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PAYDAY 3 | Dev Diary | Episode 3: Combat

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  • Опубліковано 4 лип 2023
  • This week we look at combat and weapons, the PAYDAY 3 weapon modding and everything around it.
    PAYDAY Links: www.paydaythegame.com/links/

КОМЕНТАРІ • 839

  • @TheKknowley
    @TheKknowley Рік тому +782

    Bold of Jimmy and Martin to wear Houston merch whilst the ravenous Payday community is desperate to have Houston as a heister confirmed...

    • @jortand
      @jortand Рік тому +31

      Please god! Let Houston be in Payday 3!

    • @Twiney_
      @Twiney_ Рік тому +38

      I hope the Hoxton and the Houston saga continues

    • @adammartin880
      @adammartin880 Рік тому +15

      Im willing to bet that one of the two unknowns is houston

    • @KirovAirship
      @KirovAirship Рік тому +1

      lets goo GOAT is back

    • @plantplayer303
      @plantplayer303 Рік тому +7

      ​@@jortandeven better, let Jimmy be in Payday 3!

  • @Flustershy
    @Flustershy Рік тому +369

    Enemies having same amount of HP regardless of tiers is such a nice feature.
    It made so mad in payday 2 when like 80% of the guns simply become unviable when the enemy HP gets so high that the guns ammo economy just cant keep up.

    • @poocianpoo
      @poocianpoo Рік тому +23

      yes i agree it is an excellent feature because it eliminates a meta weapon for certain builds an example would be the lions roar rifle in pd2

    • @Zxoshi
      @Zxoshi Рік тому +43

      I really hope they change that ammo pick up thing from payday 2. Another reason why people just ended up using the same guns is cuz a lot of the guns in payday 2 were good but had AWFUL ammo pick up rates.

    • @skeley6776
      @skeley6776 Рік тому +13

      Most Guns are not meta but not because they are not viable but because a lot of them are just outclassed.

    • @bitzthe8bit668
      @bitzthe8bit668 Рік тому +1

      ​@@skeley6776... So guns are not meta?

    • @ImposterCookie331
      @ImposterCookie331 Рік тому

      Well if this is the case then dps build won't be much needed I think, since enemies might die fast anyway.

  • @chrisburns514
    @chrisburns514 Рік тому +1049

    Love Mio’s enthusiasm. That’s the kind of guy I want making my games.
    “Yeah, f*ckin… the cloaker sucks doesn’t he? We made him worse” is the type of philosophy I want in every game like this. Make stuff a challenge!! That’s the fun! I can’t wait

    • @xzalean
      @xzalean Рік тому +11

      fyi im not saying you are wrong or anything. But Back 4 Blood started out really challenging for a lot of people and it turned people away in droves because of the challenge and the steps up in difficulty. It's a tough choice to make as a developer which direction you go in I think

    • @Spokenword
      @Spokenword Рік тому +116

      @@xzalean I wouldn't say that difficulty was the major push behind B4Bs death

    • @Agent-di4mc
      @Agent-di4mc Рік тому +23

      @@Spokenwordyeah it didn’t really help the game sucked in almost every category. Sad to say I was such a fan of left for dead and was hyped but after an hour I was bored with it. Game left so much more to be desired like everything they did was good but just left everybody wishing there was more to ever mechanic or map or whatever it was.

    • @t850terminator
      @t850terminator Рік тому +22

      For b4b its because the enemies were tankier and always boring to fight.
      Shoot at the same glowing weakpoint to plink away at a massive health bar.
      Not to mention the disconnect with the precision needed vs. The rest of the game
      Seems like pd3 is avoiding this problem, the focus is on tactics instead of making them tanky with weakpoints

    • @ErioArubino
      @ErioArubino Рік тому +3

      No. It should be a fun challenge. It should never be your priority to make it hated.

  • @EnderPlanet
    @EnderPlanet Рік тому +186

    Bulldozer being RESPECTED is everything I wanted from the new system. Finally! The guy used to be such a scary threat back in his glory

    • @nataliemorett1911
      @nataliemorett1911 Рік тому +1

      You now have as many likes as a minecraft stack

    • @PhantomTissue
      @PhantomTissue Рік тому +2

      Me in Payday 2: Hold still so I can spray my bullets into your faceplate from point blank range

  • @weskintime.
    @weskintime. Рік тому +587

    The difficulty stuff made me remember the launch of payday2, where the enemies were REALLY hard to kill even in normal, and you had to come in with a plan instead of just running and shooting killing everyone, I'm so excited to play this game.

    • @damsen978
      @damsen978 Рік тому +24

      I wish they would allow us to play older versions of the game, adding them on the Beta tab of the game's Steam properties should be ideal.

    • @well8250
      @well8250 Рік тому +2

      poor console is still cancer

    • @imembridibuddha
      @imembridibuddha Рік тому +33

      Payday 2's gameplay was better during the first half of its lifecycle. It required teamwork, tactics, the cops were fewer but more dangerous and smarter and each player had its distinct role instead of following a certain meta. I don't know why they then decided to go the serious sam run'n'gun route with comically large amount of enemies and unrealistic abilities, which the diesel engine barely handles that large amount of processing leading to slow AI logic. Even one bulldozer used to be threatening but now it's a joke.
      The huge amount of updates also meant they overhauled everything, then added new difficulty, then overhauled again, new difficulty again and the cycle repeated. I never thought I'd say this ever, but Payday 2 has got way too many updates lol

    • @damsen978
      @damsen978 Рік тому +3

      @@imembridibuddha Agreed

    • @Kanakravaatti
      @Kanakravaatti Рік тому +2

      @@damsen978 Classic Heisting Reborn mod exists

  • @RedArcherLive
    @RedArcherLive Рік тому +551

    This was the EXACT amount of depth I was hoping for. Also loving seeing different team members in every episode!

  • @DirtyDeedsDoneDirtCheapD4C
    @DirtyDeedsDoneDirtCheapD4C Рік тому +251

    Ahahah I love how they made the Cloaker even more of a bastard, and the Bulldozer buff was well deserved, the shield SWAT is what hyped me a lot, the enemies are not just stupid meat bags that stand still, they finally use their brain!

    • @chainsawplayin
      @chainsawplayin Рік тому +13

      They'll also be able to bash you with the shield so no more shield surfing!

    • @xsh4dw
      @xsh4dw Рік тому +9

      Now make the cloaker wallrun like in Payday the heist and you got an assassin creed villain

    • @spierpoint1
      @spierpoint1 Рік тому +25

      @@xsh4dw he does its in the tralier

    • @OkamiAmaterasu.
      @OkamiAmaterasu. Рік тому +7

      @@xsh4dw Already does that in PD3!

  • @matthelzor298
    @matthelzor298 Рік тому +340

    Did not expect to see MDKII (Mio :D) in this Diary explaining the mechanics! I am so happy for the Team at Starbreeze and everyone else on the Team. I love what I am seeing!

  • @abraxofficial
    @abraxofficial Рік тому +65

    This is probably one of the most transparent and honest pre-launch revealings for a game in recent years. It's so weird but so cool at the same time, I love it!

  • @minTwin
    @minTwin Рік тому +333

    Add animation for interaction actions. Even animation of the characters quickly stuffing money in bags would add to the immersion.

    • @max10hoop
      @max10hoop Рік тому +33

      The only thing Crime Boss got right

    • @imveryaverageatpayday58q9
      @imveryaverageatpayday58q9 Рік тому +39

      this would mess with the interaction time, as they have to make it look natural while also synced

    • @xsh4dw
      @xsh4dw Рік тому +69

      @@imveryaverageatpayday58q9 Pull out a comically large spoon and start diggin into the mone

    • @real_Zuramaru
      @real_Zuramaru Рік тому +22

      bruh, its payday. its one of the last games i expect immersion from.

    • @azazelsvideos8298
      @azazelsvideos8298 Рік тому +45

      @@real_ZuramaruYou obviously haven’t played PD:TH.

  • @StarPunchPlatinum
    @StarPunchPlatinum Рік тому +129

    I'm excited to get another decade of PAYDAY. Keep it coming!

  • @Gun_Metal_Grey
    @Gun_Metal_Grey Рік тому +35

    05:44 - Nice to see that OVERKILL hasn't lost their sense of humor, way to go fellas :D

    • @CROWFACED
      @CROWFACED Рік тому +2

      None of them are OVK. OVK hasn't existed in years.

    • @Gun_Metal_Grey
      @Gun_Metal_Grey Рік тому +2

      @@CROWFACED
      elaborate your salt

    • @skaynne54
      @skaynne54 Рік тому +1

      ​@@CROWFACEDDidn't asked.

    • @CROWFACED
      @CROWFACED Рік тому +1

      @@Gun_Metal_Grey "Elaborate" I work with them xD These are my colleagues

  • @mallred37
    @mallred37 Рік тому +2

    “Cloakers have had a really big update.”
    *starts sweating*

  • @TheLindenbeat
    @TheLindenbeat Рік тому +17

    They really decided to make the cloaker even more terrifying
    As if he already wasnt

    • @nataliemorett1911
      @nataliemorett1911 Рік тому +1

      They made him the predator from those movies 😭😭😭

  • @FR35H_tv
    @FR35H_tv Рік тому +22

    i'm absolutely loving these dev logs, really appreciate the actual gameplay and in-depth explanations :)
    -per weapon xp progression sounds amazing, random drops for certain things are fun but not when you needed a specific weapon attachment
    -cloakers/dozers getting more love is awesome, and the taser (or i guess "zapper") multi-stage change is *nice*
    -spray patterns and ai improvements (swats going behind shields)
    never wanted a summer to end more LMAO

  • @QueueWithACapitalQ
    @QueueWithACapitalQ Рік тому +23

    Interesting that they went away from the EOD suit design for the bulldozer and instead just made them bigger with a larger chestrig and new helmet

    • @DR_REDACTED
      @DR_REDACTED Рік тому +4

      I mean it does make more sense than a bomb suit.

    • @QueueWithACapitalQ
      @QueueWithACapitalQ Рік тому +8

      @@DR_REDACTED True, but i like the idea that the most damage resistant enemy is just a guy covered in thick kevlar and a steal plate with 2 holes for a mask.
      the PD3 guy doesnt look as protected, just looks like a slightly larger swat dude

    • @antynomity
      @antynomity Рік тому +6

      ​@@QueueWithACapitalQwell at the very least it seems that skulldozers will still be a thing design wise (cool visor) from the art at the dev office showcased the best in Mario's video I believe.

  • @pseudo-films116
    @pseudo-films116 Рік тому +9

    i really love how transparent & honest the starbreeze have been with the marketing and dev diaries regarding this game
    it really feels like they listened to the community and wanted to tailor this game to perfection ❣️

  • @price7715
    @price7715 Рік тому +4

    so proud of yall and the community, very very excited for september!

  • @m00tes
    @m00tes Рік тому +6

    Damn, i expected another "remaster" kind of thing, where we would just get a reskin of everything we had, but this looks very promising, didnt expect you guys to go this much higer. Shows the love you have for the franchise.

    • @HotRossBuns
      @HotRossBuns Рік тому

      Lmao they love the Franchise. Thats why they ruined Payday 2 for Tencent money, 4 weeks ago. 🙄

    • @Dr.Oofers
      @Dr.Oofers 11 місяців тому

      ⁠@@HotRossBuns1. They’re trying to juggle this game’s development and Payday 2’s support; payday 2 is really their big source of income while making this game.
      2. This isn’t a AAA company, Overkill/Starbreeze was legit sent into financial hell thanks to the CEO’s huge oopsies. The first dlc after payday 2 originally ended support in 2018 was just reused assets because Overkill was on the brink of bankruptcy (and their last game “The Walking Dead” didn’t do so well thanks to poor development).
      Overkill has screwed up before, and has bounced back from their mistakes.

  • @DENOhritko
    @DENOhritko Рік тому +7

    I never realized how perfect this new weapon progression fits Payday

  • @WilledQuasar7
    @WilledQuasar7 Рік тому +16

    I am in love with the new Cloaker ideas, and all I ask for... are the amazing voicelines from PD2 to come back.

    • @nataliemorett1911
      @nataliemorett1911 Рік тому +2

      You call this resisting arrest WE CALL THIS A DIFFICULTY TWEAK WULULULULULULU

    • @easternunit2009
      @easternunit2009 Рік тому +3

      oh, they’ll come back. I know it. I actually heard chains, reusing and recycling voice lines from the second game.

    • @dylan8443
      @dylan8443 Рік тому +4

      ​@@nataliemorett1911ALRIGHT, THE SAFE WORD IS POLICE BRUTALITY!

  • @keatonwastaken
    @keatonwastaken Рік тому +8

    I literally LOVE the enemy health being the same through difficulties, it often is the main reason why I use default difficulty in games, any game that doesn't do that wins my love.

  • @MuteNewts
    @MuteNewts Рік тому +31

    0:38 The rounds hitting that van and the damage they left looked amazing!! Little details like this bring so much immersion to the game! Can't wait for the full release! Have my pre order paid for and ready to go ❤ Wishing all the team the very best with the rest of development ❤🙏☘

  • @KingDenniz
    @KingDenniz Рік тому +7

    Martin's beard just keeps getting longer and bigger, I love it

  • @Gun_Metal_Grey
    @Gun_Metal_Grey Рік тому +8

    04:30 - This is another brilliant thing i was expecting for PAYDAY 3 honestly. The fact that co-op parts will be VERY, VERY CRUCIAL in completing heists is simply awesome, having this ROCK VS PAPER VS SCISSORS where one play is effective at crowd control, while other utilizes his abilities at ammo management and turrets and/or like shown in the video, one heister being "Killdozer"(pun intended) while other can be essentially "Squad Leader/NCO" role.
    Also the Cloakers removing your unattended deployables and SWATS ACTUALLY ACTING LIKE REAL SWATS covering behind Shield instead of rushing open to the field like they did in PAYDAY:THE HEIST and 2 is a very welcome addition.
    The more i see this dev diaries, the bigger the hype i get for the upcoming game. I wonder what else will there be about in-game lore, heists and customizations for characters, really looking forward to it.

    • @mint5438
      @mint5438 Рік тому +4

      It is if you *do* like playing with peeps. I've always (most of the time) played Payday solo just because I prefer it that way. Really hoping they make the bots even a little better than Payday 2 because if it's as focused on co-op and having specific builds for certain jobs, thats really gonna suck for a lot of people.

    • @somerandomgamer8504
      @somerandomgamer8504 Рік тому +4

      Yeah, that's the hope. The reality is you're gonna end up with a group of randoms with 0 coordination, and good fucking luck being a "squad leader".

    • @antynomity
      @antynomity Рік тому +2

      ​@@mint5438bots were confirmed to drop deployables in-between assaults depending on what the players need.

    • @antynomity
      @antynomity Рік тому

      ​@@somerandomgamer8504that's what happens in PD2 but instead of you getting punished for not trying to coordinate it plays like a single player game with extra players that are also playing their single player game.

    • @topgun4695
      @topgun4695 Рік тому

      @@somerandomgamer8504 Eh it's still possible to coordinate if high difficulty play in payday 3 is gonna be like high difficulty play in payday 2. As someone who usually hosts dsod rather than join it, I've actually become a really good squad leader who can consistently spit out orders and have people follow them.
      My fear for payday 3 is that if they take out text chat then coordination is gonna be much harder unless you use voice chat even with the other thing they're implementing. I also worry that since restarting a heist is now democratic instead of host choice they may also require a vote to kick people which just never works when you want to actually kick a racist, an asshole, or someone who refuses to stay with the team and constantly downs on the other side of the map.

  • @stevedouglas5663
    @stevedouglas5663 Рік тому +5

    Seeing these update videos makes me so happy to see how much love the dev team is using to hopefully sculpt a 10/10 game of the decade masterpiece

  • @dkstudios4805
    @dkstudios4805 Рік тому +14

    if this game is gonna be so focused on different players covering different situations I hope they allow us to modify the AI loadouts more for solo players

    • @TheRottking
      @TheRottking Рік тому +3

      solo aspects of coop focused online heist game should not be in focus.

    • @dkstudios4805
      @dkstudios4805 Рік тому +11

      @@TheRottking shouldnt be in focus but should be considered

    • @Dr.Oofers
      @Dr.Oofers 11 місяців тому +2

      @@TheRottkingNuh Uh!
      In all seriousness, it should be considered. Offline or players not lucky enough to find others are gonna have a hard time playing the game and having fun (which also means they’re less likely to recommend the game to others).

  • @gamerchild4
    @gamerchild4 Рік тому +6

    this sounds phenomenal!! please take your time on launch

  • @Sebbson
    @Sebbson Рік тому +9

    Game looks awesome!
    Love the gun and movement animations 👌🏻🔥

  • @BidensLap
    @BidensLap Рік тому +1

    I'm hyped, the combat looks so smooth and satisfying. Helmet popping has never looked so visceral. Loved building loadouts in 2, trying to set one up for any given mood or plan. Hope to see more about it, would like to get a feel for the layout of the screen and the limitations on builds
    While this may not suit Payday and is pretty minor, I think leaning would be a great addition. It would really add to the stealth, letting you take a quick look to see what's around the corner without over exposing yourself, and it would add to combat as well, making playing more defensively a bit easier as you can pop out from behind something with a quick peak and mow down anything on the other side.

  • @armondo4446
    @armondo4446 Рік тому +6

    "Overkill will be brutal, unfair difficulty" until players will break it within a month and will start complaining how the game is too easy now, prompting the start of the development of Death Wish and Death Sentence again

  • @sunhollow
    @sunhollow Рік тому +5

    Personally I’ve always loved the Cloaker. He’s just always had interesting mechanics and funny voice lines. Im so glad he’s going to get even more love in Payday 3. I can’t wait to play!

  • @K7SB
    @K7SB Рік тому +2

    I wish hacking had a mini game instead of “waiting to load”. It would increase intensity, one team mate has to hack while the team covers him.

  • @1DanteadamS1
    @1DanteadamS1 Рік тому +1

    I love how every change they made from previous game is aimed to make it so you complete the heist not by taking the right skills and weapons, but by actually playing the heist. Just the health not changing with difficulty alone is so good

  • @teddyfans
    @teddyfans Рік тому +3

    In my opinion payday3 should be GAME OF THE YEAR!!!

  • @PowerPointGaming
    @PowerPointGaming Рік тому +2

    I really like the amount of silly beards in the Overkill staff

  • @drifter493
    @drifter493 Рік тому +2

    1:30 YEAHH NO MORE BULLET SPONGES

  • @randomspeed350
    @randomspeed350 Рік тому +5

    It's paday fellas

  • @Surryfox
    @Surryfox Рік тому +9

    Haha the devs look like epically fun guys to talk to. I can't wait to see how this game goes. Preorder hyyype! I so hope the snipers are actually going to be weapons you can take as a primary though, I ran 90% of PD2 with snipers, silent or loud. Gonna miss em if they aren't.

  • @DynamiC1337
    @DynamiC1337 Рік тому +66

    I am so very excited for this game. Please let the heist display the right amount of XP you are getting. There are still heist in PD2 that show you more than you will actually get after completion

    • @chariie1200
      @chariie1200 Рік тому +11

      There's actually no longer XP in the game I'm pretty sure! Think it was Dev diary one they said they're returning to the challenge system from the original payday the heist.
      Long story short, you'll complete a FUCKTON of lil challenges, some unique to certain heists and the rest are general ones like "kill 25 tasers" or "get 100 headshots with this gun" each one completed will give you some progress towards ranking up.

    • @azazelsvideos8298
      @azazelsvideos8298 Рік тому +3

      @@chariie1200That’s not really how it worked. The challenges helped but ultimately you could do just about anything to gain cash, AKA XP.

  • @nickboi7270
    @nickboi7270 Рік тому +2

    Ngl the cloaker acid thing sounds like it’s gonna be really annoying but should be a fun challenge nonetheless

  • @PeachiPrism
    @PeachiPrism Рік тому +3

    This is sick, very excited for the game :D

  • @PoopTickler
    @PoopTickler Рік тому +1

    2:20 Bobblehead Bob returned with the god beard.

  • @twu1751
    @twu1751 4 місяці тому

    Great work guys keep it up

  • @caspernicus5822
    @caspernicus5822 Рік тому +2

    I love that Starbreeze makes games fun instead of competitive

  • @Thereisnogreatersword
    @Thereisnogreatersword Рік тому +1

    Good to see the devs and designers haven't lost their touch, in fact they seem to be getting better. Good shit.

  • @jerelord3342
    @jerelord3342 Рік тому +6

    I hope that they keep the identity of the Game in the future updates and dlc
    And keep the history grounded on earth

  • @fitisdead8029
    @fitisdead8029 Рік тому

    Great work guys

  • @Dogechuu
    @Dogechuu Рік тому +29

    This is awesome to see! I love the new Cloaker design, and can't wait to find a build that matches my play style. Customization is always what I love in games😁

  • @durpepsi
    @durpepsi Рік тому +9

    All gameplay looks so fire, can't wait to get my hands on it!

    • @spacedout4061
      @spacedout4061 Рік тому +3

      Some parts look good but some choices they made are very questionable

    • @sternenschauer
      @sternenschauer Рік тому

      @@spacedout4061 Like?

    • @spacedout4061
      @spacedout4061 Рік тому +4

      @@sternenschauer armor system seems unnecessarily tedious, they also removed a lot of what made payday 2 so unique like dodge and such, they are adding cosmetic microtransactions, and it seems like they are going a bit too crazy with some of these special enemies. Like, gas grenades and 3673738 ways to get stunned isnt fun

    • @KarlDelaney99
      @KarlDelaney99 Рік тому

      ​@@spacedout4061I heard there's still dodge in the game

    • @spacedout4061
      @spacedout4061 Рік тому +3

      @@KarlDelaney99 they directly said it was removed

  • @_B0NES762
    @_B0NES762 Рік тому +8

    Weapon progression is what i really wanted 🙏 I'm so excited

    • @dusathemaid
      @dusathemaid Рік тому

      Kinda reminds me of PD The Heist a little bit. I like it

    • @somerandomgamer8504
      @somerandomgamer8504 Рік тому +5

      It reminds me of Crime War, and I absolutely despise it already

    • @krit6678
      @krit6678 Рік тому

      @@somerandomgamer8504 weapon progression is such an extremely common mechanic, why does it matter

    • @mediumplayer1
      @mediumplayer1 Рік тому

      @@krit6678 because it's bad

    • @krit6678
      @krit6678 Рік тому

      @@mediumplayer1 the good ole “it’s bad Becus umm uhh umm uhhh”

  • @real_Zuramaru
    @real_Zuramaru Рік тому +6

    the ai movement animations seem pretty good

  • @kylekeeling8263
    @kylekeeling8263 Рік тому +1

    It’s been a long time since I’ve been this excited about a game, this is the game we need

  • @zerophoenix8312
    @zerophoenix8312 Рік тому +5

    Bulldozer's design looks like a complete downgrade, from the bomb suit + face shield combo to this average COD juggernaut.

  • @acee555
    @acee555 Рік тому +2

    current thoughts:
    armor system: wack
    difficulty: wack
    me: hype af

  • @mrmongoose9003
    @mrmongoose9003 Рік тому

    So the presets acts like blueprints in mw2! Love it!

  • @LamantinFou
    @LamantinFou Рік тому +3

    The sound of the guns seems incredible, any dev diary about sound design on the menu ?

  • @halvorlangdal9403
    @halvorlangdal9403 11 місяців тому

    weapon progression... love it

  • @APACHE.HELICOPTER
    @APACHE.HELICOPTER Рік тому +5

    Can't wait to see more in depth into weapon attachments

  • @peves-
    @peves- Рік тому +1

    I love gun progression. That was a thing I really loved in Battlefield.

  • @bobariah8038
    @bobariah8038 Рік тому +3

    Other devs: oh no [insert mechanic here] is too hard? I’m sorry we’ll nerf it
    Mio: yeah cloakers suck so we made them more annoying

  • @AVWUVU
    @AVWUVU Рік тому

    Did I see a QBZ 191? Thanks for adding that!

  • @Crazymanbos
    @Crazymanbos Рік тому +1

    Babe, wake up. Payday dropped the newest dev diary

  • @ADreamingTraveler
    @ADreamingTraveler Рік тому +1

    I'm glad they purposefully made the cloaker even more annoying lmao

  • @y5salty193
    @y5salty193 Рік тому

    16 mins ago les go LOVE YOU GUYS KEEP IT UP!

  • @riccardogemme
    @riccardogemme Рік тому

    I'm getting very hyped for this

  • @ZombieGuy2401
    @ZombieGuy2401 Рік тому +1

    Im so glad overkill is going to actually mean something as a difficulty again

  • @pavelmedvedkov7357
    @pavelmedvedkov7357 Рік тому +2

    No bullet sponges! Yay!

  • @brocksnow9074
    @brocksnow9074 Рік тому +1

    I really hope they continue to lean into the team play aspect and pre planning tactics and load outs. Payday 2 kind of became a madhouse towards the end of its life and kind of just felt like a competition on who could get the most kills. Don’t get me wrong i played thousands of hours and loved payday 2 but it was missing the feeling of working as a team to complete the heist. I’m excited to see each heisted have his own role in order to take on the heist. Loving the updates! The new enemies seem much smarter i’m pumped!

  • @xcorpsefinderx1662
    @xcorpsefinderx1662 Рік тому

    Omg I can’t wait to play it

  • @ORION_XI
    @ORION_XI Рік тому +1

    i like how they use the same enemy classification as left for dead. kinda cool

  • @kevenclouston-bilodeau5311
    @kevenclouston-bilodeau5311 Рік тому

    I’m really hype for this I hope it’s not going to be a flop 👌🏼

  • @SukaBlyat212
    @SukaBlyat212 Рік тому +1

    I never lost respect for the Dozer, but making him more terrifying and tougher to fight is a great change

  • @WeebSlayer27
    @WeebSlayer27 Рік тому

    The soundtrack still slaps!

  • @ace5762
    @ace5762 Рік тому +1

    The armor system here is very similar to the health system in Resistance: Fall of Man, which I was a fan of

  • @jacky581010cs
    @jacky581010cs Рік тому

    New Dozer is insane!! I Love it!

  • @slimeking4777
    @slimeking4777 Рік тому +2

    I love how there going for the quality over quantity route and i think thats cool and can we the usfa zip 22lr as a pistol it would be really funny

  • @saunshilu
    @saunshilu Рік тому +1

    im glad to see there finally designing difficulty around there Deas Sentence moto
    "heist smarter not harder"

  • @flizmac
    @flizmac Рік тому

    MAN IM HYPED BABY

  • @stealthkillah122
    @stealthkillah122 Рік тому

    Cant wait for this

  • @MasterIndigo
    @MasterIndigo Рік тому +1

    Looking good. 😎😍

  • @TheMisterBerry
    @TheMisterBerry Рік тому

    Every new piece and bit of technical information I uncover about this game only further cements that Payday 3 is going to be a major upgrade over Payday 2. It cleans up so much of the nonsensical and weirder mechanics of 2 and makes them all make much more sense and streamlined. Thanks Overkill/Starbreeze. From a long time Payday fan since PDTH, it looks like you've focused and studied quite hard to figure out how to improve an already good game.

  • @Diamond-ji2gv
    @Diamond-ji2gv Рік тому +2

    What i would like to have in this game is a tab where shows available achievements. This would make the game better for achievements hunters

  • @L0KT42
    @L0KT42 Рік тому

    god DAMN THIS IS SO COOL

  • @saltybrando3632
    @saltybrando3632 Рік тому +1

    The Cloaker: not the bully we want but the Bully we need

  • @EmeraldGodBoi
    @EmeraldGodBoi Рік тому

    The Cloaker turned from a menace to a heist ending threat and its great.

  • @TheScure
    @TheScure Рік тому

    some really good ideas for teamplay

  • @ifiliketrains1010
    @ifiliketrains1010 Рік тому

    unlocking weapon mods for weapons as you use them is such a good feature

  • @daviddimitrijevic6590
    @daviddimitrijevic6590 Рік тому

    Miodraže, brate, ti si car

  • @Raphlel
    @Raphlel Рік тому +1

    Ui looked goof with the characters

  • @Spineblorg
    @Spineblorg Рік тому +1

    I would like to see some masks that have some sort of a interaction to them. Like the night vision goggles in payday 2.

  • @RickRate
    @RickRate Рік тому +2

    6:08 thanks ptsd kicked in

  • @mooncatty13
    @mooncatty13 Рік тому +1

    "Unfair difficulty" and "hate the cloaker even more" "destroys deployables with acid because hes toxic" and "make you respect the bulldozer again" i cant wait to play this fkng game

  • @Budinoh
    @Budinoh Рік тому

    SO EXCITED

  • @scraf7207
    @scraf7207 Рік тому

    Im so glad the spongey enemy's are going, great move!

  • @madness1744
    @madness1744 Рік тому +1

    1:40 ah yes HK slapping the MP7

  • @deltafzns
    @deltafzns Рік тому

    I'm happy that we are getting up to Overkill at launch. Gives us time to get used to the game and what is what.

  • @LewdSCP1471A
    @LewdSCP1471A Рік тому +1

    1:54 I think its somewhat funny how the dev map there looks near identical to the ones in OVKTWD, if it aint broke i guess.

  • @ultra5986
    @ultra5986 Рік тому

    Absolutely Based Mio

  • @chadacus3620
    @chadacus3620 Рік тому +1

    Not sure how I feel about the segmented shield thing, might be hard too balance that in