squad already survived a lot and is extremely good at what they are doing.
0:53 just when the game couldn't get any scarrier, they added women
I'm a loyalist and I still wanted to hear the rest of that speech. Fantastic dogma, amazing delivery, perfect music. 10/10
Hello Fat Shark thank you for this game I’m really enjoying it
0:10 -Heretics saying "Purge the scum "?
So, I take it the 1st part is we breach the Carnival for the stimm vials, then in Part 2, we strike down the Karak Twins.
But this is a real good update, I hope Part 2 gives us more cosmetics, I've been enjoying this game since it came to Xbox last month.
Fantastic new map, great cutscene.
If they could fix the Veteran Talent tree they just broke, it'd be even better
I think the talent tree is going in the right direction too but still has 1-2 too many of those small connecting dots that stop us form having great builds.
@@vrhkrv4696 It was fine how it was and made sense that it was how it was originally.
"Heretics are dug in like rats" uhah?! Got it?
The twin with nurgle mark is gonna be a bullet sponge and probably have healing too.
I really hope you guys keep up this type of content, and rework the old maps a bit to add more context and lore.
Nice job.
Side note:
I would love to see a mission where we fight alongside a bunch of whitescar (conscripts) or PDF troops to accomplish some big battle event, that would be dope. (Even if they are only in un reachable parts of the map, like perched up high giving us some supporting fire).
On Chasm Station they added more voicelines for Wolfein so he talks about thought the mission
@@amvhate More than just the taunt in the assasination mission?
@@W4lhalla He taunts you more, it use to be just one voice line from him, but now he commets on you tho the whole mission
I’m so glad the Mobian VIth has returned from their soul searching so that us Emperor Fearing guardsman have someone to vibe check with a chainsword.
Finally some story content.
Love the voice actor, really reminds me of Shredder's speech from the original TMNT movie.
"This is your family. *I* am your father!"
The same actor who voiced Morrow btw)
Playing the Carnival on Auric 5 as a Zealot is a wild mix of fear, fun, and lot of screaming. It’s a constant fight all the way through and I LOVE it
The Mobian 6th Wolfer is sounding like a bad ass and its looking like a truly formidable force fighting on their home turf.
This map is an absolute blast
This trail is just so good. It achieved to make my finish my traitors guards after months without being able to paint anything. So thank you Fatshark!
This really is a Darktide- Sire Melk
This explains the needles you see in the scab rager's backs. Makes you wonder if they were corrupted with the stims or if the stims were just meant to enhance the ragers.
I’m so buying this game the next time it goes on sale
One day, Fatshark will make a game where we don't have to fight nurgle themed antagonist... one day. (Rat dudes from vermintide where basically nurgle and tzentch combined. and nurgle dudes showed up anyway.)
Please may Wolfer be a recurring villain! He is so cool
Thanks so much. Even this level of narrative is desperately needed.
That was really epic. Please more cutscenes for missions.
Feels good to see some hints for Slaanesh.
Nurgle, Dearest. The Moebian Sixth are sworn to Nurgle.
The darktide has already reach atoma prime long ago, fasten your seatbelts lads, its traitor hunting season
Get your rocks ready boys!
Captain Wolfer: *heretical noises
My Zealot: “That’s it, I’m getting me mallet!”
Fatshark has been killing it of late. I'm glad the hits keep coming.
Wolfers speech gives character to the mobian sixth war love when villains do that
If only i could join chaos
you want to join the chaos?
He wants to join the chaos?
@@po2286 No i want to join the Heretics, the chaos faction
@@NorscanWarlord Lord Tzeentch are gladly like to hear your prays mortal. Can I provide you with a new limb,extremity or vestige ?
Praise Nurgle. Hugs for everyone! Also plagues. Plagues for everyone. But mostly hugs. That may or may not spread plagues.
I'm in love with the 21st cosmetics. Please release them! And don't let these AQ beggers make you cancel the release of them. Large part of the community actually want the vanguard skin bundle
They need to release some more fucking weapons. Where the fuck are all the melta guns, why the fuck isn't there a longlas, why haven't they added the two handed power zweihander from the game files into the game itself. Its been there since the beta.
I love that we're all there. Makes me feel like I'm actually being briefed lol
FOR THE EMPEROR!
Awesome work Fatshark. Darktide is becoming the game we dreamed of. Keep it up!
My dream 40k game has a melta gun and a longlas. Not to mention thunder hammers don't suck fucking donkey shit in that dream game.
Not saying I agree with him. Just saying he has some good ideas
Loving the "Schaeffer's Last Chancers" vibe I get with this game :)
You know what i want for Darktide?
Genestealer enemies and a Ratling class.
There have been hints at a genestealer cult under the city
Yes, I'd love a Ratling class. I'd take a Sororitas Novitiate as well =)
@@WarGamerGirl Sororitas Novitiate would be too much for the classes. They're practically miniture space marines, so the power level is already through the roof compared to what we play as already, and I don't think a Sororitas would allow herself to commit such a heresy that she'd be found on a prison ship that's holding deathrow inmates(how we start out in the game) I think the more likely choices would be ratling(dps/support), skitarii(dps/support), and beastman(dps/tank), the first two more-so than the third.
The most compelling chaos speech that I've heard. Certainly more convincing than the purple skinned jahovas witnesses door knocking my neighborhood
I hope this cinematic makes it into the game somehow. That was fantastic.
It is
It already is ninja
@@melvinbrotherofthejoker436 Ah is it? I haven't played in a few weeks so I'll go check it when I get back from work.
It's showed to you as soon as you enter the Mourningstar after the update.
@@OTOMAGIC Fucking awesome, thanks for the info.
''Right you've got your orders, now fuck off!'' 😂😂
Awesome job fatshark! Amazing update, amazing upcoming update, and amazing past update (skill tree) you guys have done amazing this game is truly awesome now. You guys are awesome
the music is such high tier, they made the ceiling like in a church so you hear better
Please please PLEASE more of this Fatshark. More story, more involvement, less "proving ourselves worthy"
Would also love to see some NPC guardsmen actually involved in firefights during missions. It would make it feel a lot more like you're in a warzone.
this was so good, i cannot wait for part 2
Love that everyone is gathered next to the table, listening carefuly, also those heretics look dofe af
this is why 40k is really amazing
Cant fucking belive that Janfron worked on this trailer.
Don’t know why but I find everyone gathering round the table to be quite cute like a big family gatheting, the ogryns prob to be calmed down cuz they kept getting distracted and just wanted to play
A skitarii class would be so badass
seeing all the rejects in the same place makes me feel like the heretics are about to regret ever coming home.
Holy goosebumps!
Gasp! He said tide! He said the name of the game!!!
[Everyone liked that.]
Hey the dude in the cell across from us in the very beginning of the game who seemed important but then never showed up again is back!