Playlist: • StarCraft Remastered StarCraft Remastered is the original StarCraft: Brood War released in 2017 with many visual updates and no gameplay changes.
The end of this campaign resulted in Kerrigan crowned as the winner of the "Queen Bitch of the Universe" pageant. The most anticipated event in the entire Koprulu sector. :P
When the Zerg are killing your men and eager for your flesh typos are the last thing on your mind. Writing that we you are hunted down is amazing enough.
I would go red base first. The Air defence there is so bad, you can get through the whole base with only a full stack of guardians and a stack of mutas (or devourers) and a few overlords and you will loose nearly no Unit.
@@averagefanenjoyer8696 Yes but it will be a meatgrinder, like the battle of Bakbuth (UED=Putin) and im not ready to take heavy losses, not even Zergs, thats why i never beat this mission either, and since its not likely that the Zerg could beat 3 fleets of all the other races, with a bace in the middle of the map ;) i didnt feel motivated either to adapt new tactic
49:02 Dugalle reads from a reversed computer screen; what a failure. (Blizzard still haven't fixed that even in Remastered) Also Jay, thank you again for yet another SC1 playthrough!
Thanks for reliving my late-teen years playing my musicless, bootlegged Starcraft Copy! Mengsk was irritating with his tanks. That's why I always took him out first by flooding his base with waves after waves of suicidal mutas while spending my minerals on lings & colonies just to turtle against DuGalle & Artanis, with one 12-muta squad at home to quickly snipe reavers. Artanis was the next one to go before DuGalle because Reavers can't hit air😋 & I sent so many waves of Mutas Artanis' Scouts, Corsairs, & Dragoons just exploded like popcorns. Despite my approach to this mission opposite to you, I ran into the exact same situation: DuGalle's Valkyries just tore my mutas to pieces😟. Yet then I noticed my huge stockpile of mineral & just went: "Forget it! It's Hydraling time!" until DuGalle offered his term of surrender.
I played that bootlegged copy when I was a kid back in '98. As for the enemies, I bum-rushed DuGalle first with Hydralisks. His units are good against air attacks, so I used purely ground attack units with 7 dozen hydras and a few overlords. Mengsk was all about ground units, so I sent 12 Guardians and 12 Devourers to his base to decimate his forces. Artanis was the hardest since his units were good in both ground and air; I had to build up several flights of Guardians and Devourers to clean his clock.
Finally! Remember: you just need to destroy all unit producing buildings to win. Saves time. Always go and eliminate the protoss first. Their spells are nasty in the late game.
Try to play Red Alert 2. It's plenty enjoyable, it'll be fun, and it shouldn't be so hard to play/record. Even better, no copyright issues. You do not require to play the first one in order to understand the second. Red Alert 3 is more modern than Red Alert 2, obviously, but is quite a different experience. You'll feel the EA touch there. It's up to you, we'll still be around, enjoying your content. Oh, and, Happy New Year, Jay :)
So this is a question I've always had about the UED. DuGalle says news of their failure will have reached Earth (by the time of writing his letter I assume,) and yet in the end text it says not a ship made it back report on what happened. Does Earth know what happened in the Koprulu sector, or do they have no idea?
@@dimitris1988kom According to lore the Korpulu sector, where the game takes place, is 60,000 light years away from Earth. Sci Fi writers don't have a sense of scale.
Remember playing this back in 99` and it was not this easy lmao. I remember infesting command centers and sending in the suicides against Protoss for sheer vengeance.
one thing that I noticed (thanks to black sheep wall on my game when I goof off) this is nearly an exact layout of 'Shatter the Sky' in Wings of Liberty. so maybe that army you torch there is this Cerebrate who took up shop there
Kerrigan killed off all the cerebrates (including the one who served her) since they would always try to create a new Overmind. It was in their nature to always require one. Kerrigan replaced cerebrates in the Swarm with Broodmothers.
When I played this, foolishly I believed that Mengsk was the easiest faction to take out, so that's the first faction I attacked. Heh, it's no wonder I found this map so difficult (actually, I found it far more difficult than to slay the beast)
40:40 it happened just off-screen, but those 4 Ghosts made short work of some of your Mutalisks, which is why I don't bother with attacking ground units in Mengsk's base with them. They can't do anything with their concussive attack (25% against large units) against heavily armoured Guardians (base 2 + upgrade 3 = 5 armour): max(13 * .25 - 5, 0.5) = 0.5 per shot
Kerrigan was really selfish in this level. She could have taken control of the galaxy if she wasn't such a backstabbing bitch. She practically does nothing with the fact that she controls the largest army in the galaxy, aside from sitting on her ass and invading the Dominion 4 years later-after the Dominion recovered from the severe ass-kicking she gave them. How Brood War should have ended: Kerrigan: I'll help you defeat the Renegade Zerg on Shakuras! Aldaris: She lies! She is infested to the core! Raszagal: Silence, Judicator! Kerrigan: I'll give you back Aiur if you help me kill the new Overmind! Aldaris and Raszagal: SOLD! Where do we sign? Kerrigan: Right here on the dotted line........ (The Protoss cleanse Shakuras with the Xel'Naga Temple, Aldaris and Raszagal sign an official alliance with Kerrigan. A few weeks later, the UED conquer Korhal and take the new Overmind. Events of the Protoss and UED campaigns still take place, minus Aldaris' rebellion) (On Char) Duran: Hello, Admiral! I'd like to introduce someone to you! DuGalle: Duran! You son of a bitch, what's the meaning of this? (A Zerg Overlord accompanied by Protoss carriers drops off Kerrigan) Kerrigan: Admiral DuGalle! I've been expecting you! The Zerg here that you've come to collect, and the Overmind, were mine! My associates and I will make sure that your reign is short-lived. DuGalle: You may find that difficult, you abomination, seeing as how I possess the means of disrupting your control of the Zerg! Kerrigan: Ah, you refer to your vaunted Psi Disruptor! The Zerg aren't my only minions, Admiral. Watch your step.....you'll never know what comes from the shadows. (Kerrigan sends Zeratul and the Dark Templar to destroy the Psi Disruptor, masses her broods and the Protoss fleet to retake Korhal from the UED. Kerrigan does not betray Mengsk and instead gives him back Korhal and leaves him in peace) Kerrigan: Alright, now is the time to destroy that accursed Overmind! Aldaris: Don't forget our deal. Aiur must be free of Zerg influence! Kerrigan: Alright, Judicator. Send in the Protoss fleet to assist my brood in assaulting the UED forces guarding the Overmind! Zeratul, you know what to do...... Zeratul: As if you even need to tell me......... (Zerg and Protoss forces assault the UED and their renegade Zerg, and Zeratul assassinates the Overmind during the chaos.) Kerrigan: Yes! The broods are now mine. I have sent out the order to relocate the Zerg on Aiur back here to Char. You may reclaim your homeworld with my blessings, Judicator. Aldaris: Don't be snide, human. We've earned this! The Protoss homeworld is finally saved from the Zerg! Kerrigan: I hope you'll make the most of your reign. (Kerrigan takes the Zerg, Protoss, and Dominion forces and devastates what's left of the UED fleet) DuGalle: Kerrigan, I am prepared to offer terms of surrender. It is my wish that you allow my men to live....... Kerrigan: Hold that thought, Admiral. If you agree to serve me, you can rule Earth in my name. Tell the Earthlings that you've won control of the sector at last. I'd like to see what Earth is like now......... (A few weeks pass, DuGalle returns to Earth in triumph and brings a "prize" to the UED ruling council) DuGalle: Behold, ladies and gentlemen, the prize of the battle! Here is our greatest trophy from the war in the Koprulu Sector! (A platform extends with Kerrigan bound and gagged, helpless and seemingly fuming with anger as she "struggles" with her bonds) UED Council member: What the hell is that thing? DuGalle: This infested human was used by the original Overmind as a command unit for the swarms. She tried to wrest control of the broods from us until I managed to capture her and bring her here! (DuGalle presses a button that activates a shock collar on Kerrigan, electrocuting her. Her muffled screams fill the room. She looks with anger at the UED leaders) UED Council member: Feisty one, isn't she? (Holds Kerrigan's face) I wonder how the old Overmind managed to keep her pretty? (Kerrigan looks around and sees cloaked shadows move into position behind the UED leaders, and she smiles behind her gag) (Without warning, Dark Templar assassins led by Zeratul kill the UED councilors. They snuck onboard the same ship Kerrigan and DuGalle were in and followed them both into the chamber where the ruling council presided over Earth and all her colonies. The Dark Templar kill the councilors without mercy, and Kerrigan "breaks free" of her bonds. The Dark Templar evacuate after setting up explosive charges which blow up the building after DuGalle and Kerrigan leave, allowing the former to paint it as a random terrorist attack that killed the UED leaders.) (An hour later, back on the UED flagship Aleksander, in low orbit over Earth) Kerrigan: How tragic, all of them died due to a savage terrorist attack from one of the vengeful colonials from the Koprulu Sector! How fortunate that the UED now has a leader in you, Admiral DuGalle. Now, do we understand each other, Admiral? (Zeratul bares his psi-blade in front of the Admiral to sell the point) DuGalle: Understood. I will waste no time in building up my administration. Kerrigan: Choose wisely. I will hold you personally responsible for their failures! DuGalle: As you wish. Is there anything else you need, my Queen? Kerrigan: Go.........rule my people! (Kerrigan looks at Dugalle with a smile, sitting on the Captain's chair, with Aldaris, Arcturus Mengsk, and Zeratul flanking her. Kerrigan smiles as she now has control over the UED and the Zerg swarms, as well as the eternal gratitude of the Protoss Empire and the Terran Dominion. She then looks over the grassy plains of Earth and surveys her new domain. Her smile turns into a wide grin as the entire galaxy had just fallen into her lap.)
The hardest level in the whole game. Everybody is attacking you at once! One minute you're attacking Mengsk or the UED and then you have to bring your forces back from the attack to ward off the Protoss or vice versa! Gah! What a clusterfuck! Thank goodness for cheats!
Nah, Mission 8 is harder. This one isn't so hard once you have the right defenses and you use each team's weaknesses against them. UED has strong air units game, so screw them over with ground units. Dominion is strong with ground units, so use Guardians and Devourers to decimate their forces. The Protoss love using spells on your units, so hit them with shit tons of cannon fodder and then back it up with Guardians.
Well if SC2 is to be considered - and honestly, who wants to do that? - then it does reach across the entire Koprulu sector. All Protoss everywhere were subverted by Amon, with the sole exception of the Tal'Darim because they weren't there when the Khala was created.
Spienold You remember that there was a secret mission were zeratul finds about the hybrid, after that, the protoss who were with zeratul returned to shakuras. That’s the answer why Artanis knows about the Matriarch’s death.
In canon, how many zerg units did Kerrigan lose in this scenario? Just simply curious as, it seems quite a price would have been paid to crush all 3 fleets
I acknowledge Zerg do breed ridiculously fast, so long as the said player has resources. In canon/story, I am certain Kerrigan paid a pretty penny or 2 in terms of resources, fuels, and biomass to crush the 3 fleets. Much like in wings of liberty 2, according to the wiki regarding the battle for Char, the Terrans took heavy losses at the beginning when they were landing troops, even though the player(s) themselve(s) can limit such losses through multiple means.
Zerg casualties are irrelevant since zerg can easily rebuild their forces in a shorter time. Also her main force was on the planet so she couldn't have lost that much
Here's my master strategy for beating this level: Defense composition: 24 Hydralisks, 12 Mutalisks. Add 3-4 Defilers for Plague hits. Three Lurkers for northern entrance, 5-6 Sunken Colonies each for the western and eastern entrances. Assault force for UED base: 84 Hydralisks, 3 Overlords. Seize base in UED territory for extra minerals and Vespine gas. Assault force for Dominion base: 24 Guardians, 12 Devourers. Assault force for Protoss base: Same as above except double the Devourers, plus build up ground units until you hit the 200 supply cap so you have tons of cannon fodder for their spells and meatshields against their attacks.
How can I bring all my units from all the bases at the same point like you do? I'm trying to finish the game but I can't please if you can help me with that tip that would be awesome
Production structures have a rally command. If you right click when you have a structure selected, it will automatically send any units to that location in the future. I have all my Hatcheries hotkeyed to build stuff and cycle through them to change the rally points as needed.
Yeah.... I would really enjoy C&C. Never watched red alert campaings, but with you, as the player and commentator, I might give it a shot. Still pushing for tib wars and Kane's wrath tho.And If you REALLY wanna go old school, like older than sc1, play C&C1, or the game that inspired the genre, Dune 2 As a little side note:C&C4 is TRASH. really. don't play it
Thanks for the video but jeesh... Dugalle should have said "Adieu" (Farewell) instead of "Au revoir" (Good Bye) and Jeesh Combo... Dat accent man ! "Ov war" for "Au revoir"???
42:10 iirc in pvz the established meta involves making corsairs to kill as many overlords as possible to slow down the zerg's production, take map control and eliminate mobile detectors. usually followed up with DT drops and templar storm drops in the mineral line... probably not exactly what you meant but that's the closest thing i can think of to what you're wondering lol
Cerebrate, do this. Cerebrate, do that. Its always the same with you, Kerrigan!
and what did you give the cerebrate? Death!
She is the Queen bitch of the Universe after all :D
Fun fact: she kills the Cerebrate later on. Thankless wretch.
Yes. Because the Cerebrate is there to serve her.
Always teasing Cerebrate
The end of this campaign resulted in Kerrigan crowned as the winner of the "Queen Bitch of the Universe" pageant. The most anticipated event in the entire Koprulu sector. :P
Zeratul and Raynor armwrestling
What a dream
I didn't realize that DuGalle made some typos in his letter for his wife.
Francis Matthew Mamaril And the stereo in his quarters says on the directions "don't forget to floss!" And also "FUCK YOU"
When the Zerg are killing your men and eager for your flesh typos are the last thing on your mind.
Writing that we you are hunted down is amazing enough.
I would go red base first. The Air defence there is so bad, you can get through the whole base with only a full stack of guardians and a stack of mutas (or devourers) and a few overlords and you will loose nearly no Unit.
You make it look so easy. I remember not being able to beat this map because I turtled too long and then it becomes extremely tedious.
Always kill the protoss first. Their spellcasters become extremely deadly if they're allowed to live too long
@@averagefanenjoyer8696 Yes but it will be a meatgrinder, like the battle of Bakbuth (UED=Putin) and im not ready to take heavy losses, not even Zergs, thats why i never beat this mission either, and since its not likely that the Zerg could beat 3 fleets of all the other races, with a bace in the middle of the map ;) i didnt feel motivated either to adapt new tactic
Thank you very much for this series. Watched every episode.
49:02 Dugalle reads from a reversed computer screen; what a failure. (Blizzard still haven't fixed that even in Remastered)
Also Jay, thank you again for yet another SC1 playthrough!
Thanks for reliving my late-teen years playing my musicless, bootlegged Starcraft Copy!
Mengsk was irritating with his tanks. That's why I always took him out first by flooding his base with waves after waves of suicidal mutas while spending my minerals on lings & colonies just to turtle against DuGalle & Artanis, with one 12-muta squad at home to quickly snipe reavers. Artanis was the next one to go before DuGalle because Reavers can't hit air😋 & I sent so many waves of Mutas Artanis' Scouts, Corsairs, & Dragoons just exploded like popcorns. Despite my approach to this mission opposite to you, I ran into the exact same situation: DuGalle's Valkyries just tore my mutas to pieces😟. Yet then I noticed my huge stockpile of mineral & just went: "Forget it! It's Hydraling time!" until DuGalle offered his term of surrender.
I played that bootlegged copy when I was a kid back in '98.
As for the enemies, I bum-rushed DuGalle first with Hydralisks. His units are good against air attacks, so I used purely ground attack units with 7 dozen hydras and a few overlords. Mengsk was all about ground units, so I sent 12 Guardians and 12 Devourers to his base to decimate his forces. Artanis was the hardest since his units were good in both ground and air; I had to build up several flights of Guardians and Devourers to clean his clock.
Its very enjoyable to watch this after beating this mission after 3+ hours
Finally! Remember: you just need to destroy all unit producing buildings to win. Saves time.
Always go and eliminate the protoss first. Their spells are nasty in the late game.
Yeah Psi Storm is busted in Brood War.
I remember having to wait for a decade+. Bought SC1 on launch and so SC2, eleven years later
Awesome Starcraft play through Jayborino I enjoy seeing the strategy
Try to play Red Alert 2. It's plenty enjoyable, it'll be fun, and it shouldn't be so hard to play/record. Even better, no copyright issues. You do not require to play the first one in order to understand the second.
Red Alert 3 is more modern than Red Alert 2, obviously, but is quite a different experience. You'll feel the EA touch there. It's up to you, we'll still be around, enjoying your content.
Oh, and, Happy New Year, Jay :)
Red Alert 2 is peak C&C.
So this is a question I've always had about the UED. DuGalle says news of their failure will have reached Earth (by the time of writing his letter I assume,) and yet in the end text it says not a ship made it back report on what happened. Does Earth know what happened in the Koprulu sector, or do they have no idea?
Maybe they sent a transmission, which travels with the speed of light.
Make wonder how it could be possible for spartan company to survive kerrigan, even though they were ued
@@dimitris1988kom which means it still needs a few million years to arrive. Didn't they use some wormholes for traveling?
@@eulogp9888 No, Earth wasn't so far away.
@@dimitris1988kom According to lore the Korpulu sector, where the game takes place, is 60,000 light years away from Earth. Sci Fi writers don't have a sense of scale.
Destroying supply structures is more of a competitive Warcraft 3 thing. It's easier to get supply blocked there.
Remember playing this back in 99` and it was not this easy lmao. I remember infesting command centers and sending in the suicides against Protoss for sheer vengeance.
one thing that I noticed (thanks to black sheep wall on my game when I goof off) this is nearly an exact layout of 'Shatter the Sky' in Wings of Liberty. so maybe that army you torch there is this Cerebrate who took up shop there
Nope, the player Cerebrate canonically died defending Kerrigan in this mission... sadly enough. :(
Kerrigan killed off all the cerebrates (including the one who served her) since they would always try to create a new Overmind. It was in their nature to always require one. Kerrigan replaced cerebrates in the Swarm with Broodmothers.
@@Draeckon
Nah, Kerrigan killed the Cerebrate after this battle. Talk about ungrateful.
When I played this, foolishly I believed that Mengsk was the easiest faction to take out, so that's the first faction I attacked. Heh, it's no wonder I found this map so difficult (actually, I found it far more difficult than to slay the beast)
Mengsk should be first, but then you need gas early on, as it must be attacked by guardians and devourers.
The Zerg gets two additional missions unlike the awesome terrans and the Protoss.
R.I.P. DuGalle...
40:40 it happened just off-screen, but those 4 Ghosts made short work of some of your Mutalisks, which is why I don't bother with attacking ground units in Mengsk's base with them. They can't do anything with their concussive attack (25% against large units) against heavily armoured Guardians (base 2 + upgrade 3 = 5 armour): max(13 * .25 - 5, 0.5) = 0.5 per shot
28:38 and one more reaver in hell to boot.
Great play through as usual Jay. Thanks and keep up the great work
Has Mengsk Ever Beaten kerrigan at anything, probably when he let the swarm take her originally lol.
Best mission to replay
Kerrigan was really selfish in this level. She could have taken control of the galaxy if she wasn't such a backstabbing bitch. She practically does nothing with the fact that she controls the largest army in the galaxy, aside from sitting on her ass and invading the Dominion 4 years later-after the Dominion recovered from the severe ass-kicking she gave them.
How Brood War should have ended:
Kerrigan: I'll help you defeat the Renegade Zerg on Shakuras!
Aldaris: She lies! She is infested to the core!
Raszagal: Silence, Judicator!
Kerrigan: I'll give you back Aiur if you help me kill the new Overmind!
Aldaris and Raszagal: SOLD! Where do we sign?
Kerrigan: Right here on the dotted line........
(The Protoss cleanse Shakuras with the Xel'Naga Temple, Aldaris and Raszagal sign an official alliance with Kerrigan. A few weeks later, the UED conquer Korhal and take the new Overmind. Events of the Protoss and UED campaigns still take place, minus Aldaris' rebellion)
(On Char)
Duran: Hello, Admiral! I'd like to introduce someone to you!
DuGalle: Duran! You son of a bitch, what's the meaning of this?
(A Zerg Overlord accompanied by Protoss carriers drops off Kerrigan)
Kerrigan: Admiral DuGalle! I've been expecting you! The Zerg here that you've come to collect, and the Overmind, were mine! My associates and I will make sure that your reign is short-lived.
DuGalle: You may find that difficult, you abomination, seeing as how I possess the means of disrupting your control of the Zerg!
Kerrigan: Ah, you refer to your vaunted Psi Disruptor! The Zerg aren't my only minions, Admiral. Watch your step.....you'll never know what comes from the shadows.
(Kerrigan sends Zeratul and the Dark Templar to destroy the Psi Disruptor, masses her broods and the Protoss fleet to retake Korhal from the UED. Kerrigan does not betray Mengsk and instead gives him back Korhal and leaves him in peace)
Kerrigan: Alright, now is the time to destroy that accursed Overmind!
Aldaris: Don't forget our deal. Aiur must be free of Zerg influence!
Kerrigan: Alright, Judicator. Send in the Protoss fleet to assist my brood in assaulting the UED forces guarding the Overmind! Zeratul, you know what to do......
Zeratul: As if you even need to tell me.........
(Zerg and Protoss forces assault the UED and their renegade Zerg, and Zeratul assassinates the Overmind during the chaos.)
Kerrigan: Yes! The broods are now mine. I have sent out the order to relocate the Zerg on Aiur back here to Char. You may reclaim your homeworld with my blessings, Judicator.
Aldaris: Don't be snide, human. We've earned this! The Protoss homeworld is finally saved from the Zerg!
Kerrigan: I hope you'll make the most of your reign.
(Kerrigan takes the Zerg, Protoss, and Dominion forces and devastates what's left of the UED fleet)
DuGalle: Kerrigan, I am prepared to offer terms of surrender. It is my wish that you allow my men to live.......
Kerrigan: Hold that thought, Admiral. If you agree to serve me, you can rule Earth in my name. Tell the Earthlings that you've won control of the sector at last. I'd like to see what Earth is like now.........
(A few weeks pass, DuGalle returns to Earth in triumph and brings a "prize" to the UED ruling council)
DuGalle: Behold, ladies and gentlemen, the prize of the battle! Here is our greatest trophy from the war in the Koprulu Sector!
(A platform extends with Kerrigan bound and gagged, helpless and seemingly fuming with anger as she "struggles" with her bonds)
UED Council member: What the hell is that thing?
DuGalle: This infested human was used by the original Overmind as a command unit for the swarms. She tried to wrest control of the broods from us until I managed to capture her and bring her here!
(DuGalle presses a button that activates a shock collar on Kerrigan, electrocuting her. Her muffled screams fill the room. She looks with anger at the UED leaders)
UED Council member: Feisty one, isn't she? (Holds Kerrigan's face) I wonder how the old Overmind managed to keep her pretty?
(Kerrigan looks around and sees cloaked shadows move into position behind the UED leaders, and she smiles behind her gag)
(Without warning, Dark Templar assassins led by Zeratul kill the UED councilors. They snuck onboard the same ship Kerrigan and DuGalle were in and followed them both into the chamber where the ruling council presided over Earth and all her colonies. The Dark Templar kill the councilors without mercy, and Kerrigan "breaks free" of her bonds. The Dark Templar evacuate after setting up explosive charges which blow up the building after DuGalle and Kerrigan leave, allowing the former to paint it as a random terrorist attack that killed the UED leaders.)
(An hour later, back on the UED flagship Aleksander, in low orbit over Earth)
Kerrigan: How tragic, all of them died due to a savage terrorist attack from one of the vengeful colonials from the Koprulu Sector! How fortunate that the UED now has a leader in you, Admiral DuGalle. Now, do we understand each other, Admiral?
(Zeratul bares his psi-blade in front of the Admiral to sell the point)
DuGalle: Understood. I will waste no time in building up my administration.
Kerrigan: Choose wisely. I will hold you personally responsible for their failures!
DuGalle: As you wish. Is there anything else you need, my Queen?
Kerrigan: Go.........rule my people!
(Kerrigan looks at Dugalle with a smile, sitting on the Captain's chair, with Aldaris, Arcturus Mengsk, and Zeratul flanking her. Kerrigan smiles as she now has control over the UED and the Zerg swarms, as well as the eternal gratitude of the Protoss Empire and the Terran Dominion. She then looks over the grassy plains of Earth and surveys her new domain. Her smile turns into a wide grin as the entire galaxy had just fallen into her lap.)
The hardest level in the whole game. Everybody is attacking you at once! One minute you're attacking Mengsk or the UED and then you have to bring your forces back from the attack to ward off the Protoss or vice versa!
Gah! What a clusterfuck! Thank goodness for cheats!
Nah, Mission 8 is harder. This one isn't so hard once you have the right defenses and you use each team's weaknesses against them. UED has strong air units game, so screw them over with ground units. Dominion is strong with ground units, so use Guardians and Devourers to decimate their forces. The Protoss love using spells on your units, so hit them with shit tons of cannon fodder and then back it up with Guardians.
How did Artanis know about the Matriarch being dead? Zeratul had no contact with him during or after that event.
I always wonder that also.
The Kahla. Their connection of thoughts and emotions attached in their hairs. Correct me if I'm wrong. :)
Well if SC2 is to be considered - and honestly, who wants to do that? - then it does reach across the entire Koprulu sector. All Protoss everywhere were subverted by Amon, with the sole exception of the Tal'Darim because they weren't there when the Khala was created.
Draeckon You’re very offtopic.
Spienold You remember that there was a secret mission were zeratul finds about the hybrid, after that, the protoss who were with zeratul returned to shakuras. That’s the answer why Artanis knows about the Matriarch’s death.
Well I guess Mengsk did technically beat Kerrigan at New Gettysburg ... sort of.
I redone this mission in less then a hour, saving Protoss for last is a bad idea but they all can be annoying in their own way in late game.
42:15 Yes, in WC3, especially against orcs, burrow harass is almost game ending in a lot of cases..
Mengsk can't even beat Kerrigan in non existent obscure book lore. Hell he probably never would have beat the Confederacy without Kerrigan.
In canon, how many zerg units did Kerrigan lose in this scenario? Just simply curious as, it seems quite a price would have been paid to crush all 3 fleets
Zerg breed ridiculously fast. So long as you have resources (biomass, metal, fuels) you can birth a hell of a lot of Zerg really really fast.
I acknowledge Zerg do breed ridiculously fast, so long as the said player has resources. In canon/story, I am certain Kerrigan paid a pretty penny or 2 in terms of resources, fuels, and biomass to crush the 3 fleets.
Much like in wings of liberty 2, according to the wiki regarding the battle for Char, the Terrans took heavy losses at the beginning when they were landing troops, even though the player(s) themselve(s) can limit such losses through multiple means.
Zerg casualties are irrelevant since zerg can easily rebuild their forces in a shorter time. Also her main force was on the planet so she couldn't have lost that much
That final comic image of Kerrigan staring into the void, you could almost make out Amon's visage. That setup of stars looks kinda like his eyes.
Ooooh it does!
47:30
Warcraft 3 Necromancer moment...
good work but why didn't you try to use a queen to infest a few ued command centers for use on the others?
Is it possible to do this with devourers too to help bring down a carrier quicker
25:04 UED
50:08 WE FAUGHT LIKE NEVER BEFORE!!.....but we lost as always..
Lol quoting the mexican national soccer team moto.
exactly, it just fitted so well
Maybe it is time to think about playing Armies of Exigo?
Here's my master strategy for beating this level:
Defense composition: 24 Hydralisks, 12 Mutalisks. Add 3-4 Defilers for Plague hits. Three Lurkers for northern entrance, 5-6 Sunken Colonies each for the western and eastern entrances.
Assault force for UED base: 84 Hydralisks, 3 Overlords.
Seize base in UED territory for extra minerals and Vespine gas.
Assault force for Dominion base: 24 Guardians, 12 Devourers.
Assault force for Protoss base: Same as above except double the Devourers, plus build up ground units until you hit the 200 supply cap so you have tons of cannon fodder for their spells and meatshields against their attacks.
so earth has no more military? am confuse
No they have a much larger force back at earth and there other planets under ued control
How can I bring all my units from all the bases at the same point like you do? I'm trying to finish the game but I can't please if you can help me with that tip that would be awesome
Production structures have a rally command. If you right click when you have a structure selected, it will automatically send any units to that location in the future. I have all my Hatcheries hotkeyed to build stuff and cycle through them to change the rally points as needed.
Thank you so much now I'm heading for red now and that will be useful
damn dude you made it all the way to the end of the Brood War campaign without using rally points??
Wow... It seems like the level has been watered down compared to the original game. XD
It’s exactly the same lol
Eh, memory isn't what it used to be. I recalled there being a lot more hostility and certainly more nukes, lol. :P@@JayborinoPlays
Regarding the CnC games there is a community thing called OpenRA that you could check out at www.openra.net/ At least it's worth a shot ;)
Yeah.... I would really enjoy C&C. Never watched red alert campaings, but with you, as the player and commentator, I might give it a shot. Still pushing for tib wars and Kane's wrath tho.And If you REALLY wanna go old school, like older than sc1, play C&C1, or the game that inspired the genre, Dune 2
As a little side note:C&C4 is TRASH. really. don't play it
Vinny's mom whoever thought that removing several key gameplay elements for C&C 4 was a good idea should never make another game.
Generals u must go to load to select a mission because it.save after a mission :)
C&C2 and older are not hard to run/record
a meant newer not older
booooy i'm first and Jay uu roooooock keep doing this u tha best in this game
You should monetize your videos and I'm not saying that because of the money
They have been for awhile now
Thanks for the video but jeesh... Dugalle should have said "Adieu" (Farewell) instead of "Au revoir" (Good Bye) and Jeesh Combo... Dat accent man ! "Ov war" for "Au revoir"???
42:10 iirc in pvz the established meta involves making corsairs to kill as many overlords as possible to slow down the zerg's production, take map control and eliminate mobile detectors. usually followed up with DT drops and templar storm drops in the mineral line... probably not exactly what you meant but that's the closest thing i can think of to what you're wondering lol