The Hunting Rifle was essentially your first long gun in Fallout 1 and 2 (assuming you ignore the single shot Pipe Gun in Fallout 2) and it would let you handle a lot of early game enemies. It had decent range, ammo capacity and action point cost and was worth holding on to for quite a while to handle the mole rats and the like. It was also a solid early choice to equip your squad with in Fallout Tactics as you could kill from outside the range of the early enemies that were using pistols or melee. The Hunting Rifle in the Bethesda games fell victim to the "It doesn't have to be realistic it's just a game." mindset that company seems to have. I think it's a safe bet that in Fallout 3 someone had read about the .32-30 round, that was used in the Colt Peacemaker and Winchester 92, and decided to use the same caliber but in a "lemon squeezer" top break and a bolt action rifle which made no sense. In Fallout 4 they decided to use the same animation for the Hunting Rifle as the Pipe Bolt Action Rifle and, as the latter had a pistol version, they went with the left handed bolt that is so reviled. In Fallout New Vegas, with the Varmint Rifle and Cowboy Repeater filling the role of the early game long gun, the Hunting Rifle could really shine. So long as you used it from distance with stealth (like a hunting rifle instead of a like a mid range combat rifle) you could kill anything in the game except maybe some of the legendary creatures in their caves. Non Quest, loot location spoilers below. Fallout 1 - It's easy to miss as it's just laying on the ground, but you can find one in Vault 15 in the bathe room of one of the living quarters. You have to mouse around until the outline shows up. Fallout New Vegas - You can find a Hunting Rifle laying on the ground on the north side of the locomotive in Boulder City east of the 188. Fallout 4- There will be one on the roof of the Red Rocket to the east of Cambridge Police Station. Every time I've been there, even at low levels, it has had a full stock and scope.
In Fallout 2 there's a decent chance you'll get a FAL first, depending on how random encounters go. Caravaners v. Raiders is reasonably common and gets you some for near free. The main problem with it is how that's essentially the only way to get ammo. "In Fallout New Vegas, with the Varmint Rifle and Cowboy Repeater filling the role of the early game long gun" Really shows the strengths of NV's weapon design philosophy. Repeater is actually a tier 2 weapon while Varmint Rifle is a tier 1, but the Varmint Rifle's unique strengths (scope, suppressor,) shine in their niche situations.
I love the Paciencia so much. Even without mods I used it a lot. But putting a scope, silencer and extended mag on it.. one of my favorite guns across all of Fallout! Always scrounge and save as much as possible, and sell everything (sometimes even the shirt off my back) to get that gun asap in most playthroughs!
As part of a character build, I used the hunting rifle exclusively. Pair with it the fast shot perk along with other gun perks, it makes for an amazing rifle. Didn't even bother using the scope mod to make it more interesting.
Hunting Rifle in FNV is pretty good, but it was god tier in Fallout 3. Muties carried these at low levels more often than ARs and they always came with a couple clips worth of ammo on each corpse. because of that my experiences in DC were always starting off with one once i swim to Rivet City, since there's a couple goons nearby with a hostage to save.
It isn't just your "feel", the bolt action in Fallout 4 *is* just straight up worse than non-bolt action when compared like for like. It trades *all* its DPS for a very, very small boost to burst damage that isn't even remotely enough to net critical 1HKOs due to massive HP bloat. Bethesda just fundamentally did not understand game balance when doing the Fallout 4 weapons (See also: The minigun that has the worst DPS in the game despite using lots of rare ammo, being *very* heavy and being one of very few weapons with an actual stat requirement). It's a shame because New Vegas actually had some of the best weapon balancing. Anyone who has read Sawyer's formspring will know there was a conscious procedure in NV's balance (No non-unique gun or energy weapon is better in every way than one directly prior, every gun/energy weapon has some feature that makes you want to use it over other weapons of the same "tier", not every tier has every type of weapon so the ladder is less obvious) while F4 Bethesda seems to have just made it up as they went along.
@@e.m.8184 Because it was mentioned in the video. Also Morrowind was never as in your face about the horrible balance as F4 was in every aspect (half+ the perks are blatantly useless) while being defective by design with no method of remedy short of scrapping everything (weapons are balanced purely on having roughly the same DPS, meaning there's absolutely *no* reason whatsoever to use the faster firing option since it requires more resources to feed and can't disable enemies with an alpha strike to absolutely no benefit) instead of mere lack of testing/detail.
@@kanrakucheese Yeah, fair enough. It really does suck how rather than doing something about the abundance of ammo in the game they just made it so automatic receivers do less damage to compensate, and let's not even go into how damage resistance calculations work or NPC health scaling. It's a damn mess.
I always Wonder why people use AP rounds on Deathclaws... They only have 5 DT. Super Mutants (15 DT) and BoS Knights/PALADINS (25 DT) have more to justify AP rounds.
I'm delighted that you are continuing to put out videos on this game. I moved back to it after working through my frustrations with Starfield. I still enjoying watching your Starfield content, but FNV is just good for the soul
After this series is done I'd love to see you go through your favorite modded weapons! Lore friendly, modern whatever. Just give us more new Vegas content 😂
If Im going with guns I usually tale lever action riffles or the anti mat, but this one I found out it worked perfectly for unarmed/melee to poke at things from affar since the hun is at that sweet spot between hitting nice, having common ammo and having low requirements
Fun fact, the front sight is slighty off center to the right, causeing long range shots to sometimes miss when using iron sights, the scope fixes this issue making a scoped version a massive upgrade in terms of long to mid range The iron sights of the hunting rifle (and, to a degree, all non-pistol-grip two-hand rifles) are misaligned with the center of the screen, with shots landing a fair bit to the right of the gun's sights. The scope mod rectifies this.
I love Paciencia just because it is not scoped. No VATS. Sniping in Fallout 3 onward make the game ultra very easy. I carry one in Fallout 4 because of those suicide super mutants and rat moles (no VATS and no hold breath). More fun.
It’s the one weapon that has a post-apocalyptic feel to it where you’re not necessarily a badass like The Punisher but you’re not a pushover either. I will always have a thing for tacticool stuff like ARs and Glocks. But I happen to have a soft spot for the Remington 700.
I ALWAYS rushed passed quarry junction hugging cliffs to buy the AMR then completely obliterate the Gun Runners early game behind the kisok specifically get their combat armor and hunting rifles as there's no faction association with them and its free gear and exp.
This weapon is broken in Fallout New Vegas. It's easily second to the anti-material rifle. You don't need to put alot of points into strength (6 is needed) for the hunting rifle. You can get it very early in the game. (How to get) From Good Springs just go to Black Mountain, and kill the super mutants. At low level they use hunting rifles. After you get it, find a scope mod. (Build) 6 strength 2 perception 5 endurance 1 charisma 7 intelligence 9 agility 9 luck 1st Recon beret (extra crits) 100 sneak 100 guns Note. You're specials can be bumped up using DLC lonesome road, and from buying implants from New Vegas medical. You can easily beat this game on the hardest settings with this set up.
I would actually put the "range" property of the hunting rifle into the "con" column. For a slow-firing weapon that's meant for initiating fights or taking out targets from a safe distance, its range is simply inadequate. In _a ton_ of scenarios, it'll only be good for one or two shots, after which you'll need to switch to something suited for close-range combat, especially when fighting fast-moving melee enemies like cazadores, deathclaws, nightstalkers, feral glowing ones or reavers or armored humans. It gets completely outclassed by the sniper rifle past like level 10. And since you can easily level your Guns skill to 75 by level 6 and snag a free sniper rifle from the First Recon tent at Camp McCarran, the hunting rifle quickly becomes a waste of .308 by comparison. Had it had longer range, it would've actually been decent well into the midgame, especially with the scope mod for easier sneak headshots. But as it is, I'd personally put the unmodded hunting rifle in the C tier, and the modded one, in low B. Paciencia, while certainly *unique* , is just a very inconvenient version of the anti-materiel rifle with basically no Guns req but also without the explosive ammo. Though the added crit damage does make it an A-tier weapon because sneak crits are a thing. Too bad you only get one per fight.
Loved the hunting rifle in 3 and NV, got me through most of the games in my first playthrough of both. Also, the reason why most of the guns in F4 are left-handed is because the guy who made all the gun models was himself left-handed.
Love your stuff. I love the hunting rifle, but finding a scope is a pain. Pasciencia’s extra weight could be the addition of a target barrel. Every once in a while you will find bolt actions that only hold three cartridges. Oftentimes magnum cartridges have longer and fatter cases. Although, .308 doesn’t qualify. The FO 3 hunting rifle is a favorite of mine. The .32 chambering is very odd, unless you go metric. The WWII German rifle cartridge was the 7.92x57(often called 8mm) and is some .32 diameter. There were millions of bolt rifles chambered for this and US troops brought back many souvenirs after the war. Getting an 8mm cartridge (about 3” long) into the cylinder of a revolver built for 1” cartridges is a head scratcher. Then there’s the whole pressure issue.
I loved the hunting rifle in Fallout2. Specially with a scope on. Always very accurate from range. But the nearer the enemy was, the accuracy became worse. So it was never an allaround weapon. But still a damn good one. And so from that game it has always been a favorite.
It’s interesting how I used the hunting rifle a decent amount in my first playthrough, and then almost never again afterward. Lately I’ve been using energy weapons and melee/unarmed more often than guns, but next playthrough I’ll use guns, and maybe I’ll use the hunting rifle a bit
Pacienca loaded with HPs has the highest single shot damage of any weapon in the game. Has a strong case for being the best weapon for a non VATS crit build even with its 3 round mag.
I know you use a bunch of throwaway consoled saves when you make videos, but you have to have a main character save, right? A lvl 50 showcase would be awesome.
The Hunting Rifle was essentially your first long gun in Fallout 1 and 2 (assuming you ignore the single shot Pipe Gun in Fallout 2) and it would let you handle a lot of early game enemies. It had decent range, ammo capacity and action point cost and was worth holding on to for quite a while to handle the mole rats and the like. It was also a solid early choice to equip your squad with in Fallout Tactics as you could kill from outside the range of the early enemies that were using pistols or melee.
The Hunting Rifle in the Bethesda games fell victim to the "It doesn't have to be realistic it's just a game." mindset that company seems to have. I think it's a safe bet that in Fallout 3 someone had read about the .32-30 round, that was used in the Colt Peacemaker and Winchester 92, and decided to use the same caliber but in a "lemon squeezer" top break and a bolt action rifle which made no sense. In Fallout 4 they decided to use the same animation for the Hunting Rifle as the Pipe Bolt Action Rifle and, as the latter had a pistol version, they went with the left handed bolt that is so reviled.
In Fallout New Vegas, with the Varmint Rifle and Cowboy Repeater filling the role of the early game long gun, the Hunting Rifle could really shine. So long as you used it from distance with stealth (like a hunting rifle instead of a like a mid range combat rifle) you could kill anything in the game except maybe some of the legendary creatures in their caves.
Non Quest, loot location spoilers below.
Fallout 1 - It's easy to miss as it's just laying on the ground, but you can find one in Vault 15 in the bathe room of one of the living quarters. You have to mouse around until the outline shows up.
Fallout New Vegas - You can find a Hunting Rifle laying on the ground on the north side of the locomotive in Boulder City east of the 188.
Fallout 4- There will be one on the roof of the Red Rocket to the east of Cambridge Police Station. Every time I've been there, even at low levels, it has had a full stock and scope.
In Fallout 2 there's a decent chance you'll get a FAL first, depending on how random encounters go. Caravaners v. Raiders is reasonably common and gets you some for near free. The main problem with it is how that's essentially the only way to get ammo.
"In Fallout New Vegas, with the Varmint Rifle and Cowboy Repeater filling the role of the early game long gun"
Really shows the strengths of NV's weapon design philosophy. Repeater is actually a tier 2 weapon while Varmint Rifle is a tier 1, but the Varmint Rifle's unique strengths (scope, suppressor,) shine in their niche situations.
You, my friend, are a fallout prodigy
I love the Paciencia so much. Even without mods I used it a lot. But putting a scope, silencer and extended mag on it.. one of my favorite guns across all of Fallout!
Always scrounge and save as much as possible, and sell everything (sometimes even the shirt off my back) to get that gun asap in most playthroughs!
Yeah it is a really cool weapon! I love the way that it is setup. It's another weapon that I consider strong but very fair in the game.
Paciencia+44magnum/Ranger Sequoia +Blood Nap+Desert Ranger Armor = Lone Wolf Desert Ranger keeping the faith alive.
As part of a character build, I used the hunting rifle exclusively. Pair with it the fast shot perk along with other gun perks, it makes for an amazing rifle. Didn't even bother using the scope mod to make it more interesting.
the hunting rifle got me through most of my first FNV playthrough, really solid gun in my opinion.
Yeah I find it to be great!
Hunting Rifle in FNV is pretty good, but it was god tier in Fallout 3. Muties carried these at low levels more often than ARs and they always came with a couple clips worth of ammo on each corpse. because of that my experiences in DC were always starting off with one once i swim to Rivet City, since there's a couple goons nearby with a hostage to save.
And they can be used to repair Lincoln's Rifle (somehow)
don’t forget how good the unique Ol’ Painless was too
Hunting rifles in fallout 3 sucked they were basically the fodder varmint rifle of that game
Nah hunting rifle in fallout 3 sucked
nah, you sucked with it, i however plucked many heads off with it, it was very powerful in the early game.@@justinjames2436
It isn't just your "feel", the bolt action in Fallout 4 *is* just straight up worse than non-bolt action when compared like for like. It trades *all* its DPS for a very, very small boost to burst damage that isn't even remotely enough to net critical 1HKOs due to massive HP bloat. Bethesda just fundamentally did not understand game balance when doing the Fallout 4 weapons (See also: The minigun that has the worst DPS in the game despite using lots of rare ammo, being *very* heavy and being one of very few weapons with an actual stat requirement). It's a shame because New Vegas actually had some of the best weapon balancing. Anyone who has read Sawyer's formspring will know there was a conscious procedure in NV's balance (No non-unique gun or energy weapon is better in every way than one directly prior, every gun/energy weapon has some feature that makes you want to use it over other weapons of the same "tier", not every tier has every type of weapon so the ladder is less obvious) while F4 Bethesda seems to have just made it up as they went along.
Why focus specifically on Fallout 4? Fallout 3's DLC, Oblivion as a whole and even Morrowind's DLC were extremely unbalanced.
@@e.m.8184 Because it was mentioned in the video. Also Morrowind was never as in your face about the horrible balance as F4 was in every aspect (half+ the perks are blatantly useless) while being defective by design with no method of remedy short of scrapping everything (weapons are balanced purely on having roughly the same DPS, meaning there's absolutely *no* reason whatsoever to use the faster firing option since it requires more resources to feed and can't disable enemies with an alpha strike to absolutely no benefit) instead of mere lack of testing/detail.
@@kanrakucheese Yeah, fair enough.
It really does suck how rather than doing something about the abundance of ammo in the game they just made it so automatic receivers do less damage to compensate, and let's not even go into how damage resistance calculations work or NPC health scaling. It's a damn mess.
Love the hunting rifle, early option for deathclaw hunting with ap rounds. I love how consistently pin point it is, headshots feel great.
Yeah I find that it feel really nice to use.
I always Wonder why people use AP rounds on Deathclaws...
They only have 5 DT.
Super Mutants (15 DT) and BoS Knights/PALADINS (25 DT) have more to justify AP rounds.
@@leosolorzano3472 it's overkill but I like glass cannon build with over the top one shot damage
@@igotmyapplejuice7094 Medicine stick and Paciencia are broken with HP, as long as you are not fighting against power armor, it far surpasses the DT.
I always loved the hunting rifle in NV. Once I got the mods and then Boone's perk, I was getting targets left and right in the darkness.
I'm delighted that you are continuing to put out videos on this game. I moved back to it after working through my frustrations with Starfield. I still enjoying watching your Starfield content, but FNV is just good for the soul
Glad you enjoy it!
The huntingrifle was the first rifle i used consistently in new vegas still my favortlite rifle
Yeah I love it too. It's so fitting.
I always enjoy running the Hunting Rifle. Even without the scope it's still damn good.
Yeah it is a really nice weapon. It doesn't feel overpowered but still pretty strong.
Dude the Brahmin on the stairs running blocker for you was awesome lol😂😂😂
Classic
After this series is done I'd love to see you go through your favorite modded weapons! Lore friendly, modern whatever. Just give us more new Vegas content 😂
Sure that would be pretty fun, also glad that you are liking the new vegas videos!
If Im going with guns I usually tale lever action riffles or the anti mat, but this one I found out it worked perfectly for unarmed/melee to poke at things from affar since the hun is at that sweet spot between hitting nice, having common ammo and having low requirements
Yeah it can be really nice for that, the .308 is quite good for that type of role.
Shoutout to ol painless in fallout 3
Absolutely iconic and surprisingly effective gun, served me well in my early rifle playthrough
Yeah it is great in New Vegas.
The rounds not hitting loaded in enemies is something I never noticed whenever I was younger but always use mods to fix now!
Perfect weapon if you wanna role play as a fallout sniper team with Boone.
Fun fact, the front sight is slighty off center to the right, causeing long range shots to sometimes miss when using iron sights, the scope fixes this issue making a scoped version a massive upgrade in terms of long to mid range
The iron sights of the hunting rifle (and, to a degree, all non-pistol-grip two-hand rifles) are misaligned with the center of the screen, with shots landing a fair bit to the right of the gun's sights. The scope mod rectifies this.
I love Paciencia just because it is not scoped. No VATS.
Sniping in Fallout 3 onward make the game ultra very easy. I carry one in Fallout 4 because of those suicide super mutants and rat moles (no VATS and no hold breath). More fun.
Yeah snipers have always been strong in the Fallout series.
It’s the one weapon that has a post-apocalyptic feel to it where you’re not necessarily a badass like The Punisher but you’re not a pushover either.
I will always have a thing for tacticool stuff like ARs and Glocks. But I happen to have a soft spot for the Remington 700.
My baby ❤️ From 3 to 76, I'll never let her go. Currently attempting a VH Hardcore run with only the hunting rifle.
My favorite early game gun
Awesome, this is one of my favorite weapons in Fallout New Vegas.
I ALWAYS rushed passed quarry junction hugging cliffs to buy the AMR then completely obliterate the Gun Runners early game behind the kisok specifically get their combat armor and hunting rifles as there's no faction association with them and its free gear and exp.
That is a very strong way to start out the game.
Great video buddy. I've always had a soft spot for the Hunting Rifle in every Fallout game.
Merry Christmas dude 😃
Thank you very much and Merry Christmas!
I’ve been nolifing DRG the past month then transitioned to this. Funny to see you’re doing the same. Cheers!
Well, I'm still playing DRG quite a bit. I have just wanted to make some Fallout content.
This weapon is broken in Fallout New Vegas. It's easily second to the anti-material rifle.
You don't need to put alot of points into strength (6 is needed) for the hunting rifle. You can get it very early in the game.
(How to get)
From Good Springs just go to Black Mountain, and kill the super mutants. At low level they use hunting rifles. After you get it, find a scope mod.
(Build)
6 strength
2 perception
5 endurance
1 charisma
7 intelligence
9 agility
9 luck
1st Recon beret (extra crits)
100 sneak
100 guns
Note. You're specials can be bumped up using DLC lonesome road, and from buying implants from New Vegas medical.
You can easily beat this game on the hardest settings with this set up.
I would actually put the "range" property of the hunting rifle into the "con" column. For a slow-firing weapon that's meant for initiating fights or taking out targets from a safe distance, its range is simply inadequate. In _a ton_ of scenarios, it'll only be good for one or two shots, after which you'll need to switch to something suited for close-range combat, especially when fighting fast-moving melee enemies like cazadores, deathclaws, nightstalkers, feral glowing ones or reavers or armored humans. It gets completely outclassed by the sniper rifle past like level 10. And since you can easily level your Guns skill to 75 by level 6 and snag a free sniper rifle from the First Recon tent at Camp McCarran, the hunting rifle quickly becomes a waste of .308 by comparison. Had it had longer range, it would've actually been decent well into the midgame, especially with the scope mod for easier sneak headshots. But as it is, I'd personally put the unmodded hunting rifle in the C tier, and the modded one, in low B. Paciencia, while certainly *unique* , is just a very inconvenient version of the anti-materiel rifle with basically no Guns req but also without the explosive ammo. Though the added crit damage does make it an A-tier weapon because sneak crits are a thing. Too bad you only get one per fight.
Loved the hunting rifle in 3 and NV, got me through most of the games in my first playthrough of both. Also, the reason why most of the guns in F4 are left-handed is because the guy who made all the gun models was himself left-handed.
I still use this gun in The Lonesome Road DLC, but is immediately replaced by the anti-mat rifle once I obtain one.
Love your stuff.
I love the hunting rifle, but finding a scope is a pain.
Pasciencia’s extra weight could be the addition of a target barrel.
Every once in a while you will find bolt actions that only hold three cartridges. Oftentimes magnum cartridges have longer and fatter cases. Although, .308 doesn’t qualify.
The FO 3 hunting rifle is a favorite of mine. The .32 chambering is very odd, unless you go metric. The WWII German rifle cartridge was the 7.92x57(often called 8mm) and is some .32 diameter. There were millions of bolt rifles chambered for this and US troops brought back many souvenirs after the war.
Getting an 8mm cartridge (about 3” long) into the cylinder of a revolver built for 1” cartridges is a head scratcher. Then there’s the whole pressure issue.
I loved the hunting rifle in Fallout2. Specially with a scope on. Always very accurate from range. But the nearer the enemy was, the accuracy became worse. So it was never an allaround weapon. But still a damn good one. And so from that game it has always been a favorite.
It’s interesting how I used the hunting rifle a decent amount in my first playthrough, and then almost never again afterward. Lately I’ve been using energy weapons and melee/unarmed more often than guns, but next playthrough I’ll use guns, and maybe I’ll use the hunting rifle a bit
Do the 10mm pistol next!!
That one has been requested quite a bit.
paciencia does so much dmg per shot, it is almost always worth it to use hp rounds (as soon as you can get enough).
Yeah it can do a lot dmg and the crits are pretty crazy
Pacienca loaded with HPs has the highest single shot damage of any weapon in the game. Has a strong case for being the best weapon for a non VATS crit build even with its 3 round mag.
5:55 yep
My all time favorite weapon, FO4 ruined it by making it left handed for a right handed main character...like wtf?
Yeah that was strange.
The hunting rifle is great and I'd probably use one for longer if there wasn't a free sniper rifle at McCarran.
That is a good point, I like the hunting rifle quite a bit too.
I mod a scope on it lol. The scope looks so much nicer than the anti-material rifle.
I agree with that.
Favourite gun in the game
It's one of my favorites too!
I know you use a bunch of throwaway consoled saves when you make videos, but you have to have a main character save, right? A lvl 50 showcase would be awesome.
Kind of, I do switch between saves to that I can have a few different builds.
@@ReapeeRon Which is your oldest?
Fully upgrade it , scope and all. It the best rifle hands down in my opinion.
Isnt this the godly rifle Boone has that allows him to constantly kill steal you and oneshot enemies that you havent event seen yet?😂
Yeah this is the one :)
The good ol' rusty, crusty hunting rifle👌
Nice gun go shooty good
Agreed
❤
First
Thanks!
Almost first
Thank you very much!
For me hunting rifle is a classic, its not great but its good for you to venture throughout the deserts of the mojave.
I would agree, it's good enough for just about everything.