As stated in the video, the two NPCs are "The Servant" and "The Mixer" I placed The Servant in the scene first but they kept falling so I had to lock them in place. They can't see, feel, or hear anything so it's pretty difficult for them to remain upright. I plan to give them vision again before motor control but I'll probably have to lock their vision to the right eye to stop more of... this. Currently they run on long term memory only, the moment their current prompt ends they forget it. The Servant has 5 prompts, the opening and the 4 dialogue options. But the Mixer only has 1, and she uses it all in the one message. I didn't prepare any more for her because she was supposed to be backstage and I didn't realize the training would need to start immediately. I mentioned I'm 'worried' for The Mixer. They're both supposed to follow scripts, and they're learning to follow them to a rough degree based on positive negative feedback. All she's been doing is repeat the same word since short term memory isn't implemented, so tomorrow she might just not respond at all to avoid negative input. And lastly. Don't feel too bad for them, they aren't real after all. They're just silly little NPCs for my silly little card game world.
As stated in the video, the two NPCs are "The Servant" and "The Mixer"
I placed The Servant in the scene first but they kept falling so I had to lock them in place.
They can't see, feel, or hear anything so it's pretty difficult for them to remain upright.
I plan to give them vision again before motor control but I'll probably have to lock their vision to the right eye to stop more of... this.
Currently they run on long term memory only, the moment their current prompt ends they forget it.
The Servant has 5 prompts, the opening and the 4 dialogue options.
But the Mixer only has 1, and she uses it all in the one message.
I didn't prepare any more for her because she was supposed to be backstage and I didn't realize the training would need to start immediately.
I mentioned I'm 'worried' for The Mixer.
They're both supposed to follow scripts, and they're learning to follow them to a rough degree based on positive negative feedback.
All she's been doing is repeat the same word since short term memory isn't implemented, so tomorrow she might just not respond at all to avoid negative input.
And lastly. Don't feel too bad for them, they aren't real after all.
They're just silly little NPCs for my silly little card game world.
What text system are you using? I have seen something like this in a world about bananas, but I didn't go past the starting area.
It's a modified version of [Verbose]Text for the NPCs to use