I had a similar experience since the days of Morrowind but rather than door animation its my realization that someone/s at Bethesda have a hard on for shit tier absolute garbage weapon/armor design. Seriously finding well designed and aesthetically pleasing weapons/armour in a Bethesda game is like finding an oasis in a desert. They completely suck in that department.
yeah, you can pretty much make a BOS anywhere you want in this game. i've been known to have multiple stash spots that i hooked up nicely by throwing down guns and food and more guns... just to make it immersive for me.
there is a bed under the bridge next to the super duper mart or inside the super duper mart that was my base for a while. then i moved to the mechanist's base. there there is a bed and a workbench too and the caravan stops nearby
@@koroplays3200 I think they're all marked as owned except for one. Same thing with the Rivet City common room (middle level, where you usually find the bratty kid and the alcoholic mother)
The stuff that pisses me off is that when you dismiss a follower they walk through the entire game to get to where they normally live. I dismissed Fawkes and then I couldn’t find him. Three days later I just found his corpse. It made me so mad, he is the best follower.
How the hell did Fawkes die? I once tried to kill him and it took about 15 minutes and a good chunk of ammo. And that was while he wasn't resisting with a beam gatling gun.
Jake Theberge I think he got caught in some debris that the shit AI didn’t detect, like a stray car, and just sat there and a rad scorpion or something just gnawed on him till he bit the dust.
"A lot of the writing in the main story is just some of the worst in the game." (51:55-51:58) There is a good reason for this. It's name is Emil Pagliarulo. He became Bethesda's lead writer when Ted Peterson left after _Oblivion,_ and the quality of writing in their games has taken a sharp nosedive ever since. He's also the self-congratulatory "genius" behind the labotomized "yes, no, maybe" dialogue options in _Fallout 4._ The only thing he ever wrote well was the Dark Brotherhood questline in _Oblivion._ But even then, he purposely ignored or retconned a lot of the Dark Brotherhood lore already established in order to write what he wanted to, instead of writing in such a way as to accommodate and take advantage of the lore. If you get him working on small or guild quests, Emil absolutely shines! Just keep him on a short leash and force him to stay within the boundaries unless he can _add to_ the lore, not rape it. But he is absolutely a terrible lead writer for an entire game. And he should definitely be kept far away from game design. That is very clearly not his forte.
@@talesfromtheclassroom I wouldn't say Oblivion was horribly written. It wasn't the best, but it certainly wasn't horrible. Where Oblivion suffered, in my opinion, was in the technical limitations of its engine (they should have opted for anyone one of the far more capable engines available at the time), which drove the writers to have to retcon the lore in a lot of places, especially where the Imperial City as well as Cyrodiil as a whole are concerned.
True. The main story of Fallout 3 wasn't that memorable. I liked the broken steel questline more than 3's main questline. But still I think 3's questline was still original. 4 just took 3's story and reversed the role. Father/mother-son drama. In 3 it was finding your father and in 4 it's finding your son. In 3 your father was good while in 4 your son is evil. The best part of Fallout 4 was its power Armor, customisation, map,dlc and lastly the BoS main questline which is my favourite of Fallout 4.
Something in fallout 3 has always bothered me: After rescuing your dad, you do not have the options to explain why you left. "After you left they killed Jonas everyone was trying to kill me." Its like your character just forgets the worst night of their life.
I know I'm replying to a comment over a year old but... The real main character was the Dad really, the main character is just a person running around having others get the stuff to actually do something. The only time the player was ever the main character was with Autumn, who could be dealt with by three speech checks that don't really that high a number.
"My choices where for me to die, for Sarah to die, or for no one to die, so I picked for no one to die and instead of that making me smart, that just makes me 'not a true hero'" 10/10 Ending
Or you could just program one of many robots roaming the wasteland as during Gecko reactor repair in Fallout 2 but that would be too clever for such a simple game made like that on purpose due to its multiplatform nature and breakneck development schedule due to an engine that was already 2 years obsolete which would matter to the audience it was targeting. Frankly, I was surprised that F3 ended as good as it did consider it was made by entirely different team with zero experience in the production of games with the good story told through interconnected quests, Bethesda strengths simply lie somewhere else, and that's environmental design and fun with its exploration that can be with good mods extended a lot...
@@planescaped yeah that was so dumb. your dad is supposed to be some scientific genius and doesn't even get the idea in his head to play along with the Enclave until he is presented a better opportunity to kill Autumn.
U can only do the alternative when u have dlc I have the GOTY edition i never said i didn't have it Also did you know you can eat the sweetroll before the bully trys to take it
James was a fucking moron. So was the Enclave. The Enclave sees scientists trying to clean water, Dad's a fucking retard and can't do it, so instead of working on it alongside scientists with superior tech and resources, he decides to unleash his magnum opus - a machine that just fucking kills whoever tries to use it.
@@burn5014 That's true. Also, I think Fallout 3 was supposed to be a PC game and GTA4 was for console. I knew it because recently I'm able to buy myself GTA4 and my pc suffered while I'm playing. The paint started to come off, the CPU heated up after 5 min and I had to cooled it down using my fan.
@@zackaryganey3311 Yes, you learn tac numbers (room coordinates on the ship), memorize the fast ways to get around, and memorize alternate routes. For me, it took about a week on a ship to learn my way around, and fire/abandon ship drills taught me more of the ship
@@nickgaetano3510 just watch ua-cam.com/video/b7hCJhkxS1o/v-deo.html they didn't even bother with some lines about inner conflict, balance or such think.
Can we just take a moment to appreciate how you can literally wipe Megaton off the face of the Earth, and my man James just pulls the ultimate "I'm not mad, I'm just disappointed?"
@@reachfanatic1234 Both are good options. The alien epoxy is limited though so long term glitching the guy in point lookout is the better idea for repairing things like the guass rifle and T-51b power armour. Pretty much everything else is better just to have 100 repair skill and do it yourself.
Yeah but you can play fo4 FOREVER!!! Isn’t that what fallout is all about? Just doing radiant quests and having four different options to say yes to anyone? Oh sorry, three yes and a sarcastic comment that is also yes but ‘spiced up’
22:00 Actually, she can be dissuaded - find Hubris Comics in the maze that is the DC ruins and inside you'll find a terminal. On this terminal is some fanmail from before the war, in which a fan complains that the AntAgonizer was underutilized and could potentially be redeemed. If you've read this terminal, a new option will appear when you're dealing with her and you can talk her down. You can also get some special dialog with Moira if you do Survival Guide while wearing the Mechanist Costume ;)
One of the best parts of Fallout 3 for me was leaving the metro and to see the warzone and trenches around the capital building. It's such a striking image that I doubt could be replicated in any other FO location. They nailed it. If only there was a never ending BoS vs Super Mutant battle raging it would be perfect.
Any other fo location? You realise the vast majority of people are not American right?.. I don’t feel anything when I see American government buildings in ruins. Why would I?.. US has been anything but the good guy for a LOOOONG time. Would you be sad to see the Kremlin destroyed?..
Couldn't you spawn them in with console commands? I never repurchased fo3 when I got my own laptop but in fonv I could spawn in all kinds of stuff all over the map and it would re-spawn every few days. Made it a lot of fun after I completed a play through to just position whatever factions units all over the map fighting at whatever locations to reflect who I favored in the locations/ bolstering the number of enemies in a certain location.
When I was 9 my friend was staying over at my house for the night and I just got fallout 3 for my good ol' xbox 360 and we at 4am went to vault 108 (Gary vault) and being very young boys we were some how scared of that vault and we kinda use it as a inside joke so ya, we sometimes at random will just text each other, Gaarrry
Yea, from Fallout 3, Vault 108 was probably one of the creepiest vaults. Though, I still think one of the most fucked up Vaults (I can't remember the number) is the one where the residents were told that every year, they would have to kill a resident or they would all die and they believed it. But in reality, if they didn't kill anyone, they would have been rewarded (or something like that)
@@bloodwolfgaming9269 it was vault 11 and correct each year the overseer was selected and he knew that he was going to be sacrificed and one year they were like fuk it and didn't kill the overseer and the vault rewarded them by opening it's door
"Imagine being named Button." My first character in f3 was named button, after the character button bright from the wizard of Oz books. He blew up Megaton trying to kill off Moira, she survived.
@@cookieface80 People are forced to pay more attention to that waypoint thingy that they don't notice anything around him, like that Liberty Prime robot one or two idiots apparently missed. Is Three Dog dead? No worries! Just keep on going, the game isn't unwinnable!
@@nickbrowning3270 I mentioned it because of the fact that two let's players mentioned in that video said that Liberty Prime always was there and you never see him. Hbomberguy counters by saying that they must be idiots for apparently not noticing Liberty Prime to begin with. Though in the end, it's idiotic to let the waypoint keep someone from watching their surroundings.
Fallout 3 is entirely comprised of old B movie tropes and references. Liberty Prime is what made me realize that it was just a big celebration of the pulp camp sci-fi genre itself.
Swish Fish I can see that. Liberty Prime specifically reminds me of the robot from the day the earth stood still. However I think the name quite obviously comes from optimus prime.
I kinda liked navigating DC via Ghoul infested metro and sewer tunnels. Sure it was a hot mess on the map, but creeping through those dark twisting underground passages with a relatively low-level character unaccustomed to feral ghouls was terrifyingly exciting. Also, there's just something about making your own fire-sword out of a lawnmower blade and motorcycle parts, that I'll never forget.
Main issue being reavers. Pre BS, I adored the tunnels and they were my favorite area. Post BS, Tenpenny tower everyone dies and I'm getting that damn mask.
My first play through I some how managed to find a fatman before I trekked the GNR, so when I was in the metro and turned the corner to see the first super mutant I freaked the fuck out. I tried to take it with my 10mm, to no avail. Logically I, an irrational thinking person, said to hell with it and wasted my only mini nuke.
My first playthrough in 2008 I exited the vault (intending to play evil), immediately blew up megaton and meandered over to tenpenny tower. I was wondering near tenpenny tower and came across a gas station with a hidden vault that led to tranquility lane. I completely skipped the downtown DC part and stumbled into tranquility lane completely by accident. This was the most awe inspiring moment in my 30+ years playing videogames.
10:56 When you are the one guy Talon Company sent to kill some random dude, who just managed to destroy the Enclave base single handedly and has the weapons of a small army at all times in his backpack just because he is giving people free water bottles sometimes
If you disarm the Megaton bomb, they send the Talon Company to kill you. If you rig the bomb to explode, they send the Regulators to kill you. It doesn't matter about Karma.
@@nuttybangerz except it does... thats literally why you get the regulators to kill you. Because rigging the bomb is instant evil karma. Thats why a lot of people balance neutral karma just to not be hassled by any groups. Its even in the video how karma works
@@Wawza14Gameplays i always play good guy so i dont know much about the regulators but after some time they start to come with energy weapons which i can exchange for stuff at the outcasts and they are quite easy even on very hard. (i play with deadly radiation mod (500 rad is death instead of 1000) so i often exchange it for radaways)
@Big Retard even the ones who didnt care about ghouls living there get killed. if you let the ghouls move in, they will kill whatever residents are there
"Garza's heart condition requires 5 stimpacks to heal" Made me think of some video about how stimpacks and other similar video game "insta-heal" health packs would actually work in real life... 5 stimpacks would be the LAST thing Garza's heart would need lol
"he was trying to purify all of the water along with your mother" has a very weird ring to it. I keep having to re-listen to that part because it sounds like he's trying to purify the water and also purify your mother. Is my mom a water supply? Is her water tainted?
I love the Vault 92 quest for 3 reason. One, the writing. So good. Two, the gun you get for the reward is amazing for pistol characters. And three, the radio station. Listening to Civilization for the upteen time can get irritating so some nice classical music is refreshing.
@Daniel von Strangle but it kind of is a vault 92 quest though. maybe Ive been playing the game wrong all this time but my first one or two playthroughs I never happened across the vault by myself I always found this old lady who pointed me to the vault. Plus the fact that one of her ancestors resided in that vault kind of makes her a part of the story of the vault in a way doesn't it?
@@user-zz5xx4ld1r The Engine itself isn't the problem. That's like telling Ubisoft to dump Anvil Next 2.0 after looking at Watch Dogs 1 and Assassin's Creed Unity's performance and nothing else. The fact of the matter is that older engines like Source and Unreal still exist in updated forms today. The problem is that Bethesda doesn't update the Creation Engine significantly and optimize their tools and plug ins. In addition, Creation is the only engine that's really designed to interact with world in the way Bethesda wants (like applying physics to so many individual objects) and allow for a lot of modability Here is a Reddit Comment explaining a little more A lot of people seem to blame either partially or entirely the choice of engine for the issues seen in Morrowind through Fallout 76. While it is true that the engine used for Morrowind, Gamebryo, is aging and is not used as much as it used to be, there are many stable and quality games made with the engine. Gamebryo is based off of an engine called Netimmerse. The Creation engine is based off of Gamebryo. So, to look at the history of the engine used in Fallout 76, we need to look at the history of Netimmerse and Gamebryo. Here are a few games created using either Netimmerse or Gamebryo, all of which are rock solid stable and (relative to a typical BethSoft game) bug free: Bully: Scholarship Edition by Rockstar Vancouver. Freedom Force by Irrational Games. Civilization IV by Firaxis Games. Rift (MMORPG) by Trion Worlds. Divinity II by Larion Studios. Catherine by Atlus. This list is varied by type of game, style of game, and developer's country of origin, and yet none of these games experience bugs and core instability problems as seen in BethSoft games. Now, people might say the physics are all wonky in BethSoft games as well. BethSoft does not write their own physics engine, they license a physics engine called Havok. Here is a list of games that use Havok Physics and do not experience the issues as seen in BethSoft RPGs: The Dark Souls series by FromSoftware. Every game produced by Valve, including the reigning physics king, Half Life 2. The Uncharted series by Naughty Dog. Wolfenstein: The New Colossus by MachineGames. Monster Hunter World by Capcom. A full list (there are hundreds) can be found here. I think it is clear that the underlying engine is not the issue with the glitched physics, the broken game mechanics, and bugged questing system. Games from RPGs to FPSs use the engine and systems that BethSoft use. It's time to stop shifting the blame from BethSoft's tools and start shifting the blame to BethSoft themselves. They managed to cobble together a success with bugs for Morrowind, and because they achieved success despite the bugs, they seemed to have never bothered rewriting their systems in order to improve them. It's not Gamebryo. It's not Havok. It's laziness or incompetence on the side of Bethesda Softworks.
I really like the first part of the main plot, looking for father. I was genuineley curious and wanted answers (unlike Fallout 4 when I didn't really care about the son), but the second part was notably less interesting. New Vegas was the exact opposite - first part with benny and revenge/answers was so-so (almost a macguffin to get you started and direct you towards the strip), but then when you get into the faction politics amd struggles and hoover dam and everything, it's great.
i personally didnt care too much about the tracking benny down, however i did read the documents that you could find in the second town which atleast piqued my interest enough to not take too long doing side quests on my way to vegas
I found vegas to be so boring I virtually find it unplayable...though never the less I pushed through and did it with every faction and was so disappointed, I tried it again a second d play through on each faction thinking it was just me and still I disliked it... I hated the map, I despised the locations and I disliked the pointless characters and I found the over all mission to be dull and not interesting... 3 was the complete opposite, awesome map, fun characters, locations were interesting and told a story themselves and the overall story was far more engaging but extremely short ....
i remeber when i was younger my sister had the game. I was pretty shocked about the whole thing my sister didnt let me play but when she had to go something I would run to her room and play and honestly this game just has a place in my heart everytime i see it
The best end for the replicated man is to find out who it is, convince him to let you kill Zimmer, Go to Zimmer and tell him who the Synth is to get the perk that makes you better with AP and as he goes to the Synth before Zimmer reaches him kill Zimmer with the mesmartron so he attacks first with berserk (or his head might pop idk) then go to the Synth to get the unique weapon! ;)
Haha with my peabrain I had when I was like 10 i would've never thought to do that shit lol that's why I love fallout games especially nv and 3 I can replay them a million times over and do some quests I still haven't done
I just told the android Id kill zimmer, passed the persuasion check with save scumming to get his rifle than tell zimmer where his android was, getting me the the perk and weapon and sending that stupid synth back where it belonged.
"Nextt you'll tell me I've been in a coma for sixty years, and my son is now the bad guy" Haha, that would be an absolutely terrible storyline! Good thing I can have absolute faith in Bethesda going above and beyond to make complex and compelling storylines. Yep.. Good ol' trusty Bethesda... *continues to live in happy denial while playing New Vegas*
Hehe. At least we haven’t gotten an all online West Virginia fallout where the only people you talk to is a dumbass robot, or a holotape. Hehe. Good Ol’ Bethesda, good thing they haven’t done that. Hehe.
@Timothy Dexter it's a garbage story and the writer is an incompetent moron who intentionally made the story stupid and shallow (his own words: "keep it simple, stupid") he should be fired immediately and fo4 deleted from life
43:38 Harold is a unique character that dates back to the original Fallout game. He was in Fallout 2 as well and it is actually amazing Bethesda put him in Fallout 3 in his final phase of existence, since they otherwise didn't do a very good job at capturing the writing style and humour from the Interplay games
You missed the entire point and climax of vault 106, the reason the last person you kill is called "survivor" was to imply you were the aggressor tearing through survivors in a vault hallucinating them as crazies.
31:34 The funny thing is, the "Outcasts" as they are called are actually following the original doctrine of the BoS verbatim. The BoS in Fallout only really opened up due to the Super Mutant Army being a threat to everyone and them not having the numbers to combat them. The BoS have ALWAYS been bastards and Lyons' Pride in the Capital Wasteland were an exception to the rule.
mmmmm gonna disagree on that one chief considering that they're cool with you joining in the very game you're referencing and the fact that they have outposts in major cities and are cool with you doing stuff for them in 2 the bos has never been as bad as they were in NV in the 2D games, they were mostly neutral at worst and mostly the embodiment of "we just vibin".
Now you’re understanding how religions form. One religion follows the teachings literally, the other follows them metaphorically, they both disagree and fight to the death. History of earth tbh.
@@door-kun721 disagree all you like. Have you even seen the opening of fo1? It literally shows them murdering citizens in the streets and then laughing about it. "Just vibing" indeed 😕 The bos weren't ever portrayed as anything but assholes UNTIL FO3
when you ask them to join in FO1 they send you in a suicide mission that they very well know that you probably won't survive, the only reason why the have outposts in some locations in 2 is because they are trying to gather information on the enclave and these outposts usually have only 1 person in them, and they aren't "cool with you doing stuff for them" they only ask you for help because by the time you get to San Fran they are just impressed by how far a tribal has come. the only reason why the BOS appears to be so hostile is because they just lost a war agaisn't the NCR and are being hunted down to death, they can't trust you inmediately because they don't know your intentions. i always found it weird how people think that the NV BOS are assholes just because they are rightfully wary of your intentions, i honestly found them way less xenophobic than the Outcasts, Mojave Chapter treat you with respect and as one of them when you show them that you are trustworthy, meanwhile the Outcasts treat you as a primitive even when you help them retrieve technology.
Please don't forget that back then it was really hard to play the game with decent draw distance. You might joke how the enemies ignore their friends dieing but i remember being shot by enemies i couldn't see because of low draw distance.
NPCs don't know the surroundings by seeing it on a screen, so draw distance is irrelevant for them. You even recognize this yourself when you say you got shot by an enemy outside of your draw distance.
I've honestly always like the green hue. It reminds me of when the sky turns green outside when a bad storm is about to happen. It put me on edge, like I was in a land of danger and anything bad could happen at any point. Stay up top and deal the harsh environment, or try to travel the mazes of the metro tunnels...
Fun fact that answers a lot of the "Why are there still kids in Little Lamplight?" and such questions: The game was originally set to be 20 years after the bombs fell, but was changed late into development to be 200 so that they could fit in B.O.S and The Enclave. Rather than redo the dialogue and such, they just kept everything as it was and added a zero. Bethesda at its finest!
@@slash_86 Whether it's confirmed or not, it's clear that at least some of the game was made with the view that the bombs dropping was a more recent event. Just off the top of my head: - Lamplight kids - Megaton construction happening when one of Megaton's elderly residents was a kid - references to the Naval Institute (a war/pre-war organisation) by living characters in Rivet City - class-based/foreign accents that should have been homogenised out over 200 years but haven't like Irish Moriarty or upper class Tenpenny - scavenging prewar food/drink and the overall scrappiness of society compared to say the more organised factions of FNV Obviously so much stuff in the game was built on top of that with the explicit view that the bombs dropped much earlier so the end result is a game which hints at being set earlier but officially is not.
My main issue with that theory (that I know is mostly true) is that the Lone Wanderer is 19 when you get to the wastes. So your dad, and all the adults in your vault would be pre-war. I could accept that Vault Tec had people go in the vaults before the war, but you'd expect more older npcs to talk about the world pre-apocalypse
Oh dude, be glad that there are signs. In a real aircraft carrier you have alphanumeric designators that don't make any sense until you've gotten lost 700 times.
Having worked in a military Hospital, yeah lol The door frame numbers dont make any sense until youve been _everywhere_ in the Hospital at least a couple dozen times. Which means getting lost 700 times lol
Strange Boy The ghouls didn’t kill them because they were feral, but because Roy already planned on killing the humans and having just ghouls in the tower. Also, it’s not “woke” to dislike bigotry. The humans disliked the ghouls just because they didn’t like ghouls, not for any pragmatic reason. I don’t know why you brought up your views on immigration in a Fallout video, anyway. It doesn’t seem very relevant to this fictional, post-apocalyptic scenario.
The thing that blew my mind the most was that fallout 3 has the feature to hold down your "use" key to drink instead of tapping all over again, i discovered this feature many many years later
Don’t feel bad. I didn’t realize til 5 years into playing Fallout 4 that Fallout 3 and NV both let you hotkey stimpaks on console the same way. That would have made my life SO much easier if I’d figured it out years ago.
@@ElGordoBandito hotkeys are the best. Screw Skyrim for changing what worked. Also, how do you hotkey in NV? I don't recall seeing the option in the menu.
@@JacobPlays136 I can't remember ever hotkeying anything on new Vegas but on fallout 3 my dpad had the Terrible shotgun, Stimpaks,Lincoln repeater and psycho cuz I was always hella addicted to that shit and buffout lmao
Hot key in new vegas worked the same as 3, only difference being that up on the depad was reserved for ammo types, can’t remember which number that is on PC. But yes fnv and fo3 both had hotkeys that both worked the same, just fnv had multiple ammo types so you had to reserve up to change thoughts ammo’s
@bacon and nolife I know this is very late, but how to hotkey in 3 and NV: For consoles, go into the Pipboy, hold one of the direction buttons, and select either a weapon or healing item. For PC, you do the same thing with numbers 1-8. In NV, you can't make 2 a hotkey because it is the 'switch ammo type' button.
The mid-game difficulty drop is nothing compared to how ridiculously easy the game becomes after Mothership Zeta. You come back with a thousand insta-melt future guns and power armor.
@@theta_clips Fawkes is named after Guy Fawkes, the guy who tried to blow up Westminster Palace during the failed Gunpowder Plot of 1605. Guy Fawkes, my guy Fawkes. There's no way that's accidental.
16:00 the best way to handle this quest is to tell Zimmer who the Android is and get his reward... Then go tell the Android that Zimmer is coming for him and get HIS reward too >:)
Huh , I never noticed that dialogue option , but you still get to select tag skills right ? What I like to do is right after taking the GOAT (getting tag skills) Is use the console with "Player.Moveto 0003D9C3" Then you leave the vault as the 16 year old , staying that way perpetually never leveling. The main quest won't start either , but if I remember correctly , you can get it to start from going to smith casey garage.
@@mikeb8441 I'll agree that it adds to the atmosphere in that it separates itself from New Vegas's orange and brown everywhere. Really without it, it's just a game that plays better as an RPG than fallout 4 but just looks kinda ugly.
@@DivePlane13 old games man. NV was ugly af too. But I would LOVE for another 30 years of fallout games that look and play exactly like 3 and NV, instead of improving the graphics. I'm sad, sooner or later the modding community is gonna peter out on NV. It was practically nonexistent on 3 to begin with.
One thing I will always remember was entering the Enclave alone, persuading the president to give up and blow himself up, and then emerging to see Dogmeat and Fawkes, who was now wielding a laser chain gun he DEFINITELY did not have when I entered, and just watching them joyously cut through the enemies to reunite with me. It was extremely surprising and kind of amazing. I don’t remember what made it extra special, like- maybe I had been all alone for a while or had dismissed them earlier, I can’t remember. Either way, awesome memory.
If you're going to nuke Megaton, you should do it at night to get the full instant sunrise effect. (But the Megaton house is much less annoying because the Tenpenny Tower one has three loading screens to get into it.
You mention that Fallout 76 tried to go for some interesting stuff like the Vault 92 happening with the music people. One interesting aspect I find is that obviously in Fallout 3 you do not know if you might come across a survivor or not. In 76 you just know "There are no human npc's here, even though the quest tries to tell me I'm supposed to look for a person. I 100% know they are gone or dead" and that just kills some of the mystery.
@@kusipaa8683 Wait for wastelanders, You can acually find the overseer now. Also Shithesda joke is stupid, doesnt even sound similar. BugThesda is the correct term.
@@cowardtoe6532 I mean, given the shit Bethesda was pulling during and after the launch of 76 (Canvas bag controversy, Nuka Cola Dark controversy, stealth nerfs and addition of more pay to win stuff in micro transaction store, the 100 dollar a year subscription for features that didn't work, etc), I'd say Shithesda fits quite well, as Bugthesda doesn't cover the terrible business practices they've fallen into. And the Wastelanders expansion doesn't make all of that go away, no matter how "good" it may or may not be.
I've been watching your vids for the past 2 days & I love these look backs on games. Nowadays I don't game as much but I still love gaming culture so it's cool that you basically give an idea of what the game is like while I'm cleaning or whatever.
yeah it's sad to see the Enclave as being just as evil as they were in Fallout 2, Autumn critiques this idea and wants to get rid of John Henry but the writers couldn't be bothered to develop the idea any further. Would've made a lot of sense that Autumn (who is from the West coast) would want to not repeat the mistakes of the past and try to run the Enclave in a different way.
@@dikasmusha6194 autumn wants to use the fresh water to give the enclave power over the watsteland while eden wants to use it to purify it. They have a difference in motivations
@@jonathandelvalle8282 wasn't saying they agreed. both Autumn and James want the same thing, if it's the Enclave that owns it and not the BoS, so be it, James has no reason to kill himself outright, unless he played the 2nd game, lmao
I remember this being my first adult game, I was at my first real job ever and coming home to smoking weed and playing this all night when I got home was 100% the best thing ever, and the fact it came out in October it made those cold November nights a lot of life and I'll never forget that feeling.
The first ghoul that I met was the Ultra-Jet guy. Also, I've always loved the green/brown colour of the game - it makes it feel so much more atmospheric.
Yeah and when you play new vegas after 3 and see more color you can tell why so many people want it and in 3 when you see the Pitt is much worse It adds onto the effect
Dc is actually one of my favorite parts about 3. It's super labyrinthine, but that that's what I like about it. It always felt satisfying to uncover more of its map and figure your way through the tunnels.
I agree about the section regarding exploring the city. Very buggy and basically a maze, but lots of good loot if you're methodical enough to clear it.
You know, looking at this video and your Skyrim one back to back... I actually appreciate Fallout 3 a good deal more. It's not great by any measure, and has aged a lot in some regards, but stuff like Tranquility Lane, the environmental storytelling in some of the vaults, the speech checks related to certain skills (yeah they're shallow compared to NV but they're at least actually there, unlike Fallout 4)... it's reflective of a tiny extra iota of effort that's been basically absent ever since Fallout 3.
The sums up well my own opinion of fallout 3. Yea, its not great and has a fair bit od glaring flaws, but it has some parts of it that do deserve respect.
Fallout 3 wasn't that far away from being the Fallout game. 2 more years of development and refinement in writing and gameplay could of made it one of the best but Fallout 3 was a MASSIVE gamble.
Clean up!? It’s only been 200 years, that’s not nearly enough time for people to clean up! The fact there are prewar skeletons hanging about in peoples houses in fo4 210 years later makes sense!
IMO, it's a good idea to go good karma specifically because the Talon Company comes after you. They come armored with combat armor, which is perfect for repairing Ranger Battle Armor, which gives +1 to luck, +10 to small guns, and +5 to AP, on top of the highest DR among non-power armor armors.
47:48 I remember stumbling across this by accident because I wanted to check out what was in the abandoned house and found the object puzzle interesting. That was probably when I convinced myself I loved Fallout 3.
All these years later and the music still hits the right spot. They might screw up in a lot of other areas but they're spot on when it comes to sound direction.
@@jordanlowe5848 I used to, back in BC/WotLK/Cata lol, so yeah that's probably what happened. Literally get told by numerous NPCs "this is the Underworld", and I'm still like "Undercity, gotcha".
Watching fallout 3 and new vegas's reload animations always tricks my brain into just seeing the character slap the side of the gun and finger the reciever a bit. Fallout 4's animations actually look like reloading a weapon.
Correct me if I'm wrong, but Fallout 4's load animation is an expanding circle, New Vegas' a casino game (cant remember its name), neither of which are gun reloading
@@amazorro4016 it's called roulette, and I'm talking about the gun reloading animations. I have no clue how the hell you gleamed that I was talking about the loading screens. I'm talking about the character animations of reloading the weapons.
@@t2av159 my favorite is that they never figured out how to do reloads where you reload only what needs to be reloaded, so you shoot 1 shot from your shotgun and then reload 6 rounds.
I still remember my first time leaving the vault. After all that time in the claustrophobic tunnels of Vault 101, I finally emerged into the sunlight and open air and saw... not much. My laptop could barely run the game so all I saw was some ruined houses and blank hills. And then I got spammed by the notifications for the DLC quests.
This kept popping up in my suggested and I'm really glad it did. What an excellent way to talk about this game, and the way you format this video, intentionally or not, is just right.
In 2008 it was truly an amazing feeling to come out of the vault after all these years of waiting for a new Fallout game after f2. But since then and after New Vegas, every time I think about this game, it hurts so much to see so many missed opportunities.
Seriously. The Mechanists door and the vault door was the first time I realized someone at Bethesda has a hard on for complex door animations.
Also Skyrim barrow doors
Megaton's entrance for me with the turbines pulling up the V shape door set up.
No one here remembers get smart's opening door scene? Shame.... shame
@@cordellrost4337 Oh yeah, that's a great gag! And poorly designed...
I had a similar experience since the days of Morrowind but rather than door animation its my realization that someone/s at Bethesda have a hard on for shit tier absolute garbage weapon/armor design.
Seriously finding well designed and aesthetically pleasing weapons/armour in a Bethesda game is like finding an oasis in a desert. They completely suck in that department.
I wept gently when he said he traveled to Minefield for a bed when theres literally free beds in the Megaton common room
yeah, you can pretty much make a BOS anywhere you want in this game. i've been known to have multiple stash spots that i hooked up nicely by throwing down guns and food and more guns... just to make it immersive for me.
there is a bed under the bridge next to the super duper mart or inside the super duper mart that was my base for a while. then i moved to the mechanist's base. there there is a bed and a workbench too and the caravan stops nearby
Those beds are always owned for me..
@@koroplays3200 I think they're all marked as owned except for one. Same thing with the Rivet City common room (middle level, where you usually find the bratty kid and the alcoholic mother)
you have your own house in megaton in the left corner when you enter
Fun fact, Harold was a character in Fallout 1 in the hub. He just had a tiny branch on his head then.
Harold was also a character in Fallout 2.
@@Lunartic_ I remember him starting to grow a branch during FO2.
What a cute baby....
@@volvob1884 what a cute baby, stomp it's head in.
s t i c k
What they don't tell you when they promise you the penthouse in ten penny tower is you'll have to sit through three loading screens to get to it
Lmao
@@AustinH7, Lmao
@@TheSniper9752 Lmao
Lmao
oamL
The stuff that pisses me off is that when you dismiss a follower they walk through the entire game to get to where they normally live. I dismissed Fawkes and then I couldn’t find him. Three days later I just found his corpse. It made me so mad, he is the best follower.
How the hell did Fawkes die? I once tried to kill him and it took about 15 minutes and a good chunk of ammo. And that was while he wasn't resisting with a beam gatling gun.
I think I should honestly be afraid of what killed him....
Jake Theberge Why would you try to kill Fawkes? You evil bastard! 😆
He died because you didn't love him enough
Jake Theberge I think he got caught in some debris that the shit AI didn’t detect, like a stray car, and just sat there and a rad scorpion or something just gnawed on him till he bit the dust.
"A lot of the writing in the main story is just some of the worst in the game." (51:55-51:58)
There is a good reason for this. It's name is Emil Pagliarulo. He became Bethesda's lead writer when Ted Peterson left after _Oblivion,_ and the quality of writing in their games has taken a sharp nosedive ever since. He's also the self-congratulatory "genius" behind the labotomized "yes, no, maybe" dialogue options in _Fallout 4._
The only thing he ever wrote well was the Dark Brotherhood questline in _Oblivion._ But even then, he purposely ignored or retconned a lot of the Dark Brotherhood lore already established in order to write what he wanted to, instead of writing in such a way as to accommodate and take advantage of the lore.
If you get him working on small or guild quests, Emil absolutely shines! Just keep him on a short leash and force him to stay within the boundaries unless he can _add to_ the lore, not rape it. But he is absolutely a terrible lead writer for an entire game. And he should definitely be kept far away from game design. That is very clearly not his forte.
The quality of writing (and pretty much everything else, but I digress...) was always dogshit, sorry.
Oblivion was horribly written.
@@talesfromtheclassroom I wouldn't say Oblivion was horribly written. It wasn't the best, but it certainly wasn't horrible. Where Oblivion suffered, in my opinion, was in the technical limitations of its engine (they should have opted for anyone one of the far more capable engines available at the time), which drove the writers to have to retcon the lore in a lot of places, especially where the Imperial City as well as Cyrodiil as a whole are concerned.
True. The main story of Fallout 3 wasn't that memorable. I liked the broken steel questline more than 3's main questline. But still I think 3's questline was still original. 4 just took 3's story and reversed the role. Father/mother-son drama. In 3 it was finding your father and in 4 it's finding your son. In 3 your father was good while in 4 your son is evil. The best part of Fallout 4 was its power Armor, customisation, map,dlc and lastly the BoS main questline which is my favourite of Fallout 4.
@@talesfromtheclassroom As a writer, I can deftly rebuke your opinion by saying you simply didn't it "get it", especially not for Fallout 3.
@@bud389 no you can't. I 'm a writer too, now what.
Something in fallout 3 has always bothered me: After rescuing your dad, you do not have the options to explain why you left. "After you left they killed Jonas everyone was trying to kill me." Its like your character just forgets the worst night of their life.
I know I'm replying to a comment over a year old but... The real main character was the Dad really, the main character is just a person running around having others get the stuff to actually do something. The only time the player was ever the main character was with Autumn, who could be dealt with by three speech checks that don't really that high a number.
@@coronin8587 The story happens at the player here, hbomberguy said so.
Loool just found your comment on hbombermans video
@@TheBreakingBenny hbomberguy could say anything. It doesn't mean it's automatically right
@@visassess8607 …Can't say the story feels engaging, especially when I come around to play through it myself.
"My choices where for me to die, for Sarah to die, or for no one to die, so I picked for no one to die and instead of that making me smart, that just makes me 'not a true hero'"
10/10 Ending
bethestad writers: "sometimes my genius is... its almost frightning"
were*** tf that upset me lots
"TRUE HEROES BITE IT IN THE END, SALT READ A BOOK"
~God Howered
True heroes choose for themselves to die and then pay for the DLC reversing the consequences, duh.
Or you could just program one of many robots roaming the wasteland as during Gecko reactor repair in Fallout 2 but that would be too clever for such a simple game made like that on purpose due to its multiplatform nature and breakneck development schedule due to an engine that was already 2 years obsolete which would matter to the audience it was targeting. Frankly, I was surprised that F3 ended as good as it did consider it was made by entirely different team with zero experience in the production of games with the good story told through interconnected quests, Bethesda strengths simply lie somewhere else, and that's environmental design and fun with its exploration that can be with good mods extended a lot...
"He did not follow in his father's footsteps"
Damn right I didn't, I'm not gonna kill myself when there is a better alternative (aka Fawkes).
@@planescaped yeah that was so dumb. your dad is supposed to be some scientific genius and doesn't even get the idea in his head to play along with the Enclave until he is presented a better opportunity to kill Autumn.
U can only do the alternative when u have dlc
I have the GOTY edition i never said i didn't have it
Also did you know you can eat the sweetroll before the bully trys to take it
@@StirlingSilver Who the hell would have Fallout 3 vanilla only in 2019 when the GOTY copies are all that are ever sold now?!
James was a fucking moron. So was the Enclave. The Enclave sees scientists trying to clean water, Dad's a fucking retard and can't do it, so instead of working on it alongside scientists with superior tech and resources, he decides to unleash his magnum opus - a machine that just fucking kills whoever tries to use it.
I got a dumb question if enclave vs BOS is Republicans vs Democrats which one is which? I can’t really remember their ideals
I really wish there was a way for the game to end with the Republic of Dave annexing the entire Capitol Wasteland.
Nice ISP meme bro.
you think there'd be a mod for it by now...
HAHAHAHAHAHAHAHAHA
What do you mean he already took the USA
Dave approved ☝️
Ive put hundreds of hours into fo3 and i still get lost in rivet city
Joshua Reed same
Try getting back out of the Deathclaw Sanctuary after getting Vengeance. I couldn't even do it without the local map.
This makes me feel a lot better lmfao
People don't know how to use local map
Yeah I can relate
I think they separated DC into few mini maps because of rendering problems. You can also see this problems when entering freeside and vegas in FNV
Makes it all the more embarrassing that GTA IV came out the same year as this..
Bethesda need a new better engine ffs.
@@burn5014 That's true. Also, I think Fallout 3 was supposed to be a PC game and GTA4 was for console. I knew it because recently I'm able to buy myself GTA4 and my pc suffered while I'm playing. The paint started to come off, the CPU heated up after 5 min and I had to cooled it down using my fan.
I think it was limited to 256mb ram or something like that because it had to run on PS3.
@@burn5014 yes but how much of Gta IV actually has stuff in it and isnt just set dressing
@@cmfrtblynmb02 bruh 256 mb? bruhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh
As a Navy vet, I can confirm the accuracy of Rivet City.
With the exception that the NPCs in FO3 were not nearly miserable enough.
underrated comment lol
Bruh
As a marine and seeing Rivet city again, I agree.
would have been more immersive if they had a smoke deck with 100 npcs huddling around smoking.
@@t.j.aarons889 Does it ever get easier to navigate the ship irl?
@@zackaryganey3311 Yes, you learn tac numbers (room coordinates on the ship), memorize the fast ways to get around, and memorize alternate routes. For me, it took about a week on a ship to learn my way around, and fire/abandon ship drills taught me more of the ship
Rivet city difficult to navigate? I'm getting flash backs of trying to find Joseph in the main chamber at Little Lanplight.
Going through the mutants gives you more xp.
Hell yea
ive played for years since I was 14 and im 24 now I still get lost there lol every fucking time
When you finish the game with neutral karma, there's that really awkward silence during the end sequence.
Yeah that's a 2/10 for me, had that not been in the game it could've been an amazing game, too ad they fucked it up.
ryoandr what do you mean?
@@nickgaetano3510 just watch ua-cam.com/video/b7hCJhkxS1o/v-deo.html
they didn't even bother with some lines about inner conflict, balance or such think.
Oh yeah. I totally forgot about that.
ryoandr goddamn centrists
Can we just take a moment to appreciate how you can literally wipe Megaton off the face of the Earth, and my man James just pulls the ultimate "I'm not mad, I'm just disappointed?"
yeah i really appreciate how they wrote the character's decisions and reactions to make absolutely no sense at all.
@@sgtpepper91 I mean he is your dad
@@jonathankitchen7141 I would kill my son if he nuked an entire fucking city.
@@jonathankitchen7141 "man my child exploded a whole city full of people for no reason other than money, kind of disappointed ig" peak writing
@@maintainingBW I’m sure their fine
>Spends caps on repairs
>Wonders why he is broke
*This*
Trueee
*if you own Mothership Zeta you will never need to pay for repairs again
Artyom better yet if you glitch the dude in Point lookout you’ll always have a guaranteed 100% repaired item
@@reachfanatic1234 Both are good options. The alien epoxy is limited though so long term glitching the guy in point lookout is the better idea for repairing things like the guass rifle and T-51b power armour. Pretty much everything else is better just to have 100 repair skill and do it yourself.
Remember when we were intrigued by synths and hyped about what was going on in the Boston Commonwealth? Yeah... good times.
oof..
speaking of the Boston Commonwealth, there's a settlement that needs your help. I'll mark it on your map.
*_B A B E_*
@@tahabashir3779 First and most essential mod of FO4: a mod that lets you kill the Preston Garvey.
Yeah but you can play fo4 FOREVER!!! Isn’t that what fallout is all about?
Just doing radiant quests and having four different options to say yes to anyone?
Oh sorry, three yes and a sarcastic comment that is also yes but ‘spiced up’
22:00 Actually, she can be dissuaded - find Hubris Comics in the maze that is the DC ruins and inside you'll find a terminal. On this terminal is some fanmail from before the war, in which a fan complains that the AntAgonizer was underutilized and could potentially be redeemed. If you've read this terminal, a new option will appear when you're dealing with her and you can talk her down.
You can also get some special dialog with Moira if you do Survival Guide while wearing the Mechanist Costume ;)
Welp a trip to the wiki to find out what the special dialogue is has just saved me an install xD
One of the best parts of Fallout 3 for me was leaving the metro and to see the warzone and trenches around the capital building. It's such a striking image that I doubt could be replicated in any other FO location. They nailed it. If only there was a never ending BoS vs Super Mutant battle raging it would be perfect.
Any other fo location? You realise the vast majority of people are not American right?.. I don’t feel anything when I see American government buildings in ruins. Why would I?.. US has been anything but the good guy for a LOOOONG time. Would you be sad to see the Kremlin destroyed?..
@@burna8753 what the fuck do other people have to do with my personal experience with a game?
Go fuck yourself with your self righteousness.
I'd sit back and watch the endless war and smoke up lol.
Not a great game but fighting super mutants in front of and inside the capital building was fun
Couldn't you spawn them in with console commands? I never repurchased fo3 when I got my own laptop but in fonv I could spawn in all kinds of stuff all over the map and it would re-spawn every few days.
Made it a lot of fun after I completed a play through to just position whatever factions units all over the map fighting at whatever locations to reflect who I favored in the locations/ bolstering the number of enemies in a certain location.
"I've never been the type to spurn a game for its graphics unless it's a brand new games that boasts about them"
*16X THE DETAIL INTENSIFIES*
rick jenks omg u should be a comedian
@@statikshotz9558 many thanks
I am personally offended by the blue sky mod. The sky in the DC area is always this strange green tint. That's just how it is.
@@hypothalapotamus5293 Nowadays yes, after 200 years of no polution emitted to the atmosphere the sky would be pretty fucking blue.
@@hypothalapotamus5293 Where the fuck do you live?
"Getting attacked by an entire state" - Arkansas firing at you
holy shit why did i wheeze
Can we mention that he out-sniped Arkansas with a 10mm?
When I was 9 my friend was staying over at my house for the night and I just got fallout 3 for my good ol' xbox 360 and we at 4am went to vault 108 (Gary vault) and being very young boys we were some how scared of that vault and we kinda use it as a inside joke so ya, we sometimes at random will just text each other, Gaarrry
That’s awesome 😂
Yea, from Fallout 3, Vault 108 was probably one of the creepiest vaults. Though, I still think one of the most fucked up Vaults (I can't remember the number) is the one where the residents were told that every year, they would have to kill a resident or they would all die and they believed it. But in reality, if they didn't kill anyone, they would have been rewarded (or something like that)
@@bloodwolfgaming9269 it was vault 11 and correct each year the overseer was selected and he knew that he was going to be sacrificed and one year they were like fuk it and didn't kill the overseer and the vault rewarded them by opening it's door
@Split 5 people said fuck it. 1 came out of the Vault. The other 4, well they committed suicide due to pure guilt.
@@alec554
The one who came out was going to commit suicide but he decided at the last minute not to.
"Imagine being named Button." My first character in f3 was named button, after the character button bright from the wizard of Oz books. He blew up Megaton trying to kill off Moira, she survived.
Oof
Moira ran out of caps, the useless bitch. Oh and fuck her rude shop guard too! 😎
You could have blown have her head off. Otherwise she is imortal
Been there buddy
This game had the best investigative dialogue.
"Have you seen seen my father?"
"I did see an old man once... I think he went north."
Castlevania II levels of dialogue. At least that one had an excuse.
"Have you seen a middle aged white guy lately?" "Yes, I know exactly who you are talking about and where to go next. I've marked it on your map."
@@cookieface80 People are forced to pay more attention to that waypoint thingy that they don't notice anything around him, like that Liberty Prime robot one or two idiots apparently missed. Is Three Dog dead? No worries! Just keep on going, the game isn't unwinnable!
@@TheBreakingBenny you watched the hbomberguy video, I like that video, your room temp iq comment I don’t like.
@@nickbrowning3270 I mentioned it because of the fact that two let's players mentioned in that video said that Liberty Prime always was there and you never see him. Hbomberguy counters by saying that they must be idiots for apparently not noticing Liberty Prime to begin with. Though in the end, it's idiotic to let the waypoint keep someone from watching their surroundings.
I just caught this.
The name “Those” is a reference to the classic sci-fi B movie Them. Which is about giant ants.
Fallout 3 is entirely comprised of old B movie tropes and references. Liberty Prime is what made me realize that it was just a big celebration of the pulp camp sci-fi genre itself.
Swish Fish I can see that. Liberty Prime specifically reminds me of the robot from the day the earth stood still. However I think the name quite obviously comes from optimus prime.
@@theanonymousmrgrape5911 i believe they said his head was a refrence to that movie but his body was a refrence to the iron giant
Thats cool. Fallout also takes alot from Fahrenheit 451 and other classics.
ah, yes "Them" man the 50s were weird!
I kinda liked navigating DC via Ghoul infested metro and sewer tunnels. Sure it was a hot mess on the map, but creeping through those dark twisting underground passages with a relatively low-level character unaccustomed to feral ghouls was terrifyingly exciting.
Also, there's just something about making your own fire-sword out of a lawnmower blade and motorcycle parts, that I'll never forget.
Main issue being reavers.
Pre BS, I adored the tunnels and they were my favorite area.
Post BS, Tenpenny tower everyone dies and I'm getting that damn mask.
Mateodon my first playthrough I didn’t know there was a flashlight... the tunnels were a literal horror experience
i had literary nightmares.
well, more like i was dreaming about this shit.
Get the ghoul mask
My first play through I some how managed to find a fatman before I trekked the GNR, so when I was in the metro and turned the corner to see the first super mutant I freaked the fuck out. I tried to take it with my 10mm, to no avail. Logically I, an irrational thinking person, said to hell with it and wasted my only mini nuke.
My first playthrough in 2008 I exited the vault (intending to play evil), immediately blew up megaton and meandered over to tenpenny tower. I was wondering near tenpenny tower and came across a gas station with a hidden vault that led to tranquility lane. I completely skipped the downtown DC part and stumbled into tranquility lane completely by accident. This was the most awe inspiring moment in my 30+ years playing videogames.
That happened my first time as well lol
When I started fallout 3, I had no idea what it was about.
I have fonder memories with Stepping out of the vault than with my twenty-first birthday.
Austin Murre oof
Austin Murre your 19 when you leave the vault.
@@benson2873 I'm talking about my own birthday xD
I totally feel you. That's why it hurts me when people bash this game.
Same with me i picked it up at game stop for a few dollars I had no clue what I got myself into same thing happened with fallout 2 for me.
10:56 When you are the one guy Talon Company sent to kill some random dude, who just managed to destroy the Enclave base single handedly and has the weapons of a small army at all times in his backpack just because he is giving people free water bottles sometimes
I always tought talon company starts to attack you because you disarmed the bomb in megaton.
If you disarm the Megaton bomb, they send the Talon Company to kill you. If you rig the bomb to explode, they send the Regulators to kill you. It doesn't matter about Karma.
@@nuttybangerz except it does... thats literally why you get the regulators to kill you. Because rigging the bomb is instant evil karma. Thats why a lot of people balance neutral karma just to not be hassled by any groups. Its even in the video how karma works
@@Wawza14Gameplays oh that makes sense , every playthrough, that's how it went for me.
@@Wawza14Gameplays i always play good guy so i dont know much about the regulators but after some time they start to come with energy weapons which i can exchange for stuff at the outcasts and they are quite easy even on very hard. (i play with deadly radiation mod (500 rad is death instead of 1000) so i often exchange it for radaways)
The 'Brotherhood members' you saw where outcasts who distrust every outsider even more than the main Brotherhood.
Slurm Mc Kenzie the brotherhood outcasts are better than the brotherhood of steel. Fight me.
@@0z372 time and place traitor!
@@0z372 Elder Maxson actually reunited the outcasts and the Brotherhood when he took over
@@0z372 i agree
@0 Z Why? Because they're more edgy?
The Ant-Agonizor can actually be rehabilitated if you ask around and find out her backstory.
Too bad it’s hidden so deeply with absolutely nothing pointing to hubris comics, and that being the ONLY example of such a thing in the game.
@@EmperorAmbrose I always thought of it as an easter-egg.
"The lockpick is located in the ruins of the Bethesda offices"
me: ha, thats a solid joke
*Enter Bethesda Office East*
me: wait wha-
Bethesda Softworks was founded in Bethesda, Maryland (thus the name) which is just NW of DC. So it's a meta easter egg.
"Have you come to say goodbye?"
"Yes"
*BLAM BLAM*
Goddamn, what a legend.
Goodblam.
hope you realize that when you let the ghouls into tenpenny tower they kill everyone
The group claiming racial abuse are actually the racists and abusers... NO WAY!
BC not cool
@Big Retard even the ones who didnt care about ghouls living there get killed. if you let the ghouls move in, they will kill whatever residents are there
@Username yuh yuh
@@InternetDrone we did it boys
"Garza's heart condition requires 5 stimpacks to heal"
Made me think of some video about how stimpacks and other similar video game "insta-heal" health packs would actually work in real life... 5 stimpacks would be the LAST thing Garza's heart would need lol
I recommend shoddycast video on stimpacks.
Everytime you shoot up a Stimpak you SHIT YOUR PANTS!!
"he was trying to purify all of the water along with your mother" has a very weird ring to it.
I keep having to re-listen to that part because it sounds like he's trying to purify the water and also purify your mother.
Is my mom a water supply? Is her water tainted?
Moms water broke and he wanna drink her
Considering you're what popped out of her, it's safe to assume she is indeed tainted
@@ambiintro7110 r/holup
look at call me Kevin’s fallout 3 character, it was clearly tainted
70% water. Makes sense to me
I love the Vault 92 quest for 3 reason. One, the writing. So good. Two, the gun you get for the reward is amazing for pistol characters. And three, the radio station. Listening to Civilization for the upteen time can get irritating so some nice classical music is refreshing.
Acting like civilazation isnt the best song ever besides big iron
@Daniel von Strangle the story in the vault is an optional extension of the quest.
@Daniel von Strangle but it kind of is a vault 92 quest though. maybe Ive been playing the game wrong all this time but my first one or two playthroughs I never happened across the vault by myself I always found this old lady who pointed me to the vault. Plus the fact that one of her ancestors resided in that vault kind of makes her a part of the story of the vault in a way doesn't it?
You only get the pistol as a reward from a speech check I think
"The tecnology was not there in 2008"
Nether in 2019 with that engine
according to bethesda that engine is fine lmao what a joke right
@@user-zz5xx4ld1r going into the 2020's with that rusty piece of shit. Jesus!
@@user-zz5xx4ld1r - It just works.
SIXTEEN TIMES THE MALFUNCTIONS
@@user-zz5xx4ld1r The Engine itself isn't the problem. That's like telling Ubisoft to dump Anvil Next 2.0 after looking at Watch Dogs 1 and Assassin's Creed Unity's performance and nothing else.
The fact of the matter is that older engines like Source and Unreal still exist in updated forms today. The problem is that Bethesda doesn't update the Creation Engine significantly and optimize their tools and plug ins. In addition, Creation is the only engine that's really designed to interact with world in the way Bethesda wants (like applying physics to so many individual objects) and allow for a lot of modability
Here is a Reddit Comment explaining a little more
A lot of people seem to blame either partially or entirely the choice of engine for the issues seen in Morrowind through Fallout 76. While it is true that the engine used for Morrowind, Gamebryo, is aging and is not used as much as it used to be, there are many stable and quality games made with the engine.
Gamebryo is based off of an engine called Netimmerse. The Creation engine is based off of Gamebryo. So, to look at the history of the engine used in Fallout 76, we need to look at the history of Netimmerse and Gamebryo. Here are a few games created using either Netimmerse or Gamebryo, all of which are rock solid stable and (relative to a typical BethSoft game) bug free:
Bully: Scholarship Edition by Rockstar Vancouver. Freedom Force by Irrational Games. Civilization IV by Firaxis Games. Rift (MMORPG) by Trion Worlds.
Divinity II by Larion Studios. Catherine by Atlus. This list is varied by type of game, style of game, and developer's country of origin, and yet none of these games experience bugs and core instability problems as seen in BethSoft games. Now, people might say the physics are all wonky in BethSoft games as well. BethSoft does not write their own physics engine, they license a physics engine called Havok. Here is a list of games that use Havok Physics and do not experience the issues as seen in BethSoft RPGs: The Dark Souls series by FromSoftware. Every game produced by Valve, including the reigning physics king, Half Life 2. The Uncharted series by Naughty Dog. Wolfenstein: The New Colossus by MachineGames. Monster Hunter World by Capcom. A full list (there are hundreds) can be found here. I think it is clear that the underlying engine is not the issue with the glitched physics, the broken game mechanics, and bugged questing system. Games from RPGs to FPSs use the engine and systems that BethSoft use. It's time to stop shifting the blame from BethSoft's tools and start shifting the blame to BethSoft themselves. They managed to cobble together a success with bugs for Morrowind, and because they achieved success despite the bugs, they seemed to have never bothered rewriting their systems in order to improve them. It's not Gamebryo. It's not Havok. It's laziness or incompetence on the side of Bethesda Softworks.
I really like the first part of the main plot, looking for father. I was genuineley curious and wanted answers (unlike Fallout 4 when I didn't really care about the son), but the second part was notably less interesting. New Vegas was the exact opposite - first part with benny and revenge/answers was so-so (almost a macguffin to get you started and direct you towards the strip), but then when you get into the faction politics amd struggles and hoover dam and everything, it's great.
AMD struggles are certainly a fascinating story.
i personally didnt care too much about the tracking benny down, however i did read the documents that you could find in the second town which atleast piqued my interest enough to not take too long doing side quests on my way to vegas
I found vegas to be so boring I virtually find it unplayable...though never the less I pushed through and did it with every faction and was so disappointed, I tried it again a second d play through on each faction thinking it was just me and still I disliked it... I hated the map, I despised the locations and I disliked the pointless characters and I found the over all mission to be dull and not interesting... 3 was the complete opposite, awesome map, fun characters, locations were interesting and told a story themselves and the overall story was far more engaging but extremely short ....
@@matthewthomas7674sounds like a skill issue
@@matthewthomas7674 this is why we tell women not to drink while theyre pregnant
"Why do all these main menu theme gotta be so goddamn good?" Inon Zur (the composer) is why.
Inon Zur is seriously one of the greats. Up there with John Williams, Mick Gordon, and Marty O'Donnell imo.
He made ost for fallout tactics too. The music is good and my favourite were the bos,reavers and main menu themes.
The Salt Factory: "and lost the collectors edition bobble head because i actual have..."
me: "1 intelligence"
The Salt Factory: " ...10 iq."
me: : (
what a lucky bastard
me: shut the fuck up
INT doesn't exist in FO3
@@kakizakichannel what are you saying
Hayao Kakizaki yes it’s does lol 1:35
I love how the ending of the majority of the quests ends up in everyone dying or exploding to bits lol
i remeber when i was younger my sister had the game. I was pretty shocked about the whole thing my sister didnt let me play but when she had to go something I would run to her room and play and honestly this game just has a place in my heart everytime i see it
The best end for the replicated man is to find out who it is, convince him to let you kill Zimmer, Go to Zimmer and tell him who the Synth is to get the perk that makes you better with AP and as he goes to the Synth before Zimmer reaches him kill Zimmer with the mesmartron so he attacks first with berserk (or his head might pop idk) then go to the Synth to get the unique weapon! ;)
Capitalism.
I did this. I second this. Absolutely worth
Haha with my peabrain I had when I was like 10 i would've never thought to do that shit lol that's why I love fallout games especially nv and 3 I can replay them a million times over and do some quests I still haven't done
I just told the android Id kill zimmer, passed the persuasion check with save scumming to get his rifle than tell zimmer where his android was, getting me the the perk and weapon and sending that stupid synth back where it belonged.
"Nextt you'll tell me I've been in a coma for sixty years, and my son is now the bad guy"
Haha, that would be an absolutely terrible storyline! Good thing I can have absolute faith in Bethesda going above and beyond to make complex and compelling storylines. Yep.. Good ol' trusty Bethesda... *continues to live in happy denial while playing New Vegas*
Hehe. At least we haven’t gotten an all online West Virginia fallout where the only people you talk to is a dumbass robot, or a holotape. Hehe. Good Ol’ Bethesda, good thing they haven’t done that. Hehe.
Let tale of two wastelands consume you my friend
I always sided with the institute
Play that one diner side quest in 4 and then literally ignore the entire game outside of a couple decent brotherhood of steel quests
you can only cope for so long
"What's next, I'll fall into a coma for 60 years and I'll wake up with my son being the main villain???"
Nice burn.
@Timothy Dexter Huh? Where did you see all of that?
@Timothy Dexter Okay, done. It's a garbage story with garbage writing.
@Timothy Dexter Nice job did you pull that out your ass?
@Timothy Dexter That is a theory but it is a really stupid and unjustified one
@Timothy Dexter it's a garbage story and the writer is an incompetent moron who intentionally made the story stupid and shallow (his own words: "keep it simple, stupid")
he should be fired immediately and fo4 deleted from life
43:38 Harold is a unique character that dates back to the original Fallout game. He was in Fallout 2 as well and it is actually amazing Bethesda put him in Fallout 3 in his final phase of existence, since they otherwise didn't do a very good job at capturing the writing style and humour from the Interplay games
He's covered both 1 and 2 so he knows this by now
@@bevvvy1374 he covered them after making this video
Just disarm the bomb at Megaton and you get a house with a bed. It’s not that hard lol.
and endless supply of bottled water.
Che MeGusta
Yeap!
HaloMantle
Yee!!
Blow up the bomb and you get a house with a bed AND up to 1k caps
Alex Benavidez
That too haha
You missed the entire point and climax of vault 106, the reason the last person you kill is called "survivor" was to imply you were the aggressor tearing through survivors in a vault hallucinating them as crazies.
Wait really? I just wiped out Vault 106 with a minigun and some Enclave power armor today...
It should be noted that the Survivor is labeled as "Evil" as he drops a finger if you have the Lawbringer perk.
@@Shadethewolfy still in a hallucinogenic vault tho
@@ghostcure3403 ah yes, the Frank Horigan tratament
@@Shadethewolfy
Some brotherhood outcasts drop a finger when they get taken out.
31:34 The funny thing is, the "Outcasts" as they are called are actually following the original doctrine of the BoS verbatim. The BoS in Fallout only really opened up due to the Super Mutant Army being a threat to everyone and them not having the numbers to combat them. The BoS have ALWAYS been bastards and Lyons' Pride in the Capital Wasteland were an exception to the rule.
mmmmm gonna disagree on that one chief considering that they're cool with you joining in the very game you're referencing and the fact that they have outposts in major cities and are cool with you doing stuff for them in 2
the bos has never been as bad as they were in NV in the 2D games, they were mostly neutral at worst and mostly the embodiment of "we just vibin".
Now you’re understanding how religions form. One religion follows the teachings literally, the other follows them metaphorically, they both disagree and fight to the death.
History of earth tbh.
@@burn5014 that's one way of looking at it that I hadn't considered before.
@@door-kun721 disagree all you like. Have you even seen the opening of fo1? It literally shows them murdering citizens in the streets and then laughing about it.
"Just vibing" indeed 😕
The bos weren't ever portrayed as anything but assholes UNTIL FO3
when you ask them to join in FO1 they send you in a suicide mission that they very well know that you probably won't survive, the only reason why the have outposts in some locations in 2 is because they are trying to gather information on the enclave and these outposts usually have only 1 person in them, and they aren't "cool with you doing stuff for them" they only ask you for help because by the time you get to San Fran they are just impressed by how far a tribal has come.
the only reason why the BOS appears to be so hostile is because they just lost a war agaisn't the NCR and are being hunted down to death, they can't trust you inmediately because they don't know your intentions.
i always found it weird how people think that the NV BOS are assholes just because they are rightfully wary of your intentions, i honestly found them way less xenophobic than the Outcasts, Mojave Chapter treat you with respect and as one of them when you show them that you are trustworthy, meanwhile the Outcasts treat you as a primitive even when you help them retrieve technology.
Please don't forget that back then it was really hard to play the game with decent draw distance.
You might joke how the enemies ignore their friends dieing but i remember being shot by enemies i couldn't see because of low draw distance.
It was 2008, it definitely was not hard to have the draw distance being further than the detection radius of enemies.
@@visassess8607try a normie gpu like the 8400GS 😂
@@visassess8607Not for Bethesda.
NPCs don't know the surroundings by seeing it on a screen, so draw distance is irrelevant for them. You even recognize this yourself when you say you got shot by an enemy outside of your draw distance.
Salt Factory: "You wanna hear what a nut sounds like in musical form?"
Halo fans: "There is another"
Indeed, easily one of if not the best. Though goddamn the music they play in fable in the preview b4 the starting menu will always be my favorite
Skyrim : « P a t h e t i c »
*Halo Reach main theme intensifies*
Halo 3 main menu
@@ragingnobody7143 Halo 3 and Reach both had amazing main menu themes for different reasons. Another one that invokes strong nostalgia is MW2.
I've honestly always like the green hue. It reminds me of when the sky turns green outside when a bad storm is about to happen. It put me on edge, like I was in a land of danger and anything bad could happen at any point. Stay up top and deal the harsh environment, or try to travel the mazes of the metro tunnels...
I really liked the green tint as well. Fallout 4 was too colorful IMHO.
green gives off the idea of toxicity, *kinda like how the water is toxic which is the theme of the game*
An hour long and only 1 ad, wow you’re insane man
Yeah I thought about throwing one in the middle, but I don't like ads either haha
The Salt Factory keep it up man, I love these long videos
JohnTheGreat7822 People who like content creators
JohnTheGreat7822 nice bait bro
JohnTheGreat7822 can you let people live and support their favorite content creators?
Fun fact that answers a lot of the "Why are there still kids in Little Lamplight?" and such questions:
The game was originally set to be 20 years after the bombs fell, but was changed late into development to be 200 so that they could fit in B.O.S and The Enclave. Rather than redo the dialogue and such, they just kept everything as it was and added a zero. Bethesda at its finest!
So many issues would have been solved if they just kept it at 20. Gotta keep up that marketability!
no fucking way. that would've been COOL
nope, false fact
@@slash_86 Whether it's confirmed or not, it's clear that at least some of the game was made with the view that the bombs dropping was a more recent event.
Just off the top of my head:
- Lamplight kids
- Megaton construction happening when one of Megaton's elderly residents was a kid
- references to the Naval Institute (a war/pre-war organisation) by living characters in Rivet City
- class-based/foreign accents that should have been homogenised out over 200 years but haven't like Irish Moriarty or upper class Tenpenny
- scavenging prewar food/drink and the overall scrappiness of society compared to say the more organised factions of FNV
Obviously so much stuff in the game was built on top of that with the explicit view that the bombs dropped much earlier so the end result is a game which hints at being set earlier but officially is not.
My main issue with that theory (that I know is mostly true) is that the Lone Wanderer is 19 when you get to the wastes. So your dad, and all the adults in your vault would be pre-war. I could accept that Vault Tec had people go in the vaults before the war, but you'd expect more older npcs to talk about the world pre-apocalypse
Oh dude, be glad that there are signs. In a real aircraft carrier you have alphanumeric designators that don't make any sense until you've gotten lost 700 times.
I feel like I would get lost on a submarine lol I just watched a video about those earlier and they are a lot bigger than I ever thought they were
Having worked in a military Hospital, yeah lol The door frame numbers dont make any sense until youve been _everywhere_ in the Hospital at least a couple dozen times. Which means getting lost 700 times lol
Tenpenny tower does not have a good ending when you go back after a few days you'll find that the gouls have killed all of the inhabitants.
Strange Boy God, you’re an idiot.
@@hayescausey9941 what a great counter argument, how will he ever recover?
Strange Boy The ghouls didn’t kill them because they were feral, but because Roy already planned on killing the humans and having just ghouls in the tower. Also, it’s not “woke” to dislike bigotry. The humans disliked the ghouls just because they didn’t like ghouls, not for any pragmatic reason. I don’t know why you brought up your views on immigration in a Fallout video, anyway. It doesn’t seem very relevant to this fictional, post-apocalyptic scenario.
@ Do you *ever* go outside?
@ youre really racist :3
The thing that blew my mind the most was that fallout 3 has the feature to hold down your "use" key to drink instead of tapping all over again, i discovered this feature many many years later
Don’t feel bad. I didn’t realize til 5 years into playing Fallout 4 that Fallout 3 and NV both let you hotkey stimpaks on console the same way. That would have made my life SO much easier if I’d figured it out years ago.
@@ElGordoBandito hotkeys are the best. Screw Skyrim for changing what worked.
Also, how do you hotkey in NV? I don't recall seeing the option in the menu.
@@JacobPlays136 I can't remember ever hotkeying anything on new Vegas but on fallout 3 my dpad had the Terrible shotgun, Stimpaks,Lincoln repeater and psycho cuz I was always hella addicted to that shit and buffout lmao
Hot key in new vegas worked the same as 3, only difference being that up on the depad was reserved for ammo types, can’t remember which number that is on PC.
But yes fnv and fo3 both had hotkeys that both worked the same, just fnv had multiple ammo types so you had to reserve up to change thoughts ammo’s
@bacon and nolife I know this is very late, but how to hotkey in 3 and NV:
For consoles, go into the Pipboy, hold one of the direction buttons, and select either a weapon or healing item. For PC, you do the same thing with numbers 1-8. In NV, you can't make 2 a hotkey because it is the 'switch ammo type' button.
The mid-game difficulty drop is nothing compared to how ridiculously easy the game becomes after Mothership Zeta. You come back with a thousand insta-melt future guns and power armor.
"But at least being good gives you access to the best partner in the game, my guy Fawkes."
I see what you did there.
what'd he do?
@@theta_clips Fawkes is named after Guy Fawkes, the guy who tried to blow up Westminster Palace during the failed Gunpowder Plot of 1605. Guy Fawkes, my guy Fawkes. There's no way that's accidental.
@Plz I Fan Excuse me but wot
Death Incarnate I’m thinking it’s accidental
Death Incarnate That sounds totally accidental
"The whole thing is a big mess of grey infrastructure"
Thank god you didn't join the Navy.
@@beanboy9029 the only color you'll see on the inside of a ship is grey walls everywhere.
Yeah. Guy is upset because the interior of a ship looks like the interior of a ship. What a maroon.
#shotsfired
@@1MoTimeRound thanks man
Yeah he is dumb
16:00 the best way to handle this quest is to tell Zimmer who the Android is and get his reward...
Then go tell the Android that Zimmer is coming for him and get HIS reward too >:)
>:)
Stepping out the vault is one of my favorite moments in all of gamimg.
its actually really funny how you can completely skip the goat by saying its dumb
Huh , I never noticed that dialogue option , but you still get to select tag skills right ?
What I like to do is right after taking the GOAT (getting tag skills)
Is use the console with "Player.Moveto 0003D9C3"
Then you leave the vault as the 16 year old , staying that way perpetually never leveling.
The main quest won't start either , but if I remember correctly , you can get it to start from going to smith casey garage.
Mk101T yes you still get to tag skills
Hope you play New Vegas next. Or even Fallout 2.
But seriously New Vegas. Great vid, thanks for the upload.
The both Fallout games i really dont like. Even more then Fallout 4. And i hated that Game.
Your-Username-here ok
@@your-username-here2308 why are you here if you hateFallout so much lol
@@mano7636 maybe he likes the channel or maybe he's just being a dick
There’s a lot more to do in uncensored 2
Just making the green tint go away makes the game look leaps and bounds better
I liked the green tint, personally. Thought it added to the atmosphere.
@@mikeb8441 I'll agree that it adds to the atmosphere in that it separates itself from New Vegas's orange and brown everywhere.
Really without it, it's just a game that plays better as an RPG than fallout 4 but just looks kinda ugly.
@@DivePlane13 old games man. NV was ugly af too. But I would LOVE for another 30 years of fallout games that look and play exactly like 3 and NV, instead of improving the graphics.
I'm sad, sooner or later the modding community is gonna peter out on NV. It was practically nonexistent on 3 to begin with.
@@kabrozkabroz we can only dream
@Poly shit they're onto us
One thing I will always remember was entering the Enclave alone, persuading the president to give up and blow himself up, and then emerging to see Dogmeat and Fawkes, who was now wielding a laser chain gun he DEFINITELY did not have when I entered, and just watching them joyously cut through the enemies to reunite with me.
It was extremely surprising and kind of amazing. I don’t remember what made it extra special, like- maybe I had been all alone for a while or had dismissed them earlier, I can’t remember.
Either way, awesome memory.
"persuading" is generous, its more like "kill urself plz" "oh ok"
The face of Dr. Braun when he's 'Betty' reminds me of Eddy Izzard weirdly. I think it's the eye liner.
OMG the pop ups when you get out of the vault, that made me laugh so much
Nobody is talking about that at 20:45 it says "pp: hard"
sorry i was too busy giggling to myself about it because im actually 9 years old lmao
what else is there to say? if the pp is hard then the pp is hard
@Hideyoshi Kinoshita
Words to live by
@Ezra Nobleheart wise words
If you're going to nuke Megaton, you should do it at night to get the full instant sunrise effect. (But the Megaton house is much less annoying because the Tenpenny Tower one has three loading screens to get into it.
“Being attacked by an entire state.” I died lol
You mention that Fallout 76 tried to go for some interesting stuff like the Vault 92 happening with the music people. One interesting aspect I find is that obviously in Fallout 3 you do not know if you might come across a survivor or not. In 76 you just know "There are no human npc's here, even though the quest tries to tell me I'm supposed to look for a person. I 100% know they are gone or dead" and that just kills some of the mystery.
When you already know the person will be dead why bother.
That's Shithesda for you
@@kusipaa8683 Wait for wastelanders, You can acually find the overseer now.
Also Shithesda joke is stupid, doesnt even sound similar. BugThesda is the correct term.
@@cowardtoe6532 I mean, given the shit Bethesda was pulling during and after the launch of 76 (Canvas bag controversy, Nuka Cola Dark controversy, stealth nerfs and addition of more pay to win stuff in micro transaction store, the 100 dollar a year subscription for features that didn't work, etc), I'd say Shithesda fits quite well, as Bugthesda doesn't cover the terrible business practices they've fallen into.
And the Wastelanders expansion doesn't make all of that go away, no matter how "good" it may or may not be.
Siphon Rayzar their is no pay to win content in the store.
OMG I CAN TRANFER ALL MY SCRAP INSTANLY TO MY STASH BY PAYING 50 ATOMS THATS P2W
"Moria gets you attacked by an entire state" haha the sniper arkansas
I've been watching your vids for the past 2 days & I love these look backs on games. Nowadays I don't game as much but I still love gaming culture so it's cool that you basically give an idea of what the game is like while I'm cleaning or whatever.
I liked the bad boy points and good boy points, it’s just really funny.
“ ATTENTION ALL CITIZENS *TIME TO TAKE MANDATORY PSYCHEDELICS* “
I'm always on and off with this game, a love hate relationship.
"Any sort of mutant" So anything ever alive?
By mutant they mean anything mutated by radiation.
@@Manfromthenorth0551 I know, I was just being pedantic for the sake of it.
yeah it's sad to see the Enclave as being just as evil as they were in Fallout 2, Autumn critiques this idea and wants to get rid of John Henry but the writers couldn't be bothered to develop the idea any further. Would've made a lot of sense that Autumn (who is from the West coast) would want to not repeat the mistakes of the past and try to run the Enclave in a different way.
@@dikasmusha6194 autumn wants to use the fresh water to give the enclave power over the watsteland while eden wants to use it to purify it. They have a difference in motivations
@@jonathandelvalle8282 wasn't saying they agreed. both Autumn and James want the same thing, if it's the Enclave that owns it and not the BoS, so be it, James has no reason to kill himself outright, unless he played the 2nd game, lmao
I remember this being my first adult game, I was at my first real job ever and coming home to smoking weed and playing this all night when I got home was 100% the best thing ever, and the fact it came out in October it made those cold November nights a lot of life and I'll never forget that feeling.
The first ghoul that I met was the Ultra-Jet guy. Also, I've always loved the green/brown colour of the game - it makes it feel so much more atmospheric.
Yeah and when you play new vegas after 3 and see more color you can tell why so many people want it and in 3 when you see the Pitt is much worse It adds onto the effect
@@steampunkmonkeyproductions5792 NV is really orange by default
They just chose a different color
GirlOnInternet brown? Is that only on pc
@@bbpoItergeist the green tint overlay is on all platforms sire
same
Dc is actually one of my favorite parts about 3. It's super labyrinthine, but that that's what I like about it. It always felt satisfying to uncover more of its map and figure your way through the tunnels.
The Bethesda Offices are not there for the game studio, but as an actual place that is Northwest of DC called Bethesda Maryland
Yeah Bethesda game studios is in Rockville, I usually only head that way for Microcenter.
@@SEVENTEENPOINT1 They're in Rockville now, but they used to actually be in Bethesda, hence the name.
So much wrong with these comment thread
I agree about the section regarding exploring the city. Very buggy and basically a maze, but lots of good loot if you're methodical enough to clear it.
You know, looking at this video and your Skyrim one back to back... I actually appreciate Fallout 3 a good deal more.
It's not great by any measure, and has aged a lot in some regards, but stuff like Tranquility Lane, the environmental storytelling in some of the vaults, the speech checks related to certain skills (yeah they're shallow compared to NV but they're at least actually there, unlike Fallout 4)... it's reflective of a tiny extra iota of effort that's been basically absent ever since Fallout 3.
The sums up well my own opinion of fallout 3. Yea, its not great and has a fair bit od glaring flaws, but it has some parts of it that do deserve respect.
Gary!
When you think about it. Fallout 3 is the deepest bethesda rpg since morrowind...
wtf
Fallout 3 is a masterpiece compared to Skyrim
Fallout 3 wasn't that far away from being the Fallout game. 2 more years of development and refinement in writing and gameplay could of made it one of the best but Fallout 3 was a MASSIVE gamble.
Rivet City could easily be made more interesting if they actually made anything on top of it, outside. Or if they cleaned the place up a bit.
Clean up!? It’s only been 200 years, that’s not nearly enough time for people to clean up! The fact there are prewar skeletons hanging about in peoples houses in fo4 210 years later makes sense!
IMO, it's a good idea to go good karma specifically because the Talon Company comes after you. They come armored with combat armor, which is perfect for repairing Ranger Battle Armor, which gives +1 to luck, +10 to small guns, and +5 to AP, on top of the highest DR among non-power armor armors.
A shame that literally nothing was done with them outside of being reskinned raiders
I actually liked the green tint for some reason, so much it felt like something was missing when fallout 4 came out
For some reason even though it’s not a very pretty game, I changed the HUD in New Vegas to green just to bring back that vibe.
47:48 I remember stumbling across this by accident because I wanted to check out what was in the abandoned house and found the object puzzle interesting. That was probably when I convinced myself I loved Fallout 3.
All these years later and the music still hits the right spot. They might screw up in a lot of other areas but they're spot on when it comes to sound direction.
I swear I've heard this guys voice in old newgrounds animations.
Prince Of Carrots that shits so funny. Remind me in 2022 to laugh at this comment again
Now that you mention it
He sounds like the Brain Dumps guy
Newgrounds, you say? 😏
I was in my late teens when I played this. It formed my earliest memory of thinking "Wow, this is stupid" with regards to a video game plot.
have you played new vegas?
@@Helperbot-2000 Yes? Why?
But the brotherhood treating you like a barbarian were outcasts, not apart of the main brotherhood chapter. Also its called underworld not undercity
I'm not gonna lie, I legitimately thought it was called the Undercity. Wow. Another classic blunder, video invalidated boys
@@TheSaltFactory do u play world of warcraft? cuz i would probaly do the same thing lol
@@jordanlowe5848 I used to, back in BC/WotLK/Cata lol, so yeah that's probably what happened. Literally get told by numerous NPCs "this is the Underworld", and I'm still like "Undercity, gotcha".
I'm 99% sure you didn't actually play this game.
The Salt Factory KotOR has a placed called the Undercity, idk if you’ve played that tho game came out in like 2003
Watching fallout 3 and new vegas's reload animations always tricks my brain into just seeing the character slap the side of the gun and finger the reciever a bit.
Fallout 4's animations actually look like reloading a weapon.
Correct me if I'm wrong, but Fallout 4's load animation is an expanding circle, New Vegas' a casino game (cant remember its name), neither of which are gun reloading
@@amazorro4016 it's called roulette, and I'm talking about the gun reloading animations. I have no clue how the hell you gleamed that I was talking about the loading screens.
I'm talking about the character animations of reloading the weapons.
@@starlight4649 the reloading in fo4 is backwards and wrong.
@@t2av159 my favorite is that they never figured out how to do reloads where you reload only what needs to be reloaded, so you shoot 1 shot from your shotgun and then reload 6 rounds.
Yes rivet City is in fact accurate to a real Carrier and how impossible it is to find you way without living in one
I still remember my first time leaving the vault.
After all that time in the claustrophobic tunnels of Vault 101, I finally emerged into the sunlight and open air and saw... not much.
My laptop could barely run the game so all I saw was some ruined houses and blank hills. And then I got spammed by the notifications for the DLC quests.
"If all of Fallout 3 was just no humans and all written/auditory information, the game would be really stupid!"
Shade thrown
76 Shades of Gray
System Shock fans are probably pissed.
@@impatienstheshmuck5348 I've played a similar game that didn't even have the auditory part.
this game came out 12 years ago. I STILL sometimes start humming the main menu theme
This kept popping up in my suggested and I'm really glad it did. What an excellent way to talk about this game, and the way you format this video, intentionally or not, is just right.
In 2008 it was truly an amazing feeling to come out of the vault after all these years of waiting for a new Fallout game after f2. But since then and after New Vegas, every time I think about this game, it hurts so much to see so many missed opportunities.