patch note: hidden hunter buff: Deathstalker Rexxar’s Hero Power has been updated to include Beasts from Kobolds & Catacombs and The Witchwood. Minions now only break Stealth when attacking. Damage dealt by card abilities, such as Knife Juggler’s knife throw, no longer breaks Stealth.
One aspect people are missing from all these cheap lifesteal/rush beasts is that they make Deathstalker Rexxar much better, it gives a Frostlich Janna aspect to spell hunter, and that's pretty important because Hunter really doesn't have heal at all, so being able to trade and heal at the same time is pretty premium.
But warlock has more removal and a better agro game so that's pointless prince Liam though will make you give up call to arms why summon them when you can turn them into random legendaries
Kripp, after Blizzard ripping off your odd/even gimmick the least they could do is honor you with a card: Salt Elemental, 5 mana 7/4, Battlecry: Your opponent draws an answer.
I wonder who else is gonna misunderstand that Shudderwock can't target itself with effects that target "a friendly minion", unless you duplicate him with chain gang.
All of the new beasts with lifesteal greatly increase the stabilization potential of the Death Knight. Originally, there was only bloodworm which had a high mana cost just to gain the effect. Now, the effect exists on low cost minions that could be combined with taunt minions. Just a cool benefit for having those cards in the card pool.
Oops! Playful Sprites have disrupted Rania as she was syncing the audio for this video. Please wait a few minutes for them to disperse and try re-syncing the audio.
Something of note for quite a few of the new beasts introduced, particularly vicious scalehide: Deathstalker Rexxar is getting his discover pool updated. Cards like that are going to be INSANE beast combine cards for him.
The thing with Hidden Wisdom and the "play 3 cards" trigger is that your opponent cant really play around it and stay in the game. Like what if they need to play 3 cards, they know you'll draw 2 but it doesn't matter, their turn requires them to play the cards they need to play. They cant just end their turn half-way through to deny your secret. Or they might try but if they're slowed down too many times, you'll win anyway.
hey kripp for shudderwock, the battle cry of chain gang is to produce a copy of itself so when you play shudderwock, you get more shudderwocks, not chain gang. This was also in the reveal and gameplay livestream the other day.
"Thank you for watching the video, there's a lot more content, a lot more content in this Thursday specifically, expansion is being released don't know exactly when but i will be streaming on twitch, links below starting at 11:00 a.m. est that's 12 hours earlier than my regular stream. Be streaming all day we're not gonna miss the launch of the new expansion and i'm gonna keep you guys busy with some really cool stuff until that happens so come in and check it out." P.S. I usually post previous Kripp's outros from his videos, but since this outro is temporary, i will post it untill he will change it to another one.
I'm really looking forward to the expansion. There's going to be some cool new decks to try - especially looking forward to playing Rogue (and maybe minion mage). Need to run silence in decks now, not looking forward to Lady Priest
I think you're underestimating the keysmith. For basically the cost of 2 mana you get to pick a solution. If you need freezing trap or vape nation and you get it, feelsgoodman
You can have both zola and "put into deck". Put in deck helps with fatigue. If you play it right you gonna fill the board with buffed ones, they always play battlecries in specific order, so if you it buffs itself and then gangs itself you gonna get like 3-4-5-whateverinfinity of 10/10s. Way stronger than jades tbh, but more clunky.
Evro Wave random*, it was Made clear on stream, reason being there would be too many combos making the card way beyond op (grumble + lifedrinker + chaingang alone for infinite dmg combo). Randomness will ensure combos like these won't be consistent enough to be played seriously
We really need to get eggs as a type of cards (similar to pirate, beast etc), and then have hatch mechanics, but cannot have attack stats. Have a legendary minion, which hatches all eggs (not just friendly) on the board, and then add a copy of each egg (which was hatched) to the owners hand. Another card should give all eggs an ability, where they take one damage each turn (a count down to hatching. Cards that give eggs taunt and buff health (anti-aggro). Cards that give hatched minions bonus stats. There should a super strong legendary dragon, which as a negative lays an eggs each turn, and killing that egg deals significant damage to the legendary minion and the face of the owner, but also spawns a small dragon. And we need a hero card, which turns your hero into a dragon, and then your heropower become "lay an egg" (summon a random eggs, which hatches at the end of your opponents turn - so you can attack with the hatched minion). There could be so much amazing synergy between eggs and dragons as well. And then Rogue of course need an "egg snatcher" card, where they can steal the opponents eggs. Hunter and Druid could also have beast based eggs. Think about having a Hunter eggs with an angry chicken, but for each round the egg is on the board, the chicken gets +1/+1... Then when the egg is hatched you can use the "enrage" mechanic (let us just call it that although the name changes) to get a massive attack minion on the board. But you opponent can target down the egg immediately, when it is played. Eggs as a type of cards could be really amazing if they went with it imo.
Could see some hilariouscombo involving shudderwock grumble and lifedrinker for super damage/heal turns especially if you can get multiple shudderwocks back into your hand from the grumble. Obviously not good but sounds super fun.
Surpised to see kripp not mention deathstalker rexxar. all of the new beasts will work with its hero power, like the 1 mana 2/1 lifesteal.... that's pretty good with build-a-beast
Don't you guys think it is strange that Blizzard is not supporting big spell Mage considering that they introduced it last expansion with cards like Alanna? Firelands Portal is also rotating out
Sandbinder could be used in Priest for Lyra Sunshard or the Elementals that make spells cheaper for to reliably get big Lyra turns. It could also see play in Shudderwock Shaman because it can get you Grumble Worldshaker - which is an insane Battlecry if you had Saronite Chain Gang's Battlecry trigger because you get a 1 mana Shudderwock back into your hand. Do this over and over again with a Battlecry like Lifedrinker's 3 face damage + heal and you can easily kill your opponent in the turn after you play Shudderwock. I'd say that card is gonna see play, even if only in janky combo decks.
you can combo that curse of weakness with the epic card the switches the attack and health of the minions so is a 6 mana AOE and you gain tempo quick sort of.
Everyone get's Shudderwock wrong even though it was seen on stream. You need Shudderwock to double itself with the saronite chaingang battlecry, than it can shuffle copies of itself. It casts the battlecries as if used it so whem a battlevry says "another minion" Shudderwock can't target itself with it.
Dragon egg - "pretty good! " Shudderwock -" I thought it was crap before someone showed me a broken combo." Thats all you need to know about the level of Kripp analysis.
Shudderwock can't target itself with the baleful banker effect, it can target copies of itself spawned with saronite chain gangs effect but since it's been confirmed that shudderwocks battlecries are triggered in a random order it's going to be unreliable at best.
Why is everyone saying Marsh Drake will be good with Potion of Madness? If you play them both on the same turn, the poisonous 2/1 won't be able to attack, so it's completely pointless.
That infinite Shudderwock value thing is wrong. You have to trigger the Saronite BC first and then have it target the copied Shudderwock. Minions can't target themselves with that battlecry.
what if they just make bewitched guardian a 4/7 taunt, with battlecry: set this minions minions health to the number of cards in your hand +1. that way silencing the taunt wouldn't fuck it up so much... or maybe thats just less fun with brann in wild, idk.
"Then shall the trees of the forest sing for salt before the Brode, for he comes to judge the meta"
- Kripponicles 16;33
HolyWaterino Kripperino
Holy water? More like holy Acid... y’know... cause you deal damage, you’d expect holy water to heal.
Holy Clorox.
Maybe all minions in Hearthstone are hidden vampires.
Holy Botox.
patch note: hidden hunter buff: Deathstalker Rexxar’s Hero Power has been updated to include Beasts from Kobolds & Catacombs and The Witchwood.
Minions now only break Stealth when attacking. Damage dealt by card abilities, such as Knife Juggler’s knife throw, no longer breaks Stealth.
1:24 Druid of the Always Huffer.
Weed Striker seen this joke before HA!......
Cant go face so its useless
No smorc no huffer
Druid of the shit huffer
Jenkem Druid :D
1:24 see cards
32:28 skip cards
Fasterino Skipperino
32:38 skip the kripp
skipperino is loosing their edge.
Skipperino Kripperino i
9:25 imagine this with Void ripper
One aspect people are missing from all these cheap lifesteal/rush beasts is that they make Deathstalker Rexxar much better, it gives a Frostlich Janna aspect to spell hunter, and that's pretty important because Hunter really doesn't have heal at all, so being able to trade and heal at the same time is pretty premium.
My favorite new cards in this video: Baleful Banker, Vicious Scalehide, and Swamp Dragon Egg. CAUSE THEY CAN ALL BE CALLED TO ARMS!
Call to Armserino Kripperino noicd
But warlock has more removal and a better agro game so that's pointless prince Liam though will make you give up call to arms why summon them when you can turn them into random legendaries
Echo lock will make call to arms look fair
Have you ever considered calling three arms? You'd be 50% more armed
90% of review
"Could be good, idk, well have to see"
On the face of Mossy Horror
Kripp, after Blizzard ripping off your odd/even gimmick the least they could do is honor you with a card:
Salt Elemental, 5 mana 7/4, Battlecry: Your opponent draws an answer.
Saltmancer, 4 mana 1/1, Battlecry: Gain +6/+6. Give your opponent a 'Silence' spell.
Lots of ok cards, relatively weak since it's the first expansion of the year
TL;DRino Kripperino skipthevideokripperino
I wonder who else is gonna misunderstand that Shudderwock can't target itself with effects that target "a friendly minion", unless you duplicate him with chain gang.
3 mana, 3/3, "50% chance that Kripp thinks it's good in Arena"
If you keep tapping at 25:45 if looks like Kripp is a hamster drinking from a bottle of water...
All of the new beasts with lifesteal greatly increase the stabilization potential of the Death Knight. Originally, there was only bloodworm which had a high mana cost just to gain the effect. Now, the effect exists on low cost minions that could be combined with taunt minions. Just a cool benefit for having those cards in the card pool.
Oops! Playful Sprites have disrupted Rania as she was syncing the audio for this video. Please wait a few minutes for them to disperse and try re-syncing the audio.
Something of note for quite a few of the new beasts introduced, particularly vicious scalehide: Deathstalker Rexxar is getting his discover pool updated. Cards like that are going to be INSANE beast combine cards for him.
Feels like the rest of the expansions will build on Witchwood. A lot of the cards have potential and varied, but need support.
I feel like thats the point of the expansion, and I like it tbh
Lottom I'd like it more if it was say the second expansion and not the first.
main downside is that paladin and warlock will still be everywhere for a few months
JTSents89 Low Rank life and Arena XD
The thing with Hidden Wisdom and the "play 3 cards" trigger is that your opponent cant really play around it and stay in the game. Like what if they need to play 3 cards, they know you'll draw 2 but it doesn't matter, their turn requires them to play the cards they need to play. They cant just end their turn half-way through to deny your secret. Or they might try but if they're slowed down too many times, you'll win anyway.
Europe - The Final Countdown
hey kripp for shudderwock, the battle cry of chain gang is to produce a copy of itself so when you play shudderwock, you get more shudderwocks, not chain gang. This was also in the reveal and gameplay livestream the other day.
29:40 Leyline Exodia Mage, it will pull a Leyline Manipulator from your deck. Thats also a pretty good combo.
"Thank you for watching the video, there's a lot more content, a lot more content in this Thursday specifically, expansion is being released don't know exactly when but i will be streaming on twitch, links below starting at 11:00 a.m. est that's 12 hours earlier than my regular stream. Be streaming all day we're not gonna miss the launch of the new expansion and i'm gonna keep you guys busy with some really cool stuff until that happens so come in and check it out."
P.S. I usually post previous Kripp's outros from his videos, but since this outro is temporary, i will post it untill he will change it to another one.
rename to outrorino kripperino
15:25 a lot of minions will be damaged the turn they come out with RUSH being the new thing, krip
Sleeping on swamp leech really good with rex build a beast. Needed more than just that 4/4 lifesteal at 5 mana
Some of the Beast cards look like very interesting options for Hunter DK. Like the one mana 2/1 Lifesteal
Oh man, that Swamp Leech is gonna be awesome to discover for Deathstalker Rexxar.
Can't wait to see someone mill himself with hidden wisdom.
in wild shudderwock is a second yogg for when your first one kills itself on the first spell
i love them sneaking in the artifact weapons into the art! very nice!
I'm really looking forward to the expansion. There's going to be some cool new decks to try - especially looking forward to playing Rogue (and maybe minion mage). Need to run silence in decks now, not looking forward to Lady Priest
17:55 it actually fills the board with copies of Shudderwock not saronite chain gangs
medi-ochre
also poisonous drakeslayer works well with betrayal
5 mana kill 2 things next to the poisonous
Next week please do a "How Vegan Logic Lead me Astray" video.
Just sitting here tapping on my preorder packs...hoping they open
The discover a secret of Arcane keysmith will be very strong in minion mage i feel
I think you're underestimating the keysmith. For basically the cost of 2 mana you get to pick a solution. If you need freezing trap or vape nation and you get it, feelsgoodman
Ghost Light is Coldlight orcale's soul :( RIP
You are wrong on ratcatcher, it is insane. It will be used in pretty much every warlock deck.
17:50 not copies of gang, copies of itself.
:O you're right. Hot damn!!! This is gonna be lit!!
Also why playing the clunky "put into deck" thing if you have zola the gorgon? Also in wild shaman new jade druid with this - oh god
You can have both zola and "put into deck". Put in deck helps with fatigue. If you play it right you gonna fill the board with buffed ones, they always play battlecries in specific order, so if you it buffs itself and then gangs itself you gonna get like 3-4-5-whateverinfinity of 10/10s. Way stronger than jades tbh, but more clunky.
Evro Wave random*, it was Made clear on stream, reason being there would be too many combos making the card way beyond op (grumble + lifedrinker + chaingang alone for infinite dmg combo). Randomness will ensure combos like these won't be consistent enough to be played seriously
Evro Wave yeah heard that too, although he explained the card correctly before that mistake
We really need to get eggs as a type of cards (similar to pirate, beast etc), and then have hatch mechanics, but cannot have attack stats. Have a legendary minion, which hatches all eggs (not just friendly) on the board, and then add a copy of each egg (which was hatched) to the owners hand. Another card should give all eggs an ability, where they take one damage each turn (a count down to hatching. Cards that give eggs taunt and buff health (anti-aggro). Cards that give hatched minions bonus stats.
There should a super strong legendary dragon, which as a negative lays an eggs each turn, and killing that egg deals significant damage to the legendary minion and the face of the owner, but also spawns a small dragon.
And we need a hero card, which turns your hero into a dragon, and then your heropower become "lay an egg" (summon a random eggs, which hatches at the end of your opponents turn - so you can attack with the hatched minion).
There could be so much amazing synergy between eggs and dragons as well.
And then Rogue of course need an "egg snatcher" card, where they can steal the opponents eggs. Hunter and Druid could also have beast based eggs. Think about having a Hunter eggs with an angry chicken, but for each round the egg is on the board, the chicken gets +1/+1... Then when the egg is hatched you can use the "enrage" mechanic (let us just call it that although the name changes) to get a massive attack minion on the board. But you opponent can target down the egg immediately, when it is played.
Eggs as a type of cards could be really amazing if they went with it imo.
Combine Sandbinder with that card that summons 1/1 copies of elementals that you draw. Then stack your deck with elementals that have passive effects.
22:29 that card art
Witchwood Piper could work with exodia mage maybe
LordofSalt precisely what I was thinking. A lot easier to draw the girls.
Could see some hilariouscombo involving shudderwock grumble and lifedrinker for super damage/heal turns especially if you can get multiple shudderwocks back into your hand from the grumble. Obviously not good but sounds super fun.
apparently is pretty good lmao
0:50 Bullshit the Witchwood has some insanely powerful cards!
5:03 Looking forward to the day Rania will Krippefy that card. huehuehue
Baleful banker works in a combo Woecleaver Warrior with Grom.
Prince Liam + Discover an explore ungoro = very weird interaction
2 of Witchwood Piper will slow down combo draw only by 1 turn, so It's should be not too bad.
Surpised to see kripp not mention deathstalker rexxar. all of the new beasts will work with its hero power, like the 1 mana 2/1 lifesteal.... that's pretty good with build-a-beast
Hey kripp I watch your videos everyday. You're a awesome hearthstone player!
Don't you guys think it is strange that Blizzard is not supporting big spell Mage considering that they introduced it last expansion with cards like Alanna? Firelands Portal is also rotating out
Sandbinder could be used in Priest for Lyra Sunshard or the Elementals that make spells cheaper for to reliably get big Lyra turns.
It could also see play in Shudderwock Shaman because it can get you Grumble Worldshaker - which is an insane Battlecry if you had Saronite Chain Gang's Battlecry trigger because you get a 1 mana Shudderwock back into your hand. Do this over and over again with a Battlecry like Lifedrinker's 3 face damage + heal and you can easily kill your opponent in the turn after you play Shudderwock.
I'd say that card is gonna see play, even if only in janky combo decks.
Imagine chameleon transforming into unstable evolution while having a Light Elemental in hand ,0
Baleful banker in valeera death knight decks is I never fatigue.That seems interesting.
Lifedrinker + Shudderwock sounds quite awesome, though !
you can combo that curse of weakness with the epic card the switches the attack and health of the minions
so is a 6 mana AOE and you gain tempo quick sort of.
Yeah and void ripper is demon too
Sandbinder can be used in Quest Rogue.
The enter emote for mad hatter better be:
“Did someone say hat!?”
How is Silence good against Control Warlock? None of his powerful plays require waiting a turn, except sometimes Possesed Lackey.
Everyone get's Shudderwock wrong even though it was seen on stream. You need Shudderwock to double itself with the saronite chaingang battlecry, than it can shuffle copies of itself. It casts the battlecries as if used it so whem a battlevry says "another minion" Shudderwock can't target itself with it.
So confusing dat card Well we gotta see how it’s doing first week and mechanics work
16:00 I see you...ZAP!
Dragon egg - "pretty good! "
Shudderwock -" I thought it was crap before someone showed me a broken combo."
Thats all you need to know about the level of Kripp analysis.
Kripparian here, but this time "You guys how's it go on" instead of "Hey guys how's it going"
Curio collector is really good with book of specter
lost spirit has amazing potential in a sacrificial Warlock deck, especially with the new ratcatcher card
Swamp Leech is my favorite Krip card review ever lmao
9:30 doomguard still laughing
Deranged Doctor goes in Illusionist Rogue and Big Priest aswell...
25:14 FLARE DOESNT GET COUNTERSPELLED!!!!
Shudderwock can't target itself with the baleful banker effect, it can target copies of itself spawned with saronite chain gangs effect but since it's been confirmed that shudderwocks battlecries are triggered in a random order it's going to be unreliable at best.
Memearino kripparino. Today we had a fun meme swamp leech.
Hmm with all those rushy beasts, would "bestial wrath" be any good? I really think it could haha
Prince Liam is the answer to YES paladin we needed...
Why is everyone saying Marsh Drake will be good with Potion of Madness? If you play them both on the same turn, the poisonous 2/1 won't be able to attack, so it's completely pointless.
26:17 Bloodqueen Lanathel got a buff
That infinite Shudderwock value thing is wrong. You have to trigger the Saronite BC first and then have it target the copied Shudderwock. Minions can't target themselves with that battlecry.
Kibler's going to have a field day in wild with Yogg into Shudderwock.
Only 2 days to go oh boy
30:25 The Iron Giant feels...
"It is going to be a quick video" - kripp 2018
so shudderwock doesn't summon a copy of itself with saronite chaingang battlecry?
Nope.
what if they just make bewitched guardian a 4/7 taunt, with battlecry: set this minions minions health to the number of cards in your hand +1.
that way silencing the taunt wouldn't fuck it up so much... or maybe thats just less fun with brann in wild, idk.
Circle of healing costs 0. You can combo with it too. Nothing amazing about hymn.
A Hint: put the video in 1.25 velocity
Tito Tosta my hero
Sorry, but I watch all Kripp vids on 1.5 baseline. I guess you know what that means for this video.
That's not a hint, it's a tip.
Celestial Morning Light Thanks for the Hint!
Tito Tosta No problem 😄
Sandbinder should read as “Draw Lyra the Sunshard”
odd feeling the 4 mana 6/6 will see play in an aggro deck as an anti board clear card
Mad Hatter in zoolock seems prettttttyyyyy goooood.
walnut sprite is quite strong to rebuild an empty board late game imo
Just discoveRed 2x play back. It’s brilliant
"We're gunna be rich!"
Bring on the Dustwood baby!!
so the banker shuffles a COPY of a minion? Like, you buff some minion really hard does it mean it keeps the buffs?
Silence is golden.
(break it for dust!)
8:07 I thought it said all characters not friendly 'holy' shit
Feeling a quartz elemental + equality lethal highlight coming
Kripp's face matches the Mossy Horror perfectly.
Christian Changer king crimson pretty good
29:55 when it turns out the best card of the set
Seems like a great review to me; I'm feeling good about his expac
I love your short reviews
Is Deranged Doctor a battlecry or a deathrattle!? I have seen both!