I Built a Spleef Arena That Lets You SWAP SIDES!

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  • Опубліковано 24 бер 2024
  • Welcome to another episode of Scrap Mechanic Multiplayer Monday! Today my friends and I all built spleef arenas for eachother!
    kAN's Video: • Spleef BUT You Can Tur...
    Kosmo's Video:
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КОМЕНТАРІ • 316

  • @TonyskalYT

    I'm late :(

  • @FastOrix
    @FastOrix  +142

    19:40

  • @nickelpence

    I have the feeling that the next spleef map will be a cube where you can drive on both the inside and outside, and maybe with some interesting internal ramps

  • @mikehorrocks2909

    Same spleef map but with a new rule (and item). First player off the map (legitimately) gets to operate the sniper/gatling turret against the other players.🤪

  • @aballisticninja29

    The way you guys can take simple concepts like spleef and add interesting and meaningful complexity to it all while having fun together and just enjoying the game always surprises and entertains me! Keep it up guys! I’ll be here watching.

  • @HardeepSingh-mp5oh

    Idea for spleef: Do a pretty normal map (sqaure and flat) and add activated thrusters randomly below. I guess about 20~30 should be good. Some might face up, and some left/right/forward/backward to enable traos to be set up.

  • @synth6754

    now the obvious extension of this idea is a spleef cube that you can spleef on all sides on

  • @jacksonstarky8288

    I think too much was cut out in editing of this one. I would have happily watched an hour of this. I'll take another opportunity here to suggest the multi-layer spleef arena... maybe with glass floors for visibility... and you could even combine this idea with the maze concept from last week... which, btw, is still in the description for this week's video... with the maze walls made indestructible.

  • @Ericshadowblade

    Multiplayer monday idea.

  • @Extramrdo

    Yeah, the

  • @terra_king1746

    Try making a map together but you arent allowed to comunicate so for example you make a map where you can go up-side-down and kan makes one with exposives then you weld them together and kosmo makes a car that maybe doesnt even fit onsome parts of the map. that wold be so chaotic and great

  • @periclod1877

    I think a simple addition of spudguns at each corner of the map, that fire ever 5 or more seconds would be a fun addition. Adds a hard time limmit as the map gets closer and closer to getting cut out completely

  • @malindukumaradasa3851

    Awesome concept and I love those ramps!

  • @frozenzenberry4101
    @frozenzenberry4101 21 годину тому

    This is the coolest of all the scrap mechanic spleef I’ve seen. Amazing concept and great execution. The ramps to the underside are satisfying and the huge pieces falling upward are amazing visuals. And then the ramps add even more elevation fun. Seems like the map size was a good decision too. Overall, love it.

  • @-user_redacted-

    Here's a spleef idea. A two sided map like this, but all the cars have an extra set of thrusters pointing "down". Place a button on the underside of the car, set to swap the active thrusters for 1.5 seconds. That way if you cross each other on opposite sides, there's a chance you or your opponent get "lifted" off the map for a moment.

  • @josephkrug8579

    I am sure other people in addition to me suggested multilevel spleef....and this is everything I could have hoped for, very cool map and fun gameplay. It also sounds like you all had a blast playing this map too.

  • @the_car_guy5915

    Me and my bro used to play a lot of Spleef on Minecraft PE back in the day. Brings me back 😄

  • @biemiboy8251

    This spleef idea is really fun, it adds a whole new third dimension to it

  • @Ragingflame235

    Kosmo started singing Scatman at