I love this system so much that when the first KS came out, I didn't have the funds, but once late pledges opened, I was able to buy core game and a few extras. The game arrived earlier this year, but I have actually saved up and kickstarted the all-in for this second campaign. So I have the first version in pristine edition ready to sell. ;D
Excellent video, very educational. Just a note, at 12:05 you explain that if the Heroes have not encountered any enemies during the last 4 tiles, a + 10% modifier is applied to the risk of encounters for the next tile. I watched your Rule book presentation video for a long time, and I didn't notice this rule (it is however very possible that I missed it). Can't wait to be able to build my team, and go on an adventure myself. Your game system is very promising.
Well, there are several reasons. The Alchemist will probably be busy harvesting suitable parts from the dead monsters to use in potions and the wizard might be casting healing spells for instance. Especially when you play with friends everyone seems to find something for themselves to do. The threat level and scenario dice (and wandering monsters) gives a sence of urgency that makes you don't want to just loiter a turn with a character to wait for the others to be ready to search.
@@leagueofdungeoneers2523 s there still a way to get this game? Kickstarted is not available anymore and yout shop is not set up..I love the game and only heard about it now, too late to pledge.
I love this system so much that when the first KS came out, I didn't have the funds, but once late pledges opened, I was able to buy core game and a few extras. The game arrived earlier this year, but I have actually saved up and kickstarted the all-in for this second campaign. So I have the first version in pristine edition ready to sell. ;D
Well done, very helpful!
Excellent tutorial! I am really looking forward to playing this game!
I love the simplicity of the rules compared to DUN.
Very straightforward and well explained. Thanks for the video. Can’t wait for the game.
Thanks for this, still excited for LoD and enjoying these tutorials.
Thanks again for these tutorials.
Excellent video, very educational. Just a note, at 12:05 you explain that if the Heroes have not encountered any enemies during the last 4 tiles, a + 10% modifier is applied to the risk of encounters for the next tile. I watched your Rule book presentation video for a long time, and I didn't notice this rule (it is however very possible that I missed it). Can't wait to be able to build my team, and go on an adventure myself. Your game system is very promising.
It’s in the newest version of the rule book.
How do you determine which way the tile is placed and where the doors are located in the rooms
Your choice as long as they don't block furniture.
What would be the reason why all the characters wouldn’t want to search a room together ? (And all the bodies and furniture as well?).
Well, there are several reasons. The Alchemist will probably be busy harvesting suitable parts from the dead monsters to use in potions and the wizard might be casting healing spells for instance. Especially when you play with friends everyone seems to find something for themselves to do.
The threat level and scenario dice (and wandering monsters) gives a sence of urgency that makes you don't want to just loiter a turn with a character to wait for the others to be ready to search.
Is this ever coming to retail?
For now only in VERY limited numbers (
@@leagueofdungeoneers2523 s there still a way to get this game? Kickstarted is not available anymore and yout shop is not set up..I love the game and only heard about it now, too late to pledge.
@@mikeekim8567 Send me a PM on the Kickstater page and I'll see what we can do :)