Generation 1 Pokemon was a mess. you won't believe it.

Поділитися
Вставка
  • Опубліковано 9 чер 2023
  • Pokemon Red and Blue released over 25 years ago and have some weird mechanics compared to modern pokemon, especially when it comes to generation 1 battling...
    Make sure to leave a Like and Subscribe for more Pokemon videos!
    Become a member and support the channel for extra benefits! / papasea
    ➔ My Twitter: / papasea11
    ➔ My Twitch: / papasea
    ➔ My Extra Channel: / @papaseaextra
    ➔ My Discord Server: / discord
    ➔ My Instagram: / papaseayt
    ➔ My TikTok / papaseayt
    Information found on Bulbapedia, Smogon, the glitch city wiki, PokemonDB, and Serebii
    Outro music: • Sonic Mania OST - Suns...
    #Pokemon #pokemonredandblue #pokemonbattle
  • Ігри

КОМЕНТАРІ • 376

  • @maartenswartenbroekx7395
    @maartenswartenbroekx7395 11 місяців тому +432

    Generation 1 was absolutely busted in a lot of ways. Movepools are absolutely terrible. Pidgeotto doesn't learn a flying type move until level 31 and it's wing attack

    • @frankcaggiano8282
      @frankcaggiano8282 11 місяців тому +28

      And then that's the ONLY one it learns lol, unless you count Mirror Move I s'pose

    • @Kaitachimaru
      @Kaitachimaru 11 місяців тому +38

      And then, it only had 35 attack instead of 60, making it all the more outrageous, Spearow starts with peck wich has the same atk, and gets drill peck at lvl 29 (or lvl 34 if Fearow) wich has 80 atk! (And although you get it later, Doduo gets drill peck at lvl 30 and evolves at lvl 31) making both other normal/flying types far better then Pidgeot (Pidgeot still looks the coolest tho, and that's all that matters ofc 😎)

    • @nexo42069
      @nexo42069 11 місяців тому +10

      Fearow was better in gen1-2

    • @jrlaps521
      @jrlaps521 11 місяців тому +15

      IIRC the only bug types that learns bug type moves are Beedrill with twineedle and Paras/Parasect with the horrible leech life. Butterfree and Scyther get no bug OR flying moves, and Pinsir gets no bug moves

    • @DHW3008
      @DHW3008 11 місяців тому +8

      ​@@jrlaps521 and the only other bug attacking move in Gen 1 was exclusive to Jolteon.

  • @c-handle2676
    @c-handle2676 11 місяців тому +354

    Generation 1 was held together with bubble gum, string, hopes, and dreams.

    • @cattenchaostherandomperson
      @cattenchaostherandomperson 11 місяців тому +24

      it was held together with wet scotch tape and a prayer

    • @trapez77
      @trapez77 11 місяців тому +27

      Name any modern game that released with less bugs than gen 1. I’ll be waiting

    • @vlcharlie4884
      @vlcharlie4884 11 місяців тому +6

      And glitter glue, don't forget the glitter glue

    • @cattenchaostherandomperson
      @cattenchaostherandomperson 11 місяців тому +1

      @@trapez77 i can name one with more: Spore (if that's modern- don't know myself)

    • @trapez77
      @trapez77 11 місяців тому +2

      @@cattenchaostherandomperson I said less

  • @jayhawks300
    @jayhawks300 11 місяців тому +178

    The move Swift wasn't affected by the Gen 1 miss bug because it just bypassed the accuracy check instead of being 100% accurate.

    • @rjante2236
      @rjante2236 11 місяців тому +8

      It was in the Japanese version, funnily enough

    • @finnvaneekelen4966
      @finnvaneekelen4966 11 місяців тому +5

      @@rjante2236 is it really? Cuz from a programming standpoint thats really stupid. Like, did theyrealise swift could miss, patch it, and then not check any other move? Also swifts coding is to just not do an accuracy check so how do you accidently program that to miss 1/256? For other moves it makes sense as the logic behind the gen 1’s accuracy check is (if im correct i might be misremembering) that the game pulls a number between 1 and 256 (or 0 and 255 i forget) and if that number is smaller then however much the accuracy percent of a move is kf 256 the move lands (for example, if a move where to be 50% accurate then the game pulls a number between 1 and 256 and if that number is lower then 50% of 256 = 128 the move lands) and the reasoning behind the glitch is that they mad eit check for lower then instead of lower then or equals so if the accuracy check for a 100% accuracy move randomly chooses 256 then 256 is not smaller then 100% of 256 so the move misses. Its a dumb mistake sure but its something you could overlook but for swift it whould involve not programming in the moves main thing. Im not saying your wrong im just saying gen1 is even dummer then i thought.
      EEdit: whoops did not watch the video before wrighting this so i did not know that the glitch was explained in the video lol and it seems i got the details reverse to how it actually is but the same idea still apllies

    • @TotallyCluelessGamer
      @TotallyCluelessGamer 11 місяців тому +4

      @@finnvaneekelen4966 So the reason that Swift might have been changed between versions and not the 100% accurate moves isn't terribly hard to figure out if you think from a perspective of how in game mechanics interact with rather than through a coding perspective.
      If they didn't make it bypass accuracy checks in the JP version for whatever reason, a sufficient amount of Accuracy Drops from a move like Sand Attack or Evasion Boosts from moves like Double Team, Swift could still miss. So its possible they didn't think of that interaction in the Japanese version, but noticed the issue before they released the updated version that the global Red and Blue were based on.
      Since moves accuracy rates are not listed in game, players wouldn't know that certain moves weren't supposed to miss without stat changing effects in play, and since 1/256 is pretty rare its possible in playtesting Gamefreak's staff simply never came across an instance of the bug that couldn't be explained away by an accuracy or evasion effect that was in play.

    • @finnvaneekelen4966
      @finnvaneekelen4966 11 місяців тому +6

      @@TotallyCluelessGamer okay i did some research and swift indeed does function like any other 100% accurate move in red and green JP. That explains why they did not fix the 1/256 glitch but not only is this wierd on its own(they just forgot to implement the moves entire gimmick?) it gets even stranger. See, swift does actually bypass the accuracy check in japan...... but only if the target is under the effects of substitute. Why? This means they clearly tried to implement swift correctly but somehow ended up making a mistake in the coding that stopped it from working correctly but that mistake is cancelled out by the target pokemon being behind a sub? In gen one subtitute did not even block things like status IIRC so there should be no real diffrence between attack something with and without it. This has to be one of the wildest gen one mistakes ever

    • @lpfan4491
      @lpfan4491 11 місяців тому +3

      ​@@finnvaneekelen4966Literally never question the programming of Red and Green. Just don't. It is a wonder that they made it to market in a playable state with how incomprehensibly broken they are.

  • @ColonelCorson
    @ColonelCorson 11 місяців тому +95

    Another mistake in Gen 1 is that Psychic is actually immune to Ghost rather than weak to it. Though it wouldn't exactly matter since the Ghost Type only has two damaging moves in Gen 1, those being Night Shade which always does set damage and Lick which is laughably weak.

    • @ThatGuySizzleMac
      @ThatGuySizzleMac 11 місяців тому +12

      Tbf though, the only reason why Psychic is immune to Ghost in Gen 1 is because the Gastly-line are also Poison type which is weak to Psychic, and because of the fact that they were the only Ghost-types in Gen 1 it caused them to become inferior to Psychic pokemon. Gen 2 only fixed it by adding Misdreavus which is a pure Ghost type (and the only one that Gen 2 added), and Dark-types to even things out a bit.

    • @nowheregiirl8115
      @nowheregiirl8115 11 місяців тому +23

      The best part is that functionally this mostly means that Psychic types are just immune to being licked

    • @ColonelCorson
      @ColonelCorson 11 місяців тому +4

      @@nowheregiirl8115 I didn't really think about it like that, but you're right. I kinda feel sorry for them now.

    • @irupana2ify
      @irupana2ify 5 місяців тому +1

      is the komi san facebook group still alive?

    • @ColonelCorson
      @ColonelCorson 5 місяців тому

      @@irupana2ify Yeah, it is. People still regularly post there.

  • @marion817
    @marion817 11 місяців тому +30

    I was young enough when Gen 1 was released to not care about many of these “quirks”. We didn’t even have internet back then lol (third world things - we only got internet connection by early 2000s and it was dialup haha).

    • @pingu6028
      @pingu6028 19 днів тому +3

      exactly, take away being young most people wouldnt really notice since they cant look it up on the internet. Also there is no comparison so even if noticed (or at least partly noticed) we would just take it as it was. Also limited movepool and or late availability made a lot of good stat pokemon useless or undesirable for a play thru but on the other hand gave shine to scrubs. So im not sure if thats a bad thing.

  • @NimhLabs
    @NimhLabs 11 місяців тому +50

    So fun fact about critical hits: they ignore all buffs and boosts... including your own. So if you've boosted your attack multiple times, and get a critical hit you will end up getting a weaker hit as a result. This means you could conceivably use Focus Energy's reduction of Critical Hits to get around the possible issue of your boosts being ignored... which is more admission of a problem than any kind of real solution
    And this is just the tip of the iceberg with all the different ways RBY just herps da derp as a game

  • @drascia
    @drascia 11 місяців тому +34

    I really wish they kept the bug-poison type matchup. It's the only time in history that two types were super effective against each other.

  • @CommanderWiggins
    @CommanderWiggins 11 місяців тому +23

    I honestly love the jank of Gen 1. It's a broken, buggy, unbalanced mess, but learning to utilize the jank is so much fun. There's so many bugs and strategies that you can abuse. If anyone here wants to do a playthrough of a Gen 1 game, I highly reccomend planning a team around abusing the mechanics and bugs of the game as much as possible, it's a very fun way to play if you're looking for a different kind of playthrough.

    • @egon3705
      @egon3705 11 місяців тому +2

      if you want to catch a tauros i'd recommend:
      1. entering the safari zone's 1st area
      2. running out of steps
      3. flying to cinnabar island
      4. surfing along the east coast

    • @helloNotato
      @helloNotato 11 місяців тому +3

      I had this exact idea for a run a while back! Heres some fun ""gen 1"" movesets to try:
      Leech Seed + Toxic
      X Accuracy + OHKO moves
      Blizzard (90% acc, 30% freeze)
      Hyper Beam (no recharge if it KOs)
      Also, try beating lances dragonite with a weak zubat or other poison type. it works because dragonite will spam it's psychic move at your weakness, but that move is Agility 😂
      There's also gen 1 wrap/bind but... If you pick up gen 1 just to 'wrap' your whole way through the game I will most definitely be looking at you different

    • @egon3705
      @egon3705 11 місяців тому +1

      @@helloNotato blizzard freeze rate got reduced to 10% overseas

    • @sebastianaliandkulche
      @sebastianaliandkulche 9 місяців тому

      It is certainly a very interesting and different game to play compared to newer games, kind of similar to how early FFs (especially in the og consoles) played.
      Although even with the broken aspects i think the game balances itself with its own jank somehow, like i feel the difficulty curve was very balanced through the game, without so many ups and downs (assuming you dont use serious glitches, but rather exploits)

  • @AmandaC.
    @AmandaC. 11 місяців тому +128

    Gen 1 was broken and glitchy but MY GOD was it revolutionary when it released! I had it as a kid and it was everything!

    •  11 місяців тому +1

      Revolutionary in which way?

    • @TheForeverRanger
      @TheForeverRanger 11 місяців тому +24

      @ One of the first "monster catching" games and it also took advantage of the link cable. One thing that helped it over here in the West was the anime coming out 3 weeks before the game was released (Pikachu, I Choose You! debuted September 8th 1998 and Pokemon Red/Blue came out 20 days later).

    • @trapez77
      @trapez77 11 місяців тому +6

      Which glitches did you discover on your own? None. You had to learn about them and then do them on purpose

    • @maxalmonte14
      @maxalmonte14 11 місяців тому +14

      ​@most ambitious game in Game Boy, it revived a dead console, and got massive sales around the world, since you've been living under a rock I guess it will be good to know.

    •  11 місяців тому

      @@TheForeverRanger Not the first

  • @Kaitachimaru
    @Kaitachimaru 11 місяців тому +37

    There's actually 1 move unaffected by the 1/256 miss glitch, wich is Swift, it can NEVER miss, even if the opponement is in the semi-invulnerable turn of fly/dig (only in gen 1)

    • @TheTakato122
      @TheTakato122 10 місяців тому +1

      There's actually a lot more but they only target the user.

    • @Jotari
      @Jotari 9 місяців тому +1

      It will still register as a miss if used on a ghost pokemon though. As there was no notification for an attack just plain not working on certain types.

  • @Mrperson0
    @Mrperson0 11 місяців тому +82

    That fact that a bunch of these bugs didn't affect the gameplay of millions of people back in the day shows that people wouldn't care about them in a casual playthrough.

    • @onixprime
      @onixprime 11 місяців тому +26

      We were 10, and the mechanics were so obscure, that you'd just think it was working as intended. Plus, a lot of the ones with moves were with non-attack moves... and what 10 year old was using those? lol

    • @135forte
      @135forte 11 місяців тому +20

      They affected you whether you knew it or not, unless you had an accurate guide book. The type effectiveness glitch was especially bad for casual players, but the others would get you in small ways.

    • @JoeVO24
      @JoeVO24 11 місяців тому +10

      The fact that the majority of bugs in scarlet and violet were visual and didnt affect battling or gameplay in any way (unlike here) and there were almost riots in the streets about it at launch shows that people care way too much about them in a casual playthrough, almost as if they value the aesthetics of the game being perfect more than the mechanics of the game working as intended
      feels like you could show them a beautiful open world pokemon game with all the same battle glitches as gen 1 (or maybe even more) and theyd eat it up.

    • @Guimhj
      @Guimhj 11 місяців тому +13

      ​@@JoeVO24 it's multibillion dollar company releasing a broken product, stop making excuses for them

    • @Mrperson0
      @Mrperson0 11 місяців тому +10

      @@JoeVO24 Frame rate slowdowns and glitches that cause you to be stuck in a falling animation most certainly affected gameplay, unlike a casual playthrough of Red/Blue where a majority of people wouldn't notice any issues unless they went out of their way for something like MissingNo.

  • @shuckletamergaming
    @shuckletamergaming 11 місяців тому +35

    Additionally, regarding typing in gen 1, fire did not resist ice. So if you used ice beam on charizard, it would be super effective.

    • @Zmeeed01
      @Zmeeed01 7 місяців тому +3

      I don't know why did they even make Fire resist Ice. Even though throwing ice cubes into the fire isn't as effective as pouring water into it, ice still melts into water sooner or later and ice can cool even red hot metal down.

    • @anis6800
      @anis6800 3 місяці тому

      @@Zmeeed01I mean a lot of resistances don't make sense lol thunder burns grass and ice is just frozen water and dragons are resistant to water

    • @ilikesloths8288
      @ilikesloths8288 8 годин тому

      learned this the hard way with moltres and lorelei😭😭

  • @emarti3853
    @emarti3853 11 місяців тому +22

    I think they should put back the miss 0.4% of the time, influenced by happiness (a fine example of "training")

  • @WhoDaF0ok1sThatGuy
    @WhoDaF0ok1sThatGuy 11 місяців тому +10

    I don’t care how broken generation one is, it will always be my favorite along with three. The nostalgia is too strong. Every car ride to the White Sox games, every car ride to the mall, every car ride to Home Run Inn, every car ride to church, every car ride short or long, I would always be playing Pokémon RBGY! Don’t be sad that it’s gone, be happy that it happened.🥲

  • @JM116988
    @JM116988 11 місяців тому +19

    My favorite AI picking super effective moves glitch has to be against Erika. If you picked Bulbasaur as your starter and use it against Erika, all of her Pokémon will try and keep trying to use Poison Powder, since you're a Grass Type. Your starter being unaffected by it, means you can effectively beat Erika while taking no damage. Thus another reason why Bulbasaur is the best stater for Gen 1 games.

    • @anis6800
      @anis6800 3 місяці тому

      same goes for the fight against Lance lmao his dragonite and dragonairs use Agility because they are psychic moves that should be super effective against poison 😂

  • @jhawk889
    @jhawk889 11 місяців тому +5

    The Route 2 cut tree is where you actually find Mew

  • @thanksgivingh6185
    @thanksgivingh6185 11 місяців тому +8

    this game has so much charm and nostalgia. the bugs, glitches, and weird mechanics just add to the overall package. 😁

  • @atraxian5881
    @atraxian5881 11 місяців тому +60

    Nice to see Gamefreak is returning to its roots with their recent releases: buggy games held together by spit and a prayer.
    At least, beneath the crusty surface the gameplay loop is still fun.

    •  11 місяців тому +5

      I can see them wondering how to repeat gen 1 success. Like: maybe wey nailed it because the glitches. That must be it. Then a bunch of white neck jpns executives sat around a glass table agree.

    • @trapez77
      @trapez77 11 місяців тому +4

      Which glitches did you discover on your own? None. You had to learn about them and then do them on purpose.

    • @azrael5839
      @azrael5839 11 місяців тому +4

      @@trapez77 I accidentally glitched through a cave wall in Violet once and ended up in the giant sea hidden under the mountain lol it was fun and not even being sarcastic

  • @starrywave-spear
    @starrywave-spear 11 місяців тому +19

    Okay but Speed being mentioned at 2:28 and then switching to sonic theme is a very cute touch ❤

  • @BaconMaster234
    @BaconMaster234 11 місяців тому +24

    Swift always hits because it bypasses the accuracy check entirely.

    • @barretwallace5336
      @barretwallace5336 11 місяців тому +1

      Yeah, the same way as X-Accuracy did.

    • @egon3705
      @egon3705 11 місяців тому +1

      similarly, master balls would have a chance to fail... if they used the capture check at all

  • @lunayoshi
    @lunayoshi 11 місяців тому +57

    Oh man, this video would probably have been twice as long if you'd included the original Red and Green Japanese releases. (Feel free to make a video about them too. I'd love to see it since we didn't really get those versions in the West.)

  • @Kaitachimaru
    @Kaitachimaru 11 місяців тому +8

    I think the toxic leech seed explanation is a little vague so I'll explain how it works as well for those who don't fully understand, badly poisoned pokemon take 1/16th damage on the first turn, and the damage they receive will increase by 1/16th every turn, (so 1/16, 2/16, 3/16,) leech seed working off the same calculation makes it not just do the same damage as toxic, but will actually increase the counter as well, so if you use toxic first turn (1/16), and leech seed the next (toxic damage 2/16, leech seed 3/16) 3rd turn you use whatever else (toxic 4/16, leech seed 5/16), by the 5th turn the opponement takes 8/16th poison damage, and 9/16th leech seed damage, wich means even if the fully heal each turn it just faints at this point

  • @Louie_Log
    @Louie_Log 11 місяців тому +14

    I remember playing yellow. I never knew blue and red were so different!

  • @danielfrancis2627
    @danielfrancis2627 11 місяців тому +6

    When I played the Pokemon Blue Version as an 8-year-old, I always wondered why Persian and Tauros landed critical hits, I thought it was based a the Pokemon Level.

  • @michaeldylan
    @michaeldylan 11 місяців тому +8

    When you do the mew glitch you can keep doing it then battle different trainers, you get different Pokémon each time, you get Pokémon you normally would get later on in the game before doing misty

    • @teammcpe13
      @teammcpe13 Місяць тому

      I actually used to do this all the time just for fun!

  • @robertlupa8273
    @robertlupa8273 11 місяців тому +4

    7:35 Reminds me of how the first Mega Man Battle Network game required you to use an Escape chip (basically a card from your deck that you had to draw) to run away from battles, as opposed to just being able to do it by default. And it was a GBA game, so it's not like it has an excuse of "they didn't have any standards to go by back then"!

  • @maxalmonte14
    @maxalmonte14 11 місяців тому +5

    Generation 1 lives rent free in y'all heads LOL.

  • @Retro_Fear
    @Retro_Fear 11 місяців тому +7

    Gen 1 was goated

  • @IsabelleChiming
    @IsabelleChiming 11 місяців тому +5

    Toxic + Leech Seed is actually terrible because when the poisoned Pokemon switches out, the toxic poison becomes normal poison. All you have to do is switch out. It might be good in combination with wrap though, but it’s not really worth it

    • @SuperHGB
      @SuperHGB 11 місяців тому +2

      In gen 1 wrap doesn't stop switching. It's worse, it stops pokemon from using moves

    • @IsabelleChiming
      @IsabelleChiming 11 місяців тому

      @@SuperHGB Yeah I'm aware, that's actually why I said it wasn't worth it- if you're already running wrap you don't need extra damage because you can just lock out them entirely. There just really isn't a situation where the combination is good, imo

  • @siddhartacrowley8759
    @siddhartacrowley8759 11 місяців тому +8

    Ah yes
    The good old days
    Zoomers nowadays will never understand what we veterans went through with gen 1

    • @nickelbus7596
      @nickelbus7596 11 місяців тому +1

      I let my nephews struggle when da 3ds versions came out lol

    • @sebastianaliandkulche
      @sebastianaliandkulche 9 місяців тому +3

      To be honest, im impress those are the same ones who give it a pass to other old games, when Gen 1 despite all of that i think is one of the most, possibly also one of the first truly accessible RPGs ever made. The game explains you everything, so you dont even need the manual to know how mechanics works, and difficult always remains fair and easy enough (compared to most old games at least). I played this game first 2 years ago i think, and im mostly a modern gamer and could enjoy it from start to finish, even more than a lot of modern overrated trash, so that really says something. Seems that no one wants to talk with the damn NPCs or sit down 10 minutes with a black and white game....

  • @avvvqvvv99
    @avvvqvvv99 11 місяців тому +3

    it ran on the gameboy, it's more amazing than a mess. what we have now is a mess

  • @Grapefruit5000
    @Grapefruit5000 11 місяців тому +3

    It was unprecedented because there weren't many gameboy games with such a long term motivation and content that allowed for battles and trading between players.
    Nowadays with internet and all, the formula is just nothing special anymore.
    Great video, though.
    I never thought about these values as a kid. I just played it by how cool a pokemon looked and you still somehow got a feeling for almost every pokemon after playing it all the time.

  • @kchrules775
    @kchrules775 3 місяці тому +2

    I do believe it and I love it
    Also, the Freeze mechanic seems horrid in retrospect, but contemporary RPGs of the time like Final Fantasy or even Earthbound had stone/Diamond statuses that would render you immobile until you healed.

  • @melskunk
    @melskunk 11 місяців тому +6

    Oh! I never knew about the poison leech seed boost! I had the bulbasaur line as my starter and used poison powder & leech seed extensively and it made me choose poison & grass pokémon for generations after, but they never hit as hard as i felt like it should. I guess i know why now??

    • @Handsomeanthony68
      @Handsomeanthony68 11 місяців тому +3

      Toxic and leech seed stall was my favorite back in the day.😂
      I didn’t know why it was happening, but it was funny.

  • @Saifway
    @Saifway 11 місяців тому +3

    One glitch i think i only experienced in Pokemon Red was that if you start with a Bulbasaur skipping level 7 (when it learns leech seed). I would never fight wild pokemon in the first few routes, and i was level 6 right before fighting the last trainer in Viridian forest. My bulbasaur jumped straight to level 8 and never learned leech seed. Not sure if anyone else ran into this

    • @Handsomeanthony68
      @Handsomeanthony68 11 місяців тому

      I did! Holy shit was I confused.

    • @Nick-oq5cc
      @Nick-oq5cc 11 місяців тому

      Happened to me! I had reached the endgame and was going back to level up pokemon i had skipped to fill up my pokedex. I had a pidgey from route 1 that got carried through the elite 4 and jumped up many levels at a time, and i realized i was missing moves it should've learned lile quick attack

  • @Link_724
    @Link_724 11 місяців тому +3

    I mean I wouldn't consider bug and poison being super effective on each other a bug per say.
    It's just how the type chart worked for it's time. Like how ice was neutral on fire. Which makes much more sense than today lol.
    Also did anyone else know normal type pokemon are immune to body slam paralysis?

    • @sebastianaliandkulche
      @sebastianaliandkulche 9 місяців тому

      I honestly prefer how bug and poison were both super effective each other and it makes the early game more interesting.

  • @awesomeocelot7475
    @awesomeocelot7475 11 місяців тому +5

    For years (and I still try to trick myself into believing it) I always thought 100 accurate moves could Miss very rarely since I always thought it was 100 accuracy not 100% accuracy.

    • @lilygoatgruff
      @lilygoatgruff 11 місяців тому +1

      ngl I thought that was intentional for years as well, its sat next to another 2-3 digit number, the power, and that one can go above 100. Being younger I connected the dots of "if 100 power isn't 100% damage, 100 accuracy can't be 100% accuracy!" and just assumed that's what it was.
      Nothing like being like 6 years old and being certain you've unlocked the knowledge of the ancients because nobody is there to say you're wrong ahaha

  • @regularphill
    @regularphill 11 місяців тому +7

    I sorta liked the "special" stat cuz it made sense. If your mind is strong enough to shoot lasers then it must also be capable of defending itself with that power.

    • @FraserSouris
      @FraserSouris 11 місяців тому +1

      I mean, glass canons exist. Look at Gastly and tell me that thing looks like it could tank flamethrowers

    • @regularphill
      @regularphill 11 місяців тому +1

      I guess I just was not smart enough to account for 2 different defense stats. X_X

    • @doomsdayrabbit4398
      @doomsdayrabbit4398 11 місяців тому +2

      ​@@regularphill It's because of how the game progressed through development. It started as a pocket kaiju simulator. Types originally didn't apply to Pokémon, and Special was for the radioactive breath of those kaiju.

    • @FraserSouris
      @FraserSouris 11 місяців тому

      @@regularphill Hey, we were all kids once my friend lol

    • @sebastianaliandkulche
      @sebastianaliandkulche 9 місяців тому +2

      I personally like it because it is basically the intelligence stat of vanilla RPGs, with psychic Pokemon being like black mages. A shame that the only other game in the series that had them was Pokemon Stadium 1.

  • @nickelbus7596
    @nickelbus7596 11 місяців тому +2

    Correction, Generation 1 was the best of course. Too bad we didn't get Pokémon Rpg for the 64 😔

  • @LuDogg805
    @LuDogg805 11 місяців тому +3

    (8:55) Generation 1? That's a funny way to say Generation 9. xD

    • @boyboilNEO9055
      @boyboilNEO9055 Місяць тому

      Gen 9 has a lot of bugs but at least they didn’t mess up the type chart. Most of the bugs are in multiplayer and the open world

  • @jamessudlow
    @jamessudlow 11 місяців тому +3

    1:20 that's untrue. A move can have infinite accuracy meaning it doesn't check for accuracy which avoids the glitch entirely.

  • @Whfox
    @Whfox 11 місяців тому +1

    That tree at the beginning is a copy of the one you see at the exit of the green forest, you can see it when going inside the gate. It gives the illusion of both buildings being connected but the area is in fact padded with bushes.

  • @kingnoahthethird6689
    @kingnoahthethird6689 11 місяців тому +4

    as glitchy and broken as it is, I'd say its MARGINALLY better than most, if not all, "modern" Pokemon games.
    ALSO, I am not a genwunner I'm literally 14, but I've put quite a bit of time into pokemon Blue and it is one of my favorite video games. Definitely better than Swsh, SM, etc

    • @nickelbus7596
      @nickelbus7596 11 місяців тому +1

      You're young and smart 🤓
      - From an old genwunner

    • @kingnoahthethird6689
      @kingnoahthethird6689 11 місяців тому +1

      @@nickelbus7596 lol

    • @sebastianaliandkulche
      @sebastianaliandkulche 9 місяців тому +2

      I agree.

    • @teammcpe13
      @teammcpe13 Місяць тому

      It's better than SwoShit and ScatVomit for sure.
      > lets slap hideous pink spikes on donphan and call it a new pokemon !!!!!
      paradox mons were a mistake

  • @cesarferreira386
    @cesarferreira386 11 місяців тому +6

    Gen 1 with all its flaws they are still the best games ever made by Nintendo and gamefreak.

  • @crabwaluigi
    @crabwaluigi 11 місяців тому +1

    Great video but your not mentioning some things, I’ve completed rental randomizers for all of Pokémon stadium R-1, pocket monsters stadium 2 r-1, and the very first pocket monsters stadium which kept the RBY play style. 1. Firstly Toxic’s badly poisoned effect can turn into regular poison once switched out, so if you are doing link battles you will see this a lot and that poisoned Pokémon will just take about 2-5 damage per turn not really worrying about status. 2.Substitute sucks until it get reworked in stadium because you still get effected by status like thunder wave and hypnosis. 3.Double team is much more efficient in this game until they nerf it in stadium. 4.Lastly, you should’ve mentioned with Tauros about its best move in this game, Hyper beam, you don’t have to recharge if you whiff and just like recoil moves (which you didn’t mention) you won’t have to recharge if you faint the Pokémon, this is why he is so devastating combined with awesome speed and high crit rate.
    But great content, I liked the fissure part x accuracy part, perhaps make a pt2

  • @PANICBLADE
    @PANICBLADE 8 місяців тому +5

    I think it's important to mention that Gen 1 is a broken mess... by TODAY'S STANDARDS ONLY. For it's time, it was actually among the most consistent of video game RPGs you could get, ESPECIALLY running on the hardware it was. Factor in that it's an RPG that let you play as and against over 150 different fighters and it's even more amazing they accomplished what they did. A lot of the things in the video are absolutely mistakes, but other things were actually reasonable ideas that carried over from existing game mechanics. Speed increasing crit ratio implies speedy fighters are better opportunity strikers like rogues/thieves, and a frozen character needing to be thawed also makes sense. The special split was a needed and amazing idea, but if you consider it a "Magic" stat instead, it makes a lot more sense why they didn't bother with it at first as magic oriented characters typically have magic oriented resistances while those without it are usually more vulnerable to magic based attacks. Look at some of the earlier Final Fantasys and such to see just how broken a lot of early video game RPGs really were. What Pokemon managed to do on a handheld was nothing short of a miracle.
    Edit* Pokeballs were also broken as hell. A great ball was often better than an ultra ball.

    • @CamAlert2
      @CamAlert2 6 місяців тому

      It was a broken mess back then and it's a broken mess in current year too. Not that it really mattered as growing up it was an amazing experience getting to play with everyone else, regardless of all the problems with the game.

    • @sebastianaliandkulche
      @sebastianaliandkulche 4 місяці тому +2

      ​​@@CamAlert2A broken mess on that era would be things like ET, Bubsy 3d, Big Rigs Over The Road Racing or even things like Final Fantasy 1 and 2 on NES which had even more attacks that didnt work as intended.
      You may need to play more games.

  • @00higgo
    @00higgo 11 місяців тому +8

    Given how buggy and unfinished most releases are today these games are fine

  • @Dar_Paz
    @Dar_Paz 11 місяців тому +2

    I don't have to believe, I was there when Gen 1 happened, soloing Red Version with my Venusaur
    Good old times ;P

  • @Alienldr
    @Alienldr 11 місяців тому +2

    People noticed the Good AI thing before we knew what was actually happening. A long time ago, my brother saw something that said a Rapidash will only use Agility against a Golbat in Gen 1 because it thinks its still slower. I don't think there's a Rapidash with Agility in the game, but people were recognizing that good AI was a thing, even if they didn't know why it did what it did

  • @l1ltreztop1z
    @l1ltreztop1z 11 місяців тому +3

    I take a glass half full approach to gen 1 and take the bugs as a challenge. And the battle style more resembles the anime and manga, gotta roll w/ the punches. Plus Gen 1 Elite 4 is the HARDEST to date due to high levels!! Gen 1er💙

  • @ProAxeru
    @ProAxeru 11 місяців тому +1

    The cut tree out of bounds it means to represent the cut tree at the other side of the viridian forest, the one you have to cut to go through digglet's tunnel

  • @kingofrannoch
    @kingofrannoch Місяць тому

    I like how good the Pokemon look on the other aide of the field and how horrible they look when their on your side of the field

  • @trumpeterjen
    @trumpeterjen 3 місяці тому

    Moves like Slash make critical hits even more ridiculous, especially because they’re often given to fast Pokémon. If you’re training a Dugtrio or Persian, you could easily go through the entire game and never see a non-crit Slash.
    And thanks to a bug, missing High Jump Kick only dealt 1 damage to your Pokémon. Yellow couldn’t even fix this because it would de-sync link battles with Red and Blue if they did.

  • @nickywal
    @nickywal 11 місяців тому +6

    I started playing with blue, then made it to crystal before quitting, came back later around gen 6. I played virtual crystal recently and couldn't see what drew me to the mess of the early games in the first place

  • @nsg_kuunda4786
    @nsg_kuunda4786 10 місяців тому +2

    It's been a long road. Gettin' from there to here.

  • @ShadowXeldron
    @ShadowXeldron 11 місяців тому +1

    I'm actually playing Pokemon Blue on real hardware (well, my AGS-001 since it's got super Z80 powers and supports the original Game Boy cartridges) right now! I've beaten Erika and here's my team:
    - Doomguy the Wartotrle (the overleveled starter; equiped with the Ice Beam TM from Celadon City and will be used for Surf once I get that HM)
    - Sandstorm the Sandslash (Coverage is his middle name - armed with Dig, Submission, Slash (which always crits for some reason) and Rock Slide to deal with any targets I encounter)
    - Hell's Bell the Weepinbell (Grass-type setup sweeper with Growth (effectively Calm Mind in Gen 1), and as a result has probably unintentionally abused the Badge Boost Glitch whilst setting up si
    - Feathers the Pidgeotto (Fly User; may end up being swapped for a different Pokemon such as one of the Legendary Birds during the endgame)
    - Ironspark the Jolteon (The lord of critical hits and the first time I've ever used an Eeveelution on any of my teams; was given the Thunderbolt TM and lands critical hits for breakfast)
    - Free spot for HM users (right now it's Clicker the Paras who uses cut. I did use Pulseman the Pikachu for Flash in Rock Tunnel though; as for why I'm not using Pikachu it's because I've got one in FireRed - yes I'm playing the original and the remake at the same time.)
    And I've still encountered less glitches in Blue than I have in Scarlet & Violet.

  • @danhenry8163
    @danhenry8163 11 місяців тому +1

    And as the original fanbase we got through it all like it was nothing and didn't complain once. Yes we knew there were major flaws even back then when it was brand new but that didn't stop us from playing it through till the end.

  • @ocarina0001
    @ocarina0001 7 місяців тому

    I played and beat Yellow the other night. You absolutely should've brought up Rage in gen 1. If you miss it ONCE the accuracy drops to 0.4% chance to hit, which means if let's say you have a Charizard with Rage that got sand attacked the previous turn, and it misses this turn, you will be in a state of uncontrollable missing. This happened to me, and I had to watch a wild oddish slowly absorb my charizard to death, 1hp at a time out of my 100ish hp.

  • @benjaminmargulies1853
    @benjaminmargulies1853 2 дні тому

    on route 18 there is another inaccessible area thanks to the inability to surf on cycling road

  • @ImaGreenBoi
    @ImaGreenBoi 11 місяців тому

    And Don't Forget about Wrap and Fire Spin, Those moves actually Worked the same way as how they did in the anime by blocking your opponent from attacking and make them take damage every turn

  • @joshuamtzchz2596
    @joshuamtzchz2596 11 місяців тому

    I almost already knew about this battle mecanics cuz i grew playing pokemon stadium

  • @thatoneginger
    @thatoneginger 11 місяців тому

    badge boost glitch still blows my mind every time.

  • @taylordiamond
    @taylordiamond 11 місяців тому +1

    Bug type effective vs Poison type: Only two moves in the game are classified as bug type :o

  • @ninjamalec
    @ninjamalec 2 місяці тому +1

    Gen 1 was perfect and you're looking for dents in a gold bar.

  • @mr.mimikyu2342
    @mr.mimikyu2342 11 місяців тому +1

    I'm still shocked about what went off on your twitter about that your mom joke😊

  • @Michael_Rezaei
    @Michael_Rezaei 11 місяців тому

    I remember getting past the dude that blocks you from the route next to Brocks gym somehow when I was a kid.

  • @Djsonley
    @Djsonley 4 дні тому

    Gen 1 and 2 are still my favourite Pokemon games. Gen 1 is a vibe. You only would understand how special it was unless you were a kid back then playing your GameBoy all day. The quirks add to the charm. I see a lot of younger UA-camr's critiquing these titles and it's not needed. This topic has been done to death a million times already.

  • @egg_ox
    @egg_ox 11 місяців тому

    I am shocked and saddened you didn't talk about using a Rage Primape vs Lorelai

  • @agnesleuenberger3713
    @agnesleuenberger3713 23 дні тому

    As a kid I thought the moves failing despite their 100% accuracy was just to emulate the anime, where pokémon would dodge sometimes. XD

  • @CallofDutyBlackOps28
    @CallofDutyBlackOps28 11 місяців тому

    generation 1 of pokemon was the only game not directed by Mr.Iwata, which is why gen 2 looks like an overhaul

  • @leev9450
    @leev9450 2 місяці тому

    Dragon should be super effective against everything, it has never felt like a threat of a type, just cool designs or a pain to level up in a lot of cases.

  • @stevenbahena5956
    @stevenbahena5956 11 місяців тому

    0:30 it was actually Poison being super effective against Bug.

  • @CosplayCore
    @CosplayCore 11 місяців тому

    I look back at these games I played since childhood and it just… it just blows my mind that it’s now an “eSport”.

  • @armorbearer9702
    @armorbearer9702 2 місяці тому

    (8:38) Is this the All Terrain Venomoth that slew dragons in its wake?

  • @ElectricRustyBanana
    @ElectricRustyBanana 11 місяців тому +1

    A Spinda from BDSP cant be sent to home because the Hex code and the patterns got inversed

    • @teammcpe13
      @teammcpe13 Місяць тому

      Call them Broken Diamond and Smashed Pearl

  • @alexbulgarelli4181
    @alexbulgarelli4181 11 місяців тому +1

    I always felt like there should be a super rare miss on 100% accuracy moves. More like 99.99% because in the show every move can miss by a pokemon being commanded to dodge.
    Or they should've implemented a dodge choice that ups evasion for a turn for a move and is based off a agility stat or something. I know protect exists but protect and dodging are both in the show. 😂😂

    • @MerkhVision
      @MerkhVision 10 місяців тому

      The games came first, the show came after and was based on the games. Wasnt possible for the games to have things from the show at that point lol but could have been possible in later gens

  • @slashu
    @slashu 11 місяців тому

    The addition of the sonic music makes me wish there was a sonic pokemon… almost mascot like, like a sonic and pikachu…

  • @N.EO-Quartz
    @N.EO-Quartz 6 місяців тому

    Gen 1 is sounding a lot like Scarlet and Violet. I appreciate the Pokémon Company trying to go back to its roots, but I wish they did it in a different way. ;D

  • @Niall_Sene
    @Niall_Sene 11 місяців тому +26

    Poison kinda sucked in Gen 1, and Psychic was broken, it was pretty crazy. 2:39 man, Tauros is one of my favourite gen 1 Pokemon, if it was as good now as it used to be it would be awesome.

    • @Kali_Krause
      @Kali_Krause 11 місяців тому +4

      Fighting and Bug types also had it rough in gen 1

    • @wildresin6292
      @wildresin6292 11 місяців тому

      Thank you venusaur is part poison!

    • @Guimhj
      @Guimhj 11 місяців тому +2

      Psychic was op and still worse than normal type lol

    • @myggmastaren3365
      @myggmastaren3365 11 місяців тому +2

      Tauros was good because hyper beam was really good IMO

    • @wildresin6292
      @wildresin6292 11 місяців тому

      @@myggmastaren3365 not only tgat crits from eq body slams etc

  • @n0way07
    @n0way07 11 місяців тому

    Im 34 yeards old...played every pokemon gen and remake(not competitively) . Never knew burned halved ur attack.

  • @Twinklethefox9022
    @Twinklethefox9022 11 місяців тому +1

    Oh no, I know that it's broken. I've seen a lot of videos about how to finish the league without even getting the Pokedex or your first pokemon.

  • @KamikonoHakai
    @KamikonoHakai 11 місяців тому +2

    You got a few mistakes in that one... for example at abot 8:30 with the "almost always". That happens only if said Trainer uses "good" AI. which happens with E4 and some Gymleaders (not all), the rival... but other than that it is gonna be "normal" AI which just picks at random.

    • @Guimhj
      @Guimhj 11 місяців тому

      Agatha doesn't have good ai, does she?

    • @KamikonoHakai
      @KamikonoHakai 11 місяців тому

      @@Guimhj I'm actually not 100% sure, but I think you're right.

  • @Surgemaster2012
    @Surgemaster2012 11 місяців тому +1

    There's also the fact that secondary typings calculated into SE damage. For example Grass/Poison types are weak to Earthquake in Gen 1 as opposed to neutral damage because it counts both types into the equation when factoring supereffective damage. This means despite its advantage, Venasuar is also weak to Ground types. And yeah, movesets are horrible in this gen and it really took until Gen 4 to fix a lot of them. For instance Flareon gets Leer at 47 before even learning Flamethrower and Rapidash/Ponyta get Growl at 35. While being unable to learn Flamethrower. Psyduck only knows Scratch until level 28 where it learns Tail Whip. Or how no Electric types could learn Thunderbolt outside of Yellow Pikachu, and since there are so many options to run Thunderbolt less viable options are just screwed.

    • @rjante2236
      @rjante2236 11 місяців тому

      Not true. The text that says "It's super effective" is a visual glitch and does not affect the actual damage

    • @aurochtamer
      @aurochtamer 11 місяців тому +1

      Dual type pokemon were affected corrected by moves. Like your Venusaur example would take neutral damage from Earthquake. The message system was what was bugged. It would say Super Effective even though it was neutral damage.

    • @Surgemaster2012
      @Surgemaster2012 11 місяців тому

      @@aurochtamer It would also play the super effective sound. But regardless that's bad design.

    • @Surgemaster2012
      @Surgemaster2012 9 місяців тому

      @@aurochtamer It would play the Super effective sound and take lots of damage from it as if it were SE

  • @MrArtless1
    @MrArtless1 11 місяців тому

    “You won’t believe it”
    Proceeds to discuss bugs everyone has knows about ablando believed for years

  • @spyrochrisgaming
    @spyrochrisgaming 18 днів тому

    Funny how Scarlett/Violet are probably the 2nd most broken games after Gen 1.
    Feels like we've almost come full circle.

  • @robertlupa8273
    @robertlupa8273 11 місяців тому

    4:29 Ha! Good one! :D

  • @trapez77
    @trapez77 11 місяців тому +6

    Name any modern game that released with less bugs than gen 1. I’ll be waiting

    • @trapez77
      @trapez77 11 місяців тому +5

      @@TheGodIvy exactly. So why do people keep saying that it’s a broken game that’s being held together with glue

    • @TheSc4ryDoor
      @TheSc4ryDoor 11 місяців тому

      @@trapez77 because it is a broken game, modern games having more bugs doesn't change the fact the Pokemon gen 1 is a broken mess

    • @sebastianaliandkulche
      @sebastianaliandkulche 9 місяців тому +1

      ​@@TheSc4ryDoorGames like FF1 were also succesfful despite being also "broken".

  • @HESOMADBRO
    @HESOMADBRO 11 місяців тому +1

    Shouldnt multi-hit moves crit on every attack? Thats how regular attacks work as well, it multiplies the total damage of the move. Having the crit being calculated on the first hit is just as fair as having an individual crit chance on every attack (fewer but strong crit chains vs. more frequent individual crits on average).
    Never really understood why people saw that as broken in Gen 1, when statistically its basically the same thing.

    • @Winasaurus
      @Winasaurus 11 місяців тому

      Because your crit chance wasn't a reasonably low number, with high speed you can get almost (or literally) guaranteed crits with certain moves.

    • @sebastianaliandkulche
      @sebastianaliandkulche 9 місяців тому +1

      ​@@WinasaurusI prefer how speed determines critics, as i think it makes the stat not being just kind of there anymore and makes it as important as other stats (it also works like that in other older RPGs i think and in RPG Maker XP).

  • @shazilla4
    @shazilla4 8 місяців тому

    Im surprised Wrap didn't make the list. I know battling Erika is a pain in the ass because of it....

  • @erickruckenberg8716
    @erickruckenberg8716 5 місяців тому

    It’s this bugginess that made it have so many secrets!!

  • @killersugar6816
    @killersugar6816 11 місяців тому

    Hey Mew was hidden under that truck! ;-)

  • @bram3205
    @bram3205 9 місяців тому +1

    At least gen 1 has a usable pokemon pool to pick teammembers from, the story was ok, and there were lots of things to do. I dare you to take a closer look at gen 2. Pokemon Gold/Silver/Crystal used to be my favorite pokemon games because of pure nostalgia. I'm replaying Gold now and let's just say my opinion has changed a bit.... drastically...

    • @fictionalmediabully9830
      @fictionalmediabully9830 6 місяців тому

      What's wrong with Gold? It's a fun game, if a bit slow.

    • @sebastianaliandkulche
      @sebastianaliandkulche 4 місяці тому +1

      Finally someone who talk with the head instead of the butt.

    • @sebastianaliandkulche
      @sebastianaliandkulche 4 місяці тому +1

      ​@@fictionalmediabully9830Pokemon Challenges or Smith Pokemon have the answer.

  • @Jelly_shy_guy_man
    @Jelly_shy_guy_man 11 місяців тому +1

    SKIBIDI TOILET IS MY GOD

  • @lalamike25
    @lalamike25 11 місяців тому

    The outro is awesome but I miss the "bye bye" :(

  • @justin_whitewolf2538
    @justin_whitewolf2538 10 місяців тому

    It was the first game of its kind for a pretty low tech device. There were bound to be some hiccups lol

  • @Saltyoven
    @Saltyoven 16 днів тому

    How did you not bring up how broken trapping moves were (wrap, bind, clamp, and fire spin), they did scratch damage and prevented the opponent from doing anything.

  • @Odinarcade00
    @Odinarcade00 11 місяців тому

    Oh I believe it and it was waaaay more fun than what they come out with now. I understand that the newer ones are open world but swore and shield were garbage. Scarlet violet have been said to still not have dungeons….generation 1-4 maybe even five kind of….really just got exploration right. They lost it. They started appealing to the hardcore online battlers

  • @RipperJack77
    @RipperJack77 11 місяців тому

    With how much power creep has happened, Hyperbeam should go back to how it was in Gen 1

  • @JioVega
    @JioVega 5 місяців тому

    Okay i genuinely didnt know about toxic increasing leech seeds damage

  • @DyxoXinoro
    @DyxoXinoro 11 місяців тому +1

    I love how out of all the Ruinous Treasures you pick arguably the least problematic of them to show at the end there.

    • @PaPaSea
      @PaPaSea  11 місяців тому

      in a vgc event that pokemon hit multiple fissures in a row which is why I picked it

    • @DyxoXinoro
      @DyxoXinoro 11 місяців тому

      @@PaPaSea Thats absolutely nuts!