To all my Scholars out there if you have any cool mechanics or any tips that you can give the community drop a comment below. Share the knowledge fam! 🎓 Here is the full combos written down with the names of the skills. Prebuff (lock golden blockade) Hammer in the knee -> Hammer punch -> Hammer punch flow (golden trajectory ) -> Drop Kick -> Drop kick flow (golden vines) Damge Section HammerSmash (first hit) -> Core Fusion -> Infinite Power (hold full charge) -> Home Run -> Attraction (warp) -> Magnus cancle Extended Damage (wont need to extend usually, can be considered a second combo) pre-buff again -> Potential Energy -> HammerSpin BSR -> Golden Thunder -> Rinse and Repeat. *Recently I have changed full charged IP for Hammerfall for higher level grind zones that have been doing more damage for the regen and block.*
One thing I noticed a lot of newer scholars don't do is abuse Core Fusion for the little dash for sledge to get behind mobs/players while being protected or to refresh core buffs like +DP/Crit DMG%/DA%/BA% on her. She'd changed a lot since release, I'm glad they released a hammer class and I told myself no matter what I'm sticking to her through everything's. I still need boat loads of practice in PVP though, that' my weak area.
Nice video! As always, good work. What I can say is that the combo is almost exactly the same as mine in PvE ^^ 3 skills difference in the rotation otherwise the same. :) What a coincidence we probably had almost the same thought nice
What is '' q and q warp" doing in that last rotation that u show, u dont mention it when u keep rotation, and i dont see that u use it even? Do i miss something 🤔 and what about shift c + rmb? do i go shift c then rmb or all together?
shift + C and half a second later it's RMB if you hold them together you do infinite power. q + q + LMB is the (magnus flow cancle) instead of using Home run u use the q + q warp and when you are warping you hold LMB. In my second pvp video I go over the magnus skill and we you should use the Q + Q warp flow instead of homerun flow. Home run you miss your target when you are too close. So you use Q + Q warp to be able to use it to targets that are in close range. Magnus explaination in here: ua-cam.com/video/3MaLpxeDQKM/v-deo.html
Great video, really helpful for getting into Scholar. Only question - the first part of the combo, for the buffs, first two actions: Up-E into E -> E-Flow. If I press Up-E, followed immediately by pressing regular E, it detects the input as using the flow for Up-E (Flow: Golden Blockade). That goes for all of the skills actually, even if I don't hold them, just press them twice, it uses the flow. Is there any way to turn this off? Or am I just completely misunderstanding something? :P
@@BlueFindus Before the combos go ahead and lock those skills that i told you to lock. If you dont lock golden blockade you cannot go up-E into E it will slow u down.
Can you please put down the skill names or say all the skill names to help new scholars on different platforms. I'm on console and struggling to work out the long combo and to make sure I'm correct with the prebuff section, thank you in advance.
@@welshdrummer3023 I think your the second scholar to come by from console. Use the foundary to get the correct names to find your inputs. I didn't think about console players sorry!! 🫣 I can try and put the names of the skills for you in a post here. www.blackdesertfoundry.com/scholar-skills-list/#Pre-awakening_Skills
@@welshdrummer3023 Prebuff (lock golden blockade) Hammer in the knee -> Hammer punch -> Hammer punch flow (golden trajectory ) -> Drop Kick -> Drop kick flow (golden vines) Damge Section HammerSmash (first hit) -> Core Fusion -> Infinite Power (hold full charge) -> Home Run -> Attraction (warp) -> Magnus cancle Extended Damage (wont need to extend usually, can be considered a second combo) pre-buff again -> Potential Energy -> HammerSpin BSR -> Golden Thunder -> Rinse and Repeat.
@@pauloribeiro5825 Yea ofc. If you need more sustain use hammerfall instead of infinite power. My combo is just for you to get comfy. As you progress you'll need to adjust it, for one spot or another. Learn to make it your own.
Hello mate. My English is poor , so can i ask you one thing /// pls can you write combo itself ... coz i dont undestand what you are talking about in 3 dif combos parts on video.... Whats the combo ? Sorry
@@play2earn540 i showed 2 combos 1 for low tagets to kill fast and one for strong targets like oluns. both combos have a prebuff to get your add ons then you do the second part.
@@on99diu9u More DPS, the wait animation also does tick damage. So waiting that second and a half for a damage bump is worth it. Those ticks are good enough to kill monsters on there own.
@@on99diu9u You mean if you break it up over time? Fully sure...no I think there are tests to compare but I do know that c swap into fully charged Infinite power is much more DPS than just the second hit of hammer smash and the time of both animations aren't much different, in that gap you can't include soo many extra skills that it out dps's the multiple hits from C-swap IP chip and fully charged IP. Atleast I don't think. If you just mean none charged vs charged IP then yes..it is alot more.
@@Rocket-Gaming I counted the skill frames of IP. The uncharged IP has a liitle bit more DPS than fully charged (~9% more). I have already considerd the charging damage (2760*1 max 12hits). Uncharged IP animation is 52 frames. Fully charged IP is 107 frames. Each tick of charging damage is around 18.5 frames. You can deal 3 ticks of charging damage if you release IP with just 100% charged. If you need any video of proof, contact me.
@@Rocket-Gaming It is alright to use c-swap to cancel hammer smash. The only downside of c-swap (1 handed) is too small AOE. It can only hit a few mobs in front of you. But hammer smash 2nd hit can hit all the mobs. If you don't care about AOE damage, cancelling hammer smash surely can give you more DPS.
@@aviatinggamer9051 I made a video of which rabams i picked when they came out. Those never changed for PvE or PvP. Shift x is the movment, shift z the SA and then i picked the non speed clense skill instead for an SA linger.
@@Rocket-Gaming I just came back to the game after a long break so I’m not exactly sure when she came out. Plus I’m on console so our release times are different as well. With all that said thank you for telling me which ones you went with! Very helpful guide and response! Have a great day 😊
To all my Scholars out there if you have any cool mechanics or any tips that you can give the community drop a comment below. Share the knowledge fam! 🎓
Here is the full combos written down with the names of the skills.
Prebuff (lock golden blockade)
Hammer in the knee -> Hammer punch -> Hammer punch flow (golden trajectory
) -> Drop Kick -> Drop kick flow (golden vines)
Damge Section
HammerSmash (first hit) -> Core Fusion -> Infinite Power (hold full charge) -> Home Run -> Attraction (warp) -> Magnus cancle
Extended Damage (wont need to extend usually, can be considered a second combo)
pre-buff again -> Potential Energy -> HammerSpin BSR -> Golden Thunder -> Rinse and Repeat.
*Recently I have changed full charged IP for Hammerfall for higher level grind zones that have been doing more damage for the regen and block.*
One thing I noticed a lot of newer scholars don't do is abuse Core Fusion for the little dash for sledge to get behind mobs/players while being protected or to refresh core buffs like +DP/Crit DMG%/DA%/BA% on her. She'd changed a lot since release, I'm glad they released a hammer class and I told myself no matter what I'm sticking to her through everything's. I still need boat loads of practice in PVP though, that' my weak area.
Great work as always. Cheers 🎉
Thank you for the guide :)
Hello, great guide, u convinced me to main it.. xD What about shill enhancement?
Nice video! As always, good work. What I can say is that the combo is almost exactly the same as mine in PvE ^^ 3 skills difference in the rotation otherwise the same. :)
What a coincidence we probably had almost the same thought nice
@@xbeastsoulx87 What are you throwing in there?
Love your content! Hope we get a decent 100% bsr rework one day...
@@Uniik1 I actually like our 100 i just wish it was larger and we could combo out damage out of it effectively.
What is '' q and q warp" doing in that last rotation that u show, u dont mention it when u keep rotation, and i dont see that u use it even? Do i miss something 🤔 and what about shift c + rmb? do i go shift c then rmb or all together?
shift + C and half a second later it's RMB if you hold them together you do infinite power.
q + q + LMB is the (magnus flow cancle) instead of using Home run u use the q + q warp and when you are warping you hold LMB.
In my second pvp video I go over the magnus skill and we you should use the Q + Q warp flow instead of homerun flow. Home run you miss your target when you are too close. So you use Q + Q warp to be able to use it to targets that are in close range.
Magnus explaination in here:
ua-cam.com/video/3MaLpxeDQKM/v-deo.html
@@Rocket-Gaming oooh thanks, now it makes sense 🤣
awesome guide! i was a bit lost with her
im curious though, where did you get the art for your title card?
I make all the graphics, artwork included. 😌😌
Great video, really helpful for getting into Scholar. Only question - the first part of the combo, for the buffs, first two actions: Up-E into E -> E-Flow. If I press Up-E, followed immediately by pressing regular E, it detects the input as using the flow for Up-E (Flow: Golden Blockade). That goes for all of the skills actually, even if I don't hold them, just press them twice, it uses the flow. Is there any way to turn this off? Or am I just completely misunderstanding something? :P
@@BlueFindus Before the combos go ahead and lock those skills that i told you to lock. If you dont lock golden blockade you cannot go up-E into E it will slow u down.
@@Rocket-Gaming Ah! Missed that one, my bad. Now working perfectly, thanks ^^
Off topic a bit but how do you have such vibrant colors for the skills? I'm sure mine are set to high-max but I don't get that bright of color
@@RvBCabooseBT It is a filter i have on. Its set to...vibrant. 😂 Just go to your camera settings or display settings somewhere in there.
@@Rocket-Gaming think i found it. thank you
So, its safe to use scholar for shrine party? I mean about spammable side dash
@@YudhaRuuzami Oh yea, side all day np. 🫡
Any update on Scholar?
@@GrandLapika Naw shes gaming. No major changes to her kit.
Hello rocket.. wanna ask about flow IP, does it count as uncharged ip or fully charged ip ?
@@dziqru3874 IP flow is uncharged. I used to think it did more damage until i tested it. U can only speed up the animation.
Could you tell us scholar prebuff skills ?
Pinned comment.
Can you please put down the skill names or say all the skill names to help new scholars on different platforms. I'm on console and struggling to work out the long combo and to make sure I'm correct with the prebuff section, thank you in advance.
@@welshdrummer3023 I think your the second scholar to come by from console. Use the foundary to get the correct names to find your inputs. I didn't think about console players sorry!! 🫣
I can try and put the names of the skills for you in a post here.
www.blackdesertfoundry.com/scholar-skills-list/#Pre-awakening_Skills
@@welshdrummer3023
Prebuff (lock golden blockade)
Hammer in the knee -> Hammer punch -> Hammer punch flow (golden trajectory
) -> Drop Kick -> Drop kick flow (golden vines)
Damge Section
HammerSmash (first hit) -> Core Fusion -> Infinite Power (hold full charge) -> Home Run -> Attraction (warp) -> Magnus cancle
Extended Damage (wont need to extend usually, can be considered a second combo)
pre-buff again -> Potential Energy -> HammerSpin BSR -> Golden Thunder -> Rinse and Repeat.
@Rocket-Gaming omg thank you so much!!
thank you very much
do these combos work well for dehkia spots?
@@pauloribeiro5825 Yea ofc. If you need more sustain use hammerfall instead of infinite power. My combo is just for you to get comfy. As you progress you'll need to adjust it, for one spot or another. Learn to make it your own.
Should i follow this guide for endgame grind
Yea, this works for end game rotations.
What about your cristal sets for pve? What do you use?
@@natanneed99 aw F, true i didnt do my crystals!! Well its stacking AP except for 1 elkar. Super simple.
Evasion or damage reduction for pvp? What do you think?
For pvp evasions kinda dead. Atleast I never used it to be fair, I've always done heavier DR.
Hello mate. My English is poor , so can i ask you one thing /// pls can you write combo itself ... coz i dont undestand what you are talking about in 3 dif combos parts on video....
Whats the combo ? Sorry
@@play2earn540 i showed 2 combos 1 for low tagets to kill fast and one for strong targets like oluns.
both combos have a prebuff to get your add ons then you do the second part.
Why would you fully charge infinite power?
@@on99diu9u More DPS, the wait animation also does tick damage. So waiting that second and a half for a damage bump is worth it. Those ticks are good enough to kill monsters on there own.
@@Rocket-Gaming are you sure fully charge has more dps?
@@on99diu9u You mean if you break it up over time? Fully sure...no I think there are tests to compare but I do know that c swap into fully charged Infinite power is much more DPS than just the second hit of hammer smash and the time of both animations aren't much different, in that gap you can't include soo many extra skills that it out dps's the multiple hits from C-swap IP chip and fully charged IP. Atleast I don't think.
If you just mean none charged vs charged IP then yes..it is alot more.
@@Rocket-Gaming I counted the skill frames of IP. The uncharged IP has a liitle bit more DPS than fully charged (~9% more). I have already considerd the charging damage (2760*1 max 12hits). Uncharged IP animation is 52 frames. Fully charged IP is 107 frames. Each tick of charging damage is around 18.5 frames. You can deal 3 ticks of charging damage if you release IP with just 100% charged. If you need any video of proof, contact me.
@@Rocket-Gaming It is alright to use c-swap to cancel hammer smash. The only downside of c-swap (1 handed) is too small AOE. It can only hit a few mobs in front of you. But hammer smash 2nd hit can hit all the mobs. If you don't care about AOE damage, cancelling hammer smash surely can give you more DPS.
is it damage reduction for pve ? i dont know the logic
@@alperortac2638 More DR? Die less? Had an open addon slot stuck to my DP+ and Ap- for target.
@Rocket-Gaming why some classes use different?
BON SKILL? pls
ua-cam.com/video/5iVnWlp-n6s/v-deo.html
I go over them in this video. 🤝
i find the 70pron music off putting
IM DEAD 🤣🤣🤣🤣🤣🤣🤣🤣
That is the perfect description i cannot with you...lmao
Rabams?
@@aviatinggamer9051 I made a video of which rabams i picked when they came out. Those never changed for PvE or PvP.
Shift x is the movment, shift z the SA and then i picked the non speed clense skill instead for an SA linger.
@@Rocket-Gaming I just came back to the game after a long break so I’m not exactly sure when she came out. Plus I’m on console so our release times are different as well.
With all that said thank you for telling me which ones you went with! Very helpful guide and response! Have a great day 😊