Imperator Rome - Innovation guide! Marius update
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- Опубліковано 18 лис 2024
- An innovation guide on what to pick, when to pick them, and why you want certain ones! Basically how to use innovation to accomplish your goals!
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Comments are appreciated!
Grand Theater is in the Right Half of the Left Oratory tree and is called Gradual economic integration
Thanks, I had found it prior to the video and forgot!
Thank you! your guides really helped me out getting to the point were I'm confortable playing this game.
Took a while but I think I finally got my to go Roman grand strategy game.
Glad I could help! Its best along with total war rome 1.
Of particular note are innovations that unlock laws. Conversion laws in particular can be essential for large or expansionist powers, significantly decreasing the time it takes to stabilize your conquests and make them useful.
yep very useful
@@LordForwind in particular I think as Rome any non-greek expansionism requires that particular dip into the religious innovations, otherwise you run into really bad issues with provincial loyalty rather quickly
Thanks for this explanation!!! Glad that you exist:)
Thanks for watching!
love your series. Thanks for the content!! I just picked up the game on monday :D
Glad you enjoy it!
Mostly agree with the video, but I feel that you're underestimating/missing the importance of 'maximum research ratio' techs (spread out in different branches). Each gives 25%. If you can sustain cities with a lot of nobles (and citizens) you can get really far ahead in tech and snowball (I think the max is 200% ratio, not sure though)
They are important but most players dont max out research anyways, they should but they dont which is why I didnt mention them. But if you can max it out those techs are very important!
It is a bit more hidden than 1.0 where you could force your pops to be nobles/citizrns with government power whereas here you have to focus certain buildings across cities in your empire to increase the desired ratio. At least thats how I understand it. Still, can be very powerful when you are 4 techs ahead of rome and other major powers
@@LordForwind I feel like that should have been brought up as an 'alternative play style choice'. They do feel very impactful so far, especially as Athens where your capital gets so many ridiculous bonuses that you can easily ride at 200%+ max research even while growing into a major power, just from your capital.
Maximum ratio I think is ~225 to 250% though. There's two techs in civic I think (one at the end of the trade tree and stoicism on the right), one in oratory, two in religion (theological colleges and scribae). Since two are nearby the great temple and theater, they're not that far away to pick up too.
Very old comment, but for those who might read this bonus research eventually becomes worthless when you hit the ahead of time tech penalty. You'll actually be much MUCH worse off than someone going for regular max tech because not only will they spend less money maintaining that, instead making more money faster (snowball), they'll be picking up far more important utilatarian techs before you you do. You'll actually be BEHIND tech by choosing tech bonuses which are usually out of the way. Forwind was right. LOL
Catching up since I played EUIV yesterday...I wish to have videos as good as explaining things for that. But today is Imperator day and your videos are a great help lerning the game
Thanks! I was planning on updating my EU4 guides and then this expansion came out and I did a guide and got tons of views.... I'll do eu4 guides again when this growth dies down!
@@LordForwind no rush...I should concentrate on conquering Italy for the glory of Rome first
I really do like your guides. Thank you very much.
Thanks
I wanted to add that the happyness to unintegrated cultures bonus doesn't seem to do what it should.
Another player made a post that this bonus just applied to unintegrated cultures in the main culture culture group.
Like for a Assyrian nation this bonus would apply to Babylonian culture but not to Persian.
Great video like always 👍
I instantly load a save to respec some techs.
I think one of the decision on the culture page works for the full group, but the culture happiness is a bit bugged at the moment. Also some bonuses apply to singular cultures or the group and that information does not appear in the same areas which is confusing!
Also TY!
Thanks. And well done; the quality of your videos has been "standardly raised". ;)
Glad you think so!
You should change your tooltip settings. I recommend "action lock". Great video :D
Thanks for the tip!
Thanks for the videos, they’re a big help in learning the game. What does unbalanced research mean, and how can I fix that?
Unbalanced research basically means you have a large population but low number of research for your size. The solution is to build more noble and citizen buildings and integrate cultures if needed. However, research falls extremely quickly if your country is unstable so the issue might be temporary, if you still have it and are stable follow the above advice!
dont you think there should be some sort of exchange territory mechanic so that you can have borders that make sense after doing the imperial challenge? personally i think paradox should add territory exchang.i would prefer that over selling territories.
There probably should be something but at least isolated provinces tend to revolt quickly
I find that teching up just does provide enough innovation points. Like at least 2 points every 5 levels or something. Otherwise you can only go down one tree. Anyone know if there's a mod?
I dont know off hand since the change just happened, probably in a week or two. However they deliberately designed it so you cant get all the innovations.
Is there an innovation tree that assimilates pops faster or should I follow a strategy more along the lines of improving different culture happiness and then just give citizen rights to the larger culture groups in my nation?
one of the commenters found the innovation that does that.
I see it now, thanks for the heads up
One of the religious innovations (left hand side, after the building unlock) unlocks the ability to set conversion laws, which massively boost either your religious or your cultural conversion rate.
I'm just going to play as Judea with console commands. I will be God and my people shall prosper! lol
GL its a fun country to play
There you go! You said Maurya right! Think of it as mawl without the L, and Ria from the companions in skyrim.
Mawria- Maurya
Be-O-shun - Boeotian
Litter- gees - Liturgies
TY! Guides of how to pronounce stuff really helps.
You dont actually need to have 500 provinces to become a major power (at least as rome afaik)
i got an event that let me become a great power and i had like 150 ish territories.
edit: the event happened as i hit the limit at which you become a major power so you still need the territories to become one.
my bad.
Its not a major power event, its an event that allows you to use great power mechanics like unlimited legions.
Major Power and Great Power are not the same rank.
@@LordForwind OOOH my bad
You can get cohorts only doing one side of that tree
thats changed recently
I still don't get how are you supposed to use innovations. Are they specializations like EU4 ideas where you can only go certain paths regarding your bonuses? Or are you supposed to grab as many bonuses as you can? Everything seems so useful yet the game only gives you so little points to spend. Like someone else already says in the comments you will only be able to fill in enough of a single tree. It's a very good question considering countries like Rome, where you are pushed into upgrading your military so you can expand, but you suddenly find yourself needing those civic advances to manage properly those large swathes of land you will inevitably find yourself with.
Kind of, also as rome going down the military tree is basically a total waste outside of the legion stuff, getting stability matters more! You want to grab innovations that solve problems you are going to have EX. you are going to invade gaul as Rome which means you'll end up with plenty of druidic pops so you need conversion innovations rather than needed the mil bonuses if you invaded Greece as Rome. Make sense?
@@LordForwind Yeah, but I think the point I wanted to make is that eventually you will invade both. Mil bonuses could seem to be a waste if you fight barbarians, but if for whatever reason you end up meeting something like a diadochi in full force, you might rethink your choices at that point.
I guess I was just confused because the game encourages specialization, but with how the mechanics play out, a flexible empire being a bit good at everything seems like the better choice.
As smaller countries, such as the Phoenician city states at the beginning of the game, I like to spend my 8 points to rush down the right oratory tree for the extra civilian and noble pops as a population booster. Is this a good use of them? It definitely feels good, but I'm wondering if I'm just wasting them and should be going down the commerce tree or something instead.
commerce is stronger since then you can hire mercs which are stronger than what your population can generate. Have you seen my Judea guide yet? I go over a small nation expansion plan which works in the that area except for the swapping overlords
@@LordForwind Yeah I just watched it! Really interesting just relying on diplomacy and convincing other governors to join you :D and yeah since I was using mercs anyways it would make sense to supercharge my income and just lean more into them
Do characters get money from taxes? Might be an interesting way to get the AI to pay their loyal armies/legions for you.
characters get a wage from their office or holdings. The ruler get a % of state income.
@@LordForwind I got nothing then. Strange how this happens in a lot of Paradox games. In Stellaris, they seem to have the workers/specialist/slave economy pretty down but it seems like the other titles always have one way being better than the other :/
they try things but dont always combine them which is sad
Is a legion even that important early on with Rome? They have a mini vassal swarm and a very powerful levy that can easily beat up on their neighbors
it gives you more heavy infantry and losing units doesnt cost you pop which is useful
@@LordForwind true. Do you also lose pops when you simply lose battles or is it only after stackwipes
can be both I beleive
How do you use free innovations? I have like 40 saved up but I have to pay for any innovations still.
do you mean innovation? or province investment? If investment click on a province and up at the top are 4 boxes if you click on them they should be free, if not you dont have free ones saved up
How do you get all those map modes?
you can assign them down near the other map options, there is a menu there
how do you gain more innovvation using command?
No idea
My intent isnt to offend or backseat or anything.
Would it be possible for you to upload at 1080p or better? On larger monitors with bigger resolutions your gameplay looks very jaggy and the detail on it isnt good.
it was uploaded at 1060. Not sure why you couldnt get that.
@@LordForwind I checked some of your last videos and the max resolution available on them is 720p 60fps.
Weird, I'll look into it
How do you make a tribal kingdom into a republic or Monarch?
The tribal reform decision once you have 60 centralization unlocks a mission tree. I'm planning a tribal guide soon.
@@LordForwind oh thank you.
Manpower-Growth is under religion, 'cause this was the "realm" of religion.
Go forth and procreate, make sense I guess
Its impossible to find information about what tech you need to build "mills" and the tech tree doesent say unlike it do with temples/theatres. And thats fine, I dont want them.. but these stupid quests is driving me nuts and they are all the same. "research something you dont want then build 10 bad buildings you dont want then delete them".
mills are available at start in cities, I agree though some of the missions are annoying like that
@@LordForwind No way.. thanks alot! I was very tierd, its my only excuse. Thats obviously why I couldnt find any information about it on the net because noone else had that problem. Damn I spent like three hours and then ragequitted and went to bed cursing the game developer.
Yeah tiredness gets us all. Glad to help and know you are less angry now!