... hooooly fuck that's incredible. All you can really say is congrats, this is the culmination of so much hard work and amazing grinding from you. Highly, highly deserved! GG!
@@lollolrk That's a great idea actually. SSX gameplay is so deep and multi layered, it is hard for people without experience to see how good this is, especially with how easy Kelecat made this look here. Plus, without very specific knowledge it is very hard for ppl to really understand just how optimized those runs are.
@@lollolrk Great idea! I don't know if Kele is planning to do a video like that himself, but I'll wait and see if he does first, he should have first dibs after all. But that might be a fun and educational video to make in some time!
it blows my mind how you took that wipeout and kept going. it was surprising. great job. i've watched this run like 5 times now, still learning from it
I am actually playing it now over the 2012 funnily enough because it just feels so much more polished and cared for. The gameplay being open world basically makes me feel like the newer ssx title totally dropped the ball. It could’ve kept the progression system but they wanted to be able to do micro transactions for absolutely nothing worth paying for in a weak ass game 😢😢 still love playing it, just can’t believe how much better ssx3 is
@@Bittamin Going back to 2012, it makes me wonder how everyone would have been able to get characters to level 15 AND also be able to get the best gear. Because practically no one plays the game online anymore, you can't participate in events to get big ingame money. The only way forward is of course the microtransactions lol.
Absolutely epic, loved the metro city run especially, and timing the super uber to get thru those transition areas is brilliant. Didn't know about the teleporters, are they phone booths // Matrix reference or something??
they're an easter egg set by the developers, and possibly a reference to the track in Tricky that Metro is based on, Merqury City Meltdown - which has a UFO that teleports just like these phone booths do.
Everytime I try to do that short airtime then spinning just as I land to try to go faster I slow down Wth and how do you even do that? I see the control's but still can't do it properly
4:47 I have NEVER heard that voice line before lmao Was that Red Station rail miss intentional? Also WTF THAT GOOD BOOTH WAS IMPECCABLE Take the W, what a run.
they're shortcuts designed specifically in this course. they each instantly teleport you super far down the track - if you go there in your own game, you'll get teleported too!
Peak events don't have platinums. You can only get gold medals for them - in order to get the golds, I believe the times are 11:10 for Peak 1, 16:20 for Peak 2, and 25:00 for Peak 3
I don't do those "pulses" in this game as much as I do in Tricky or 2000, but typically the purpose of doing that is to maintain top speed on friendly terrain (not uphill, not deep powder) while using less boost.
oh i think the bottom ones are supposed to indicate digital L and R inputs. the top ones are analog L and R, and I think the display doesn't correctly pick up when I press L or R all the way. it doesn't matter if you press digital or analog for this game, thankfully
…idk I played ssx1,3, on tour & last I love 3 and on tour for the free Rome and putting all in one map Deadly was a good no gear challenge BUT I feel it would reign superior if they did the all slopes on one map-well 3 peaks. BECAUSE it would be one heck of a map so many highs, lows, crevasses areas that would FIT the 4 deadly decents. the last 2 though would probably have to do with weather and night (whiteout and darkness) I think that work idk. Plus it would’ve made a really cool city track as a bonus
If you mean the two warps, it came from a lot of practice, and precisely hitting locations to warp from If you mean the handplant move, use Circle on PS2, B on Xbox (not sure), X on GC. In this run I spent as little time as possible during the move simple to clear the green fence in the way.
every single one of them (besides the one in Red Station, that was recovering from a mistake) are all planned ahead of time, and give a time advantage over riding the course without using them
7:00 is a technique to skip ahead - you just need to reach the edge of that rock and reset to save time. sometimes you'll wipeout, sometimes you won't... it works either way 15:06 is an easter egg in Metro City only that instantaneously teleports you to set locations - there are three of them in the map, and all of them combined can save over 20 seconds versus the next best route!
... hooooly fuck that's incredible. All you can really say is congrats, this is the culmination of so much hard work and amazing grinding from you. Highly, highly deserved! GG!
Video idea Daggy, analyse this run for us who are only getting into SSX 3 speedruns! Tell us what makes it so impressive!
@@lollolrk That's a great idea actually. SSX gameplay is so deep and multi layered, it is hard for people without experience to see how good this is, especially with how easy Kelecat made this look here. Plus, without very specific knowledge it is very hard for ppl to really understand just how optimized those runs are.
@@lollolrk Great idea! I don't know if Kele is planning to do a video like that himself, but I'll wait and see if he does first, he should have first dibs after all. But that might be a fun and educational video to make in some time!
Is it time for the analysis?
@@Daggy898 you should analyze this run, would be a great watch
That flawless metro city after a pretty much perfect all peak race blew my mind! Congrats Kelecat
it blows my mind how you took that wipeout and kept going. it was surprising. great job. i've watched this run like 5 times now, still learning from it
EA really outdid themselves with this title, even when compared to SSX 2012; it just hits different, the lighting, the ambience.
I am actually playing it now over the 2012 funnily enough because it just feels so much more polished and cared for. The gameplay being open world basically makes me feel like the newer ssx title totally dropped the ball. It could’ve kept the progression system but they wanted to be able to do micro transactions for absolutely nothing worth paying for in a weak ass game 😢😢 still love playing it, just can’t believe how much better ssx3 is
@@Bittamin Going back to 2012, it makes me wonder how everyone would have been able to get characters to level 15 AND also be able to get the best gear. Because practically no one plays the game online anymore, you can't participate in events to get big ingame money. The only way forward is of course the microtransactions lol.
really? I was pretty unimpressed. this looks just like ssx tricky to me like same graphics quality and everything lol. Music seems worse?
Decided to revisit the APR record to see what had changed over the years and how optimized it's gotten. Great run kelecat
All peak free ride is zen af
Watching your videos actually helped me beat the all peak race against the time set after you beat your rival. Seriously entertaining videos.
Damn I had to watch Dilated People's Who's Who after watching this. You smashed it Super Mac! 🤘
I love all your SSX videos, I don’t speedrun but I love playing the games and it’s so fun to try the paths that you take. You’re awesome
Nice work on that big run right there. Under 16:00. Congratulations Kelecat!!
Those transitions, especially into metro city, were INCREDIBLE. I never knew it was possible to make it with boost to spare. 🤯
I didn’t even know that some of these respawn points existed what an amazing run man well done👏🏻👏🏻
Amazing run Kelecat and much deserved indeed! Really happy for you
insane run I learned so much. I discovered spots I never knew existed :O
Absolutely epic, loved the metro city run especially, and timing the super uber to get thru those transition areas is brilliant. Didn't know about the teleporters, are they phone booths // Matrix reference or something??
they're an easter egg set by the developers, and possibly a reference to the track in Tricky that Metro is based on, Merqury City Meltdown - which has a UFO that teleports just like these phone booths do.
Good god, your Metro was SUPERB. Great run!!!
That has to be one of the most impressive things I've seen in a good while. Nice job!
Incredible, man
Sub 16 lets go!!!
OMG, what a run!! GG kele
I'm just happy to take 4 minutes longer than this...
Good stuff as always.
Congrats Kele you are amazing!!! this is amazing and you should be proud :3
That was fucking amazing
very nice
yo this is crazyy
after struggling a week to even get a 30 minute time on this, maaaaad props
Damn boi you're good
brilliant
Kelecat is a national treasure
15:57?!?! What on earth💀
respekt bro!
nice intimidator jump :]
Crazy!
Amazing :)
gg
thought this was a tas for a bit
Everytime I try to do that short airtime then spinning just as I land to try to go faster I slow down
Wth and how do you even do that?
I see the control's but still can't do it properly
Sub 16 insane
at 12:36 my favorite trick from that game
4:47 I have NEVER heard that voice line before lmao
Was that Red Station rail miss intentional?
Also WTF THAT GOOD BOOTH WAS IMPECCABLE
Take the W, what a run.
yep, Mac shouts out the band K-Os for big air sometimes!
rail miss was unintentional, i just did my best to recover from it
GG Dude:)
They do multiple laps on a downhill track, ssx 3 exists in non-Euclidean space
Seriously fucking impressive !!!
Only going out of bounds to skip a part of the track ?
Sub 16, niiiiice.
What happens at 15:05 ? (And 15:10 and 15:50) out of play reset but without the ui animations?
they're shortcuts designed specifically in this course. they each instantly teleport you super far down the track - if you go there in your own game, you'll get teleported too!
Does anyone know what the platinum medal for going down all the peaks is?
Peak events don't have platinums. You can only get gold medals for them - in order to get the golds, I believe the times are 11:10 for Peak 1, 16:20 for Peak 2, and 25:00 for Peak 3
Did you stop running ssx tricky cuz you got the max points possible on all levels or?
Why do you do little pulses of boost instead of holding it down?
I don't do those "pulses" in this game as much as I do in Tricky or 2000, but typically the purpose of doing that is to maintain top speed on friendly terrain (not uphill, not deep powder) while using less boost.
What the actual fuck man. You're a fucking god at this hahaha sub 16 is crazyyy
what are the 2 buttons above the L and R triggers on the controller overlay?
oh i think the bottom ones are supposed to indicate digital L and R inputs. the top ones are analog L and R, and I think the display doesn't correctly pick up when I press L or R all the way. it doesn't matter if you press digital or analog for this game, thankfully
@@kelecat7094 gotcha thanks:)
…idk I played ssx1,3, on tour & last
I love 3 and on tour for the free Rome and putting all in one map
Deadly was a good no gear challenge BUT I feel it would reign superior if they did the all slopes on one map-well 3 peaks.
BECAUSE it would be one heck of a map so many highs, lows, crevasses areas that would FIT the 4 deadly decents. the last 2 though would probably have to do with weather and night (whiteout and darkness)
I think that work idk.
Plus it would’ve made a really cool city track as a bonus
Dae hwang sk
9:44 what?! How do you do that? 😮
If you mean the two warps, it came from a lot of practice, and precisely hitting locations to warp from
If you mean the handplant move, use Circle on PS2, B on Xbox (not sure), X on GC. In this run I spent as little time as possible during the move simple to clear the green fence in the way.
Are the resets on purpose?
every single one of them (besides the one in Red Station, that was recovering from a mistake) are all planned ahead of time, and give a time advantage over riding the course without using them
Voice of this boarder sounds like Sonic the Hedgehog.
And still only gold medal smh
Nice vid. I love the 3 peaks ride. Unfortunately with guys like you, the video still become shorter and shorter. plz stop making wr.
you slipped @ 8:25
i've been caught red-handed
@@kelecat7094 sneaky
7:00, was this a mistake or a technique to skip ahead? Also, what is that teleport at 15:06?
7:00 is a technique to skip ahead - you just need to reach the edge of that rock and reset to save time. sometimes you'll wipeout, sometimes you won't... it works either way
15:06 is an easter egg in Metro City only that instantaneously teleports you to set locations - there are three of them in the map, and all of them combined can save over 20 seconds versus the next best route!
Does anyone know how to replay the all peak run after you beat the game? I’ve been trying to figure it out but I’ve had no luck
Just use the Transport menu, the checked-off All Peak Race is still playable.