Damn dude, same. CB1 and 2 were so much fun - the guns were super unbalanced sure, but the cheating hadn't become absolutely rampant. I really can't fathom the short sighted nature of Yager on all of this - they missed the mark on absolutely everything. And they had the easiest slam dunk in history on their hands.
Insane how a week after this video came out they announced the servers shutting down. This game had so much potential, it's incredibly sad looking back and just watching the slow decline in interest. Great video, btw!
@@pootisarmy213 poor? The devs ruined the game... They only made updates that were unbalanced. ruined anticheat. poopied on content creators and what not
I lost all interest when it became Frontier. it was a genuinely unique battle royale with really fun PvEvP, where you didn't have to "win" the BR to make progress, as long as you extract you're good. Progression was fun... and every match was balanced because you all started roughly the same Then it was just a bad Tarkov. where you either don't run into any players or you get blasted by some twat with insane armor and end game weapons.
Bad tarkov, indeed. Everyone was like this game is so good and its FREE. I got in and i caught a 3k off the bat on some really low skilled players, then spent 25 mins running from a 3rd party duo who had ten times the gear i did, it was a great run, but i quit when i fell through the world in a bush hiding from them. I was like no thanks bad tarkov, exactly, verbatim. The graphics, while not bad.....
The game was best in the betas and season 1. When they decided to nerf all the loot rooms and keys to the ground (other than a few) it ruined being able to go loot armory in jungle and being able to get a good weapon and now you just get a bunch of materials. It made looting feel stupid and grindy for no reason. Not to mention making guns cost scrips...... Also it doesn't help that the skins in the game were way too overpriced and they also decided to release a lot of the twitch drops as buyable in the store. All very poor decisions when you want a game to last.
I think Shroud said it best "Could be the best game ever." They had some of the best art design, coolest maps, interesting guns, fascinating lore, great concept etc etc etc. But their divided development, poor prioritization, fucking AWFUL balancing, lack of meaningful content, uninspired changes lead to a game that quickly stagnated and was unable to retain players it attracted. I think every developer and publisher should watch this video, and do their own case studies on the failings of this game, to ensure they're never repeated in future releases. Yager absolutely dropped the ball on this and it breaks my heart, as someone who bought their most expensive packs with a desire to support the game and it's future development, frankly I'm angry about it.
bright sand is not realy deserted to me, it's just that for me it seems like a lot of player are gathering in the same spot ( most of my encounter are in the south of the map) almost nobody in the jungle for example, since it's a "low level" map, mean low grade stuff, leading to low damage, maybe the marauder/heavy strider are a big nono
I have the game files im working on making an offline version for myself to play and co op with friends. They can't stop me from enjoying a game I spent lots of my money on.
As someone who loves the game with about 1.5k hours playtime and always tries to point out the positive sides, because it’s an amazing Game I have to be honest: it’s just getting problematic with the cheaters, balancing (not just weapons but the whole economy) and the way people play. But the worst is the silence from the developer since they made some poor decisions this season. No Roadmap, no information about upcoming updates and the patch was a joke. It’s getting harder and harder to support this game even though it’s core is still amazing. I’m still playing it everyday but the time until I switch to another game is becoming shorter and shorter :( I still hope they change their way and turn things around! I also recommend trying it, it’s still a very fun game and a lot of bad things don’t affect you (mostly) when you start the game and it’s free. So if you like the idea of escape from tarkov but a bit more sci-fi and pve focused and also a lot simpler then try it!
I´ve been supporting this game since the day it was announced. I even bought a VPN to get the first 2 closed Betas as it could only be dropped in some countries. I don´t play it anymore due to a number of reasons but it makes me geniunly sad that it´s dying. So much potential, yet so little effort put on it.
First game in 25 years of gaming that I genuinely loved and also the first game I ever uninstalled/wanted to return. Beta was such a good time, even season one and two, but ultimately they were too worried about their discord instead of fixing the game.
I never even heard of this game till this video lol and honestly the community is always so split that its better off not listening at all unless its bug fixes or something everyone wants.
I still think they shouldve added a PVE, Ranked, and Free Roam mode to the game where each one has different levels of resource drop rates depending on the level of difficulty across all four modes with a shared hub so people can enjoy the game at the level they prefer. I enjoyed the game and when I wasn't getting killed by sweats or cheaters it was an amazing experience
Nah, PUBG was the original BR, back when it was an Arma 3 mod in like.. 2013? Culling just felt like cash grab latching on to the popularity the PUBG mod was generating.
@@piledrive Nah I'm thinking original Culling, I never touched Culling 2. I was playing PUBG's Arma mod back in 2015 when it started amassing a notable player base. But it'd been around from 2013 on Arma 3, and I think originally it was on Arma 2 as a mod of the DayZ mod. Still made by PlayerUnkown.
LEAP is another game that makes me sad the devs refuse to put it on gamepass and ps plus… even tho it’s an online only game with no players so if you buy it you lose 30$ for nothing…
honestly i wish this game really makes a comeback, i remember playing just to get my mind off things during a pretty bad time and it really helped, everything about is such a good idea i just hope they make those ideas true
Hey I play a lot. Honestly for me right now the biggest issue is lag with the servers. I don’t get how we have such a small player base yet everyone is lagging around like we’re playing at McDonald’s
i haven't played in a long while. so this would be coming from a casual standpoint i understand. i was tired of playing solo and endlessly running into teams when i'm trying to do stuff. its awesome that you can just hop right into a game but it can suck when you've been in a couple fights already and just cant seem to get out alive. one of the things that really sucks is how easy it is to just die. even if you bring in heals, you can just burn through them sometimes. maybe some tweaks to healing or some free PARTIAL health regen could help? the guns would be better if they didn't make the converter attachment craft recipe materials so hard to obtain at first. those were the attachments that where supposed to help low tier guns able to still do good damage against strong armor but you don't really get consistent access to them or competitive gear without some serious "gather loot, hide, extract" gameplay. pvp was damn near a liability because if you do any good at it and make it out with decent loot, you'll just get paired up with better, stronger teams next match. in theory, that's fine and keeps pvp tense and exciting. in practice, it feels suffocatingly painful to die over and over again trying to make my way out of a match just to be killed by the endlessly spawning fresh teams. its really so close to being a good game. but there's too many annoying things to overlook that i haven't even mentioned.
I had played over 400 hours before I realized how much I hated the design of this looter shooter. Anybody who has played The Cycle - Frontier knows it had (thankfully) big problems. The main problem is there weren't any "No PVP killing" - Servers at all. Every map deployment was met with the #1 hazard, the other Players on your Map. I would (not alone) spend an hour looting, killing creatures and collecting a mass of items, only to have some LZ Sniper shoot me in the back, and steal my loot when trying to extract ! I mean their was no safe zone at the LZ's or anything, just high risk extractions. I have better games to play, that will not leave me feeling cheated or robbed by the PVP interactions. So good riddance to bad rubbish is what I say about this game. Please try to get it right, next time.
Ive played this game since the original release (2019) and i still play it 10hrs a day everyday and this is my fav game and its kind of sad seeng it die. The bugs the cheaters the goofy ah gun sounds the movement getting stuck in every single corner, its annoying af but i still keep playing idk why i guess i just like suffering
It would be unfortunate. There's too many cons. I hope they get a solid foothold. Marauders is doing it the best rn (in terms of "competing" with Tarkov). Fingers crossed.
I mean...... I admit there are issues with this game, 100%.... but I also feel like you are purposely smearing this game to make it look worse that it really is. For example, that final clip in your video of the Murader killing you no where near its actual attacks is just 100% bogus, especially if there are new people who are maybe interested in this game. That was a bug that was around in seasons 1 and 2, however season 3 has had that bug and other issues surrounding that creature in particular completely fixed. There is a lot of shade people sure can throw at this game but I personally don't feel its entirely justified. More like, people who wanna dump on the game just do because in the past it was bad. Hackers have largely been fixed in my play sessions. I have died to exactly 1 hacker this season and starting in this season if you are in fact killed by a Hacker, you get credited ALL your loot back. All your gear, attachments.. everything. You talked about missions. I will fully admit, there are some real aidsey missions in this game still HOWEVER, I have yet to come around a mission that just stops your progression like it use to. Once again, an issue that has been fixed. There are just flat out, not enjoyable mission you will come across as you get higher and higher into this game but that will not be the case until you properly know the game and it is a kind of built in slow down. Again, I don't enjoy all of them but it does give you something to do. Further more, you say that no more whips equals dead/dying game. That is simply not the case. I think wipes are healthy for some games for sure but look at games like Hunt: Showdown. There are no wipes ever. So what keeps the game fun for Hunt? You can prestige for one. You get free skins and get to choose when you want to start your progress all over. So for 6 months you can just sit and play your favorite loadouts and bank all the money you can and then eventually, if you feel like it, start whipping your own progress to restart the challenge. Wipes are good but they also have flaws. You mentioned Tarkov. Tarkov will even eventually get rid of wipes but it is necessary from a testing perspective to see how the game feels at all levels of progression. The take away here is don't judge the lack of wipes with the death of a game. I do hope in the future they offer a self prestige option where you collect exclusive skins for doing so, just like Hunt. There will still be new season and new content, they are just happy enough at this point in development to not NEED to wipe anymore. You did bring up something I agree with. Right now there are several instances of drops where the map does feel empty. Which is nice for questing but rough for PvP. That said, there are 3 maps and if you are only running the first map, Bright Sand, you may very well find empty or low pop drops. HOWEVER, if you go to map 2 or 3 you WILL in fact find lots of people. There are so many people especially on map 2, Crescent Falls, that you might wish no one to be there so you can actually do your quests. There are still people in this game, don't worry about that. There just aren't many people on the beginner map which honestly is what the game probably needs. Something casual for people to get there feet wet and then head off into the bigger and bader maps. This has gone on WAY long enough but simply put there are still people playing this game and there is lots of fun to be had in this game, along with lot of suffering which is what you get in these EFT style extraction shooters. This game has had a rough start and there are still more improvements that need to be made but I do honestly believe this video is more build towards holding the games head under water that pulling it back up. I hope it stays around for years to come and I hope the content that is scheduled to come does in fact arrive for us to enjoy. I would say, if you want a more casual styled Tarkov game, then this is a great option to try, especially since its free. You will win, you will loose and you will have days where it hurts enough that you just call it for the day. But again, thats what we want from these style games. We want the hurt because it makes the good feel so much better than the experience we get from traditional shooters. There is a risk every time I drop and I know that every fight could be my characters last. But that struggle is addicting because you can build up, beat teams and walk away with all the loot needed to make you feel that much stronger in the next round and yet, you are still just one wrong place and the wrong time away from loosing it all and starting again. Give it a try and thanks for coming to my Ted talk :)
Many valid points, this needs to be pinned Seriously, these videos mislead and lead people away instead of inviting to try. Empty servers is a big lie, even the first map has people
I played through all 3 seasons and i can assure you the devs dont listen to the community maybe sometimes they do but they cant hear on the community and still add new content they just take little issues and fix them but thats really it no big bug fixes
@@AtraxX98 Nah, they don't listen to the community lol. There was so much valuable, meaningful feedback given on the back of the CBs, and so little of it was implemented. Instead we ended up with things like home base reworks, piss poor weapon balancing, the howler, still no ability to sell from backpack, no shooting range to practice with guns and mods etc etc.
I think what this game really needs, aside from a handful of QoL changes and a bucket full of bugfixes is a console release. Tapping into the much larger pool of players on consoles could bring a lot of life back into the game. F2P games on console tend to get some solid attention, it would have little to no competition in it's genre, and a cheater free experience.
Plz revert S2. No buffs. No nerfs. No birds. We had way more fun. Just make content like dungeons etc. Cycle archives has so much potential to add in. Plz dont kill the game.
This had the potential of being a really good entry point for people who want to get into Extraction Shooters due to it being a F2P game. I've had over 300+ hours and I've stopped playing a few months ago and it's really just sad people are leaving this game, even the big streamers I who played Cycle are playing something else like DMZ. I guess we'll have to see what Marathon brings to the table, hopefully it's good enough to maintain a playerbase older than a year.
Used to play dmz, but the game barely have a real system like merchant, stash and things like that. And the weird wipe, the game dont need to wipe like tarkov, there no reason to a arcade game wipe
I didn't care about the hackers, or bugs, season 1 and 2 were amazing, most fun I have ever had in a game. Sadly lobbies became emptier, and now there is no pvp. 100s of hours well spent. But im so sad to see it go. I really don't know why it died. If only the hackers were fixed faster. Sad to see it go. But it was a hell of a ride.
Tharis island was the beginning of the end for my hopes. It clearly showed the direction the development team wanted to head in, and how at odds that direction was with what the players actually wanted. The development team thought that if they continued adding new content, it would keep the grind alive, and keep players engaged. But they totally underestimated how quickly players would grind through that content, and how LONG it would take them to actually build it. It simply wasn't a sustainable route: To continue building new maps, and new paradigms, to keep up with demand. They needed to drastically rethink WHY players wanted to keep playing the game (PvP) and how to enable a satisfying, rewarding gameplay loop around it. It needed to be relatively quick to build, and infinitely scalable. It didn't need to be new content (mobs, weapons, skins, items, etc). But it did require a complete rethink in the way the game rewarded certain behaviours/playstyles. Something they literally never did. Instead, they invested their time in generating Dungeons, new maps, and new monsters. All of which had little to no replayability, and little to no incentive. The Howler scoreboard was also a huge swing and a miss. Great idea, to create a global leaderboard and incentivise a specific gameplay loop. But that gameplay loop rewarded the most mind-numbingly BORING way of actually playing the game (to kill the Howler over and over and over and over again). They should've used that technolofy to run smaller, faster community events around PvP. That's what people WANTED to do all day every day anyways, so incentivise it instead of oddly discouraging it. Anyways. That's just my humble rant from a HUGE fan of the game since CB1. I'm genuinely sad it had to come to this. The game, and the community will be sorely missed.
Can confirm. Been an avid follower of both The Cycle and TCF since early 2020 and although I probably only played the OG Cycle about 3 times and the new TCF a total of 26 hours since release, I'm in love with it. I've yet to upgrade past green tier items and I DID have a fallout with the game once due to losing the entirety of the progression and loot from my most risky/succesful/expensive run to date due to a fringe bug. I still always thought of maybe playing again in the weekend. So sad to see it actually go, I guess it did have a lot of people like me who loved it but played rarely but i guess you can't make a living off of such a playerbase...
I love this game so much. I started playing since closed betas until now season 3. I understand the frustration and why everyone is quitting, the game dying fast, Asia servers are basically non-existent unless you count all the chinese hackers. Seeing this game go really makes me sad, and the fact remains that Yager is already focusing their manpower towards another game just really hints that they're letting this game run its course.
The biggest problem for me with this game had been randomly getting disconnected when playing alone or with friends, and all my loot was lost, as there is no reconnect feature unlike Tarkov where you can come if you crash or lag out.
Nah. This game is just done. Devs can't keep up. 1500 players and dropping, as of this moment. Better games to play at this point, and way less frustration dealing with a dev team that had it all and p*ssed it away seemingly on purpose. They're shady, incompetent, poorly managed/skilled, can't code properly, the list goes on and on and on. Save yourselves the sanity and let this game rest in peace.
Well put together video man, but for me it is a great game. I only found it right at the end of S2, have been playing since and I really genuinely love it. All games have their issues and it seems lame that the best players get lumbered with the cheats due to high kdr, but for most players cheats are therefore not an issue and I very rarely see any in game bugs either. I have yet to see exacly how much longevity there will be as I dont progress fast through stories and the main missions of the game but there is clearly going to be a chapter 2 in the no more wipes story. Devs are not stupid people, and they know full well that both end gamers and people who are not good enough to reach end game (probably including me here lol) will need something to keep them fired up long term. For sure there is work to do, as in every single game ever, but I don't think it is fair to judge the future of the game until they have told us what it is. I totally accept player numbers are falling and that some people have a bad experience, they are the vocal minority - but many are like me and just get on with enjoying the game. Maybe had I found it earlier I would be jaded too, but for now, this is a great game that is keeping me entertained and I thoroughly recommend people give it a go.
My only experience with this game was trying a couple of runs, realizing I have to downres on gtx1060 to play on the lowest settings with 60fps and deciding to try it later when devs figure out what optimization is. Guess I don't have to wait anymore.
I have played this game in Season 2. Watching this video had me check Steam to delightfully realize I still have The Cycle installed, but sad to see that their servers have been shut down since September 2023. And the game's fate has been sealed since
i first played the game when it was still a battle royale, and honestly it is so sad to see something that was so promising begin to go to waste like this, i don't play anymore but i sure would love to see this game do well :)
First off, they keep trying to use the rarity system for gear but it's just too hard to balance properly so nothing feels OP yet there is no point in running high tier stuff outside of killing PvE faster, the ttk is so fast with any gun, especially the white pdw with its highest RoF in the game, if u can hit ur shots u can delete even exotic armor in 1 second, and white armor in half the time, insane I'm a below average KD player and I have yet to see a cheater
So I used to play Cycle when it was a battle royale, amazing times. Me and my friends were loving the PvPvE experience, tho battle royale was more as high risk high reward thing where I positioned in the top of the lobby 80% of the time. Having high action 20 minutes time per game was amazing (some things required balance heavily but I wont talk about them). Then I went to colleage and I did not even notice that the game of battle royale stopped. Eventually I learned more about it and was part of 2nd beta, because I missed the first one. Then this new game came out, many things unbalanced but still fun to play regardless. I am not even sure I had positive K/D ratio but who cares. Game started being way worse the firther you went, quests were harder to finish, some I could not do for days just because my spawn location did not match the place, overfilled lobbies making you turn after every noise you heard and yes, cheaters that made me go crazy. The game felt more like waste of time rather than fun experience, loot pool were atrocious, where you spend time going into high danger area, dodging bullets and using your keycards only to get green/blue weapon mod... Gameplay on its own was nice with many possibilities on what to do, maps were beautiful while they werent looked at that you dont have jetpacks anymore and mobs were reasonably balanced (not looking at bugs with them). I did uninstall the game, I did write a very deep letter to the devs how it saddens me. If the game has so little players that it now feels like singleplayer, I would enjoy it more right now than what it was.
I have 1k hours and I also quit in s3 cause the devs made some rly annoying changes to movement and gunbalance. They said s3 is going to have "new scifi weapons" and they give you these stupid mk2 shit. I would be so hyped if they revert s3 and start things again from s2 on but I cant play right now cause i just see that i cant have fun anymore in this game. Bugs, Cheaters, no Balance in weapons and Armor, movement got gutted... nope i am out. I still follow if they change something but right now its pathetic cause they dont care about the community.
Same here with 1.5k hours. I open the game everytime I play but a lot of times I quit after 3-5 raids just because nothing works and dying to stupid bugs, cheaters and rats is so much more frustrating. But the worst is no roadmap, no information about content BUT NEW SKINS…. I feel like all their effort for season 3 was the howler and the howler themed skins for "only" 80 bucks. I really hope they turn around, look at some UA-cam video because they all summon up the same problems, everyone still likes the game, just not the changes made to season 3!
I sometimes don’t enjoy the pie element especially marauder and crusher where they need to expose the weak point to you. Why can’t u just target the weak point outright. It cost too many ammo and very frustrating to kill.
I wish this game could be more PVE focused since the old one was already having a lot of great non-player enemies and the game itself wasn't full of toxic behaviour materials
My friend had me play the game before the big change, I thought it was okay, but not really worth sticking with. Once the big update came out, I IMMEDIATELY said 'oh, this is FTP Tarkov'. However, I quickly realized that it had all the problems of Tarkov without any of the good elements. Items weren't fun to find, weapons weren't interesting to buy, enemies were boring and fighting them was unintuitive. Then the cheaters came and sunk the game entirely. It's a shame, but it really was just the fact that the game wasn't very fun and they couldn't combat the cheaters. Honestly they should've went for a much 'lighter' version of Tarkov, where dying wasn't a big deal, tasks were clear and extracting was easy.
Cheaters, hackers, and shitty development is why I don't play anything PVP anymore. If a game doesn't have a dedicated offline singleplayer mode or a straight up PVE mode I don't play it.
As one of the sweats who has thousands of hours on the game, I really couldn't care less what they changed anymore. I only want them to START COMMUNICATING, we (the community) have been ghosted by the devs and there is no clear direction for the game, clearly. Great video either way, maybe some of the people watching this video will try the game >.
Also, and this is just my personal opinion, there should be some kind of something, I don't even know what you would call it that if a game is still in development, in EA, or has low player count or anything less than a majority of positive reviews, the game devs should not be allowed to SELL DLC, they can GIVE IT AWAY but if they attempt to sell DLC when their game is in any of these states it should be immediately banned from all platforms for an entire month, a second violation, would make it a 6 month ban, and a third strike would result in the game being permabanned from any and every platform.
overall i agree with your outlook/conclusions the way i reckon, "hate the game but play anyway" and "love the game but rarely play" are both useless demographics - these are both mildly deranged states of being yager has been dropping the ball on matchmaking from day one and anticheat is a separate issue. s1 tons of cheaters, s2 pretty good, s3 was okay but then one of the anticheat layers was bought out from the vendor "high kd" is considered anything above ~.7 aka less than one, less than coinflip odds. in the beginning, loot value was used which worked fine when everybody was incompetent and broke but ceased to function once a significant portion of the community actually knew how to play below competent and 4000 hour 4kd are in the same lobby which is bad for both of those demographics the genre is about high stakes, so why should good players have it easy with noob lobbies to roll? those noobs don't feel too good either, they start bitching about gear difference and then we end up with 12 matchmaking buckets on bright sands, dead lobbies, and an exacerbated cheater problem and if you don't like rats in tharis? guess what, rats are bad at the game. actual SBMM = few rats in high lobbies
To be completely honest I was completely sure this would be the new thing! I played a lot, I mean A LOT. The tension was bonkers, I loved the whole theme and gunplay was cool aswell. But cheating really ruined it all. Also the concept of having to do all the chores every 3 months from the beginning. really sad to see this going down the drain so early
All I can say is this: back when it was a PvE game when it was exclusive on the Epic store, I was very interested in the game. Then it totally changed its vision and turned into a semi-hardcore extract shooter. Totally killed my interest. Very reminiscent of Fortnite: Save the World. Interested at first, went the stupid PvP route, interest killed.
I feel like this video is on the cusp of insightful commentary but just isn't fully baked on what's going on with the game or what went wrong. And a weird amount of H1Z1 discussion for a video that isn't about H1Z1 🤔
I would like to add a bug. I keep landing in the southern end of the map often. We as the community in the game should team up and shoot the cheaters. Let players know how many cheaters are in the game.
Can't even play it anymore also the main problem I can't even open it since the Season Update It just goes on UE4 Crash then nothing I just uninstalled it because I tried opening it 10 times but still the same😢
My problem with the game was entirely how little value any of the guns carried. In a game like in tarkov cool guns are super valuable and you want to strive to get them, but in the cycle you’re just shooting people to get laser gun #12, which has a 2% faster fire rate. It feels like they took destiny, Fortnite, and apex and made them into one single extraction shooter.
There are pretty easy solutions but the fastest one would be focusing more on co-op. 4 player teams with matchmaking, make the world more dangerous, maybe some big bosses, maybe horde of regular enemies Extraction games keep trying to do the same thing over and over and over and wonder why it never works. The formula is clearly flawed, only the ones with extreme niche can survive, like tarkov or hunt showdown. They are still clinging to the battle royale origins and it might kill the entire genre still in infancy
Tis sad to see this one go down in flames :( I remember trying the betas, ages ago - and it had SOOO MUCH POTENTIAL. Was LOADS of fun to play with friends. I thought for sure - this will put Fortnite to the test. Then it just started getting worse, and I gave up.
It was a decent game. Not bad; Not great. However, it was dead literally upon release. The HUB was a ghost town. I don't really share the same hacker experience as everyone else because most of the time I played, there was hardly ever any people... I ran around looting the map with impunity, and none of the gameplay was really fun or captivating. It was just a cycle of monotony, and because I was progressing I kept at it but I didn't really enjoy it.
Devs must have their own vision and dont listen too much to the community. Yes they should listen but don't go too far from the vision of the game. The community is often the people that make the most noise, but are likely the smaller group of all the players...
Easiest way to solve these issues is to have a login pop up with a community poll that rewards a player for voting with in game stuff and a small "current topic" forum where you can instant-message the devs and other players discussing possible issues or changes. This is too much effort though so no one bothers.
I played the beta and it was interesting but i didnt put enough time to understand it. Then i played season 2 quite a bit with a friend and saw the similarities to EFT. I loved the cycle frontier for the potential, slightly more casual evac fsp game it could have been. I was heartbroken when i heard they were done with it, even though I haven't spent more than 50 hours in it.
The fact they lost Hyperion and lost all the coding around it that made season 2 what it was, is why S3 was such a ****show with all the season 1 bugs coming back. They had to janky patch season 2 code that Hyperion being removed tore apart, and it broke the crap out of the game.
@@prospectorbonky Hyperion was a product from Byfron which I believe are some of the ex-Valarant anti-cheat team members among other people, it was marketed as Anti-cheat but was actually Anti-reverse Engineer / Anti-Tamper. Basically it obscured and changed the memory location of key data every time you ran the game and made it alot harder to use memory reading and injecting for cheats, Fornite used it for awhile too until Roblox bought out the Company and Technology requiring their Customers to strip it from their games... I remember reading that The Cycle had to basically revert their code base back to Season 1 and then try re-apply patches and changes because they felt it was easier then trying to remove the products integration.
One thing I want to mention, that cheaters are at worst now. Way worst then it was in season 1. They can fly again, shoot across the Maps and so on. The problem is they arent getting banned as they play on that account Few raids and change to another one. After playing since season 1 with 1.5k hours and having +3KD every season, I can say they game is really bad state now, pretty much me and my friends expect it to shut down no later than a year. Another thing to add that they promised balanced matches solo/duo/trio only, no mixing. Well that’s a lie as I have been playing solo only since all my friends quit the game and 90% of time I’m in duo or trio lobbies as solo player. And yes rip, I was the idiot that bought the 100€ pack, the most expensive one.
Sometimes it's not because the game is bad, it's more like because players nowadays are too sweaty, well most of them. And this game can't really feed that.
@@strelloksarchenkov9405 I went to crescent falls butt naked with nothing just to explore, got shot in the back by a sniper then they pushed me and when I pleaded for my life, they let me go. Even though they didn't verbally speak to me, I knew that they had a good heart and tbh this is the type of interaction I would like to see in other games.
Damn, I just got to this video, it still hurts. I loved this game so much, the cheaters killed this game man. I had over 600 hours in the game before ON MY BIRTHDAY they released the news of them shutting it down entirely.
This game was doomed to fail from the start. The very design of the economy and "tier" based equipment is enough of a balancing nightmare to write the game off as a disaster. They fundamentally couldn't understand what made the parent extraction shooter Tarkov a good "extraction shooter". Mining for rocks with random BR red zones is not what makes a game fun. I quit after one of the early closed betas where I got struck by lightning inside a cave, while somehow sitting in a 1 foot cabin negates lightning completely. What really is Shocking is how long this dumpster fire lasted.
For me it was the weapon rarity system. it was just too frustrating to deal with. And the fact that solos were being matched with full squads (they fixed the solo problem to my knowledge). I personally think the weapon rarity system was just horrid design. Youd be matched with people with much higher rarity than you and couldnt stand a chance. I also wished there was a revive mech for squads. could be a single revive and id be happy.
I think their biggest flaw was to follow tarkov "hardcoreness", playing solo was really frustrating. Pairing equal gear players would be interesting, because not dying by a high rarity geared dude in a second would be nice.
Hackers really ruin things and it just seems if you do an online game you got to have massive amount of resources for the Anticheat or watch the game die.
The Devs ignoring the cheating problem really kills the game for me, I enjoyed it for casual take then Tarkov, the game at least fun even thou there is tons of game breaking bugs, spawn issue and straight up server problem on season 1, but again on Extraction games, cheaters was the main problem, because you lose everything unlike Arcade shooter or BR, you can shrug it off like no big deal RIP, was fun while it lasted.
I will forever remember the two closed betas as being a magical time for me.
Yeah, betas were awesome... What a shame.
I remember being so hyped for the release, it really was something else
Damn dude, same.
CB1 and 2 were so much fun - the guns were super unbalanced sure, but the cheating hadn't become absolutely rampant.
I really can't fathom the short sighted nature of Yager on all of this - they missed the mark on absolutely everything.
And they had the easiest slam dunk in history on their hands.
Same for me 😢 good way to get money good ttk not so much grindy not chip required for buy a green weapons or any weapons at all... Such a waste
i had so much fun back then, sad to see the game go
Insane how a week after this video came out they announced the servers shutting down.
This game had so much potential, it's incredibly sad looking back and just watching the slow decline in interest.
Great video, btw!
they announced the servers shutting down a month and a half b4 they shut it down.....
2 days left
Loved it when it was first released. It was much faster and more fun gameplay
The cycle died 😢 and then the cycle frontier died 😢 poor devs 😢
@@pootisarmy213 poor? The devs ruined the game... They only made updates that were unbalanced. ruined anticheat. poopied on content creators and what not
I lost all interest when it became Frontier. it was a genuinely unique battle royale with really fun PvEvP, where you didn't have to "win" the BR to make progress, as long as you extract you're good. Progression was fun... and every match was balanced because you all started roughly the same
Then it was just a bad Tarkov. where you either don't run into any players or you get blasted by some twat with insane armor and end game weapons.
Bad tarkov, indeed. Everyone was like this game is so good and its FREE. I got in and i caught a 3k off the bat on some really low skilled players, then spent 25 mins running from a 3rd party duo who had ten times the gear i did, it was a great run, but i quit when i fell through the world in a bush hiding from them. I was like no thanks bad tarkov, exactly, verbatim. The graphics, while not bad.....
The game was best in the betas and season 1. When they decided to nerf all the loot rooms and keys to the ground (other than a few) it ruined being able to go loot armory in jungle and being able to get a good weapon and now you just get a bunch of materials. It made looting feel stupid and grindy for no reason. Not to mention making guns cost scrips...... Also it doesn't help that the skins in the game were way too overpriced and they also decided to release a lot of the twitch drops as buyable in the store. All very poor decisions when you want a game to last.
I love the old cycle.. The new one is f***ked
this video aged like fine wine
I think Shroud said it best "Could be the best game ever."
They had some of the best art design, coolest maps, interesting guns, fascinating lore, great concept etc etc etc.
But their divided development, poor prioritization, fucking AWFUL balancing, lack of meaningful content, uninspired changes lead to a game that quickly stagnated and was unable to retain players it attracted.
I think every developer and publisher should watch this video, and do their own case studies on the failings of this game, to ensure they're never repeated in future releases.
Yager absolutely dropped the ball on this and it breaks my heart, as someone who bought their most expensive packs with a desire to support the game and it's future development, frankly I'm angry about it.
I play this game somewhat regularly, and I can not remember the last time I played a match and I didn't have to fight more people.
also idk if he understands how the actual MMR works on the different maps
@@rolo1344no you’re right change the mmr and game will be better 😴
Yeah he was on BS which can be pretty deserted. CF is a whole different story though 😂
bright sand is not realy deserted to me, it's just that for me it seems like a lot of player are gathering in the same spot ( most of my encounter are in the south of the map) almost nobody in the jungle for example, since it's a "low level" map, mean low grade stuff, leading to low damage, maybe the marauder/heavy strider are a big nono
I have the game files im working on making an offline version for myself to play and co op with friends. They can't stop me from enjoying a game I spent lots of my money on.
nice
how you get the files
As someone who loves the game with about 1.5k hours playtime and always tries to point out the positive sides, because it’s an amazing Game I have to be honest: it’s just getting problematic with the cheaters, balancing (not just weapons but the whole economy) and the way people play. But the worst is the silence from the developer since they made some poor decisions this season. No Roadmap, no information about upcoming updates and the patch was a joke.
It’s getting harder and harder to support this game even though it’s core is still amazing. I’m still playing it everyday but the time until I switch to another game is becoming shorter and shorter :(
I still hope they change their way and turn things around!
I also recommend trying it, it’s still a very fun game and a lot of bad things don’t affect you (mostly) when you start the game and it’s free. So if you like the idea of escape from tarkov but a bit more sci-fi and pve focused and also a lot simpler then try it!
2 days left
@@lowerbackpain5866 played it till shutdown. Loved it to the last second.
I´ve been supporting this game since the day it was announced. I even bought a VPN to get the first 2 closed Betas as it could only be dropped in some countries. I don´t play it anymore due to a number of reasons but it makes me geniunly sad that it´s dying. So much potential, yet so little effort put on it.
First game in 25 years of gaming that I genuinely loved and also the first game I ever uninstalled/wanted to return. Beta was such a good time, even season one and two, but ultimately they were too worried about their discord instead of fixing the game.
2:53 *"He's bad, we can kill him"*
He said to the invisible cheater. 😂
I never even heard of this game till this video lol and honestly the community is always so split that its better off not listening at all unless its bug fixes or something everyone wants.
@@strelloksarchenkov9405 it is for all games really
i miss the old cycle, when we were supposed to mine some crystals, laser miner, and the train.
and jetpack
Wave to random player and pretend make a pact. Then blast them with scattergun and take all his oil pump
I still think they shouldve added a PVE, Ranked, and Free Roam mode to the game where each one has different levels of resource drop rates depending on the level of difficulty across all four modes with a shared hub so people can enjoy the game at the level they prefer. I enjoyed the game and when I wasn't getting killed by sweats or cheaters it was an amazing experience
Apart from the many bugs, PVE or Co op was a missed oportunity. Sadly today the shutdown was announced.
@@frivera7049 it's OK, I'm expecting a "Cycle:Rebirth" in a year or so lol
The one game i miss and will forever be in my heart is the culling. Man that game was the original BR game and was the best
Nah, PUBG was the original BR, back when it was an Arma 3 mod in like.. 2013?
Culling just felt like cash grab latching on to the popularity the PUBG mod was generating.
@@iamsampeters you are thinking of the culling 2. The original culling was the best. Pubg didn't hit fame until 2017
@@piledrive Nah I'm thinking original Culling, I never touched Culling 2.
I was playing PUBG's Arma mod back in 2015 when it started amassing a notable player base.
But it'd been around from 2013 on Arma 3, and I think originally it was on Arma 2 as a mod of the DayZ mod. Still made by PlayerUnkown.
Yager has now officially announced the closure of servers in September
LEAP is another game that makes me sad the devs refuse to put it on gamepass and ps plus… even tho it’s an online only game with no players so if you buy it you lose 30$ for nothing…
man i played this game ever from release of extraction shooter,I loved that game and i miss it badly
and i actually came from Tarkov
Me too
I still hope someday anyone revives it
me too
yea, i miss it too
honestly i wish this game really makes a comeback, i remember playing just to get my mind off things during a pretty bad time and it really helped, everything about is such a good idea i just hope they make those ideas true
Ohhh buddy...
2019 Cycle was peak moment. change my mind.
In here after they announced the cycle servers will be officially shutting down in September. 😢
Hey I play a lot. Honestly for me right now the biggest issue is lag with the servers. I don’t get how we have such a small player base yet everyone is lagging around like we’re playing at McDonald’s
i haven't played in a long while. so this would be coming from a casual standpoint i understand. i was tired of playing solo and endlessly running into teams when i'm trying to do stuff. its awesome that you can just hop right into a game but it can suck when you've been in a couple fights already and just cant seem to get out alive. one of the things that really sucks is how easy it is to just die. even if you bring in heals, you can just burn through them sometimes. maybe some tweaks to healing or some free PARTIAL health regen could help? the guns would be better if they didn't make the converter attachment craft recipe materials so hard to obtain at first. those were the attachments that where supposed to help low tier guns able to still do good damage against strong armor but you don't really get consistent access to them or competitive gear without some serious "gather loot, hide, extract" gameplay. pvp was damn near a liability because if you do any good at it and make it out with decent loot, you'll just get paired up with better, stronger teams next match. in theory, that's fine and keeps pvp tense and exciting. in practice, it feels suffocatingly painful to die over and over again trying to make my way out of a match just to be killed by the endlessly spawning fresh teams. its really so close to being a good game. but there's too many annoying things to overlook that i haven't even mentioned.
I had played over 400 hours before I realized how much I hated the design of this looter shooter. Anybody who has played The Cycle - Frontier knows it had (thankfully) big problems. The main problem is there weren't any "No PVP killing" - Servers at all. Every map deployment was met with the #1 hazard, the other Players on your Map. I would (not alone) spend an hour looting, killing creatures and collecting a mass of items, only to have some LZ Sniper shoot me in the back, and steal my loot when trying to extract ! I mean their was no safe zone at the LZ's or anything, just high risk extractions. I have better games to play, that will not leave me feeling cheated or robbed by the PVP interactions. So good riddance to bad rubbish is what I say about this game. Please try to get it right, next time.
4:55 all of a sudden, Alanzoka on screen lmao. Always good to see brazilians around the world
Ive played this game since the original release (2019) and i still play it 10hrs a day everyday and this is my fav game and its kind of sad seeng it die. The bugs the cheaters the goofy ah gun sounds the movement getting stuck in every single corner, its annoying af but i still keep playing idk why i guess i just like suffering
yeah, the game NEEDS to live, I love the game.
Me too bro i stopped playing after the beta update.. I have 30 days gameplay hour
3:15 so thats the reason why i have kda of 0.1? when game started i won every fight, now i lose every fight
i loved TCF for a good minute. 600+ hours played s1-2. was a very fun experience
It would be unfortunate. There's too many cons. I hope they get a solid foothold. Marauders is doing it the best rn (in terms of "competing" with Tarkov). Fingers crossed.
I mean...... I admit there are issues with this game, 100%.... but I also feel like you are purposely smearing this game to make it look worse that it really is. For example, that final clip in your video of the Murader killing you no where near its actual attacks is just 100% bogus, especially if there are new people who are maybe interested in this game. That was a bug that was around in seasons 1 and 2, however season 3 has had that bug and other issues surrounding that creature in particular completely fixed. There is a lot of shade people sure can throw at this game but I personally don't feel its entirely justified. More like, people who wanna dump on the game just do because in the past it was bad.
Hackers have largely been fixed in my play sessions. I have died to exactly 1 hacker this season and starting in this season if you are in fact killed by a Hacker, you get credited ALL your loot back. All your gear, attachments.. everything. You talked about missions. I will fully admit, there are some real aidsey missions in this game still HOWEVER, I have yet to come around a mission that just stops your progression like it use to. Once again, an issue that has been fixed. There are just flat out, not enjoyable mission you will come across as you get higher and higher into this game but that will not be the case until you properly know the game and it is a kind of built in slow down. Again, I don't enjoy all of them but it does give you something to do.
Further more, you say that no more whips equals dead/dying game. That is simply not the case. I think wipes are healthy for some games for sure but look at games like Hunt: Showdown. There are no wipes ever. So what keeps the game fun for Hunt? You can prestige for one. You get free skins and get to choose when you want to start your progress all over. So for 6 months you can just sit and play your favorite loadouts and bank all the money you can and then eventually, if you feel like it, start whipping your own progress to restart the challenge. Wipes are good but they also have flaws. You mentioned Tarkov. Tarkov will even eventually get rid of wipes but it is necessary from a testing perspective to see how the game feels at all levels of progression. The take away here is don't judge the lack of wipes with the death of a game. I do hope in the future they offer a self prestige option where you collect exclusive skins for doing so, just like Hunt. There will still be new season and new content, they are just happy enough at this point in development to not NEED to wipe anymore.
You did bring up something I agree with. Right now there are several instances of drops where the map does feel empty. Which is nice for questing but rough for PvP. That said, there are 3 maps and if you are only running the first map, Bright Sand, you may very well find empty or low pop drops. HOWEVER, if you go to map 2 or 3 you WILL in fact find lots of people. There are so many people especially on map 2, Crescent Falls, that you might wish no one to be there so you can actually do your quests. There are still people in this game, don't worry about that. There just aren't many people on the beginner map which honestly is what the game probably needs. Something casual for people to get there feet wet and then head off into the bigger and bader maps.
This has gone on WAY long enough but simply put there are still people playing this game and there is lots of fun to be had in this game, along with lot of suffering which is what you get in these EFT style extraction shooters. This game has had a rough start and there are still more improvements that need to be made but I do honestly believe this video is more build towards holding the games head under water that pulling it back up. I hope it stays around for years to come and I hope the content that is scheduled to come does in fact arrive for us to enjoy. I would say, if you want a more casual styled Tarkov game, then this is a great option to try, especially since its free. You will win, you will loose and you will have days where it hurts enough that you just call it for the day. But again, thats what we want from these style games. We want the hurt because it makes the good feel so much better than the experience we get from traditional shooters. There is a risk every time I drop and I know that every fight could be my characters last. But that struggle is addicting because you can build up, beat teams and walk away with all the loot needed to make you feel that much stronger in the next round and yet, you are still just one wrong place and the wrong time away from loosing it all and starting again. Give it a try and thanks for coming to my Ted talk :)
Many valid points, this needs to be pinned
Seriously, these videos mislead and lead people away instead of inviting to try. Empty servers is a big lie, even the first map has people
I played through all 3 seasons and i can assure you the devs dont listen to the community maybe sometimes they do but they cant hear on the community and still add new content they just take little issues and fix them but thats really it no big bug fixes
They did in the past, but it seems like they abandoned us :( I really love this game
I also played all 3 season
@@AtraxX98 Nah, they don't listen to the community lol.
There was so much valuable, meaningful feedback given on the back of the CBs, and so little of it was implemented.
Instead we ended up with things like home base reworks, piss poor weapon balancing, the howler, still no ability to sell from backpack, no shooting range to practice with guns and mods etc etc.
I want it back I need it back
I think what this game really needs, aside from a handful of QoL changes and a bucket full of bugfixes is a console release. Tapping into the much larger pool of players on consoles could bring a lot of life back into the game. F2P games on console tend to get some solid attention, it would have little to no competition in it's genre, and a cheater free experience.
Increasing the pool of cheaters, the core reason for this failure would never solve the issue.
@@Rexhunterj I'm not sure if I understand what you mean...
Oh dear god
Plz revert S2. No buffs. No nerfs. No birds. We had way more fun. Just make content like dungeons etc. Cycle archives has so much potential to add in. Plz dont kill the game.
This had the potential of being a really good entry point for people who want to get into Extraction Shooters due to it being a F2P game. I've had over 300+ hours and I've stopped playing a few months ago and it's really just sad people are leaving this game, even the big streamers I who played Cycle are playing something else like DMZ.
I guess we'll have to see what Marathon brings to the table, hopefully it's good enough to maintain a playerbase older than a year.
Used to play dmz, but the game barely have a real system like merchant, stash and things like that. And the weird wipe, the game dont need to wipe like tarkov, there no reason to a arcade game wipe
I didn't care about the hackers, or bugs, season 1 and 2 were amazing, most fun I have ever had in a game. Sadly lobbies became emptier, and now there is no pvp. 100s of hours well spent. But im so sad to see it go. I really don't know why it died. If only the hackers were fixed faster. Sad to see it go. But it was a hell of a ride.
The game died because the devs were shit. i offered to help develop an ai cheat detection system. the devs turned me down, so they wanted it to fail.
@@smartmonkey777🗿🗿
@@smartmonkey777 everyone left in season 1 when they got ran off by cheaters. it never recovered
Tharis island was the beginning of the end for my hopes. It clearly showed the direction the development team wanted to head in, and how at odds that direction was with what the players actually wanted. The development team thought that if they continued adding new content, it would keep the grind alive, and keep players engaged. But they totally underestimated how quickly players would grind through that content, and how LONG it would take them to actually build it. It simply wasn't a sustainable route: To continue building new maps, and new paradigms, to keep up with demand.
They needed to drastically rethink WHY players wanted to keep playing the game (PvP) and how to enable a satisfying, rewarding gameplay loop around it. It needed to be relatively quick to build, and infinitely scalable. It didn't need to be new content (mobs, weapons, skins, items, etc). But it did require a complete rethink in the way the game rewarded certain behaviours/playstyles. Something they literally never did. Instead, they invested their time in generating Dungeons, new maps, and new monsters. All of which had little to no replayability, and little to no incentive.
The Howler scoreboard was also a huge swing and a miss. Great idea, to create a global leaderboard and incentivise a specific gameplay loop. But that gameplay loop rewarded the most mind-numbingly BORING way of actually playing the game (to kill the Howler over and over and over and over again). They should've used that technolofy to run smaller, faster community events around PvP. That's what people WANTED to do all day every day anyways, so incentivise it instead of oddly discouraging it.
Anyways. That's just my humble rant from a HUGE fan of the game since CB1. I'm genuinely sad it had to come to this. The game, and the community will be sorely missed.
As someone who haven't played a game, i couldn't gove less Fauks.🤷
im dreaming of the cycle every night
Can confirm. Been an avid follower of both The Cycle and TCF since early 2020 and although I probably only played the OG Cycle about 3 times and the new TCF a total of 26 hours since release, I'm in love with it. I've yet to upgrade past green tier items and I DID have a fallout with the game once due to losing the entirety of the progression and loot from my most risky/succesful/expensive run to date due to a fringe bug. I still always thought of maybe playing again in the weekend.
So sad to see it actually go, I guess it did have a lot of people like me who loved it but played rarely but i guess you can't make a living off of such a playerbase...
I love this game so much. I started playing since closed betas until now season 3. I understand the frustration and why everyone is quitting, the game dying fast, Asia servers are basically non-existent unless you count all the chinese hackers. Seeing this game go really makes me sad, and the fact remains that Yager is already focusing their manpower towards another game just really hints that they're letting this game run its course.
I miss The Cycle
The biggest problem for me with this game had been randomly getting disconnected when playing alone or with friends, and all my loot was lost, as there is no reconnect feature unlike Tarkov where you can come if you crash or lag out.
Nah. This game is just done. Devs can't keep up. 1500 players and dropping, as of this moment. Better games to play at this point, and way less frustration dealing with a dev team that had it all and p*ssed it away seemingly on purpose. They're shady, incompetent, poorly managed/skilled, can't code properly, the list goes on and on and on.
Save yourselves the sanity and let this game rest in peace.
You were a friggin prophet man. Announced sunset as of sept 27
TIP: always turn off "motion blur" on display settings makes the camera movement shake..
Well put together video man, but for me it is a great game. I only found it right at the end of S2, have been playing since and I really genuinely love it. All games have their issues and it seems lame that the best players get lumbered with the cheats due to high kdr, but for most players cheats are therefore not an issue and I very rarely see any in game bugs either. I have yet to see exacly how much longevity there will be as I dont progress fast through stories and the main missions of the game but there is clearly going to be a chapter 2 in the no more wipes story. Devs are not stupid people, and they know full well that both end gamers and people who are not good enough to reach end game (probably including me here lol) will need something to keep them fired up long term. For sure there is work to do, as in every single game ever, but I don't think it is fair to judge the future of the game until they have told us what it is. I totally accept player numbers are falling and that some people have a bad experience, they are the vocal minority - but many are like me and just get on with enjoying the game. Maybe had I found it earlier I would be jaded too, but for now, this is a great game that is keeping me entertained and I thoroughly recommend people give it a go.
Oof the timing, todays news.
While the game was alive I always thought - "Hey, I should check out that Cycle game"
And while I was thinking that it just closed((
My only experience with this game was trying a couple of runs, realizing I have to downres on gtx1060 to play on the lowest settings with 60fps and deciding to try it later when devs figure out what optimization is.
Guess I don't have to wait anymore.
I have played this game in Season 2. Watching this video had me check Steam to delightfully realize I still have The Cycle installed, but sad to see that their servers have been shut down since September 2023.
And the game's fate has been sealed since
I remember playing this in season 1, I don't really remember why I stopped playing halfway through it. sometimes I wish I didn't
i first played the game when it was still a battle royale, and honestly it is so sad to see something that was so promising begin to go to waste like this, i don't play anymore but i sure would love to see this game do well :)
First off, they keep trying to use the rarity system for gear but it's just too hard to balance properly so nothing feels OP yet there is no point in running high tier stuff outside of killing PvE faster, the ttk is so fast with any gun, especially the white pdw with its highest RoF in the game, if u can hit ur shots u can delete even exotic armor in 1 second, and white armor in half the time, insane I'm a below average KD player and I have yet to see a cheater
Not sure if you know just yet - the game announced it will shut down servers today. Good video, good insight.
So I used to play Cycle when it was a battle royale, amazing times. Me and my friends were loving the PvPvE experience, tho battle royale was more as high risk high reward thing where I positioned in the top of the lobby 80% of the time. Having high action 20 minutes time per game was amazing (some things required balance heavily but I wont talk about them). Then I went to colleage and I did not even notice that the game of battle royale stopped. Eventually I learned more about it and was part of 2nd beta, because I missed the first one. Then this new game came out, many things unbalanced but still fun to play regardless. I am not even sure I had positive K/D ratio but who cares. Game started being way worse the firther you went, quests were harder to finish, some I could not do for days just because my spawn location did not match the place, overfilled lobbies making you turn after every noise you heard and yes, cheaters that made me go crazy. The game felt more like waste of time rather than fun experience, loot pool were atrocious, where you spend time going into high danger area, dodging bullets and using your keycards only to get green/blue weapon mod... Gameplay on its own was nice with many possibilities on what to do, maps were beautiful while they werent looked at that you dont have jetpacks anymore and mobs were reasonably balanced (not looking at bugs with them). I did uninstall the game, I did write a very deep letter to the devs how it saddens me. If the game has so little players that it now feels like singleplayer, I would enjoy it more right now than what it was.
I have 1k hours and I also quit in s3 cause the devs made some rly annoying changes to movement and gunbalance. They said s3 is going to have "new scifi weapons" and they give you these stupid mk2 shit. I would be so hyped if they revert s3 and start things again from s2 on but I cant play right now cause i just see that i cant have fun anymore in this game. Bugs, Cheaters, no Balance in weapons and Armor, movement got gutted... nope i am out. I still follow if they change something but right now its pathetic cause they dont care about the community.
I feel the same mate i got 1.5k hours but i quit it in s3 and i will not come back
Same here with 1.5k hours. I open the game everytime I play but a lot of times I quit after 3-5 raids just because nothing works and dying to stupid bugs, cheaters and rats is so much more frustrating. But the worst is no roadmap, no information about content BUT NEW SKINS…. I feel like all their effort for season 3 was the howler and the howler themed skins for "only" 80 bucks.
I really hope they turn around, look at some UA-cam video because they all summon up the same problems, everyone still likes the game, just not the changes made to season 3!
@@AtraxX98 yeah i would be Back faster then you can shit your pants If they revert some Changes xD
I sometimes don’t enjoy the pie element especially marauder and crusher where they need to expose the weak point to you. Why can’t u just target the weak point outright. It cost too many ammo and very frustrating to kill.
I wish this game could be more PVE focused since the old one was already having a lot of great non-player enemies and the game itself wasn't full of toxic behaviour materials
To bad, the game had big potential if it wasn’t free to reduce the cheating.
i cant believe that exactly after a week of this video being posted, they announced the servers will shut down forever.
I literally watched this video yesterday. I just woke up and see that the game is closing it's servers. RIP
I have spent no money at this game. The strategy of yager was their own death.
I didn’t play this game much because I thought I can just play it later... I was playing other things. But now I wanna play this.
My friend had me play the game before the big change, I thought it was okay, but not really worth sticking with. Once the big update came out, I IMMEDIATELY said 'oh, this is FTP Tarkov'. However, I quickly realized that it had all the problems of Tarkov without any of the good elements. Items weren't fun to find, weapons weren't interesting to buy, enemies were boring and fighting them was unintuitive. Then the cheaters came and sunk the game entirely.
It's a shame, but it really was just the fact that the game wasn't very fun and they couldn't combat the cheaters. Honestly they should've went for a much 'lighter' version of Tarkov, where dying wasn't a big deal, tasks were clear and extracting was easy.
Cheaters, hackers, and shitty development is why I don't play anything PVP anymore. If a game doesn't have a dedicated offline singleplayer mode or a straight up PVE mode I don't play it.
when they removed climbing I quit. I could get to the top of skeleton
Can u do a vid on will to live or any stalker game could be cool but that's just me
they should make a gamemode thats basically the original game cus i loved the og game
JUst wait for what its comming from YAGER +THE CYCLE REVENGE+
As one of the sweats who has thousands of hours on the game, I really couldn't care less what they changed anymore. I only want them to START COMMUNICATING, we (the community) have been ghosted by the devs and there is no clear direction for the game, clearly. Great video either way, maybe some of the people watching this video will try the game >.
It is woth reviving,not dead..so just need some positive energy from people like you.
Also, and this is just my personal opinion, there should be some kind of something, I don't even know what you would call it that if a game is still in development, in EA, or has low player count or anything less than a majority of positive reviews, the game devs should not be allowed to SELL DLC, they can GIVE IT AWAY but if they attempt to sell DLC when their game is in any of these states it should be immediately banned from all platforms for an entire month, a second violation, would make it a 6 month ban, and a third strike would result in the game being permabanned from any and every platform.
overall i agree with your outlook/conclusions
the way i reckon, "hate the game but play anyway" and "love the game but rarely play" are both useless demographics - these are both mildly deranged states of being
yager has been dropping the ball on matchmaking from day one and anticheat is a separate issue. s1 tons of cheaters, s2 pretty good, s3 was okay but then one of the anticheat layers was bought out from the vendor
"high kd" is considered anything above ~.7 aka less than one, less than coinflip odds. in the beginning, loot value was used which worked fine when everybody was incompetent and broke but ceased to function once a significant portion of the community actually knew how to play
below competent and 4000 hour 4kd are in the same lobby which is bad for both of those demographics
the genre is about high stakes, so why should good players have it easy with noob lobbies to roll? those noobs don't feel too good either, they start bitching about gear difference and then we end up with 12 matchmaking buckets on bright sands, dead lobbies, and an exacerbated cheater problem
and if you don't like rats in tharis? guess what, rats are bad at the game. actual SBMM = few rats in high lobbies
To be completely honest I was completely sure this would be the new thing!
I played a lot, I mean A LOT. The tension was bonkers, I loved the whole theme and gunplay was cool aswell.
But cheating really ruined it all. Also the concept of having to do all the chores every 3 months from the beginning.
really sad to see this going down the drain so early
All I can say is this: back when it was a PvE game when it was exclusive on the Epic store, I was very interested in the game. Then it totally changed its vision and turned into a semi-hardcore extract shooter. Totally killed my interest.
Very reminiscent of Fortnite: Save the World. Interested at first, went the stupid PvP route, interest killed.
I feel like this video is on the cusp of insightful commentary but just isn't fully baked on what's going on with the game or what went wrong. And a weird amount of H1Z1 discussion for a video that isn't about H1Z1 🤔
I don't mind the ai, they are important to the extracton shooter genre. However the mobs in cycle are just way too damn tanky when you are poor
I would like to add a bug. I keep landing in the southern end of the map often. We as the community in the game should team up and shoot the cheaters. Let players know how many cheaters are in the game.
Can't even play it anymore also the main problem I can't even open it since the Season Update It just goes on UE4 Crash then nothing I just uninstalled it because I tried opening it 10 times but still the same😢
My problem with the game was entirely how little value any of the guns carried. In a game like in tarkov cool guns are super valuable and you want to strive to get them, but in the cycle you’re just shooting people to get laser gun #12, which has a 2% faster fire rate. It feels like they took destiny, Fortnite, and apex and made them into one single extraction shooter.
There are pretty easy solutions but the fastest one would be focusing more on co-op. 4 player teams with matchmaking, make the world more dangerous, maybe some big bosses, maybe horde of regular enemies
Extraction games keep trying to do the same thing over and over and over and wonder why it never works. The formula is clearly flawed, only the ones with extreme niche can survive, like tarkov or hunt showdown. They are still clinging to the battle royale origins and it might kill the entire genre still in infancy
Tis sad to see this one go down in flames :( I remember trying the betas, ages ago - and it had SOOO MUCH POTENTIAL. Was LOADS of fun to play with friends. I thought for sure - this will put Fortnite to the test. Then it just started getting worse, and I gave up.
It was a decent game. Not bad; Not great.
However, it was dead literally upon release. The HUB was a ghost town. I don't really share the same hacker experience as everyone else because most of the time I played, there was hardly ever any people... I ran around looting the map with impunity, and none of the gameplay was really fun or captivating. It was just a cycle of monotony, and because I was progressing I kept at it but I didn't really enjoy it.
Devs must have their own vision and dont listen too much to the community. Yes they should listen but don't go too far from the vision of the game.
The community is often the people that make the most noise, but are likely the smaller group of all the players...
Easiest way to solve these issues is to have a login pop up with a community poll that rewards a player for voting with in game stuff and a small "current topic" forum where you can instant-message the devs and other players discussing possible issues or changes. This is too much effort though so no one bothers.
I played the beta and it was interesting but i didnt put enough time to understand it. Then i played season 2 quite a bit with a friend and saw the similarities to EFT. I loved the cycle frontier for the potential, slightly more casual evac fsp game it could have been. I was heartbroken when i heard they were done with it, even though I haven't spent more than 50 hours in it.
7:27 just a slight correction here, the number of cheaters has increased from season 2 to the same levels as, if not more, than season 1.
At one brief moment in time, it was my absolute favorite game. The devs just frigged it up
The fact they lost Hyperion and lost all the coding around it that made season 2 what it was, is why S3 was such a ****show with all the season 1 bugs coming back. They had to janky patch season 2 code that Hyperion being removed tore apart, and it broke the crap out of the game.
you have more info on losing hyperion?
What is hyperion?
@@prospectorbonky Hyperion was a product from Byfron which I believe are some of the ex-Valarant anti-cheat team members among other people, it was marketed as Anti-cheat but was actually Anti-reverse Engineer / Anti-Tamper.
Basically it obscured and changed the memory location of key data every time you ran the game and made it alot harder to use memory reading and injecting for cheats, Fornite used it for awhile too until Roblox bought out the Company and Technology requiring their Customers to strip it from their games... I remember reading that The Cycle had to basically revert their code base back to Season 1 and then try re-apply patches and changes because they felt it was easier then trying to remove the products integration.
One thing I want to mention, that cheaters are at worst now. Way worst then it was in season 1. They can fly again, shoot across the Maps and so on. The problem is they arent getting banned as they play on that account Few raids and change to another one.
After playing since season 1 with 1.5k hours and having +3KD every season, I can say they game is really bad state now, pretty much me and my friends expect it to shut down no later than a year.
Another thing to add that they promised balanced matches solo/duo/trio only, no mixing. Well that’s a lie as I have been playing solo only since all my friends quit the game and 90% of time I’m in duo or trio lobbies as solo player.
And yes rip, I was the idiot that bought the 100€ pack, the most expensive one.
make this a lesson to never buy into something that hasn't proven itself somehow.
this game took me 3k+ hours but im so sad that my friends are gone :(
Sometimes it's not because the game is bad, it's more like because players nowadays are too sweaty, well most of them. And this game can't really feed that.
Tbh I quite enjoy the pve singleplayer
Same
@@strelloksarchenkov9405 I went to crescent falls butt naked with nothing just to explore, got shot in the back by a sniper then they pushed me and when I pleaded for my life, they let me go. Even though they didn't verbally speak to me, I knew that they had a good heart and tbh this is the type of interaction I would like to see in other games.
Damn, I just got to this video, it still hurts. I loved this game so much, the cheaters killed this game man. I had over 600 hours in the game before ON MY BIRTHDAY they released the news of them shutting it down entirely.
What i didn't like was no wipe. It was pointless when everyone has god guns an armor. So u never return half way thru 2nd season
This game was doomed to fail from the start. The very design of the economy and "tier" based equipment is enough of a balancing nightmare to write the game off as a disaster. They fundamentally couldn't understand what made the parent extraction shooter Tarkov a good "extraction shooter". Mining for rocks with random BR red zones is not what makes a game fun. I quit after one of the early closed betas where I got struck by lightning inside a cave, while somehow sitting in a 1 foot cabin negates lightning completely. What really is Shocking is how long this dumpster fire lasted.
For me it was the weapon rarity system. it was just too frustrating to deal with. And the fact that solos were being matched with full squads (they fixed the solo problem to my knowledge). I personally think the weapon rarity system was just horrid design. Youd be matched with people with much higher rarity than you and couldnt stand a chance. I also wished there was a revive mech for squads. could be a single revive and id be happy.
I think their biggest flaw was to follow tarkov "hardcoreness", playing solo was really frustrating. Pairing equal gear players would be interesting, because not dying by a high rarity geared dude in a second would be nice.
Hackers really ruin things and it just seems if you do an online game you got to have massive amount of resources for the Anticheat or watch the game die.
The Devs ignoring the cheating problem really kills the game for me, I enjoyed it for casual take then Tarkov, the game at least fun even thou there is tons of game breaking bugs, spawn issue and straight up server problem on season 1, but again on Extraction games, cheaters was the main problem, because you lose everything unlike Arcade shooter or BR, you can shrug it off like no big deal
RIP, was fun while it lasted.