#hitman2 #hitman3 #contracts Games: Hitman 2: Silent Assassin & Hitman 3: Contracts. Comparing the A.I. of both games when in a disguise. Follow on Facebook: / irrationalgamer
SA is ironically the hardest game in the series to SA outside of Codename 47. The fact that running while disguised gets you shot is totally unfair. Don't even get me started on the Japan missions. If you wanted to get away from a guard that was following you due to suspicion, you had to hold down the run key and tap w, just so that it doesn't trigger his alertness Contracts has that right balance of being fair yet challenging to me.
While it is a great game with more realism than the rest of the series, some AI behavior in Hitman 2 is completely bonkers, e.g. if I was a Mafia member and I saw another Mafia member running, I'd probably go ask him what was wrong before I started shooting. It was also totally unrealistic how the guards in Japan were able to see through masked disguises in a blizzard from absurd distances.
@@bannedcommander2932 it is their duty to check ids of suspicious persons, also mafia guard will shoot the other mafia guards too if they can clearly identify them even from distance.
I replayed Hitman 2 SA recently. I have no idea how I managed to play this when I was a kid. NPCs spot your disguise immediately unless you keep a long distance and walk only. Other times they just whack you for no apparent reason. It's a very hard game and much more obscure than recent ones since you dont even have hud elements/audio cues explaing you why you got spotted, just "Guards have been alerted" text in front of you.
I played this game recently, and if you learn what counts as an alert, and what makes you lose Silent Assassin (hint, it’s not just one kill or one alert, it’s a lot less binary than the newer games), it’s actually very fun, intense and engaging. Very rarely was I surprised by the guards’ reactions or my rating at the end of the level.
The first time I had no idea, how to walk through this game, but then realised it's only the first mission. You know, mafia is not just the security staff. It's a family. And everyone in a family knows each other. That's why the guards recognise you immediately. The other parts of the game are much more friendly to the player.
@@SirEgorVassa Not the Ninjas though from Japanese missions, people still miss the quality disguise system of this game, like in Japan missions they can see right through your disguises because they are on a duty to check IDs of any suspicious or out of way ninjas anyway.
I appreciate what 2 was trying to do, 47 looks very strange, and if you were a guard you would realize he's an infiltrator by that fact and how he moves around, so as 47 you have to stay far away and not act abnormally, and it ultimately creates a lot tension, compared to the games where you can pretty much do whatever when you have a disguise, and the tension is literally not there. However I do not appreciate how gung-ho they are to shoot first and ask questions later, sure, they're guarding very important people, but only the most paranoid of paranoid would order their guards to just shoot anyone who seemed a little off.
@@ImperialCaleb how about when you’re CLEARLY a Caucasian white bald dude and you’ve got a Japanese chef disguise on in Japan in a Japanese mafia boss home where everyone is Japanese and 99% of the country is also ethnically homogenous 😛
@@Jonsymonsyboi and the fact that I never played it silently. I killed them as much as possible, creating a total chaos out of guns . I think most of the people played like this.
@@IrrationalGamer ...it's literally the names of the video games. You cannot tell me with a straight face that you will be talking to someone casually about Hitman 3 and expect them to know you mean the "OLD Hitman 3". If you're talking about the old games, you say "[Hitman] Absolution" or "[Hitman] Contracts" or "[Hitman] Silent Assassin". You also don't say "the third entry in the World of Assassination franchise". Get off your high horse.
Hitman silent assassin has the most strict AI and disguise system. You must keep away from AI or they will see your disguise immediately. The best way is keep distance and don't run. If they see you, turn your back on them.
Seeing you speaking like that, I am glad that I was able to finish the game at all. And I am not a hardcore gamer like you all, I play(ed) games occassionally.
Remember when if you incapacitate someone in SA, they wake up after a while and suddenly every guard in the map will run towards you and shoot you to death? Regardless of whether or not you were wearing a completely differently disguise.... Or better yet, remember how the suspicious meter was more so random than actually accurate? Sometimes you get caught and sometimes you don't even while doing the same activity... Probably not.
The first one was way ahead of its time. I can confirm that this is how actual police officers from The Netherlands react/do their work. Even down to the reaction time. Simply perfect.
In the modern games today 47 walks exactly like the older games,even standing still,they didn't have to go that far imo,I wish they kept the same capture movements of 47 in Hitman Absolution,he looks less of a robot and more of a badass agent.
Hitman Silent Assassin's AI is just hyper alert towards the player. Sometimes it totally makes sense like when you disguise as a white tank japanese yakuza member everyone knows you are not in their group, cause 47 does not look like japanese or even has the tattoos. But them immediately figuring you out when you run is just bs. the detection is total rng as well. It's very flawed but it sometimes kinda makes the game a bit "realistic". But still, unfair.
You can run in a disguise in "Shogun Showdown" mission and maybe in some other missions too. I'd say that makes this game so hard and realistic and that's what I like about this game.
@@IrrationalGamerhow? There is literally a bug that causes 1 random alert at the beginning. It cannot be all zeroes. You probably meant SA rating right?
Can confirm, saw two mocro dealing cocaine / crack in front of a police man and than one of them was driving away on his scooter with a joint in his mouth. Policeman did absolutely nothing 🥲
most definately gonna play all the hitman games on my channel i remember as a kid how many times i yelled *WHAT DID I DO* when all i did was walk near an npc in hitman silent assassin and instantly get spotted and ends up in a huge shooutout.
One should blend in with the role and surroundings when in a disguise, not walk/run backwards while staring at the guard in the most suspicious way possible.
Contracts AI is definitely not as smart as the newer games, if that was Hitman 3 the guard would see you near the body and immediately be suspicious and likely open fire
The ambience and music of Hitman was very good, very dark. Now, it's just normal and good. Imagine, Isle of Sgail with this ambient and more degenerate stuff, it could have been so cool.
@@pastaenjoyer3470 i play on pc Hitman contracts 1 and Hitman 2 play out and Hitman blood mony play out on ps3 the are eve all good best game ever and the scene and music and rest blood of course but is oke dont worry about that by Hitman contracts was more blood and i saw a ghost downstairs by first floor someone room and shower and i saw a ghosht wow 😉👍
Ah, the good old times when the challenge was completing the mission at all instead of completing it in 27374894 ways just to unlock something you want. Yes, it's old and clunky but Hitman 2 SA is still the best in the series. It has a tension that no other game can convey. You can't run much (let alone crouch-run like in WoA), sneaking is super slow, people get suspicious if you come at them from behind without sneaking, enemies spot you instantly if you're doing something naughty. It slows the game down and makes you feel vulnerable. WoA can only dream of this atmosphere since it makes you feel like a hybrid of 007 and superman and the world is your playpen.
Well said, too bad the woa shiny graphics fanboys will never understand this where the so called agent 47 has super natural abilities and out of the world super cool gadgets whic can kill groups of people in the blink of an eye.
@@IrrationalGamer In every game there are people who will only start suspecting you if you stay close to them for some seconds, while there are others that will not only start suspecting you but will follow you around right after they see you until you get to a place where it's too far for them to keep being interested in you. I have proven it to myself before to be able to pass a mission with the highest rating
People say SA is the most realistic game and yeah. If I was a guard I would definitely be more suspicious of the guard passing by me than the one standing in a corner looking at a wall. Yeah SA is kind of my least favorite Hitman, at least Codename had that early 3D eurojank charm. I tried playing the console version and now there's still only 8 directions with the joystick and I can't even use the sliding exploit that made the game so much more tolerable. My SA run of tracking hayamoto was ruined by jr's body discovery being worthy of 3 consecutive alarms and the hidden valley glitches are still there. By trying to be realistic, the best way to win is to use methods that wouldn't work realistically like sliding rapidly to avoid the guard that follows you or when a ninja checks your id, you just slowly get behind him and knock him out with anaesthetics.
@@IrrationalGamer hitman is all about using your ressources and manipulating the AI to eliminate your target as silently as possible, that includes things the devs didn't think of when designing the game. That includes exploits I can use with only the mechanics the game provided for me. It's not that the game is too hard for me (I'd argue Codename is much harder just because of the Rotterdam missions) I just think the exploits gave the game a whole new dimension and new ways to play the game on top of making the game not painfully slow because of the guards' dislike of jogging. Hidden valley is still bullshit though and I'm kinda disappointed it wasn't a PC only issue
You're promoting your opinion and review as if it's a holy book. Who cares. I personally prefer WoA on master difficulty and that is nice stimulating challenge for me. But saying that SA had better AI or even realistic AI is absurd, just watch tutorials of Silent Assassin ratings on it's levels.....
I know what you're trying to say and achieve, and I know the SA game since it came out, if you don't care why keep commenting on different areas to defend the blind A.I games?
Only if SA had better AI it could have been one of the greatest games jot to mention the level design ,the gameplay was ahead of its time ,also SA had epic music
How did we all play Silent Assassin as kids? 🤣 difficulty through the roof. Theses days at 24 I can get Silent Assassin on Silent assassin. Time flies and this game has aged amazingly tbh
I prefer contracts. I hated SA as a kid because it seemed like looking in the wrong direction would get you shot. I played it again on pc and just existing gets you gunned down.
I think someone mentioend and showcase that SA Ai is kinda broken, like passing a guard itslef sometimes alerts them at times, reload the save just before that and try again it might not happen
@@ididntmeantoshootthatvietn5012 Say what you want but modern audience hate on the first 3 games as they're hard for them to get SA unlike the new ones where running and gunning gets you rewarded.
@@IrrationalGamer theyre hard because they have bad AI, i would prefer if theyre intentionally hard with smart AI instead of the janky AI design, also i need proof that "modern audience" hate the first 3 games please, theyre good but they deserve some critisism too
hitman 2 sa had high Iq Ai which sure speaks for itself..the kind ai makes hidden valley level almost unplayable with beginners skill. contracts however downgraded that a bit, but overall both game is good nonetheless, beside too much anything is bad. edit: Just wanted to add one thing as a huge fan of the old hitman games, I surely miss the disguise flaw compared to woa trilogy just go pick a disguise and run around like it's not their damn business, kinda breaks the immersion for me. old hitman games had atmosphere, a hitman which isn't quite bland and a great atmosphere also a great story as well. surely these elements made hitman stand out than the rest of the games. but woa seems to lack these key elements which made old hitman games so legendary. thanks for reading.
I’m an old scool gamer . 52 now … my first was ping pong !!! The progress has been fucking great I’m delighted at wot I see and how far gaming has come ! We can play it on our fucking phones !! lol 😂 amazing !!!!
Hitman 2 SA and Far Cry 1 are one of the games that proved that Realisim in a video game can actually ruin the experience. Like seriously if you are an trained enemy post guard or a security personnel you will surely detect and see anything that appears to be different or unusual.
That's not true at all, FC2 is much more closer to realism than FC1 or Hitman 2 SA. I've played Hitman 2 and FC` for many years and I can deny the claim by so many modern players that you get shot for nothing.
@@IrrationalGamer The AI that devs put into the NPCs of the game (FC 1 and Hitman 2 SA) is too much like real life. They can spot your position, hear your footsteps, and alert all the guards, trying to kill you no matter what. This kind of realism is reminiscent of real life. It's the realism I'm talking about; things like these ruin the game because you cannot add every real-life detail into a game. These two games came long before FC2, of course, it won't have those details that you mentioned. There will always be a line between video games and real life because if video games start to look like real life, the entire programming thing enters the Uncanny Valley and looks weird and obscure. Games like Unrecord and photorealistic projects like Gta 4 and Matrix of UE5 look good and weird at the same time. And the part that you said about players getting shot for nothing. Obviously, you will be put down if a trained guard sees another person who isn't one of theirs, even though the player wears the same clothes as the NPCs. After all, we are talking about "Realism," aren't we? If you try to sneak into a military base and you wear their clothes and equipment, you will be spotted quickly and captured in seconds. No matter how good the video game looks visually, it can never copy the same real-life details into its game mechanics.
I see a lot of people complaining about the japan snow valley in SA. But to be honest. Diana DO warn you that disguise would partially work, that the guards will still ask for your ID and shoot if you don't comply. It's just one of the very hard mission of SA. To me, the truck bug is the only valid complain.
I still miss SA Level of A.I The no running always made sense to me. The guards are highly trained, they wouldn't be running or jogging for any reason. Most of the targets also all have the same armed personnel i would imagine for some time now as well, so staying close to someone will easily break your cover. That being said, i want a bit of a mix with SA but modernized where maybe certain characters jogging or running wouldn't raise suspicion. Or after you created a diversion like causing an explosion, so of course people will be running around.Also a system where you can also accuse someone to save yourself from blowing your cover, but of course would only work once. That way the game itself can resume in a calmed state or a state of even lower defesnes because they were sure the threat is gone.
@@IrrationalGamer not at all. Blood Money and WOA are to easy. Hitman 2: SA, is dogshit when it comes to disguises. Hitman Contracts perfected the balance. Hitman absolution…. Yeah, no.
@@Killer7- Contracts, BM are too easy for my taste, you can do pro / sa in a breeze in both those games, absolution and woa are not even hitman games but yeah I love contracts as well.
in contracts you are wearing a disguise that is different to the guards and you're not trespassing. in silent assassin you are wearing the same disguise as the guards and they get suspicious.
That's totally incorrect, I can demonstrate that a 100 times more that contracts A.I. was toned down alot than SA. Also you can complete Anathema in suite only as your own suite is very same as guards.
HSA is really one of kind will keep you on toes if you want SA rating organically not watching guides the fact that I learnt every other hitman games doesn't punish you for running made them way easier don't get me wrong I love other Hitman games too, but this one hold special place
@@IrrationalGamer it's not realistic dude. Nobody's gonna open fire just because they saw a dude jogging, even if they get "suspicious". They'd at least confront you first, but they didn't have that because 2 is a -NEWS FLASH- old game. Maybe the guy's just got pep in his step to get something done. And no, they didn't do the whole "i haven't seen that guy on our team before" thing until in the later games. It literaly didn't exist yet. And walking "too close" to a guy is also dumb just for the basic fact a disguise is meant to fool people anyway. And also no, you didn't kill a guy in front of the cop. His vision of you was blocked by the wall. They just didn't have the A.I ask wtf happened because, again, OLD GAME. didn't think ahead that far yet. It's just old, not fully thought out yet, game design. 2 isn't even "hard". You know how the A.I works, you can exploit the hell out of it. Just like any game.
I revisit Contracts the most often, it has the most refined gameplay between 1-3, but 2 has the most interesting missions. I like all the Hitman games, but I miss the dark vibe of 1 to 5. Codename 47 had the best "budget management" which I liked. World of Assasinations has the best detail, but the atmosphere is very different somehow.
Since the you could peak around corners in Hitman 2, I sometimes found it easier to just kill everyone in the level. It would obviously tank your score but on some levels (like the underground terrorist base in the desert) I would simply play the game as an FPS.
@@IrrationalGamer because it was the first game in the series to come out that's why. I've played most of those games so I know this, I recognized some of the gameplay in the video is from Hitman 1 aka Hitman Contracts 🤷♂️
I myself, am I HitMan Game playing fanatic!!!.. To me, there is absolutely nothing wrong with any of them..They were all appropriate for they're time frames... Call me "old school", but I wouldn't change anything...
Es increible que la dificultad del 2 era mas alta wue incluso la del Blood Money, no he jugado los actuales debido a que no soy muy de consolas ni juegos, pero esos juegos los deboraba y aún los tengo para cuando me dan ganas de jugar algo. He visto eso si los Gameplays de absolution y esos y son más juegos de trampas que otra cosa, trampas y puntaje, como que perdió el enfoque del asesino 47 y ahora es una historia que bueno, quizas yo quería otra cosa pero pensaba que 47 siempre sería ese tipo duro hasta la muerte. Su historia es muy parecida a lo de Manhunt cuando les hacen una especie de lavado de cerebro y todo eso, solo que en Hitman creo que ya eran clones y todo. Aún así pensaba que ya con Blood Money terminando con la visita en la casa blanca, esto podría avanzar hasta un tema más delicado, geopolítico o quizas quien sabe, pero terminó siendo una pelea de agencias.... pero bue... supongo estaba bien
running is a war crime in Silent Assassin
In contracts too
@@b.nandor589 noo
Run call more atention
@@soumyajeet-r2k nowhere near as bad
Yea i basically developed a fear of running in every game due to SA 😃🤣
Hitman 2 guards really dislike people who want to work on their cardio.
lolz.
😅😅😅
Lol
just "slide" around and they'll never be sus
@@AltFromTheLimbo wdm
When the local construction worker pulls out two silenced Micro Uzi’s
RICK NO
Sounds like Baltimore Maryland tbh🤣
SA is ironically the hardest game in the series to SA outside of Codename 47.
The fact that running while disguised gets you shot is totally unfair. Don't even get me started on the Japan missions.
If you wanted to get away from a guard that was following you due to suspicion, you had to hold down the run key and tap w, just so that it doesn't trigger his alertness
Contracts has that right balance of being fair yet challenging to me.
That's like real life, they made contracts a bit easy by allowing running.
While it is a great game with more realism than the rest of the series, some AI behavior in Hitman 2 is completely bonkers, e.g. if I was a Mafia member and I saw another Mafia member running, I'd probably go ask him what was wrong before I started shooting. It was also totally unrealistic how the guards in Japan were able to see through masked disguises in a blizzard from absurd distances.
@@bannedcommander2932 it is their duty to check ids of suspicious persons, also mafia guard will shoot the other mafia guards too if they can clearly identify them even from distance.
Not to spoil the game for you but holding shift and repeatedly tapping w gets you places a lot faster without getting spotted by running :p
Hitman absolution is actually very hard too, because of the disguise system
I replayed Hitman 2 SA recently. I have no idea how I managed to play this when I was a kid. NPCs spot your disguise immediately unless you keep a long distance and walk only. Other times they just whack you for no apparent reason. It's a very hard game and much more obscure than recent ones since you dont even have hud elements/audio cues explaing you why you got spotted, just "Guards have been alerted" text in front of you.
Nops, that alert is always there for a reason, and they never shoot at you without a reason. I played that game for so many years.
I played this game recently, and if you learn what counts as an alert, and what makes you lose Silent Assassin (hint, it’s not just one kill or one alert, it’s a lot less binary than the newer games), it’s actually very fun, intense and engaging. Very rarely was I surprised by the guards’ reactions or my rating at the end of the level.
The first time I had no idea, how to walk through this game, but then realised it's only the first mission.
You know, mafia is not just the security staff. It's a family. And everyone in a family knows each other. That's why the guards recognise you immediately. The other parts of the game are much more friendly to the player.
@@SirEgorVassa Not the Ninjas though from Japanese missions, people still miss the quality disguise system of this game, like in Japan missions they can see right through your disguises because they are on a duty to check IDs of any suspicious or out of way ninjas anyway.
@@kalinka3133 well said. I just can't stop loving this game.
I appreciate what 2 was trying to do, 47 looks very strange, and if you were a guard you would realize he's an infiltrator by that fact and how he moves around, so as 47 you have to stay far away and not act abnormally, and it ultimately creates a lot tension, compared to the games where you can pretty much do whatever when you have a disguise, and the tension is literally not there. However I do not appreciate how gung-ho they are to shoot first and ask questions later, sure, they're guarding very important people, but only the most paranoid of paranoid would order their guards to just shoot anyone who seemed a little off.
True that, maybe too hard to balance that. I posted another video yesterday to compare both games A.I. again.
@@maki3904 In the game you often get shot just because someone looked at you for more than 3 seconds
Yup, it's the most realistic. Especially when all the guards have a different ethnicity.
@@ImperialCaleb how about when you’re CLEARLY a Caucasian white bald dude and you’ve got a Japanese chef disguise on in Japan in a Japanese mafia boss home where everyone is Japanese and 99% of the country is also ethnically homogenous 😛
The Atmosphere in Hitman Contracts as usual
Everything's darker due to 47's delirious memories after getting shot
I have no idea how I managed to finish this game when I was 9 back in 2013. It is a tough game.
@@Lonepair567 bro same here...back in 2014 when I was 10 ...
I somehow managed to complete the game!
@@Jonsymonsyboi and the fact that I never played it silently. I killed them as much as possible, creating a total chaos out of guns . I think most of the people played like this.
@@Lonepair567 yes indeed, neither I did.
I just causally rush towards the enemy and with the silverballer, and make a total chaos.
Good old days!!
Actual chad really MEANT Hitman 2&3, not WoA 2&3.
Not only that, it was in 2x3 pixel resolution
What is WoA? Also i never knew the hitman series was so old.
@@masterpopeyoda3290 WoA is world of assassination - the newest three titles, HITMAN 1 2 and 3 (2016, 2018, 2021).
Plz don't call the WoA trilogy with original names.
@@IrrationalGamer ...it's literally the names of the video games. You cannot tell me with a straight face that you will be talking to someone casually about Hitman 3 and expect them to know you mean the "OLD Hitman 3". If you're talking about the old games, you say "[Hitman] Absolution" or "[Hitman] Contracts" or "[Hitman] Silent Assassin". You also don't say "the third entry in the World of Assassination franchise". Get off your high horse.
Hitman silent assassin has the most strict AI and disguise system. You must keep away from AI or they will see your disguise immediately. The best way is keep distance and don't run. If they see you, turn your back on them.
Exactly, I have a walkthrough underway if you want you can take a look.
Seeing you speaking like that, I am glad that I was able to finish the game at all. And I am not a hardcore gamer like you all, I play(ed) games occassionally.
pretty much same strat for avoiding exes
Actually Hitman Absolution was alot more strict but in a really bad way that just ruined the gameplay experience
@@Maniahg Absolution is modern and understandable for AI reaction. The disguise system was bad.
Remember when if you incapacitate someone in SA, they wake up after a while and suddenly every guard in the map will run towards you and shoot you to death? Regardless of whether or not you were wearing a completely differently disguise....
Or better yet, remember how the suspicious meter was more so random than actually accurate? Sometimes you get caught and sometimes you don't even while doing the same activity...
Probably not.
I don't remember but I'll try what you said.
@@IrrationalGamer Then you never played it lol.
@@MusssabM yeah I did not, you win, adios.
@@IrrationalGamer I'm confused. If you never played it why cover it?
@@gatornugthug516 It was sarcasm, he was letting him win
Literally any other Hitman Game - "wow look at that guy go, he must really like exercise"
Hitman 2 - "WHY ARE YOU RUNNING"
The worst are the levels in Japan, where you disguise yourself as ninjas, even with masks they recognize you
That's because they are Japs. They check all guards ids.
If I had to guess, the AI could recognize a white mans eyes🤣
@@IrrationalGamerwow using fuckin slurs to refer to Japanese people I an unfortunately not surprised
Hitman 2: *Runs* Guard: "So you have chosen death."
unrated comment
The first one was way ahead of its time. I can confirm that this is how actual police officers from The Netherlands react/do their work. Even down to the reaction time. Simply perfect.
I am so glad you are making shorts of the old and gold hitman games
Thanks for liking and commenting mate, I've uploaded so many and will try to keep it up. ✌
In the modern games today 47 walks exactly like the older games,even standing still,they didn't have to go that far imo,I wish they kept the same capture movements of 47 in Hitman Absolution,he looks less of a robot and more of a badass agent.
Hitman Silent Assassin's AI is just hyper alert towards the player. Sometimes it totally makes sense like when you disguise as a white tank japanese yakuza member everyone knows you are not in their group, cause 47 does not look like japanese or even has the tattoos. But them immediately figuring you out when you run is just bs.
the detection is total rng as well. It's very flawed but it sometimes kinda makes the game a bit "realistic". But still, unfair.
You can run in a disguise in "Shogun Showdown" mission and maybe in some other missions too. I'd say that makes this game so hard and realistic and that's what I like about this game.
@@IrrationalGamernot realistic when you're wearing a ninja mask
Bro is standing like Michael Myers💀💀
level where you was supposed to cross the snow walley was ridiculously impossible.
The Hidden Valley? Got all zeroes on that so many times.
@@IrrationalGamer fucking snipers...
Yame Yame 🤣🤣
@@IrrationalGamerhow? There is literally a bug that causes 1 random alert at the beginning. It cannot be all zeroes. You probably meant SA rating right?
@@ertugrulgazi6171 I meant all zeroes, check my walkthrough.
Dutch police seems legit 😂😂
Lol
Can confirm, saw two mocro dealing cocaine / crack in front of a police man and than one of them was driving away on his scooter with a joint in his mouth. Policeman did absolutely nothing 🥲
most definately gonna play all the hitman games on my channel i remember as a kid how many times i yelled *WHAT DID I DO* when all i did was walk near an npc in hitman silent assassin and instantly get spotted and ends up in a huge shooutout.
Good Luck mate.
@@IrrationalGamer haha thanks im not looking forward to the npcs in the first few games they where annoying af thank god it gets better by blood money
@@IrrationalGamer subbed to you to help you out :)
@@PhantomRemmy Thanks mate.
Hitman 2 is the hardest game of all hitman series 😅
Yup
One should blend in with the role and surroundings when in a disguise, not walk/run backwards while staring at the guard in the most suspicious way possible.
"Yame, YAME!!!"
©worst NPC in the world
Contracts AI is definitely not as smart as the newer games, if that was Hitman 3 the guard would see you near the body and immediately be suspicious and likely open fire
Don't get me started, the trilogy AI is as dumbest as dung. Check my review on trilogy and you'll know.
Contracts is still a better game.
Hitman 2 ai be like, "bruh literally just existing, kill him."
WoA's AI: Let's join him and help him instead.
watching this is liek a fever dream
The ambience and music of Hitman was very good, very dark. Now, it's just normal and good.
Imagine, Isle of Sgail with this ambient and more degenerate stuff, it could have been so cool.
Hitman without Jesper is like Coffee Without Sugar.
Contracts is the best game in the series.
Agree
Gentlemen am glad to see there is people that understand this, good morning afternoon and night to both of you
That is true i played to of course on pc😉👍
@@ramonvmilt4048 good thinking pal
Console hitman contracts it's pretty much painful if I still remember it
@@pastaenjoyer3470 i play on pc Hitman contracts 1 and Hitman 2 play out and Hitman blood mony play out on ps3 the are eve all good best game ever and the scene and music and rest blood of course but is oke dont worry about that by Hitman contracts was more blood and i saw a ghost downstairs by first floor someone room and shower and i saw a ghosht wow 😉👍
Ah, the good old times when the challenge was completing the mission at all instead of completing it in 27374894 ways just to unlock something you want.
Yes, it's old and clunky but Hitman 2 SA is still the best in the series. It has a tension that no other game can convey. You can't run much (let alone crouch-run like in WoA), sneaking is super slow, people get suspicious if you come at them from behind without sneaking, enemies spot you instantly if you're doing something naughty. It slows the game down and makes you feel vulnerable. WoA can only dream of this atmosphere since it makes you feel like a hybrid of 007 and superman and the world is your playpen.
Well said, too bad the woa shiny graphics fanboys will never understand this where the so called agent 47 has super natural abilities and out of the world super cool gadgets whic can kill groups of people in the blink of an eye.
hitman contracts is the best in the series. I really do appreciate hitman 2 though.
@@TomPillberg I like 1 to 3.
Love the old games but DAMN was the detection system so damn broken in all of them.
It was better in 1 to 4.
That's a dumb comparison. In every hitman game there are people who recognize you are in a disguise better than other people
Try it for yourself.
@@GamesOVER9000 Thanks
@@IrrationalGamerthis shit made me laugh so hard idek why😭
Not in every Hitman game but only in latest WoA Trilogy.
@@IrrationalGamer In every game there are people who will only start suspecting you if you stay close to them for some seconds, while there are others that will not only start suspecting you but will follow you around right after they see you until you get to a place where it's too far for them to keep being interested in you. I have proven it to myself before to be able to pass a mission with the highest rating
Unless it was a mission where you HAD to be stealthy, I always just massacred everyone in Silent Assassin because of the AI.
That's the story of every single mission where you need to be stealthy.
People say SA is the most realistic game and yeah. If I was a guard I would definitely be more suspicious of the guard passing by me than the one standing in a corner looking at a wall.
Yeah SA is kind of my least favorite Hitman, at least Codename had that early 3D eurojank charm. I tried playing the console version and now there's still only 8 directions with the joystick and I can't even use the sliding exploit that made the game so much more tolerable.
My SA run of tracking hayamoto was ruined by jr's body discovery being worthy of 3 consecutive alarms and the hidden valley glitches are still there.
By trying to be realistic, the best way to win is to use methods that wouldn't work realistically like sliding rapidly to avoid the guard that follows you or when a ninja checks your id, you just slowly get behind him and knock him out with anaesthetics.
Lol, try Pubg, you wanna try exploits and complaining that you can't cheat in this game and its too hard for ya.
@@IrrationalGamer hitman is all about using your ressources and manipulating the AI to eliminate your target as silently as possible, that includes things the devs didn't think of when designing the game. That includes exploits I can use with only the mechanics the game provided for me.
It's not that the game is too hard for me (I'd argue Codename is much harder just because of the Rotterdam missions) I just think the exploits gave the game a whole new dimension and new ways to play the game on top of making the game not painfully slow because of the guards' dislike of jogging.
Hidden valley is still bullshit though and I'm kinda disappointed it wasn't a PC only issue
The Japanese guards are almost impossible to fool😂😂😂😂
As soon as you think you have it your way then suddenly Yame Yame 😂😂😂😂😂😂
He stand there like Claude from GTA 3
You're promoting your opinion and review as if it's a holy book. Who cares. I personally prefer WoA on master difficulty and that is nice stimulating challenge for me. But saying that SA had better AI or even realistic AI is absurd, just watch tutorials of Silent Assassin ratings on it's levels.....
I know what you're trying to say and achieve, and I know the SA game since it came out, if you don't care why keep commenting on different areas to defend the blind A.I games?
Real great series that marked our childhood
dutch police are always chill even in hitman 😂
😂
Only if SA had better AI it could have been one of the greatest games jot to mention the level design ,the gameplay was ahead of its time ,also SA had epic music
IMO it was hard but realistic.
Old hitman games are harder than the modern hitman games
SA warns you not to run as it risks the guards seeing through your disguise.
Yes.
How did we all play Silent Assassin as kids? 🤣 difficulty through the roof. Theses days at 24 I can get Silent Assassin on Silent assassin. Time flies and this game has aged amazingly tbh
I laugh when someone types in "The AI is broken" when actually the game is so hard for them.
I prefer contracts. I hated SA as a kid because it seemed like looking in the wrong direction would get you shot. I played it again on pc and just existing gets you gunned down.
These npcs are so easy they are basically background decorations 😅
I played Blood Money recently. Super fun game.
I really miss tracking hayamoto and at hidden valley
Its at the gates or hidden valley?
@@IrrationalGamer I think hidden yame Valley. where you pretty much walk from one end to other and guards stop to check your id.
@@fxexile yup, thats the one.
Hard lvl. I completed by help some videos.
@@VITAS874 it's easier to yolo that level rather than actually trying 😅
I think someone mentioend and showcase that SA Ai is kinda broken, like passing a guard itslef sometimes alerts them at times, reload the save just before that and try again it might not happen
Isn't that realistic?
@@IrrationalGameriSnT tHaT rEaLiStIc???, as if unpredictable janky AI is good form of realism, ignoring the bad AI itself.
@@ididntmeantoshootthatvietn5012 Say what you want but modern audience hate on the first 3 games as they're hard for them to get SA unlike the new ones where running and gunning gets you rewarded.
@@IrrationalGamer theyre hard because they have bad AI, i would prefer if theyre intentionally hard with smart AI instead of the janky AI design, also i need proof that "modern audience" hate the first 3 games please, theyre good but they deserve some critisism too
Contracts: wtf am i doing
Hitman 2: SHOOT ON SITE
Ahh yes the god old days of hitman 2, where a brisk jog can get you shot up for no particular reason
Duplicate comment detected.
@@IrrationalGamer what erm no who did that
hitman 2 sa had high Iq Ai which sure speaks for itself..the kind ai makes hidden valley level almost unplayable with beginners skill. contracts however downgraded that a bit, but overall both game is good nonetheless, beside too much anything is bad.
edit: Just wanted to add one thing as a huge fan of the old hitman games, I surely miss the disguise flaw compared to woa trilogy just go pick a disguise and run around like it's not their damn business, kinda breaks the immersion for me. old hitman games had atmosphere, a hitman which isn't quite bland and a great atmosphere also a great story as well. surely these elements made hitman stand out than the rest of the games. but woa seems to lack these key elements which made old hitman games so legendary. thanks for reading.
It's not AI, bots has a preprogrammed scenarios, they won't change their behavior, they always react the same
*runs for like 2 seconds from 50 feet away*
*doom dooom duh dom tshh doom doom*
*sigh*
*reloads save*
Welcome to real Hitman Game.
@@IrrationalGamer
SA was my first Hitman game. Great game but ridiculously hard.
@@cat_city2009 agree, thats what I like about it, the realism.
@@IrrationalGamer
It's not realistic though. The AI is inconsistent. Sometimes it'll let you pass, other times you get caught doing the same things.
Good old days ! Games were hard back then
So true. All we have now a days is: WoA.
I’m an old scool gamer . 52 now … my first was ping pong !!! The progress has been fucking great I’m delighted at wot I see and how far gaming has come ! We can play it on our fucking phones !! lol 😂 amazing !!!!
@@andysavva9463 It really is mate.
I just recently unlocked every weapon in silent assassin, which was difficult to do with this kind of AI, but still worth it
Agent 47 walking in san petersburg with russian militar suit:
A ramdom russian: i need to take you DOWN **shoots**
Hitman 2 SA and Far Cry 1 are one of the games that proved that Realisim in a video game can actually ruin the experience. Like seriously if you are an trained enemy post guard or a security personnel you will surely detect and see anything that appears to be different or unusual.
That's not true at all, FC2 is much more closer to realism than FC1 or Hitman 2 SA. I've played Hitman 2 and FC` for many years and I can deny the claim by so many modern players that you get shot for nothing.
@@IrrationalGamer The AI that devs put into the NPCs of the game (FC 1 and Hitman 2 SA) is too much like real life. They can spot your position, hear your footsteps, and alert all the guards, trying to kill you no matter what. This kind of realism is reminiscent of real life. It's the realism I'm talking about; things like these ruin the game because you cannot add every real-life detail into a game. These two games came long before FC2, of course, it won't have those details that you mentioned. There will always be a line between video games and real life because if video games start to look like real life, the entire programming thing enters the Uncanny Valley and looks weird and obscure. Games like Unrecord and photorealistic projects like Gta 4 and Matrix of UE5 look good and weird at the same time. And the part that you said about players getting shot for nothing. Obviously, you will be put down if a trained guard sees another person who isn't one of theirs, even though the player wears the same clothes as the NPCs. After all, we are talking about "Realism," aren't we? If you try to sneak into a military base and you wear their clothes and equipment, you will be spotted quickly and captured in seconds. No matter how good the video game looks visually, it can never copy the same real-life details into its game mechanics.
Got to replay the older hitman games when a sale for the bundle on steam was poppin. SA is so damn hard compared to Blood Money but its still so fun
That's why I love SA.
A case where dumber ai makes a better game.
The funny thing is the first guard takes place in the netherlands and i only see now that even the police symbols are accurate
Hitman 2 was harder, even in disguise if you run guards will recognise
Exactly:
@@IrrationalGamerthat's a bad thing
@@morkgin2459 for me its realistic thing.
@@IrrationalGamer yeah running means you will get shot
@@morkgin2459 stop saying the same thing over and over again and stop spamming.
Never knew the police officers were dutch in that hitman
So
Fun Fact: the Hitman 2 and Hitman 3 WoA versions A.I. Has no difference.😅
I see a lot of people complaining about the japan snow valley in SA.
But to be honest. Diana DO warn you that disguise would partially work, that the guards will still ask for your ID and shoot if you don't comply.
It's just one of the very hard mission of SA.
To me, the truck bug is the only valid complain.
That's what I explained in most of the hidden valley videos I uploaded.
i used anaesthetic if a guard asked me
I still miss SA Level of A.I The no running always made sense to me. The guards are highly trained, they wouldn't be running or jogging for any reason. Most of the targets also all have the same armed personnel i would imagine for some time now as well, so staying close to someone will easily break your cover.
That being said, i want a bit of a mix with SA but modernized where maybe certain characters jogging or running wouldn't raise suspicion. Or after you created a diversion like causing an explosion, so of course people will be running around.Also a system where you can also accuse someone to save yourself from blowing your cover, but of course would only work once. That way the game itself can resume in a calmed state or a state of even lower defesnes because they were sure the threat is gone.
The good old days are over.
Hitman 2 is super temperamental. 47 breathes out of the left nostril first, they start shooting.
Isn't t better than new crappy trilogy where they can't see you in plain sight?
@@IrrationalGamer not at all. Blood Money and WOA are to easy.
Hitman 2: SA, is dogshit when it comes to disguises.
Hitman Contracts perfected the balance.
Hitman absolution…. Yeah, no.
@@Killer7- Contracts, BM are too easy for my taste, you can do pro / sa in a breeze in both those games, absolution and woa are not even hitman games but yeah I love contracts as well.
@@IrrationalGamer curious, why wouldn't you say that WOA is not a Hitman game? I agree with Absolution.
@@Killer7- I've uploaded alot of videos on that please check them out. It's the A.I. mostly though.
Does anyone else remember the one mission in the Bazaar with the bugged guard that would know where you are at all times?
That was Indian mission, he does follow you once he sees you.
its not a bug he is assassin
hitman 2's disguise system sucks
Too hard?
@@IrrationalGamer I don't think so, it's just annoying. The whole game is annoying at times
@@ExcellentToo It's close to reality IMO unlike the latest trilogy or blind AI of Hitman Absolution onwards.
@@IrrationalGamer Contracts have the best system. You can run but if you get too close you get caught.
@@ExcellentToo yeah even c47 had a hidden suspicious meter I suppose.
I remember you couldnt run in 2 because that would get you caught. Took forever to go anywhere 😂
Wasn't it better than running around all the time?
The best ai was of the game called "IGI" from 2000😅😢
Lolz, no. It was half life, far cry and crysis.
in contracts you are wearing a disguise that is different to the guards and you're not trespassing.
in silent assassin you are wearing the same disguise as the guards and they get suspicious.
That's totally incorrect, I can demonstrate that a 100 times more that contracts A.I. was toned down alot than SA. Also you can complete Anathema in suite only as your own suite is very same as guards.
HSA is really one of kind will keep you on toes if you want SA rating organically not watching guides the fact that I learnt every other hitman games doesn't punish you for running made them way easier don't get me wrong I love other Hitman games too, but this one hold special place
❤
I wish there was video explaining how each hitman ai works and stuff that could help speedrunners and beginners
I tried my best with some videos on my channel, check them out.
hitman 2 has a bug. if you run they will start shooting you for no reason... you must always walk slowly
That's not a bug it's realism.
@@IrrationalGamer it's not realistic dude. Nobody's gonna open fire just because they saw a dude jogging, even if they get "suspicious". They'd at least confront you first, but they didn't have that because 2 is a -NEWS FLASH- old game.
Maybe the guy's just got pep in his step to get something done.
And no, they didn't do the whole "i haven't seen that guy on our team before" thing until in the later games. It literaly didn't exist yet. And walking "too close" to a guy is also dumb just for the basic fact a disguise is meant to fool people anyway.
And also no, you didn't kill a guy in front of the cop. His vision of you was blocked by the wall. They just didn't have the A.I ask wtf happened because, again, OLD GAME. didn't think ahead that far yet.
It's just old, not fully thought out yet, game design.
2 isn't even "hard". You know how the A.I works, you can exploit the hell out of it. Just like any game.
the game says you cant run while wearing a disguise or they'll see thru
just walk normally but far away from them
I revisit Contracts the most often, it has the most refined gameplay between 1-3, but 2 has the most interesting missions.
I like all the Hitman games, but I miss the dark vibe of 1 to 5.
Codename 47 had the best "budget management" which I liked.
World of Assasinations has the best detail, but the atmosphere is very different somehow.
Well said.
The thumbnail 😏
Bro can litery moon walk
Hitman 2 is all about skating everywhere
Only if you like using exploits, btw contracts has it too.
Contracts and Blood Money are parts 3 and 4 respectively. Part 2 is Silent Assassin.
Exactly.
Video title: "Hitman 2 AI VS Hitman 3 AI"
also video: Hitman Contracts and Silent Assasin
Hitman 2: SA
i laugh so hard whenever i see old hitman games,in comparison to the one we have now,the old ones are like parodies lol
Parodise?
@@IrrationalGamer parody
@@rodrigocisneros7019 I'll just stay away from that debate from now on I guess.
the new games are awful.
@@TomPillberg people will go apes**** on you for that statement, happened with me many times. There are so many trasholigy fans everywhere.
Since the you could peak around corners in Hitman 2, I sometimes found it easier to just kill everyone in the level. It would obviously tank your score but on some levels (like the underground terrorist base in the desert) I would simply play the game as an FPS.
Thats fun on 2nd playthrough.
It's actually Hitman 1 and then Hitman 2, but besides that, Hitman 2: Silent Assassin really lives up to it's name
Hitman 1?
@@IrrationalGamer Hitman Contracts is technically Hitman 1
@@crazymulatto8981 how?
@@IrrationalGamer because it was the first game in the series to come out that's why. I've played most of those games so I know this, I recognized some of the gameplay in the video is from Hitman 1 aka Hitman Contracts 🤷♂️
@@crazymulatto8981 that's not contracts, the first game is hitman: codename 47.
contracts was an awesome upgrade
I think Sa ai dosent like baldi guys😅
Imagine timetraveling back and showing them modern Hitman games frm 2020s👁️👄👁️
Makes me puke already.
@@IrrationalGamerwhy
Honestly why did they even bother to put Running in silent assassin, its instant spotted
Isn't that better than absolution's and woa running? Where he never gets spotted?
Wow...I remember when HMC looked real back in the day 😆
Title: hitman 2 vs hitman 3 ai
The vid: hitman contracts vs hitman 2 ai
HITMAN 2: Silent Assassin - The Title says it all.
Hitman S.A. is one of the hardest ones to beat, took my waves of tries to get each lever to SA the first time.
I completely agree.
They are too suspicious sometimes
So yeah u are right
I myself, am I HitMan Game playing fanatic!!!.. To me, there is absolutely nothing wrong with any of them..They were all appropriate for they're time frames... Call me "old school", but I wouldn't change anything...
These kids nowadays, they prefer quantity over quality.
The video:😊
The thumbnail:💀
As youtube doesn't allow you to choose thumbnails for shorts for now, on pc.
If SA had Contracts’ ai it would’ve been better than Contracts for me
Contracts is too easy.
@@IrrationalGameryour mom is too easy
try Hitman Contracts on PS2, npc behaves differently there
Hmmm, interesting.
Hitman 2 is an assassin simulator 😂
Genuinely I have just realized how old these games really are, srry, I've only played World of Assassination
It's ok.
in Hitman 2: runing exist
npcs:...and i took that personaly
Runing? Never heard of it.
Es increible que la dificultad del 2 era mas alta wue incluso la del Blood Money, no he jugado los actuales debido a que no soy muy de consolas ni juegos, pero esos juegos los deboraba y aún los tengo para cuando me dan ganas de jugar algo.
He visto eso si los Gameplays de absolution y esos y son más juegos de trampas que otra cosa, trampas y puntaje, como que perdió el enfoque del asesino 47 y ahora es una historia que bueno, quizas yo quería otra cosa pero pensaba que 47 siempre sería ese tipo duro hasta la muerte.
Su historia es muy parecida a lo de Manhunt cuando les hacen una especie de lavado de cerebro y todo eso, solo que en Hitman creo que ya eran clones y todo.
Aún así pensaba que ya con Blood Money terminando con la visita en la casa blanca, esto podría avanzar hasta un tema más delicado, geopolítico o quizas quien sabe, pero terminó siendo una pelea de agencias.... pero bue... supongo estaba bien