Imagine this boss fight but you fight the boss in a city completely burning to the ground, with lava spewing from the floors and the citizens panicking in distress. It's up to you to cross the burning city, to encounter the fire spewing dragon demon who uses his fire lasers, fire balls, flaming claws and amber based attacks. It's also on a time limit, as for each second that passes, the lava will keep rising. It reflects the firefighters fear and anxiety distorted into an illusion where he feels that he can no longer save the people he cares for, and that disaster will prevail.
that would be awesome, and would make this fight far more impressive than the original. the original fight is fine, just a bit annoying with the costume you have to use.
This music is surprisingly dire sounding; it fits though as it refers to saving lives and putting massive responsibility on your shoulders that you may or may not be able to carryout.
0:00 You're just playing some Minecraft with your friends 0:04 Your mom walks into the room, but she's not really focused on what you're doing 0:14 She sits down next to you 0:23 She starts watching you play Minecraft 0:32 She sees one of your friends make a crude joke in chat 0:41 She asks how you met the friends you're playing with 0:55 You tell her you guys met on Discord 1:08 She asks to see your Discord message history
This OST deserves a better game. All of the boss themes are bangers, the composer knew what they were doing. Just imagine if the game had better graphics, gameplay, and better designs for the costumes while fighting this boss. With this song in the background, it would be *chefs kiss*
This EVERYTHING deserves a better game. Hell, even the endgame gets pretty dope. There is a small but dedicated subset of fans who are planning their own fan musical based on the novel.
Man, what would've been cool for the boss fights is if the costume/being representing the levels person would come out and you both had to work together to take down the boss. Like, some small part deep down in these people's souls is fighting back, but they can't do it alone until you come along.
That is kinda what is happening, people have pointed out that the bosses have similar design elements to certain costumes, but I haven't seen anyone talk about how those design are from costumes the bosses are "weak" to, for lack of a better word. For example the first boss has elements from tornado wolf, pounding piggy, and dainty dragon. As such, he has attacks similar to those costumes action skills, however he also can be damaged in certain ways to get balan trophies, and the costumes he was made after can damage him in those certain ways. Tornado wolf can reflect his tornado attack, pounding piggy can hit him with his pillars, and dainty dragon can... hit him. Yeah, unfortunately a lot of the third costumes are just there for the free hit and could definitely be implemented better. But considering the lore of the game, this stuff makes perfect sense, both the negati and the residents come from the same person's heart, and as such have similar designs but are at odds with each other. And while I do wish this was explained better, I also think it's a simple enough detail to just exist as something for people to go, "I just realized something!" at.
I feel like maybe the game should have leaned more into that stage play angle. Have you control balan teamed up with one of the kids and have em doing acrobatics across the stages
Get up on the hydrac’s back! wrong game Phil you want kingdom hearts 2 out through that door turn right straight on turn left and it’s around the corner. got it thanks get up on the hydra’s back! Bye Phil
This...honestly was one of the stupidest bosses in design. A literal FIRE HYDRAnt? Sure, the play on words is smart, but the execution honestly isn't. The fight itself was alright though.
Therapist: Fire Hydrant King Ghidorah isn’t real. He can’t hurt you.
The Hydrac:
Imagine this boss fight but you fight the boss in a city completely burning to the ground, with lava spewing from the floors and the citizens panicking in distress. It's up to you to cross the burning city, to encounter the fire spewing dragon demon who uses his fire lasers, fire balls, flaming claws and amber based attacks. It's also on a time limit, as for each second that passes, the lava will keep rising. It reflects the firefighters fear and anxiety distorted into an illusion where he feels that he can no longer save the people he cares for, and that disaster will prevail.
that would be awesome, and would make this fight far more impressive than the original. the original fight is fine, just a bit annoying with the costume you have to use.
This music is surprisingly dire sounding; it fits though as it refers to saving lives and putting massive responsibility on your shoulders that you may or may not be able to carryout.
The boss is a FrIcKeN HyDrAnT
@@SevenEyesOfCreator lol yeah
@@saranavarro1859
Sara Navarro pero si tu eres española!
@@SanPitoPotasElDiosSupremo Si soy espanola.
@@saranavarro1859
Olee!! ❤❤ :)
0:00 You're just playing some Minecraft with your friends
0:04 Your mom walks into the room, but she's not really focused on what you're doing
0:14 She sits down next to you
0:23 She starts watching you play Minecraft
0:32 She sees one of your friends make a crude joke in chat
0:41 She asks how you met the friends you're playing with
0:55 You tell her you guys met on Discord
1:08 She asks to see your Discord message history
This OST deserves a better game. All of the boss themes are bangers, the composer knew what they were doing. Just imagine if the game had better graphics, gameplay, and better designs for the costumes while fighting this boss. With this song in the background, it would be *chefs kiss*
This EVERYTHING deserves a better game. Hell, even the endgame gets pretty dope.
There is a small but dedicated subset of fans who are planning their own fan musical based on the novel.
The customs were ok but some had mostly clone moves from others and few were same with different colors...
actually, I agree the game is not the best for a 60$ game ... but come on the game is not THAT bad
@@necrotoy774 the game is that bad. it’s not worth 60$ at all. being worse than pokemon sword and shield is no small feat.
That accordian...! X3
Man, what would've been cool for the boss fights is if the costume/being representing the levels person would come out and you both had to work together to take down the boss. Like, some small part deep down in these people's souls is fighting back, but they can't do it alone until you come along.
That is kinda what is happening, people have pointed out that the bosses have similar design elements to certain costumes, but I haven't seen anyone talk about how those design are from costumes the bosses are "weak" to, for lack of a better word.
For example the first boss has elements from tornado wolf, pounding piggy, and dainty dragon. As such, he has attacks similar to those costumes action skills, however he also can be damaged in certain ways to get balan trophies, and the costumes he was made after can damage him in those certain ways.
Tornado wolf can reflect his tornado attack, pounding piggy can hit him with his pillars, and dainty dragon can... hit him. Yeah, unfortunately a lot of the third costumes are just there for the free hit and could definitely be implemented better.
But considering the lore of the game, this stuff makes perfect sense, both the negati and the residents come from the same person's heart, and as such have similar designs but are at odds with each other. And while I do wish this was explained better, I also think it's a simple enough detail to just exist as something for people to go, "I just realized something!" at.
This music says to me "I'm afraid of fire so I left a child in a burning building and turned into a fire hydrant lava hydra thing"
In all fairness, it's not fire itself that scares him, but the insane kaiju-sized amount of it that makes him paralyzed in fear.
My favourite boss!
All of these boss themes are giving me Cirque du Solei vibes, and this one especially
I feel like maybe the game should have leaned more into that stage play angle. Have you control balan teamed up with one of the kids and have em doing acrobatics across the stages
this reminds me of the Disney short with firefighters.
This boss represents the fire in the dumpster. As the boss represents fire itself and the rage people gained from judging
this music is extremely unfitting for a fire hydrant dragon(hydragon..)but it’s amazing nonetheless
now we just need it used in a good game
Final battle of Hanse to defeat Shaman witch.
The Hydrox, oh wait wrong thing...
This seems sort of unfitting.
But I still like it a lot nonetheless.
How?
Is this an accordion remix of Teddy Bear's Picnic?
No idea how you're hearing that - THAT sound smore like Gruntilda's lair from banjo kazoouie
Get up on the hydrac’s back! wrong game Phil you want kingdom hearts 2 out through that door turn right straight on turn left and it’s around the corner. got it thanks get up on the hydra’s back! Bye Phil
To be honest, I never enjoyed the music for this in particular.
This...honestly was one of the stupidest bosses in design. A literal FIRE HYDRAnt? Sure, the play on words is smart, but the execution honestly isn't. The fight itself was alright though.
Jokes on you, I loved its design
@@anonymousalien7417 yeah it's not even stupid . This guy just doesn't wanna like the game
You kidding ? the design was pretty badass