You also need a bar crawl bus! In college, the college contracted with the city bus company to run a bus from all the dorms to all the bars downtown and back. Good times 🙂
@@ctm92 Yeah, no. Public transport in Germany is not delayed as much as long-distance trains (~60% punctuality; delay < 6 min). Regional train services and commuter rail aswell as busses are pretty solid and have a higher punctuality (~90%).
@@ericofantastico > Public transport in Germany is not delayed Well it probably depends on the scenario and/or where you are. Buses are usually frequent in cities, some bus routes aren't as frequent and might come every 15 minutes. Delays can happen with any bus services. Such as a bus breaking down at the bus stop, or due to inconvenient traffic, or some idiot blocking the bus lane, etc.
@@automation7295 Ofc public transport has delays and I never wrote it doesn't. I wrote that it "is not delayed as much as long distance trains". There is btw a great video about german public transport and its dealys by "Traines" called "Pünktlichkeit ist eine Verteilung" (punctuality is a distribution); it also has english subtitles and is very objective.
I'll never understand folks like that. It's like having a dream to stop snow plowing.... it's an essential city service providing mobility for residents.
@@CityPlannerPlaysmy town of Warner Robins Georgia has little to no public transit it fucking sucks maybe you could help me figure out how to get one established
The use of open street maps is amazing. I’d love to see this same concept applied in a grander way in the future so we can design light rail, tram, or subway systems in any city.
@@patrickhundley1203 Nimby Rails has the benefit of being far less management-driven than CBM, but I've not played it when they killed basic gameplay by overcomplicating the construction to make it much more detailed. I just want to get my crayons out and draw lines on the map and then run vehicles along them.
@@CityPlannerPlays tbh, a lot of city planning principles translates very directly into architectural layout and interior decoration - managing the flow of "traffic" (i.e. walking around your house) to your "destinations" (i.e. points of interest like desks, appliances, etc.). Even things like building barriers to hide more unsightly things and to reduce noise in specific areas like bedrooms - as well as things like beautifying areas to make people want to spend more time there. Very surprising amounts of the skill sets overlap.
Honestly wasn't expecting this level of detail and customization from a game that has a "play anywhere in the world" feature. This looks pretty cool and I might want to pick it up.
I found this game a good while ago and was so confused about why not many indie youtubers were making videos about it. So happy to see that it is finally getting some attention! Thank You for this great video!
Fun fact: the busway you mentioned got added to open street maps on the 25th and there's been a flurry of updates to it since then to tag it correctly and thoroughly. The joy of OSM!!!! So if you were to update the in-game map or start a new Madison map it should have a working busway now.
Unfortunately I looked it up and I think the game devs have to manually pull updates from OSM and run them through a process. I hope they make that moddable or even user-facing!
I love this game because its customization aspect, Its also a very interesting take on how transportation planning in the real world too. Next game on the wishlist we go!
Give us more of this - I think you mentioned you were a transportation planner. I think we can all appreciate you play this game. I hope it becomes a series
I hope at some point in the future you give Nimby Rails a try! It’s very similar to this, except with trains, metros, and trams! I have sunk so many hours into the game designing dream transit systems for my state!
Personally I refunded that game, way too much of a chore to build anything in it. Transport fever 2 is still the goat. (Though nimby has the advantage of a real map)
I've been playing this game since beta, and it's truly been progressing so much, the devs are really dedicated to making this game great, and so is its community of players and modders, which is so awesome to see. Hopefully you playing this game will help us attract more American players and esp. modders, I for one could use some good US buses in the workshop. 😅
The reason public transport works in south africa is because bus drivers here don't follow the laws, so it will be interesting to see what this game makes of our transit system (if it's even possible to download maps from here)
@@makkusaiko same in western cape. We have the single elwerda bus that runs through coastal towns and it's never on time. An hour or two hours late sometimes
I just love the way you do series on your channel. You know so much about the game already and your like teaching us how to play while playing. Same with Manor Lords, i loved that series!
I've been following your channel for so long. Although I haven't followed recently! It's really nice to put a face to that voice I've heard for 3 years. Esp through covid! Thanks for what you do.
The timetables are very powerful. By combining timetables you can make branches, short-turn trips, peak hour extension and express trips or deviations. You do this by turn on or off bus stops for each timetable. If a bus stop I'd turn off for a timetable the bus will ignore that stop. It's a lot of fun.
Im a seasoned player of this game and usually only enjoy UK series with super realism. But I really enjoy the way you do these. One can only assume its because this is your profession in the real world so you know what youre talking about
I really really like this game, i enjoyed watching a professional play and walk through a game like this, is has its kinks but as a viewer i really enjoyed watching a video of this length, at such detail with the commentary, make it a series please
I remember my dad talking about lending computing power to number crunching in the 90's and early 00's, and seeing a game like this so connected to real life makesme think of new ways to crowdsource data. Imagine a government sponsored game like this that gathers design data to help influence efficient designs for public transit IRL!
About the custom aspect of this game ist huge. You can build really complicated lines. And with all the mod buses, its huge. Hopfully some of your viewers, who wants to play this game, can build in blender and make some american buses :D thank you for playing this gem
I really hope you make this a full series i would love to watch you maybe fix other cities public transport Maybe eventually u could make a series where u take peoples recomendations on what city to fix next
Wow, you can even negotiate the pay of staff. This game literally has it all. This is the second game I've seen and it's amazing that you can build in areas that are real.
I am a newer driver for metro transit in the twin cities MN, and the planning and cost of all this stuff is mind blowing, and I only know a very small part of the big picture. This is def something I’m gonna check out!
This game looks awesome! Seeing lot's of inspiration from the Two Point games, and incredible customization options. Definitely gonna give this a shot, looks like it's right up my alley.
One of my earliest memories was playing with matchbox cars and buses on chalkboard cities and I used to love making bus routes. This has me so excited! Imagine if they implemented a mode like Bus Simulator too where you could first person drive the routes.
Very cool, full featured indie game! And perfect for streaming as well -- likely not a game I'll pick up but I'll definitely enjoy watching you play it. Separate note: I watched an Abroad in Japan video featuring Master Planned Music. Not the first channel I've heard playing MPM, but it is the biggest channel.
crazy thing is i played this using my local map and made my city much better which also costs less and brought it up to a city meeting where i met some folks who will now be implementing some of my changes for routes in the near future. maybe if more ppl play simulations games we all can make a change for our areas. This was way better than city skylines and other city sims bc uses real data sort of.
This is the first City Bus Manager video that didn't feel like the game would be overwhelming for me. Putting some bushes and tres around the depot is interesting, where I live it's just a lot of concrete in an industrial estate with a garage
One thing I'd immediately want to see is some way to upgrade roads to have bus lanes, maybe in several steps from simple repurposed lanes to full on BRT corridors. Should be more of a mid to late game option, but would really increase the realism of the game.
Though I’ve been a Milwaukee resident for five years, I can only think of one city with habitual transit problems that would be perfect in this game: Philadelphia. Constant budget issues, aging fleet, and some cases, a BEDBUG INFESTATION. SEPTA would definitely benefit from using simulators to review and revise their routes and budget appropriately.
7:49 howling at the wall building 😂 Was not expecting that music to pop up on here, took me by surprise! 😂😂 Not sure about the glass door to the toilet tho! 🙈
OMG, I saw your face. Now that I know that you're a real person, and not an AI with a preternatural ability to design natural and functional cities, I'm gonna go ahead an throw you a like & subscribe
Semi related but another transport game that has timetables is "A-Train: All aboard! Tourism" which I think would make for an interesting episode. It's a Japanese train game that's secretly about transit oriented real estate development.
Omg this is the first time I'm seeing your face. But with always only hearing your voice I thought you would have like a beard and glasses. So I was a little shocked when that was seriously was a thing !😂 Also loved the video as usual.
Buses are nice but they feel 10 billion percent better to be in if they arrive at a consistent time and don’t get stuck in traffic, that’s why I love the Metro G line
what an incredibly novel and delightful game! so many fun features and a surprising level of detail that is still largely intuitive. hiring jeremy literally made me lol 😂
With NIMBY Rails you can make your own train/tram/metro company anywhere in the world. It is developed by 1 person. Already have like 300 hours on it 😅
So it's Nimby Rails but with busses. I remember back in the day on Midtown Madness, the Chicago coach we had, had 4 liveries and I designed 4 lines and tryes to respect stops that I placed on a map that I printed. I guess the only thing lacking in the game is to have a real driver view (would require insane memory capacity to have all cities, may be via DLCs, reconstructed in 3D) to be able to actually drive the busses ourselves...
Hope that you enjoyed the video! The stream follow-up of this video can be found here - ua-cam.com/video/wERaMNSu3oM/v-deo.html
Can you drive a bus in this game?
You also need a bar crawl bus! In college, the college contracted with the city bus company to run a bus from all the dorms to all the bars downtown and back. Good times 🙂
Hyy why don't you make a series on it
"This game was made in Germany."
I am the least amount of surprised possible.
Everyone always thinks Germany's public transport is always on time. It's not. When riding a train, it is more often not on time than it is on time.
@@ctm92 Yeah, no. Public transport in Germany is not delayed as much as long-distance trains (~60% punctuality; delay < 6 min). Regional train services and commuter rail aswell as busses are pretty solid and have a higher punctuality (~90%).
@@ericofantastico > Public transport in Germany is not delayed
Well it probably depends on the scenario and/or where you are. Buses are usually frequent in cities, some bus routes aren't as frequent and might come every 15 minutes.
Delays can happen with any bus services. Such as a bus breaking down at the bus stop, or due to inconvenient traffic, or some idiot blocking the bus lane, etc.
@@ctm92 No pubic transport is 100% perfect.
@@automation7295 Ofc public transport has delays and I never wrote it doesn't. I wrote that it "is not delayed as much as long distance trains". There is btw a great video about german public transport and its dealys by "Traines" called "Pünktlichkeit ist eine Verteilung" (punctuality is a distribution); it also has english subtitles and is very objective.
I'll send this game to my city mayor, he's dream is to end public transport... maybe someone in his team is a gamer
I'll never understand folks like that. It's like having a dream to stop snow plowing.... it's an essential city service providing mobility for residents.
As a dutchman, hearing those words seem wild to me. My whole country is built on transit.
Is he Ron Swanson?
@@CityPlannerPlays *cries is a 20k population city with no public transit*
@@CityPlannerPlaysmy town of Warner Robins Georgia has little to no public transit it fucking sucks maybe you could help me figure out how to get one established
The use of open street maps is amazing. I’d love to see this same concept applied in a grander way in the future so we can design light rail, tram, or subway systems in any city.
There’s a game called nimby rails which does just this!
Check out NIMBY Rails, it's pretty much just that.
@@patrickhundley1203 Nimby Rails has the benefit of being far less management-driven than CBM, but I've not played it when they killed basic gameplay by overcomplicating the construction to make it much more detailed. I just want to get my crayons out and draw lines on the map and then run vehicles along them.
@@sihollett want to be able to watch my train
@@sihollettGive it a spin again it’s not that difficult and is a lot of fun
As a transit operator, the first skill you need: interior design
Fact, haha!
Was about to comment this 🤣🤣
@@CityPlannerPlays tbh, a lot of city planning principles translates very directly into architectural layout and interior decoration - managing the flow of "traffic" (i.e. walking around your house) to your "destinations" (i.e. points of interest like desks, appliances, etc.). Even things like building barriers to hide more unsightly things and to reduce noise in specific areas like bedrooms - as well as things like beautifying areas to make people want to spend more time there. Very surprising amounts of the skill sets overlap.
Honestly wasn't expecting this level of detail and customization from a game that has a "play anywhere in the world" feature. This looks pretty cool and I might want to pick it up.
Hooray! More transit-oriented content!
Finally, the game where you can make a normal bus transportation in your city instead of those traffic jamming share taxis.
Or screw things up to the limit ^^
I found this game a good while ago and was so confused about why not many indie youtubers were making videos about it. So happy to see that it is finally getting some attention! Thank You for this great video!
Fun fact: the busway you mentioned got added to open street maps on the 25th and there's been a flurry of updates to it since then to tag it correctly and thoroughly. The joy of OSM!!!! So if you were to update the in-game map or start a new Madison map it should have a working busway now.
Unfortunately I looked it up and I think the game devs have to manually pull updates from OSM and run them through a process. I hope they make that moddable or even user-facing!
As a Jeremy.... the "Germy" pronunciation is hilarious -- Love you CPP, thank you for introducing me to this game and all that you do
I love this game because its customization aspect, Its also a very interesting take on how transportation planning in the real world too. Next game on the wishlist we go!
Short distance tickets are a ticket type used by many German transit agencies. They are valid for just a few stops, about 6 stops usually
8:02.
You know Phil's stress levels have jumped to an all-time high when the Wii Shop music speeds up.
just move the camera around to make it easier. not hard
Love that you're playing all these unique and interesting games recently
Give us more of this - I think you mentioned you were a transportation planner. I think we can all appreciate you play this game. I hope it becomes a series
"We're gonna extend service into the bar hours on Fridays"
True Wisconsinite (and smart thinking too, we don't need more drunk drivers)
As a former Madisonian, this hit me right in the feels! Would love to see more of this in the future.
I hope at some point in the future you give Nimby Rails a try! It’s very similar to this, except with trains, metros, and trams! I have sunk so many hours into the game designing dream transit systems for my state!
I have it and will give it a go!
@@CityPlannerPlays May lead to some struggle is rail moments😂. The UI isn’t quite as nice, but my train nerd brain is addicted to it
thanks for this, would like to jump into this
Personally I refunded that game, way too much of a chore to build anything in it. Transport fever 2 is still the goat. (Though nimby has the advantage of a real map)
What a cool concept! I was aware of the game but didn't know you could import real world data. That's huge!
I've been playing this game since beta, and it's truly been progressing so much, the devs are really dedicated to making this game great, and so is its community of players and modders, which is so awesome to see.
Hopefully you playing this game will help us attract more American players and esp. modders, I for one could use some good US buses in the workshop. 😅
The reason public transport works in south africa is because bus drivers here don't follow the laws, so it will be interesting to see what this game makes of our transit system (if it's even possible to download maps from here)
Do the busses have giant bull-bars on the front that they can use to just shove cars out of the way?
@@IstasPumaNevada some of them have big bullbars, particularly the minibuses but they're usually just cosmetic and fold very easily
I hate that in PE if you wanna get the bus schedules, you have to call the schedule dept at the bus co
@@makkusaiko same in western cape. We have the single elwerda bus that runs through coastal towns and it's never on time. An hour or two hours late sometimes
The return of Editor Phil. My favourite side character in CPP Videos.
I just love the way you do series on your channel. You know so much about the game already and your like teaching us how to play while playing. Same with Manor Lords, i loved that series!
Wow, amazing! Brilliant touch to use real maps. Wouldn't mind a series of this from you, Phil.
I've been following your channel for so long. Although I haven't followed recently! It's really nice to put a face to that voice I've heard for 3 years. Esp through covid! Thanks for what you do.
The timetables are very powerful. By combining timetables you can make branches, short-turn trips, peak hour extension and express trips or deviations. You do this by turn on or off bus stops for each timetable. If a bus stop I'd turn off for a timetable the bus will ignore that stop. It's a lot of fun.
Im a seasoned player of this game and usually only enjoy UK series with super realism. But I really enjoy the way you do these. One can only assume its because this is your profession in the real world so you know what youre talking about
I really really like this game, i enjoyed watching a professional play and walk through a game like this, is has its kinks but as a viewer i really enjoyed watching a video of this length, at such detail with the commentary, make it a series please
I remember my dad talking about lending computing power to number crunching in the 90's and early 00's, and seeing a game like this so connected to real life makesme think of new ways to crowdsource data. Imagine a government sponsored game like this that gathers design data to help influence efficient designs for public transit IRL!
About the custom aspect of this game ist huge. You can build really complicated lines. And with all the mod buses, its huge. Hopfully some of your viewers, who wants to play this game, can build in blender and make some american buses :D thank you for playing this gem
Happy Madison BRT launch! This game looks great. Love the transit focus and seeing our city grow.
I love that you're playing this game! It's a fun one to play, and, I feel it's right up your alley!
I really hope you make this a full series i would love to watch you maybe fix other cities public transport
Maybe eventually u could make a series where u take peoples recomendations on what city to fix next
What an incredible game! Would love to see a series on this actually, more content please!
Madisonian here! You did a better job than what we currently have
Wow, you can even negotiate the pay of staff. This game literally has it all. This is the second game I've seen and it's amazing that you can build in areas that are real.
I really thought this was going to be dumb, but I watched it anyway, and now I want to get this game. I'll see you during your stream!
This is pretty cool kinda like nimby rails but more fleshed out as a game
It's so crazy to see my own city in a video!! great video i love it
This sounds so cool! I remember when I was a kid, I would use the paths & shapes tools on Google Earth to recreate my city's bus network.
i like that when the bus driver crashes the bus, atleast he is friendly :D i love this. would you continue this series?
just got to the part that this will be continued on stream LOL
I am a newer driver for metro transit in the twin cities MN, and the planning and cost of all this stuff is mind blowing, and I only know a very small part of the big picture. This is def something I’m gonna check out!
This game looks awesome! Seeing lot's of inspiration from the Two Point games, and incredible customization options. Definitely gonna give this a shot, looks like it's right up my alley.
One of my earliest memories was playing with matchbox cars and buses on chalkboard cities and I used to love making bus routes. This has me so excited! Imagine if they implemented a mode like Bus Simulator too where you could first person drive the routes.
7:48 to 8:12 props to your editor
Here's one Wisconsinite who's happy you chose our capital. Cheers
Nice! I like, when you explore a new game from time to time :)
I plan on continuing to do this. It's been a ton of fun!
I'm gonna watch this later, but oh boy this looks so good!
This is my kind of game haha
Love playing this game and I’d love to see you carry on the journey of making a new bus company
Would love to see more of this if you get chance! Great video Phil😊
Love that the min specs require 5 gigs of storage but 8 gigs of ram, great news for all the people who have more free ram than storage
Very cool, full featured indie game! And perfect for streaming as well -- likely not a game I'll pick up but I'll definitely enjoy watching you play it.
Separate note: I watched an Abroad in Japan video featuring Master Planned Music. Not the first channel I've heard playing MPM, but it is the biggest channel.
crazy thing is i played this using my local map and made my city much better which also costs less and brought it up to a city meeting where i met some folks who will now be implementing some of my changes for routes in the near future. maybe if more ppl play simulations games we all can make a change for our areas. This was way better than city skylines and other city sims bc uses real data sort of.
This is the first City Bus Manager video that didn't feel like the game would be overwhelming for me.
Putting some bushes and tres around the depot is interesting, where I live it's just a lot of concrete in an industrial estate with a garage
This is absolutely the nerdiest game I've ever seen and I NEED more of it
About time u came around to this game!!! Yeah!!!
I used to play cities in motion so much. This is a cool take on the genre.
15:30 gnarly move there
"1 service desk isn't enough, so I'm going to add a second one"
See you've already lost the bus line realism right there.
One thing I'd immediately want to see is some way to upgrade roads to have bus lanes, maybe in several steps from simple repurposed lanes to full on BRT corridors. Should be more of a mid to late game option, but would really increase the realism of the game.
Would love to see more of this!
Oh, I'd watch a whole series of you playing this game
We definitely need more of this game!!
Though I’ve been a Milwaukee resident for five years, I can only think of one city with habitual transit problems that would be perfect in this game: Philadelphia.
Constant budget issues, aging fleet, and some cases, a BEDBUG INFESTATION. SEPTA would definitely benefit from using simulators to review and revise their routes and budget appropriately.
Please continue this as a series 😊😊
loved watching you play this, hope it becomes a fixture on the channe
7:49 howling at the wall building 😂 Was not expecting that music to pop up on here, took me by surprise! 😂😂
Not sure about the glass door to the toilet tho! 🙈
It prevents loitering! 🤣
Wow this is pretty cool! Might have a go at this
Oh gosh I think i have to try this to see what convenient transit for me would look like in terms of feasibility!
I work for my local public transit agency. I see so much of this in a day at work😂
we need more of this game!
OMG, I saw your face. Now that I know that you're a real person, and not an AI with a preternatural ability to design natural and functional cities, I'm gonna go ahead an throw you a like & subscribe
As a Madison resident, I approve of this video
Transit simulation is my favorite :)
Fort Wayne being listed as the first random suggestion might just be the sign from the universe that I needed to check this game out 🤣
Honestly, combine this and Cities in Motion and we could get an amazing Public Transport game
GREAT! 😡 JUST GREAT! 😠 not only do I now have a new game that I want to buy, I REALLY want to visit Madison!!
This is a great watch as a UW Madison student
I have played this game for long. My most successful bus company ever was in Santa Fe, New Mexico.
Semi related but another transport game that has timetables is "A-Train: All aboard! Tourism" which I think would make for an interesting episode. It's a Japanese train game that's secretly about transit oriented real estate development.
I work in public transport in Hamburg Germany, and I think they should add Underground trains too, as that is what I'm more familier with.
City Bus Manager x NIMBY Rails is something that *needs* to happen!
I actually dreamt about having my very own bus company because of how inconvenient the travel is to and from my classmates' houses
You used to work in the Glendale Galleria?!! Awesome!
THis talk of buses in Madison is making me nostalgic to when I was a student at UW.
Omg this is the first time I'm seeing your face. But with always only hearing your voice I thought you would have like a beard and glasses. So I was a little shocked when that was seriously was a thing !😂 Also loved the video as usual.
Hey, a game for Mac that looks cool! I'm really excited to try this out, especially in my city.
@@sammarks9146 100% I only play this bc it’s one of the only games that works on my mac
Oooooh sounds like a game to waste my whole teenage-hood left! 😮
Buses are nice but they feel 10 billion percent better to be in if they arrive at a consistent time and don’t get stuck in traffic, that’s why I love the Metro G line
what an incredibly novel and delightful game! so many fun features and a surprising level of detail that is still largely intuitive.
hiring jeremy literally made me lol 😂
This was a fun and educational video!
Skill level also goes up from people simply working their job, and rather quickly so. I hire by friendliness only, as that isn't as easy to raise.
This game’s great! It’s one of the only games that actually runs on my Mac!
With NIMBY Rails you can make your own train/tram/metro company anywhere in the world. It is developed by 1 person. Already have like 300 hours on it 😅
Now I can replicate my city's sketchy public transportation system! :D
Oh geez. My home town was in the first screen of random locations XD Small-town jumpscare lol
So it's Nimby Rails but with busses.
I remember back in the day on Midtown Madness, the Chicago coach we had, had 4 liveries and I designed 4 lines and tryes to respect stops that I placed on a map that I printed.
I guess the only thing lacking in the game is to have a real driver view (would require insane memory capacity to have all cities, may be via DLCs, reconstructed in 3D) to be able to actually drive the busses ourselves...
im a city bus driver in denver, this is really cool to see!
Love it! RTD is such a great organization!
The WRTA here in Worcester, Ma should look at this. Somehow every route ends up running behind schedule by like... the second run of the day.