I love the "vibe" of this game; the gold filter, the soundtrack, the secret places, secret air ducts pathways, hacking people's computers and reading their emails and jornals, reading their personal drama and gossip, sneaking around to see if there is anything else to hack and actually finding it
I don't mean to be that guy, but the vibe was better in the original (my opinion). It felt more grounded to reality and more open than human revolution. Give credit where credits due, human revolution's NPC's and boss fights are miles greater than the original. I also appreciate the marker that tells you where you have to go (I got stuck hundreds of times in the original game)
I personally love hacking your apartment manager's email and finding out your replacement mirror has been ready for weeks but she keeps stonewalling you lol, had to pull out the taser for that one.
I recommend you play Prey(2017) it features all that and is a great immersive Sim! If you go in blind it's even better. Okok there is no gold filter but it looks great if you ask me.
One of my favourite things in Adam's apartment is a sheet of paper near the clockworks with the phrase "the quick brown fox jumps over the lazy dog" written once each in upper- and lower-case. This is a calibration phrase to make sure every key on a keyboard is working, and Adam was writing it with his cyberarms. Phenomenal insight into how he's adapting to his new body.
That's pretty neat, one of those seemingly irrelevant environmental stories that make it that much more genuine. I was 17 when it came out, a friend attempted to have me play it & what stopped me was how you aim with R3 on 360. I missed a gem, now it's my favorite series. Appreciate ya sharing
I had to do a double take the first time I saw this; I’m a graphic designer and it’s a phrase often used in type design to see every letter of a font - I didn’t register what it was for at the time; that’s fantastic thank you for sharing that!
My favourite thing is that you forgot how you too had to physically write that sentence out in school when learning how to print and handwrite. Yet in line with the game, you talk technologically instead of your experience growing as a human.
I remember this came out at a point when I felt like games were just getting more and more ambitious and creative. This and Mass Effect 2 were a summer for me
Yeah it's not as if Witcher 3, The Last of Us... were released after this. It is true that the list per each year gets pretty short after 2011 tho. en.wikipedia.org/wiki/List_of_video_games_considered_the_best
The year is 2011. Finishing my senior year of high school, I buy a 360 in February of 2011. I immediately pickup the games I always heard about and played at friends' houses: Assassin's Creed 2, Mass Effect 2, Bioshock, Halo 3, Modern Warfare 2, Black Ops, Dead Space 2... First brand new game I had for the 360 came out a month later, Crysis 2. That game looked so good and loves the mechanics of FPS/stealth/sandbox/upgrading your character and weapons, a good single player story with a 12 hour campaign. Greatness. Then fall 2011 hits... How many midnight launches I went to at gamestop... remembering my mom asking the difference between Modern Warfare 3 and Battlefield 3... fond memories. Skyrim consumed my life in November... And then there was this game... this beautiful, cinematic, tech noir social commentary with an amazing plot, distinct color pallet and visual design, that hybrid first/third person experience like Rainbow Six Vegas. It had the dark, intricate web of conspiracies involving mega corporations, secret societies, the media, and the alphabet agencies. The augmentation and prosthetic technology was just a catalyst for the social commentary. The kind of tech displayed won't be as widely available as depicted in DX's version of 2027 as that tech is still early prototype and would be more realistic to see in 2077 or even the 2100s. That being said, the augmentations were just a vehicle for the game play and the way the player interacted with the world. But the themes were extremely relevant then and arguably as we approach the mid 2020s in the real world, this game is more important and more enjoyable now than it was then. It was so forward thinking and drew heavily from classic sci fi, tech noir, and dystopian fiction literature. The developers were absolutely genius to have created this masterpiece. The augmentation debates in the game reflects the real world debates of individual body sovereignty, what it means to be human, without taking a particular viewpoint for either side, but just presenting both sides with moral ambiguity that makes you question your own views. I really enjoyed listening to the anti-aug discussions at the Detroit convention center in the game, thinking about how they have a point, and how Jensen must feel as he begrudgingly accepts his new augmented reality after an augmented terrorist attack that stole the love of his life and he feels responsible as the head of security for not preventing the deaths and kidnappings of those that were lost under his watch and supervision. The Detroit riots were so reminiscent of the race riots in 1968 and 2020, the militarization of the police state that you see in Detroit, it was just so well presented. The data pads you find in the game point to an international conspiracy of private think tanks, government agencies like DARPA and FEMA, corporate interests, banking and pharmaceuticals companies that produce neuropozine, all controlled by shadowy figures behind the scenes that masquerade as politicians, businessmen, scholars and educators, doctors, lawyers, etc. The game implies these deep state individuals and the mega corporations they represent have more power than the governments and they essentially steer the course of public policy and shape the will of the people through media, and it seems PICUS has the monopoly worldwide, from Detroit and Montreal and in China as well. The fact that Eliza Cassan is an AI programmed to shape public perception by the ilummimati was mind blowing when you learn of that in the latter half of the game. The way this game presents Jensen as a type of Icarus was an amazing metaphor for his inner battle of his humanity being consumed by the power of his augmentations, questioning if, in becoming more than human, he loses a part of his humanity. This game is easily in my top 10 games ever, and depending on the day I could easily tell you it is my favorite game. Absolutely genius, I love how it draws heavily from blade runner, 1984, and brave new world. You can judge good sci fi by this standard: is it more relevant now than it was when it was initially published? If yes, you have sci fi greatness. No doubt this game portrays a future whose shadow we are only now beginning to see, very fitting the setting of 2027, as blade runner did with 2019. All that to say, this game is amazing and I can't wait for the sequel to mankind divided, which looks like will definitely happen now than Eidos Montreal is under new and more effective ownership. Oh how I miss having the consistent quality and quantity of games we were so privileged to have grown up with, 2011 being one of the standout years.
This game has AMAZING ambience. That was the thing that really stuck with me, especially the iconic Sarif Industries(/Main Menu) theme. Its color palette is so warm and modern, and the filter adds a very neutral future-industrial aesthetic. Really holds up as the years pass. One of my favorite games of all time really.
If you go to Jensen's apartment and observe the ceiling, you can see imperfect hexagons. Throughout the game there are a lot of ceilings with perfect patterns, and this is the only one where the shapes don't fit together. This is a metaphor of how Jensen feels, just out of place, unable to connect with anyone or evem his own body after what happened. He just doesn't fit. I love this game, thanks for the vid.
@@sinenomine8739 this isn't schizo it's very very straightforward. there was obviously a lot of work put into ceiling design (compared to most games) and into characterising Jensen's discomfort with himself
Great, now my video has to be at least an hour long. Also gonna come back and watch this later after mine's out because I'm not about inadvertently apeing someone's work. See you in a month or so!
You thought if you wait long enough no one is going to make videos about MD anymore so you could just leisurely put together something to eclipse them all but you were wrong,hah! At least you dont have to worry about the video not releasing before the sequel...heh...ah...that one actually kinda hurt to make.
You know, when you have a laser with you and stand close enough, you can just burn through the window that protects Zhao, ending the battle in literally 5 seconds.
I love everything about this game, gold hue filter, soundtrack, atmosphere, art style etc. As a final love letter to this game, I for the first and last time played it trough without being detected and with pacifist + hardest difficulty. It brings me to tears how this franchise is now in a limbo of sort. I hope this is not the last time we see Adam Jensen and Deus Ex...
Can't wait to finish this. Actually felt nostalgic and rewatched the trailers for Human Revolution and Mankind Divided yesterday, so coming across this video is a treat.
It's just pure everything, crisp, untouched almost, the atmosphere is something out of game, it almost isn't a game..just a feeling, I miss that place...do you feel that?
I'm currently in Hengsha, for what is probably my 15th playthrough. I always come back to this game when I'm stuck trying to figure out what to play next.
I remember playing it a few months ago after playing the first two Deus Ex games and initially thinking that it wasn’t going to be as good as the first game, but I was glad to be proven wrong. I absolutely loved Human Revolution, everything about it just clicked like in the first Deus Ex. Adam Jensen is such an amazing character, I hope Eidos will be able to get back to Deus Ex and make that follow up to Mankind Divided.
@Dylan Stacey I know, but I never expect a sequel/prequel of a legendary video game to be better than said game. The original Deus Ex is still amazing and a masterclass in game design. It’s obviously not without flaws, but it is considered by many to be a masterpiece and a genre defining title. The sequel, Deus Ex: Invisible War failed to get on the same level as the first game because of the different goals it was going after, and it was also made by the same team that made the first Deus Ex game. Deus Ex: Human Revolution was a project helmed by a completely new team, so my own initial thought was that they wouldn’t be up to the task of making a new game that would be truly worthy of being called a Deus Ex title. But this new team understood what made the first game click, and they did an incredible job of making the atmosphere and story that would be almost on par with the first Deus Ex. Deus Ex: Human Revolution is not necessarily better than the first Deus Ex, but it never really needed to be better than that game. It only needed to be a very good game that would go back to it’s roots to identify what worked before and what didn’t while also going forward, innovating on the older designs and making new ones. Human Revolution hit almost the same highs as the original Deus Ex with it’s superb atmosphere and story, and it’s gameplay is also a lot more refined and enjoyable. And most of all, HR delivered on the promise of bringing Deus Ex as a franchise back from being obscured. Deus Ex lived again, and Deus Ex 3 was finally a reality. The things HR did to the franchise alone are enough to convince me that this game was indeed revolutionary. Maybe it didn’t bend the genre or define a new one, but in a world where the gaming market was already over saturated with tons of various titles at the time it would be almost impossible to do so. That’s why measuring it above the first game simply doesn’t work, because it never tried to be above what DX1 did. It simply did it’s best to be an incredibly great video game that would ultimately, in the end, come close to Deus Ex. And it would be rather unwise and selfish of me to ask for a game in a legendary franchise to surpass said franchise’s best title, because something like Deus Ex 1 is almost impossible to repeat ever again with what it had done to the gaming industry as a whole and even at least measure up to in this day and age of AAA title going for profit first and foremost.
Superplayer, How was the Deus Ex 2??, I've never been able to play it, I know it is worse than the original masterpiece but some people said that the story was interesting..
Sadly the gaming market has moved way on since either HR or MD came out, theirs no money to be made by a new game when even shitty marvel games will make more money in microtransactions, along with the massive growth in mobile games, as the guy said in the video, the only hope for more games like this is from indie Devs, and well they simply don't have the budget to make something as grand as Deus ex. It's a pity 2077 turned into a disaster as that probably put the nail in the coffin for cyberpunk RPGs from big publisher's.
@@wilder11 Yeah, maybe that's what I meant. Either way, you can thank Square Enix for that. They were the ones who rushed Eidos Montreal to release Mankind Divided as early as possible.
Oh god, I really want a 3rd game that concludes what was starded in MD. IW is the only I haven't played, but when I played the original back in the day, it totally blew my mind.
IW is also the only one I haven't played, and I played the series in reverse order of release, starting with MD. I remember my brother playing HR and loving it, but it didn't grab me at the time. No idea why.
Just finished the original (GMDX mod). It really made me appreciate Human Revolution, and how closely it followed the original formula (same locations, Triads, multiple choice endings, Illuminati...). Masterpiece as far as I'm concerned.
My biggest gripe with the original Deus Ex is the moment to moment gameplay. I love the exploration, stories, plot beats, characters, etc, but the gameplay is quite rough. Not sure I'll ever touch it again.
The lighting, the sound design, the animations of guns, the level design that feels real and looks great 10 years on. This game is one of my favorites of the 2010s
I still say Night City is one the best examples of a Cyberpunk mega city and captures the essence of Cyberpunk quite well. I wish people would set aside their bias and look at it as a peice of Cyberpunk media cause it's one of the best in that regard
This game had amazing visuals for its time. The interiors design felt so comfortable to look at. Tai Yong Medical looked like a place I'd wanna have an office in too. I think this game deserves a remake or remaster, on the Dawn Engine (the one used for Mankind Divided)
The only reason this game needs a remaster is so they make the HUD compatible with 4k resolutions and fix the lag in the Director's Cuts version. Without theses 2 problems, a remaster wouldn't be really necessary because mods like Rudy's ENB, which drastically improve the lightings and special effects, makes the game still enjoyable visually.
that "respec" aj underwent - the opening credit roll - was definitely a nod to the opening sequence of the six-million dollar man. i stand by my statement.
Actually, the 404 room easter egg with Eliza (404 being the HTML error code for "not found") goes a bit further, with the room Eliza's mainframe is in being 802-11, a reference to the IEEE 802.11 standard, more commonly known as Wi-Fi.
I love Human Revolution, and hell yes, I love Mankind Divided. Both are better than the other in certain respects, though I gotta say that MD does not get as much praise as it deserves. The level design, technical aspects, and art are exceptional.
Human Revolution was my introduction game into a world of Deus Ex. Till this day i claim that this DE:HR is the best game in the series. It totally caputres that Cyberpunk/Brave New World vibe. And the sountrack...simply Epic. But what really hoocked me for the Universe was the gameplay. It was...perfect not too pushy, not too grindy and thanks to the somewhat divrse enemies it was never got boring or stale...i have no idea how they managed to make such masterpiece...and how they boched the succsessor. DE:MD felt, to me at least that they cut the development short. There is a hunch that there is a room and there was planned more features but backed out mid production.
Great work covering a fantastic game Boulder, sat down and watched the whole thing with my lunch! Hoping to do more long form stuff myself, so this is great inspiration.
@@Exel3nce It still is an immersive sim and while it does feel a bit hollow towards the end it does push the gameplay and upgrades further in a positive direction. HR is a 9/10 while MD is an 8/10. So it does deserve recognition given that it appears AAA games are faltering more and more with this particular genre.
@@thorinhannahs4614 seems like aittle bit like sweet talk. Immersive sim isnt a free pass. It can easily be a 6, no biggy. Not everything needs the praise
@@thorinhannahs4614 "it is still an immersive sim while it does feel a bit hollow" Mhm, okay. There is a middle between good and bad. Mediocrity. Let mediocrity where its at
This game came out at a time where I had been graduated from college for a while, but was having trouble getting established and living on my own. I focused on my career. Later, in 2014, I moved to a new city for a job and didn't know anyone. I lived alone and had just gotten a new computer. I hopped on Steam and bought Batman: Arkham City GOTY Edition and then later Deus Ex: Human Revolution Director's Cut. I loved both games, but I found myself "hanging out" in DX:HR a lot more because there was just SO much to do. The ambiance, music, characters, and the world sucked me in. Sure, the character proportions are kinda weird and the animations are a little wonky, but I spent WAY too much time playing for hours on end in that house by myself. I played the game a second and third time to get as much as I could out of the world and story.
Man, the nostalgia trip I just took watching this incredibly well-made review was off the charts. I bought this game on a deal a few months after it came out. It was during a difficult period of my life. I'd been without a job coming up on a year and beginning to get really worried about how I was going to get a new one. This was towards the end of the recession. This game was only something like £19.99 at the time, but it was a lot of money for me at that point and I had to borrow a friend's PS3 to play it. Over the course of a couple of months, I played it during periods of downtime when I wasn't searching for a job and it was one of the most incredible and satisfying games I've ever played. I only bought it because I played the original years before and saw Human Revolution on a deal. It took me about two months on and off to finish it because I was checking every nook and cranny for information and moving through the levels like a Robocop Solid Snake. I loved everything about it, even the colour scheme, and even though I don't think it betters the original, it's still one of my favourite games of all time and you've just inspired me to reinstall it. Thank you for that. :)
Only 3 - Years till we get to the start of Deus Ex:Human Revolution (2027) we will see what comes to pass then & if real human enhancement becomes more advanced. Deus Ex & Cyberpunk 2020 & 77 are my two favorite Cyberpunk franchises.
An interesting way to solve the Megan/Adam coincidence is fairly simple. Make White Helix one of Bob Page's side projects. His influence over Sarif via Darrow allows for a fair bit of manipulation to ensure Megan and Adam meet. Given Sarif conducted background checks on Adam that could then explain just how Megan got clued into his DNA specifically. Would be fairly easy to have this come to light as you work through Omega Ranch to provide Adam a reason to question whether his relationship with Megan was ever real in the first place.
25:56 I love playing Human Revolution as a sneaky, non-lethal player BUT I drop every motherf*cker that comes with my sniper rifle that come anywhere Malik's downed bird
She can be saved in a Pacifist approach. It just really hard. I also agree that this ambush completely deserves the full-scale deathbringer Adam unleashing, as well as the Singapour lab and Missing Link base. They have asked for it loud and clear enough!
I did human revolution 2012 and still remember the ending. On the other hand, I finished Mankind Divided in 2020 and I don't remember anything at all about the game beside "Prague" and some kind of bombing.
This Video is a dream come true. Deus Ex HR and MD are near the top for me, because it was while playing HR when I realized how much you can mess with the world and stories in an Immersive Sim Game. I will never forget the moment when I first had to break into the police station in HR and failing the Speech Game at the Entrance, so I went around the back and put some boxes together and climbed in via the roof. I played the Original Game and the Director's Cut, and first I didn't really understand what the fuzz was all about and why people hated the "piss filter" but then it hit me, and now I really love the Director's Cut, especially because I don't have to rip my hair out while fighting Berrett. The Stories in both games can be a bit confusing and sometimes lose a lot of focus, but Adam Jensen is the heart and the grinning, cunning protagonist. I really love his sense of humour and his skill to bod with other people in the game. I was so shocked when the mother of Megan Reed talked to you, and you had to investigate the murder of your girlfriend. I really loved the architecture and the whole aesthetic of the game. This was future to me, because I didn't look totally unrealistic and more like a vision of the future which could equally happen. Like you said in your review the home of Adam Jensen tells you so much about the character and this carries through in MD, even better in the Sequel, because there you also could get a feel for the neighbourhood and the people living there. Deus Ex HR had so many great ideas and memorable moments and I really love the sequel, all I wish for is to have them playable at one console and maybe even put more focus at the ending. Overall fantastic and a great review, I will watch this a lot. Thanks for this great content.
Fun fact: I got the pre order bonus of the rocket launcher so when it came to battling the guy disguised as a mannequin I shot and killed him immediately.
The biggest shame is that such great IPs land in the hands of greedy companies who only see games as a profit margin instead of what it is, an artform.
I remember when i was a kid and playing doom and duke nukem. No mouse and no strafe. And then half-life, hitman 47 and deus ex showed up. Totaly revolutionary in plotline and gameplay
I stopped a couple minutes in. I'm gonna go back and give this a go. Its been on the backlog list for ages and you quickly convinced me I should give it a go. I'll be back.
Played and finished this game for the first time about 3 days ago. I've redone the Darrow Battle at least three times ; it was the first time I've seen a dialogue have so many variants far beyond the almighty "Mass Effect Predetermined Will Wheel", tackling several alternatives to the argument at hand without actually repeating the script. I thought that was actually awesome and original. Those dialogue events alone are completely worth the whole game pricetag and the hours it demands to be completed, as a taste of how things could improve in gaming narrative towards the future instead of turning everything into a Truth-In-Television Ubisoft Sandbox Singularity.
So something i wish was mentioned, is a story beat early on where you get notified that you should go in and get a software update for your cybernetics. Depending on wether or not you go get the software update can help or hinder you in a boss fight. But it also gives you an early idea as to what sinister plot is going on. And the funniest part is, you can easily miss it. Because its so inconsequential when youre told, and youd be forced to go out if your way. Youd just ignore the quest and keep going.
Loved HR and MD, really hope we get a return to Adam's story - awesome soundtrack, love the dialogue mechanics, fun gameplay and the setting & aesthetics are visually interesting
I absolutely love how you will include some pretty spicy memes in your videos with the self restraint to put them in where they work best. Luv u boulder punch.
One of my favourite video games of all time, the way you can approach levels in combat or stealth is amazing as the variety youe are given in your arsenal is really cool, also the dialogue battles are some of the game's best part which remind me of Alpha Protocol and they are very engaging, they should have done one with Megan as well, my favourite missions are in Detroit and Hengsha. The ost is goated imo and the Missing Link dlc is too good
22:50 it was at this point i finally recognized him as "your spy on Tycho" from The Expanse where he played a spy with; a moral grey compass that's good at hacking, spying, has surpising combat lethality aaand... has augments and a biomech eye. ! He's just playing Adam Jensen but set in the Expanse lmao 10/10 "easter egg cameo"
Eliza is like NG Resonance in Invisible War. The Church in MD is like Templars in IW, the attack at beginning if MD is like IW destruction of Chicago in IW, the theme of conspiration with Bones and Kazdy is prequel of IW with Nicolette DuClaire and Chad Dummier in IW. So Invisible War was great.
This was one of the games I found after getting out of my University+World of Warcraft years. I didn't ask for it, but I sure needed it. Best MMORPG detox.
One of my faves, and a very worthy sequel to the original. "The Mole" is an awesome piece of ambient music for a stealth game. Once I heard that as I was sneaking around, I was "Oh yeah, this is the good stuff!" At least to me, this was the first game in which unconscious enemies could and would be revived by their comrades. And also the guards would often turn around and look behind them as they were walking. Tricky stuff.
i would pay good money to see an enhanced series x version with 4k and 60fps and 120fps option. if the circus that is EA have gotted the ME Legendary edition have a 120fps option at 2k, this game deserves all the love it can get
7:22 "and what they ended up with is one of my favorite interpretations of the visual aesthetic far better than Cyberpunk 2077..." Your video gets a like just for that.
This game still holds up. Exploration and stealth are awesome. Player choice through strength, movement and hacking upgrades is great. Cover for combat and overall gunplay wasn't on par with everything else in the game but it is functional. 9/10 and I will always be able to come back to this game.
Thanks for the awesome video Boulder Punch . Both Human Revolution and Mankind Divided were immersive awesome experiences! These games were full of heart. These type of extremely immersive awesome games are really hard to find. I hope we see a 3rd one. Can't wait the play Eidos Montreal's take on Guardians of Galaxy.
Thanks for this, I loved this game and have been meaning to start playing the sequel for so long but was worried I'd forgotten too much, this really brought me back.
Absolutely fantastic game. Replayed it more than 10 times. An extremely impressive art style, soundtrack, atmosphere, theme, aesthetics, general design I've ever seen. Just a delight. Still a blast to play.
Human Revolution actually has far more than 3 endings. You have 7 endings in total, the 3 originally mentioned endings where you deliver Darrow's message or "spin" it one way or the other (all 3 of which have "warmer" and "colder" versions, depending on if you killed a lot of people or not), but you also have the choice to simply blow everything up and not deliver a message at all.
On the PC version, it was possible to disable the gold and black filter by simply turning off the "post processing" setting in the display settings. It is very unfortunate almost nobody knows this..
The game was highly linear - it just didn't seem that way the first time you played it. None of your decisions mattered in HR, so that whenever you played it on the second go-around, you did the same basic things, _and got the same basic results._ To include subtle things, like how your character was built. Your end-product "Adam Jensen" was identical in each playthrough, and identical to everyone else's.
14:10 ikr it's honestly one of the best cover systems I've ever seen in a game and hardly anyone has used it. The only game I can think of that used it was Hitman Absolution.
Looking forward to a Mankind divided video from you. Human Revolution is one of my all time favorites, I wasn't able to get into and finish mankind divided.
Ah yes, not reaching the heights of the original of course but this is such a good game in its own right. It's SO well crafted with multiple gameplay elements blending together beautifully. The writing and voice acting is generally excellent with a few dodgy exceptions, much like the original haha. Most of all it's the vibe and ambience, it just pulls you in to that magical state of immersion immediately. I remember going to Jensens apartment for the first time early in the game. You just wander in to that empty apartment with that soft, haunting ambience. You are tasked with uploading the wet drive but you take your time and look around a little, drinking it in with that sad kind of ambience continuing. I then see the old photo's next to the computer, the pics of Adam and Megan when she was alive and they were together in happier times, you see the dog you both had and pics of the relatives. Man! That part got to me haha, It genuinely moved me and if a game can do that then I pay attention.
I love human Revolution and mankind divided so much . Simply existing in their worlds is a treat like no other . Human Revolution is the game that introduced me to the immersive Sim genre. After playing it several times I've decided to go back and play the original Deus ex system shock 2 and thief games . So yeah this game is pretty important to me.
I love the "vibe" of this game; the gold filter, the soundtrack, the secret places, secret air ducts pathways, hacking people's computers and reading their emails and jornals, reading their personal drama and gossip, sneaking around to see if there is anything else to hack and actually finding it
Even the messages/notifications, too (XP, item picked up, etc.).
I don't mean to be that guy, but the vibe was better in the original (my opinion). It felt more grounded to reality and more open than human revolution.
Give credit where credits due, human revolution's NPC's and boss fights are miles greater than the original. I also appreciate the marker that tells you where you have to go (I got stuck hundreds of times in the original game)
I personally love hacking your apartment manager's email and finding out your replacement mirror has been ready for weeks but she keeps stonewalling you lol, had to pull out the taser for that one.
I recommend you play Prey(2017) it features all that and is a great immersive Sim! If you go in blind it's even better.
Okok there is no gold filter but it looks great if you ask me.
Original Deus Ex did most of this things before.
One of my favourite things in Adam's apartment is a sheet of paper near the clockworks with the phrase "the quick brown fox jumps over the lazy dog" written once each in upper- and lower-case. This is a calibration phrase to make sure every key on a keyboard is working, and Adam was writing it with his cyberarms. Phenomenal insight into how he's adapting to his new body.
That's pretty neat, one of those seemingly irrelevant environmental stories that make it that much more genuine. I was 17 when it came out, a friend attempted to have me play it & what stopped me was how you aim with R3 on 360. I missed a gem, now it's my favorite series. Appreciate ya sharing
I had to do a double take the first time I saw this; I’m a graphic designer and it’s a phrase often used in type design to see every letter of a font - I didn’t register what it was for at the time; that’s fantastic thank you for sharing that!
My favourite thing is that you forgot how you too had to physically write that sentence out in school when learning how to print and handwrite.
Yet in line with the game, you talk technologically instead of your experience growing as a human.
I remember this came out at a point when I felt like games were just getting more and more ambitious and creative. This and Mass Effect 2 were a summer for me
Everything got worse after that
We were so naive :|
Soon after this everything just became mediocre and all about Fortnight and COD
Yeah it's not as if Witcher 3, The Last of Us... were released after this. It is true that the list per each year gets pretty short after 2011 tho.
en.wikipedia.org/wiki/List_of_video_games_considered_the_best
Golden age of gaming wasn't it
The year is 2011. Finishing my senior year of high school, I buy a 360 in February of 2011.
I immediately pickup the games I always heard about and played at friends' houses:
Assassin's Creed 2, Mass Effect 2, Bioshock, Halo 3, Modern Warfare 2, Black Ops, Dead Space 2...
First brand new game I had for the 360 came out a month later, Crysis 2. That game looked so good and loves the mechanics of FPS/stealth/sandbox/upgrading your character and weapons, a good single player story with a 12 hour campaign. Greatness.
Then fall 2011 hits...
How many midnight launches I went to at gamestop... remembering my mom asking the difference between Modern Warfare 3 and Battlefield 3... fond memories.
Skyrim consumed my life in November...
And then there was this game... this beautiful, cinematic, tech noir social commentary with an amazing plot, distinct color pallet and visual design, that hybrid first/third person experience like Rainbow Six Vegas. It had the dark, intricate web of conspiracies involving mega corporations, secret societies, the media, and the alphabet agencies. The augmentation and prosthetic technology was just a catalyst for the social commentary. The kind of tech displayed won't be as widely available as depicted in DX's version of 2027 as that tech is still early prototype and would be more realistic to see in 2077 or even the 2100s. That being said, the augmentations were just a vehicle for the game play and the way the player interacted with the world. But the themes were extremely relevant then and arguably as we approach the mid 2020s in the real world, this game is more important and more enjoyable now than it was then. It was so forward thinking and drew heavily from classic sci fi, tech noir, and dystopian fiction literature. The developers were absolutely genius to have created this masterpiece. The augmentation debates in the game reflects the real world debates of individual body sovereignty, what it means to be human, without taking a particular viewpoint for either side, but just presenting both sides with moral ambiguity that makes you question your own views. I really enjoyed listening to the anti-aug discussions at the Detroit convention center in the game, thinking about how they have a point, and how Jensen must feel as he begrudgingly accepts his new augmented reality after an augmented terrorist attack that stole the love of his life and he feels responsible as the head of security for not preventing the deaths and kidnappings of those that were lost under his watch and supervision. The Detroit riots were so reminiscent of the race riots in 1968 and 2020, the militarization of the police state that you see in Detroit, it was just so well presented. The data pads you find in the game point to an international conspiracy of private think tanks, government agencies like DARPA and FEMA, corporate interests, banking and pharmaceuticals companies that produce neuropozine, all controlled by shadowy figures behind the scenes that masquerade as politicians, businessmen, scholars and educators, doctors, lawyers, etc. The game implies these deep state individuals and the mega corporations they represent have more power than the governments and they essentially steer the course of public policy and shape the will of the people through media, and it seems PICUS has the monopoly worldwide, from Detroit and Montreal and in China as well. The fact that Eliza Cassan is an AI programmed to shape public perception by the ilummimati was mind blowing when you learn of that in the latter half of the game.
The way this game presents Jensen as a type of Icarus was an amazing metaphor for his inner battle of his humanity being consumed by the power of his augmentations, questioning if, in becoming more than human, he loses a part of his humanity.
This game is easily in my top 10 games ever, and depending on the day I could easily tell you it is my favorite game.
Absolutely genius, I love how it draws heavily from blade runner, 1984, and brave new world.
You can judge good sci fi by this standard: is it more relevant now than it was when it was initially published? If yes, you have sci fi greatness. No doubt this game portrays a future whose shadow we are only now beginning to see, very fitting the setting of 2027, as blade runner did with 2019.
All that to say, this game is amazing and I can't wait for the sequel to mankind divided, which looks like will definitely happen now than Eidos Montreal is under new and more effective ownership.
Oh how I miss having the consistent quality and quantity of games we were so privileged to have grown up with, 2011 being one of the standout years.
This game has AMAZING ambience. That was the thing that really stuck with me, especially the iconic Sarif Industries(/Main Menu) theme. Its color palette is so warm and modern, and the filter adds a very neutral future-industrial aesthetic. Really holds up as the years pass. One of my favorite games of all time really.
When I got HR it was straight to director's cut so I missed the original filter.
I recall refusing to complete the game for 3 years out of dread of what to do with my life afterwards... Amazing game
@@mattellis4176 There's a mod that "restores" that
I feel the same way
💯💯💯
If you go to Jensen's apartment and observe the ceiling, you can see imperfect hexagons. Throughout the game there are a lot of ceilings with perfect patterns, and this is the only one where the shapes don't fit together. This is a metaphor of how Jensen feels, just out of place, unable to connect with anyone or evem his own body after what happened. He just doesn't fit.
I love this game, thanks for the vid.
Imao. This is a David Lynch level of schizo symbolism.
I want what you're smoking
@@sinenomine8739
this isn't schizo it's very very straightforward. there was obviously a lot of work put into ceiling design (compared to most games) and into characterising Jensen's discomfort with himself
@@Graknorke i mean, i like things like allegories and symbolism myself, but this sounds way too sick.
Fractured
>never asked for this
>does his best anyway
you both release a 10 year anniversary video, and both have appartment analysis section?!
Great, now my video has to be at least an hour long. Also gonna come back and watch this later after mine's out because I'm not about inadvertently apeing someone's work. See you in a month or so!
Two hours or no balls
Mine is 30 minutes long, Boulder’s 50. Yours must be 3 hours long
Make it as long or as short as it needs to be.
You thought if you wait long enough no one is going to make videos about MD anymore so you could just leisurely put together something to eclipse them all but you were wrong,hah!
At least you dont have to worry about the video not releasing before the sequel...heh...ah...that one actually kinda hurt to make.
Love you both, great work boys.
22:50 imagine being a real human being living with that voice, holy shit.
He didn't ask for it...
Literally just reading these comments with that voice makes them 700% more epic
Adam’s voice is so distinctive, it caught me off guard when I was watching The Expanse and he shows up
Wait, who does he play?
I dont know
@@Duchess_Van_Hoofkenzo the spy
You know, when you have a laser with you and stand close enough, you can just burn through the window that protects Zhao, ending the battle in literally 5 seconds.
I love everything about this game, gold hue filter, soundtrack, atmosphere, art style etc. As a final love letter to this game, I for the first and last time played it trough without being detected and with pacifist + hardest difficulty. It brings me to tears how this franchise is now in a limbo of sort. I hope this is not the last time we see Adam Jensen and Deus Ex...
Can't wait to finish this. Actually felt nostalgic and rewatched the trailers for Human Revolution and Mankind Divided yesterday, so coming across this video is a treat.
Hard to believe it's been ten years for HR and 5 years for MD.
I want more
It's just pure everything, crisp, untouched almost, the atmosphere is something out of game, it almost isn't a game..just a feeling, I miss that place...do you feel that?
I farted, do you feel that?
I feel that
I'm currently in Hengsha, for what is probably my 15th playthrough. I always come back to this game when I'm stuck trying to figure out what to play next.
I remember playing it a few months ago after playing the first two Deus Ex games and initially thinking that it wasn’t going to be as good as the first game, but I was glad to be proven wrong. I absolutely loved Human Revolution, everything about it just clicked like in the first Deus Ex. Adam Jensen is such an amazing character, I hope Eidos will be able to get back to Deus Ex and make that follow up to Mankind Divided.
@Dylan Stacey I know, but I never expect a sequel/prequel of a legendary video game to be better than said game. The original Deus Ex is still amazing and a masterclass in game design. It’s obviously not without flaws, but it is considered by many to be a masterpiece and a genre defining title. The sequel, Deus Ex: Invisible War failed to get on the same level as the first game because of the different goals it was going after, and it was also made by the same team that made the first Deus Ex game. Deus Ex: Human Revolution was a project helmed by a completely new team, so my own initial thought was that they wouldn’t be up to the task of making a new game that would be truly worthy of being called a Deus Ex title. But this new team understood what made the first game click, and they did an incredible job of making the atmosphere and story that would be almost on par with the first Deus Ex.
Deus Ex: Human Revolution is not necessarily better than the first Deus Ex, but it never really needed to be better than that game. It only needed to be a very good game that would go back to it’s roots to identify what worked before and what didn’t while also going forward, innovating on the older designs and making new ones. Human Revolution hit almost the same highs as the original Deus Ex with it’s superb atmosphere and story, and it’s gameplay is also a lot more refined and enjoyable. And most of all, HR delivered on the promise of bringing Deus Ex as a franchise back from being obscured. Deus Ex lived again, and Deus Ex 3 was finally a reality. The things HR did to the franchise alone are enough to convince me that this game was indeed revolutionary.
Maybe it didn’t bend the genre or define a new one, but in a world where the gaming market was already over saturated with tons of various titles at the time it would be almost impossible to do so. That’s why measuring it above the first game simply doesn’t work, because it never tried to be above what DX1 did. It simply did it’s best to be an incredibly great video game that would ultimately, in the end, come close to Deus Ex. And it would be rather unwise and selfish of me to ask for a game in a legendary franchise to surpass said franchise’s best title, because something like Deus Ex 1 is almost impossible to repeat ever again with what it had done to the gaming industry as a whole and even at least measure up to in this day and age of AAA title going for profit first and foremost.
Superplayer, How was the Deus Ex 2??, I've never been able to play it, I know it is worse than the original masterpiece but some people said that the story was interesting..
Sadly the gaming market has moved way on since either HR or MD came out, theirs no money to be made by a new game when even shitty marvel games will make more money in microtransactions, along with the massive growth in mobile games, as the guy said in the video, the only hope for more games like this is from indie Devs, and well they simply don't have the budget to make something as grand as Deus ex. It's a pity 2077 turned into a disaster as that probably put the nail in the coffin for cyberpunk RPGs from big publisher's.
"Follow up"? You mean, you hope Eidos will FINISH Mankind Divided. LMAO
@@wilder11 Yeah, maybe that's what I meant. Either way, you can thank Square Enix for that. They were the ones who rushed Eidos Montreal to release Mankind Divided as early as possible.
damn, i've been listening to the OST for this game on a weekly? monthly basis for ten years now. GOAT.
Same here, it is so good. Been listening to it almost daily for years
Michael McCann is a living legend.
yeah, but nothing beats the DX1 OST
Dun dun dundun dun dun dundun
*Replayed it like 15 times or so...MD is also amazing, still waiting for the last part of the trilogy,*
Oh god, I really want a 3rd game that concludes what was starded in MD. IW is the only I haven't played, but when I played the original back in the day, it totally blew my mind.
IW is also the only one I haven't played, and I played the series in reverse order of release, starting with MD. I remember my brother playing HR and loving it, but it didn't grab me at the time. No idea why.
As I recall, IW is serviceable. A lot of neat ideas packaged inside mediocre gameplay. But then, I only played it once, long ago.
Adam Jensen is one of my favorite characters in gaming. This series is amazing.
one of the greatest game soundtracks of all time
Just finished the original (GMDX mod). It really made me appreciate Human Revolution, and how closely it followed the original formula (same locations, Triads, multiple choice endings, Illuminati...). Masterpiece as far as I'm concerned.
My biggest gripe with the original Deus Ex is the moment to moment gameplay. I love the exploration, stories, plot beats, characters, etc, but the gameplay is quite rough. Not sure I'll ever touch it again.
@@bbbbbbb51 System Shock HD Remaster is coming to Steam (original game director also made original Deus Ex).
The lighting, the sound design, the animations of guns, the level design that feels real and looks great 10 years on. This game is one of my favorites of the 2010s
I love the voice of David sarif they got close in mankind divided but should have brought the original back
The sound in this game was incredible. It really helped established the tone and feeling of every scene.
One of the best sound designs in history
I still say Night City is one the best examples of a Cyberpunk mega city and captures the essence of Cyberpunk quite well. I wish people would set aside their bias and look at it as a peice of Cyberpunk media cause it's one of the best in that regard
Doesnt change much
This game had amazing visuals for its time. The interiors design felt so comfortable to look at. Tai Yong Medical looked like a place I'd wanna have an office in too.
I think this game deserves a remake or remaster, on the Dawn Engine (the one used for Mankind Divided)
Remake, give the team what they need in order to do the content that was cut do to constraints. Sadly it is still deep sixed.
The only reason this game needs a remaster is so they make the HUD compatible with 4k resolutions and fix the lag in the Director's Cuts version. Without theses 2 problems, a remaster wouldn't be really necessary because mods like Rudy's ENB, which drastically improve the lightings and special effects, makes the game still enjoyable visually.
I hope they at least optimise the Dawn Engine on PC
that "respec" aj underwent - the opening credit roll - was definitely a nod to the opening sequence of the six-million dollar man. i stand by my statement.
Actually, the 404 room easter egg with Eliza (404 being the HTML error code for "not found") goes a bit further, with the room Eliza's mainframe is in being 802-11, a reference to the IEEE 802.11 standard, more commonly known as Wi-Fi.
I love Human Revolution, and hell yes, I love Mankind Divided. Both are better than the other in certain respects, though I gotta say that MD does not get as much praise as it deserves. The level design, technical aspects, and art are exceptional.
I think MD would get more of the praise its due if it wasn't a completely underwhelming story.
This is the New Vegas of Deus Ex series
I remember a magical feeling I got when I first saw this game; I wish I could capture that feeling again.
Human Revolution was my introduction game into a world of Deus Ex. Till this day i claim that this DE:HR is the best game in the series. It totally caputres that Cyberpunk/Brave New World vibe. And the sountrack...simply Epic. But what really hoocked me for the Universe was the gameplay. It was...perfect not too pushy, not too grindy and thanks to the somewhat divrse enemies it was never got boring or stale...i have no idea how they managed to make such masterpiece...and how they boched the succsessor. DE:MD felt, to me at least that they cut the development short. There is a hunch that there is a room and there was planned more features but backed out mid production.
The original is still superior
Just sad that Cyberpunk2077 couldn't do what this game did
On DE:MD the team put so much effort into that amazing and convoluted Cat Lady Side Quest that the rest of the game suffered, LOL.
Great work covering a fantastic game Boulder, sat down and watched the whole thing with my lunch! Hoping to do more long form stuff myself, so this is great inspiration.
Thanks Ben!
I played it (DC) last month for the first time. It aged very well. Still looks and sounds great. And the music is fantastic
Please make a mankind divided retrospective! It needs more praise and recognition.
Does it tho. Some things dont deserve it
@@Exel3nce It still is an immersive sim and while it does feel a bit hollow towards the end it does push the gameplay and upgrades further in a positive direction. HR is a 9/10 while MD is an 8/10. So it does deserve recognition given that it appears AAA games are faltering more and more with this particular genre.
@@thorinhannahs4614 seems like aittle bit like sweet talk. Immersive sim isnt a free pass. It can easily be a 6, no biggy. Not everything needs the praise
@@Exel3nce I don't think it is a free pass. Opinions differ, no biggie.
@@thorinhannahs4614 "it is still an immersive sim while it does feel a bit hollow"
Mhm, okay.
There is a middle between good and bad. Mediocrity. Let mediocrity where its at
The OST was the best part of DE:HR. That music will outlive the game by a thousand years.
This game came out at a time where I had been graduated from college for a while, but was having trouble getting established and living on my own. I focused on my career. Later, in 2014, I moved to a new city for a job and didn't know anyone. I lived alone and had just gotten a new computer. I hopped on Steam and bought Batman: Arkham City GOTY Edition and then later Deus Ex: Human Revolution Director's Cut. I loved both games, but I found myself "hanging out" in DX:HR a lot more because there was just SO much to do. The ambiance, music, characters, and the world sucked me in. Sure, the character proportions are kinda weird and the animations are a little wonky, but I spent WAY too much time playing for hours on end in that house by myself. I played the game a second and third time to get as much as I could out of the world and story.
Man, the nostalgia trip I just took watching this incredibly well-made review was off the charts.
I bought this game on a deal a few months after it came out. It was during a difficult period of my life. I'd been without a job coming up on a year and beginning to get really worried about how I was going to get a new one. This was towards the end of the recession. This game was only something like £19.99 at the time, but it was a lot of money for me at that point and I had to borrow a friend's PS3 to play it.
Over the course of a couple of months, I played it during periods of downtime when I wasn't searching for a job and it was one of the most incredible and satisfying games I've ever played. I only bought it because I played the original years before and saw Human Revolution on a deal. It took me about two months on and off to finish it because I was checking every nook and cranny for information and moving through the levels like a Robocop Solid Snake.
I loved everything about it, even the colour scheme, and even though I don't think it betters the original, it's still one of my favourite games of all time and you've just inspired me to reinstall it. Thank you for that. :)
Only 3 - Years till we get to the start of Deus Ex:Human Revolution (2027) we will see what comes to pass then & if real human enhancement becomes more advanced. Deus Ex & Cyberpunk 2020 & 77 are my two favorite Cyberpunk franchises.
An interesting way to solve the Megan/Adam coincidence is fairly simple. Make White Helix one of Bob Page's side projects. His influence over Sarif via Darrow allows for a fair bit of manipulation to ensure Megan and Adam meet. Given Sarif conducted background checks on Adam that could then explain just how Megan got clued into his DNA specifically. Would be fairly easy to have this come to light as you work through Omega Ranch to provide Adam a reason to question whether his relationship with Megan was ever real in the first place.
Genuinely one of the finest games ever made, along with Mankind Divided. Absolutely fantastic
Play Prey from 2017. Another masterpiece.
@@MegaChickenPunch play system shock 2 it much better
@I Wuv U SS2 is my favorite game ever made.
Here's to hoping SS1 remake doesn't ruin everything.
@@iwuvu5940prey has much more enticing enemy design, but SS2 has a much better antagonist. Prey is great, but the ending absolutely blows.
25:56
I love playing Human Revolution as a sneaky, non-lethal player
BUT
I drop every motherf*cker that comes with my sniper rifle that come anywhere Malik's downed bird
She can be saved in a Pacifist approach. It just really hard.
I also agree that this ambush completely deserves the full-scale deathbringer Adam unleashing, as well as the Singapour lab and Missing Link base. They have asked for it loud and clear enough!
I always come back to this game once a year. Amazing ambience.
Just finished the game yesterday... And it's amazing piece of art by all means
I did human revolution 2012 and still remember the ending. On the other hand, I finished Mankind Divided in 2020 and I don't remember anything at all about the game beside "Prague" and some kind of bombing.
I can't believe this series dies so.that Avengers could live.
I mean, what the actual fuck?
Their style of "Cyber Renaissance" was fucking fantastic. I just love the Art direction and the music.
This Video is a dream come true. Deus Ex HR and MD are near the top for me, because it was while playing HR when I realized how much you can mess with the world and stories in an Immersive Sim Game. I will never forget the moment when I first had to break into the police station in HR and failing the Speech Game at the Entrance, so I went around the back and put some boxes together and climbed in via the roof. I played the Original Game and the Director's Cut, and first I didn't really understand what the fuzz was all about and why people hated the "piss filter" but then it hit me, and now I really love the Director's Cut, especially because I don't have to rip my hair out while fighting Berrett. The Stories in both games can be a bit confusing and sometimes lose a lot of focus, but Adam Jensen is the heart and the grinning, cunning protagonist. I really love his sense of humour and his skill to bod with other people in the game. I was so shocked when the mother of Megan Reed talked to you, and you had to investigate the murder of your girlfriend. I really loved the architecture and the whole aesthetic of the game. This was future to me, because I didn't look totally unrealistic and more like a vision of the future which could equally happen. Like you said in your review the home of Adam Jensen tells you so much about the character and this carries through in MD, even better in the Sequel, because there you also could get a feel for the neighbourhood and the people living there. Deus Ex HR had so many great ideas and memorable moments and I really love the sequel, all I wish for is to have them playable at one console and maybe even put more focus at the ending. Overall fantastic and a great review, I will watch this a lot. Thanks for this great content.
I lost count on how many times I have finished this game and everytime I replay the game it feels like a new experience
Fun fact: I got the pre order bonus of the rocket launcher so when it came to battling the guy disguised as a mannequin I shot and killed him immediately.
Fun fact, I played darksiders 1 last night for about 3 hours. So when I see the boss, I swung my sword. Yep, that's what happened
@@ramrodbldm9876 another fun fact… you liked your own comment…
One of the best game series ever. It’s a shame that we will most likely never get a conclusion to Adam’s story.
The biggest shame is that such great IPs land in the hands of greedy companies who only see games as a profit margin instead of what it is, an artform.
I went into this game completely ignorant to the fact that there was a prior Deus Ex game, and loved every minute of it.
I remember when i was a kid and playing doom and duke nukem. No mouse and no strafe. And then half-life, hitman 47 and deus ex showed up. Totaly revolutionary in plotline and gameplay
such a fantastic game. played it so much when it came out and recently started a new campaign . still holds up
and that soundtrack is a top 5 OST ever
I stopped a couple minutes in. I'm gonna go back and give this a go. Its been on the backlog list for ages and you quickly convinced me I should give it a go. I'll be back.
Love so much about this game and both deus ex Jensen games. Please make a third one. It could lead into the original story!
The wii u version of this game is the best in my view, underrated console and underrated game.
Played and finished this game for the first time about 3 days ago.
I've redone the Darrow Battle at least three times ; it was the first time I've seen a dialogue have so many variants far beyond the almighty "Mass Effect Predetermined Will Wheel", tackling several alternatives to the argument at hand without actually repeating the script. I thought that was actually awesome and original.
Those dialogue events alone are completely worth the whole game pricetag and the hours it demands to be completed,
as a taste of how things could improve in gaming narrative towards the future instead of turning everything into a Truth-In-Television Ubisoft Sandbox Singularity.
So something i wish was mentioned, is a story beat early on where you get notified that you should go in and get a software update for your cybernetics.
Depending on wether or not you go get the software update can help or hinder you in a boss fight. But it also gives you an early idea as to what sinister plot is going on.
And the funniest part is, you can easily miss it. Because its so inconsequential when youre told, and youd be forced to go out if your way. Youd just ignore the quest and keep going.
Loved HR and MD, really hope we get a return to Adam's story - awesome soundtrack, love the dialogue mechanics, fun gameplay and the setting & aesthetics are visually interesting
22:15 I always like that mirror detail, it says A LOT of Adam Jensen with that single thing than most of the gaming protagonist.
I absolutely love how you will include some pretty spicy memes in your videos with the self restraint to put them in where they work best. Luv u boulder punch.
If there ever is another Deus Ex game I hope Alex Jones gets to make a radio station for it. Like Art Bell in Prey 2006
Interesting, never knew about that.
One of my favourite video games of all time, the way you can approach levels in combat or stealth is amazing as the variety youe are given in your arsenal is really cool, also the dialogue battles are some of the game's best part which remind me of Alpha Protocol and they are very engaging, they should have done one with Megan as well, my favourite missions are in Detroit and Hengsha.
The ost is goated imo and the Missing Link dlc is too good
22:50 it was at this point i finally recognized him as "your spy on Tycho" from The Expanse
where he played a spy with; a moral grey compass that's good at hacking, spying, has surpising combat lethality aaand... has augments and a biomech eye.
! He's just playing Adam Jensen but set in the Expanse lmao
10/10 "easter egg cameo"
Eliza is like NG Resonance in Invisible War. The Church in MD is like Templars in IW, the attack at beginning if MD is like IW destruction of Chicago in IW, the theme of conspiration with Bones and Kazdy is prequel of IW with Nicolette DuClaire and Chad Dummier in IW.
So Invisible War was great.
This was one of the games I found after getting out of my University+World of Warcraft years. I didn't ask for it, but I sure needed it. Best MMORPG detox.
One of my faves, and a very worthy sequel to the original. "The Mole" is an awesome piece of ambient music for a stealth game. Once I heard that as I was sneaking around, I was "Oh yeah, this is the good stuff!"
At least to me, this was the first game in which unconscious enemies could and would be revived by their comrades. And also the guards would often turn around and look behind them as they were walking. Tricky stuff.
10 years later its still a great and amazing game.
10 years later I'm still trying to 100% stealth it 😔
It wasn't that hard, and I was drunk when I did it...
Look up the true achievements guide
i would pay good money to see an enhanced series x version with 4k and 60fps and 120fps option. if the circus that is EA have gotted the ME Legendary edition have a 120fps option at 2k, this game deserves all the love it can get
7:22 "and what they ended up with is one of my favorite interpretations of the visual aesthetic far better than Cyberpunk 2077..."
Your video gets a like just for that.
hahahhahahaha
Eidos Montreal showed how talented they are with both their Deus Ex games. They are let down by their publisher.
This game still holds up. Exploration and stealth are awesome. Player choice through strength, movement and hacking upgrades is great. Cover for combat and overall gunplay wasn't on par with everything else in the game but it is functional. 9/10 and I will always be able to come back to this game.
Thanks for the awesome video Boulder Punch .
Both Human Revolution and Mankind Divided were immersive awesome experiences! These games were full of heart.
These type of extremely immersive awesome games are really hard to find.
I hope we see a 3rd one. Can't wait the play Eidos Montreal's take on Guardians of Galaxy.
Never thought I would love this game....
I am playing it right now. The persuasion skill and scenes are top notch even for 2021.
If you want more modern immersive Sim gameplay try Prey (the 2017 one) lots of gameplay ovrlap with Deus Ex and thoroughly enjoyable
First Steam game I ever bought, 12.50 back in 2012. The Eliza Kassan twist blew my mind, and was disappointed I couldn't spend longer talking to her.
25:10 it's a crime she didn't show up in mankind divided
Thank you for giving some Love to Deus Ex!
This game has the best cyberpunk setting ever!! And the music is from gods
There is the original Blade Runner game.
If any game need a VR version not a port, it would be this game alone. This game would rock a VR experience after what they did to RE4 VR.
Thanks for this, I loved this game and have been meaning to start playing the sequel for so long but was worried I'd forgotten too much, this really brought me back.
Absolutely fantastic game. Replayed it more than 10 times. An extremely impressive art style, soundtrack, atmosphere, theme, aesthetics, general design I've ever seen. Just a delight. Still a blast to play.
The """piss""" filter is another example that gamers know what they don't like, but do NOT know what they like.
Michael McCann's soundtrack for this game, MWUAH 👌
This game will be forever goated
One of my foundational games. Just reinstalled, fantastic video!
This game is my most replayed game. Also, I love exploring the whole level before finishing it. I have found new areas almost every playthrough.
The music in this game is what did it for me nothing short of epic!!
Human Revolution actually has far more than 3 endings. You have 7 endings in total, the 3 originally mentioned endings where you deliver Darrow's message or "spin" it one way or the other (all 3 of which have "warmer" and "colder" versions, depending on if you killed a lot of people or not), but you also have the choice to simply blow everything up and not deliver a message at all.
A remastered VR conversion of this game would be incredible.
On the PC version, it was possible to disable the gold and black filter by simply turning off the "post processing" setting in the display settings. It is very unfortunate almost nobody knows this..
The game was highly linear - it just didn't seem that way the first time you played it. None of your decisions mattered in HR, so that whenever you played it on the second go-around, you did the same basic things, _and got the same basic results._ To include subtle things, like how your character was built. Your end-product "Adam Jensen" was identical in each playthrough, and identical to everyone else's.
The music in Human Revolution mixes electronic and organic sounds, much like the idea of augmentations in the game.
14:10 ikr it's honestly one of the best cover systems I've ever seen in a game and hardly anyone has used it. The only game I can think of that used it was Hitman Absolution.
Adam Jensen is up there on the list with the most badass of all badasses
Looking forward to a Mankind divided video from you.
Human Revolution is one of my all time favorites, I wasn't able to get into and finish mankind divided.
Ah yes, not reaching the heights of the original of course but this is such a good game in its own right. It's SO well crafted with multiple gameplay elements blending together beautifully. The writing and voice acting is generally excellent with a few dodgy exceptions, much like the original haha. Most of all it's the vibe and ambience, it just pulls you in to that magical state of immersion immediately. I remember going to Jensens apartment for the first time early in the game. You just wander in to that empty apartment with that soft, haunting ambience. You are tasked with uploading the wet drive but you take your time and look around a little, drinking it in with that sad kind of ambience continuing. I then see the old photo's next to the computer, the pics of Adam and Megan when she was alive and they were together in happier times, you see the dog you both had and pics of the relatives. Man! That part got to me haha, It genuinely moved me and if a game can do that then I pay attention.
The only game I played over and over and over again! Tried other games, even mankind divided doesn't stand up to it, still go back to it!
I love human Revolution and mankind divided so much . Simply existing in their worlds is a treat like no other . Human Revolution is the game that introduced me to the immersive Sim genre. After playing it several times I've decided to go back and play the original Deus ex system shock 2 and thief games . So yeah this game is pretty important to me.