@@ctreurniet3373 the reason redstone dust causes so much lag is because it has several blockupdates per tick, if the power goes from 15-0 it will have 15 blockupdates instead of just 1, and carpetmod can be used to fix this behavior (copied from my previous comment) however, if it goes from power 15 to power 14, that's just 1 blockupdate
In 1.12 it is. Apparently it sent out updates for each power lever change. So flicking a lever on sends out 15 block updates. It should be better for 1.13+, and there is a fix for it in carpet mod as well. Still, large redstone machines can generate a lot of lag, even in 1.13+.
@@ouroya Yeah I remember hearing from ilmango about how laggy vanilla redstone is, it's why people making large-scale vanilla farms on non-anarchy servers often avoid redstone dust
1:44 As FitMC once said, "Since an anarchy server has NO rules, EVERYBODY can do what they want, even the owner. Heck, he could just ban all of us..." Or something like that IDK i can't remember well
That's the problem with giving ultimate free will to multiple people, you'd therefore have to give someone the free will to restrict someone else's free will. Anarchy doesn't mean anyone can do what they want, it just means that no one's rights are being protected
The UA-camr ilmango always tries not to use redstone dust in his contraptions, even if it's just a little, because of the lag it can cause You can see this a lot in the contraptions *HE* builds in his skyblock series
Every time the redstone is powered or empowered it causes lighting updates to every block under and adjacent to it, so all those lighting updates cause immense system strain. In addition, when the redstone powers or depowers, it goes through all of the redstone power levels. Powered rails only update once, and their update can be detected by an observer. I believe the redstone lag has been fixed in a later version though, but not 100% sure.
@@menacrise It's actually because when redstone dust goes from being unpowered (level 0) to fully powered (level 15), it actually updates 15 times to go from level 0 to level 1, level 1 to level 2, etc. He'll often use powered rails because these are just one update to turn on and off, or he'll design the circuit to use low power levels so that the redstone dust only moves between level 0 and level 1 for example.
Me and my mates found this dupe about 2 years ago on an economy skyblock server, we used it to dupe redstone to get rich but got banned lol. We thought this was a common dupe tho hahaha
@@ForkGenesis just because others can say that line, doesn't mean it sounds just as good as fit saying it only fit can repeat that line forever without it losing it's deep and powerful meaning
This is why i love this channel, not because you dupe, not all because your just a good youtuber, but because your simple and down to the point, none of that baity stuff other youtubers do to cheese views or them rambling on for 10 minutes to put massive amounts of ads in. Your channel also has some of the most entertaining content ive found in a while.
Lol I noticed this long time ago on China2B2T, where they were running this exact same plugin, this plugin's code handles the destruction of redstone dusts asynchronously and sometimes it fires before a server tick which causes destroyed redstone to be put back, hence duplicating it.
Dupe Glitch Fun Fact: There's a dupe glitch on the New Nintendo 3DS edition of the game where if you have 3 of a stackable item, separate one of them, then hit the quick move button it will change the stack from 3 to a full stack. I've tried it myself and it's definitely one of the easiest dupe glitches in ANY version of Minecraft. The best part is that since that version doesn't get updated anymore it will never be patched, so you can use it all you want
Me and my mates found this dupe about 2 years ago on an economy skyblock server, we used it to dupe redstone to get rich but got banned lol. We thought this was a common dupe tho hahaha
That’s literally the exact opposite of what he does lmfao. He has a ton of videos about ruining server economies with dupes as well as literally saying in this video that he sat on this dupe without reporting it for like a year
the reason redstone dust causes so much lag is because it has several blockupdates per tick, if the power goes from 15-0 it will have 15 blockupdates instead of just 1, and carpetmod can be used to fix this behavior
There's also a duplication glitch (although I'm not sure if it works on 2b2t) where if you insta-mine a lot of the same blocks at once, you can sometimes get more than one. This is most easily seen when insta-mining netherrack
Haven't looked at the code, but here is what I think is happening. Fast flipping redstone does the following: 1: Trigger "switch redstone on/off-state" 2: Trigger "drop redstone" if the on/off state has been switched too much and too fast My guess is that sometimes the redstone drops while simutaneously switching its on/off state, leading to both happening at the same time. I.e. a synchronization problem either within the code itself or as a result of variying delay between the client-server communication.
Hey SalC1, since this is a "glitch" can you try putting sand or gravel floated on top of the red stone to see if they pop and "glitch" duplicate as well? Perhaps put a item frame and a full shulker to see if those dupe as well?
I think the reason for the duplication is because once too much redstone is detected by the plugin, the block(redstone) breaks and the item gets dropped. but while the server is still doing the redstone-calculation from the first trigger, the already broken block gets another redstone pulse which causes again the block to break and an item to drop (but the server couldnt update the breaking block meanwhile). i wonder if entity drops are have a higher priority then blockupdates in the calculation. if true, if you could trigger enough redstone to drop to limit the blockupdates in the current tick, it would duplicate even more until that chunk is unplayable due to dropped items. you could also try to break other blocks in the same chunk at the same time to duplicate them aswell but it would need multiple instant-breaks in one tick. i dont think thats possible without a mod. and the drop-bug seems to be only plugin related, probably due to its code.
I think what causes the pag is the lighting updates. Each flick of the lever means the server need to re calculate all of the light around each Redstone dust, which is so fast too much of the server is spent on these calculations making it lag
Note: This bug has existed since Alpha 1.0.1 (see MC-81098, bugs.mojang.com/browse/MC-81098) and has yet to be fixed. For a video explanation, and a mod that fixes this (in 1.10, mind), see this video by Panda4994: ua-cam.com/video/NEMARMNvDsw/v-deo.html The Minecraft technical community has long known about the massive server load that redstone dust imposes, which has mostly lead to them avoiding redstone dust whenever possible, but has also allowed them to suppress block updates, allowing for things like Nether portals without the obsidian frame. To answer why redstone dust causes such a milliseconds-per-tick increase, we need to look at how it updates. When placed or increasing in signal strength, a single unit of redstone dust will be set to the relevant signal strength and emit a total of 23 block updates. When decreasing signal strength, however, the redstone dust will decrement its signal strength by one, repeating until it is at the proper level, and emitting those 23 block updates every single time. This means that a single piece of redstone dust, going from 15 to 0, will emit 15*23=345 block updates in a single tick. That adds up quickly, and can bring a server to its knees when done constantly.
I think I vaguely recall encountering this dupe a while back on Blockbox, but it was in the creative world and I didn't know the plugin was widely used, so it never occurred to me that the miscount was such a big deal. The only reason I discovered it was because the plugin would erroneously break some of my devices, sometimes dropping one more dust than was missing.
Pfeh. Back before beds were in MC (basically before your average MC player was born) I discovered a pretty funny dupe-on-death. Back then the death screen didn't close your inventory so you could open inventory, die (for whatever reason) which made you drop all items - and then manually... drop all items again from the inventory. Double the items, double the fun!
He was talking about a duping glitch on any server that uses this plugin. I think that's pretty obvious, unless you can't understand what this thing called "context" is. But hey, thanks for the useless comment •
no? It was a server plugin that lots of servers use, this means THE PLAYER DUPING DOES NOT NEED TO DOWNLOAD ANYTHING they just join a server that has the plugin and it works. Next time use your ears
as a developer, it would be fun to develop plugins for P2W servers that contained a few "bugs", like placing a specific block to the north of another specific block, then it would drop OP items xD the plugins would probably need some website to tell if the server is up and what the IP is (not domain, because that would be difficulty to do, I think)
I haven't played since the game was launched as a standalone but I had a server and community that was home to about 100,000 players at one point. We had a player creating simple redstone clocks from dust that would synch with the server's RAM timing and crash it.
“Ladies and gentlemen, I have officially found a duplication glitch.” I was completely certain you were going to play “Ode to Joy” after that statement.
If you switch bigger redstone contraption on and off fast enough, the plugin will get triggered second time before the first time finishes popping off all the redstone. Thus the plugin will try to pop some of the redstone two times at once, hence the dupe.
this is actually a good one because on servers where you can sell things (for example diamonds, emeralds) on stock prices (not to other people) this is just a infinity money glitch
In p2w servers, Redstone may not sell for much, but because its a dupe, and pretty new and not that well known AND can make a stack with two cycles, the money adds up and (yes its not the fastest to crash an economy) with some time and dedication, it works.
People who watch Ilmango know that pistons, observers and rails combined are a good replacement for redstone dust to REDUCE lag. The main reason why redstone dust is so laggy is because if you depower it from a 15 it actually goes from 15 to 14, then to 13, then to 12, then to 11, and so on. Of course all of this happens in the same gametick but all of these stages get calculated. If you now have a lot of signal strength 15 redstone dust depowering and powering quickly you get a lot of lag. And yes, there are 1-game-tick-clocks in the game.
I just saw your video about the chunk item dupe exploit. You said it was patched by adding more files. But what if for some reason no more files can safed, maybe cause the harddrive is full? Wouldnt that make the glitch working again or is that just completely corrupting your safe?
I'm amazed this was only just rediscovered 3 months ago. I've seen redstone lag switches dupe for years by causing stack overflow errors, it was especially egrarious in sponge due to the additional tracking code added for cause stacks. It's my suspicion that using this with droppers with a big enough lag switch should be able to dupe item entities
SalC1: "And the way I discovered it, well, it's a long story,"
Also SalC1: A SalC1 Minecraft Short
Long story short
Short story long
Hahaha I always put "A SalC1 Short" in all my videos, but I guess it didn't fit too well that time!
@@SalC1 That's a funny way to dupe your views
@@SalC1 logic 1000
Dang he's gonna wreck the redstone economy
He gonna be making Redstone blocks. Which fills a chunk! Redstone a good measure to cover spawn with.
"redstone economy"
Mumbo
@@debbiebernhardt5406 nah someone should just delete the bedrock in spawn. That way making it a bit harder for noobs.
@@clownware you caught the joke
"long story" makes it in a 5min video bruh quality content
The fact that he has sub 10 min videos... I subbed immediately
@@xEvilRaptorx it now only takes 8 min for midroll ads
A_Zalt the video is under 8 minutes as well lol
Ei viddu mage:D
@@couldntsetpass2901 5 minute long vid...
"Its a long story"
...
"A Salc1 minecraft SHORT"
I thought about the same thing
There’s another comment just like this but posted at the same time, guess we’ll never know who was first
There is actually like 5 or more comment just like this one...
originality: 100
The problem with redstone dust is that is the main lag causer, specifically if it has high signal strength
apparently people just don't know about this , they just try to build lag machines from others peoples design without knowing what they are doing
I thought it's was also laggy cuz of lights updates
@@ctreurniet3373 the reason redstone dust causes so much lag is because it has several blockupdates per tick, if the power goes from 15-0 it will have 15 blockupdates instead of just 1, and carpetmod can be used to fix this behavior
(copied from my previous comment)
however, if it goes from power 15 to power 14, that's just 1 blockupdate
In 1.12 it is. Apparently it sent out updates for each power lever change. So flicking a lever on sends out 15 block updates. It should be better for 1.13+, and there is a fix for it in carpet mod as well. Still, large redstone machines can generate a lot of lag, even in 1.13+.
@@ouroya Yeah I remember hearing from ilmango about how laggy vanilla redstone is, it's why people making large-scale vanilla farms on non-anarchy servers often avoid redstone dust
Pay to win mine craft servers are a plague huge props for doing this
Thanksgiving Break is going to be fun now
And now we wait for the p2w server destroyers to FINALLY bring peace to this land
how are u verified with only 19k subs....
sometimes it's better to watch the video before making a comment
I ducking love the pfp mindifuckers something like that
1:44 As FitMC once said,
"Since an anarchy server has NO rules, EVERYBODY can do what they want, even the owner. Heck, he could just ban all of us..."
Or something like that IDK i can't remember well
That's the problem with giving ultimate free will to multiple people, you'd therefore have to give someone the free will to restrict someone else's free will. Anarchy doesn't mean anyone can do what they want, it just means that no one's rights are being protected
By this logic, Hypixel is an anarchy server.
@@patrickhector You shouldn't really compare real anarchism with anarchism in minecraft.
@@patrickhector lol
@@patrickhector Real anarchists like the bonnot gang disagree with that.
Man, you're not just duping redstone. You're duping views.
Man, you're not just duping redstone. You're duping views.
@@SuperRedstoneman you typed the same thing
@@matelocopoco Man, you’re not duping redstone. You’re duping stupidity.
@@zlodevil426 nah that was kinda funny ngl
@@SuperRedstoneman lol why comment twice?
How to dupes ft. SalC1:
- Make vid about it
- Get views ez
- Stonks
mfw finn is here again
finn can u stop owning this comment section
@@chillinqq3079 mfw halo here again :D
@@inferno2996 no.
@@inferno2996 finn has sal on notif just to do this
The UA-camr ilmango always tries not to use redstone dust in his contraptions, even if it's just a little, because of the lag it can cause
You can see this a lot in the contraptions *HE* builds in his skyblock series
Although on scicraft, a few shulker boxes is "a little" redstone :p
Every time the redstone is powered or empowered it causes lighting updates to every block under and adjacent to it, so all those lighting updates cause immense system strain. In addition, when the redstone powers or depowers, it goes through all of the redstone power levels. Powered rails only update once, and their update can be detected by an observer. I believe the redstone lag has been fixed in a later version though, but not 100% sure.
@@menacrise It's actually because when redstone dust goes from being unpowered (level 0) to fully powered (level 15), it actually updates 15 times to go from level 0 to level 1, level 1 to level 2, etc.
He'll often use powered rails because these are just one update to turn on and off, or he'll design the circuit to use low power levels so that the redstone dust only moves between level 0 and level 1 for example.
Pretty sure they fixed redstone lag in 1.15 when they switched the lighting engine
peaceful survival series, optimizing for a four wide farm with noteblocks instead of redstone dust kekw
SalC1: *Discovers a Redstone duplication*
Redstoners of all ages: *INTERESING*
not really, stacked raid is way faster and actually works on vanilla, unlike this
It's not vanilla anyway
Me and my mates found this dupe about 2 years ago on an economy skyblock server, we used it to dupe redstone to get rich but got banned lol. We thought this was a common dupe tho hahaha
WAIT... what was the server ip
@@peglord uuuhh I cant remember but I know the name was something like “bee cube” or “bee craft”.
@@Alex-ow6hk oh ok my friend has a relatively big one thats been going for years and i sorta hopedit was his
no one asked
@@lastlyhi No one asked for your opinion
Now do it on a pay to win server before it gets patched Sal.
could help make lag machines faster
If you can dupe enough redstone to have a few hundred redstone blocks it comes in handy. Quite a few of my builds really wanted solid power supplies.
The octopath soundtrack is starting to become synonimus with 2b2t dokumentary videos
It is really interesting how the two biggest 2b2t players are Octopath fans as well. Such a pleasant thing to see others appreciate the game.
“Well its a long story” *a Minecraft SHORT*
"I love you" - 3 words, 8 letters, a million of problems.
"The oldest anarchy server in Minecraft" - 6 words, 33 letters, HE HAVENT SAID THE LINE
FitMC moment
@@Yqe- True
only fit can say that line
@@Misuune ooh, ur wrong buddy
@@ForkGenesis just because others can say that line, doesn't mean it sounds just as good as fit saying it
only fit can repeat that line forever without it losing it's deep and powerful meaning
This is why i love this channel, not because you dupe, not all because your just a good youtuber, but because your simple and down to the point, none of that baity stuff other youtubers do to cheese views or them rambling on for 10 minutes to put massive amounts of ads in. Your channel also has some of the most entertaining content ive found in a while.
3:06 "Run a clock, let it drop, thats a dupe."
Man, how do you always find these great video ideas and even make the video as interesting as a documentary
Lol I noticed this long time ago on China2B2T, where they were running this exact same plugin, this plugin's code handles the destruction of redstone dusts asynchronously and sometimes it fires before a server tick which causes destroyed redstone to be put back, hence duplicating it.
Dupe Glitch Fun Fact:
There's a dupe glitch on the New Nintendo 3DS edition of the game where if you have 3 of a stackable item, separate one of them, then hit the quick move button it will change the stack from 3 to a full stack. I've tried it myself and it's definitely one of the easiest dupe glitches in ANY version of Minecraft.
The best part is that since that version doesn't get updated anymore it will never be patched, so you can use it all you want
Basically this guy duped his brain cells....
Me and my mates found this dupe about 2 years ago on an economy skyblock server, we used it to dupe redstone to get rich but got banned lol. We thought this was a common dupe tho hahaha
@@olgakuzmina6503 wow, it's great then😂
@@mjproject7072 this dude stole a comment and put it here
@@alpitu21 woah. I wonder where it is stolen from....
Dupe guy? Naw, you're the pack.png guy.
(Though I originally came here from duping vids, I think.)
@SalC1 On some servers you can sell redstone for currency, so don't think this dupe is entirely useless.
why did you type out "@SalC1"? this isn't discord lol
When ever I’m bored I watch ur videos then I’m not bored anymore lol
0:31 my thingy when i woke up
😂😂😂😂😂😂😂😂😂
something is wrong with your thingy...
Something is rising
And it's NOT a Shield Hero !
@The Dragon And His Mob Friends wtf! Boomer alert!!
@@kgjhg4897 the fact that you said that unironically makes me want to die inside
Watching pay to win servers burn is so satisfying.
"To me, a dupe is a dupe. You can't have only half."
good to see you, "Henry"
@@mateo0123 :)
Cool I'm just watching some of your videos and I got notified of a new one!
Thanks for the great vidéo explayning this issue, i'll look at it and try to fix it quicly.
"The way I discovered it, well, its a long story." 2 seconds later "SalC1 Minecraft Short" :brain:
Can we please appreciate fact he tries to discover dupes only to discover them, not to just use them for himself? Respect
That’s literally the exact opposite of what he does lmfao. He has a ton of videos about ruining server economies with dupes as well as literally saying in this video that he sat on this dupe without reporting it for like a year
Braindead
@@leaderofcommunistchina1427 Thank you for that great comment. That's what we all wanted. Keep up good work😂
@@shiney4709 thanks, i try 😎
the reason redstone dust causes so much lag is because it has several blockupdates per tick, if the power goes from 15-0 it will have 15 blockupdates instead of just 1, and carpetmod can be used to fix this behavior
😲
If I wanted infinite red stone I would have just gone looking for diamonds
The octopath music is what makes this video so great to me, this is fucking gold lmao
Mumbo Jumbo wants to know your location
4:45 It's actually vanilla feature. Items group into stacks where they're close together.
I think he means a plugin increases that stacking range
@@spacebarium But the range at which they merge in the video matches that of Vanilla Minecraft.
Nah man it’s much smaller in vanilla than you think, it’s only about .6 blocks radius. In the video it looks like a whole 2 blocks
@@spacebarium I play vanilla, I know what it is. It's bigger than you think.
The final clumps are several blocks apart from each other tho, I’m pretty sure that’s the plugin’s doing
SalC1: It's a long story
The video: **5 mins**
Me:
*[visible confusion]*
As a redstone engineer, this is the most exciting dupe yet
Sal: 3:04
Troll: **Heavy Breathing**
ayyyy big man sal found a dupe and joins the club
There's also a duplication glitch (although I'm not sure if it works on 2b2t) where if you insta-mine a lot of the same blocks at once, you can sometimes get more than one. This is most easily seen when insta-mining netherrack
Haven't looked at the code, but here is what I think is happening. Fast flipping redstone does the following:
1: Trigger "switch redstone on/off-state"
2: Trigger "drop redstone" if the on/off state has been switched too much and too fast
My guess is that sometimes the redstone drops while simutaneously switching its on/off state, leading to both happening at the same time. I.e. a synchronization problem either within the code itself or as a result of variying delay between the client-server communication.
Hey SalC1, since this is a "glitch" can you try putting sand or gravel floated on top of the red stone to see if they pop and "glitch" duplicate as well? Perhaps put a item frame and a full shulker to see if those dupe as well?
do it yourself
@@gordonfeetman445 We did
I think the reason for the duplication is because once too much redstone is detected by the plugin, the block(redstone) breaks and the item gets dropped. but while the server is still doing the redstone-calculation from the first trigger, the already broken block gets another redstone pulse which causes again the block to break and an item to drop (but the server couldnt update the breaking block meanwhile).
i wonder if entity drops are have a higher priority then blockupdates in the calculation. if true, if you could trigger enough redstone to drop to limit the blockupdates in the current tick, it would duplicate even more until that chunk is unplayable due to dropped items.
you could also try to break other blocks in the same chunk at the same time to duplicate them aswell but it would need multiple instant-breaks in one tick. i dont think thats possible without a mod. and the drop-bug seems to be only plugin related, probably due to its code.
lmfao i love the intro
21 tps is a great subtle joke, I love your titlecard blurbs
No it’s a bug on futureclient when the server goes from laggy to not laggy it tick shifts abovr 20
The combining of items is actually an default behavior of spigot and paper servers.
Can't wait for Mumbo Jumbo to start using this dupe glitch on Hermitcraft
*me coming to the comment section to see how many people said first*
*Me coming*
me coming to the comment section to see how many people said me coming to the comment section to see how many people said first
I can’t believe I never knew about u, u are so good!!
I think what causes the pag is the lighting updates. Each flick of the lever means the server need to re calculate all of the light around each Redstone dust, which is so fast too much of the server is spent on these calculations making it lag
i don't think redstone dust emits light
Note: This bug has existed since Alpha 1.0.1 (see MC-81098, bugs.mojang.com/browse/MC-81098) and has yet to be fixed. For a video explanation, and a mod that fixes this (in 1.10, mind), see this video by Panda4994: ua-cam.com/video/NEMARMNvDsw/v-deo.html
The Minecraft technical community has long known about the massive server load that redstone dust imposes, which has mostly lead to them avoiding redstone dust whenever possible, but has also allowed them to suppress block updates, allowing for things like Nether portals without the obsidian frame.
To answer why redstone dust causes such a milliseconds-per-tick increase, we need to look at how it updates. When placed or increasing in signal strength, a single unit of redstone dust will be set to the relevant signal strength and emit a total of 23 block updates. When decreasing signal strength, however, the redstone dust will decrement its signal strength by one, repeating until it is at the proper level, and emitting those 23 block updates every single time. This means that a single piece of redstone dust, going from 15 to 0, will emit 15*23=345 block updates in a single tick. That adds up quickly, and can bring a server to its knees when done constantly.
Did you try putting other items on top of the red stone to see if it duped them also ? Guess it would only work with sand or gravel
That’s not how the plug-in works
Sal Keep doing what you want because a lot of people LOVE it Give bad servers their karma just like TreeMC!!!
Two days later: Destroying PTW servers with infinite redstone!!
I think I vaguely recall encountering this dupe a while back on Blockbox, but it was in the creative world and I didn't know the plugin was widely used, so it never occurred to me that the miscount was such a big deal.
The only reason I discovered it was because the plugin would erroneously break some of my devices, sometimes dropping one more dust than was missing.
Salc1: Somber music starts to play
Also Salc1: Zooms in on Pussy destroyer
2:09
Pfeh. Back before beds were in MC (basically before your average MC player was born) I discovered a pretty funny dupe-on-death. Back then the death screen didn't close your inventory so you could open inventory, die (for whatever reason) which made you drop all items - and then manually... drop all items again from the inventory. Double the items, double the fun!
“Duping glitch” using external software, o what you are saying is that it is possible to dupe items with external help? Thanks cal...
He was talking about a duping glitch on any server that uses this plugin. I think that's pretty obvious, unless you can't understand what this thing called "context" is. But hey, thanks for the useless comment
•
no? It was a server plugin that lots of servers use, this means THE PLAYER DUPING DOES NOT NEED TO DOWNLOAD ANYTHING they just join a server that has the plugin and it works. Next time use your ears
i like how your vids always have a long story but they are like under 10 minutes
1:29 screenshot of my video 👀
I feel like adding a plug-in to prevent complete freedom on an anarchy server is kind of defeating the point, not gonna lie.
You’re right. We like not playing the game -_-
someone try to give me a single use case for duping redstone on 2b2t other than having a lot of redstone
lag machines
A dupe is a dupe. You can't say it's only a half.
Salc1 is now Salc2, ok that’s bad nvm
Salc4
Salc8
Salc16
Salc32
Salc64
as a developer, it would be fun to develop plugins for P2W servers that contained a few "bugs", like placing a specific block to the north of another specific block, then it would drop OP items xD
the plugins would probably need some website to tell if the server is up and what the IP is (not domain, because that would be difficulty to do, I think)
Well done!
Congrats on half a mil subs :D
2b2t players be like: *So anyway, I started duping*
yeah no, shut.
I haven't played since the game was launched as a standalone but I had a server and community that was home to about 100,000 players at one point.
We had a player creating simple redstone clocks from dust that would synch with the server's RAM timing and crash it.
A redstone dupe is not that usefull
Mumbo Jumbo: say sike right now
no
Sal discovered his own Redstone duplication glitch making the others tonight's big losers.
Sorry for bragging about being early, but being here at 106 views has gotta be a new record.
The octopath traveller song is so fittingly!
Horizon should use this!
“Ladies and gentlemen, I have officially found a duplication glitch.”
I was completely certain you were going to play “Ode to Joy” after that statement.
I like how he literally put the bug in himself and "found it"
? He didn't create the bug, he just found it in a plugin he was using in his server, which ended up being the same plugin 2b2t uses
He just use the plug-in that created the bug!
This is perfect, i love redstone so much i would lag servers just to get some more out of a plugin removing it
Claim your "OH GOD IM EARLY" ticket here
v
No
SalC1: oh look i found a d...
Hausemaster: * patches it in 0.00000000000001 second *
Not first, but pretty early
Mumbo Jumbo would love this.
FitMC waiting until players start using this glitch as a weapon be like:
I guess making 2b2t vids is the new trend rn
I don’t mind thou
Nice video
If you switch bigger redstone contraption on and off fast enough, the plugin will get triggered second time before the first time finishes popping off all the redstone. Thus the plugin will try to pop some of the redstone two times at once, hence the dupe.
this is actually a good one because on servers where you can sell things (for example diamonds, emeralds) on stock prices (not to other people) this is just a infinity money glitch
Him: Redstone isn't important
Redstone community: We... Want... It.
In p2w servers, Redstone may not sell for much, but because its a dupe, and pretty new and not that well known AND can make a stack with two cycles, the money adds up and (yes its not the fastest to crash an economy) with some time and dedication, it works.
Mumbo Jumbo: just redstone!?! JUST REDSTONE?!?!?
The list of achievements you have accomplished in block game is beyond impressive. GG
Although redstone dupe would not break the economy, it is satisfying to see redstone drop as items BEFORE the redstone breaks.
Played your server since day one to the very last day, #team renegade
Redstone can be used to dupe other things so this dupe is useful
People who watch Ilmango know that pistons, observers and rails combined are a good replacement for redstone dust to REDUCE lag.
The main reason why redstone dust is so laggy is because if you depower it from a 15 it actually goes from 15 to 14, then to 13, then to 12, then to 11, and so on. Of course all of this happens in the same gametick but all of these stages get calculated. If you now have a lot of signal strength 15 redstone dust depowering and powering quickly you get a lot of lag. And yes, there are 1-game-tick-clocks in the game.
This is truly groundbreaking
The best glitches and easter eggs are the kind that somebody found by accidently doing it or stumbling upon it instead of looking through the code.
I just saw your video about the chunk item dupe exploit. You said it was patched by adding more files. But what if for some reason no more files can safed, maybe cause the harddrive is full? Wouldnt that make the glitch working again or is that just completely corrupting your safe?
I'm amazed this was only just rediscovered 3 months ago. I've seen redstone lag switches dupe for years by causing stack overflow errors, it was especially egrarious in sponge due to the additional tracking code added for cause stacks. It's my suspicion that using this with droppers with a big enough lag switch should be able to dupe item entities