@@ManyATrueNerd While I've ya here Jon one quick question would you play some Stellaris console edition again ? The 2.63 update just launched as well as lithoiods dlc I figure I'd ask while I've you 😊 thanks for your time
"The voice samples the pre battle speeches those are all back, no one would be dumb enough to change that!" Rome 2: slowly retreats into a corner in shame
I just wanna add down here that too Rome 2's credit general speeches are technically still in the game, it's just there are only like 2 and your general gives them as a unit bark at the start of combat instead of them receiving a dedicated phase. it's there basically as a homage to the classic pre-battle speeches, but it ain't no 4 full hours worth of dynamically strung together voicelines for just the Romans.
@@kirschakos Agree. I want medieval 3 like that but nope. We probably would have remastered and\or fcking Three kingdoms mechanic. It's good but worse than rome 2 and Atilla.
What I admired most about Jon's RTW series were all those generals in the comments who still keep their names and pictures to this day. I guess it's time for them to ride again.
you build an academy and put an 18 year old in it for five or so years, but in the end you cant really tell if it made all that much of a difference... jon, that is actually the most 100% accurate thing about this game
They actually announced it... today, I believe? So, yeah, nobody told you for a reason! Feral Interactive is great. I played their Mac ports for a while, and they're top-quality old-school Total War!
Honestly that ethnic variety recruiting mechanic is staggering to me. It’s exactly what would have happened should a unit be replenished and I can’t think of another game that automatically does this
I wonder if that goes to the next logical step. In Rome you could get emergent generals if that army won without a general, I wonder if you used an army trained from Egypt, would that general be clearly Egyptian? Can you make an Egyptian your faction heir?
@@TheLordofMetroids if the whole bribing mechanic is still there as it was then it should be possible since any bribed general would somehow become a part of your family tree, thus allowing you to make him faction heir.
"The changes are really positive, *with one exception* " Personal guesses: 1) Population taken to recruit units either changed or removed. 2) Battle map topography not reflective of map location. Edit: Called it! Edit 2(less than a minute later): Oh, nice! Glad everything's worked out!
Talking about features of a 20 years old game that everybody likes and no one would be dumb enough to rip them off the game 20 years later. Blizzard: Challenge accepted
Ah, this brings back so many memories! Julianus Vatinius the Immortal, notable game characters in the comment section! I subcscribed to MATN because of the RTW series.
@@chaptermastermarneuscalgar6926 if my good sir I’ve owned it on 💿 rom since I was a kid lol 😂 but yes I checked it myself to confirm that you though have a wonderful day.
@@Ripley92 I probably still have the disc somewhere lol but it’s so old I doubt it’s functional that’s why I switched to digital even if I lose property rights the convenience factor can’t be beat.
17 year old me played so much of Rome. I was once late for a date because I got lost in it. I told her the truth and we ended up playing together. Such a wonderful game.
I played the Rome TW demo when I was in middle school and got the game years later in high school. I think my favorite memory of RTW is starting a three way Roman civil war between the three houses when our territory pretty much encompassed most of the map. Seeing this game getting a proper remaster and retooling makes me so happy.
@@Darek_B52 I actually liked the new unit-population system. It kinda bugged me in original Rome that "unit size" (which was under graphics settings) had such an impact on campaign gameplay. I hope they make it a toggle'able option so that everyone can have it their way.
Hot damn! This looks awesome! Brings back memories of one particular playthrough of mine. My version of Julianus Vatinius, you could say. Ptolemy Alexander was originally a Commander in the Egyptian army, but joined up (I totally bribed him because of his name) with the Brutii in the aftermath of the Carthaginian Wars. He led the Brutii campaigns against Greece and Macedon, working his way up the ranks of the Senate and eventually served as Pontifex Maximus. He led the Conquest of Egypt, before doubling back and conquering Spain. He finished the Conquest of Gaul before pushing on and took Britannia. Then he became Faction Leader and moved his Capital to Byzantium and warred with the remains of Pontus and the Seleucids. He died as Ptolemy Augustus, and his son Nero would conquer Rome and the other families.
Actual hype. Edit: The unit recruitment location carrying over is SUCH a great detail. I LOVE the idea of telling units apart, of forming connections with legions based on their origin.
This game has so many little features and details that were removed from future total war games that make it to this day one of my favorites of the franchise. I'm excited for this
Honestly I like the change regarding the unit size. It seems silly to me that the size of units on the battle map should have an effect on the campaign map. That being said I think they should have chosen a larger unit size to be the "standard"
Man i remember getting home from Highschool and watching the Brutii playthrough. All the accounts that imitated the leaders, such good memories. Im so excited for this
@@jovan1198 I've used this alias for well over a decade and you're literally the first person to catch the reference. Well done! Like a lot of folks who are into politics, I was a big fan when I made my Google account.
You can tell this was done by people who share our passion for this game. I'm so happy they kept it largely as it is, and that you can choose which version you want to play. Truly great, I can't wait to buy it!
Love that they remastered the best total war of all time. Just wished they added a coop campaign. Playing this gem with or against Friends would be a Dream come true.
By random chance I just started watching your old Rome Total War series again and from that bought the original game and have been playing it. Now they have remastered the original and a new series from yourself, I can go to sleep tonight a content and excited fellow Roman! Thank you for these series Jon, I truly enjoy them and you make them in such an enticing way. I am very much looking forward to the future Rome Remastered series, hope to see characters like Captain Nero back in action!
I've been rewatching your rome LP from 2016-2017 lately. This comes at a very opportune time. There was actually a prolongued period where my weeks were aligned with Jon's upload schedule, Tuesdays, Thursday & Sundays were devoted to Rome, Saturdays to ME2. 2016/2017 were really good to me in that reagard. Can't believe it's been 5 years already since the start of the most exiting LP ever.
it's beyond crazy to me, and makes me happy that this video came out today. Lol I literally just finished another rewatch of Jon's ROME Total War playthrough as well as the the ROME Total War stream highlights series last night. Warms my heart
Is the population mod the devs made for you going to be incorporated into the final release? Because I enjoyed that aspect of the game too, so hopefully that option is available for everyone
It seems like the game has a built-in workshop for mod support...so either this particular mod is already there or it will be...it honest would have been made by users in no time
The visualisation of trade is just beautiful in this game. i love going from almost no traffic whatsoever to super bussy traderoutes. And when you're at war and it all stops because of enemy ships or armies you really feel it!
Many A True Nerd is the man. Highlighting so much more detail about this remaster than other UA-camrs. It looks great. Ta very much. Oh and please do a series using one of the newly playable factions. Love and hugs.
*runs around flailing excitedly* thank you Jon for the way you love your history, and especially your rtw - no nostalgia blinkers, but open to improvement
Im only just now realizing it (drunk and a day late lol) but I actually found MATN years ago with the Brutii Campaign, and it was the reason I decided to even buy RTW. RTW was not only one of the FIRST steam games I spent money on (I was just beginning to work and still did not feel comfortable putting it into my crappy pc for games it might not even run) but was also my intro not only to MATN but also TW and but after seeing Jon play it I knew I wouldn’t regret it. From then until now I’ve stuck with the channel, and after watching Jon play a few minutes (I didn’t catch the whole vid at first) I preordered this without a second thought (only the second game I’ve ever preordered in my life). Now, upon finally coming back to finish this video has it hit me how much MATN has been apart of my life. As of typing this Im realizing the many games I would have NEVER bought had it not been for MATN *cough* RTW, MTW, FTL, Stellaris to name a few *cough* Thank you Jon. Thank you
This is the perfect game for an Online (co-op) campaign. 1. Probably the Shortest endturn Times of All Total war games 2. Modabillity to create small, fast paced campaigns with even shorter endturn times 3. Fast Battles 4. Both or (if you really want to make us happy) all three players Could play as the different Roman factions and then fight each other when the Civil war happens 5. Rome vs Carthage would be epic 6. Its Rome Total war!! We all loved it and Played it a thousand times over, its time to get competitive and See who really Mastered Rome Total Wars Campaign
I completely do understand the population change. It helps prevent the AI from depleting their population on ultra, which was a really common issue especially for barbarian factions.
I kinda get it, but I feel that natural balance of having to manage your economy and military through the population assigned to it really adds to the experience, including, as he said, depopulating your enemies either in battle or through enslavement and extermination.
I just recently started Jon's Rome series with the Bruttii again, on episode two actually. I find it a neat coincidence that this is released now and I really want to play Rome again. Thanks Jon for getting me into Rome, Medieval Two, and some of the other Total War games you covered. Hope to see more of this.
if i am not mistaken, ca did not do this. they outsourced it to the developers that made the ios/mobile ports for this game. which is a clever move, they are very familiar with romes code base.
I just started playing RTW 2 months ago and after my first game I started watching your entire series. I saw all 55 amazing episodes. I have been having a good luck streak for a couple years now and finding out that there is a new RTW is too good to be true! Can't wait to get it.
Thanks to jon and him playing this I not only got the game the orginal and learned lots about the roman empire but also I went out and got books from about the roman empire and learned even more so jon being the coolest history teacher ever
The population change when recruiting on diff scales was so that the AI which was a huge problem in the non remaster drained their cities of population really fast.
@@manlikemars2929 that is true, it would be great to see Empire or shogun. Especially as I always had this annoying glitch where playing as Britain, conquering the final indigenous Canadian province in the far left would crash my game
Add this features and its a perfect game: -an online campaign (maybe even with 3 or 4 Player Support) -better ai (for campaign and battles) -no campaign map size Restrictions for modding (just imagine a huge world map) -dillemmas from modern total war games (would give mods more possibilitys for roleplaying etc) -unit replenishment from modern total war games (with possibility to choose between this an the original system).
Hey Jon! I just wanted to say that I found your channel during your Rome Total War playthrough nearly 4 years ago and I've loved every bit of MATN since!
John you are the reason I am a fan of Total War and wouldn't have played Rome or even Warhammer 1 & 2 if it wasn't for you. I played the original Shogun when it first came out back in 1999/2000ish, liked it but forgot about it. Then I randomly get recommended John's Total War Rome Bruti play through and that was it. I had to buy the game and play it as John's lessons in classics made the game feel so alive. Now they come out with a remake which I had completely missed and Bam, a John's video enlightens me again.
I saw the time and guessed it was a live stream beginning... how wrong I was! I'd love to see you play this through again. Wow! 57 comments already! Hello everybody *waves*
Oh yes, more Rome Total War is just what I needed! I'd love to see you do a new playthrough, either with one of the mid-east or african factions, or with a Barbarian faction if the Barbarian Invasion expansion is built into the Remaster.
Great! It's so weird. Just as I finally stop playing an old game thinking it's become a relic of the past, it gets remastered. There were some thinks that bothered me in the game, apart from what has already been mentioned: - Has the AI been remastered? Before she was very likely to charge head on into phalanxes and to do other stuff that could be considered kinda braindead. (I remember conquering Athens by capturing a wall and then letting my archers shoot at the armoured hoplites on the ground (their whole army was just armoured hoplites). The Athenians seemed eager to do something, but just kept on running in circles, not going on the walls to slaughter my bowmen. Eventually their numbers were reduced (that took a lot of time and arrows, since they were *armoured* hoplites) so much that I could just waltz in there with my infantry with only minimal resistance.) - Has naval combat been improved? Does the user now have any kind of say in the matter of how these battles turn out? I didn't really like when my success on the seas was dependent on how many ships I was willing to throw at the Greeks and how much RNG liked me. I also didn't really like how unpredictable they were. - What about rebellions? Do they still suddenly get a lot of weirdly advanced units, despite it being a peasant uprising, not a foreign takeover? - Have the factors that influence the spawn rate of pirates and highwaymen (or however they were called) been made more transparent (I really hated these guys, but didn't know what to do about them apart from slaughtering them as soon as they show up before they get stronger)? - Have the changes to diplomacy merely been limited to the addition of reputation? Are factions more willing to peacefully cooperate, and better at seeing that, when in a bad situation, that they should ask for peace and be more willing to get a protector? - Has cavalry been nerfed? The most common type of unit in my armies were the equites, because they are fast and true killer machines (as long as they didn't charge phlangites or spearmen head-on), despite being light cavalry and the most basic cavalry unit (and cheapest cavalry unit IIRC) available to the Roman factions. - Does influence now do anything else other than improving negotiations and recognition in the senate?
I believe Attila and Rome 2 were the last to have dynamic battle maps as I've seen many battle maps line up with the campaign map. although I've not played Thrones so I don't know about that one.
Great video. I’ve actually been going back through and listening to your play through of old Rome while I’ve been playing Stellaris this week so this is kinda neat it came out now.
Wow, I can't believe they're finally releasing Rome 2. Ever since 2013 I've had this recurring nightmare that they released Rome 2 and it sucked. It has boring music, your generals and family members had no traits and didn't feel real, it had this weird province system where the city of Rome gets a huge happiness debuff because you conquered Arretium - as if the Romans were ever angry that Rome conquered an enemy, LOL! Anyway I'm glad that was all just a dream and totally not a real thing that happened and ended up being one of the biggest disappointments in gaming history. Aren't you guys glad that was all just a dream and didn't really happen?
When I first heard about this I was terrified at the thought of what they might have hacked off to make it fit the mold of a modern Total War game. Thank the God Emperor Vatinius that it seems they've kept the heart and soul of the original Rome with primarily some quality of life improvements.
It makes sense to me that they'd standardise the population "cost" of recruiting a unit across all unit size settings. It's pretty unintuitive that a cosmetic/performance option for the battles would have such a big effect on campaign map gameplay. But the cost should probably be standardised at a higher level (who the hell plays on "normal" unit size, anyway).
it's more for the sake of the AI factions so they do not completely wipe themselves out by building up their armies. it also means that they can add in the population mechanic for a future Medieval 2 remaster.
+1. It always struck me as odd that the unit scale completely changed the way you had to play the game. Hopefully it can be toggled, because I'd like to see how things work with a standardized scale.
@@Longyyy not at all. On the highest unit size, where a unit of peasants was 240 men, recruiting said unit of peasants deducted 240 men from the population while disbanding it returned 240 men to the population of the region where it was disbanded. This meant that smaller towns couldn't recruit units if they wanted their populations to grow, since usually when the population was small, the amount of population deducted to recruit a unit was usually greater than the amount of population you would get from the settlement's growth. It also meant that recruiting peasants in large cities and disbanding them in smaller towns was an effective strategy to grow the smaller towns quickly to a point where you could start recruiting troops without completely stopping their growth. Another strategy was to recruit mercenaries and then disband them, since recruiting mercenaries didn't deduct from population but disbanding them added to population. This was especially effective in the east, specifically asia minor and armenia, where the eastern factions would usually completely deplete the populations of their settlement since their basic infantry unit had a size of 240 men, which resulted in them never unlocking the higher tier units in smaller towns, leading to their armies being made up of mostly low tier units with maybe a few higher tier units recruited from their capital. Taking their settlements usually meant capturing a town with the minimum population of 400 and a population growth of like 2%-3% and having to wait ages for them to grow unless you boosted the population with any of the methods stated above.
this is now my most anticipated game of the year
Yo my boy how are ya ? I love watching both MATN and your vids 😊 I hope your well
It's so nice to have it back :)
Ditto!
@@ManyATrueNerd While I've ya here Jon one quick question would you play some Stellaris console edition again ? The 2.63 update just launched as well as lithoiods dlc I figure I'd ask while I've you 😊 thanks for your time
Bro you play this?!?!
"The voice samples the pre battle speeches those are all back, no one would be dumb enough to change that!"
Rome 2: slowly retreats into a corner in shame
I just wanna add down here that too Rome 2's credit general speeches are technically still in the game, it's just there are only like 2 and your general gives them as a unit bark at the start of combat instead of them receiving a dedicated phase.
it's there basically as a homage to the classic pre-battle speeches, but it ain't no 4 full hours worth of dynamically strung together voicelines for just the Romans.
Not for me! This is very nice and I might buy it but rome 2 is still better though (matched combat, physics etc.)
@@kirschakos Agree. I want medieval 3 like that but nope. We probably would have remastered and\or fcking Three kingdoms mechanic. It's good but worse than rome 2 and Atilla.
Where it belongs
voices in rome 2 are annoying as hell.
“Good afternoon ladies and gentlemen, I’m Jon, this is many a true nerd and welcome, to Rome Total war...”
This is true happiness
Agreed.
It brought tears to my eyes
Hello there
general kenobi
Love your content! Except your pronunciation of Seminole :P
4K content remakes coming? 😀👌
General Kenobi
Kings and Generals Kenobi
I've been waiting for this for a long time.
IMPERATOR!!!
Welcome back highness!
Beautiful picture - nostalgic
Hail our liege!
"Dad, why is my sister named Rose?"
"Because your Mother loves roses"
"Thanks Dad"
"no problem Rome: Total War Remastered"
LOL :D
Based
he has to rename his daughter because, they changed the name of the game, so that all total war games are at the same place in the steam library.
If this isn't the start of a new Total War series I'm going to be very upset, Jon.
I can't just yet. The key word being 'yet'
SOON.
@@ManyATrueNerd
TRATOR
@@ManyATrueNerd nooooooooooo
@@ManyATrueNerd please just dont keep teasing us with it for years, like with Fallout 4 yolo! 😁
@@ManyATrueNerd after Kotor! Or lifestream series like the original rome series
What I admired most about Jon's RTW series were all those generals in the comments who still keep their names and pictures to this day. I guess it's time for them to ride again.
unit tweaks: eastern spearmen now rout more quickly, as was the original design intention. 5 seconds was too long
But my pink pyjamas...
LOL
“And naturally, I don’t think we can wrap up a Scipii video without burning Carthage to the ground.”
I mean, Carthago Delenda Est.
true delenda est was in attila and onwards)
All Rome will be amazed at such a victory!
ThE dAy Is OuRs!
you build an academy and put an 18 year old in it for five or so years, but in the end you cant really tell if it made all that much of a difference...
jon, that is actually the most 100% accurate thing about this game
I actually horrified nobody told me about this. Its the first Total War game I ever played, and the one I love the most!
shit it's the first game i ever owned
They actually announced it... today, I believe?
So, yeah, nobody told you for a reason!
Feral Interactive is great. I played their Mac ports for a while, and they're top-quality old-school Total War!
Don’t worry they only announced it today
The announcement trailer came out today
@@basilharpham9372 the announcement came out an hour before your comment lol
THEY REMASTERED MY CHILDHOOD?! AND DIDNT RUIN IT?!
My exact reaction bruh
this was also my childhood ^_^
Petition for Many A True Nerd to make a new Rome series or get thrown to the dogs and see how he likes it.
Imagine another Barbarian Invasion series except with maybe the new stuff
YAA! Throw him to the dogs!
the dogs are too busy being thrown themselves, it seems
If he doesn't, then he shall be labelled as a degenerate, and we all know what happens to them don't we?
let loose the dogs of war
Honestly that ethnic variety recruiting mechanic is staggering to me. It’s exactly what would have happened should a unit be replenished and I can’t think of another game that automatically does this
Also super happy with that change. Really, really cool.
Three lovely words: Attention to detail.
👏👏👏
I wonder if that goes to the next logical step. In Rome you could get emergent generals if that army won without a general, I wonder if you used an army trained from Egypt, would that general be clearly Egyptian? Can you make an Egyptian your faction heir?
@@TheLordofMetroids if the whole bribing mechanic is still there as it was then it should be possible since any bribed general would somehow become a part of your family tree, thus allowing you to make him faction heir.
They do it in shogun 2, it's just that everyone is Japanese
voice crack narrator man, the true hero of the series
Victory is ours
@@CARILYNF truly a SHAMEFUL DISPRAY on my part.
@@georgepatient7710 SHAMEFUR DISPRAY
"This was my only complaint about the game, and it's already been fixed."
Goddamn, I love that Jon has that much rapport with Creative Assembly.
CA didn't do the remaster. a third party did. it's like how bethesda didn't actually make FNV
@@indieWellie That explains why they are actually listening to customers and fans and are not being allergic to money.
"The changes are really positive, *with one exception* "
Personal guesses:
1) Population taken to recruit units either changed or removed.
2) Battle map topography not reflective of map location.
Edit:
Called it!
Edit 2(less than a minute later):
Oh, nice! Glad everything's worked out!
The elephants calmly berserk their way out of the city in single file.
They're beserk...not rude🤣
'FLEE FROM THIS CITY!!!' the elephants said calmly.
The fact that they already fixed your issue with the population system bodes well. The devs are listening and willing to implement changes.
Hopefully this 'fix' will actually be in the game and not left as a mod thing.
@@prospero7849 I don't see why they wouldn't. Jon said is was an easy fix.
Med II remaster coming soon too hopefully. They kept this one quiet.
@@prospero7849 they probably won't as it's not a objectively negative change by any means
@GC Da Vinci it's in the video lol
Talking about features of a 20 years old game that everybody likes and no one would be dumb enough to rip them off the game 20 years later.
Blizzard: Challenge accepted
"I love this, this brilliant but-"
Developers fix it
"This is the greatest game in the world"
it legit is the best game in the world but better.
imo
I was hoping it would be default in the game but unfortunately its not the case. I also want that fix. Is there any link?
Ah, this brings back so many memories! Julianus Vatinius the Immortal, notable game characters in the comment section!
I subcscribed to MATN because of the RTW series.
Lets hope they remaster Medieval 2 as well.
"Owners of Rome: Total War on Steam receive an extra 50% off!"
Citation needed ?
@@gamingforever9121 There is special offer until June 2nd and the game is 50% off if you own the original game.
@@chaptermastermarneuscalgar6926 if my good sir I’ve owned it on 💿 rom since I was a kid lol 😂 but yes I checked it myself to confirm that you though have a wonderful day.
@@gamingforever9121 i used to have it on physical disc too
@@Ripley92 I probably still have the disc somewhere lol but it’s so old I doubt it’s functional that’s why I switched to digital even if I lose property rights the convenience factor can’t be beat.
Jon turned into Harry Hill there for a moment.
'Who's better? Elephants or dogs? Only one way to find out! FIIIIIIIIGHT!'
Flying dogs
17 year old me played so much of Rome. I was once late for a date because I got lost in it. I told her the truth and we ended up playing together. Such a wonderful game.
Sounds like she was a keeper lol 😂
Every guys dream right here
I hope you married her
Yes pls tell us if u married her
Dude don’t let her go. I wish I knew a chick who with I could play Rome total war.
I played the Rome TW demo when I was in middle school and got the game years later in high school. I think my favorite memory of RTW is starting a three way Roman civil war between the three houses when our territory pretty much encompassed most of the map. Seeing this game getting a proper remaster and retooling makes me so happy.
*LET US HOPE THE ARCHERS OF CRETE CONTINUE TO BE THE BEST ARCHERS IN ALL OF ROME!*
weeell forester warbands were the best in the og... but you guys have cool hats, thats way more important
Still no much for my Balearic Slingers.
@@molenini Rhodian slingers want to have a word...
very important question: can you still view the cities outside of battle
YES.
@@ManyATrueNerd Umm excuse me I need to clean up....
@@ManyATrueNerd Nice, that was one of my favourite features in Rome TW
"Just a case of changing a bunch of 0's into a bunch of 1's" Yes Jon thats how computers work.
I hope they just have that fixed by the games release. Not a fan of when the fixing of something is placed on the player.
@@Darek_B52 It's a change the Devs built, I don't see why it wouldn't be in the game at release or shortly after on the day 1 patch.
In this case, he probably literally means changing some true/false flags, which would be changing a specific 0 to be a specific 1
No no no, sometimes it is way more complicated! Sometimes they have to change 1's into 0's!
@@Darek_B52 I actually liked the new unit-population system. It kinda bugged me in original Rome that "unit size" (which was under graphics settings) had such an impact on campaign gameplay. I hope they make it a toggle'able option so that everyone can have it their way.
"Even the corpses have a lovely glow to them". Oh, Jon. Never change.
Man... i really cant hear the Rome 1 campaign music without getting a little teary.. such incredible memories from this game..
Rome: Total War was the reason I started watching Many a true nerd, so I'm really excited about this one!!!!
Me too
Same
me too....
Yea, same here. Binged his Medieval 2 playthrough. Currently binging his CK2 cornwall stuff; its a blast!!
Me too! I’ve watched it twice over the years and I loved his play through of medieval and Barbadian invasion too!
Finally. My childhood. My nostalgia. I've never pre-ordered something faster. And it Feels So Damn Good.
Ive never hit the button so fast. LONG LIVE ROME!!!
Hot damn! This looks awesome! Brings back memories of one particular playthrough of mine. My version of Julianus Vatinius, you could say.
Ptolemy Alexander was originally a Commander in the Egyptian army, but joined up (I totally bribed him because of his name) with the Brutii in the aftermath of the Carthaginian Wars. He led the Brutii campaigns against Greece and Macedon, working his way up the ranks of the Senate and eventually served as Pontifex Maximus. He led the Conquest of Egypt, before doubling back and conquering Spain. He finished the Conquest of Gaul before pushing on and took Britannia. Then he became Faction Leader and moved his Capital to Byzantium and warred with the remains of Pontus and the Seleucids.
He died as Ptolemy Augustus, and his son Nero would conquer Rome and the other families.
Actual hype.
Edit: The unit recruitment location carrying over is SUCH a great detail. I LOVE the idea of telling units apart, of forming connections with legions based on their origin.
Actual Sarmatians & Syrians in Britain!
Yeah that suprised me a bit in a positive way :)
9:25 This feature is amazing and looks innovative! By the way, dude, you are explaining in crystal clear! Thank you.
This game has so many little features and details that were removed from future total war games that make it to this day one of my favorites of the franchise. I'm excited for this
Honestly I like the change regarding the unit size. It seems silly to me that the size of units on the battle map should have an effect on the campaign map. That being said I think they should have chosen a larger unit size to be the "standard"
Man i remember getting home from Highschool and watching the Brutii playthrough. All the accounts that imitated the leaders, such good memories. Im so excited for this
"Oh! the corpses keep burning!" "that's nice" LOL never change Jon
OMG THIS IS OFFICIAL AND NOT MOD I'M HAVING A MINI FREAKOUT!
I cried tears of joy :')
"Is this a mod?" is also the first thing I thought
Btw, is that name a reference to Orwell?
@@jovan1198 I've used this alias for well over a decade and you're literally the first person to catch the reference. Well done!
Like a lot of folks who are into politics, I was a big fan when I made my Google account.
@@Blairington I'm surprised
You can tell this was done by people who share our passion for this game. I'm so happy they kept it largely as it is, and that you can choose which version you want to play. Truly great, I can't wait to buy it!
This came out of nowhere, but we take these.
Love that they remastered the best total war of all time. Just wished they added a coop campaign. Playing this gem with or against Friends would be a Dream come true.
"Oh the corpses keep burning! Oh that's nice" - MATN 2021 -
By random chance I just started watching your old Rome Total War series again and from that bought the original game and have been playing it. Now they have remastered the original and a new series from yourself, I can go to sleep tonight a content and excited fellow Roman! Thank you for these series Jon, I truly enjoy them and you make them in such an enticing way. I am very much looking forward to the future Rome Remastered series, hope to see characters like Captain Nero back in action!
Here’s me hoping the characters in the comments come back.
I hope so too.
Now that would be amazing
Welcome back, Tiberius
I'm a Character, just not from the Rome Total War series. Or any MATN series. Or any series at all. Alright, I'm just a dead person.
Yes! Where is Julianus the Victor?
I've been rewatching your rome LP from 2016-2017 lately. This comes at a very opportune time. There was actually a prolongued period where my weeks were aligned with Jon's upload schedule, Tuesdays, Thursday & Sundays were devoted to Rome, Saturdays to ME2. 2016/2017 were really good to me in that reagard. Can't believe it's been 5 years already since the start of the most exiting LP ever.
My childhood comes rushing back like a horde of filthy barbarians.
it's beyond crazy to me, and makes me happy that this video came out today. Lol I literally just finished another rewatch of Jon's ROME Total War playthrough as well as the the ROME Total War stream highlights series last night. Warms my heart
Is the population mod the devs made for you going to be incorporated into the final release? Because I enjoyed that aspect of the game too, so hopefully that option is available for everyone
It seems like the game has a built-in workshop for mod support...so either this particular mod is already there or it will be...it honest would have been made by users in no time
The visualisation of trade is just beautiful in this game. i love going from almost no traffic whatsoever to super bussy traderoutes. And when you're at war and it all stops because of enemy ships or armies you really feel it!
I once spent 5 minutes looking for a hidden enemy unit bc the forest was so dense
I kind of loved searching around at ground level for hidden units. Made it much more tense.
Could you not just have used the minimap
@@R-H-B When concealed in forest units disappear on minimap and on visual
Many A True Nerd is the man. Highlighting so much more detail about this remaster than other UA-camrs. It looks great.
Ta very much.
Oh and please do a series using one of the newly playable factions. Love and hugs.
Seeing the announcement trailer and then getting this notification a few seconds later was an experience.
*runs around flailing excitedly* thank you Jon for the way you love your history, and especially your rtw - no nostalgia blinkers, but open to improvement
Jon: Mount and Blade announced dynamic maps, as if they are new.
Also Jon: Nobody does it anymore, do it more!
Im only just now realizing it (drunk and a day late lol) but I actually found MATN years ago with the Brutii Campaign, and it was the reason I decided to even buy RTW. RTW was not only one of the FIRST steam games I spent money on (I was just beginning to work and still did not feel comfortable putting it into my crappy pc for games it might not even run) but was also my intro not only to MATN but also TW and but after seeing Jon play it I knew I wouldn’t regret it. From then until now I’ve stuck with the channel, and after watching Jon play a few minutes (I didn’t catch the whole vid at first) I preordered this without a second thought (only the second game I’ve ever preordered in my life). Now, upon finally coming back to finish this video has it hit me how much MATN has been apart of my life. As of typing this Im realizing the many games I would have NEVER bought had it not been for MATN *cough* RTW, MTW, FTL, Stellaris to name a few *cough* Thank you Jon. Thank you
Literally re-watching Jon kick the bastard Julii out of Northern Italy and was depressed I was nearing the end....HERE WE GO BABY!
Wow, look at how smoothly the units move and react.
That's faster than the original Medieval 2 that I've been playing, if I recall!
I remember watching your whole series on Total war! Was how I first found your channel, glad you are showing us this!
This is the perfect game for an Online (co-op) campaign.
1. Probably the Shortest endturn Times of All Total war games
2. Modabillity to create small, fast paced campaigns with even shorter endturn times
3. Fast Battles
4. Both or (if you really want to make us happy) all three players Could play as the different Roman factions and then fight each other when the Civil war happens
5. Rome vs Carthage would be epic
6. Its Rome Total war!! We all loved it and Played it a thousand times over, its time to get competitive and See who really Mastered Rome Total Wars Campaign
I completely do understand the population change. It helps prevent the AI from depleting their population on ultra, which was a really common issue especially for barbarian factions.
I kinda get it, but I feel that natural balance of having to manage your economy and military through the population assigned to it really adds to the experience, including, as he said, depopulating your enemies either in battle or through enslavement and extermination.
I just recently started Jon's Rome series with the Bruttii again, on episode two actually. I find it a neat coincidence that this is released now and I really want to play Rome again. Thanks Jon for getting me into Rome, Medieval Two, and some of the other Total War games you covered. Hope to see more of this.
I swear if there is NOT Julianus Vatinius in this as a special campaign I gonna riot!
Well, this came out of left field!
Eagerly looking forward to this
What the hell, I never thought CA could do something like this anymore
Maybe thats why they did it 😂
Turns out they still love money.
if i am not mistaken, ca did not do this. they outsourced it to the developers that made the ios/mobile ports for this game. which is a clever move, they are very familiar with romes code base.
I just started playing RTW 2 months ago and after my first game I started watching your entire series. I saw all 55 amazing episodes. I have been having a good luck streak for a couple years now and finding out that there is a new RTW is too good to be true! Can't wait to get it.
The day is ouers!
Owwwwwers!
Thanks to jon and him playing this I not only got the game the orginal and learned lots about the roman empire but also I went out and got books from about the roman empire and learned even more so jon being the coolest history teacher ever
But Jon did they keep the pre-battle speeches?
Nvm I see they kept them, easily their biggest mistake was removing these from the games
The population change when recruiting on diff scales was so that the AI which was a huge problem in the non remaster drained their cities of population really fast.
7 seconds ago. let's go, please make this a series Jon! pretty please
He's milked this game to death already tbh
@@manlikemars2929 he’s not milked it enough. There’s dozens of factions he could do
@@KernowGaming Well he has yet to show off Rome Total War 2, Empire, Shogun
@@KernowGaming I can understand wanting more Rome but it'd be nice for him to show off some of the other oldies
@@manlikemars2929 that is true, it would be great to see Empire or shogun. Especially as I always had this annoying glitch where playing as Britain, conquering the final indigenous Canadian province in the far left would crash my game
Add this features and its a perfect game:
-an online campaign (maybe even with 3 or 4 Player Support)
-better ai (for campaign and battles)
-no campaign map size Restrictions for modding (just imagine a huge world map)
-dillemmas from modern total war games (would give mods more possibilitys for roleplaying etc)
-unit replenishment from modern total war games (with possibility to choose between this an the original system).
and within seconds this has become one of the most beautiful days, cant wait
Hey Jon! I just wanted to say that I found your channel during your Rome Total War playthrough nearly 4 years ago and I've loved every bit of MATN since!
I still remember asking for Jon to play Rome total war after he mentioned he liked it and waiting almost a year for the first rome total war vid
John you are the reason I am a fan of Total War and wouldn't have played Rome or even Warhammer 1 & 2 if it wasn't for you. I played the original Shogun when it first came out back in 1999/2000ish, liked it but forgot about it. Then I randomly get recommended John's Total War Rome Bruti play through and that was it. I had to buy the game and play it as John's lessons in classics made the game feel so alive.
Now they come out with a remake which I had completely missed and Bam, a John's video enlightens me again.
I saw the time and guessed it was a live stream beginning... how wrong I was!
I'd love to see you play this through again.
Wow! 57 comments already! Hello everybody *waves*
Oh yes, more Rome Total War is just what I needed! I'd love to see you do a new playthrough, either with one of the mid-east or african factions, or with a Barbarian faction if the Barbarian Invasion expansion is built into the Remaster.
a supprise to be sure, but a welcome one
Great! It's so weird. Just as I finally stop playing an old game thinking it's become a relic of the past, it gets remastered. There were some thinks that bothered me in the game, apart from what has already been mentioned:
- Has the AI been remastered? Before she was very likely to charge head on into phalanxes and to do other stuff that could be considered kinda braindead. (I remember conquering Athens by capturing a wall and then letting my archers shoot at the armoured hoplites on the ground (their whole army was just armoured hoplites). The Athenians seemed eager to do something, but just kept on running in circles, not going on the walls to slaughter my bowmen. Eventually their numbers were reduced (that took a lot of time and arrows, since they were *armoured* hoplites) so much that I could just waltz in there with my infantry with only minimal resistance.)
- Has naval combat been improved? Does the user now have any kind of say in the matter of how these battles turn out? I didn't really like when my success on the seas was dependent on how many ships I was willing to throw at the Greeks and how much RNG liked me. I also didn't really like how unpredictable they were.
- What about rebellions? Do they still suddenly get a lot of weirdly advanced units, despite it being a peasant uprising, not a foreign takeover?
- Have the factors that influence the spawn rate of pirates and highwaymen (or however they were called) been made more transparent (I really hated these guys, but didn't know what to do about them apart from slaughtering them as soon as they show up before they get stronger)?
- Have the changes to diplomacy merely been limited to the addition of reputation? Are factions more willing to peacefully cooperate, and better at seeing that, when in a bad situation, that they should ask for peace and be more willing to get a protector?
- Has cavalry been nerfed? The most common type of unit in my armies were the equites, because they are fast and true killer machines (as long as they didn't charge phlangites or spearmen head-on), despite being light cavalry and the most basic cavalry unit (and cheapest cavalry unit IIRC) available to the Roman factions.
- Does influence now do anything else other than improving negotiations and recognition in the senate?
Bruh you’re telling me I gotta wait 4 weeks for this??
it's ONLY 4 weeks. maybe 3 for jon
42:45 Hey, Mr Narrator Man, you got the line wrong. The correct line is, "The Dogs be praised!"
I believe Attila and Rome 2 were the last to have dynamic battle maps as I've seen many battle maps line up with the campaign map. although I've not played Thrones so I don't know about that one.
Great video. I’ve actually been going back through and listening to your play through of old Rome while I’ve been playing Stellaris this week so this is kinda neat it came out now.
Wow, I can't believe they're finally releasing Rome 2. Ever since 2013 I've had this recurring nightmare that they released Rome 2 and it sucked. It has boring music, your generals and family members had no traits and didn't feel real, it had this weird province system where the city of Rome gets a huge happiness debuff because you conquered Arretium - as if the Romans were ever angry that Rome conquered an enemy, LOL!
Anyway I'm glad that was all just a dream and totally not a real thing that happened and ended up being one of the biggest disappointments in gaming history.
Aren't you guys glad that was all just a dream and didn't really happen?
I have been revisiting all the games I played in the early 00s lately, including Rome, and now this drops! The Gods have spoken!!!
Rome, Rome, Rome your boat, gently down the Tiber!
This brings back memories. It was this game and falloit hat brought me to the channel in the first place.
Jon: "didn't change the location of things"
Meanwhile in an alternate dimension:
Jon "So Rome is now in Wales"
When I first heard about this I was terrified at the thought of what they might have hacked off to make it fit the mold of a modern Total War game. Thank the God Emperor Vatinius that it seems they've kept the heart and soul of the original Rome with primarily some quality of life improvements.
Wait? This is an actual thing?
Do I have to get my wallet for it because I ABSOLUTELY will!
50% off on steam, hurry up! 😃
Funny timing, I was watching your barbarian invasion episode last night completely out of nowhere felt the need to watch it again and boom!
Julianus Vatinius: Remastered
I may or may not have cried a bit seeing you can still your hoplites in city streets. Fond memories.
It makes sense to me that they'd standardise the population "cost" of recruiting a unit across all unit size settings. It's pretty unintuitive that a cosmetic/performance option for the battles would have such a big effect on campaign map gameplay.
But the cost should probably be standardised at a higher level (who the hell plays on "normal" unit size, anyway).
it's more for the sake of the AI factions so they do not completely wipe themselves out by building up their armies.
it also means that they can add in the population mechanic for a future Medieval 2 remaster.
+1. It always struck me as odd that the unit scale completely changed the way you had to play the game. Hopefully it can be toggled, because I'd like to see how things work with a standardized scale.
I'm pretty sure it was exactly the same in Rome 1? Being on higher than normal would just take the same population as normal?
@@Longyyy not at all. On the highest unit size, where a unit of peasants was 240 men, recruiting said unit of peasants deducted 240 men from the population while disbanding it returned 240 men to the population of the region where it was disbanded. This meant that smaller towns couldn't recruit units if they wanted their populations to grow, since usually when the population was small, the amount of population deducted to recruit a unit was usually greater than the amount of population you would get from the settlement's growth. It also meant that recruiting peasants in large cities and disbanding them in smaller towns was an effective strategy to grow the smaller towns quickly to a point where you could start recruiting troops without completely stopping their growth. Another strategy was to recruit mercenaries and then disband them, since recruiting mercenaries didn't deduct from population but disbanding them added to population. This was especially effective in the east, specifically asia minor and armenia, where the eastern factions would usually completely deplete the populations of their settlement since their basic infantry unit had a size of 240 men, which resulted in them never unlocking the higher tier units in smaller towns, leading to their armies being made up of mostly low tier units with maybe a few higher tier units recruited from their capital. Taking their settlements usually meant capturing a town with the minimum population of 400 and a population growth of like 2%-3% and having to wait ages for them to grow unless you boosted the population with any of the methods stated above.