Factorio: Offensive Overload! - EP 6
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- Опубліковано 18 лют 2023
- Laser turrets, artillery wagons, and more! This should hopefully increase our offensive capacity so we can do more aggressive expansion in the future!
Notice anything strange in the episode? Leave a comment!
Jeb!
Playtime this episode: 5 hours and 17 minutes!
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That transition out to reality was super well done.
Every second i change stance between "its very compact efficient" to "that spaghetti is a nightmare" and i really cant make up my mind
It's only a nightmare if you don't understand it :D
Its only a nightmare once you have to come back to expand the spaghetti
fuck the next guy mentality is great because usually the next guy is also you
Sushi is best.
chat history doesnt get cleared when you save and reload, so you can send a message, save, and when you load back in, the message will still be there. you can use this to remind you of what to do when you load in the next day. and if you save right after sending a message it will stay in front, and it will hopefully be the first thing you see when loading in.
I'm going to use this. Life only let's me play once a week and I always wind up losing track.
@05:17 holy sh- that was smooth 😭 your editing quality is top notch, I love your episodes!
"How to eat bowl of cereal"
a little bit late but you should use prod 3 in the silo, it lowers the required ingredients from 1000 of each one to about 720
Now I'm curious as to how you're going to produce 1M circuits per hour. Because surely in order to do that, you'll have to be consuming 1M per hour as well, in order to keep the resources flowing
Lots of productivity!
To hit the amount I want, I'm going to make 228 SPM of each science :)
The overkill overkilling was very satisfying. Loving this series!
Just discovered your channel and now binge watching all those Faktorio videos. You doing a great job. I really enjoy them ^^
"we're gonna name him Dave and set his color to red"
Sir, I'm afraid I'm going to have to report you to the Homestuck police
New DocJake ep Lets goooo
The prod 1 in the silo hurt me, so many wasted materials :(
great work, ill watch any factorio content you bless us with!
These defenses seem incredibly over-built. Even at 99% evolution, two rows of lasers can annihilate anything (with a couple of infinite upgrades) with only minimal-if-any damage. And when I say "two rows of lasers," I mean *just* that. No flamethrowers. No walls. Not even dragon's teeth. Just lasers. And when I say "anything", I mean even large masses of biters spawned from artillery shelling a bunch of nests.
As long as there are bots nearby to repair and/or replace any missing turrets, there won't be any problems.
I have never seen someone run out of sulfuric acid production
Yeah lol, I always seem to have trouble with my oil based setups
Oil is definitely the one thing that blueprint builds are brilliant for.
How to eat a bowl of cereal : the sequel [Unredacted]
Yo, is that Davinci Resolve I see you editing with? Been fiddling with it myself every now and then trying to learn how to use it for anything productive :D
Yep! I edit with a keyboard and mouse, but I usually stick to about 6 keys on the keyboard total :)
good video 👍
Ah cocaine simulator
Shit, that moment with a siren triggered me😅😅 Air raid alert sound is kinda triggering😅
If I did my math correctly, I know you said the Spidertron research was very expensive...only ~278,325 iron and ~202,075 copper needed...only.
Really quick
Everything was going well, the video was really good, I have no complaints about it, but at minute 15:50 you can see the hours played, and I said, 'In that same amount of time, I barely have less than half of what this guy has. Maybe I finish the game, but I never reach the spidertron or have a huge factory like this.' Honestly, I'm mind-blown
Remember! I have over 1000 hours of playtime! You can only get better! You've got this!
@@DocJade Yeah, and I only have about 400 hours... honestly, I thought it would be less. I think I'm on the path of becoming addicted.
Wouldn't firing speed and damage for a laser weapon be either the same thing or mutually exclusive depending on what you mean by "firing speed" since both mostly just involve putting more power into it?
No. Think of it as time to recharge and cycle the laser. A damage bump would be more power dumped per shot versus just firing it faster.
Nice editing.
The gameplay itself reminded me my first 50 hours in Factorio. What a great time it was...
Also your pronunciation of "nuclear" is horrible lol, its "nuclear" not "nukelar" are you reading the word wrong?
Utahan accent :p
@@DocJade oh that's the same accent on which "aluminium" is pronounced as "aluminum". okay then, I have no further questions :)
10 thousand bots to make
Bist du etwa deutch?
I believe DocJade is American, more specifically from Utah.
@@edwardking9359 oh ok
@9:20
do you want people around me to kill me?!?!
that siren just surprised me, i was watching on the tv, and a siren starts.
my room-mate runs out of his room *fudging naked!!* in total shock, fear in his eyes.
thats the life in israel. sirens are no joke here.
hope you dont use that one again 🙏
what the fuck