X4 Foundations: 7.5 Beta 6 - Testing Baracuda torpedo bombers and Mako interceptors

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  • Опубліковано 6 лют 2025
  • Hello everybody,
    As part of my ongoing Shark tests, I try to do some fleet combat using 40 Mako interceptors and 40 Baracuda bombers, 2 ion gatling + 1 torpedo launcher.
    Is it me or the loss rates are higher than usual, in 7.5?
    Lost 5 Mako and 5 Baracuda. I think that having to deal with the capital as well increased the losses amoung the Mako interceptors, and slow fighters like Baracuda are just awful as bombers and as interceptors.
    I will take the Raptor with 60 bomber Chimera - 4 thermal + 1 torpedo launcher and 40 interceptor Chimera - 4 thermal + 1 torpedo launcher, for a test in a similar scenario.
    If I have a better survival rate with the Raptor, I will have to, once again, abandon solo Shark gameplay. Don't get me wrong, the Shark remain an excellent carrier, is just that I want to use it with boron fighters, and the choices on that front are very limited. The Raptor benefit greatly from its powerfull AA defence and from the fact that I can use interceptors and bombers with the same speed, and because of the loadout I use for my Chimeras, with Position Defence, I can field 100 interceptors or 100 bombers, in the same time, based on the targets type that enter PD area.
    About me:
    I like to share my X4 Foundations experiences, some because they are really amazing, some because they are really anoying.
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КОМЕНТАРІ • 17

  • @Miszkaaaaa
    @Miszkaaaaa 11 днів тому +3

    I see ragnos posting, I click immediately

  • @xMendonzAx
    @xMendonzAx 11 днів тому +3

    You proably don't care about requests... but, would you minding testing the Balaur on a future video? I think they are as good as the Chimeras, but way cheaper, they really dont get any attention. I really like using them, but, not as a purist, I usally slot those mortars and let it rain hahah.
    Thanks again for your content, you alone keep this game healthy with your tests and reports.

    • @ragnos28
      @ragnos28  11 днів тому +2

      Thank you.
      I do take request from time to time...but, I don't use Balaurs because I can't stand the cockpit being below.
      My tests tend to feature ships that I DO use, in an effort to find the best way to use them, I just take you guys away with me for the ride. 😋

    • @xMendonzAx
      @xMendonzAx 11 днів тому +1

      @@ragnos28 Sounds good hahaha

  • @Despe1942
    @Despe1942 11 днів тому

    how do you moove around the camera on free look when you target the "K" ? great testing videos

    • @ragnos28
      @ragnos28  11 днів тому

      Thank you.
      I select a target, press F3, use the numeric keypads to move around.

  • @michaelbennett7561
    @michaelbennett7561 11 днів тому +1

    Playing X4 with your video playing in another tab, I kept looking around in my game for the combat and the K...

    • @ragnos28
      @ragnos28  11 днів тому +1

      Fun fact: I started posting X4 videos because I could not find good X4 footage featuring fleet combat on YT and was like...fine, I'll do it myself. 🤭

  • @Rh0deRage
    @Rh0deRage 11 днів тому +1

    Does using 2 torpedo launchers instead of one speed up quickly they kill the K amd limit losses?

    • @ragnos28
      @ragnos28  11 днів тому +2

      Yes, I have very good results with Eclipse with 2 bolt + 2 torpedo launchers.
      Is just that I consider that I need at least 2 AA weapons for my bombers, to also be able to act like interceptors, that is why I can't use this loadout with boron fighters. 🙁

  • @franciscowillam2411
    @franciscowillam2411 11 днів тому +1

    Why did you choose a defensive position instead of sending fighters and bombers to attack the K Xenon? Good video!

    • @ragnos28
      @ragnos28  11 днів тому

      Because the slow Baracudas are helpless, so the Makos must distract the capital as well as engage escorts. And I prefer PD to "attack all targets in the area", because PD keep fighters in the area until I deactivate it, while with "attack all targets in the area", you can have ships leaving the area if for a moment there are no targets.

  • @MrNightmareDragon
    @MrNightmareDragon 11 днів тому

    I would've expected gatlings to not be that good as the only anti-fighter weapon, given they do very low damage to hull... how come you prefer them? I would guess arc guns might be more effective. Also, yikes... that's a lot of losses on the initial attack run on the K

    • @ragnos28
      @ragnos28  11 днів тому +1

      I love the visuals and sound effects of gatling type weapons, some spinning barrels would have been even better.🤓
      How was the expresion...more dakka. 😁

    • @MrNightmareDragon
      @MrNightmareDragon 11 днів тому +1

      That's a very fair reason tbh xD we love the dakka

  • @franciscowillam2411
    @franciscowillam2411 11 днів тому +1

    You tested the DLSS?

    • @ragnos28
      @ragnos28  11 днів тому +2

      My video card NVIDIA GeForce GTX 1070 8 GB DDR5 does not know what that means. 🤫