Well…. It’s weird but it’s not actually THAT weird the North American “normal” version of MM2 (which he’s playing here) had a few differences from the original RockMan2 which was more faithfully reproduced in the “difficult” mode. Bosses take half as many hits, and the frequency for enemies dropping powerups was increased pretty dramatically. That would be a truly bizarre thing to happen while playing Rockman 2 or the difficult mode, but you kind of expect something like that every few playthroughs on Normal.
Hey, if I remember correctly, I uploaded this here after downloading it from my Twitch channel. Twitch would often mute some of the robot stages in MM2 because of supposed copyright issues with some of the tracks in MM2 (as crazy as that sounds).
Sometimes in life, in order to achieve your goal faster.. you gotta take the necessary hits, ignore them and move on towards your goal 😄
3 seconds... 3 damn seconds...
40:36 ARE WE NOT GONNA TALK ABOUT THIS?????
Lol, I did notice that during my run as well, I think I clipped it on my Twitch channel since it was quite a weird thing to happen 😂
Well…. It’s weird but it’s not actually THAT weird the North American “normal” version of MM2 (which he’s playing here) had a few differences from the original RockMan2 which was more faithfully reproduced in the “difficult” mode. Bosses take half as many hits, and the frequency for enemies dropping powerups was increased pretty dramatically. That would be a truly bizarre thing to happen while playing Rockman 2 or the difficult mode, but you kind of expect something like that every few playthroughs on Normal.
❤
Why Is there no sound for some of it?
Hey, if I remember correctly, I uploaded this here after downloading it from my Twitch channel. Twitch would often mute some of the robot stages in MM2 because of supposed copyright issues with some of the tracks in MM2 (as crazy as that sounds).
this dude is a beast
I completely agree😮
The use of glitches.. insane
Nah