The fire man just shouts what is on the signal in front of you :) If you need any help with, Polish Railway rules and any of the content in the game, we can work something out through mail or Discord :)
I'm on PlayStation and I would be happy to say out of all my friends list on the PlayStation I'm the first one out of all my friends to get railroads online I've been waiting for a while and watching you and the others play since the beginning and I really think it's cool I can't wait to start
@@Hyce777 In Poland there is a roundhouse that still is working. Its the last facility in Europe where steam locomotives are used for regular passenger transport. Its called Wolsztyn. Once a year there is an event called Steam Locomotive Parade. You can see there are several nicely preserved locomotives not only from Poland, but also from Europe.
The water sloshing in the tender is a pretty cool animation to have included. Our 2 truck Heisler locomotive, the Craig Mountain 3, When it came out of it's restoration it had a hole in the top of the water tank inside of the cab about 4" in diameter that just didn't get addressed in the last weeks of it's restoration before a Lero charter. If you were too rough running the engine it would drench the engineer with water. It wasn't so bad in the summer as it would cool me off. But I promptly nicknamed the engine the Splash Mountain 3 because of it.
As a background on why Simrail is as good as it is: this game is basically an offshoot from an official railway training sim made by the same company, so they have all the necessary resources
I remember getting Simrail about a year ago and saw they had plans to add Steam locomotives and immediately knew you wouls take a good interest in, I've very much enjoyed playing this, the fact that its based in Poland makes it very unique.
@@michaelramsey82 Hyce has an entire video on American whistle codes. Well, specifically for the D&RGW, since every railroad had slight variations in their whistle codes.
Back in Czechoslovakia it historically was 1 long blast followed by 2 short ones, meaning "release brakes fully". It originated from the early days when there was a guy on every third wagon operating the hand brake based on the sound signals given by the locomotive.
As a German railwayman of more than 14 years and train driver for nearly 12 years I can pretty much assure you we don't @FuelFire. The *only* situation, where we blow the whistle before departure/movement is: - if you stop at a platform when it isn't an official public stop (e.g. stopped because of traffic, not public stop for staff change) OR stop too early (but already at least partially at the platform) and have to reposition AND - you are a passenger train AND - you do NOT have door surveillance OR the door surveillance indicates doors were opened, THEN and only then we blow the whistle before moving the train. At a regular passenger stop you don't blow the whistle before departure. Now, I'm well aware museum rides love to blow their whistles, maybe also inspired by videos from other countries, and blow their whistle before departure. And I get it, it's fun and all. But it is not something from regulations, it's not a signal, it's just doing stuff for fun. Just the same as you might blow the whistle for a family with kids standing on a bridge and waving. Hope it doesn't come across harshly or anything, that's not the intention. I only want to clarify, especially for the foreign readers on here.
You were correct about the lights, they need to be turned on at all times, and there're a few rules around them. Pc1 - 2 white lights, front of train, running on the correct track Pc2 - Right light white, left light red, front of train, running on the left track (this was made after one of the worst rail disasters in the country, the Szczekociny Rail Disaster) Pc5 - both red lights, end of train thats all the lights you need to know for simrail!
I'm so glad and grateful that this loco turned out so well. Great work from the SimRail team. They have gotten a lot of flak lately (some critique is, of course, deserved) but they have kind of redeemed themselves. Hope they keep working to keep their promises. I'm also really happy that you gave this a try and enjoyed it so much. I'm looking forward to watch you checking other locos from SimRail and giving us your own perspective on its design philosophies and quirks. Keep it up!
Translation of our black magic spells: 14:47 "Free way, with lowered speed" 16:27 Can't hear over the sound of the choo choo 21:26 "Next one with lower speed" 28:58 "The way is free" Bonus: 30:33 The pronunciation is "Sos-no-vee-etz Dah-knee-doof-kah" 37:13 "Sos-no-vee-etz" is the same, and the substation name is "Po-romb-kah" (Ą/ą is a nasal "O" sound) 45:27 I just knew this one would filter him xD It's "Domb-roh-va Goor-knee-cha Stsheh-myeh-shee-tze"... Not exactly, but close enough for English speakers, I guess xD 47:14 "This is gonna make us late, though" - will you be late by an hour and a half? No? Then you're pretty much on time by modern Polish standards. 49:53 "there was a 19mph speed limit on that bridge" - Flashbacks to the last Derail Valley video commencing xD 50:48 "Domb-roh-vah Goor-knee-cha Vs-hod-nya". Literally "Dąbrowa Górnicza East". If you are ever interested in trying to make sense of our lovecraftian language of the Old Ones, check "How to Read Polish or something" by HowToPolish, he's made a delightful crash course in trying to decipher our consonant clusters :) Cheers.
@@YuukiPlays Yeah, but that won't help him actually _pronounce_ the stuff. HTP's video on the other hand is not just a meme, it _does,_ in fact, teach you how to _make_ the sounds.
We have headlights on in Poland and if running the left track, one of them is red. However, during daytime in good conditions it wasn't always the case. I can't remember if the change was before, in, or after the 1980s. The Polish "attention" signal given when starting the train or shunting move is just one long whistle. There is a Wikipedia page on Polish railway signalling, but its English version focuses on light and shape signals and omits the permanent signs and crew given signals. But you could switch to the full Polish version and Google translate it 😉 If you want to learn reading in Polish, there is a funny but quite complete video tutorial "How to read Polish or something" 😜
Number on the triangle is the information on the speed limit starting in the breaking range, given in tens of kilometers per hour (like in Derail Valley). The limitation section beginning and end are indicated with "sergeant" down and up sings.
Hey Hyce There are few things i would like to tell you: 1. Stanisław ( engeener ) wasn't saying anything about your driving, he was mentioning about road with low speed limit and that random things 2. I was learning how to drive on EP07 and ST 44 locomotives. ST 44 is bassicly post russian ŁTZ M62 Gagarin and it's pain in the a$$ 🤣🤣🤣 It has alarm screaming evry 10 seconds, and you have press pedal or button to shut it or train will go emergency break. 3. Up to 2024 on every holidays there was squad of Ty2 loco with 3 or 4 couches between Wrocław and Jaworzyna Śląska 4. Sosnowiec was the most correct thing you said in polish 😉
When i first played the new train, i was already in my head wondering "HMM i bet hyce is already recording a video" and a couple of days later, here he is xD
We (Poland) actually had the last passanger line in Europe, that was operated only by steam trains! They ran a normal schedule, from morning 'till night, like it was still the 80's. Sadly, from what I know, it was shut down not so long ago, because the companies running it couldn't reach an agreement over something :c
Like everything in Poland, everything that is good has to be either mismanaged, or purposefully sabotaged, in order to make space for foreign corporations, which are colonizing our market (and most likely giving our politicians hefty amounts of money for it)
There's still a quite regular service between Wolsztyn and Zbąszynek (during the week), and Wolsztyn and Poznań on Saturdays. It's only one train a day though
The kriegslok Tender (Wannentender as the base was from a modified tankwagon cut in half), was like the 52 delivered on the cheap, wich meant that they were expected to either be dumped into dirt in the next 5-10 years and also being built as a Bare minimum, wich did leave out the plates to stop the water from sloshing around, and after the war they were built for cheap in an amount where sometimes when they had one issue they just took the next one(like at the DR), where it was more practical to let the small amounts of water slip out, instead of retrofitting these plates to all tenders, or spending so much time/cost with shunting around the few tenders that wouldve been fitted after building
The Br 52 original had no smokedeflectors too, they got added later on, ther was also another variation of tender were only the 2 abd 3 achsel would move sidways and the 1 and 4 were stiff, (the stentender direct translated stiff frame tender) also a total of 18 were fited with condensing tenders after the war, 25 were converted to lignite dust fireing (with one preserved, maybe last dust fired steam engine in the world left) another 200 got rebuilt cause east germany couldn't dispose of them even in the 1980s
@@SqolllvmstfirstI understand that condensing was used a lot during war time to reduce the steam-smoke plume that otherwise drew enemy planes, which were apt to give the locomotive a few new “safety holes” on the boiler, thus preventing any steam pressure inside and removing any chance of a boiler explosion … This would heat up the water supply used as heat sink and was limiting the range of the locomotive. But clearly that was the lesser evil…
FINALLY I cannot express how much I wished you Hyce would cover this game. Anyway, for me this simulator was something special. You have to understand something - like you're an American, you hop into RO, and drive American locomotives. Germans, Brits, Americans etc. have the same with Train Simulator. When you're Polish... well best what you could hope for are some old MSTS mods. And then this game come. I live in Katowice, I rode EN76 and EN57 every day from Katowice to Gliwice. I rode some trains to for example Wrocław pulled by EU07/EP07 and rode to Warsaw inside ED250. I've seen ET22 and ET25 countless times. I cannot express how much fun it is to witness your little place in the world, your Heimat inside the game. Especially with scenery so true to live.
On the other hand - now that you have this game, I really hope you can tell the differences to the other railroad games. Anyway, no time for further elaboration. Time to learn polish, I guess.
@@1121494 :D Yeah, I do have this game, but I don't play it too much, due to how complex it is. But I do notice the difference in simulation between other games. Especially when sitting in EU07, which is pretty much 100% manual
The German (the original language of the city, iirc) name for Katowice gives a clue as to how to pronounce the Polish: Kattowitz. The 'c' in Katowice makes a 'ts' sound - so, the name of the city, with that in mind, becomes "Katowitse"
Remember you can partially release meaning you can pinpoint your stops with the throttle closed. Nice for passenger work like this, makes running some of the bigger freight trains a challenge to run. Definitely give the old EU07 electric a try sometime, it alone was enough to get me to buy this a year ago. Dispatching is interesting as well, coordinating with other operators to keep trains moving is a good challenge. So much potential whith this game, they have to implement co-op firing at some point, that would justify a more advanced firing sim. I need to get my computer fixed so I can play!
In a preview stream the devs said you can't partially release the brakes. This is intentional, because the real brakes on the BR 52 also couldn't do that. You can only apply them partially and release them fully.
Sim rail is excellent with the old electrics. They simulate a lot of things, even snow on the wires, etc. and you need to learn polish signals and stuff like that to run without out the HUD.
There’s an Easter egg on this scenario after the stop at Olkusz. A car with a roof box drives out of the woods onto the track in front of you before frantically veering off. Surprised me I thought it was a glitch at first.
They do (the dark spots are the red tail lights), and they pretty much defined the look of all polish locomotives and EMUs for a few good decades. Also, they were in later years (too late for steamers) replaced during repairs with a new design, that instead of looking down and sad, made the locos go cross eyed 🙃 For example, this was done with EU07 units (like the blue Cargo one seen in the background at the start of the video), look it up in Google Images.
about the radio channel's look for thing's like in 7:47 they will tell you witch radio channel select (R2 mean's channel 2 ) Also whistle's in poland are mostly if only used when passing over railway crossing's so you got that whistle start wrong
@@Hyce777As you pull into Katowice you can see the line where the game culls snow under the covered platforms. It looks like it extends to the tracks, and to the coal.
The variations of the ty2 is just the number of the loco in Poland we have this system: type of tye loco for example EP07 and the loco number for example 1 the number is just the number of the loco build
Kriegslokomotive or Kriegslok. A Kreig is probably a Craig (they sound the same) and a loch is Scottish Gaelic for lake or sea inlet -> see Loch Ness for example. In German a Loch[1] is a hole. “ie” is a long i sound like in “image”, sounding completely different from the “ei” (think “Aye aye, sir”). And the k is a plosive fortis velar or uvular - the tongue forcefully stops the airstream completely against the soft palate (in the rear) or against the uvula. “ch” is a fricative, a narrowing of the airstream, like a hiss - not a stop. [1] “ch” is the voiceless fortis velar or uvular fricative, i.e. a hissing sound, vocal cords wide open, tongue restricting the airflow at the back of the mouth, no air goes through the nose. Loch is pronounced exactly like the Loch in Loch Ness.
They do IRL, they're just not modelled. Basic steel was less of a problem, much more so other metals like copper, white metal, alloys for fancy steels, etc.
Just as a heads up; the 'you can stop now' specifically pops when the rear of the train enters the platform. If you watch your butt, you'll see exactly when you can stop :)
So far as I am aware there are 2 of these in regular service in Poland. The documentary I saw about those is about two years old but i doubt anythin will have changed.
the Reverser is under an odd name Shunt Up Shunt Down default to / * on the number pad I believe. I've remapped the rest to Run 8 style. The Shunt Up Shunt Down is used in the older style Electrics in the game think it brings in additional phases maybe.
It adds shunts in the circuitry to make the traction motors spin faster but I would need to look into my books to find the exact schematics how it works...
@@twkolejofil got ya yeah that makes sense I just noticed that each time you moved up a shunt a new amp gauge would wake up on the control stand so made me think it was like one phase two phase and three phase power. I've used google lense to translate somethings in the cab but still learning stuff.
@@twkolejofil Actually was thinking of the break points where you can bring in the shunts in to play on the traditional throttle those are where new amp gauges wake up.
I bet the dev who designed this War Locomotive is a fan of your channel and paid attention to your videos, Hyce. I bet he is lurking around in the comment section somewhere, too…
4:30 - Yeah, Slavic languages are very diverse. The one(s) you're most familiar with are Southern Slavic. Ukrainian and further East are Eastern Slavic, while Polish with Czech, Slovak and several small languages make up the Western group. Within those groups there is a varying degree of mutual intelligibility. Between the groups most people don't stand a chance. If you're used to the other langauges, it'll obviously be somewhat easier. Language people (like me) have an easier access, but it's still severely limited. The Slavic heritage won't help guessing the pronunciation, as you correctly said =) The sounds are different, the syllables are different, there's extensive vowel shifts and consonant shifts and whatnot. And last but not least, the notation is simply different. The same sound might be codified by a completely different letter combination, or a different symbol. 13:07 - You briefly show a curiosity of Polish railway stations. The sign shows two track numbers ("tor" meaning track) and a platform number ("peron" meaning platform). Platforms are numbered from one side of the station to the other, but tracks are a mess. My understanding of the details is quite fuzzy, it's years ago since I've heard the details and I haven't visited the country in probably a decade. But basically, the through tracks are 1 and 2. I'll *guess* 1 is the right track when running with the kilometration (i.e. from the zero point). In a station, tracks diverging to the right from track 1 get the odd numbers and tracks diverging to the left from track 2 get the straight numbers. I think it wasn't even just going outwards from the through tracks (so 1, 3, 5, 7 to the right) but in order of the points, meaning the numbers could even get more messy depending on the points layout; but I might be misremembering. I also have no idea what they do with tracks between through tracks, I'm sure it does happen in Poland as well. So hearing your train is rescheduled from track 6 to track 7 will probably mean it's on the opposite side of the station. To make it even more confusing, this doesn't seem to apply everywhere. Some, but not all stations in regions that were historically in Germany/Prussia at the time the railway lines were built just count the tracks from one side to the other and are done with it. And then there's the total oddballs. Jarocin station from West to East: Tracks 6 and 4 at platform 2, 22 and 21 at platform 1, 23 at platform 3a and 256 at platform 3. WHAT the HELL? 13:30 - inconsequential nitpickyness: You're not supposed to apply power before the ready for departure message =P 14:15 - hooking up the reverse while leaving the throttle wide open: You know I have no noteworthy clue about steam. Is this standard practice, or is this just playing around in the game? I do believe to remember you told kaN he shouldn't have done that in a DV race, but I might be missing context or plainly misremembering. 14:30 - especially given the fact even Triple A games have clipping. Even my beloved Horizon Forbidden West, which does quite the good job at mitigating the issue, still has a lot of Aloy's hair clipping through her outfit, equipment etc. 14:45 - in a comment of his own @Xoruam translated the fireman's voice lines. Basically he's calling the signals which to this day is the fireman's or on modern traction driver's assistant's job in Poland. Though I think they're slowly going away from that. They're certainly rolling out ETCS (the common European ATP) at quite the substantial pace, making it the first time there's proper ATP in Poland (the Polish SHP really doesn't do anything, it's even worse than British AWS), eliminating the need for a second pair of eyes looking for signals while substantially increasing safety. Someone from Poland can hopefully fill the gaps and correct any mistakes in this superficial description! 17:45 - I find it hard to brake correctly in games as well, you just don't have what we Germans call the ass-o-metre in games. It really means missing an important sensory organ. 18:00 - Sand and slow/standing trains can be a nasty combination. Due to some incidents, here in Germany we have the rule you have to immediately notify traffic control if you've sanded below 25 km/h when braking. There have been situations where sand isolated the wheels from the track so much track occupancy detection by electric track circuit failed and reported the track falsely clear. 20:45 - Hyce? Could you do something for me, please? Could you dump it at some significant speed and let it stop like that? Thanks to the "distance to next stop" things on the side I can measure the braking distance and then do some calculations. We have a nifty formula precisely modelling European air brakes. It would be even better if you could do three, four stops with the same consist from different speeds. Doing the calculations for those different speeds and stopping distances and calculating the results I could tell you if the brakes are actually bottom line accurate. What I can tell you already is that the principle and the feel seem realistic. 31:20 - The multiplayer might be the best thing about this game. I'm not aware of any other sim that has so accurate (at least according to documentation etc., I don't have it myself) simulation of both running trains and operating signal boxes at the same time and seamlessly integrating them together. 32:05 - It's rather individual how exactly you brake. It also depends on the vehicles, of course - you'll rarely see me do more than a half bar set unless I've been surprised by something, but then again I have tons of dynamic brakes steam engines obviously don't have. 32:55 - You don't want to use fill at all with this train. Only thing you'll accomplish is overcharging the brakes, i.e. have them not release. On a long train after dumping it you can carefully fill to get it filled a bit faster, but you'll also have to be careful about not overcharging the brakes. Especially on a brake valve without automatic equalising. 38:15 - I'm not sure you're aware: 3.5 bar pressure, so a 1.5 bar set, is full brakes. You don't get more brakes when going further. Dumping it won't give you more brakes, only faster. Well, as long as we're talking about air brakes only. If you have additional brake systems you'll get more brake force at emergency than at full brake. Cars with magnetic rail brakes will drop them if the speed is > 50 km/h *and* the brake pipe pressure drops below 2.7 bar (ish). In other words and simplifying a bit: The brake cylinder pressure rises proportionally to the brake pipe pressure drop from 0 at a set of 0 bar and maxes out at a 1.5 bar set. Higher sets don't change anything anymore. 42:55 - It doesn't seem like the game penalises that, but I'm pretty certain Poland has the same basic rule as Germany: In stations, you must not advance towards a signal at danger (stop, as you say). You may only begin moving after you have movement authority. Great video, as always! Looks really interesting. I have the game on my Steam watchlist.
Fascinating comment as always - a couple things: Brake pipe reduction / maximum brake pressure: we have this as well, though I'm used to numbers in PSI so I had no idea where it'd be in bar (other than a quick head check) nor was I sure the control valves would be the same as I'm used to. But good to know it sounds like they are. I desire an ass-o-meter as well. Lol! Dumping brakes from speed... That'd be fun to try and see how it is. Reverser position change with throttle wide open: very, very bad idea on a Stephenson valve gear, slide valve engine, with a Johnson bar. With walschaerts and piston valves, much more possible; not sure how much screw reverse plays into it but it should be possible. :)
One note: Poland might be the only country in Europe where you're allowed to advance to a stop signal after coming to a stop without informing the dispatcher, that's why it isn't penalized.
Glad you like it. I tried the EU07 tutorial and it is very bad. Also thee is no game save, which is not so good given the extremely long scenarios for single play. For met this is a no go till the next update.
There’s some good EU07 tutorials on the interwebs, the ones they included are kinda trash. Once you get going, it’s super satisfying. I mainly jump into multiplayer, on a quiet server you only deal with ai so it’s basically singleplayer. There’s a browser based map that shows the positions of trains in each server, which helps you get your bearings while learning the railroad. Look up “simrail map” and you’ll find it. This game is still rough around the edges, but the stuf that’s in there is super well fleshed-out.
Hey Hyce, dunno if it'll make a good video or not, leave that up to you. :D Maybe something on the * glances at another window * Elephant ears ? , that are on the front of the loco?
Hyce, according to the official PKP steam engine classification: First letter The upper case letter means: P - fast train locomotive (Polish: pospieszna) O - mixed/stopping train traffic (Polish: osobowa - passenger) T - freight locomotive (Polish: towarowa) Last letter Last letter (lower case) indicates the wheel arrangement, in increasing order of the number of driving axles. a - one driving axle, any number of unpowered axles b - 0-4-0 c - 2-4-0 or 0-4-2 d - 4-4-0 or 0-4-4 e - 2-4-2 f - 4-4-2 or 2-4-4 g - two driving axles, more than three unpowered axles, h - 0-6-0 i - 2-6-0 or 0-6-2 k - 4-6-0 or 0-6-4 l - 2-6-2 m - 4-6-2 n - 2-6-4 o - three driving axles, more than three unpowered axles p - 0-8-0 r - 2-8-0 or 0-8-2 s - 4-8-0 or 0-8-4 t - 2-8-2 u - four driving axles, more than two unpowered axles w - 0-10-0 y - 2-10-0 z - five driving axles, more than one unpowered axle Middle letter In the case of tank engines, the letters designating the type of engine and the wheel arrangement are separated by a K (upper case). Thus TKt48 is a 2-8-2T tank locomotive of Polish design introduced in 1948. Number 1-10 - German or Prussian origin steam engine 11-19 - Austrian origin steam engine 20-99 - Polish-ordered steam engine, number stood for the last two digits of the year in which the type was approved for production 100 - different atypical stock, acquired after 1945, including former private and industry locomotives 101-199 - Other foreign steam engine, acquired by PKP between 1918 and 1939 (including German land railways other, than Prussian) 201-299 - Other foreign production steam engine, acquired by PKP after 1945 And every number after a dash is the serial number of the locomotive
It wasn't swearing, but due to poor visibility, the assistant had to report the status of the semaphores and the driver had to confirm that he had seen the same thing! Regards !
Well, that is at minimum an addition to the wish list. And with the TransSib simulator … maybe I have a thing for cocky, off-beat but accurate and detailed simulators.
what really annoyes me is that Train Sim World just doesnt have these at all, only halfway baked british locomotives. i might check this sim out, even tho it's still not the best sim graphics wise, it's still better than most of the other Sims with Steam engines in it, and this seems very interresting in general
Re: Polish pronunciation: To use a bad analogy, it's basically the French of Slavic languages...at least from my limited experience with it. I can get around pronouncing languages that use the Cyrillic alphabet to a reasonable degree, but Polish is a bit of a different ball game. I speak enough Ukrainian to get by, but my choir just recently performed a program of music in Czech, Polish, Ukrainian, and Church Slavonic. Fun times! Learning the Polish kicked my dupa! lol
No, there are plenty slower ones. Like injectors for orientation control on space probes - we are talking weeks to use a few grams of fuel (they are closed most of the time, though).
i bought the game last night. i can't figure out how the steam engine's brakes work. with the brake pipe at 5.00, the brakes seem to still be fully applied. i have to set to the fill position to get the train up to like, over 7 bar in order to get them to release, and when i do, the "maintain brake position" immediately dumps the brakes. what's going on?
Don't no the game, but 5 bar is the normal presure in the brake pipe and the brakes should be released (unless you over filled them). If you lower the pressure, de brakes will be applied. The lower the presure, the harder you brake.
Is it any good? After 900+ hours I can say "it's mediocre". Dev team doesn't care about the community so keep that in mind. I don't care about singleplayer nad steam loco so if you're into that maybe SimRail is for you.
I only speak English, but I feel like if I was a native speaker of whichever language a non-native speaker was attempting I'd appreciate an earnest attempt especially if they apologize for their possible butchering of my language.
The fire man just shouts what is on the signal in front of you :) If you need any help with, Polish Railway rules and any of the content in the game, we can work something out through mail or Discord :)
Discord would be lovely :D
I'm on PlayStation and I would be happy to say out of all my friends list on the PlayStation I'm the first one out of all my friends to get railroads online I've been waiting for a while and watching you and the others play since the beginning and I really think it's cool I can't wait to start
@@Hyce777 In Poland there is a roundhouse that still is working. Its the last facility in Europe where steam locomotives are used for regular passenger transport. Its called Wolsztyn. Once a year there is an event called Steam Locomotive Parade. You can see there are several nicely preserved locomotives not only from Poland, but also from Europe.
I LOVE 491
There’s a helpful signal guide someone made on the steam forums. I’ve been able to run no hud now on sim rail.
The water sloshing in the tender is a pretty cool animation to have included. Our 2 truck Heisler locomotive, the Craig Mountain 3, When it came out of it's restoration it had a hole in the top of the water tank inside of the cab about 4" in diameter that just didn't get addressed in the last weeks of it's restoration before a Lero charter. If you were too rough running the engine it would drench the engineer with water. It wasn't so bad in the summer as it would cool me off. But I promptly nicknamed the engine the Splash Mountain 3 because of it.
Lol
As a background on why Simrail is as good as it is: this game is basically an offshoot from an official railway training sim made by the same company, so they have all the necessary resources
So sort of the polish equivalent to ZUSI?
I have lived in Sosnowiec for 15 years and I am amazed by how well it is represented in game
That's awesome!
@@Hyce777 It's one of the places we joke about like the Ohio memes.
I remember getting Simrail about a year ago and saw they had plans to add Steam locomotives and immediately knew you wouls take a good interest in, I've very much enjoyed playing this, the fact that its based in Poland makes it very unique.
6:38 Idk about other countries but in germany, "we're leaving now" is one short whistle blast
I believe it's 2 long blasts in the USA, but Hyce can probably correct me on that.
@@michaelramsey82 Hyce has an entire video on American whistle codes. Well, specifically for the D&RGW, since every railroad had slight variations in their whistle codes.
Back in Czechoslovakia it historically was 1 long blast followed by 2 short ones, meaning "release brakes fully". It originated from the early days when there was a guy on every third wagon operating the hand brake based on the sound signals given by the locomotive.
@@michaelramsey82 1 for stop, 2 for go, 3 to reverse.
As a German railwayman of more than 14 years and train driver for nearly 12 years I can pretty much assure you we don't @FuelFire. The *only* situation, where we blow the whistle before departure/movement is:
- if you stop at a platform when it isn't an official public stop (e.g. stopped because of traffic, not public stop for staff change) OR stop too early (but already at least partially at the platform) and have to reposition
AND
- you are a passenger train
AND
- you do NOT have door surveillance OR the door surveillance indicates doors were opened,
THEN and only then we blow the whistle before moving the train. At a regular passenger stop you don't blow the whistle before departure.
Now, I'm well aware museum rides love to blow their whistles, maybe also inspired by videos from other countries, and blow their whistle before departure. And I get it, it's fun and all. But it is not something from regulations, it's not a signal, it's just doing stuff for fun. Just the same as you might blow the whistle for a family with kids standing on a bridge and waving.
Hope it doesn't come across harshly or anything, that's not the intention. I only want to clarify, especially for the foreign readers on here.
23:38 You actually got it right Hyce! Greetngs from Poland 😄
You were correct about the lights, they need to be turned on at all times, and there're a few rules around them.
Pc1 - 2 white lights, front of train, running on the correct track
Pc2 - Right light white, left light red, front of train, running on the left track (this was made after one of the worst rail disasters in the country, the Szczekociny Rail Disaster)
Pc5 - both red lights, end of train
thats all the lights you need to know for simrail!
The bathtub tenders, which is literally what we call them; Wannentender, do have three sets of transversal baffle plates.
I'm so glad and grateful that this loco turned out so well. Great work from the SimRail team. They have gotten a lot of flak lately (some critique is, of course, deserved) but they have kind of redeemed themselves. Hope they keep working to keep their promises. I'm also really happy that you gave this a try and enjoyed it so much. I'm looking forward to watch you checking other locos from SimRail and giving us your own perspective on its design philosophies and quirks. Keep it up!
Nice. Seems like we are entering a new golden age of train games.
Translation of our black magic spells:
14:47 "Free way, with lowered speed"
16:27 Can't hear over the sound of the choo choo
21:26 "Next one with lower speed"
28:58 "The way is free"
Bonus:
30:33 The pronunciation is "Sos-no-vee-etz Dah-knee-doof-kah"
37:13 "Sos-no-vee-etz" is the same, and the substation name is "Po-romb-kah" (Ą/ą is a nasal "O" sound)
45:27 I just knew this one would filter him xD It's "Domb-roh-va Goor-knee-cha Stsheh-myeh-shee-tze"... Not exactly, but close enough for English speakers, I guess xD
47:14 "This is gonna make us late, though" - will you be late by an hour and a half? No? Then you're pretty much on time by modern Polish standards.
49:53 "there was a 19mph speed limit on that bridge" - Flashbacks to the last Derail Valley video commencing xD
50:48 "Domb-roh-vah Goor-knee-cha Vs-hod-nya". Literally "Dąbrowa Górnicza East".
If you are ever interested in trying to make sense of our lovecraftian language of the Old Ones, check "How to Read Polish or something" by HowToPolish, he's made a delightful crash course in trying to decipher our consonant clusters :) Cheers.
@@Xoruam or just let him watch Grzegorz Brzęczyszczykiewicz 🤣🤣🤣
16:27 "Track is clear next signal is stop"
Droga wolna następny na stój
@@YuukiPlays Yeah, but that won't help him actually _pronounce_ the stuff. HTP's video on the other hand is not just a meme, it _does,_ in fact, teach you how to _make_ the sounds.
Playing in imperial made me cry
it's what it defaulted to, lol!
Imagine being from the land of the free, but still using imperial units...@Hyce777
@@Hyce777 depends on your region.
We have headlights on in Poland and if running the left track, one of them is red. However, during daytime in good conditions it wasn't always the case. I can't remember if the change was before, in, or after the 1980s. The Polish "attention" signal given when starting the train or shunting move is just one long whistle. There is a Wikipedia page on Polish railway signalling, but its English version focuses on light and shape signals and omits the permanent signs and crew given signals. But you could switch to the full Polish version and Google translate it 😉
If you want to learn reading in Polish, there is a funny but quite complete video tutorial "How to read Polish or something" 😜
Number on the triangle is the information on the speed limit starting in the breaking range, given in tens of kilometers per hour (like in Derail Valley). The limitation section beginning and end are indicated with "sergeant" down and up sings.
Hey Hyce
There are few things i would like to tell you:
1. Stanisław ( engeener ) wasn't saying anything about your driving, he was mentioning about road with low speed limit and that random things
2. I was learning how to drive on EP07 and ST 44 locomotives. ST 44 is bassicly post russian ŁTZ M62 Gagarin and it's pain in the a$$ 🤣🤣🤣 It has alarm screaming evry 10 seconds, and you have press pedal or button to shut it or train will go emergency break.
3. Up to 2024 on every holidays there was squad of Ty2 loco with 3 or 4 couches between Wrocław and Jaworzyna Śląska
4. Sosnowiec was the most correct thing you said in polish 😉
7:44 You asked how you'd know what radio channels to use - the R2 sign is there just for that. Radio channel 2 from that point on.
That does make sense, lol!
When i first played the new train, i was already in my head wondering "HMM i bet hyce is already recording a video" and a couple of days later, here he is xD
We're chuffing through (Polish noises) with this one!
We (Poland) actually had the last passanger line in Europe, that was operated only by steam trains! They ran a normal schedule, from morning 'till night, like it was still the 80's. Sadly, from what I know, it was shut down not so long ago, because the companies running it couldn't reach an agreement over something :c
Like everything in Poland, everything that is good has to be either mismanaged, or purposefully sabotaged, in order to make space for foreign corporations, which are colonizing our market (and most likely giving our politicians hefty amounts of money for it)
There's still a quite regular service between Wolsztyn and Zbąszynek (during the week), and Wolsztyn and Poznań on Saturdays. It's only one train a day though
Ta, ale właśnie były częściej. Tylko się niestety nie dogadali z Cargo chyba, albo inną spółką. Szkoda straszna
The kriegslok Tender (Wannentender as the base was from a modified tankwagon cut in half), was like the 52 delivered on the cheap, wich meant that they were expected to either be dumped into dirt in the next 5-10 years and also being built as a Bare minimum, wich did leave out the plates to stop the water from sloshing around, and after the war they were built for cheap in an amount where sometimes when they had one issue they just took the next one(like at the DR), where it was more practical to let the small amounts of water slip out, instead of retrofitting these plates to all tenders, or spending so much time/cost with shunting around the few tenders that wouldve been fitted after building
The Br 52 original had no smokedeflectors too, they got added later on, ther was also another variation of tender were only the 2 abd 3 achsel would move sidways and the 1 and 4 were stiff, (the stentender direct translated stiff frame tender) also a total of 18 were fited with condensing tenders after the war, 25 were converted to lignite dust fireing (with one preserved, maybe last dust fired steam engine in the world left) another 200 got rebuilt cause east germany couldn't dispose of them even in the 1980s
@@SqolllvmstfirstI understand that condensing was used a lot during war time to reduce the steam-smoke plume that otherwise drew enemy planes, which were apt to give the locomotive a few new “safety holes” on the boiler, thus preventing any steam pressure inside and removing any chance of a boiler explosion …
This would heat up the water supply used as heat sink and was limiting the range of the locomotive. But clearly that was the lesser evil…
This guy never ceases to amaze me
Watching you run a steam loco in this game is an absolute joy.
FINALLY
I cannot express how much I wished you Hyce would cover this game.
Anyway, for me this simulator was something special. You have to understand something - like you're an American, you hop into RO, and drive American locomotives. Germans, Brits, Americans etc. have the same with Train Simulator. When you're Polish... well best what you could hope for are some old MSTS mods.
And then this game come. I live in Katowice, I rode EN76 and EN57 every day from Katowice to Gliwice. I rode some trains to for example Wrocław pulled by EU07/EP07 and rode to Warsaw inside ED250. I've seen ET22 and ET25 countless times. I cannot express how much fun it is to witness your little place in the world, your Heimat inside the game. Especially with scenery so true to live.
On the other hand - now that you have this game, I really hope you can tell the differences to the other railroad games.
Anyway, no time for further elaboration. Time to learn polish, I guess.
@@1121494 :D
Yeah, I do have this game, but I don't play it too much, due to how complex it is. But I do notice the difference in simulation between other games. Especially when sitting in EU07, which is pretty much 100% manual
39:10 "That was a new one... I fell off the side."
Nothing new here on the channel. 😁
The German (the original language of the city, iirc) name for Katowice gives a clue as to how to pronounce the Polish: Kattowitz. The 'c' in Katowice makes a 'ts' sound - so, the name of the city, with that in mind, becomes "Katowitse"
Remember you can partially release meaning you can pinpoint your stops with the throttle closed. Nice for passenger work like this, makes running some of the bigger freight trains a challenge to run. Definitely give the old EU07 electric a try sometime, it alone was enough to get me to buy this a year ago. Dispatching is interesting as well, coordinating with other operators to keep trains moving is a good challenge. So much potential whith this game, they have to implement co-op firing at some point, that would justify a more advanced firing sim. I need to get my computer fixed so I can play!
In a preview stream the devs said you can't partially release the brakes. This is intentional, because the real brakes on the BR 52 also couldn't do that. You can only apply them partially and release them fully.
As an avid Simrail player and Hyce viewer, I was hoping you would make this video! Happy to see it done already only days after the update
Must be even cooler considering you drove one irl
Sim rail is excellent with the old electrics. They simulate a lot of things, even snow on the wires, etc. and you need to learn polish signals and stuff like that to run without out the HUD.
But if you understand Polish signals, you'll also understand Czech and former East German signals, which is very neat imo
23:30 You pronounced the name of city of Sosnowiec very good! 👍 In English it's would be like Pine Tree City, besause "sosna" is "pine" in polish.
its really satisfying to sit and wait for the engine to catch up with the ceiling throttle after hearing the conductor blow the whistle
You were on it! Nice job keeping that time table.
6:00 set up
There’s an Easter egg on this scenario after the stop at Olkusz. A car with a roof box drives out of the woods onto the track in front of you before frantically veering off. Surprised me I thought it was a glitch at first.
He SAID,,, if you keep running the engine that away, he will hit you in the head with the scoop 😂
Anyone can start a steam engine, takes an engineer to stop one 😂
Was it me or did the headlights look like goggly eyes
Well, the Polish headlights are known to be bigger than in other countries and their red compartment make them look indeed like the eyes 👀
They do (the dark spots are the red tail lights), and they pretty much defined the look of all polish locomotives and EMUs for a few good decades. Also, they were in later years (too late for steamers) replaced during repairs with a new design, that instead of looking down and sad, made the locos go cross eyed 🙃
For example, this was done with EU07 units (like the blue Cargo one seen in the background at the start of the video), look it up in Google Images.
Unbelievable, you made the impossible. I've never seen a polish train arrive on time
about the radio channel's look for thing's like in 7:47 they will tell you witch radio channel select (R2 mean's channel 2 )
Also whistle's in poland are mostly if only used when passing over railway crossing's so you got that whistle start wrong
The coal is actually covered in snow, so the white coal isn't a glitch. It's intentional.
I know, it just un-did it randomly, which was odd! I've seen it firsthand on real locos.
@@Hyce777As you pull into Katowice you can see the line where the game culls snow under the covered platforms. It looks like it extends to the tracks, and to the coal.
The variations of the ty2 is just the number of the loco in Poland we have this system: type of tye loco for example EP07 and the loco number for example 1 the number is just the number of the loco build
Hey @Hyce777 it looks like you MAY be able to haul freight with the Ty2 but I’m not sure
It just sounds and feels like a german locomotive. Awesome work from their side.
Sadly there is currently no more scenarios for the 80s map but they said they want to make more
If you want to see Polish steam in action you should see Parada Parowozów w Wolsztynie
yup
Or you can get a ride between Wolsztyn and Zbąszynek (weekdays), or Wolsztyn and Poznań (Saturdays)
Though theres also tons of engines just dumped and abandoned in various sidings.
Today I learned Kreigslochs don't have baffles in the tender. Wartime engineering gives me the tism.
Kriegslokomotive or Kriegslok.
A Kreig is probably a Craig (they sound the same) and a loch is Scottish Gaelic for lake or sea inlet -> see Loch Ness for example.
In German a Loch[1] is a hole.
“ie” is a long i sound like in “image”, sounding completely different from the “ei” (think “Aye aye, sir”).
And the k is a plosive fortis velar or uvular - the tongue forcefully stops the airstream completely against the soft palate (in the rear) or against the uvula. “ch” is a fricative, a narrowing of the airstream, like a hiss - not a stop.
[1] “ch” is the voiceless fortis velar or uvular fricative, i.e. a hissing sound, vocal cords wide open, tongue restricting the airflow at the back of the mouth, no air goes through the nose.
Loch is pronounced exactly like the Loch in Loch Ness.
They do IRL, they're just not modelled. Basic steel was less of a problem, much more so other metals like copper, white metal, alloys for fancy steels, etc.
if this is so good then i will be interesting to see how good the US content will be
As someone knowing and working on these engines, I can't stand how he's operating the locomotive. I'm near a heart attack. Good video though!
Just as a heads up; the 'you can stop now' specifically pops when the rear of the train enters the platform. If you watch your butt, you'll see exactly when you can stop :)
So far as I am aware there are 2 of these in regular service in Poland. The documentary I saw about those is about two years old but i doubt anythin will have changed.
the Reverser is under an odd name Shunt Up Shunt Down default to / * on the number pad I believe. I've remapped the rest to Run 8 style. The Shunt Up Shunt Down is used in the older style Electrics in the game think it brings in additional phases maybe.
Makes sense - thank you!
It adds shunts in the circuitry to make the traction motors spin faster but I would need to look into my books to find the exact schematics how it works...
@@twkolejofil got ya yeah that makes sense I just noticed that each time you moved up a shunt a new amp gauge would wake up on the control stand so made me think it was like one phase two phase and three phase power. I've used google lense to translate somethings in the cab but still learning stuff.
@@twkolejofil Actually was thinking of the break points where you can bring in the shunts in to play on the traditional throttle those are where new amp gauges wake up.
No, no, Hyce.
Feel free to try and pronounce our names.
We'll all have a good laugh about it :)
Polish is always thrilling to pronounce 😂
I am a fan of the DB BR 52, bc i am interest of the history and where they ar still around today, and that many ar still around today
This beauty gave you great memories!
You should drag con in the game
This has more realism than My Summer Car
I'd love to see more steam In this game, the OL-49s and PM-36 would be amazing to see
I bet the dev who designed this War Locomotive is a fan of your channel and paid attention to your videos, Hyce. I bet he is lurking around in the comment section somewhere, too…
I recently watched your bigboy cab tour and if ever possible can u show how a stoker work please . I understand what it does but wanna see it do!
Ok how similar are the controls to the Kriegslok you ran in Bosnia?
The brakes are a bit different but otherwise the same!
4:30 - Yeah, Slavic languages are very diverse. The one(s) you're most familiar with are Southern Slavic. Ukrainian and further East are Eastern Slavic, while Polish with Czech, Slovak and several small languages make up the Western group. Within those groups there is a varying degree of mutual intelligibility. Between the groups most people don't stand a chance. If you're used to the other langauges, it'll obviously be somewhat easier. Language people (like me) have an easier access, but it's still severely limited.
The Slavic heritage won't help guessing the pronunciation, as you correctly said =) The sounds are different, the syllables are different, there's extensive vowel shifts and consonant shifts and whatnot. And last but not least, the notation is simply different. The same sound might be codified by a completely different letter combination, or a different symbol.
13:07 - You briefly show a curiosity of Polish railway stations. The sign shows two track numbers ("tor" meaning track) and a platform number ("peron" meaning platform). Platforms are numbered from one side of the station to the other, but tracks are a mess. My understanding of the details is quite fuzzy, it's years ago since I've heard the details and I haven't visited the country in probably a decade. But basically, the through tracks are 1 and 2. I'll *guess* 1 is the right track when running with the kilometration (i.e. from the zero point). In a station, tracks diverging to the right from track 1 get the odd numbers and tracks diverging to the left from track 2 get the straight numbers. I think it wasn't even just going outwards from the through tracks (so 1, 3, 5, 7 to the right) but in order of the points, meaning the numbers could even get more messy depending on the points layout; but I might be misremembering. I also have no idea what they do with tracks between through tracks, I'm sure it does happen in Poland as well. So hearing your train is rescheduled from track 6 to track 7 will probably mean it's on the opposite side of the station.
To make it even more confusing, this doesn't seem to apply everywhere. Some, but not all stations in regions that were historically in Germany/Prussia at the time the railway lines were built just count the tracks from one side to the other and are done with it.
And then there's the total oddballs. Jarocin station from West to East: Tracks 6 and 4 at platform 2, 22 and 21 at platform 1, 23 at platform 3a and 256 at platform 3. WHAT the HELL?
13:30 - inconsequential nitpickyness: You're not supposed to apply power before the ready for departure message =P
14:15 - hooking up the reverse while leaving the throttle wide open: You know I have no noteworthy clue about steam. Is this standard practice, or is this just playing around in the game? I do believe to remember you told kaN he shouldn't have done that in a DV race, but I might be missing context or plainly misremembering.
14:30 - especially given the fact even Triple A games have clipping. Even my beloved Horizon Forbidden West, which does quite the good job at mitigating the issue, still has a lot of Aloy's hair clipping through her outfit, equipment etc.
14:45 - in a comment of his own @Xoruam translated the fireman's voice lines. Basically he's calling the signals which to this day is the fireman's or on modern traction driver's assistant's job in Poland. Though I think they're slowly going away from that. They're certainly rolling out ETCS (the common European ATP) at quite the substantial pace, making it the first time there's proper ATP in Poland (the Polish SHP really doesn't do anything, it's even worse than British AWS), eliminating the need for a second pair of eyes looking for signals while substantially increasing safety. Someone from Poland can hopefully fill the gaps and correct any mistakes in this superficial description!
17:45 - I find it hard to brake correctly in games as well, you just don't have what we Germans call the ass-o-metre in games. It really means missing an important sensory organ.
18:00 - Sand and slow/standing trains can be a nasty combination. Due to some incidents, here in Germany we have the rule you have to immediately notify traffic control if you've sanded below 25 km/h when braking. There have been situations where sand isolated the wheels from the track so much track occupancy detection by electric track circuit failed and reported the track falsely clear.
20:45 - Hyce? Could you do something for me, please? Could you dump it at some significant speed and let it stop like that? Thanks to the "distance to next stop" things on the side I can measure the braking distance and then do some calculations. We have a nifty formula precisely modelling European air brakes. It would be even better if you could do three, four stops with the same consist from different speeds. Doing the calculations for those different speeds and stopping distances and calculating the results I could tell you if the brakes are actually bottom line accurate. What I can tell you already is that the principle and the feel seem realistic.
31:20 - The multiplayer might be the best thing about this game. I'm not aware of any other sim that has so accurate (at least according to documentation etc., I don't have it myself) simulation of both running trains and operating signal boxes at the same time and seamlessly integrating them together.
32:05 - It's rather individual how exactly you brake. It also depends on the vehicles, of course - you'll rarely see me do more than a half bar set unless I've been surprised by something, but then again I have tons of dynamic brakes steam engines obviously don't have.
32:55 - You don't want to use fill at all with this train. Only thing you'll accomplish is overcharging the brakes, i.e. have them not release. On a long train after dumping it you can carefully fill to get it filled a bit faster, but you'll also have to be careful about not overcharging the brakes. Especially on a brake valve without automatic equalising.
38:15 - I'm not sure you're aware: 3.5 bar pressure, so a 1.5 bar set, is full brakes. You don't get more brakes when going further. Dumping it won't give you more brakes, only faster. Well, as long as we're talking about air brakes only. If you have additional brake systems you'll get more brake force at emergency than at full brake. Cars with magnetic rail brakes will drop them if the speed is > 50 km/h *and* the brake pipe pressure drops below 2.7 bar (ish).
In other words and simplifying a bit: The brake cylinder pressure rises proportionally to the brake pipe pressure drop from 0 at a set of 0 bar and maxes out at a 1.5 bar set. Higher sets don't change anything anymore.
42:55 - It doesn't seem like the game penalises that, but I'm pretty certain Poland has the same basic rule as Germany: In stations, you must not advance towards a signal at danger (stop, as you say). You may only begin moving after you have movement authority.
Great video, as always! Looks really interesting. I have the game on my Steam watchlist.
Fascinating comment as always - a couple things:
Brake pipe reduction / maximum brake pressure: we have this as well, though I'm used to numbers in PSI so I had no idea where it'd be in bar (other than a quick head check) nor was I sure the control valves would be the same as I'm used to. But good to know it sounds like they are.
I desire an ass-o-meter as well. Lol!
Dumping brakes from speed... That'd be fun to try and see how it is.
Reverser position change with throttle wide open: very, very bad idea on a Stephenson valve gear, slide valve engine, with a Johnson bar. With walschaerts and piston valves, much more possible; not sure how much screw reverse plays into it but it should be possible. :)
One note: Poland might be the only country in Europe where you're allowed to advance to a stop signal after coming to a stop without informing the dispatcher, that's why it isn't penalized.
@@schinken2356 that's unexpected 🤯 Thanks for correcting, much appreciated
The radio is such a good detail
Willkommen back to die Essen Schei$e und Deutsche Bahn
Hahaha
Hyce-peed trains... only here on the ES&DT
Glad you like it. I tried the EU07 tutorial and it is very bad. Also thee is no game save, which is not so good given the extremely long scenarios for single play. For met this is a no go till the next update.
There’s some good EU07 tutorials on the interwebs, the ones they included are kinda trash. Once you get going, it’s super satisfying. I mainly jump into multiplayer, on a quiet server you only deal with ai so it’s basically singleplayer. There’s a browser based map that shows the positions of trains in each server, which helps you get your bearings while learning the railroad. Look up “simrail map” and you’ll find it. This game is still rough around the edges, but the stuf that’s in there is super well fleshed-out.
Hey Hyce, dunno if it'll make a good video or not, leave that up to you. :D Maybe something on the * glances at another window * Elephant ears ? , that are on the front of the loco?
Hyce, according to the official PKP steam engine classification:
First letter
The upper case letter means:
P - fast train locomotive (Polish: pospieszna)
O - mixed/stopping train traffic (Polish: osobowa - passenger)
T - freight locomotive (Polish: towarowa)
Last letter
Last letter (lower case) indicates the wheel arrangement, in increasing order of the number of driving axles.
a - one driving axle, any number of unpowered axles
b - 0-4-0
c - 2-4-0 or 0-4-2
d - 4-4-0 or 0-4-4
e - 2-4-2
f - 4-4-2 or 2-4-4
g - two driving axles, more than three unpowered axles,
h - 0-6-0
i - 2-6-0 or 0-6-2
k - 4-6-0 or 0-6-4
l - 2-6-2
m - 4-6-2
n - 2-6-4
o - three driving axles, more than three unpowered axles
p - 0-8-0
r - 2-8-0 or 0-8-2
s - 4-8-0 or 0-8-4
t - 2-8-2
u - four driving axles, more than two unpowered axles
w - 0-10-0
y - 2-10-0
z - five driving axles, more than one unpowered axle
Middle letter
In the case of tank engines, the letters designating the type of engine and the wheel arrangement are separated by a K (upper case). Thus TKt48 is a 2-8-2T tank locomotive of Polish design introduced in 1948.
Number
1-10 - German or Prussian origin steam engine
11-19 - Austrian origin steam engine
20-99 - Polish-ordered steam engine, number stood for the last two digits of the year in which the type was approved for production
100 - different atypical stock, acquired after 1945, including former private and industry locomotives
101-199 - Other foreign steam engine, acquired by PKP between 1918 and 1939 (including German land railways other, than Prussian)
201-299 - Other foreign production steam engine, acquired by PKP after 1945
And every number after a dash is the serial number of the locomotive
Alamosa dance in railroader when?
Hey, Patrick told me about ur UA-cam and I followed! What’s his UA-cam? We ran out of service on the Zephyr so I couldn’t sub but wanna follow him too
www.youtube.com/@Cabooseguy
:D
I hope you enjoy his content too!
It wasn't swearing, but due to poor visibility, the assistant had to report the status of the semaphores and the driver had to confirm that he had seen the same thing! Regards !
Well, that is at minimum an addition to the wish list. And with the TransSib simulator … maybe I have a thing for cocky, off-beat but accurate and detailed simulators.
The cab door was left open on the steam engine throughout the run. Could that be the cause of the excess noise you were hearing in the cab?
Did the same when I closed it.
In real life it also doesn't make a difference. Most of the time we have the doors open (in summer time).
@@siepel80 Interesting. Thank you for providing that information.
trying to meet subway schedules with steam engine
The maps are real
Oh, yeah. Good ol' Polish steam is here. 🚂🇵🇱
Curious they adopted the typical imperial German colour scheme of black and (bright) red…
Well, I suppose if it wörks, it wörks.
Looks wonderful.❤️🚂❤️❤️❣️🚂
Naive question-
What is the role of Reverser and the regulator ?
Like the look of these
Polacy...
Finally made it to the Steam era. :)
I basically don't consider a train sim unless it has steam because steam is all I do.
Its been a while since I watched air brakes 101, what does run do vs maintain brake pressure (lap)?
what really annoyes me is that Train Sim World just doesnt have these at all, only halfway baked british locomotives.
i might check this sim out, even tho it's still not the best sim graphics wise, it's still better than most of the other Sims with Steam engines in it, and this seems very interresting in general
I see you in game profile picture is the demoman
Out of curiosity, how far does the slip sim go? Can you Blue Peter it?
Have you played train sim world spirit of steam? How realistic is it if so
12:50 Human people... So can there be other species peoples? Like pike fish people or goldcrest people? 😂😂😂
Re: Polish pronunciation: To use a bad analogy, it's basically the French of Slavic languages...at least from my limited experience with it. I can get around pronouncing languages that use the Cyrillic alphabet to a reasonable degree, but Polish is a bit of a different ball game. I speak enough Ukrainian to get by, but my choir just recently performed a program of music in Czech, Polish, Ukrainian, and Church Slavonic. Fun times! Learning the Polish kicked my dupa! lol
Are these the world's slowest injectors ?
No, there are plenty slower ones. Like injectors for orientation control on space probes - we are talking weeks to use a few grams of fuel (they are closed most of the time, though).
I just bought it seems how it was on sale😃
Can you please play locomotive 115
Im level 27 in the game and there in the moment onley the tree senarios
You wouldn't have any seating in these in most countries
That's why I was surprised there was a seat in this one, lol!
I love how you respect poland, yes i am of slavic heritage too but still mispronouncing it and making all polish viewers cringe is not worth it...
i want to see you driving a et22 the bull which the loco ia a dlc
i bought the game last night. i can't figure out how the steam engine's brakes work. with the brake pipe at 5.00, the brakes seem to still be fully applied. i have to set to the fill position to get the train up to like, over 7 bar in order to get them to release, and when i do, the "maintain brake position" immediately dumps the brakes. what's going on?
Don't no the game, but 5 bar is the normal presure in the brake pipe and the brakes should be released (unless you over filled them). If you lower the pressure, de brakes will be applied. The lower the presure, the harder you brake.
Is it any good? After 900+ hours I can say "it's mediocre". Dev team doesn't care about the community so keep that in mind. I don't care about singleplayer nad steam loco so if you're into that maybe SimRail is for you.
I only speak English, but I feel like if I was a native speaker of whichever language a non-native speaker was attempting I'd appreciate an earnest attempt especially if they apologize for their possible butchering of my language.
I really hope this game comes to PS5 in the future
This is kool