How to Rig a Tank in 9 Minutes | Blender Tutorial (Arijan)

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  • Опубліковано 30 лис 2024

КОМЕНТАРІ • 63

  • @timoonk
    @timoonk Рік тому +19

    Each tutorial is better than the previous one. With each new video, there is a motivation to do something in Blender

  • @EacProductions44
    @EacProductions44 Рік тому +16

    Keep in mind if you parent the curve to the hull when you rotate the tank on the z axis the tracks could come off the curve and spin out of control. To fix this also parent the tracks themselves to the tank hull. This is an amazing tutorial though thank you so much! that transformation modifier was confusing me so much until I saw your tutorial here!

    • @pt3513
      @pt3513 8 місяців тому +3

      thank you so much you just saved me hours of painful troubleshooting

    • @NetherHigh
      @NetherHigh 8 місяців тому +1

      Indescribably thankyou so much!!!!!!!!!!

  • @pheonixflyer629
    @pheonixflyer629 Рік тому +2

    This guy made it look easy. Thanks dude.

  • @rayotoxi1509
    @rayotoxi1509 Рік тому +7

    A small tipp dont use normal curve use bezier becuse ones your done you and have also suppension in your tank rig you will one day find the problem were the tank tracks will either go under your floor or bend in some kinda weird way if you attach the points of the curve to your suppension
    I found a way to fix it simply use bezier curves in the beginning and aline the points so the are under a roadwheel ones your done with everything you take empty boxes place them near the bezier vertices points(where you cann move the curve dont now the name) then Hook the point to the empty Box and importantly parrent the box to the suspension arm not the wheel becuse if the wheel turns so does the box then and then it messes up the track
    After you done you cann rotate and move the empty box and the tracks will deform acordingly with out sharp cuts this trick fix the issue for me where the tracks often times just goes through the floor when the tank brakes hard and leans forward or if you want to animate the tank going over a obstacle and the tracks due to the high angles goes though other roadwheels or bends weirdly with this trick you cann fix any issues by moving the empty box and rotating it

    • @Timelessvisuals-c9n
      @Timelessvisuals-c9n Рік тому +1

      Can u explain that a little better … im interested 😮❤. I mean what will this do , I’m new

  • @prudentiatech
    @prudentiatech Рік тому

    Fantastic the first to create a tank rig tutorial from existing 3d model....

  • @JohnnyThund3r
    @JohnnyThund3r 6 місяців тому

    Great tutorial!
    Not only did I learn how to rig a tank, but I learned how to make tracks super quick and easy!

  • @benbenbentres
    @benbenbentres Рік тому +5

    hey man amazing tutorial, could you please do one on how to rig a hydropneumatic suspension like the one on the Type 74, Type 10, K1, K2 and strv 103?

    • @rayotoxi1509
      @rayotoxi1509 Рік тому +3

      I useally when i make a suppension i simply take the supension arm zoom in where it rotates(from the tank hull) put the 3D curser in the middle and set control point to 3D curser lock every rotate axis(topright tool menu) but not the X axis becuse you need the X axis to rotate the arm and lock every location axis but Z axis the Z axis is optional i like to have the ability to move the arm up and down if needed
      Attach the road wheel to the supension arm as a parent and done you cann select the supension arm and rotate it manually and the roadwheel will move to
      For the tracks i would suggest using Bezier curve not normal one becuse with the bezier one you cann get a more curvey lines and plus you cann attach the controll points where you move the curve to a empty box place the empty box near the controll point from the curve and then attach the empty box to the supension arm after that if lets say the tracks go under the floor after you keyframed the supension you cann simply move the empty box and fix the track with rotating the box or moving it its a vers usefull trick i found when dealing with tracks going under the floor or similar issues
      Only problem with this is you have to keyframe every single suppension arm and empty box what takes time

  • @wespenwald1297
    @wespenwald1297 Рік тому

    Not shirtless - awesome!

  • @Gametime05577
    @Gametime05577 10 місяців тому +1

    Thanks For Easy Tutorial For Free

  • @dddastrf
    @dddastrf Рік тому

    Thanks all clear introductions

  • @wintuh
    @wintuh 8 місяців тому

    Amazing tutorial

  • @hungrysquishybrain
    @hungrysquishybrain 11 місяців тому +1

    💪 way to flex, bro

  • @endryckbarros4252
    @endryckbarros4252 Рік тому +2

    I would not be able to create, for example, a curve for the tank to follow (follow path), as the movement of the rails does not follow when the front of the hull is rotated to negative (-X), is there anything I can do to fix it?

  • @DoshHet
    @DoshHet 13 днів тому

    Hey Arijan! Somewhy my wheel would spin 180 degrees and stop! How do I fix it?

  • @SaiyedR
    @SaiyedR Рік тому

    YOu have good control on your Breath bro.👍

  • @xjuliussx
    @xjuliussx 11 місяців тому

    damn, it looks like magic to me !

  • @annalesenelder1494
    @annalesenelder1494 Рік тому

    i wish i found this one first :( perfect for what i needed lol

  • @georgb302
    @georgb302 Рік тому +2

    Thank you very much. Is there a way to keep the wheels rotating right if the tank makes a U-turn during an animation? So it drives toward X-.

    • @rayotoxi1509
      @rayotoxi1509 Рік тому +1

      I found a way to fix it
      I asked chat gpt to give me a code that detects when ever the hull is pointed towards +Y or -Y and same for the X axis then the tank does a 180 turn and turns from +Y to -Y the code would invert what ever number was inside the constraint so 1m would go to -1 and there for fix the tracks and roadwheels going the wrong way
      Ask chatgpt to and try it it worked for me

  • @duffydan26
    @duffydan26 Рік тому +3

    The problem with this method is the curve modifier bends the tracks as the come around the sprockets and drive wheels. This method works as a quick way to get a rotating track but it is not realistic.

    • @Timelessvisuals-c9n
      @Timelessvisuals-c9n Рік тому

      Well u r right but animation is about coolness more than reality so 😅I’ll do it this way

    • @nacht5033
      @nacht5033 10 місяців тому

      use dupli-faces so the tracks wont bend

  • @huugoo.c
    @huugoo.c 12 днів тому

    How is it for UE5?because you will need an armature and bones to move it so it is a skeletal mesh not a static mesh

  • @RegularGarmes
    @RegularGarmes Рік тому +3

    my computer exploded on keep transform

    • @SaiyedR
      @SaiyedR Рік тому

      🤣🤣🤣🤣🤣🤣🤣🤣

  • @djtc2093
    @djtc2093 Рік тому +1

    any idea how to incorporate this into unreal engine with moving tracks? Unreal has issues with tracks

  • @MWassimMahfouz
    @MWassimMahfouz 10 місяців тому +1

    I hope to find this on 3ds max

  • @infinitivt
    @infinitivt 9 місяців тому +1

    My wheel rotates the wrong way, I have no clue how to fix it

  • @erik352
    @erik352 Рік тому

    Thank you so much for making this tutorial!

  • @BalaAnimationStudios
    @BalaAnimationStudios 11 місяців тому

    great one

  • @真白-t4u
    @真白-t4u Рік тому

    I always love your content

  • @diegodaly
    @diegodaly Рік тому +1

    Hey man! Great videos, just as a feedback, you could rise your voice volume, maybe put a compressor or something :)

    • @ArijanRace
      @ArijanRace  Рік тому +1

      Had to use my phone's voice recorder this time because I'm travelling but I'll be back with my rig soon👌 thanks for the feedback

  • @nouraldien7850
    @nouraldien7850 8 місяців тому

    How to import this tank into Unreal engine 4 with modified FBX, or just we need to make a bones for wheels when we want to work on Unreal engine?? Thank you so much

  • @a840w
    @a840w 11 місяців тому

    Great😊

  • @kylonr6
    @kylonr6 Рік тому

    when ever I do the constraints both the Z and X axis are the same and spins the wheel left and right. The Y axis makes it spin upwards and that makes the wheel unable to spin in the correct way

  • @TarikDurmaz
    @TarikDurmaz Рік тому

    Super useful video. Thank you

  • @ceepert2153
    @ceepert2153 Рік тому

    How do I rig the tracks if I wanna bake the animation into an action to use in game development?

  • @DianeSLang
    @DianeSLang Рік тому

    Can you export this into unreal 5. Can you do a tutorial on that pleace.

  • @JeanPierreVictor
    @JeanPierreVictor 8 місяців тому

    what if the tank turns 90 deg? the wheels stop..?

    • @jpolk
      @jpolk 7 місяців тому

      If you set the target to local space, the wheels will spin in the directions which you want.

  • @MrKiraBR
    @MrKiraBR Рік тому

    Loved your explanation! I have a question though...how can I import that kind of animation into Unity? I mean, without adding an armature...I tried importing it to Unity and instead of rotating, it moved on the axis...even though it worked im blender....

    • @chomp5558
      @chomp5558 11 місяців тому +1

      Same question here

    • @MrKiraBR
      @MrKiraBR 11 місяців тому

      Let's keep in touch...if you find a solution please inform me here, I'll do the same.@@chomp5558

  • @gamerguy8261
    @gamerguy8261 9 місяців тому

    How would i export a rig like this into a game engine

  • @Pulse6799
    @Pulse6799 Рік тому

    What about the tank that can turn U, because this tank cant do it

  • @sincensura1750
    @sincensura1750 Рік тому

    como se tendria que hace el rig, para que cuando gire el tank un lado va en una direccion y las orugas vayan en el otro?

  • @lhagun
    @lhagun Рік тому

    i got problem pls help.
    i used this method on my car model. but when i rotate my car 90 degree. the wheels are no longer spinning.
    isnt it supposed to follow objects local axis?

  • @igortebili3386
    @igortebili3386 Рік тому

    du bist sehr schnell !

  • @foxroxsox2779
    @foxroxsox2779 Рік тому

    could you send me the download link to that tank? would be much appreciated!

  • @DianeSLang
    @DianeSLang Рік тому

    It's not working the wheels rotating wrong direction

  • @BestFun-sq7gc
    @BestFun-sq7gc Рік тому

    why I can't to do that

  • @atomixfang
    @atomixfang 11 місяців тому +3

    You seem to be a rush to explain everything.

  • @jyoshiki
    @jyoshiki Рік тому

    Thanks for remove your face from video

  • @АлексейХаритонов-ы8ц

    Hello Arijan, thanks for the video! Very informative, but I couldn’t repeat it. I mostly work in 3D Max, I threw the model of my tank into a blender, but the tracks and wheels come separately. And from the very beginning I couldn’t repeat after you! The tank model and the tracks are not attached to each other, I press shift + p and then I move the tank separately from the tracks, the tracks remain in place when the hull moves. Tell me, what did I do wrong?

    • @Timelessvisuals-c9n
      @Timelessvisuals-c9n Рік тому +1

      Ctrl+P will parent ur wheels to ur tank …..so select the wheels and then select the body last and then move the body and see the wheels move with it

  • @lickytime9683
    @lickytime9683 Рік тому

    Doing things as fast as possible results in the opposite of saving time