Hey Dom, love your work! But I have a pro tip: Reverse the audio before you apply the reverb. If you reverse it back to normal it will fit even better because the "you" will be in right order and it will sound even more natural cause the vowels will appear in the "right way" and you still have this reverse effect!
Hey Tobias! This is a very good trick and thanks for sharing in the comments! For this specific track it didn’t work particularly well this way, because if I reversed and processed the reverb tail was very confused- if you do it with the snippet way you get a cleaner sound, at lest in this example- I tried the way you suggested, trust me :)- this is the most traditional way of creating reverse reverbs ;) I preferred to chop in this case as it gave better results for the track :)
A year later and that was the first thing I thought of too. The old analogue way of doing this was to turn the multi track tape over (so track 2 with the vocal, for instance, is now track 23), and then add the reverb and bounce the track reverb only, ducking the send to the reverb so that we only got the reverb on specific words. Going backwards, of course! Took some trial and error sometimes. But, as you say, the result was that the reverb came before but the word was the correct way round. Matched easier and was very quick to do. This was one of those things that on very early DAWs we didn't know how to do because you couldn't run things backwards! Now, I just reverse the vocal track, bounce the reverb, and swap it back again.
Hey Dom! I tried the auto apply and the longer tail time (6000ms), but my Direct Processing isn't changing the length of the clip as in the video. I can hear that the reverb has been applied to the clip, but the length of the clip/event doesn't change to reflect the longer tail. It's really odd. Any suggestions why mine might not be working properly?
Hey i had this issue too, i've resolved by putting "extend process range in ms" at 0 ms (the left) and on the (right) Tail in ms i've put 6000 or more and it worked. ( ps: on cubase 13 click on the little button to select on the left of the range select to choose process range or tail select tail and let tail selected, i couldn't find it at beginning lol) Hope it helps
Try reversing the duplicated signal before applaying the reverb... and after reversing it again. Sounds better I think. That's the "Poltergeist" effekt. The reverb shouldn't be too long tho...
One thing Dom does not say explicitely, but can easily be heard, is that the track with the reversed reverbed vocal has the same send fx's of the vocal track (because he started by duplicating the original track), so part of the lush sound is due to its reverb and delay sends.
Oooooh the Direct Offline Processing! Of course! Thank you! Thank you! Thank you! I've been meaning to reverse some reverbs but ... more do it like I used to: I remember reading about it a few decades ago and of course I had to try to flip the cassette tape on my Tascam PortaOne 4 Track and record my Alesis MicroVerb and IT WORKED. I was the ruler of the universe that afternoon! But of course it can be overdone and eventually the novelty faded and there was only so much you could do with the quality of cassette tape. Now back to the future and Cubase in 2021 ... Direct Offline Processing is the way to do it!!!
After duplicating the track, I usually reverse first, then add reverb, then reverse again back to normal. After that crossfade it with original vocal/instrument track at the short point, just where the instrumen/vocal starts. I feel it sounds a bit more natural. If the transient is important, as it is the case with the drums, then I print down just the reverb of reversed drums (reverb should be without early reflections). After that reverse reverb. If I am doing it for more than just single hit, I use sidechain compression on the reverb, so when drum hits, reverb is reduced. If it is single hit, than I usually just trim it. Hope this helps someone, just as an alternative. :D
Hey Dom....you are a great teacher. Thanks for all the tips. I'm setting up a new studio and would love it if you could talk a bit about your obviously very ergonomic desk. That's outside Cubase's domain but I'm sure everyone would appreciate it! Thanks!
Once again amazing tutorial. A true cubase master. Thank you for teaching us all these tricks! Can you tell me which reverb and delay you have on the vocal track? Not the one you reversed but the main reverb and delay.
Thank you Sergios! The delay/reverb on the main vocal is the MultiTap delay :) I have a reverb effect on the Post Effects section which gives it this nice spacious reverb sound :)
Please share your screen recorder set up. How are you able to record Cubase with the screen recorder? A short video on that would be great especially since you are using Camtasia and not OBS. @cubase @Domsigalas
Hey Dom ✌🏻 please help me !🫠 In my window "F7" i can't set the Tail to 6000 ms, 2:23 😢 i don't know why, but the rectangle where i have to set this number is not adjustable... Hope you or someone else can help me 😊 (yes i have cubase Pro 🤭)
I'm trying to unify but I still don't know how. I have read and been instructed to use a short single reverb for vocals and a long reverb for reverb but in cubase how do I get a mono reverb because I want it to go to the vocals instead insert straight in because i still want to control it the same if i make a stereo FX station and insert a reverb plugin like Altiverb 7 ..vv ... how do i set it to mono. and if i make FX track mono and reverb in it will it be ok and become mono? Actually, I'm still very confused about this issue. I look forward to helping you find a solution. Thank you very much
I actually build a Macro to acomplish this with little time. I only need to take the part I want to reverse and place it on a second channel. The press the keycommand for the macro and BOOM! done ;)
nice video! i just am a bit confused now... its the first time i hear about "bouncing the audio" , i only knew "render in place". So i looked it up and tried it out - seems pretty useful... but im still not sure what the difference is and when to use what.
Bounce-in-place allows you to create a new version of your audio to have as a copy. Also, really useful if you’re trying to process just a portion of the audio without having what was there before and after in the way ;)
@@DomSigalas hm ok.. but i for example have only cubase artist and can't use direct offline effects soo... in order to achieve this effect i would have to use a normal insert reverb and render it in place right? because that's how another producer/youtuber (paul marx) did it and after your video i was wondering why.. thx anyways because bouncing audio is very usefull! i was wondering how i can reverse only one sample with out reversing all copies of it! :))
Thanks for sharing but how did you process the snap without affecting the other snaps? When I tried it, it always changes also the other same samples. Can anyone please point me into the right direction ? Thanks.
Dom needs to be cloned, and there need to be 5-10 new videos per day, on this, and his own, channels. I learn things that are absolutely perfect for what I do, every time I watch a video he does.
Same principle. Copy the track, cut out the bit you want to reverse, apply your reverb, bounce it again to make the reverb audio as well - reverse it, put it on the right spot. Done!
@@ThirdEyeFX Do you mean specifically in Cubase? The best way in Cubase is probably the "render in place" function. Just select the whole region (midi or audio) you want to bounce, go to edit "render in place" or render settings, if you want to make specific changes before bouncing a track, like bouncing with all channel settings or dry or with group channel settings etc... After setting up, just go for it! It will put the bounce file in a new track right beneath the original track - which will be muted.
It’s a custom-made sub bass sound from Retrologue and a the kit is compiled from sounds from Mediabay (as far as I can remember it was the LoFi library :) )
Actually, if you reverse the sample first, add reverb and then reverse again, it will make more sense cause the actually thing will be in right order (it will be "YYYYYYYYou" not "uuuuuuuoY" in this case)
Dom is one of the most important reasons to buy Cubase!
best comment of the year
I wish that the rest of the support team were as good
Totally Agree
Dom is amazing 😍
Hey Dom, love your work! But I have a pro tip: Reverse the audio before you apply the reverb. If you reverse it back to normal it will fit even better because the "you" will be in right order and it will sound even more natural cause the vowels will appear in the "right way" and you still have this reverse effect!
Hey Tobias! This is a very good trick and thanks for sharing in the comments! For this specific track it didn’t work particularly well this way, because if I reversed and processed the reverb tail was very confused- if you do it with the snippet way you get a cleaner sound, at lest in this example- I tried the way you suggested, trust me :)- this is the most traditional way of creating reverse reverbs ;) I preferred to chop in this case as it gave better results for the track :)
Thank for that tip!
This
@@Dudelstudio.. or that?
A year later and that was the first thing I thought of too. The old analogue way of doing this was to turn the multi track tape over (so track 2 with the vocal, for instance, is now track 23), and then add the reverb and bounce the track reverb only, ducking the send to the reverb so that we only got the reverb on specific words. Going backwards, of course! Took some trial and error sometimes. But, as you say, the result was that the reverb came before but the word was the correct way round. Matched easier and was very quick to do.
This was one of those things that on very early DAWs we didn't know how to do because you couldn't run things backwards!
Now, I just reverse the vocal track, bounce the reverb, and swap it back again.
I keep coming back to these videos for reference. Its just amazing how much Dom is able to retain with such a wide assortment of techniques.
Hey Dom! I tried the auto apply and the longer tail time (6000ms), but my Direct Processing isn't changing the length of the clip as in the video. I can hear that the reverb has been applied to the clip, but the length of the clip/event doesn't change to reflect the longer tail. It's really odd. Any suggestions why mine might not be working properly?
Same issue, was hoping to find an answer. Perhaps the clip I'm using is too short? Any luck finding the solution?
I have the same issue - seems like this has been an issue for quite some time now.
Hey Dom, following up
Hey i had this issue too, i've resolved by putting "extend process range in ms" at 0 ms (the left) and on the (right) Tail in ms i've put 6000 or more and it worked. ( ps: on cubase 13 click on the little button to select on the left of the range select to choose process range or tail select tail and let tail selected, i couldn't find it at beginning lol) Hope it helps
I had this issue too. What works for me is setting the tail size first and then adding the plugin. Then the clip is set to the correct length.
Dom is amazing, i learn so much with him
Brilliant Tutorial Dom. I was following it as i worked on a track and it really came out brilliant ! thanks !
Doms video series are quite simply fantastic.
Very nice! 👍
Try reversing the duplicated signal before applaying the reverb... and after reversing it again. Sounds better I think. That's the "Poltergeist" effekt. The reverb shouldn't be too long tho...
This is amazing, Dom is such a master!! Like the singer's voice too!
One thing Dom does not say explicitely, but can easily be heard, is that the track with the reversed reverbed vocal has the same send fx's of the vocal track (because he started by duplicating the original track), so part of the lush sound is due to its reverb and delay sends.
Killer Dom! Very nice production elements So smooth...once again thanks for sharing your wealth of knowledge 💯
Awesome tips Dom, you are a wealth of knowledge about getting the most out of Cubase. I'm constantly learning new things from you videos.
My God! This song is mesmerising me.
Awesome Tutorial
beautiful that autopan effect!
Thanks DOM and greetings from austria. 👌👍🏆
absolutely great!!! love your style of explanation, it´s fresh and enthusiastic
Oooooh the Direct Offline Processing! Of course! Thank you! Thank you! Thank you! I've been meaning to reverse some reverbs but ... more do it like I used to:
I remember reading about it a few decades ago and of course I had to try to flip the cassette tape on my Tascam PortaOne 4 Track and record my Alesis MicroVerb and IT WORKED. I was the ruler of the universe that afternoon! But of course it can be overdone and eventually the novelty faded and there was only so much you could do with the quality of cassette tape. Now back to the future and Cubase in 2021 ... Direct Offline Processing is the way to do it!!!
Always on top Dom, thank you so much for your tuto's ,
Had no idea about this feature. Thank you so much. Your videos help me a lot.
Hi Dom ,
Maybe you release complete 2 or 3 , 1 hour video tutorial by Cubase , track from Start to finish .
Cubase owe these man Such a Blessing to Cubase Word wiled
After duplicating the track, I usually reverse first, then add reverb, then reverse again back to normal. After that crossfade it with original vocal/instrument track at the short point, just where the instrumen/vocal starts. I feel it sounds a bit more natural. If the transient is important, as it is the case with the drums, then I print down just the reverb of reversed drums (reverb should be without early reflections). After that reverse reverb. If I am doing it for more than just single hit, I use sidechain compression on the reverb, so when drum hits, reverb is reduced. If it is single hit, than I usually just trim it. Hope this helps someone, just as an alternative. :D
Hey Dom....you are a great teacher. Thanks for all the tips. I'm setting up a new studio and would love it if you could talk a bit about your obviously very ergonomic desk. That's outside Cubase's domain but I'm sure everyone would appreciate it! Thanks!
Excellent turorial! Thank you so much :-)
amazing video man, thank you
love your tutorials 🔥🔥🔥
Great! Thanks Dom.
Ha! Funny, also use this in upcoming videos. What are the odds. Love the vid!
Thank you Dom. Very nice tutorial. I love this effect. It adds an especial atmosfera
Cubase 12 must come with the most important upgrade. A rise for my man Dom Sigalas aka Cubae King aka Cubase God.
i dont have that direct proccessing , How can i still do this reverb effect?
Thanks again Dom. Excellent tips
Dom is the best!
Great video, thanks
Excellent stuff Dom.
Great insights Dom. I learned a lot. Again!
Skills DOM
Great Dom!
THE LEGEND ❤
Thank you!!!
Loving all of this. Amazing tutorial. Thank you. (F7) How did I miss that one?
This is soooooo much faster, thank you Domz :) 😍
Once again amazing tutorial. A true cubase master. Thank you for teaching us all these tricks!
Can you tell me which reverb and delay you have on the vocal track? Not the one you reversed but the main reverb and delay.
That sounds so vibe! It'd be great if Dom shares with us.
Thank you Sergios! The delay/reverb on the main vocal is the MultiTap delay :) I have a reverb effect on the Post Effects section which gives it this nice spacious reverb sound :)
@@DomSigalas ahhhhhh!!
Thanks Dom
Nice video man. More more more!
YES to that!
Dom is amazing!
Hi Dom great video my man.Please assist i cant configure a stereo audio track for recording vocals..when i try they are always lopsided,please help.
Super nice 👌
very creative idea. Love this
Genius! 🤯🤙🏼
Super
Thank you Dom. As always super cool!
Please share your screen recorder set up. How are you able to record Cubase with the screen recorder? A short video on that would be great especially since you are using Camtasia and not OBS. @cubase @Domsigalas
I use this technique all the time but never cut vocals in the beginning ... I have to try it out .. Thanks Dom! 🎹🎹🎹
Thanks -- love this. Great video!
Thanks, your the best Dom !!
MAESTROOOOOOOOOO
Awesome
Hey Dom ✌🏻 please help me !🫠 In my window "F7" i can't set the Tail to 6000 ms, 2:23 😢 i don't know why, but the rectangle where i have to set this number is not adjustable...
Hope you or someone else can help me 😊 (yes i have cubase Pro 🤭)
I certainly hope I've got the reverse effect in cubase AI because I can't afford to get the pro version .
Nice video.
What is this song's title? I really enjoyed.
Wish you could do the same with software instruments as well! Without having to render them in audio.
Thanks for the vid. I can't add the tail though. For some reason mine is greyed out. What am I missing?
Just select it by clicking on the button just to the left
Top! 🤗
I'm trying to unify but I still don't know how. I have read and been instructed to use a short single reverb for vocals and a long reverb for reverb but in cubase how do I get a mono reverb because I want it to go to the vocals instead insert straight in because i still want to control it the same if i make a stereo FX station and insert a reverb plugin like Altiverb 7 ..vv ... how do i set it to mono. and if i make FX track mono and reverb in it will it be ok and become mono? Actually, I'm still very confused about this issue. I look forward to helping you find a solution. Thank you very much
Thank you for this video Dom, i have a question, can we do same thing and revers the MIDI notes ?
^^
Amazing
Great video Dom. One question. Can it be done in Cubase 11 artist?
Yes, the only limitations of Cubase artist is the number of tracks you can have on your project
Genius
nice ideea
I actually build a Macro to acomplish this with little time. I only need to take the part I want to reverse and place it on a second channel. The press the keycommand for the macro and BOOM! done ;)
Nice ❤❤
Can you do it in Cubasis?
nice video!
i just am a bit confused now... its the first time i hear about "bouncing the audio" , i only knew "render in place". So i looked it up and tried it out - seems pretty useful... but im still not sure what the difference is and when to use what.
Bounce-in-place allows you to create a new version of your audio to have as a copy. Also, really useful if you’re trying to process just a portion of the audio without having what was there before and after in the way ;)
@@DomSigalas hm ok.. but i for example have only cubase artist and can't use direct offline effects soo... in order to achieve this effect i would have to use a normal insert reverb and render it in place right?
because that's how another producer/youtuber (paul marx) did it and after your video i was wondering why..
thx anyways because bouncing audio is very usefull! i was wondering how i can reverse only one sample with out reversing all copies of it! :))
I dont have the plug in option in the direct offline processing window?
what program or plugins do you have on your right screen for monitoring?
Looks like "Supervision". Its included in Cubase/Nuendo
Anyone know what that intro song for Dom's vids is called?
Thanks for sharing but how did you process the snap without affecting the other snaps? When I tried it, it always changes also the other same samples. Can anyone please point me into the right direction ? Thanks.
Hey i love this video but one thi g that keeps happening is that it doesn't apply the tail lenght
Dom needs to be cloned, and there need to be 5-10 new videos per day, on this, and his own, channels. I learn things that are absolutely perfect for what I do, every time I watch a video he does.
Great effects out of nothing! Great ideas!
Nothing is displaying when pressing F7 for me. Wat should I do next Sir
Lost me at sample editor....how to?
What’s the best way to do this with instruments?
Same principle. Copy the track, cut out the bit you want to reverse, apply your reverb, bounce it again to make the reverb audio as well - reverse it, put it on the right spot. Done!
@@itstobitan what’s the best way to bounce an instrument?
@@ThirdEyeFX Do you mean specifically in Cubase?
The best way in Cubase is probably the "render in place" function.
Just select the whole region (midi or audio) you want to bounce, go to edit "render in place" or render settings, if you want to make specific changes before bouncing a track, like bouncing with all channel settings or dry or with group channel settings etc...
After setting up, just go for it! It will put the bounce file in a new track right beneath the original track - which will be muted.
bro I dont have active the bar "tail", tis grey, inactive. How is it possible?
done. For anybody: u must click grey area on the left.
🔥🔥🔥🔥
I loved the part where it's working and boom your smile :) million dollars!! hehehe 4:52
my offline processing is not working properly even when i set it too all seconds it will not delay properly or reverbit is short its bad.
Why my "Direct Offline Processing" is not the same :/ i'm with cubase Al
Which retrologue preset and drumkit preset is that?
It’s a custom-made sub bass sound from Retrologue and a the kit is compiled from sounds from Mediabay (as far as I can remember it was the LoFi library :) )
@@DomSigalas Thanks...I should have specified though I meant the lead square sound
It doesn't work for me because the tail greyed out.
Actually, if you reverse the sample first, add reverb and then reverse again, it will make more sense cause the actually thing will be in right order (it will be "YYYYYYYYou" not "uuuuuuuoY" in this case)
I’m only here for Dom’s hair
❤
Fl studio user here😂😂
Heloo
Reverse the audio, apply reverb to the reversed audio, then reverse that back. Takes 5 seconds. same result.
First