Smoke Trails in Blender 2.83: Missile Strike (Part 2)

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  • Опубліковано 15 чер 2020
  • Thanks so much for watching! Hope I could help!
    Part 1: • Missile Strike in Blen...
    Patreon: / kextnext
    More resources used in this video:
    Procedural Rust Tut: • Blender - Procedural R...
    CG Cookie Tut: • Creating a Rocket with...
    VC in AE Tut: • 102 - Smoke Trails
    Clouds Tut: • Create Procedural Clou...

КОМЕНТАРІ • 127

  • @lewismassie
    @lewismassie 4 роки тому +49

    Finally, a tutorial with something that moves leaving a smoke trail. Oddly difficult to find

    • @kextnext
      @kextnext  4 роки тому

      Thanks! I thought the same thing.

    • @scathis1982
      @scathis1982 3 роки тому +1

      @@kextnext OH MY GOD, I'VE BEEN LOOKING FOR THIS FOR SO LONG! THANK YOU!! THANK YOU VERY MUCH!!!

    • @kextnext
      @kextnext  3 роки тому +2

      Happy to help!

    • @captainmostafa8324
      @captainmostafa8324 2 роки тому +1

      ik its so hard i was trying to make a dogfight anim but i just couldnt make the missile trails thx alot

    • @AwesomeBlackDude
      @AwesomeBlackDude Рік тому

      @@kextnext do you have a free download project file?

  • @m.filmtrip
    @m.filmtrip 2 роки тому +1

    You may have just saved my project! I’ve been having the worst time trying to get a smoke trail for my steam engine. This looks really promising! Thank you!

  • @w8a2nd90
    @w8a2nd90 3 роки тому +1

    thank you so much i've been searching this for ages, and its a good one to thank you!!!!!

  • @pathwaysmadepublic
    @pathwaysmadepublic 3 роки тому +1

    Awesome tutorial! That was a really fresh idea I haven't seen before.

  • @msmani307mj
    @msmani307mj 3 роки тому +7

    This video deserves more likes ❣

  • @bituca829
    @bituca829 4 роки тому +1

    Great video! You helped me a lot.

  • @tristan08_
    @tristan08_ 2 роки тому

    All I can say is thank you so much!!

  • @ethanthestreamerletsplayer5835
    @ethanthestreamerletsplayer5835 4 роки тому +1

    I'm surprised you're not big yet, keep it up I hope you get there ;)

  • @swarnajjwalchakrabarty7676
    @swarnajjwalchakrabarty7676 11 місяців тому

    Thank You!I Was Thinking How To Make A Smoke Trail For My Tank Bullet,And Got This!!!Thank You🙂😎😉

  • @RealGaryGibson
    @RealGaryGibson 10 місяців тому

    Awesome effect!

  • @keithmaggio7755
    @keithmaggio7755 2 роки тому

    This tutorial was fantastic, like I've been looking for it forever. A large part of the blender community seems to be caught up in simulating smoke - I'm just trying to render simple scenes and animations. This brings it all together. Thank you so much.

  • @tflop9712
    @tflop9712 4 роки тому +1

    Amazing tutorial

  • @HemisphereCinema
    @HemisphereCinema 6 місяців тому

    this is amazing something ive been trying out to figure out in my head while doing action shots in blender 3 years too late ey xD

  • @digitalthirdeye666
    @digitalthirdeye666 2 роки тому

    amazing video!!

  • @user-bp7xc9ho1i
    @user-bp7xc9ho1i 4 роки тому +1

    impressive ! thanks!!

  • @IrreversibleExtents
    @IrreversibleExtents 3 роки тому +5

    To fix the tiling, I would have gone into the rotation tab and adjust the rotation randomness there.

  • @sourabhshubham611
    @sourabhshubham611 3 роки тому +1

    That's genius!!!

  • @jeannono-mao-3d-infos755
    @jeannono-mao-3d-infos755 3 роки тому

    awesome ..... thank you very much

  • @errorist1571
    @errorist1571 4 роки тому +1

    Awesome. I think I will combine with some jets

    • @kextnext
      @kextnext  4 роки тому

      I’d love to see the finished product!

  • @BlendKnight
    @BlendKnight 4 роки тому +1

    thanks a lot

  • @marufkilichev98
    @marufkilichev98 Рік тому

    Hi thank u for your help !!!I saw your lessons and i decide that your video tutorials way easier to get than others, i have a request for u , could you make a video about modeling Helicopter Mi-8 or fither f22 in higth poly mode , with detallization , thank u in advance !

  • @bubrie
    @bubrie 6 місяців тому

    I would love an updated tutorial on this as I am having issues, and this is still the only tutorial. 😁😁

  • @w8a2nd90
    @w8a2nd90 3 роки тому +3

    maybe you could make a tutorial about making an explosion in eevee?

  • @rippednerd632
    @rippednerd632 Рік тому

    hey! nice project! i have a question. I am trying to send the smoke particle from blender into the unity but i send the cube and not that is inside.. any advice??

  • @lemuel1035
    @lemuel1035 4 роки тому

    Nice!

  • @G-vfx
    @G-vfx 6 місяців тому

    Thank g

  • @Israel_hart113
    @Israel_hart113 3 роки тому +1

    That intro song brought we way back, holy shit

  • @rededwards3479
    @rededwards3479 3 роки тому

    Dude..Excellent video ..great details ..but don't you think it would have been much easier if you just added and parented a quick smoke and fire and have it follow a path?..Well done!

  • @carbonanimationproductions6537
    @carbonanimationproductions6537 3 роки тому

    nice!

  • @ronaldlake5592
    @ronaldlake5592 3 роки тому +1

    Great video perfect for what I’m trying to do which is making a Rocketship land but how do you make the smoke pass around the ship instead of through it?

    • @kextnext
      @kextnext  3 роки тому

      You could add a collision modifier to the rocket ship, that should help the particles not go through it.

    • @ronaldlake5592
      @ronaldlake5592 3 роки тому +1

      @@kextnext Thank you for getting back to me so fast but collision modifier was the first thing I tried and I also tried the rigid body Constraints as well but no luck. I will admit that I am inexperienced with physics properties so I may not have things set up correctly.

    • @kextnext
      @kextnext  3 роки тому +1

      Of course! Try checking the “size deflection” box in the physics properties. If it still doesn’t work, I think you might want to look at making a real smoke simulation. It will even look a bit better than this trail trick. Best of luck!

  • @bionik3211
    @bionik3211 Рік тому

    Hey, how can i make the smoke less transparent?

  • @VGModelling
    @VGModelling 2 місяці тому

    How to make the trail bigger at the end and smaller at the rocket?

  • @TechnicalJatin1
    @TechnicalJatin1 3 роки тому

    Point Light is Not Passing throught Emitter What To Do?

  • @loggan90
    @loggan90 3 роки тому +2

    Hi thanks for the tutorial! one problem I'm having is that when I zoom out in rendered view the smoke becomes invisible, even in renderings. Am I missing something obvious?

    • @kextnext
      @kextnext  3 роки тому +2

      You could try to check the clipping distance in your camera, and the volume render distance in the render settings

    • @loggan90
      @loggan90 3 роки тому

      @@kextnext thank you! It was the volumetrics end value

  • @rohanmathur6808
    @rohanmathur6808 3 роки тому

    this tutorial is awesome and I also made that but I'm unable to render this. Please can you resolve my query

  • @georges8408
    @georges8408 3 роки тому +1

    Nice tutorial. Not an easy one but this one is different because there are no tutorials for smoke trails without simulation. Thank you. By the way, Blender should definitely need to improve its simulation engine. It is so slow that it is almost useless unless you have a super power pc.

    • @kextnext
      @kextnext  3 роки тому +2

      For sure. Personally, I’m gonna look into embergen soon for stuff like that

  • @rumanarupa1510
    @rumanarupa1510 3 роки тому +3

    this is exactly ehat I am looking for...
    By the way... How you added the... Night background in the final render...?🤔

    • @kextnext
      @kextnext  3 роки тому

      Oh it was just an HDRI with some color correction in the world shader.

  • @spec_wasted
    @spec_wasted 3 роки тому +1

    without particles is it possible
    like just with material
    you can scale the cube to form a tunnel and in materials use something that notifies the cube of the position of the projectile and farther the projectile less dense but more space volume and closer the projectile more dense and less space volume; is it possible ???

    • @spec_wasted
      @spec_wasted 3 роки тому

      @@kextnext Read my comment again, i edited it... I was trying to do what I said and it kinda working

  • @jasolively1986
    @jasolively1986 Рік тому +1

    great video!! I'm trying to make diesel exhaust, any clue how to make it fade out and not just disappear at the end of the particle's life span?

    • @kextnext
      @kextnext  Рік тому +1

      I’m pretty sure you can do it in the shader with a particle info node. You just have to divide the age by the lifetime, then put it through a color ramp and reverse it. You can adjust it from there

    • @jasolively1986
      @jasolively1986 Рік тому

      @@kextnext man you are on top of your comments lol. Thank you so much!

  • @himanshuedits6020
    @himanshuedits6020 3 роки тому

    colour is not changing help i need this to be white please explain

  • @tmdid
    @tmdid 2 роки тому

    how to make camera anitaion?

  • @LM-si6yd
    @LM-si6yd 2 роки тому

    Hello, is it possible to have the file of the project please?

  • @ilgam.the.creator
    @ilgam.the.creator 11 місяців тому

    at 7:30 time you press TAB and your bezier curve transfers into many horns. In my Blender there is no horns..How do you do that?

  • @supergaming-hd9dn
    @supergaming-hd9dn 2 роки тому

    bro, there's another problem about that, the problem is that the cube doesn't appear in the shape of a white smoke ball even though I've pressed the letter x in Location. Please help me, thank you

  • @itchytastyurr
    @itchytastyurr 3 роки тому

    if we had reactor particles back we could fire of multiple missiles with debri explosions.

  • @darkzone8352
    @darkzone8352 4 роки тому +4

    Hee love your vid. It helped me a lot for my jet animation. But the smoke is kinda black and I tried to change it but that did not work

    • @kextnext
      @kextnext  4 роки тому

      Try playing with the multiply node, and make sure you set the cloud color to white. Also, lighting helps a lot.

  • @SAZtheEditor
    @SAZtheEditor 10 днів тому

    im having the strrangest most strangest issue, im in cycles, and my smoke looks perfect in rendered viewport however, when i try to render it, the smoke appears far away from the emitter and its just not rendering properely. i have no idea what the issue is

  • @omermagen824
    @omermagen824 2 роки тому +2

    Any tips to make my pc explode less when doing this?

    • @kextnext
      @kextnext  2 роки тому +1

      Try raising the volume step-size in the render settings

  • @nicok.9371
    @nicok.9371 3 роки тому +1

    How is the camera animated? I found no tut where it's shown how you animate your camera like this. Also the with the shakes. (Or is that shaking made in After Effects?)

    • @kextnext
      @kextnext  3 роки тому

      I used a damp track constraint on the camera, as well as some noise modifiers on the camera’s rotation axis’s. Noise modifiers are like the wiggle expression in after effects I love them haha. Would you like a tutorial?

    • @nicok.9371
      @nicok.9371 3 роки тому +1

      @@kextnext ahhh that's interesting! I never thought about doing this way. I searched for a proper video for such a camera animation but I didn't find one. It would be awesome if you can make a tutorial on that ^^

    • @kextnext
      @kextnext  3 роки тому

      Ok I’ll see what I can do. Also, look up Ian huberts tutorial on animating handheld cameras. He explains how to do it very quickly!

    • @nicok.9371
      @nicok.9371 3 роки тому

      @@kextnext thank you for the hint

  • @Leskovcanin
    @Leskovcanin Рік тому +1

    im on blender 3.2. and i have the exact same node setup for the smoke and i dont see the sphere thats in the video at 3:45

    • @officialgSync
      @officialgSync Рік тому

      you have to play with the mapping node

  • @ApexArtistX
    @ApexArtistX 4 місяці тому

    every blender tutorials does not miss instructions to install node wrangler haha.. i bet at this point there is no one who havent heard of node wrangler, maybe Blender should make it a default enabled feature

  • @thaaer_shaabo3130
    @thaaer_shaabo3130 День тому

    the somke didn't appear in eevee only in cycles, have any one solution for this ?

  • @3D_Unleashed
    @3D_Unleashed Рік тому +1

    Hi! I followed the tutorial and made a rocket launcher scene but when i want to render it, it renders till the particle simulation starts and then it crashes, can someone tell me why is this happening?

    • @kextnext
      @kextnext  Рік тому +1

      Make sure to bake the particle sim

    • @3D_Unleashed
      @3D_Unleashed Рік тому

      @@kextnext Hi, I baked it and even reduced the particle count to 100 and still it just stops rendering at the fifth frame. Maybe my pc is too weak, but i dont know cus now with 100 particles it loads in in the rendered view , previously it just crashed when i wanted to see what the render view looks like.

    • @3D_Unleashed
      @3D_Unleashed Рік тому

      @@kextnext But thanks for your answer, and its a great tutorial!

  • @monke3043
    @monke3043 2 роки тому

    how to composite

  • @jknMEMES
    @jknMEMES 5 місяців тому

    Followed this tutorial but my missile didn't change rotation, even though the empty did.

  • @mae2309
    @mae2309 4 роки тому

    mantaflow in .83 is having issues. hope they fix it!.. .82 is more stable and better

    • @kextnext
      @kextnext  4 роки тому +1

      Hmm... I hadn’t realized. This tutorial doesn’t use mantaflow though, maybe it can help?

  • @Zwackelmann173
    @Zwackelmann173 2 роки тому

    Tried to do this in cycles. oh boi.

  • @ahmed3d73
    @ahmed3d73 3 роки тому

    My blender is 2.90 and i tired to make a smoke can u plz help me

    • @edyimboden7352
      @edyimboden7352 3 роки тому +1

      The vector between texture coordinate and noise texture must be a vector math(purple) not math(blue).

  • @11Tits
    @11Tits 2 роки тому

    Missiles are like 3M's long on average granted they can be smaller but the missile you replicated was 4M's

  • @scriptkiddies8441
    @scriptkiddies8441 Рік тому

    You teach make bullet but i used this to make cloud for my scene LoL

  • @sagarbhau5072
    @sagarbhau5072 3 роки тому

    HELLO I MADE PROCEDURAL CLOUDS AS SHOWN I WANT TO SHOW SCENE FROM A DISTANT VIEW BUT THE SMOKE CLOUDS ARE NOT VISIBLE WHEN I TAKE CAMERA FAR AWAY FROM MISSILE ONLY MISSIKLE IS VIISIBLE VISIBLITY OF CLOUD GETS INVISIBLE IF I TAKE CAMERA FAR PLS HELP ME

    • @kextnext
      @kextnext  3 роки тому +1

      Did you try adjusting the clipping distance in the camera settings? If you’ve already done that, then try looking at different volume settings in the render settings.

    • @sagarbhau5072
      @sagarbhau5072 3 роки тому

      @@kextnext yeah now its done volumetric clip distance was low now i set it to 1000 now its working thanks and Hello! From India ❤👍

    • @sagarbhau5072
      @sagarbhau5072 3 роки тому

      @@kextnext also if possible pls make tutorial on fluid simulation in flip fluid like dropping an egg or ice cube in cylindrical juice glass with splashing of water i found such tutorial no where

    • @TechnicalJatin1
      @TechnicalJatin1 3 роки тому

      @@sagarbhau5072 can u tell how u fixed it?

  • @dykedzunanmkhabela3526
    @dykedzunanmkhabela3526 3 роки тому +1

    I'm done 😁😁😂.. Where can I post?

    • @kextnext
      @kextnext  3 роки тому

      Instagram or UA-cam. Tag me so I can see it!

  • @SAZtheEditor
    @SAZtheEditor 13 днів тому +1

    does this work in cycles?

    • @kextnext
      @kextnext  13 днів тому

      Yes

    • @SAZtheEditor
      @SAZtheEditor 13 днів тому

      @@kextnext omg thank you for such a quick reply

    • @SAZtheEditor
      @SAZtheEditor 13 днів тому

      @@kextnext im working on something crazy i will tag you!

  • @ahmed3d73
    @ahmed3d73 3 роки тому +1

    The smoke is black how i can change it 🙁

    • @kextnext
      @kextnext  3 роки тому

      You should be able to change the color and intensity in the shader editor

    • @edyimboden7352
      @edyimboden7352 3 роки тому

      In principled volume, change the anisotropic value.

  • @DommageCollateral
    @DommageCollateral 2 роки тому

    keck snacks?

  • @alden.rainz6656
    @alden.rainz6656 3 роки тому +1

    I followed 5 minutes in and the result is completely wrong. 😭😭😭 I need help

    • @kextnext
      @kextnext  3 роки тому

      What’s wrong with it?

  • @nathanleigh9450
    @nathanleigh9450 2 роки тому

    12:18 make sure you Make the "Sseuwh" noise or it won't work

  • @AmauryChihuahua
    @AmauryChihuahua Рік тому

    50 ft roughfly equates to 17M

  • @creative3d212
    @creative3d212 3 роки тому

    sir, my blender run like hang

  • @Dark_3333
    @Dark_3333 4 роки тому +1

    I want italian subtitle

  • @alfiejackson9137
    @alfiejackson9137 Рік тому +1

    he uses EVEE yay!!!!!!!!!

    • @AwesomeBlackDude
      @AwesomeBlackDude Рік тому

      Is that good? 😳

    • @alfiejackson9137
      @alfiejackson9137 Рік тому

      @@AwesomeBlackDude This was when my computer couldn't run cycles at all. So it was very good for me.

  • @pabloreyeshernandez4407
    @pabloreyeshernandez4407 3 роки тому

    Y ahora como lo hago sin que explote mi compu xxdxdxdxdx

  • @fladoodel
    @fladoodel Рік тому

    why wont it turn white? its black no matter what i do

  • @yesdadbut960
    @yesdadbut960 3 роки тому

    It is taking 11 mint to render for 1 second

  • @blackswan6386
    @blackswan6386 2 роки тому

    why is this so massiv to render, its just a texture ? hm its lagging hardcore but i have extreme good grafix pc

    • @kextnext
      @kextnext  2 роки тому +1

      Well the particle system is actually made up of volume objects. Mess with the volume step rate in the render settings

    • @blackswan6386
      @blackswan6386 2 роки тому

      @@kextnext oh super Mate, yes we changed it from 8x to 2x i remember, thanks for this extrem fast reply Sir ! wow so much thanks ...epic

  • @coldhands-jk7qe
    @coldhands-jk7qe 5 місяців тому

    stop emitting particles 18:49