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Large Disaster Battle

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  • Опубліковано 13 лип 2023
  • If you want to send me your disaster campaigns email it here. totalwarlegend@gmail.com
    Please only send campaigns on the verge of defeat or battles you can't win. Auto resolve wins won't be accepted. Modded campaigns are not currently accepted. Please only send campaigns/battles on large or ultra unit scale. Normal and small unit scale will not be accepted. Not currently accepting Realm of Chaos campaigns/battles.
    Please keep in mind the volume of emails I receive and that not all disaster submissions will receive a response. I will try to get to as many as possible. Feel free to "bump" your email once every 24 hours by responding to your submission with bump. Do not resend the save file multiple times as it will clog up my inbox storage.
    gyazo.com/68c0...
    This link will show you where your save file should be located. Replace Legend with whatever your user ID is in documents.
    Check out Instant Gaming for some great deals on Total War products. www.instant-ga... Remember to check if the key is region locked before purchasing!
    Please note this is an unofficial video and is not endorsed by SEGA or the Creative Assembly in any way. For more information on Total War, please visit www.totalwar.com

КОМЕНТАРІ • 188

  • @nonesuch6833
    @nonesuch6833 Рік тому +373

    Not watching that Celestial Intervention go off was an agonising blue balling.

    • @MobilityInert
      @MobilityInert Рік тому +66

      I was one of the some people very offended at not getting to see that land

    • @Revan_002
      @Revan_002 Рік тому +45

      What made it worse was that in the time he spent explaining why he didn’t have time to watch it, he could’ve just popped over to watch it!

    • @marfdasko
      @marfdasko 7 місяців тому +16

      I added up all the kills that were registered to units at the end, the difference with the units lost by the greenskins is 614.

  • @zoetje9817
    @zoetje9817 Рік тому +255

    “I can’t take it anymore! I can’t keep pushing like this!”
    “Time to flee. Forwards, everyone!”

    • @Kinperor
      @Kinperor Рік тому +30

      "Oi give up big boss, there ain't enough krumpin' here"
      "There's more units to krump deep in their line"
      "WAAAAAAAAAAAAAAAAAAAGH"

  • @PesterJester3
    @PesterJester3 Рік тому +178

    I love how all grimgor related disaster battles involve either killing him early or never letting him participate. He truly is da best

    • @UsuallyDestroyer
      @UsuallyDestroyer Рік тому +8

      As is every legendary melee lord

    • @blairdurward4324
      @blairdurward4324 Рік тому +21

      You don’t fight dudes like grimgor, skarbrand or nakai, they don’t lose, ever

    • @PesterJester3
      @PesterJester3 Рік тому +4

      @@blairdurward4324 true, its still just funny, the best way to deal with them is to not deal with them, unless they have unbreakable or are vlad

    • @UsuallyDestroyer
      @UsuallyDestroyer Рік тому +3

      @@PesterJester3 vlad could be won only in siege battles imho if you army loss him cause he cant keep up with you

    • @PesterJester3
      @PesterJester3 Рік тому +7

      @@UsuallyDestroyer he has no mount so any lord or hero with a mount can distract. Man is just tanky with so much regen. Once army lost his ass and he was still fighting even while crumbling. We just barely managed to kill him and I still saw he had HP to regen. Man is a chad

  • @user-wl9pz7go8h
    @user-wl9pz7go8h Рік тому +52

    Their army got about 2800 kills, but grimgor's took over 3300 losses. Can't believe we missed seeing that bomb.

  • @Tapiola666
    @Tapiola666 Рік тому +89

    "there's no time to watch the explosion"
    proceeds to wait on fastest speed for a long time waiting on the enemy.

    • @oenkrad9404
      @oenkrad9404 8 місяців тому +6

      Seriously. As if he couldn't spare the 10 seconds or so to witness the carnage which would've been 1000x more entertaining for his audience than watching some troops mope about.

  • @ChaoticCubizm
    @ChaoticCubizm Рік тому +276

    19:15 rallying behind the enemy line? That’s brutally cunning.

    • @AlfredBundy
      @AlfredBundy Рік тому +64

      Really? I saw it as more of a cunningly brutal move personally 😂

    • @BigPapaKaiser
      @BigPapaKaiser Рік тому +30

      @@AlfredBundy Nah ya git, dat'z brutally kunning!

    • @thehorkerporkerttv7462
      @thehorkerporkerttv7462 Рік тому +24

      @@BigPapaKaiser SPEAK UP YA GIT!!!

    • @BigPapaKaiser
      @BigPapaKaiser Рік тому +25

      @@thehorkerporkerttv7462 I SAID DATZ BRUTAL KUNNIN' DAT IZ! WAAAGH!!!

    • @TheBoxGhost_tm
      @TheBoxGhost_tm Рік тому +9

      @@BigPapaKaiser "Youz no wut? Theyz jus' muckin' about snikin' boyz down ther! Bettah jus' lay down a krumpin' on the gitz... ALRIGHT WAAAAAGGGGHHH!" ~Wurrzag, communing with Mork & Gork a few miles away having visions about some "daft gitz" starting a ruckus over "stoopid gob-flappin'."

  • @Riwillion
    @Riwillion Рік тому +107

    The worst thing he can say is "no".
    Legend: 25:56

  • @Vulgar_Worlock
    @Vulgar_Worlock Рік тому +26

    Orcs breaking morale and charging into the enemy line to rally is completely lore accurate lmao

  • @Domerhead
    @Domerhead Рік тому +43

    CA: "AI is perfect, no changes needed, route mechanics working as intended!"

    • @thewaryfiend4326
      @thewaryfiend4326 Рік тому +3

      I’m guessing the script it’s to flee to the nearest exit point. In this case, they can’t go sideways as there’s a big fucking mountain so they go behind the enemy lines 😂

  • @Hollyclown
    @Hollyclown Рік тому +474

    It’s weird that your ally AI are significantly worse that your enemy AI.

    • @erikvannik5208
      @erikvannik5208 Рік тому

      It's not Ai, those are cheats that make your enemy a bit less retarded

    • @nebei3740
      @nebei3740 Рік тому

      Not really ai is generally super dumb

    • @CapybaraConnoisseur89
      @CapybaraConnoisseur89 Рік тому +47

      Not exclusive to Total War, I do play other RTS like Company of Heroes 2 (3 sucks) and WARNO and friendly AI is hit or miss, usually brain dead, doesn't send units and is cheating to win with extra supplies or line of sight.

    • @durinvii8271
      @durinvii8271 Рік тому +98

      Probably part of the problem is that you are the anomaly in the situation. Enemy AI can work together because it is all one brain, but your AI doesn’t know how you will act so it’s hard to work with

    • @WarPigstheHun
      @WarPigstheHun Рік тому +6

      It's suspicious AF. My allies just charged their peasant archers (which are renowned for their "excellent" leadership) into a bunch of nehekara warriors.

  • @spudlife-js4wo
    @spudlife-js4wo Рік тому +56

    Your work is always amazing thank you for sharing yout knowledge of the game!

  • @fishwithlegs265
    @fishwithlegs265 Рік тому +23

    nothing can stop the one true git from forcing you into a disaster

  • @abadsinger2943
    @abadsinger2943 Рік тому +25

    clicked as soon as I saw the notification, love the content Legend. Your videos have helped me in a disaster situation many a time

  • @scarletcroc3821
    @scarletcroc3821 Рік тому +30

    What I think is happening with the routing is related to them not being able to detect terrain obstructions well. The closest part of the map that they can escape to that isn't blocked by your units is to the left. It is blocked by the mountains, but they can't detect that properly. So they try to escape the battlefield to the left, but then realize that there's mountains, but are still dedicated to going off that side of the battlefield even if it means going through your units

    • @TheVerendus
      @TheVerendus Рік тому +6

      Yeah I wish routing units would prioritize running away from enemies rather than towards the map edge.

    • @Axymoon
      @Axymoon Рік тому +4

      It's even worse when they start to route into your settlement and they rally on top of your supplies and win con spots, so they can just take it unless you send someone after them, which in unfavorable conditions when you need every unit to fight NOT routing enemies, can be really annoying. x)
      Not to mention routing units can walk through walls and closed gates. It's definitely not annoying how much this game favors the attacker, with the dogshit tower/wall placement, bad terrain etc. I like to be the defender in siege battles, because it's more fun for me, but on the other hand i still acknowledge how bad it is. I hope they will fix it, because there is no way it's normal that the attacker gets the upper hand in a settlement fight.

    • @nazgren100
      @nazgren100 Рік тому +1

      Les complex even then that. Its simply the closest battlefield edge that isn't Legends deployment edge. The mountains are irrelevant, its the closest escape they can path too without running all the way back to their own deployment zone. Its only a small bit, but its enough. The enemy hit it and rallied as they would normally. It makes that corner dodgy for camping.

  • @ktvindicare
    @ktvindicare Рік тому +8

    On display in this fight are the bugged Snotling Pump Wagons. They are basically dealing 3x the damage they are supposed to be dealing, due to a bug that's letting them hit multiple times when they are only supposed to hit once. Turin's tournaments currently has them completely banned for this reason but that doesn't stop the AI from accidentally abusing them in campaign. CA knows about it they are just slow to fix it like usual.
    Also on display here, Cathay's desperate need for some kind duelist lord/hero. I hope they get some help in that department when they get their DLC.

    • @Inkling2B
      @Inkling2B 2 місяці тому

      This, at least, aged well.

  • @kouvang522
    @kouvang522 Рік тому +12

    Listening to you rant about the A.I. was like listening to John Stewart rant about Chicago style pizza. Made me laugh louder than I should’ve.

  • @junechevalier
    @junechevalier Рік тому +3

    “Oh no we’re routing” *wink wink*
    A minute later…
    “Aight bois let’s rally and fuck em up!”

  • @alirezarezaei2976
    @alirezarezaei2976 Рік тому +4

    "Do you know what is the weakness of being super strong?
    It is the fact that you will get aimed by cannons to get rid of you"
    Major git general Grimgor Ironhide

    • @kamikazebanzai1005
      @kamikazebanzai1005 Рік тому +1

      Grimgor is da best boss, grimgor take cannon to face and throw it back

  • @eternalwind08
    @eternalwind08 Рік тому +5

    That meteor at the start was just *Chef's Kiss*

  • @JessicaAriadne
    @JessicaAriadne Рік тому +1

    You dropped one of the greatest bombardments in the history of Total War and just fucking walked away, lol.

  • @LittleBallOfPurr
    @LittleBallOfPurr Рік тому +97

    The talk about AI stupidity made me curious, if you had two completely identical, balanced armies, one controlled by AI and one setup but stationary in a formation, which would win.

    • @michasokoowski6651
      @michasokoowski6651 Рік тому +28

      @@Malignard Well... AI often flank when flanking is one of the worst things you can do in a certain position.

    • @scarletcroc3821
      @scarletcroc3821 Рік тому +7

      The AI probably if by stationary you mean that the formation is not adjusted at all during the fight. The AI does make some questionable choices sometimes, but that usually is only on display when the player is manipulating them (like drawing the lord out). Then again, sometimes the AI just derps out for no reason

    • @nebei3740
      @nebei3740 Рік тому +7

      ​@@scarletcroc3821id say 50-60% moves the ai does is anti micro so it would probably loose against a stationary army if you disregard charge bonuses and similar mechanics

    • @guilhermetheodoro5759
      @guilhermetheodoro5759 Рік тому +7

      if someone makes a stationary formation made to counter the AI, it would win pretty easily.
      A normal one the AI would win.

    • @Chippaization
      @Chippaization Рік тому

      just did some runs and they just 1:1 did the same 2 cav when around the left into the other lines 3rd cav and archers, the frontlines were 1 to 1 matching when they clashed, but the defending arty attacked the attackers arty while the attackers arty would focus on the hero. Usually both dying at the same time. Armies were led by Balthasar Gelt and the kills were only ~50 in difference everytime, but that's just with the 5-6 i did and armies were only like ~12k so nothing super huge either

  • @bmsorok
    @bmsorok Рік тому +10

    Looks like AI got dumb because you have hidden the horses in the forest, it looked like they went to scout the nearby ones to look for them

    • @tonechild5929
      @tonechild5929 Рік тому +3

      Yea that's what I was thinking too, it's like the horses in the forest totally broke the AI

  • @peterdemaat5915
    @peterdemaat5915 Рік тому +2

    0:42 There is a slight chance what this guy might be thinking of when he says trying out turning large army off and AI control on is what this does with Greenskin Waagh armies. IIRC Waagh armies are, idk, coded to be a different faction that you control, so when you give them AI control they come in like a normal reinforcing army would, even if large armies is turned off. It's pretty neat-o if it still works like I remember it does, but it doesn't work when your faction properly owns all armies involved. Each faction can only have 20 units on the field at once with Large Army off, but this has/had a weird cheesy interaction with GS Waagh stuff.

  • @darbisd
    @darbisd Рік тому +1

    You don't see it, Legend, the Ultimate Strategos of the AI is so advanced that not even you can comprehend. They rout and run beyond your lines so they can rally behind you and smash you!
    987621879 IQ move right there!

  • @txsicshooter
    @txsicshooter Рік тому +2

    The arty and missile units should have an emplace command that never lets the move forward due to LOS issues. Its absolutely bonkers that arty pieces would move out of their emplacement and out in front of the infantry line. No line commander in history would allow their guns to maneuver outside of the infantry lines. Same with Archer line commanders whom historically would be given targets during the advance but long before being in range.

    • @stevencarmody1755
      @stevencarmody1755 Рік тому

      Actually what you should do is have your artillery and ranged in front of your front guard that gives them more time and free reign to weaken the advancing enemy forces then either charge your front guard forward for the charge advantage if it's against like chaff infantry or pull the artillery and ranged back so the advance if it's single entity or large units get hit by a planted infantry wall either way ranged units are abusable in the fact many are cheap and op as hell and should be abused as much as possible

  • @taborlinthegreat3379
    @taborlinthegreat3379 Рік тому +4

    Snotling Pumpwagons’ damage output is bugged. If I understand it correctly they hit 3x as often as they should. I saw the bug in a Turin stream.

  • @jacklong5158
    @jacklong5158 7 місяців тому

    My favorite part of this video is the fact that there was 100% time to watch that Celestial Intervention 😂😭

  • @Sarum9nich
    @Sarum9nich Рік тому +4

    It feels like ai is devolving with each battle that Legend showcases lol.

  • @user-oy3wn3hy7m
    @user-oy3wn3hy7m Рік тому

    I surely do love that you reading the emails. It makes quite good context into it.

  • @adrianaslund8605
    @adrianaslund8605 Рік тому +1

    Yeah the checkerboard! Or manipular formation. Good for gunpowder based armies as well because it gives them line of sight. And the AI is not likely to go through the gaps. Making your units fire at their flanks when they're busy up front.

  • @SU12
    @SU12 Рік тому +1

    I feel blue-balled for not being able to watch the bomb go off

  • @isaacfreeman98
    @isaacfreeman98 Рік тому

    This might be my favourite disaster battle I've seen of yours.

  • @XenophonQ
    @XenophonQ Рік тому

    Missing that celestial intervention was a crime..

  • @inductivegrunt94
    @inductivegrunt94 Рік тому

    Routing forwards? Now that is something I never thought I'd see.
    And the Orcs realizing that they can hit their enemies from behind thanks to their routing and turning around and charging is so Orcy it hurts.

  • @hwstokkan
    @hwstokkan Рік тому +3

    Cool video! 😄
    Friendly tip for next video: save replay and record cool moments you might miss if you think they would add to the viewer experience.
    ‘Preciate chah ❤️

  • @Murasame13
    @Murasame13 Рік тому +1

    Damn, that's really fast aggressive expansion for turn 42.

  • @NRSGuardian
    @NRSGuardian Рік тому +1

    I have found that if you order a cavalry unit to halt while on top of/surrounding a single entity they will attack it as it makes its way past each cavalry model rather than them knocking it over.

  • @starwiz100
    @starwiz100 Рік тому

    HAHAHAHA i legit wanted to watch the bomb drop on the clumps 5:40

  • @Dr.Aleotti
    @Dr.Aleotti Рік тому +1

    i wanted to see the explosion omfg now i cant sleep

  • @lordlobezz1769
    @lordlobezz1769 Рік тому

    I’m loving the disaster battles Legend !

  • @ryanhernandez3946
    @ryanhernandez3946 Рік тому

    it never ceases to amaze me that the bretonnian peasant system and the cathay peasant system work so differently like i’ve never been a fan of the bretonnian one felt too restrictive w early game army spam that most of the time is somewhat required to stave of minor or even major factions from declaring on you super early, i haven’t played a ton of cathay but the yin n yang system seems really well balanced overall forces u to balance everything out

  • @jhaka5864
    @jhaka5864 Рік тому

    “Let’s jump to the ball here” classic captions

  • @Lionbug
    @Lionbug Рік тому

    Legend you blue-balling son of a b... Q.Q
    That explosion was surely glorious!

  • @dezmas9332
    @dezmas9332 Рік тому

    The replay feature screaming in its cage after that Celestial Intervention was deemed "not enough time"

  • @insomnito
    @insomnito Рік тому

    that's it, i gotta play some more tww3 =D thank you legend for always giving it your best and making great content

  • @tom9764
    @tom9764 Рік тому

    Man, you were so right, I wanted to see that bomb go off haha :D.

  • @zwestlich6587
    @zwestlich6587 Рік тому +1

    Cathey's summon units should be unbreakable, they are ghosts called back from the deep, fleeing is not quite right.

  • @ImOnlyJoeKing
    @ImOnlyJoeKing Рік тому

    Can't believe you didn't show that disgusting bomb at the start lol

  • @hybralisk
    @hybralisk Рік тому

    I think it would bee fun to have a way to download the replays of these battles for ourselves. Also, a way to download the disaster battle/scenario for us to give it a try within the community. See if we can do as good as Legend, or learn directly from his examples. Of course the replays would let us go back and catch the glorious moments like the missed out bomb hit here. :)

  • @theburningcloud1214
    @theburningcloud1214 Рік тому

    This new thumbnail format is great

  • @brother54784
    @brother54784 Рік тому +4

    Cool guys don't watch at explosion

    • @booradley6832
      @booradley6832 Рік тому +1

      Grammar tutor here. its either "watch" or "look at," because english is a total pain in the ass. Just trying to be helpful.

  • @MrBlueSleeves
    @MrBlueSleeves Рік тому

    Small trick : You can use Guard mode on cavalry to make them more responsive when pulling out of a fight

  • @maxisses2709
    @maxisses2709 Рік тому +1

    Too see the meteor, just save a replay and load it later. should let us see it unless the replay is broken as it sometimes is

  • @mex1jvr
    @mex1jvr Рік тому

    5:40 hey legend... i really wanted to watch that......

  • @magnussthered
    @magnussthered Рік тому

    I did really want to watch that lol. All good tho we still love ya.

  • @kristianjensen5877
    @kristianjensen5877 Рік тому

    The AI behaves weirdly sometimes.
    Had a Hard battle difficulty battle recently playing as Vampire Counts attacking a Karaz-a-Karak army and hid my units in a forest. The AI didn't, at any point, come look for them like they usually do after being "activated" by damage spells.
    Instead they milled about TW:WH2 style, clumping up and letting my flying casters leisurely bomb them with Pit of Shades until magic reserves ran out.
    Had to advance really close to the enemy with my other units for them to even react to them too.
    It was very strange.

  • @emmapoli3260
    @emmapoli3260 Рік тому

    you can always save replay and show us cool moment (like that bombardment) that way :)

  • @Phoenix-sc6di
    @Phoenix-sc6di Рік тому +1

    Restriktive Camera is pretty much the sole reason why I don't play legendary (without mods that remove it).

  • @dmitriyk.2890
    @dmitriyk.2890 Рік тому

    Apparently, pump wagons are quite overperforming now.

  • @TheBenirons
    @TheBenirons Рік тому

    The mountain range was blocking off withdrawal points, hence the obnoxious retreat behind ur lines

  • @sleepy68
    @sleepy68 Рік тому

    Now imagine greenskins weren't bugged and could actually use WAAAGH in battle 🙃

  • @basab1063
    @basab1063 Рік тому

    Poor Ying lord being bullied by Legend

  • @KrytoRift
    @KrytoRift 11 місяців тому

    What is the actual point of restrict camera?

  • @The99thFexi
    @The99thFexi Рік тому

    Maybe I'm completely wrong about this, but it feels like the AI is programmed to run toward the closest edge of the map to get out of the battlefield. And in that case the closest edge were behind you since the left edge was block by the terrain.

  • @Sarcasmses
    @Sarcasmses Рік тому

    it's always satisfying to see legend destroy an entire army of nazi skulkers.

  • @AliothAncalagon
    @AliothAncalagon Рік тому

    Maybe next time you can save the replay and just show us in the replay how that celestial intervention looked.

  • @IainDoherty51
    @IainDoherty51 Рік тому

    We really need a replay mode for campaign battles so we can see these things happening afterwards :D

    • @tomshraderd4915
      @tomshraderd4915 Рік тому +2

      You can save replays of your campaign battles once they finish.

    • @Murasame13
      @Murasame13 Рік тому +2

      There is literally a "save replay" button.

  • @publiozinj4882
    @publiozinj4882 Рік тому

    I wana play warhammer, but should i start from the 1st game?

  • @npierce14
    @npierce14 Рік тому +1

    I’m going to say it until he does it ! Legend download SFO mod so you can make it unlimited armies because you need a challenge I wanna see what you do when the map is filled with full stack armies absolutely wrecking itself in talking turn 75 and most settlements are still tier 2 because of being swapped between factions so much

  • @KevinClark798
    @KevinClark798 Рік тому

    Maybe they are routing that way cause its the nearest border to get off the map?

  • @donkey9113
    @donkey9113 Рік тому

    but sending the dragon empress to fight the defenders of the great plan instead of grimgor is like eating noodles without chopsticks

  • @ninjapirate47
    @ninjapirate47 Рік тому

    I'm assuming the routing toward the enemy line was the mountain obstruction, perhaps the ai identified that as the most prudent escape. Stupid either way.

  • @db123OG
    @db123OG Рік тому

    They need to fix guard mode. Or add a different feature that does the legacy guard mode features.

  • @dawidkaczmarek8639
    @dawidkaczmarek8639 Рік тому

    Guys, how to move units already in formation to stay in formation like legends moves them? I'm looosing my damn mind I have 800h on whII alone and I just CAN'T FIND IT
    please help my micro sucks because I have to do everything piece by piece, ctrl+g is not what I mean, I mean selecting them and just moving them into a spot with a mouse

  • @foolwise4703
    @foolwise4703 Рік тому

    Why not just pause for the commands to watch that bomb go off though - the satisfaction missed this day
    :-/

  • @senshibat8920
    @senshibat8920 Рік тому

    Even with Xp on WH the starting army is not as good as the Reinforcements. Balancing open battles or siege. sets up a different composition. We travel with units in trail to swap over if a walled assaults' is needed. making it the light support force not a primary field one. Combine arms is Micro but most WH rome generals come over here forgetting how important the artillery axillaries were in a formed out Legion. Translating to WH monsters and magic dont always fill a role. as a ratio of foce to over come defenses and limit casualties. The tutorial for Napoleaon had a good take on Blitz and preserving xp units rotating damaged

  • @therealfsh
    @therealfsh Рік тому

    I wonder if the ai gets better depending on the level of the armies commander?

  • @month32
    @month32 Рік тому

    3 is still a hot mess...

  • @cambyses1529
    @cambyses1529 Рік тому

    Please do a video where you take "people off the street who've never played a total war game" and make them play some WH3.

  • @cog7659
    @cog7659 Рік тому

    Poor ai getting blasted

  • @cat_pwner6999
    @cat_pwner6999 Рік тому

    I think Legend doesn't like warhammer AI... not entirely sure though

  • @fishpickles1377
    @fishpickles1377 Рік тому

    Ah, i was hoping you would save the replay, then add the footage of the reinforcements being blown up. Oh well.

  • @sveinhongset4725
    @sveinhongset4725 7 місяців тому

    i have seen ai use range unit just go into melle

  • @terbentur2943
    @terbentur2943 Рік тому

    even for legend the cathay maps have FPS issues :/

  • @Madmagic
    @Madmagic Рік тому +8

    Grimgor singlehandedly has made cathay almost unplayable for me.

    • @pisuoxide
      @pisuoxide Рік тому +2

      Why?

    • @heurek91
      @heurek91 Рік тому

      @@pisuoxide Cathay units are dogshit in battlefield.

    • @jensonbarnes6478
      @jensonbarnes6478 Рік тому +2

      get good then 😂

    • @heurek91
      @heurek91 Рік тому

      @@jensonbarnes6478 My problem is that in late game when you want to conquer territories and I do not want to play every battle but I have to because auto resolve tells me that my Cathay army is 0.

    • @Madmagic
      @Madmagic Рік тому +1

      @@pisuoxide lokhir, snikch, grimgor, ghorst. All good factions that hate you and surround you

  • @filterdecay
    @filterdecay Рік тому

    you concussed the ai.

  • @jejubis8666
    @jejubis8666 Рік тому

    AI control can be used to abuse reinforcements, ai contorl+not large army control, you have all army vs 1 stuck of enemy

  • @daegon1985
    @daegon1985 7 місяців тому

    Wow these maps are tiny compared to FotS

  • @garyscarisbrick8621
    @garyscarisbrick8621 Рік тому +2

    Almost Intelligence (AI) has only ever helped me as more of a distraction if anything but I wouldn't ever trust them with one of my main armies.
    Also i really hope they fix running down single units weather its hero or a basic soldier. They should just auto die or die very quickly at least if they have been fully beaten down to one entity and lost leadership. The horses should just smash the crap out of them.

  • @danielseastrand6202
    @danielseastrand6202 Рік тому

    How good can you actually be at a game if you skip out on hiring a Lord named You Wang?

  • @codyosborne9307
    @codyosborne9307 Рік тому

    "There's no time! Gotta get organized." Meanwhile: Pause button at the top.

    • @ArctikToast
      @ArctikToast Рік тому +2

      I'm pretty sure this is on legendary, you know...The difficulty that disables giving orders while pausing?

    • @codyosborne9307
      @codyosborne9307 Рік тому

      @@ArctikToast You can still pause, organize your thoughts, unpause, and issue orders? I will admit that I don't play on Legendary, only Very Hard.

    • @ArctikToast
      @ArctikToast Рік тому

      @@codyosborne9307 Yeah but when you can do that while playing why pause to do it. On legendary when you pause time it just brings you to the pause menu

  • @Andrea-yi1dw
    @Andrea-yi1dw Рік тому

    Turn 42 and confederated all the provence? Wtf how?

  • @BizzyJack
    @BizzyJack Рік тому

    yes

  • @bar_jumper1312
    @bar_jumper1312 Рік тому

    2:01 damn i feels that. sometimes if i find myself in a larger battle than expaktet and i ask myself how i gona win...
    until i remembere that the AI is stupid... just joink someone into the enemy and form a bloob... after that magic... works every time

  • @shock21_
    @shock21_ Рік тому

    Looks to me like what happened was the cavalry was between the enemy and where they wanted to run away to so instead they went for the nearest map edge.

  • @vfc7539
    @vfc7539 Рік тому

    Another example of CA's $hit job.

  • @dmitriygrachev8230
    @dmitriygrachev8230 Рік тому

    waaagh!!!

  • @LJMpictures
    @LJMpictures Рік тому +1

    I miss being called a fucker. damned youtube wokeness

  • @McBawbagg
    @McBawbagg Рік тому

    this shows exactly why I refuse to buy wh3 tw and other DLC. Very simple and basic things that have been a problem for many years like with the shaman at the end units just derping hardcore non stop and the outright stupidity of the AI have still not been dealt with.

    • @user-gr5ds8gh6l
      @user-gr5ds8gh6l Рік тому

      Why u watch it

    • @ianover6838
      @ianover6838 11 місяців тому

      @@user-gr5ds8gh6l Because he hasn't bought it so can't play it himself

  • @tommyservo9660
    @tommyservo9660 Рік тому

    Bit of a shitshow.