Most people have moved on after several AGS attempts, 1 more won't change things. But that Copium dealer you got just bought a new mansion and Ferrari.
3k+ hours in the game and it's just sad to see them making the same mistakes over and over. imo this mmo had more potential than any other in recent history, but it's being mismanaged into the dirt. I think we all need to realize that ags don't see the game the way we as players do. They are focused on money, always have been. Hence launching 6 months before it was ready, charging for an expansion that was empty and not ready, and porting the game to console...probably also before it's ready. They don't seem to have much concern for the loyal players who have kept this game afloat the past nearly 3 years. The whole situation is just a bummer. Had some great times with great people in NW, but all things end, and maybe it's just time to move on. Cheers
“They’re focused on money.” That’s just simply not true. Subscription or P2W micro transactions are signs of greedy developers. All games have to make some money, but AGS is one of the least monetarily predatory MMOs on the market
If it’s just console, a pvp island and a few new things I don’t know if it will be enough. Needs to be a banger for this game to succeed. What they need to say is “we’ve invested more money into the game, increased our dev team size and plan on bigger better updates going forward”
That's what I'm asking, I know it's easier said than done but I keep listening to the same thing over and over "It better be something big" "It better be a banger!" Like, what is a banger for you? An FPS mode? A Battle Royale? @@ThEBrEaDMaN3
@@GR33Nday21 big raid with like 7 bosses and more minibosses. 4! Yes 4 new pvp modes. Like capture the Flagg. King of the hill. Free for all. Open world pvp. Rework of getting endgame gear. There needs to be a gear hunt Getting good enough bis gear is way to easy. New weapons. 1 at least plus reworks for useless perks. Company rework. Bigger. War rework Company housing. Plantage / farming in your house. Fun events like football pvp mode. All this at ONCE. not like this year lol
@@GR33Nday2 New pvp modes like everyone has been suggesting, capture the flag king of the kill etc. A new opr map, multiple new arena maps. New weapon(s). For pve new raids, updated sandworm, updated tuning orb arenas, black dye, gear sets with locked attributes and more.
I keep watching New World video to make me want to play this game again, but l feel like I'm watching a sinking boat and the crew just keep a straight face to save the apparences. I'm afraid no amount of fix and updates will rise the player count back up.
They are rolling the dice on a new batch of gullible console kids for one last cash grab. I'm pretty sure they will be well aware of the current state of the game and the lack of end game. AGS's priority is to milk as much as they can before LoTR.
I genuinely think that when AGS bent over to the people complaining that the game was too 'grindy' early on, that was the start of the end. MMO's are all about the grind, the longevity! Runescape for example takes A WHILE to get to max level, A WHILE to get the best items. However, when you get there, it's so rewarding! With New world, I'm level 65 in 2-3 weeks, I can get artifacts and legendaries within another 2 weeks. Then, there's nothing to keep you around. There's plenty of content technically around, but because it's so quick to level up, all the mid and early game content is just redundant.
I agree with this. I've play NW since launch and always enjoyed grinding. Nothing beat the feeling of seeing that purple expertise bump pop up on your screen when running a dungeon or a chest run. After the update to level 65 and expertise was no longer a thing, I lost interest and quit playing. Nothing to grind for when you can just buy 700 GS gear on the TP. It's sad to see, as I really loved this game, but I'm afraid I won't be back unless they implement some sort of expertise grind again.
The start of the end was the void glove update, when people realized they should not be excited for new content because it WILL be released broken even though they have a playtest server.
@RECKLESS_91 Agreed! I mean, even having some super rare items to grind for. I was going for the inferno artifact. I got it after my FIRST raid. My friends got it on their third. One of the best fire staffs should be RARE and a grind hahaha
I think the "we have more data than you and we know where we're going" is such a weird answer considering the game cost tens if not hundreds of millions to make and averages 9.2k players within the last 30 days, are you really sure you know where you're going, Scot?
I feel like the "we can't tell you" issue is NDAs with Sony/Microsoft for console launches and marketing related. It seems odd to limit the info just because of a gear score increase or something along those lines.
It's funny how they still claim the majority of players are PvE Focused, the big servers literally died because PvP companies left, which forced the "pve focused" players to leave because the entire economy is based on PvP items and PvP players SPENDING Gold, they have no idea of what they're doing at all
It is a pve game with a side of pvp, pvp wont save the game, the pvpers that left were the most toxic sobs in the game and they had the worst ideas. They over time killed servers. Those toxic players killed the game. Thats exactly who they need to listen to real smart. The game is failing bc they miss managed the fuck out of it. and it will die off. They have no 4 year plan for it and they are focused on the wrong things. The game needs a full wipe and relaunch at this point.
Well, they got the data, but i really think the majority is PvP. Why i do PvE stuff now is because of the lack of PvP content. Only OPR same map over and over again. I still do it 2,3 times a day. But what is fun about doing M3 dungeons over and over again without any great reward..... Ppl barely do dungeon runs on my server. Its PvP for me that will get a better position in New World !
@@uraisedmykid Different? Yes. Irrelevant? No. If you don't give players something to do for MONTHS, then they will look to other games, even if they aren't an MMO. Helldiver is a wildly popular game right now.
You ask WHY, they cannot talk about the future, it is simple: There is no long planned future, no real roadmap, but to tell us "there not allowed" is better to keep the illusion of content and plans instead of "there is nothing" ...we would move on forever!
One thing i liked about old new world and gw2 is that max gear is max gear and i lvl doesnt go up. I like the idea of adding new stats to armors vs increasing i lvl
I think what they mean by giving information would hurt the game in the long run is from the early days of New World when they would share quite literally everything and those things would get scrapped. I distinctly remember the promises of angry earth staff and daggers and now there is radio silence on it. I truly do think their choice not to reveal stuff is based on those prior experiences and it's not in a negative light. I also don't think their June announcement will be a negative one; I think the June announcement will genuinely be a large, positive one. At the end of the day, it is exhausting being let down and it makes sense that people are wary of the future because of the past surrounding New World, but they have made vast improvements and I think they will continue to do so. (also pls give us another support weapon that is based solely on healing)
All they have to do is show for a sustained period of time that they can maintain the playerbase. If they announce NW 2.0 with the release of console version, and a clear cut roadmap, with a reworked end game, I can totally see most of the people coming back. Remember in MMO terms the game is still "new". So there is a chance the game can change its course.
BagginsTV is right. They just want to release for the console to make more money without actually having to add content. The end game is still the same expeditions are fun for a little while but other than that chest runs that make you want to blow your brains out.
Because if they tell us what they are working on, we gonna be disapointed and more people would leave. It wouldnt be good for numbers and sales/MTX. If it was good content, they would have tell us already. It's manipulation tactics in communication, basic
Might also end up with "Well the good stuff is only coming in X month, no reason to play until then" or something dumb. We lack the critical info, so I'ma just chill my balls for a while. It's not like there aren't tons of other good games to play while occasionally jumping on NW
@@greyaye8565That's basically my thoughts too at this stage. I guess I'll wait till June and play something else until then. May hop on from time to time as the servers merge tomorrow but really they can't merge much anymore, not many servers left.
Hadn't played since like January, logged in the other day (2 days ago) to check the new season or updates etc. Was literally flabbergasted that it seemed like it hasn't been touched at all full Overwatch 1 treatment.
@@cheeseblastI'm ignorant but you're crying about the game "not being touched at all" when you last played in season 4 and came back during season 4 LOL Which is not true anyway as they did rework the modes menu and added cross world dungeons since january
lol OW1 didn't receive anything other than minor balance changes for 2 years. Didn't NW add cross-server expeditions and mutations mid-season? They've completely overhauled the underlying movement system code framework which takes some time to iron the bugs out. Still more frequent updates than the other games I play, so I can't really complain.
Marketing. Marketing wont let them say anything. There is also a marketing dept that has their own plans on how to market the game. Guaranteed marketing and finance tell the lowly devs what they can and cannot reveal
Marketing maybe though I'd be pretty confident Scot has say in the marketing plan. Past experience has taught this dev team the community reacts poorly with imperfect information and they just don't have all the details locked in yet and don't need to be asked about stuff that falls off the plan. People still don't shut up about daggers when they never once said daggers were being planned all because they used "fuzzy warm" language about "daggers are cool and we want to add new weapons". Also if there is a console release there is likely timing with the consoles that needs to be considered; especially if they have any sort of exclusivity to one of them.
PlayStation has their state of play during the beginning of June each year. Good bet itll be apart of that and explains why theyre so tight lipped as it would breach some kind of sony NDA. Would also imagine itll be something of a substantial game update to go along with the console launch to drum up hype. Servers shutting down this month will likely be rolled over into console servers.
the sad thing is there is no information and we dont trust what they do say . and the majority of this is waffle and filler they are not in a position to withhold information they have 9k players 😅
there doing a 450k market push for September for the ps5,xbox push.... i know this, as there using my freinds company who taken the job on! i then said to him, that will mean they will do fresh servers with ps5/xbox/pc ( hopefully, and maybe start pushing better content then ) he said i dont know i dont game 🤣
Possibly the release of console is what they're keeping secret and can't say anything due to legal requirements with teams. Console release and controller support is not enough to save this game
It’s just so hard to replace the feeling of the combat in new world.. I can’t find another rpg like it and it makes me sick the game is struggling the way it is.. a dev increase could very well help the game
One thing to note is that Scott said that "engineering" was committed to updating New World. He didn't say that the business units felt the same way. In a company like Amazon, it's guaranteed that engineering does the work that business requests.
The reason why most people are pve focused is cause most of pvpers quit cause of the lack of pvp content. The only thing going for this game is pvp. PvE sucks. We do it cause we have to for gold and gear.
Forcing people to buy the last DLC in order to keep up with the metas was the biggest L. Its so difficult for me to tell my buddies, Hey jump on new world it's only £30 and then if you want a mount and to play on my level you need to spend another £25 haha sick.
Problem for me is that what IF the big "announcement" isnt worth it. Im worried if they announce the next big thing in June and everyone goes "meh". then these bad times right now werent worth it
Actually the majority of the people who still play the game are PVE yes, because the real majority who stopped playing the game were PVP focused and there are not fun pvp modes.... I wonder if they have realised that..... If they dont then they should take a look to all the succesfull games , 8/10 of them are PVP focused!!
I took 2 months to run through the game. I am far from a fast player. I got 3 characters to max level, bought gear off market for cheap. I run expeditions for downgrades.....nothing in the end game is drawing me in. No systems to improve....no obvious stuff to run or grind. I love the combat, I am happy with crafting....I just cant figure out what to do at the end. PVP is never going to keep me in any game. Would drive me out of most actually. Sadly I am strolling away from New World..... I dont know why this is coming up as a reply to someone....
I've done spore vials and other stuff, the resources are - weird and it uses - Cooking? but you di it in Arcana? You can only create on vial at a time and they don't stack.
Working behind Amazon doors and communicating with us can't be too easy, you can see Scott is getting frustrated now as well he has to give same answer every time in these videos. But we support and we wait for June for the excitement 😊
I as a current 6 hour daily player hate having to watch the opening movie over and over again. Give us an exit from this movie at any point. And a button that selects from our inventory only, (not storage) items that we want to sell at the trading post as your over working my MMB!
*A moment of silence, for all those poor Souls still playing New World.* *Let us pray🙏that they finally will see this Game for what it is, and that one day they will be Free* *from their COPIUM-Tanks and the Delusions of the game ever making a come-back.*
Some things are in our control, some things are not in our control. They made sure to have that in the video. Whatching this video from ags 2nd time now. It then feels like something not good going to be announced in june.
Whenever you reveal secret the hype dies out. Whenever ashes of creatio nrevealed their combat, the hype and potential for great combat in MMO has died.
i quit right when expansion released and decided i will pay for that when i get new opr map. sad to see i will probably never play this game ever again and will stop checking their update videos. It was fun. Had one of if not the best combat mechanics in MMOs. Have a good one guys.
"The majority of our players are PvE players" is simply not true. A large percentage of those players are PvP players that have no other choice than running Expeditions to get certain things like Artifacts. They can tell me a million times most of their playerbase consist of PvE players, but then every second person in the comments under any thread or video is asking for more PvP content like new Outpost Rush maps, Just doesn't add up. It really seems like these devs are massively delusional about why most people actually play and enjoy(ed) their game, which is also apparent when you look at how they're focusing all their dev resources into making garbage seasonal content instead of good replayable evergreen content (which is the main thing the game desperately needs).
Game died when companies left the game, PvP players kept the economy alive, PvP players logged EVERYDAY for Wars unlike PvE casuals, but they don't want to give that power to a side of the community for some reason, it's more important to focus on a new MQ! That's fine, the game is completely dead now, most servers are peaking at 500 players, they sure know what they're doing!
The big issue with console release is when the developers would release it. If they release console play this year, after announcing no new expansion, that's like releasing a dead game to console players. If they wait until there is an expansion releasing 3 months after the console release, it will give New World a chance. Contrary to what was stated, player feedback helps maintain player confidence. If the players confidence is lacking from feeling like they are being ignored, they will just leave and not return.
3k hours into NW and the copium reserves are fully depleted. We as a playerbase gave them the benefit of the doubt on so many different occasions, yet they manage to disappoint time and time again... They seem to not know where they want to go with their game even though they want us to believe otherwise. I would love to see the game getting better again, have so many fond memories playing and grinding it with my beloved Shire gang but I can´t get myself to play it anymore. Releasing the game on console will most likely have tons of issues, just like the pc version has and still does. Console gamers probably won´t stick around long and their dev team will be split so even less worktime can go into the PC version of NW. If they get the game to work cross platform that would be cool although I doubt they do get it working since cross server things seem to be very difficult to implement for AGS. If by any chance they do get it working there will probably be major balancing issues between the controller and mouse and keyboard playstyle.
I can forsee the same problem as when this current expansion came out if they make a "mega server" and that is people waiting in que to get in to play and then we go right back to people coming back to the game and complaining that they can't get into the server to play,
I don't think there is going to a GS increase. But I do think they are going to have an Open World PvP Zone or rotating zones/ I also think there is going to be a territory control change, (I hope a major change but like Scot said that would be expensive). But a major announcement will be console and I am assuming there is Marketing and Licensing issues that makes it impossible for them to announce it now.
The main story questline was alright at the start, they made changes, and really made parts of it a hassle. They think it's better now because they are clueless. I've done it multiple times before and after changes, and it's not great right now. It has serious issues that they can't recognize. Thumbs up for good videos.
i mean ill keep it 100% the literal only reason i have even remotely kept up with new world news was because i have been excited for daggers since i saw the leaks on them years ago, to hear her say they aren't even working on them when they have teased us so much in past streams saying things like oh they aren't coming this time but they are still in the plans. hearing that has just killed any and all interest i had left, guess i can stop wasting my time and just move on finally at least.
Having worked for activision for a few years, players really have no idea how much power marketing has over development. It is most likely the reason they can't talk about upcoming features.
I like the devs of NW despite some mistakes that they are making. I feel sorry for them facing a community that is constantly negative about the game that they make since the last months (I am not talking about constructive criticism but dooming and putting out unrealistic demands that are not achievable at least not in the near future). I hope there is better times ahead for the team and the players!
I take the silence as console update with next to no updates for current players. This would definitely make more players disgruntled and why they can't talk about it, we would leave.
I stopped playing because on my server there were 400 logged characters (at the time and all of them were 60, later 65 lvl), and not a signle soul wanted to do low level expeditions. When I got to 60 (decided that DLC purchase is waste of money for a dead game) nobody wanted to do instances again... There were some chest runs (not into it too much). With the addition of the cross server expeditions it wasn't much help either, because everyone was looking for 65+ meta builds to get to the top of the table - so I gave up. I was not into creating another character on different server, and I was not allowed to create a character on a new server before the first paid DLC. Nothing to do for a MMO RPG game to be honest if there is no one on the server that is actually playing the game. The only time I got to do some PvP was with some other two guys during quests, which was fun, because they smoked me, and then I smoked them and again and again, but the pvp aspect (at least on my server) was dead from the very beginning. The craft is amazing, and I love it, but there are times when you don't want to farm it all by yourself, but if there is no active players, you want to purchase the mats you need, instead of gathering over and over again, but the prices were so high (because of the inflation and that every active player was so deep in the late game) that it was just not worth it. I will repeat myself - when I was starting the game, I wanted to join a fresh server but creating new characters there was locked, I was able only to join already (almost) dead server. The game was more of a solo survival game, as it should have been for the start, rather than MMO. And the last MSQ quest was ridiculous! I had to join a party to clear a dungeon, ON A FVCKING DEAD SERVER!!!! What the hell is even that? For the whole game it is allowed to play alone, and even strongly encouraged to do so, but the very last MSQ is co-op?! Finally I got to finish it but geeeeez... The game had a potential and I was hoping that I can find my place until Riot's MMO come out (postponed indefinitely).
I think many Pvp players have to play PvE as well because they are bored. So actually the data they follow I don't think is accurate. Plus as someone else mentioned, they don't think about how many new world players still subscribe and follow this, watch this, players not playing the game right now. They need to collect info from these places as well not just from in game. For the game to ride up in players again that is. Edit: Sorry I heard him answer this exist at 22:18! Good ones!
I want the game to be good so badly. It’s got soooo much potential. The end game just sucks. If they can fix that, they’d have their players back. I maxed in the expansion and got bored in probably 2 days.
i quote beggins "So if its better for the long term health for the game, so why they can't drop the information now" Because the information provided will not live up to players standards and the hype wil ldie out. Because players demand substantial changes in gameplay experience, or they instantly lose hope. So they would rather not annouce it because they know they wont live up to their standards. And also they will not be able to deliver the update.
They are like the devs were in Warhammer online: we have something great we're working on, but we cant just tell you anything about it :)) and geting nothing too impressive...
Focusing all their time on players who don't play their game is the problem. Console players don't play mmos besides maybe Elder Scrolls Online because it was built as a console game to begin with and people that have quit that they're taking surveys from that didnt make it out of a starting zone? We're really valuing those opinions over the people that have spent thousands of hours in the game. Feels like blizzard/diablo immortal "dont you guys have phones?" to me
I'm excited, a bit stalled atm but hd2 is keeping me satisfied. Once again we aren't mad at the devs we are mad at the bosses. But I have faith that in a couple months the big secret will be awesome. I already have plans to come back for a bit every day off for my daily runs and a bit of farming and then season 5. At 2 k hours I love this game and have been and remain excited for all the improvements and content now and on the way.
Totally bummed they can't get a single US or EU server. My main is on US West and I have to wait 30-40 minutes as a dps for expeditions, but only 5-10 minutes on East. Maybe with the addition of console the player base will increase.
I'm wondering if the June thing is because maybe game will come out on Microsoft Gamepass in June and Microsoft is going to announce it in their Summer Showcase which is in June.
I don't think AGS realizes how many non current players still check NW updates/news wanting to return.
Or they know and thats why they are not stressing.
@@NWLIC1 If they are a for profit company they should be stressing.
@@NWLIC1 most likely this, dont think anyone's holding their breath to jump back in
Most people have moved on after several AGS attempts, 1 more won't change things. But that Copium dealer you got just bought a new mansion and Ferrari.
They do. And it’s not a subscription based game. So it doesn’t matter that much when the pop decreases
3k+ hours in the game and it's just sad to see them making the same mistakes over and over. imo this mmo had more potential than any other in recent history, but it's being mismanaged into the dirt. I think we all need to realize that ags don't see the game the way we as players do. They are focused on money, always have been. Hence launching 6 months before it was ready, charging for an expansion that was empty and not ready, and porting the game to console...probably also before it's ready. They don't seem to have much concern for the loyal players who have kept this game afloat the past nearly 3 years. The whole situation is just a bummer. Had some great times with great people in NW, but all things end, and maybe it's just time to move on.
Cheers
Watching this makes me wonder what they actually do at work?
@@Scuttleftw Nothing. That's why they got 3k hours lol
@@punchykarma6685 TRUE
Coming from release til now… the game is in a much better state.
“They’re focused on money.” That’s just simply not true. Subscription or P2W micro transactions are signs of greedy developers. All games have to make some money, but AGS is one of the least monetarily predatory MMOs on the market
If it’s just console, a pvp island and a few new things I don’t know if it will be enough. Needs to be a banger for this game to succeed. What they need to say is “we’ve invested more money into the game, increased our dev team size and plan on bigger better updates going forward”
What would you suggest for a "banger"?
What would giving their word do at this point?
That's what I'm asking, I know it's easier said than done but I keep listening to the same thing over and over "It better be something big" "It better be a banger!" Like, what is a banger for you? An FPS mode? A Battle Royale?
@@ThEBrEaDMaN3
@@GR33Nday21 big raid with like 7 bosses and more minibosses. 4! Yes 4 new pvp modes. Like capture the Flagg. King of the hill. Free for all. Open world pvp.
Rework of getting endgame gear. There needs to be a gear hunt
Getting good enough bis gear is way to easy.
New weapons. 1 at least plus reworks for useless perks.
Company rework. Bigger. War rework
Company housing.
Plantage / farming in your house.
Fun events like football pvp mode.
All this at ONCE. not like this year lol
@@GR33Nday2 New pvp modes like everyone has been suggesting, capture the flag king of the kill etc. A new opr map, multiple new arena maps. New weapon(s). For pve new raids, updated sandworm, updated tuning orb arenas, black dye, gear sets with locked attributes and more.
I keep watching New World video to make me want to play this game again, but l feel like I'm watching a sinking boat and the crew just keep a straight face to save the apparences.
I'm afraid no amount of fix and updates will rise the player count back up.
I feel the same lol, truly sad to see new world dev team decisions
I sometimes get the urge to play again, I log in and log out after a minute
They are rolling the dice on a new batch of gullible console kids for one last cash grab. I'm pretty sure they will be well aware of the current state of the game and the lack of end game. AGS's priority is to milk as much as they can before LoTR.
Team signed so many NDAs they cant even speak to eachother while developing
lmao
When i heard sirens i thought it was police rushing in to arrest AGS team for mismanaging the game so bad.
I genuinely think that when AGS bent over to the people complaining that the game was too 'grindy' early on, that was the start of the end. MMO's are all about the grind, the longevity! Runescape for example takes A WHILE to get to max level, A WHILE to get the best items. However, when you get there, it's so rewarding! With New world, I'm level 65 in 2-3 weeks, I can get artifacts and legendaries within another 2 weeks. Then, there's nothing to keep you around.
There's plenty of content technically around, but because it's so quick to level up, all the mid and early game content is just redundant.
I agree with this. I've play NW since launch and always enjoyed grinding. Nothing beat the feeling of seeing that purple expertise bump pop up on your screen when running a dungeon or a chest run. After the update to level 65 and expertise was no longer a thing, I lost interest and quit playing. Nothing to grind for when you can just buy 700 GS gear on the TP. It's sad to see, as I really loved this game, but I'm afraid I won't be back unless they implement some sort of expertise grind again.
The start of the end was the void glove update, when people realized they should not be excited for new content because it WILL be released broken even though they have a playtest server.
@RECKLESS_91 Agreed! I mean, even having some super rare items to grind for. I was going for the inferno artifact. I got it after my FIRST raid. My friends got it on their third. One of the best fire staffs should be RARE and a grind hahaha
exactly, game was just real good back then
Grinding is annoying. I do that irl. Extensive grinding is like working in a game, which seems silly to me
I think the "we have more data than you and we know where we're going" is such a weird answer considering the game cost tens if not hundreds of millions to make and averages 9.2k players within the last 30 days, are you really sure you know where you're going, Scot?
Fr
so was the funeral procession the "hint" for what's coming in June?
I feel like the "we can't tell you" issue is NDAs with Sony/Microsoft for console launches and marketing related. It seems odd to limit the info just because of a gear score increase or something along those lines.
"we're not working on daggers."
Bummer. I was really looking forward to them as a weapon.
Their probably done. All the weapons were probably already mostly done at launch.
AGS doesn't have a plan. That has the main issue since launch imo 🤷♂️
It's funny how they still claim the majority of players are PvE Focused, the big servers literally died because PvP companies left, which forced the "pve focused" players to leave because the entire economy is based on PvP items and PvP players SPENDING Gold, they have no idea of what they're doing at all
Absolutely L take you bum
Absolute L take you bum nice try
It is a pve game with a side of pvp, pvp wont save the game, the pvpers that left were the most toxic sobs in the game and they had the worst ideas. They over time killed servers. Those toxic players killed the game. Thats exactly who they need to listen to real smart.
The game is failing bc they miss managed the fuck out of it. and it will die off. They have no 4 year plan for it and they are focused on the wrong things.
The game needs a full wipe and relaunch at this point.
they died because of toxic pvp companys xD
Well, they got the data, but i really think the majority is PvP. Why i do PvE stuff now is because of the lack of PvP content. Only OPR same map over and over again. I still do it 2,3 times a day.
But what is fun about doing M3 dungeons over and over again without any great reward.....
Ppl barely do dungeon runs on my server.
Its PvP for me that will get a better position in New World !
I was a daily player until a couple weeks ago when Season 5 was delayed. This Dev video put the nail in the coffin. I ordered Helldiver 2 after this.
Completely different genre and kinda irrelevant.
@@uraisedmykid Different? Yes. Irrelevant? No. If you don't give players something to do for MONTHS, then they will look to other games, even if they aren't an MMO. Helldiver is a wildly popular game right now.
You ask WHY, they cannot talk about the future, it is simple: There is no long planned future, no real roadmap, but to tell us "there not allowed" is better to keep the illusion of content and plans instead of "there is nothing" ...we would move on forever!
PvP balance is the dumbest community request and waste of dev resources. There's always going to be a new meta. Deal with it.
One thing i liked about old new world and gw2 is that max gear is max gear and i lvl doesnt go up. I like the idea of adding new stats to armors vs increasing i lvl
I like the fact that I haven't played GW2 in years but can jump in and do almost everything immediately.
I think what they mean by giving information would hurt the game in the long run is from the early days of New World when they would share quite literally everything and those things would get scrapped. I distinctly remember the promises of angry earth staff and daggers and now there is radio silence on it. I truly do think their choice not to reveal stuff is based on those prior experiences and it's not in a negative light. I also don't think their June announcement will be a negative one; I think the June announcement will genuinely be a large, positive one. At the end of the day, it is exhausting being let down and it makes sense that people are wary of the future because of the past surrounding New World, but they have made vast improvements and I think they will continue to do so. (also pls give us another support weapon that is based solely on healing)
All they have to do is show for a sustained period of time that they can maintain the playerbase. If they announce NW 2.0 with the release of console version, and a clear cut roadmap, with a reworked end game, I can totally see most of the people coming back. Remember in MMO terms the game is still "new". So there is a chance the game can change its course.
BagginsTV is right. They just want to release for the console to make more money without actually having to add content. The end game is still the same expeditions are fun for a little while but other than that chest runs that make you want to blow your brains out.
Ilook forward to see this game prosper and recover!
Try three years of this and you too might feel differently.
what's so secret about telling players what they are working on???
Because if they tell us what they are working on, we gonna be disapointed and more people would leave. It wouldnt be good for numbers and sales/MTX. If it was good content, they would have tell us already. It's manipulation tactics in communication, basic
Might also end up with "Well the good stuff is only coming in X month, no reason to play until then" or something dumb. We lack the critical info, so I'ma just chill my balls for a while. It's not like there aren't tons of other good games to play while occasionally jumping on NW
@@bonbarmandrink this.. 100% accurate
@@greyaye8565That's basically my thoughts too at this stage. I guess I'll wait till June and play something else until then. May hop on from time to time as the servers merge tomorrow but really they can't merge much anymore, not many servers left.
Fishing rework
Hadn't played since like January, logged in the other day (2 days ago) to check the new season or updates etc. Was literally flabbergasted that it seemed like it hasn't been touched at all full Overwatch 1 treatment.
Probably because the new season hasn't released yet, genius
@@propersod2390 You are patently ignorant. Good on ya.
@@cheeseblastI'm ignorant but you're crying about the game "not being touched at all" when you last played in season 4 and came back during season 4 LOL
Which is not true anyway as they did rework the modes menu and added cross world dungeons since january
lol OW1 didn't receive anything other than minor balance changes for 2 years. Didn't NW add cross-server expeditions and mutations mid-season? They've completely overhauled the underlying movement system code framework which takes some time to iron the bugs out.
Still more frequent updates than the other games I play, so I can't really complain.
@@propersod2390 never argue with an idiot, someone may confuse you for them.
Marketing. Marketing wont let them say anything. There is also a marketing dept that has their own plans on how to market the game. Guaranteed marketing and finance tell the lowly devs what they can and cannot reveal
It’s not fully about marketing. You don’t know what will actually make it into a game and can’t promise stuff that might get cut. See No Man’s Sky.
Marketing maybe though I'd be pretty confident Scot has say in the marketing plan. Past experience has taught this dev team the community reacts poorly with imperfect information and they just don't have all the details locked in yet and don't need to be asked about stuff that falls off the plan. People still don't shut up about daggers when they never once said daggers were being planned all because they used "fuzzy warm" language about "daggers are cool and we want to add new weapons".
Also if there is a console release there is likely timing with the consoles that needs to be considered; especially if they have any sort of exclusivity to one of them.
For Indie Devs cool but for AGS no go just communicate jesus.
Can't believe this Team doing the LotR MMO.
not the same team
PlayStation has their state of play during the beginning of June each year. Good bet itll be apart of that and explains why theyre so tight lipped as it would breach some kind of sony NDA.
Would also imagine itll be something of a substantial game update to go along with the console launch to drum up hype.
Servers shutting down this month will likely be rolled over into console servers.
The revelation they aren't working on a new OPR map, which we have needed for years, is beyond depressing. I'm losing hope.
the sad thing is there is no information and we dont trust what they do say . and the majority of this is waffle and filler they are not in a position to withhold information they have 9k players 😅
We need a ranked arena imo. It would help new PvP players
Talking about long term health? There will be no long term at this pace
there doing a 450k market push for September for the ps5,xbox push.... i know this, as there using my freinds company who taken the job on! i then said to him, that will mean they will do fresh servers with ps5/xbox/pc ( hopefully, and maybe start pushing better content then ) he said i dont know i dont game 🤣
The only spore related content I did was getting the "shroom head" title
Possibly the release of console is what they're keeping secret and can't say anything due to legal requirements with teams. Console release and controller support is not enough to save this game
if they re lunch the game will fix everything ?
wow sod got a real dev update...
P3 HYPE! :)
dawn bro a 2004 game can be better and more fun than a 2024 game that is made by a huge number of ppl, lfmao@@Tobiohazzard
It’s just so hard to replace the feeling of the combat in new world.. I can’t find another rpg like it and it makes me sick the game is struggling the way it is.. a dev increase could very well help the game
23:20 katie says "un oh its MARKETING im about to say something" so this implies its marketing not wanting any news being leaked until june.
One thing to note is that Scott said that "engineering" was committed to updating New World. He didn't say that the business units felt the same way. In a company like Amazon, it's guaranteed that engineering does the work that business requests.
The reason why most people are pve focused is cause most of pvpers quit cause of the lack of pvp content. The only thing going for this game is pvp. PvE sucks. We do it cause we have to for gold and gear.
Forcing people to buy the last DLC in order to keep up with the metas was the biggest L. Its so difficult for me to tell my buddies, Hey jump on new world it's only £30 and then if you want a mount and to play on my level you need to spend another £25 haha sick.
Just come over to the division 2, we are happy.
i'd come back if they added swimming and boats, sailing in archage was a blast
Swimming is coming
Problem for me is that what IF the big "announcement" isnt worth it. Im worried if they announce the next big thing in June and everyone goes "meh". then these bad times right now werent worth it
Actually the majority of the people who still play the game are PVE yes, because the real majority who stopped playing the game were PVP focused and there are not fun pvp modes.... I wonder if they have realised that..... If they dont then they should take a look to all the succesfull games , 8/10 of them are PVP focused!!
I took 2 months to run through the game. I am far from a fast player. I got 3 characters to max level, bought gear off market for cheap. I run expeditions for downgrades.....nothing in the end game is drawing me in. No systems to improve....no obvious stuff to run or grind. I love the combat, I am happy with crafting....I just cant figure out what to do at the end. PVP is never going to keep me in any game. Would drive me out of most actually. Sadly I am strolling away from New World.....
I dont know why this is coming up as a reply to someone....
Spores, we don't need no stinking spores!
Cheers Baggins! Much love and biscuits. 🥠
I personally am the minority, I HATE Server Merges, as I don't PVP, and my main fun is gathering, and I HATE fighting for nodes.
I've done spore vials and other stuff, the resources are - weird and it uses - Cooking? but you di it in Arcana? You can only create on vial at a time and they don't stack.
Working behind Amazon doors and communicating with us can't be too easy, you can see Scott is getting frustrated now as well he has to give same answer every time in these videos. But we support and we wait for June for the excitement 😊
I as a current 6 hour daily player hate having to watch the opening movie over and over again. Give us an exit from this movie at any point. And a button that selects from our inventory only, (not storage) items that we want to sell at the trading post as your over working my MMB!
Not working on daggers crushed my soul. I hate all the current weapons. Bow/Rapier is close but it's not quite there.
The game could market itself if this was corrected.
*A moment of silence, for all those poor Souls still playing New World.*
*Let us pray🙏that they finally will see this Game for what it is, and that one day they will be Free*
*from their COPIUM-Tanks and the Delusions of the game ever making a come-back.*
Some things are in our control, some things are not in our control.
They made sure to have that in the video.
Whatching this video from ags 2nd time now. It then feels like something not good going to be announced in june.
Say whatever you want about the new world devs, they feel very honest and real about the negative parts of their game compared to most game companies.
I'm not even mad anymore watching this video of the devs, it just makes me sad.
Whenever you reveal secret the hype dies out. Whenever ashes of creatio nrevealed their combat, the hype and potential for great combat in MMO has died.
i quit right when expansion released and decided i will pay for that when i get new opr map. sad to see i will probably never play this game ever again and will stop checking their update videos. It was fun. Had one of if not the best combat mechanics in MMOs. Have a good one guys.
I don't think it would be so bad if NW follows a trajectory similar to ESO.
What was the shirt she was wearing? One guy had a NW shirt and the other male was wearing an AGS shirt.
"The majority of our players are PvE players" is simply not true. A large percentage of those players are PvP players that have no other choice than running Expeditions to get certain things like Artifacts. They can tell me a million times most of their playerbase consist of PvE players, but then every second person in the comments under any thread or video is asking for more PvP content like new Outpost Rush maps, Just doesn't add up.
It really seems like these devs are massively delusional about why most people actually play and enjoy(ed) their game, which is also apparent when you look at how they're focusing all their dev resources into making garbage seasonal content instead of good replayable evergreen content (which is the main thing the game desperately needs).
Game died when companies left the game, PvP players kept the economy alive, PvP players logged EVERYDAY for Wars unlike PvE casuals, but they don't want to give that power to a side of the community for some reason, it's more important to focus on a new MQ!
That's fine, the game is completely dead now, most servers are peaking at 500 players, they sure know what they're doing!
Seriously, if a person is pve focus player and choose to play mmorpg… I think he bought the wrong game.. he should go and cyberpunk
The big issue with console release is when the developers would release it. If they release console play this year, after announcing no new expansion, that's like releasing a dead game to console players. If they wait until there is an expansion releasing 3 months after the console release, it will give New World a chance. Contrary to what was stated, player feedback helps maintain player confidence. If the players confidence is lacking from feeling like they are being ignored, they will just leave and not return.
They look like the band on the Titanic...
3k hours into NW and the copium reserves are fully depleted. We as a playerbase gave them the benefit of the doubt on so many different occasions, yet they manage to disappoint time and time again... They seem to not know where they want to go with their game even though they want us to believe otherwise. I would love to see the game getting better again, have so many fond memories playing and grinding it with my beloved Shire gang but I can´t get myself to play it anymore. Releasing the game on console will most likely have tons of issues, just like the pc version has and still does. Console gamers probably won´t stick around long and their dev team will be split so even less worktime can go into the PC version of NW. If they get the game to work cross platform that would be cool although I doubt they do get it working since cross server things seem to be very difficult to implement for AGS. If by any chance they do get it working there will probably be major balancing issues between the controller and mouse and keyboard playstyle.
"There's a funeral or something...get it on camera!"
....really?
I tried to log in a few months ago and my game was just lagging so bad I couldn't play. Couldn't fix it. Haven't played since.
I can forsee the same problem as when this current expansion came out if they make a "mega server" and that is people waiting in que to get in to play and then we go right back to people coming back to the game and complaining that they can't get into the server to play,
I don't think there is going to a GS increase. But I do think they are going to have an Open World PvP Zone or rotating zones/ I also think there is going to be a territory control change, (I hope a major change but like Scot said that would be expensive). But a major announcement will be console and I am assuming there is Marketing and Licensing issues that makes it impossible for them to announce it now.
the moment katie said the marketing is coming, coz am about to say something, says alot
The main story questline was alright at the start, they made changes, and really made parts of it a hassle. They think it's better now because they are clueless. I've done it multiple times before and after changes, and it's not great right now. It has serious issues that they can't recognize. Thumbs up for good videos.
I bet you they will do a geard score increase at the same time it’s released to Consol to make it somewhat even
"We are NOT working on daggers!" :D
i mean ill keep it 100% the literal only reason i have even remotely kept up with new world news was because i have been excited for daggers since i saw the leaks on them years ago, to hear her say they aren't even working on them when they have teased us so much in past streams saying things like oh they aren't coming this time but they are still in the plans. hearing that has just killed any and all interest i had left, guess i can stop wasting my time and just move on finally at least.
Everyone wants daggers........ AGS- Nope not working on daggers
Having worked for activision for a few years, players really have no idea how much power marketing has over development. It is most likely the reason they can't talk about upcoming features.
I like the devs of NW despite some mistakes that they are making. I feel sorry for them facing a community that is constantly negative about the game that they make since the last months (I am not talking about constructive criticism but dooming and putting out unrealistic demands that are not achievable at least not in the near future). I hope there is better times ahead for the team and the players!
classic ags glazer
You are full of shit dude . Can't you see the game is dyeing?
@@inho5399 You just proved the O.p.'s poimt... lol
I take the silence as console update with next to no updates for current players. This would definitely make more players disgruntled and why they can't talk about it, we would leave.
Still hoping that big “secret” would be 3 weapons update. In the early alphas you can use 3 weapons. But yes its probably just a lvl cap or gs update
what if the big secret is a full wipe with console crossplay being introduced. People would loose their mind if that information got out early
we have data, so we know better. So your data gathering says we don't want them back.
I stopped playing because on my server there were 400 logged characters (at the time and all of them were 60, later 65 lvl), and not a signle soul wanted to do low level expeditions. When I got to 60 (decided that DLC purchase is waste of money for a dead game) nobody wanted to do instances again... There were some chest runs (not into it too much). With the addition of the cross server expeditions it wasn't much help either, because everyone was looking for 65+ meta builds to get to the top of the table - so I gave up. I was not into creating another character on different server, and I was not allowed to create a character on a new server before the first paid DLC. Nothing to do for a MMO RPG game to be honest if there is no one on the server that is actually playing the game.
The only time I got to do some PvP was with some other two guys during quests, which was fun, because they smoked me, and then I smoked them and again and again, but the pvp aspect (at least on my server) was dead from the very beginning.
The craft is amazing, and I love it, but there are times when you don't want to farm it all by yourself, but if there is no active players, you want to purchase the mats you need, instead of gathering over and over again, but the prices were so high (because of the inflation and that every active player was so deep in the late game) that it was just not worth it.
I will repeat myself - when I was starting the game, I wanted to join a fresh server but creating new characters there was locked, I was able only to join already (almost) dead server. The game was more of a solo survival game, as it should have been for the start, rather than MMO. And the last MSQ quest was ridiculous! I had to join a party to clear a dungeon, ON A FVCKING DEAD SERVER!!!! What the hell is even that? For the whole game it is allowed to play alone, and even strongly encouraged to do so, but the very last MSQ is co-op?! Finally I got to finish it but geeeeez...
The game had a potential and I was hoping that I can find my place until Riot's MMO come out (postponed indefinitely).
I think many Pvp players have to play PvE as well because they are bored. So actually the data they follow I don't think is accurate. Plus as someone else mentioned, they don't think about how many new world players still subscribe and follow this, watch this, players not playing the game right now. They need to collect info from these places as well not just from in game. For the game to ride up in players again that is.
Edit: Sorry I heard him answer this exist at 22:18! Good ones!
I really thought amazon only wanted to be a publisher and get out of dev
I want the game to be good so badly. It’s got soooo much potential. The end game just sucks. If they can fix that, they’d have their players back. I maxed in the expansion and got bored in probably 2 days.
I still can't understand why is it a secret to tell gamers what they are working on ?
the daggers are so long in the game on the NPC why wont they work on that :D Could be an interesting pvp meta and bring something new
Enjoying the game. Combat system is addicting and pvp with friends keeps me rollin
Uh... why wait? No reason to timekeep information if you KNOW where you're going. Honestly, just say what you gonna do.
I don't get the pop up every time I join or leave my game crashes every 5 mins fucking annoying
i quote beggins "So if its better for the long term health for the game, so why they can't drop the information now"
Because the information provided will not live up to players standards and the hype wil ldie out. Because players demand substantial changes in gameplay experience, or they instantly lose hope. So they would rather not annouce it because they know they wont live up to their standards. And also they will not be able to deliver the update.
Dev has 1k hours and here I am with 10k according to steam :/
They are like the devs were in Warhammer online: we have something great we're working on, but we cant just tell you anything about it :)) and geting nothing too impressive...
so what weapon are they working on the flail was a flop
I've put so much time into this game and really want to see it make a comeback but it's just New World, same old mistakes.
Focusing all their time on players who don't play their game is the problem. Console players don't play mmos besides maybe Elder Scrolls Online because it was built as a console game to begin with and people that have quit that they're taking surveys from that didnt make it out of a starting zone? We're really valuing those opinions over the people that have spent thousands of hours in the game. Feels like blizzard/diablo immortal "dont you guys have phones?" to me
6:23 exactly why the game died
"get rekt yeah" - and now all you got left is a couple thousand PVE andys 😂👍
Why cannot they force pvp flag in some locations where are the valuable resources?
I'm excited, a bit stalled atm but hd2 is keeping me satisfied. Once again we aren't mad at the devs we are mad at the bosses. But I have faith that in a couple months the big secret will be awesome. I already have plans to come back for a bit every day off for my daily runs and a bit of farming and then season 5. At 2 k hours I love this game and have been and remain excited for all the improvements and content now and on the way.
Totally bummed they can't get a single US or EU server. My main is on US West and I have to wait 30-40 minutes as a dps for expeditions, but only 5-10 minutes on East. Maybe with the addition of console the player base will increase.
I'm wondering if the June thing is because maybe game will come out on Microsoft Gamepass in June and Microsoft is going to announce it in their Summer Showcase which is in June.