Blender Tank Tracks Tutorial | Physics & Rigid Body Rigging (Arijan)

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  • Опубліковано 27 сер 2024
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    How to rig and animate tank tracks with physics, rigid bodies and constraints in blender. This is an improved version of an existing tutorial which received video quality complaints.
    Blender Tank Tracks Tutorial | Physics & Rigid Body Rigging (Arijan)

КОМЕНТАРІ • 57

  • @Aysenur.Subasi
    @Aysenur.Subasi Рік тому +15

    Recently got my hands on your book and it is actually really helpful. I didn't expect much from a product on UA-cam but it actually has a lot of cool stuff in it. Thank you for your lessons.

    • @ArijanRace
      @ArijanRace  Рік тому +2

      Thanks a ton for the support. I am glad to see that it is helpful to my viewers!

  • @pawezukowicz6122
    @pawezukowicz6122 Рік тому +8

    Using Blender for 6 years... didn't know about holding alt to apply changes to all objects... Feels good. Thanks man

  • @jellygrass777
    @jellygrass777 Місяць тому +1

    Subscribed, that's the clearest and most straight to the point info I've seen on Blender.

  • @omermagen824
    @omermagen824 Рік тому +6

    First I want to thank you for making these tutorials. They contribute a lot to the blender community. Now, I recently made a very similar rig for my tank. However, I used a cloth simulation for the tracks instead of simulating each link separately. This should be more efficient though I dont have the latter to compare. Basically what I did was create a path much like you did, then using geo nodes I resampled it to have as many links as needed. Converted to mesh and extruded. Later I modeled a link and instanced it on the cloth's faces. I ended up adding two planes on the sides to keep the tracks from falling off the wheels and also add collision (independent of rigid body) and set friction to max. I also had to add motor constraint to all of the wheels and not just the sprockets. After some fiddling it worked and it ran in real time on my ol gtx750. Lastly I added drivers to the motors so that I could control the tank in realtime using an empty.

    • @ArijanRace
      @ArijanRace  Рік тому +3

      That sounds interesting and I haven't thought of it before. If you would create a tutorial it would likely get lots of views.

  • @s00n62
    @s00n62 4 місяці тому +1

    for who's facing problems ,at first i faced some glitches like the entire vehicle flying or the wheels rotation weirdly so here's some fixes:
    1. select the vehicle body and the wheel and connect them instead of doing the opposite like the video.
    2. always apply rotation/scale especially for wheels and if applying rotation change's collision cage rotation use delta transforms.
    3.make sure that the wheels origin point is in the middle of the wheel it may be some times tricky as if like its in the center but its actually couple of cm's away from the actual center even with the origin point to volume shortcut.
    EDIT:ALWAYS apply scale and rotation.

  • @dylanmercergo7853
    @dylanmercergo7853 5 місяців тому +2

    Hey there, my wheels keep somewhat exploding when landing on bumpy terrain. I did all the things you said here, yet it just keeps flying off, literally. Also it does this with a slanted, flat plane. Help please.

  • @mumimumimumimumi
    @mumimumimumimumi 11 місяців тому

    Thank you for your tutorial. It saved a lot of time for beginners.

  • @huzeyfesina
    @huzeyfesina Рік тому +1

    Thank you so much for everything! You helped me a lot! keep up the good work!

  • @alansart5147
    @alansart5147 7 місяців тому +1

    Great video! Keep up the good work! :D

  • @Eriodas
    @Eriodas Рік тому +1

    I limited de Linear Z axis to 0 in sprockets, but they are still falling to the ground. They seem to fall on just one side of the constraint though, the other sticks... any idea why?

  • @judetorre1900
    @judetorre1900 Рік тому

    Thanks for the tutorial. I learned a lot

  • @ExpoTV14
    @ExpoTV14 Рік тому

    hallo why cylinder collision shape is normal to wheels please tell me solution

  • @bypixelss7106
    @bypixelss7106 3 місяці тому

    Amazing Tutorial.
    Do you know how I can turn the wheels and move the tank without cancelling the physics?

  • @SaiyedR
    @SaiyedR Рік тому +1

    could you make a tutorial on how train wheels runs on track in blender rigid body simulation. I tried but wheels aren't working properly.

  • @PanzerWulf
    @PanzerWulf 9 місяців тому +1

    Szia! A rengeteg arra utaló jel arra mer következtetni, hogy magyar vagy és merészkedek magyarul kérdezni. Ez a megoldás tök jó, realisztikus és nagyon könnyű viszont van egy nagy problémám, én általába nem csak sima lapokat használok lánctalpnak, hanem kicsit jobban kidolgozott lánctalp szemet, viszont ezt csak keep transform-álom a lappal, hogy a fizikai számitás könnyeb legyen a gépemnek elemben ez azzal jár, hogy minden láncszemnél cursor-t oda, ctrl+V és transform ami egy kb 70 szemes lánctalpnál több mint brutális, erre tudnál e valami jobbacska praktikát vagy megoldást? Válaszodat előre is köszönöm!

    • @ArijanRace
      @ArijanRace  9 місяців тому

      Szia, Horvát vagyok, but I live in Budapest.
      I'm not sure if I understood your question right from google translate, as you know, your language is pretty tough to translate ;)
      Did you try using the array & curve modifiers to put your tracks in place? If you apply those modifiers, you will have the individual tracks exactly where you want them. Let me know if you need more explanation, hopefully I didn't completely misunderstand your question.

  • @clawsmedia8752
    @clawsmedia8752 Рік тому

    Awesome Tutorial ...Thank you

  • @uriivolosheniuk1347
    @uriivolosheniuk1347 Рік тому +3

    Activate windows. Nothing personal, just having same issue, my point is - I'm getting crazy when somebody mention that on my recordings.

  • @fatcat5323
    @fatcat5323 Рік тому +2

    but what about powering the tracks with motors and driving and steering the tank?

    • @ArijanRace
      @ArijanRace  Рік тому +2

      Good idea for the next video. I already have one on my channel but a remake would be nice as well.

    • @fatcat5323
      @fatcat5323 Рік тому +2

      @@ArijanRace Looking forward to it! I love your tutorials!

  • @CreativeSpark-ry2xd
    @CreativeSpark-ry2xd 6 місяців тому

    It won’t work when i try to separate loose parts, how do i fix this?

  • @grifor5664
    @grifor5664 Рік тому

    Thanks, i just have one problem, my tracks dont work, they look like they are not connect correctly to the wheels

  • @toxic01ali
    @toxic01ali 8 місяців тому

    thanks for the good explain .. if you have time for explain something for animations ❤

  • @VeryFunStudio
    @VeryFunStudio Рік тому

    Nice. Although I'm currently making animal videos, but I like tanks too! (especially TAMIYA tanks).
    Already subbed! Will follow your videos.

  • @mateuszjedut2406
    @mateuszjedut2406 Рік тому +1

    I did my tank lately in Blender and my only problem is that the tracks doesn't want to fit into sprocket. I don't know why

    • @mrpotato8196
      @mrpotato8196 Рік тому

      Did you make the separate collider for the sprockets like he did? or did you just stick with convex colliders

  • @ockertmaghielvanheerden5486

    Hi there I loved your Tutorial but I have one question though, is it possible to use this in Unreal Engine ? I have a Bobcat that I want to Import and Drive in Unreal. Is this possible ?

  • @leafdrop_original
    @leafdrop_original Рік тому

    i tried rig my tank. it work at first but for somereason my tank wont go more than 2 meters? it seems like the tires got "hanged back" . how do i fix this ? great tutorial btw

    • @solarstorm_mc
      @solarstorm_mc 3 місяці тому

      you may need to make you rigid body simulation work over more keyframes if it is cutting off, i've forgotten how to do this but there a lots of short tutorials, hope this is helpful

  • @a22m2forcabrasileiravitual2
    @a22m2forcabrasileiravitual2 9 місяців тому

    ola .. consegue fazer um video de uma esteira para uma escavadeira... com comando para jogo ???

  • @user-cb3fn5xn3w
    @user-cb3fn5xn3w Рік тому

    could you active physix for sherman wheel arms with blender?

  • @dylanmercergo7853
    @dylanmercergo7853 7 місяців тому

    Could you try it with modeled suspension?

  • @user-ft7ih4dc6d
    @user-ft7ih4dc6d Рік тому

    thank you dude/=

  • @lchunleo
    @lchunleo Рік тому

    Thanks for sharing. But I noted when I do the origins to geometry the individual separated origins are not on the track (curved around the path) but on a straight line..also can I know your blender version ? Thanks

    • @solarstorm_mc
      @solarstorm_mc 3 місяці тому

      I see you posted this a year ago but if it helps you may want to check if you applied the curve modifier before doing origins to geometry

  • @md.zannatunferdaus351
    @md.zannatunferdaus351 8 місяців тому

    Nice

  • @vladartiomav2473
    @vladartiomav2473 9 місяців тому

    Bravo 👏

  • @Tronnos840
    @Tronnos840 Рік тому

    I had no Chance to patent the Objekts?!???

  • @Shattered3582
    @Shattered3582 Рік тому

    nice tutorial, but i don't have the model i'll come back another time

    • @ArijanRace
      @ArijanRace  Рік тому

      No worries my friend, I made a tutorial for how to make it

    • @Shattered3582
      @Shattered3582 Рік тому

      @@ArijanRace found it thanks. i am enrolling for an animation course but until that i am trying to find stuff that will enhance my capabilities in blender. and haven't found much i think am just not sure what to do first

    • @ArijanRace
      @ArijanRace  Рік тому

      @@Shattered3582 I would suggest getting comfortable with modeling first since that is the backbone of everything. Then ease into learning about how to animate it using simple keyframes

  • @xnx304
    @xnx304 Рік тому

    you fast as a rocket 🤣

  • @maxsaylor9333
    @maxsaylor9333 Рік тому

    how to transfer this physics to unity3d?

    • @ArijanRace
      @ArijanRace  Рік тому

      As far as I know, blender physics simulations will not work in unity.

    • @maxsaylor9333
      @maxsaylor9333 Рік тому

      @@ArijanRace thanks for the response and the great content you are delivering. Please keep it up!!!

  • @wolf-dll
    @wolf-dll 12 днів тому

    Blender just crashed more than 100 times. I'm done with this. Switching to Houdini

  • @SaiyedR
    @SaiyedR Рік тому

    do you work for any cg company?

    • @ArijanRace
      @ArijanRace  Рік тому +1

      No, i only make UA-cam videos.

  • @seth6631
    @seth6631 Рік тому

    Please make a m18 hellcat

  • @tomiivaswort6921
    @tomiivaswort6921 Рік тому +1

    hmmmm yes. 10kg of mass for a tank hull...

  • @MuslimNow99
    @MuslimNow99 7 місяців тому +1

    I'm your 666th like 😂

  • @chish7690
    @chish7690 Рік тому

    leave it at 69 likes

  • @Alirahnema_vfx
    @Alirahnema_vfx Рік тому

    It was very good. Thank you for visiting my channel