FF9 Is Not What It Seems
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- Опубліковано 5 лип 2024
- FFIX is my favorite Final Fantasy. One of Square Enix’s masterpiece JRPGs for the PS1, Final Fantasy 9 was guided by the genius Hironobu Sakaguchi, while Tetsuya Nomura focused more on Kingdom Hearts. With classic video game music by Nobuo Uematsu, this PS1 game is one of the greatest games ever made.
MUSIC
"The Theatrical Poster for Poltergeist III" by Chris Zabriskie
"Melancholic Ambient Track 2" by Prism Light Sound Works
"Flutes" by Poots
"Choir in Church, Agnus Dei" by Klankbeeld
"Last Days" by Logic Moon
"Acoustic Guitar Melody 10" by AcousticGuitar
"Acoustic Guitar Melody 06" by AcousticGuitar
#finalfantasy #ff9 #squareenix #jrpg #ps1 #classicgames #restrospective #videogameretro - Ігри
Remember Lani, Amarant's partner assassin, who tried to seize Garnet for the Jewel? It is revealed that she ended up staying with the Moogles in Madain Sari, and ended up loving them and re-evaluating her life.
i always saw her appear at the place everytime i entered the map but couldn't ever reach her in time i always wondered what it meant.
@@HorizonBiscuitYou can talk to her if you don't have Amarant or Garnet in your party
"that thing crying kupo kupo kept me up all night throw him out!" - Lani -
FF6 is an opera, FF9 is a stage play.
That is a great way to put two of the best final fantasy games
and FF13 is a finger painting
@@coffeefiend9492FF13 is a french Arthouse movie.
FF15 is a passion play written by Shakespeare
FF16 Is an HBO show.
And FF7 is a marionette show
I do prefer the opera.
Minor characters in FF9 who are playing roles:
The theater troupe
Prince Puck
Queen Brahne
Gilgamesh
Ramuh
Doctor Tot
Cid
Basically everyone in Dali village
Of the playable team, arguably the only character who isn't playing a role is Quina.
Quina has no filter 🤣
What roles are Freya and Armarant playing?
@@AkaiAzulBoth are highly self-reflective characters (name one that isn't, I know). Freya is a knight to a lost kingdom, and thus a knight no longer, and yet there she goes.
Amaranth is more of a philosopher and sage. He struggles to take any initiative at all unless he can puzzle out why he wants to, to begin with. He seems more like he plays the role of a sage, which necessitates him getting less screen-time, because of his unusual self-awareness.
@AkaiAzul freyas playing the patriot. Since its the only purpose to have after your people are genocided. Shes also playing the jilted ex as shes not as mad at Zidane for his antics as she lets on😊
Because no one uses her and even the devs seemed to just kind of forget about her.
FF9 was the first Final Fantasy I played. Strange one to start with, but I was hooked to the franchise from that day forward.
FF9 was my 3rd, and my favorite.
FF9 is my most replayed by far
@@diogenes3300 Mine too!
Me too, whenever someone mentioned FF, I always thought FF9 first then FF7 (because of the movie)
As long as watching a couple of friends play 7 for a bit and thinking damn that looks ugly and boring (they were escaping after the reactor bombing) what part of this is the best game you've ever played? 9 was my first too, then I worked my way backwards. Have no regrets changing daggers name to a word that starts with p and ends with enis which did make laugh with how it unintentionally worked.
I think it's very interesting that Vivi, the character who is arguably the least 'alive' and has the shortest life, ends up full of so much life by the end.
Johnny 5 is ALIVE!
The fact that Vivi's name in spanish means "I lived" (yo viví) is so poetic. By the end of FF9, there is no doubt that Vivi truly lived his life.
@@Pepe_da_farmer Im a portuguese speaker, in portuguese "vivi" has the same meaning than in spanish but I never realised that! Nice 😍 ty
Ff9 doesnt have a lead role theyre all leads. Cept amarant hes an after thought
@@36inc True, it's an ensemble cast. But I didn't say anything about the lead so you may have responded to the wrong comment.
The algorithm works! Never enough FFIX love in the world!
FF9 is my comfy game
heeey, funny seeing you here lmao.
@@Fugget_Weeble we are helping the algorithm with the power of parasocial relationships!
@@AlexiusYindor Lets goooo!
Algo brought me too
I think this is wonderfully well argued! I hadn't really thought about how much everyone is 'playing a role'. Even Eiko is pretending to be grown-up and mature. One more point: the final scene. It is clear that the monologue being given throughout the vignettes is Vivi, however we never see him, only his children. It becomes clear that Vivi has ceased to function, and we are hearing his 'truth' at long last. To your point, he has 'faked it until he made it' and death was the end of the whole charade, he was no longer faking it, he was his true autonomous self - so much so he delivers the epilogue of the story. He caps out the importance of life, of living, of choices - much like a Shakespearean play, he closes out the production by reaffirming the themes from the entire piece. Very well done!
All he has to go off of is symbolism and parallels. This doesn't change the way the game is seen or viewed. It's just a set of fun facts. It doesn't say anything profound.
@@leargamma4912 He's pointing out symbolism and parallels. Which the viewer may not have noticed, and with which the game seems to be trying to say something.
Whether or not pointing out that symbolism reveals a profound message, or changes the way the game is viewed, is a personal issue.
@@leargamma4912 Sorry you didn't like it 🥴
@@leargamma4912 yeah you're completely wrong lol
@@leargamma4912 Isn't that how things work? It's all just a set of fun facts if you devalue something and it doesn't have meaning to you but things are profound when you give it meaning.
Ahhh the unusual battles near the end of the game while "you are not alone" plays and a disheartened Zidanes companions pop up to stand by him... a tear is literally rolling down my cheek. I love this game; great analysis - thanks a bunch!
The song "you're not alone" suddenly took a whole new meaning after this video.
The most legendary scene in all of Final Fantasy franchise, pretty much the epitome of what FF stands for when that music starts playing!
A pity you had no comments on the battle gameplay of ff9, which is massively spectacular on it's own, the camera work on every single battle is very clearly meant to give a very cinematic feel to the actions, with abilities having all these dramatic close ups and what not.
Also the friendly monsters exist in the game, which are just a simulacra of the regular battle gameplay on their own way.
Well the friendly monster side quest and the story battles are prolly the only not totally real encounters.
after playing dark souls 2, that ending line really hit hard. theres a description that says something like, is death nature holding a mirror up to humanity, and you really gave an answer to the purpose in life in reflection. to live your life and forge an identity
It was because of these details that I fell in love with video games. But the industry got lost along the way and today companies are no longer able to create games with the quality of the Playstation 1 era.
I'm 1 minute into this video and I realize, every Final Fantasy is my favorite Final Fantasy.
Baudrillard must be very proud
Great work. I gotta say, I really appreciate how you correctly used "subconsciously" at 8:03 instead of saying "unconsciously," which is an extremely common error.
I don't often find videos that analyze FF9 compared to the others in the series, so they're always welcome for me. Great one.
FF9 is underappreciated for sure.
coming to watch this after finishing FFXIV
nice!! i loved dawntrail and the FFIX references it had, can't wait for post msq!
I loved FF9 and played it so many times, and this video opens up a whole new perspective and layer into the Garnet references with Sphene. Just how Garnet is actually not the real princess Garnet, and just a replacement, Sphene is also not the real/original Queen Sphene, just an imitation/copy/replacement, both are also named after gems, and forcefully thrust into their respective roles by their people, Garnet by Brahne, and Sphene by her people.
I loved the entire second half of Dawntrail and Sphene is a wonderfully done reference to Garnet in my personal opinion.
100/10. Liked and subscribed. The conceptual connections you have so meticulously unearthed here have been an inexplicable charm that repeatedly drew me back to FFIX for decades.
Thank you. Thank you. Thank you.
FF9 is like the last Final Fantasy with a happy ending
FFXIII almost kept it, until the sequels came like the universe with the cosmic reminders...
Good video but you left out any mention of best girl Freya.
Freya is one of my favorites too
@@gnosis_gaming I would love to hear you about her.
Wonderful video! There's always so much thought behind video games. I'm making one myself and the sheer amount of thought put into every aspect of a game is astounding. Not to mention the jrpg gold era of the OG Playstation.
FF9 - man, imagine what could've been had the final boss wasn't Necron. A no-name entity arrives and upstage's the emotional turbulence between Zidane & Kuja. Majority of the time spent in the game is attempting to stop Kuja, and then the game makes Necron's reveal feel like it doesn't belong. Necron could have been introduced or hinted at much earlier which would have generally fixed all of the issues people have with it's existence as a final boss. FF9 is so close to being on FF6's level, and would be, if the ending was more climactic.
10/10 can't wait to see your analytical process applied to other works.
Thanks! I have some other videos like this one you may enjoy.
Kuja's entire character arc is based around this collapse of playwright and actor. From the beginning he knew he was just a puppet acting to Garland's script, but he aspired to surpass Garland and write his own script. He failed when Garland destroyed Alexander, but he wasn't dissuaded. He thought of a new plan, and a new script, and this time it works and he defeats Garland.
But then Garland reveals the truth to him. His part is already over, because Kuja was designed to only live long enough for Garland's true angel of death, Zidane, to be ready. Kuja is about to die.
Therefore, for Kuja to escape Garland's script only one choice remains. He must destroy everything. He must destory Terra and Gaia, so that the souls of Terra can't take over Gaia and Garland's plan is ruined.
Also, if you think about it, Necron is Kuja's Deus Ex Machina. Kuja is losing, with the last of his energy he uses a suicide attack. But it fails to kill the party. Then Necron descends to fulfill Kuja's play, to resolve the problem Kuja could not solve: finishing off the party. Defeating Necron puts an end to Kuja's script and condemns Kuja, who thought he was a script writer, to being just another actor.
Kuja's final act, as he lies dying among the roots of the Iifa Tree, is to send Zidane and the party to safety. But Zidane refuses to leave him alone, and enters the Iifa tree. There Kuja tells Zidane that after he lost everything, he finally realized what it meant to live. While he never expounds on this, it's possible that once his script is ruined, he was finally able to see the world as it is and not as some play where he's writing the script. That he wasn't just directing actors on a stage. They were people, and many of them died.
Fantastic comment. The ending of ff9 always felt sort of confusingly non-sequitur to me plot wise but this framing is just perfect.
Vivi made me cry
Vivi is the best character in the game and one of the best FF characters in general.
His ending was so bittersweet. He knew exactly what was coming. Not sure how the others reacted. It's implied six months had passed after the Iifa Tree incident.
When I played ff9 the first time, I didn't know English well, so imagine my surprise when I was replaying it years after 😢
Sorry bae
My son...
As someone with a lifelong special interest in FF9, this is the most original analysis I've seen of it in a long time. Wonderful job.
Also, Quina (my favorite character) refuses to pretend or perform, unlike literally everybody else in the cast. They're literally part of an agender race and they don't conform to humanoid gender identity. They refuse to lose their love for food, and in fact, their character arc - if anything - is being able to show that love even more (Quan's Dwelling scene), and being able to share their heart with their friends more (You're Not Alone scene + their frequent kind words to Vivi, even including the silly "I... so happy..." which I think was kind of genuine in a silly childish way). I love Quina so much.
@@THEMINDCASTLE I’m glad the big fans of FF9 have enjoyed watching.
This was a good video considering FF14 just had an entire FF9 themed expansion
Eh. Its only sorta themed after ff9. It name drops Alexandria but it has nothing to do with the actual game.
My take from this perspective is 13:08
The idea of missing someone's identity or having identity crisis of who they're really are is really on point!
I really appreciate this piece and advice from the end of the video! Its so fitting.
I thought it was Dion-Nai-sys?
His pronunciation is way closer to the actual name
@@user-rd3rf3ft8e in the og greek?
I was in actual tears at the end of this. Playing this game with my partner was one of our foundational experiences as a couple and we named our kiddo after Dagger so this game is very close to my heart. Thank you for making this and for describing all the things I love about it but don't have the words for.
I'm really glad my vid was able to touch you! And welcome to the channel 😌
If you named your child "dagger", then you have more than a few worries as a parent
@@leargamma4912 Probably they named their child 'Garnet'? 🤔
.. or Sarah 🥸
It feels like a lot of players have finally gotten around to trying 9. I'm seeing more and more people say it's their favorite now. I love it, there's a reason why it's the creator of the franchise's favorite game.
As a small alternate to the last point, perhaps Garnet and Zidane embracing at the end is, instead, encouraging the spectator to fully, openly, and honestly embrace the performance, to show the love we have for the art. In this case, it's a very emotional way of saying "Thank you for playing," I think, and shows that the creators of this wonderful art want to love and embrace those that support their creations.
These details were well observed.
I think also of Freya questing for Fratley, who then can't remember her and as such both is and isn't her lover. That his memory, his old self, never returns contrasts with the dramatic self-revelations the main characters despair through. So who's fate was worse? And was Freya's forgottenness worse than death, as implied by how she's quoted in the game guide? Being forgotten is surely a kind a of death, as is remembering who you really are. But the game seems to contradict the "worse than" comparison by ultimately recoupling Freya and Fratley. It potentiates a new history for them in both the ruins of a Burmecia that calls them to rebuild it (a symbol of their relationship) and in the bliss of now: "How long will it take to rebuild Burmecia?" "I don't care, as long as I am with you [...] I just want to cherish our time right now." Thanks for your thoughts.
@@umamicashflow1809 Freya is one of my favorite characters. I would have loved to include a section about her, but I felt my video was dragging a bit and I ended up making some cuts
This is a brilliant perspective. I knew ff9 was a reference to theater but how often it does it, your video surprised me.
Thanks for acknowledging the reoccurring details.
You being so well read brings out so much of the narrative of this game. Hope to see future videos like this one.
Thanks for the work dude, you have a very nice way of expressing and speaking.
Btw, lovet the image of "they fall into the text". Very nice theatrical analysis
What a well written video! There is a lot about ix that is so special to me and has always been and the way you went into details about its parallels to theatre really opened my eyes to me understanding it on a different level. This game will always be special to me. And you expressed it perfectly. Really. Thank you. ❤
Thank you!
FFIX is still what I would consider Square's magnum opus for the PSX generation. The entire world, it's myriad high fantasy settings, and it's characters, both major and minor, were all so full of life and personality. The game and its world felt very much alive, and existed with real reason and purpose. It's still without question my favorite in the series, and in my arguably biased opinion, one of the best Square has ever made
This was fantastic. First video I have watched from you and instantly subbed. The analysis of themes and presentation you've dissected here, in my favourite FF, and related to life's mysteries and deeper questions, is greatly appreciated. 👏👏
Thanks and welcome to the channel!
This is a great video! Good deconstruction of the theatre framework--we see the series play with this early on in Final Fantasy 6 and then the theatre scene in 7, but 9 really takes it all the way home. It's such a special game. So visually and narratively simple which made it digestible to even my 11 year old self at the time it released. Yet it's so unimaginably deep that I'm still thinking about it 24 years later. Your video gave me a perspective I hadn't considered though which is just how much they play with the camera angles and animations to relay a theatrical drama.
My personal favorite game of all time, beautifully understood by you. You've got a sub.
Lore of FF9 Is Not What It Seems momentum 100
I'm not sure if anyone has pointed out yet, but another thing that reinforces the "theatrical" idea is that this final fantasy reintroduces the concept of classes in the series, so each character has one well defined role in the party, unlike the previous ff7 and ff8 where the player was free to choose each character's skills
Yes, brings new meaning to the term ‘role playing’
And then there's Quina!
They're hungry.
Great insight! That was an excellent watch
I call Dagger "Knives" every time.
Quilianna also means "weighty".
I don't know why I'm sharing this. I keep everyone else's names as default,
but absolutely love changing these two.
Calling her Knives is a fun way to make fun of the fact that Dagger is actually a ridiculous name. 🤣😂
Oh my God what an absolutely wonderful video, you've made something truly special and to think that a little game from my childhood that i barely understood at the time could have so much meaning is unbelievable
Thanks! Glad you enjoyed it
Zidane, in name, is awfully close to The Dane....being Macbeth.
Haha yeah, but I got called out by a commenter for saying 'Zidayn' when apparently it's 'Zidan' or something 🤣 but I never heard his voice said outloud before.
Zidane (3 syllables) might be the way The Dane is pronounced in Japanese.
@@scottwickham2613 good guess, but there's no zi sound in japanese (it's Jidan in katakana) and the article the is usually transcribed as za
On the other hand, the article might also be broken down to japanese with emphasis on e in the, in this case that would make it sound like ji
it's pronounced zeedahn, a french name. remember the dude that headbutted the football player in the world cup 2004? that was zidane. i too said zaidayn when i first played the game in 2000.
@@BOLDBANGER That's interesting because I've played FF9 in French and they change his name to Djidane 🤣 Maybe 'Zidane' would have been too normal for them, just like they changed Terra's name from Tina.
By far the most interesting take I've seen for ff9. Whenever I play the game now I won't be able to stop noticing these spectacle-to-spectator setups and the real/fake themes. Thank you for the different perspective.
Amazing video, I'm so glad I clicked it on a whim. FF9 will always be my favorite FF; I always struggle to put into words exactly why that is. I knew the theatrical component was part of it (as I am a big fan of theater), but I never knew it ran so deep in FF9's DNA. 10/10 video for sure, liked and subscribed
Thanks for clicking!
Ff9 I have replayed this game and I would say it is even better than Ff10. . .
FF9 is way better than 10 story wise, arguably the best in the entire franchise
Beatrix gets so many monologues. She enters, her theme plays and its almost like she gets a spotlight for her moments I love it
Literally made my entire day! Thank you
I'm glad you enjoyed it so much!
@@gnosis_gaming i never considered this perspective before, it really opened my eyes to looking at FFIX and all media in a different light.
This was a really beautiful and insightful analysis of FF9. I genuinely hadn't noticed, or even considered, the themes of theater. Excellent work!
@@crosswire40 thank you!
I really like Steiner, he is a man with one duty and he will go all the way in, it also helps how many times he saved my bacon by being the impregnable fortress, man every time he tranced i was sure i would not get a game over while it lasted.
All the world’s a stage, And all the men and women merely players; They have their exits and their entrances, And one man in his time plays many parts
FF9 also has a circular pattern as it both starts and ends with a theatrical play.
You were explaining something entirely different about the love letter scene at 4:07, but with the theater and Shakespeare connection in my mind all I could think while watching it was how that could be a scene right out of Much Ado About Nothing. It's the exact kind of misunderstanding and confession that occurs all over that play.
😊 I love Much Ado, but my favorite comedy is As You Like It
This was a wonderful video that encourages deeper thought not only about the game itself but our own existence and actions. Very well done.
And just like that I'm playing FFIX again. Brilliant video!
This was EXCELLENT! You brought new life to one of my favorite games.
Thanks! I'm glad you enjoyed it
this is a really nice analysis, you pointed out aspects i'd never noticed or considered before. what strong themes, so much to appreciate.
@@cinnasauria thank you!
My favourite game of all time and this is something I never picked up on. Well done for connecting those dots, this was really interesting to watch
I must admit to have been too absorbed by the play the game is, to notice the intricacies you pointed out here. Much appriciated for these wonderful insights! Subbed!
Awesome video. FF9 was my favorite one ultimately. Most people I knew always said FF7 was the best and I like that game a lot, but FF9 felt like a true return to what FF games great to begin with. The combination of modern and might and magic in 7 was cool but it felt great when the FF series went back to it's roots with 9.
I also have a soft spot for 9
Just want to say I love the choice of music in this.
Thanks! Picking music is always the hardest part 😅
Idk how I ended up here. This was my first FF game as a kiddo. Replayed it many times in my life. Thanks for making this video. Really touched me
I never thought about this in the history of the game, it's really brilliant how this game never stops surprising me!
FF9 was inspirational. There's so much it did so amazingly that it stands out from most other games.
I love this so much. I'd like to add that Kuja is stuck in his role believing he's the better creation when he isn't, yet he played many roles: working with the queen as an advisor, Garland's loyal agent of war, the Angel of Death (when he isn't), etc.
@@ruinedkuria interesting!
I don't know how many times I've played this game over the years, and you made me appreciate its story even more. Thank you.
I'm glad I could do that for you!
Great video! So many layers on the theatrical roots of the game. I really like when games involve the player in the story indirectly through presentation, and use those links to develop the main themes even further.
Remedy does this a lot, in Alan Wake 2 for exemple. In FF 9 its the performers and the audience and in Alan Wake, the writer and the readers. Alan has the ability to change the story by rewriting it, but it has to be plausible, it can’t be just a happy ending, in other words, it has to be interesting to us, the readers.
Alan servers as a vessel for the writers of the game that want to deliver a good story for us, and we fill the role of players in the vessel of the readers.
Great media literacy! Learned a lot from this video
Thanks for the watch and comment! I haven't been active on YT recently, but I see you've got some new vids out. I'll have a look this week!
@@gnosis_gaming Yeah, I’m specially proud of these ones. I really tried to up my game with them and it took a lot of effort.
How you doing? All good?
And don’t worry about it, we don’t always got the time, haha. Looking forward to your feedback on them.
@@Igones That's great. Looks like they performed pretty well!
@@gnosis_gaming yeah, they did! And a lot of great feedback on them, the gaming essay community on youtube is awesome
Well done analysis.u got my respect.
Wonderful video that inspired me to think of the idea that one could program something to question their existence AND land on the belief you want them to afterwards to accept their actions as their own even if they're pre-determined.
Truly existentialy troubling stuff that I'm gonna now try not to think about too hard and just enjoy the play of FF9
Your exposure was moving and this wonderful game never ceases to surprise
Thanks!
Absolutely loved this analysis - I never considered how much “role-playing” there was in one of my favorite RPGs! Great video!!
Great video. Amazing to view something through a new lens after all this time.
You reckon this theory could expanded to Necron as like the ultimate spectator (or director) who wants to bring an end to the play?
FF9 is probably my favorite out of any. Each has a special place in memory and heart. FF9 however hold such a deeply resounding attachment. Great synopsis
What an outstanding video , this is my favorite game of all time and i finished it more than 10 times. I always thought that this game is a theatre opera so i'm proud somebody made a video about the "literature aspect" of ff9.
I share everything you said . One thing i was thinking about was about Necron , even dough it is personification of death /end of all, following your thoughts about the play , the characters defeat necron (personification of both death and "acting") and became creators of their own destiny , they stop acting and live without any "role". The fact that zidane and garnet stop pretending at the end is the whole representation of this game , because as almost every ff game this is a love story. Hope this is right.
Thanks for this video
Thanks!
The execution of this video is fantastic! *chef's kiss* I hadn't thought about this perspective until now.
I'm not a gamer, but I adore a good story. (Theater, literature, band nerd for life!) My husband got me into watching him play when FFX came onto the scene. Since then, I have developed a deep appreciation for the series.
Great job!
I'm glad you appreciated the editing! Haha, it's more work than it looks 🤣
This is a fascinating point of view. I love FFIX so much, as it was the first chapter in the series I've played solo, and I never thought about it in such a way. This subtext you just pointed out makes this beloved chapter of mine even more lovable, honestly.
I have a soft spot for 9 too. I think 7 may be objectively a better story, but 9 is comfy for me.
Wow! I've loved this game for my whole life, and you've put such a fresh polish on its themes!
Beautiful explanation of performance and performer. While you have explained and explored, I have observed. Well played kind sir
Excellent video reflecting on the themes and narrative of FFIX. "The world's a stage, and we're all actors", so it makes a lot of sense that a game that muses on life and death so much would focus on the roles we choose to play while we're on that stage.
FFXIV dawntrail spoilers (people buffer these out with a few period lines, right?)
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VERY interesting to reflect on the elements of "Simulation" in ffix, given that ffxiv's equivalent to Memoria, Living Memory, is essentially a massive series of computer systems using people's saved memories to simulate and play out continued lives for those that were lost, complete with staging previously connected people together as if creating crowd-pleasing scenes of a play where loved ones reunite.
The simulated people both are and aren't "real", they're a machine creating reactive people who play out the role of the lost people, but they're very Real to the people determined to keep living memory running, at all costs. A stage play that goes on forever, with orchestrators that travel between worlds to rob them of everything they have, of their lives themselves, in order to run it forever.
In a way, Living Memory and FFXIV's Alexandria in general are almost like the darkest reflection imaginable of Tantalus, twisted together with the Terrans and the Genomes. Instead of the stage play being a facade for Tantalus' theft, FFXIV's Alexandria's theft is the means by which their ever-growing stage play goes on forever...
There's also a lot in dawntrail about learning how to fulfill roles, how to grow and change and learn by engaging with the narratives and roles and stories of the people around you... About how sometimes ceremonies are facades played out to facilitate neccesity, or about how sometimes "necessity" is a hollow facade to carry a ceremony whose purpose is lost or forgotten...
beautifully done!
i love your ff9 videos so much. is there anything i could do to support the channel? beta reading the script, artwork. id love to. either way, absolutely fantastic work. i love ff9, its lovely to see someone really delving into it. x looking forward to more of your videos, i hope your channel takes off man!
I'm glad it resonated with you! I plan to keep doing a lot of classic Final Fantasy content. The best way you can support me is to hang around and keep clicking 😇
FFIX is a wonderful game to play. It was the first in the franchise that I ever beat. My favorite moments were went Dagger cut her own hair in that scene and the end where she and Zidane finally come together as lovers. It's awesome all the way around.
Wonderful. Thanks.
I love you for how you described it. FF9 was such a formative experience for me.
Years ago I saw a FF9 video about how FF9 is first and foremost a story about acceptance in front of the inevitable (namely the death by fusion of both worlds which litteraly can't be stopped, same as aging really..) and that is was the reason for the final boss to be darkness, coming "out of nowhere" (never seen before in the game, nor mentionned).
Though it's probably a misstranslation (boss' name is probably despair or depression) it doesn't come from nowhere : the heroes are all KO's and when you choose who will fight it, it's the hope placed by the non fighting members that give energy to their mates.
Your video make a good complement to this argument, acceptance through getting rid of your persona only to be yourself, with all the good and the bad that entails, and the possibility to keep doing your best is only known to those who don't fake who they are.
Fantastic video! Can't wait for more!
Thanks!
Excellent work, sir
I hope that you're playing FF14 right now as Dawntrail is the FF9 expansion in the same way that Shadowbringers is the FF3 expansion, Endwalker = FF4, etc., and after completing it recently, it adds so much more exposition to the ideas and themes that are the heart and soul of 9. After finishing Dawntrail, it just made me fall in love with FF9 all over again. I think that a video about it would be a great companion piece!
This game shaped my perception of what a game could and should be for my entire life. I finished the game for the first time at 10 years old. I cried for the first and last time at a video game. Nothing since has recaptured that emotional fire.
dawntrail being the FF9 expac, really amplifies these themes to the point of mockery, its fantastic and this was such a good thing to come back to after completing that story, well done!
FF9 and philosophy in video essay. My new favorite channel.
Hello, thank you for the video. One critique: when i’m wearing headphones it sounds as if there’s something wrong with them. It’s as if your voice has the bass artificially removed
I've had this comment made to me before, but I still haven't figured out what's wrong with my mic settings 😅
Beautiful and thought provoking analysis.
Idk why but Stainer x Beatrix story is what I looked forward to when I played this as a kid.
That was honestly better than a MatPat video during its golden age.
That was a great analysis of the story, world and characters!
Thank you!