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I remember playing human revolution as a kid expecting a regular ass FPS and getting smacked over the head with one of the most dense and complex gaming experiences a kid can have
Literally had the same experience Lmao. I somehow managed to finish the game being 11 years old without understanding absolutely anything about the game's complex story and unique mechanics it offered, Still, I had a blast and it deeply influenced my taste in gaming. Subsequent playthroughts and video essays analysing the game such as Charlatan's video opened my eyes and lend me a hand in actually understanding and appreciating Deus Ex and Immersive Sims in general
Literally same experience as well, I ended up dropping the game then playing the original years later, definitely coming back to the two modern ones eventually.
I remember being a kid and I was always reading best game of all time lists and looking for PC games with low requirements so I played the original Deus Ex first.
One of my favorite memories of HR was actually the third Tyrant fight - I had hacked a turret and was just carrying it around the base with me, didn't even know there was a boss fight coming up, and had gotten the chip "upgrade". Stood in the corner baffled there was a boss fight going on and freaking out on how I was gonna fight him...once he walked past the elevator the turret was not only still loaded into the level but kicked on and made swiss cheese outta the boss. I just watched amazed that I'd accidently countered his ace in the hole with my own.
That's emergent gameplay for you - more developers need to build systems into their games that allow for such things to happen. I had several similar moments with the original DX more than twenty years ago.
turrets really makes short work for bosses, literally the quickest way to deal with all mobile humanoid bosses to stand poibt blank to bosses and spam stun g^n as the turrets shred them to pieces. i went through the whole game carrying only with 10mm handg^n and stunG^n quite a few times.
Deus Ex: Human Revolution takes the cake as #1 on my list of the coolest kills I've ever pulled off in a video game. Ever. Near-ish the end of the game I was fighting through some base, and carrying a vending machine to toss at some poor sod, and as an impromptu cover. I was met with a group of guys, and as I was wading through their fire, one of them tossed a grenade at me. Immediately, I tossed the vending machine with the intention to run away from the grenade, without being slowed down by a heavy object... it turned out I didn't have to, because my vending machine collided mid-air with the grenade and deflected it back into the group, killing all of the enemies at once. 10/10 would perform a vending machine grenade deflect group kill again.
this game is so fkin fun. i remember i carried a fridge/vending machine like a mobile cover lmao while going through a long corridor/hallway popping headsh0ts in between (used the entrance on the other side as chokehold point to small bursts of incoming reinforcement teams, somehow unsilenced loud 10mm is better for faster stealth/ghost runs in this game lol) still maintained stealth and the headsh0t only+ unsilenced 10mm pist0l only+ ghost+ gen0c^de playthrough was the most fun i had with this game
It fucking breaks my heart that ending of this story is so far away from us if it is even possible. And knowing that Eidos Montreal was making Avengers instead of third chapter of Jensen story is like knife through my already bleeding heart. I'm not even exaggerating. Your video is not the first time I've heard about it but it's just like "hitting me in the balls with, like, a tiny little hammer".
""hitting me in the balls with, like, a tiny little hammer"" - i would like to put out a better statement for that, flicking your balls with one finger and it's a flick that barely touches you
I still cant believe that one of the greatest franchises of all time got murdered for the sake of... eugh... Avengers. And not even a good Avengers game. Its a fucking travesty thats beyond words
i think this game exposes many realities of our world, and maybe they crossed the line a few times even. That would do in their hopes to make a sequel.
34:50 "There's a choice you can make earlier in the game that is seemingly inconsequential." This game is a conspiracy simulator. How does anyone take the chip re-call surgery without question?
@@worsethanjoerogan8061 IIRC by the time the chip upgrade is offered, Tai Yong Medical isn't really known to be in allegiance with the main enemy, they're just another corrupt but ultimately still functional company. But it is definitely a test of "Do you just blindly do anything you're told to?"
Not to brag or anything (well, maybe a little) but I managed to pass most of the social boss fights without the augmentation. The characters are written and acted well enough that you can get inside their heads and figure out how best to speak with them.
The office thief plot line was funny because I read the emails, started breaking into offices to find leads, only to realize “damn I’m stealing a lot of credit chips from these offices” “Oh…” “OH”
One issue worth mentioning regarding the Directors Cut is that it uses an older version of Human Revolution meaning some of the bugs that were fixed Human Revolution, are present in the Directors Cut (such as weapons having a yellow outline when looking at an object).
And everyone complained about gold filter being removed only to be modded back in, because everyone complained about the filter in the original without ever giving the option in the DE version to use it if you preferred it. Which I did, because without it, the game looked bland.
I remember the first time I tried to use the augmentation the social upgrade I had to fail on me and I didn't understand it so I didn't use it for those social boss battles I just talked to the guys tried to be reasonable and honest it worked I really really do want to replay this game but it's hard because once you know all the tricks for me personally it can't surprise you I really want a new one!
I heavily advise playing it again. Ive played the game like 4-5 times and I've found something new every single time. Like maybe a new location, a new path, a new outcome, its not possible to see everything in one run.
Fun fact: due to my absolute stubborn refusal to vary my plan in a game, I discovered you can, in fact, beat all of the bosses non-lethally, not that the cutscenes believe you. You just hit them like 50 times with a stun gun and they die (as, I mean, they probably would in real life to be fair)
Fun fact, it's super easy to kill anyone with the stungun in this game by complete fuckin' accident! At least in the original one, the thing seemed to have a one in ten chance of just killing the person. Fun if you're going for the no-kill achievement! Even more fun if you're playing on the PC which doesn't let you check if you've killed anyone, only to find that somehow in your ghost nonletal playthrough, you managed to kill someone, wasting a week of effort.
This is a random note but I love the designs of Jensen's apartments and the clear Blade Runner inspiration behind them. The yellow tint really adds to that
This may sound like "Damning with faint praise" but, I really liked this game, and I think the thing that impressed me the most was, the hacking mini-game left me wishing their was more to it... and my normal response to those type of things is, "Just make it a skill check"
It's not impossible to have the Casey on that first social boss battle but you do need to make getting it your focus and go nonlethal all the way up until that point. It's totally worth it.
Gotta max out all the XP you can get upto that point; all non-lethal stealth takedowns, finding every alternate route, hacking everything. If I remember correctly you might have 100-120xp left to spare if you did everything correctly. Take that meticulous approach to detroit where you farm every single weapon you find (ie: bring every single weapon to a weapons dealer), and you can easily make enough money so you won't have to worry about money ever again when buying the free praxis kits from a limb clinic. Figure out which upgrades you need when you need them and you can easily max out all your cyberware when you get to the end.
I remember when I was a child, seeing the game Deus Ex Invisible War, being sold in the market. I've always wanted to play it, and so far I haven't played it, just Human Revolution and Mankind Divided. But it's crazy how this series became not only so popular but created a genre that is still confusing today.
Dues ex didn’t “create” the “genre” and immersive sim is not a genre. It is a design manifest that can be applied to any genre. The first game to adhere to this design manifest was ultima underworld.
HR was the game that first made me aware of the term "Immersive Sim" I knew of Thief and SystemShock 2 before then through a friend and had played Bioshock. Obviously HR hooked me (even with the horrible boss fights pre director's cut), ended up playing through it multiple times with different styles and 100% it. A couple of years later with the announcement of Mankind Divided I went back and played the OG Deus Ex, surprised how well it held up, moved to SystemShock 1 and 2
@@GetBonked I liked it a lot! It took me a while because I don't have much time to play games these days, and I like to play pacifist and be thorough in this type of games - but it was all very much fun, and very much worth the time investment (around 35 hours)
@@aver155 that's what's up man, I was very impressed at the time by the games gameplay mechanics and graphics for its era. Even today it holds up for picking up for story at the very least, if you don't care for the gameplay as much compared to today's standard. All games were slightly janky back then to a certain extent lol. Hell, there's still games today like that.
Me too, director's cut 100% achievements, once you did the Factory Zero achievement (doing Missing Link without upgrade and weapons) with the No Alarm and Pacifist achievements you basically become a god at this game xD
I think this will be a "one for them, one for me" type of scenario, where Eidos MTL couldnt say no to a profitable game like Guardians of the Galaxy after poor sales from Mankind Divided, but given their newfound financial security and success will allow them to finish the Jensen trilogy.
Hey, MD sales did Very well, it's just not up to square Enix StAnDaRd, which we don't know how much they expected. Especially, if only SE didn't fuck up with half ass content/story and in game purchase.
I was never stuck for as long during the boss fights as when I tried to figure out how to save Malik on my first run which I wanted non lethal, must have taken about 15 attempts.
Everytime i played this game i found another way or route to complete the mission or missions inside the hub areas. One of the best games ever and i am a fan of the goldfilter. So much small detail in this game and the sequel too, shame that Square ruined the franchise.
One of my favourite game series of all time. Just completed a no kills, no alarms playthrough and saw so many things I missed in other playthroughs. I really hope with Embracer Group purchasing Eidos Montreal, they are willing to revive this series. Mankind Divided ended on too much of a cliffhanger!
Great analysis! I didn't know half of this stuff was on Human revolution, I will replay it ASAP. God bless everyone who does videos about immersive sims.
This is the second video of yours that I’ve watched (first one was the complete Bioshock timeline) and I’ve got to say, I like what I see so far. You’re very in depth with your explanations and breakdowns, but at the same time you’re not putting me to sleep. Keep it up, man!
Honestly, really like hacking, find it a fun neat breather from combat. Sure its a bit of a praxis dump but hacking gets you lots of XP to get even more praxis anyway so.
Hacking also gets you lots of good loot and exploration options so it's a pretty good thing to spec into, tho like in the video you can do just fine without it albeit inconvenient
Im like a minute in and already like... entirely in. Hearing that you modified your channel to add cat pictures because your grandma liked them is just... its the best thing ever!
1:23:53 I believe the next Deus Ex installment could have Frisk playing an anti-Aug fanatic: He stands guard next to glass jars (because they're not mechanical), then is shown to be highly suspicious of a machine. He also looks stealthy and up to no good alongside those cardboard boxes. The Iluminatti employing secret cat agents makes total sense if you think about it. Awesome video! Keep it up, my man!
Great video, and I totally share your pain about not having the third Adam Jensen game. Human Revolution was my first 'real' immersive sim, too. I only discovered it last year (better late than never, I guess). Now I'm about to finish my second playthrough, and I just can't get over how much I love this game :) One of the great things about it (and all imsims) is that you don't have to be thougher or faster than your enemies, you just have to be smarter. If you are, even the hardest difficutly is not a problem. Another great thing is that you can come up with challenges for yourself, which makes every playthrough a unique experience.
My first play through was on the hardest setting and with no kills yet I didn't even notice the boss fights, yeah I died a few times but I don't get why they caused such a outcry. The first game had moments that put you out of your comfort zone and no one mentions them.
As far as I can tell, everyone who hates the boss fights hasn't been exploring thoroughly. There's easily enough XP in this game to spec into both stealth and combat. I only ever stealth through it and on the hardest difficulty the only tricky boss fight is Barrett, because of how early in the game he appears.
I think the issue was with people who are nonlethal purists. When I fist played the game I was pretty confused that I had to kill the bosses when I was able to avoid killing anyone else for the rest of the game.
Have you ever considered doing a video on Kingdom Come Deliverance? I honestly see it as an immersive sim, and also one of my favourite games. Plus, it has an actual charlatan in the game
Came for the game analysis. Staying for the cooking segments. I'd be very happy if there was a place I could go back and watch the cooking stuff in their own videos
About other games that also have some kind of Director's Cut commentary tracks: "Chronicles of Riddick: Escape From Butcher's Bay" also did this in an excellent way.
"Making a mainline entry to a game series feel like the games that came before and improve upon that." Oh how those days are long gone. Was fun, loved HR.
Really hope Eidos can come back to finish Jensen’s story. HR and MD were some of my best gaming experiences, and even got me to try the original Deus Ex game. It’s so sad we’ll never get to see the bridge between MD and the original game.
I could never figure out how the social augment was supposed to work. I found it much easier just to use the normal dialogue options and pick the answers that seem to fit the situation than try and muddle my way through the obtuse rock paper scissor system of the augment.
You have to keep track of every time one of the bars lights up, and kinda just add every lit segment to a talley in yur head. By the end of the social battle, whatever talley has the most points added up is likely to be their personality type, and that determines what you use to instantly destroy their argument with fax and logitech. Iirc the game will let you know which option correlates to which personality type, but it's been a while, so I'm not certain on that.
This is one of my To 5 games. I've played through Vanilla multiple times, I never knew you could use explosive rounds on the breakable walls. Great video!
It's kind of nuts that we can talk about "deepfake scandals" as a thing that happens in this game even though deepfake wasn't even close to existing when this game came out.
Here's the real immersive sim anti Namir strat: In the initial release (not sure about the updated one) you can throw a hacked turret into the elevator and then back out of it ahead of you into the boss arena. He is not up to taking you on while an autogun shreds him.
My strategy for boss battles on pacific-stealth was to collect a lot of grenades. The pattern to toss grenades, as far as I remember was to toss the gas grenades first - since the boss takes more time to react after coughing, and while they are coughing, toss more frag grenades, and toss another gas grenade right before the first one runs out. You could take down Yelena with a lot of stun guns when she comes close enough to you during the boss fights.
There are several grenade/mine combinations to take down the first boss, but you can do it with just one EMP greanade and use the barrels and cannisters in the room. You can take down Yelena with one well placed EMP mine. You can take down Namir , with a simple take-down.
Ok gotta say my christmas eve was not very holly nor jolly. But after coming home from my fast food job, I gotta say I'm fairly fuckin happy now. Thank you.
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I don’t think HR matched the original in terms of options, tools, and approach, but I do think it was a very well made and fun game. It is very rare I play a game I like so much I do a back to back replay and Deus Ex: Human Revolution is on that exclusive list.
Guardians of the galaxy was amazing though, it blew me away how good it was. Deserving of the overwhelming positive rating it has on steam, no easy feat. It showed the class of Eidos as a top notch developer...sad to see it pre judged based on the terrible avengers game that came right before it, but that was to be expected...
I really love Human Revolution, it's my introduction to im sims, and later on I notice one of the soundtrack were sampling a Vietnamese song that I knew, it's nice. Also ciopino.
The one HUUUGE complaint I have about this game is the cutscenes. They ALL completely destroy the immersion. The lighting is different. There is a fuzz filter over everything. Or at least it looks like that on higher rez displays. So every out of engine scene ends up looking like it doesn't belong. Like when you find the hacker in sarrif. Goes from a brightly lit room when you walk in to a dingy, smoke filled underground gambling basement vibe.
Oh yeah, the DLC actually puts a hard cap on how many praxis you can come out of it with. It's usually just an issue that affects NG+, which the original didn't have, but also like, still sucks, imo. Just like the rest of the DLC. (Idc what anyone says, I hated it.)
LOVE this game. Have replayed it hundreds of times. It was there for me during a very rough time and still holds up well. DX:MD was solid also. Super excited to know that a new Deus Ex game will eventually be released!
I'd say that Mankind Divided is what revived the old Deus Ex for me. Human Revolution was good story-wise in my opinion but it was just like any other futuristic shooter game to me
Didn't enjoy this game first time round. Then I took the advice of a friend and ignored all of the free preorder gear (the satchel charges etc) - then I actually had a lot of fun with the game since it clearly wasn't designed with them in mind. Kinda like Dead Space 2, weirdly.
The deus ex games' stories are so good and exciting (and they tell the near future in the real world ALOT) that I find myself as having the same excited feeling when watching suspenseful movies (think Uncut Gems and Good Time). An amazing series and Human Revolution is a special entry.
I was literally just thinking to myself how and why you got the idea to use your cat as your avatar, because I honestly love it so much. Its pretty unique and your cat is cute. The varying pictures of still animation are more interesting than most "Avatar crosses their arms" or is "clasping their face in shock" or "doing a cartoonish angry gesture" The talking heads are fine and all, but Frisk is the best
Mankind Divided is one of my favorite games of all time now, I really want to continue and finish Adams story. I'm gonna get HR at some point. Damn that stupid buyer company for cutting this series off.
I think you overcomplicate the original boss fight situation, I always beat them in like 10 seconds and all it took was the typhoon skill and a few ammo, not much praxis or inventory investment
The last boss fight was the most frustrating fights (if you made the wrong choice earlier) of all times. I remember it vividly, like it was yesterday. Death upon death upon death. Reload after reload. It was pure horror.
There's a few augs that I personally avoid taking/use partially cuz they make the game a bit too easy like the wall hacks, radar upgrades, typhoon and social aug. The game already gives you a pretty generous starter radar, so upgrading gives you more info which makes the stealthing too easy. The typhoon makes boss encounters a cake walk cuz you just need to activate it twice near a boss to kill them. The social aug gives you a psych eval of your target which helps you make a decision on what to say but the option to subvert the conversation by pressing one of the three influence options makes the social battles too easy. If you're not running pure combat build, you can avoid the dermal armor and recoil mitigation then spec into augs that help with exploration instead such as hacking + stealth nodes, increased lung capacity, battery recharge + capacity, higher jumps, icarus system and heavy lifting. Maxed out invisibility aug also works well if you stocked enough candy bars.
I found the upgrade in the radar system more confusing than helpful , and CASIE is only useful in two situations. I ignore both of those. Recoil is only really needed for the heavy rifle. I've played several "nerfed" variations recently : one weapon only , no energy consuming augs , augs only - no weapons or grenades/mines , no buying or selling from arms dealers , etc.
@@TheKarabanera Yep, I should've mentioned avoiding that too. Wish they made it so you'd at least make people suspicious if you moved in front of them while cloaked.
Sooo, fun fact about this. I originally played Deus Ex HR on an Xbox 360...on a tiny CRT screen. Picking the first radar upgrade literally made the map so big that all the enemy triangles were just a single pixel on the screen, meaning I couldn't see where tf they were, and they also tended to blend into the background. I usually would hold off on picking anything in that section just bc it was a "remove radar" aug for me. Things got better when I just played the director's cut on PC with a proper 1080p monitor, lol
Great video, please make a similar video for DE:MD I know is a not a better game but I got so frustrated with no having a 3th game with the (you know what theory) developed.
NGL I hate how that first boss with the minigun would just snap onto you the moment you exited cover. Like there was no sneaking up on him. Like, damn, just pull an MGS and have it where being stealthy pulls out some fresh behavior. Maybe he gets agitated or there's some kind of environmental use for the stealth.
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Every time you go to the gog store of Human Revolution DC, the top review is saying the game is spyware
U are a loser
top 10 game of all time
nooooooooo! You actually did the sponsorship! I thought it was a joke!
Should check out hbomber Guy's new Dues Ex: Human revolution video essay.
Sounds right up your alley. :)
It's almost like we should do another one of these.
Only if they use your voice! Loved some of your recent roles too by the way, I went berserk when I heard your voice in Blood Of Zeus
Oh shit big fan!
They did you wrong in the expanse tho 😂
Almost
I know you want to, and we the fans of deus ex want it, but who cares what we want anymore, Here have this shitty Avengers game
I remember playing human revolution as a kid expecting a regular ass FPS and getting smacked over the head with one of the most dense and complex gaming experiences a kid can have
Literally had the same experience Lmao. I somehow managed to finish the game being 11 years old without understanding absolutely anything about the game's complex story and unique mechanics it offered, Still, I had a blast and it deeply influenced my taste in gaming. Subsequent playthroughts and video essays analysing the game such as Charlatan's video opened my eyes and lend me a hand in actually understanding and appreciating Deus Ex and Immersive Sims in general
This was me with Oblivion. I thought I was going to play an fps but with swords. Months later I emerged haha
Literally same experience as well, I ended up dropping the game then playing the original years later, definitely coming back to the two modern ones eventually.
I remember being a kid and I was always reading best game of all time lists and looking for PC games with low requirements so I played the original Deus Ex first.
Same exact experience here too
One of my favorite memories of HR was actually the third Tyrant fight - I had hacked a turret and was just carrying it around the base with me, didn't even know there was a boss fight coming up, and had gotten the chip "upgrade". Stood in the corner baffled there was a boss fight going on and freaking out on how I was gonna fight him...once he walked past the elevator the turret was not only still loaded into the level but kicked on and made swiss cheese outta the boss. I just watched amazed that I'd accidently countered his ace in the hole with my own.
That's emergent gameplay for you - more developers need to build systems into their games that allow for such things to happen. I had several similar moments with the original DX more than twenty years ago.
Try Prey 2017 then, you'll like it too.
turrets really makes short work for bosses,
literally the quickest way to deal with all mobile humanoid bosses to stand poibt blank to bosses and spam stun g^n as the turrets shred them to pieces. i went through the whole game carrying only with 10mm handg^n and stunG^n quite a few times.
Deus Ex: Human Revolution takes the cake as #1 on my list of the coolest kills I've ever pulled off in a video game. Ever.
Near-ish the end of the game I was fighting through some base, and carrying a vending machine to toss at some poor sod, and as an impromptu cover. I was met with a group of guys, and as I was wading through their fire, one of them tossed a grenade at me. Immediately, I tossed the vending machine with the intention to run away from the grenade, without being slowed down by a heavy object... it turned out I didn't have to, because my vending machine collided mid-air with the grenade and deflected it back into the group, killing all of the enemies at once.
10/10 would perform a vending machine grenade deflect group kill again.
this game is so fkin fun.
i remember i carried a fridge/vending machine like a mobile cover lmao while going through a long
corridor/hallway popping headsh0ts in between (used the entrance on the other side as chokehold point to small bursts of incoming reinforcement teams, somehow unsilenced loud 10mm is better for faster stealth/ghost runs in this game lol) still maintained stealth
and the headsh0t only+ unsilenced 10mm pist0l only+ ghost+ gen0c^de playthrough was the most fun i had with this game
He actually did it. He actually released it. Absolute madman.
Aw yes Man-sized air vents, a staple of stealth gaming.
It fucking breaks my heart that ending of this story is so far away from us if it is even possible. And knowing that Eidos Montreal was making Avengers instead of third chapter of Jensen story is like knife through my already bleeding heart. I'm not even exaggerating. Your video is not the first time I've heard about it but it's just like "hitting me in the balls with, like, a tiny little hammer".
""hitting me in the balls with, like, a tiny little hammer"" - i would like to put out a better statement for that, flicking your balls with one finger and it's a flick that barely touches you
I still cant believe that one of the greatest franchises of all time got murdered for the sake of... eugh... Avengers. And not even a good Avengers game. Its a fucking travesty thats beyond words
At least they made the guardians of the galaxy game this year which is a pretty solid game
@@diecubo yes, a movie game
i think this game exposes many realities of our world, and maybe they crossed the line a few times even. That would do in their hopes to make a sequel.
34:50
"There's a choice you can make earlier in the game that is seemingly inconsequential."
This game is a conspiracy simulator.
How does anyone take the chip re-call surgery without question?
Especially one developed by Tai Yong Medical. They're one of the main enemies in game.
I didnt on my first playthru.. But only because I forgot.
Hmmmmmmmmmmmmm......... I wonder............................
@@worsethanjoerogan8061 IIRC by the time the chip upgrade is offered, Tai Yong Medical isn't really known to be in allegiance with the main enemy, they're just another corrupt but ultimately still functional company. But it is definitely a test of "Do you just blindly do anything you're told to?"
Not to brag or anything (well, maybe a little) but I managed to pass most of the social boss fights without the augmentation. The characters are written and acted well enough that you can get inside their heads and figure out how best to speak with them.
I see your name and immersive sim, I watch and like. I adore you.
The office thief plot line was funny because I read the emails, started breaking into offices to find leads, only to realize “damn I’m stealing a lot of credit chips from these offices”
“Oh…”
“OH”
One issue worth mentioning regarding the Directors Cut is that it uses an older version of Human Revolution meaning some of the bugs that were fixed Human Revolution, are present in the Directors Cut (such as weapons having a yellow outline when looking at an object).
And everyone complained about gold filter being removed only to be modded back in, because everyone complained about the filter in the original without ever giving the option in the DE version to use it if you preferred it. Which I did, because without it, the game looked bland.
Also the lighting is a little broken. The mod that restores the gold filter also addresses that.
I remember the first time I tried to use the augmentation the social upgrade I had to fail on me and I didn't understand it so I didn't use it for those social boss battles I just talked to the guys tried to be reasonable and honest it worked
I really really do want to replay this game but it's hard because once you know all the tricks for me personally it can't surprise you I really want a new one!
I heavily advise playing it again. Ive played the game like 4-5 times and I've found something new every single time. Like maybe a new location, a new path, a new outcome, its not possible to see everything in one run.
Unfortunately due to Guardians of the galaxy success Eidos will likely never be let out of the Marvel spice mines.
aparently it's good, so there's still that
We need the Muad’Dib to save the helpless spice miners and start a jihad against their Marvel-minded captors.
Fun fact: due to my absolute stubborn refusal to vary my plan in a game, I discovered you can, in fact, beat all of the bosses non-lethally, not that the cutscenes believe you. You just hit them like 50 times with a stun gun and they die (as, I mean, they probably would in real life to be fair)
Fun fact, it's super easy to kill anyone with the stungun in this game by complete fuckin' accident! At least in the original one, the thing seemed to have a one in ten chance of just killing the person. Fun if you're going for the no-kill achievement! Even more fun if you're playing on the PC which doesn't let you check if you've killed anyone, only to find that somehow in your ghost nonletal playthrough, you managed to kill someone, wasting a week of effort.
@@SheepUndefinedThe tranquilizer rifle also has a chance to kill people on headshot. Pacifist is stupid hard.
This is a random note but I love the designs of Jensen's apartments and the clear Blade Runner inspiration behind them. The yellow tint really adds to that
This may sound like "Damning with faint praise" but, I really liked this game, and I think the thing that impressed me the most was, the hacking mini-game left me wishing their was more to it... and my normal response to those type of things is, "Just make it a skill check"
I definitely need more Adam Jenshin Impact in my life.
It's not impossible to have the Casey on that first social boss battle but you do need to make getting it your focus and go nonlethal all the way up until that point.
It's totally worth it.
Gotta max out all the XP you can get upto that point; all non-lethal stealth takedowns, finding every alternate route, hacking everything. If I remember correctly you might have 100-120xp left to spare if you did everything correctly.
Take that meticulous approach to detroit where you farm every single weapon you find (ie: bring every single weapon to a weapons dealer), and you can easily make enough money so you won't have to worry about money ever again when buying the free praxis kits from a limb clinic. Figure out which upgrades you need when you need them and you can easily max out all your cyberware when you get to the end.
I remember when I was a child, seeing the game Deus Ex Invisible War, being sold in the market. I've always wanted to play it, and so far I haven't played it, just Human Revolution and Mankind Divided. But it's crazy how this series became not only so popular but created a genre that is still confusing today.
You are not missing much by not playing invisible war.
@@sup1602 I just wanted to play in that time because the art cover from the game looks cool XD
Skip Invisible War and embrace Deus Ex(2000)
Dues ex didn’t “create” the “genre” and immersive sim is not a genre. It is a design manifest that can be applied to any genre. The first game to adhere to this design manifest was ultima underworld.
You lucked out on not playing invisable war dude
The best quote for any non lethal route "I won't kill you, the hospital bill will though"
HR was the game that first made me aware of the term "Immersive Sim" I knew of Thief and SystemShock 2 before then through a friend and had played Bioshock. Obviously HR hooked me (even with the horrible boss fights pre director's cut), ended up playing through it multiple times with different styles and 100% it. A couple of years later with the announcement of Mankind Divided I went back and played the OG Deus Ex, surprised how well it held up, moved to SystemShock 1 and 2
I have completed this game 2.5 hours ago. The timing!!
Did you enjoy it? I remember playing it 5 or 6 years ago and thoroughly enjoyed the story and gameplay.
@@GetBonked I liked it a lot! It took me a while because I don't have much time to play games these days, and I like to play pacifist and be thorough in this type of games - but it was all very much fun, and very much worth the time investment (around 35 hours)
@@aver155 that's what's up man, I was very impressed at the time by the games gameplay mechanics and graphics for its era. Even today it holds up for picking up for story at the very least, if you don't care for the gameplay as much compared to today's standard. All games were slightly janky back then to a certain extent lol. Hell, there's still games today like that.
Me too, director's cut 100% achievements, once you did the Factory Zero achievement (doing Missing Link without upgrade and weapons) with the No Alarm and Pacifist achievements you basically become a god at this game xD
I think this will be a "one for them, one for me" type of scenario, where Eidos MTL couldnt say no to a profitable game like Guardians of the Galaxy after poor sales from Mankind Divided, but given their newfound financial security and success will allow them to finish the Jensen trilogy.
Hey, MD sales did Very well, it's just not up to square Enix StAnDaRd, which we don't know how much they expected. Especially, if only SE didn't fuck up with half ass content/story and in game purchase.
I was never stuck for as long during the boss fights as when I tried to figure out how to save Malik on my first run which I wanted non lethal, must have taken about 15 attempts.
Everytime i played this game i found another way or route to complete the mission or missions inside the hub areas. One of the best games ever and i am a fan of the goldfilter. So much small detail in this game and the sequel too, shame that Square ruined the franchise.
The Gold filter was important to the aesthetics. Shame they removed it in the director's cut.
@@bigwavesun Don't worry, they put in the muddy grey filter instead.
that cooking segment was so good that i genuinely forgot i was watching a deus ex video
While I didn't expect a cooking lesson in the middle of a video game essay I'm here for it and want to try making it
That was, by a margin, the best game review I've ever seen. Well done sir.
One of my favourite game series of all time. Just completed a no kills, no alarms playthrough and saw so many things I missed in other playthroughs. I really hope with Embracer Group purchasing Eidos Montreal, they are willing to revive this series. Mankind Divided ended on too much of a cliffhanger!
Bruv its a boring game, play prey or dishonored 2
DXHR is one of the best games ever made, no contest.
And Embracer group is about to sell Eidos Montreal now. When are we getting a new deus ex man...
Great analysis!
I didn't know half of this stuff was on Human revolution, I will replay it ASAP.
God bless everyone who does videos about immersive sims.
its a ok, kinda boring game, especially compared to prey or dishonored 2
This is the second video of yours that I’ve watched (first one was the complete Bioshock timeline) and I’ve got to say, I like what I see so far. You’re very in depth with your explanations and breakdowns, but at the same time you’re not putting me to sleep. Keep it up, man!
Honestly, really like hacking, find it a fun neat breather from combat. Sure its a bit of a praxis dump but hacking gets you lots of XP to get even more praxis anyway so.
Hacking also gets you lots of good loot and exploration options so it's a pretty good thing to spec into, tho like in the video you can do just fine without it albeit inconvenient
I found it unavoidable if I wanted to go stealth.
Im like a minute in and already like... entirely in. Hearing that you modified your channel to add cat pictures because your grandma liked them is just... its the best thing ever!
1:23:53 I believe the next Deus Ex installment could have Frisk playing an anti-Aug fanatic: He stands guard next to glass jars (because they're not mechanical), then is shown to be highly suspicious of a machine. He also looks stealthy and up to no good alongside those cardboard boxes. The Iluminatti employing secret cat agents makes total sense if you think about it. Awesome video! Keep it up, my man!
Great video, and I totally share your pain about not having the third Adam Jensen game. Human Revolution was my first 'real' immersive sim, too. I only discovered it last year (better late than never, I guess). Now I'm about to finish my second playthrough, and I just can't get over how much I love this game :) One of the great things about it (and all imsims) is that you don't have to be thougher or faster than your enemies, you just have to be smarter. If you are, even the hardest difficutly is not a problem. Another great thing is that you can come up with challenges for yourself, which makes every playthrough a unique experience.
Congratulations on your 100k subscribers, Charlatan! You're one of a few in this hell of site that actually deserves that.
My first play through was on the hardest setting and with no kills yet I didn't even notice the boss fights, yeah I died a few times but I don't get why they caused such a outcry. The first game had moments that put you out of your comfort zone and no one mentions them.
As far as I can tell, everyone who hates the boss fights hasn't been exploring thoroughly. There's easily enough XP in this game to spec into both stealth and combat. I only ever stealth through it and on the hardest difficulty the only tricky boss fight is Barrett, because of how early in the game he appears.
@@MrACABification Your not wrong.
I think the issue was with people who are nonlethal purists. When I fist played the game I was pretty confused that I had to kill the bosses when I was able to avoid killing anyone else for the rest of the game.
Strat-edgy video on Prey AND Charlatan's Deus Ex: HR retrospective? What a way to end the year. Merry belated Christmas and happy new year!
DXHR is a more than worthy sequel to the original from 2000.
Prequel*
Its a prequel tho
Have you ever considered doing a video on Kingdom Come Deliverance? I honestly see it as an immersive sim, and also one of my favourite games. Plus, it has an actual charlatan in the game
Came for the game analysis. Staying for the cooking segments.
I'd be very happy if there was a place I could go back and watch the cooking stuff in their own videos
About other games that also have some kind of Director's Cut commentary tracks: "Chronicles of Riddick: Escape From Butcher's Bay" also did this in an excellent way.
"Making a mainline entry to a game series feel like the games that came before and improve upon that." Oh how those days are long gone. Was fun, loved HR.
Really hope Eidos can come back to finish Jensen’s story. HR and MD were some of my best gaming experiences, and even got me to try the original Deus Ex game. It’s so sad we’ll never get to see the bridge between MD and the original game.
I doubt it will ever reach the Deus Ex timeline but I could see the NSF being a growing presence in the next game
I could never figure out how the social augment was supposed to work. I found it much easier just to use the normal dialogue options and pick the answers that seem to fit the situation than try and muddle my way through the obtuse rock paper scissor system of the augment.
You have to keep track of every time one of the bars lights up, and kinda just add every lit segment to a talley in yur head. By the end of the social battle, whatever talley has the most points added up is likely to be their personality type, and that determines what you use to instantly destroy their argument with fax and logitech. Iirc the game will let you know which option correlates to which personality type, but it's been a while, so I'm not certain on that.
This is one of my To 5 games.
I've played through Vanilla multiple times, I never knew you could use explosive rounds on the breakable walls. Great video!
Wholesome Charles putting his cat for his grandma that watches his vids. That’s nice.
And then shortly after this video launched, Square sold the IP to invest in NFTs, right before that market crashed and they lost their investment
It's kind of nuts that we can talk about "deepfake scandals" as a thing that happens in this game even though deepfake wasn't even close to existing when this game came out.
Here's the real immersive sim anti Namir strat: In the initial release (not sure about the updated one) you can throw a hacked turret into the elevator and then back out of it ahead of you into the boss arena.
He is not up to taking you on while an autogun shreds him.
Played this 6-7 years back, bought it for summer sale as the directors cut on steam,still havent played it..good time to play it now i guess
Now that's a christmass gift ! Enjoy your evening everyone !
"if Grandma wants more silly cat pictures grandma gets more silly cat pictures" truly is one of the sentences ever
My strategy for boss battles on pacific-stealth was to collect a lot of grenades. The pattern to toss grenades, as far as I remember was to toss the gas grenades first - since the boss takes more time to react after coughing, and while they are coughing, toss more frag grenades, and toss another gas grenade right before the first one runs out. You could take down Yelena with a lot of stun guns when she comes close enough to you during the boss fights.
There are several grenade/mine combinations to take down the first boss, but you can do it with just one EMP greanade and use the barrels and cannisters in the room.
You can take down Yelena with one well placed EMP mine.
You can take down Namir , with a simple take-down.
I finally watched this entire video and it’s fantastic. Thank you for making this!
I like the cat pics too. As a cat man i appreciate them as much as immersive sims.. Grandma does indeed get more cats if she likes cats..
Ok gotta say my christmas eve was not very holly nor jolly. But after coming home from my fast food job, I gotta say I'm fairly fuckin happy now. Thank you.
I also come for the cat
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Happy Christmas Eve
Happy Cannonically real Christmas Day!
Have any of you ever grasped the true power of vending machines in this game? True emerging gameplay there.
I don’t think HR matched the original in terms of options, tools, and approach, but I do think it was a very well made and fun game. It is very rare I play a game I like so much I do a back to back replay and Deus Ex: Human Revolution is on that exclusive list.
Guardians of the galaxy was amazing though, it blew me away how good it was. Deserving of the overwhelming positive rating it has on steam, no easy feat. It showed the class of Eidos as a top notch developer...sad to see it pre judged based on the terrible avengers game that came right before it, but that was to be expected...
I really love Human Revolution, it's my introduction to im sims, and later on I notice one of the soundtrack were sampling a Vietnamese song that I knew, it's nice.
Also ciopino.
Hey, out of curiosity, which song is this and which part of the soundtrack samples it?
@@control88able dunno why my previous comment didn't show after 6 whole months, but it's the Hive theme. ua-cam.com/video/s4_Ky7EQWlg/v-deo.html
The one HUUUGE complaint I have about this game is the cutscenes. They ALL completely destroy the immersion. The lighting is different. There is a fuzz filter over everything. Or at least it looks like that on higher rez displays. So every out of engine scene ends up looking like it doesn't belong. Like when you find the hacker in sarrif. Goes from a brightly lit room when you walk in to a dingy, smoke filled underground gambling basement vibe.
The DLC was neat but last I played it I was doing a completionist run and after the DLC ended up with LESS augments than before the DLC.
Oh yeah, the DLC actually puts a hard cap on how many praxis you can come out of it with. It's usually just an issue that affects NG+, which the original didn't have, but also like, still sucks, imo. Just like the rest of the DLC. (Idc what anyone says, I hated it.)
LOVE this game. Have replayed it hundreds of times. It was there for me during a very rough time and still holds up well. DX:MD was solid also. Super excited to know that a new Deus Ex game will eventually be released!
I restarted the friggin game when Malik died in my first playthru. I wasnt having it.
Same.
I'd say that Mankind Divided is what revived the old Deus Ex for me. Human Revolution was good story-wise in my opinion but it was just like any other futuristic shooter game to me
Robot/turret domination and then explore at your leisure in the middle of chaos was my usual play style.
yessss. an amazing game. favorite series of all time.
Glad I took the time to really watch this and pay attention to it. It might actually get me to dig up and try HR again.
Didn't enjoy this game first time round. Then I took the advice of a friend and ignored all of the free preorder gear (the satchel charges etc) - then I actually had a lot of fun with the game since it clearly wasn't designed with them in mind.
Kinda like Dead Space 2, weirdly.
Dragging unconscious guards through lasers is one of my biggest pleasures and greatest pastimes!
The deus ex games' stories are so good and exciting (and they tell the near future in the real world ALOT) that I find myself as having the same excited feeling when watching suspenseful movies (think Uncut Gems and Good Time). An amazing series and Human Revolution is a special entry.
I, too, would like to see the Safdie Bros direct a film version of “Deus Ex”
I was literally just thinking to myself how and why you got the idea to use your cat as your avatar, because I honestly love it so much.
Its pretty unique and your cat is cute. The varying pictures of still animation are more interesting than most "Avatar crosses their arms" or is "clasping their face in shock" or "doing a cartoonish angry gesture"
The talking heads are fine and all, but Frisk is the best
Nice. Just In time for Christmas. Merry Christmas lad !
Mankind Divided is one of my favorite games of all time now, I really want to continue and finish Adams story. I'm gonna get HR at some point. Damn that stupid buyer company for cutting this series off.
For Boss Battles, one word Mines.
Regardless of what i am playing i always save mines to yeet at them.
I think you overcomplicate the original boss fight situation, I always beat them in like 10 seconds and all it took was the typhoon skill and a few ammo, not much praxis or inventory investment
Yep. In the Directors Cut you have more options to stealth around the bosses but the typhoon still melts them anyways
The last boss fight was the most frustrating fights (if you made the wrong choice earlier) of all times. I remember it vividly, like it was yesterday. Death upon death upon death. Reload after reload. It was pure horror.
Laser gun is useful for last boss.
Send Gam-Gam Wonder my best holiday regards.
I just wanted to reminisce about this awesome game and now I have a new seafood recipe to try wow
There's a few augs that I personally avoid taking/use partially cuz they make the game a bit too easy like the wall hacks, radar upgrades, typhoon and social aug. The game already gives you a pretty generous starter radar, so upgrading gives you more info which makes the stealthing too easy. The typhoon makes boss encounters a cake walk cuz you just need to activate it twice near a boss to kill them. The social aug gives you a psych eval of your target which helps you make a decision on what to say but the option to subvert the conversation by pressing one of the three influence options makes the social battles too easy. If you're not running pure combat build, you can avoid the dermal armor and recoil mitigation then spec into augs that help with exploration instead such as hacking + stealth nodes, increased lung capacity, battery recharge + capacity, higher jumps, icarus system and heavy lifting. Maxed out invisibility aug also works well if you stocked enough candy bars.
I found the upgrade in the radar system more confusing than helpful , and CASIE is only useful in two situations. I ignore both of those.
Recoil is only really needed for the heavy rifle.
I've played several "nerfed" variations recently : one weapon only , no energy consuming augs , augs only - no weapons or grenades/mines , no buying or selling from arms dealers , etc.
@@TheKarabanera Yep, I should've mentioned avoiding that too. Wish they made it so you'd at least make people suspicious if you moved in front of them while cloaked.
Sooo, fun fact about this. I originally played Deus Ex HR on an Xbox 360...on a tiny CRT screen. Picking the first radar upgrade literally made the map so big that all the enemy triangles were just a single pixel on the screen, meaning I couldn't see where tf they were, and they also tended to blend into the background.
I usually would hold off on picking anything in that section just bc it was a "remove radar" aug for me.
Things got better when I just played the director's cut on PC with a proper 1080p monitor, lol
Now that SE sold the license we might finally see something…
The stun gun makes the first 2 boss battles ridiculously simple.
Stun gun op asf for most of the game tbh 🤣
Hugh Darrow pulling off that cloak thing like a mad lad.
I think I finally need to give this one a try, loved the original. Thanks for the video.
babe wake up new charlatan wonder video
It's not OG "Human revolution" in a bargain bin in Russia. It's just "Missing link DLC" sold on a separate disc. Hence a low price.
Merry Christmas Charlatan. Keep up the great content in 2022
*"I never asked for this..."* But I'm glad it exists.
Unironically epic cooking section! You’ve inspired me (a pro-amateur home cook) to make some BIG SOOP
Don't forget to Augment your Preorders!! What a genius marketing idea that totally did wonders for the IP!
Great video, please make a similar video for DE:MD I know is a not a better game but I got so frustrated with no having a 3th game with the (you know what theory) developed.
i subbed the tilapia for calf liver and thin pasta for bucatini, was good.
NGL I hate how that first boss with the minigun would just snap onto you the moment you exited cover. Like there was no sneaking up on him. Like, damn, just pull an MGS and have it where being stealthy pulls out some fresh behavior. Maybe he gets agitated or there's some kind of environmental use for the stealth.
Not going to lie I usually skip the cooking segment but I'm as fuck so watching charlatan struggle with a damn tilapia bag killed me
Huh. I just realized two of my favorite UA-camrs did long-form videos on the same game within months of each other and I somehow didn't notice.