League of Dungeoneers Gameplay - Exploration and encounter

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  • Опубліковано 15 жов 2024
  • In this video I show gameplay of League of Dungeoneers including exploration and encounter.

КОМЕНТАРІ • 21

  • @justinrastin8802
    @justinrastin8802 19 днів тому

    Great video, really enjoy your gameplay! I love this game, but I don’t think I’ve played it yet without forgetting at least one rule!

  • @Brockoly3
    @Brockoly3 24 дні тому +2

    Some additional tips: Charge attacks can only be done in straight or strict 45 degree angle lines. [Pg 108].
    Enemies don't get a dodge. Their built in negative To Hit modifier is there to balance that out, instead enemies in Parry stance add a -15 modifier to your To Hit roll. [First sentence pg. 113 and modifier table].
    Magical Items (and potions), must be identified before heroes can use them. [Pg. 68 and 70]
    I just got the game last week and am still working through all the nuan es myself. Loved watching your play through! I'll keep watching any more you post! Cheers!

    • @paintngamecorner5229
      @paintngamecorner5229  24 дні тому +1

      Thanks for these. Will try and remember and implement them next time. Of course it makes sense I have to identify magical items before using etc, it was my first one.

  • @plazma2891
    @plazma2891 25 днів тому +2

    I love your gameplays of this game thank you very much!!

    • @paintngamecorner5229
      @paintngamecorner5229  25 днів тому

      Thanks so much, I know they are not super high production quality, but hopefully folks can get an idea and flavour of the game.

  • @mrsamtheman80
    @mrsamtheman80 25 днів тому +2

    Thanks for the playthrough! One minor thing, all doors except the entrance increase threat and get rolled for locked/trapped status. The first door you get as a freebie (you can think of it as you have no time pressure to get in the front door, but after that you do).

    • @paintngamecorner5229
      @paintngamecorner5229  25 днів тому +1

      Ah yes I remember this from first mission. Thanks.👍

    • @mrsamtheman80
      @mrsamtheman80 25 днів тому

      @@paintngamecorner5229Thank you for recording! I am really enjoying the playthrough!

  • @Brockoly3
    @Brockoly3 25 днів тому +3

    It's not explicitly stated in the rulebook that I've found, but the designer states in his rule videos that you can start a pick locks/disarm traps action as your 2nd action and then finish the action as the 1st action of your next turn,, thus leaving you with 1AP on that characters next turn so you're not losing 1AP.

    • @paintngamecorner5229
      @paintngamecorner5229  25 днів тому +2

      That kinda makes sense I suppose. I may house rule that if the person attempting to open the door finds it trapped or locked they can as a bonus ap try to disarm or pick lock therefore only taking one activation. But it must be the same character.

  • @fbarbirato
    @fbarbirato 25 днів тому +2

    I find that if you don't push all the way down, it stays on and doesn't fray the standee

  • @j3errym
    @j3errym 25 днів тому

    Fun watching. Why are you not using the Dungeon events when there is no room encounter!

  • @chrisnewman6062
    @chrisnewman6062 25 днів тому +1

    I've left the plastic stands on the carboard standees as we use them so they aren't coming on and off all of the time - the first set of quests are all similar monsters/bandits etc.

    • @paintngamecorner5229
      @paintngamecorner5229  25 днів тому

      Do they fit in the box like that ok?

    • @chrisnewman6062
      @chrisnewman6062 25 днів тому

      @@paintngamecorner5229 Mostly! I repacked the box without any of the books/paperwork in the bottom to help (this helps when we have an admin session where just the books etc. are needed to level up , go shopping, deliver quests, sort out inventory, make potions, etc.!) All of the monster bags have their corresponding monster cards in with them (except beasts ofc!) - makes it a bit easier to find a monster. I added a shallow 20x counter tray in the bottom which moves almost all of the tokens out of the top and into the bottom - along with the money and initiative pouches and a few card decks that didn't fit when sleeved. This makes space in the top. Only standees we've used get a plastic stand - I'd imagine we'd have to revisit that at some point but it does means, for the common ones right now, we aren't pulling off and putting on plastic stands all of the time. They all live in their own "we've used these before bag" so we can find them a bit easier than rummaging in the dedicated bags!

    • @chrisnewman6062
      @chrisnewman6062 25 днів тому

      @@paintngamecorner5229 mostly! reorganised the box and took out the books etc. I did do a longer comment but its vanished :(

  • @plazma2891
    @plazma2891 25 днів тому

    I'm going to grab some different bases like the dungeon crusade bases

  • @itchytoes4412
    @itchytoes4412 25 днів тому +1

    Had a blast at my first attempt! lol TPK by a giant spider vs my 4 halflings…2nd run using a bit more muscle.

  • @chriswaltz-q5v
    @chriswaltz-q5v 23 дні тому +1

    At 35:04 when u cast flare and u failed the test I it is just half the mana cost of the spell.