Woha green tech - ocean acid dumping 😂 You can use mixer to make slag from overflowing sulfur - no polution, no water wasting, no need to sell rubber ;) Waiting for next episode (even after satisfactory boom past 10th). You are awsome as well btw!
I think if you hit F3, it’ll open up the quick trade menu showing all available trades, contracts and loans. I’d add liquid storages for water and waste water near your water facility. You can then set up alerts on those storages to warn you if water is low or waste water is high before it causes health problems for your population. You can turn on edicts at your captains office to increase your recycling efficiency up to 90%. Another couple useful edicts are maintenance reducer and fuel saver but edicts cost unity.
Instant like and comment because I genuinely don't understand how CoI is underperforming on a factory/management channel. At least, I think you're enjoying that it's presenting a somewhat different puzzle compared to similar games. Good job holding strong despite all the ingame and out of game challenges!
Woha green tech - ocean acid dumping 😂 You can use mixer to make slag from overflowing sulfur - no polution, no water wasting, no need to sell rubber ;) Waiting for next episode (even after satisfactory boom past 10th). You are awsome as well btw!
This!!! Add limestone to sulfur to make slag. You can dump that for now with no pollution. (You’ll want it for something else later).
Ahhhhh so THAT was the point of making slag... I saw the recipe and actually wondered why I would ever do that. My brain didn't make the connection!
I think if you hit F3, it’ll open up the quick trade menu showing all available trades, contracts and loans.
I’d add liquid storages for water and waste water near your water facility. You can then set up alerts on those storages to warn you if water is low or waste water is high before it causes health problems for your population.
You can turn on edicts at your captains office to increase your recycling efficiency up to 90%. Another couple useful edicts are maintenance reducer and fuel saver but edicts cost unity.
Instant like and comment because I genuinely don't understand how CoI is underperforming on a factory/management channel. At least, I think you're enjoying that it's presenting a somewhat different puzzle compared to similar games. Good job holding strong despite all the ingame and out of game challenges!
Thank you!!