The MOST POPULAR New Masteries: Crucible Trend | Path of Exile

Поділитися
Вставка
  • Опубліковано 21 лис 2024

КОМЕНТАРІ • 45

  • @Sidnv
    @Sidnv Рік тому +10

    A note on the resistance inverting mastery: if you have no exposure or curses on bosses, it's effectively a 50% damage multiplier (if your base damage is D, instead of doing 2D over 4 hits, you do 3D on average). But it's even stronger for ailment application, because on a fast hitting build, you effectively triple the damage the goes into ailment calculations. This leads to powerful shocks, and also lets you freeze more bosses for the heatshiver bonus.

  • @pixelj4877
    @pixelj4877 Рік тому +16

    My favourite new masteries have been 10% of armour applies to chaos damage taken from hits, +1% max ele res if body,helm,glove,boots have an armour roll, and +1% max ele res if you reserve life and mana. These new masteries turned my juggernaut near immortal. I can't believe it's now pretty easy to get 90% all ele res without using melding of the flesh. Crazy times..

    • @dreamcore_gg
      @dreamcore_gg  Рік тому +6

      Yeah for sure, these are some of the new masteries that I've used the most too, they are really strong, but I do think the left side of the tree was partly lacking prior to those additions, it always felt like right side had more with easy access to suppression, ghost dance + lethe etc. but now with those new masteries and new items like fourth vow, I'm not so sure anymore

    • @iwantyourfood4083
      @iwantyourfood4083 Рік тому +1

      @@dreamcore_ggi think its no longer a clear advantage for right side tree. Now its like 60-40 for right and left respectively. Suppression and evasion as a whole are better for mappers, and armor and es better for bossing.

  • @leonsmuk4461
    @leonsmuk4461 Рік тому +6

    Don't forget that Timeless jewels exist, people don't necessarily pick mana nodes if they can convert them to something more useful to them.

  • @alexknight1361
    @alexknight1361 Рік тому +4

    One thing I didn't see people talk about was the fact that the % of mana cost as life mod also applies to auras with blessing support. With lvl 1 divine blessing support, the breakpoint in max mana for it to be more mana efficient to run an aura with divine blessing and this mastery (assuming low or very little reservation efficiency) is actually quite low. I used it at league start to fit an extra aura in before I got access to reservation efficiency Very useful tech at league start.

    • @Nimroc
      @Nimroc Рік тому +1

      Though it is also worth keeping in mind that the converted life cost is calculated before any reductions to mana cost, so if you are using divine blessing mainly by stacking reduced mana cost then it might not do you that much good.
      It in particular works weirdly with inspiration since you only get the reduced cost for the mana cost, but the cost multiplier still increases the life cost.

  • @chadreliongaming9783
    @chadreliongaming9783 Рік тому +4

    My favourite probably was 10% physical damage taken as chaos. Yes, I'm Chaos Innoculation fan

    • @theyux1
      @theyux1 Рік тому

      Yeah that plus darkscorn is gross this league. Im on an ascendant and only take 24 of phys as phys. And thats running no conversion on armor. It really would not be hard to hit 100%.

    • @youradhere3476
      @youradhere3476 Рік тому

      incandescent heart is one of my comfort uniques, combo'd with CI it just cuts through so much stuff and really lightens the mental load of making a build.

    • @chadreliongaming9783
      @chadreliongaming9783 Рік тому

      @@youradhere3476 of course, even now I'm messing with that chest once more. 25% less ele damage taken is just huge

  • @Nimroc
    @Nimroc Рік тому +2

    Part of the reason I prefer the new reservation mastery over the old specific ones is simply that it gives more incentive to pick up other auras than Determination or Grace.
    Also aside for the more obviously strong new masteries, I really like the "you count as low life at 55%" mastery, as it pretty much means having 10% more life for a build using Petrified Blood.
    Unless you use life flasks anyway.

  • @cashandraven2369
    @cashandraven2369 Рік тому +1

    The life recoup effects occur over 3s vs 4s is seriously under rated imo with the extra recoup options we have these days.

  • @jackiechanswag
    @jackiechanswag Рік тому +3

    I miss the spell suppression adds to critical strike mastery 😔

    • @Nimroc
      @Nimroc Рік тому

      So do I, but at the same time I can understand why it was removed, it was pretty much just a straight up 100% increased crit chance mastery. lol

  • @muhammedadel9673
    @muhammedadel9673 Рік тому

    One interaction i see no one talking about(maybe you should make a video about it) is the semi-permenant adrenaline on a self caster
    It uses three components and i don't think it's worth it without all three
    First is the new stun recovery cluster between Templar and Witch with the master " gain adrenaline when stunned "
    Second is to use the brine king pantheon which gives 2 sec stun immunity if you've been stunned recently
    Third is to get the ES cluster mastery which makes stun threshold based on 60% of ES
    Pair those with the new caster mastery that gives 25% MORE spell damage if you've been stunned while casting recently and you get a stun "immune" caster with adrenaline up almost all the time and an almost extra gem link

  • @emeraldgreenz
    @emeraldgreenz Рік тому +4

    Honorable mention: spells have a chance to open nearby chests 😊

    • @ArawnOfAnnwn
      @ArawnOfAnnwn Рік тому +1

      That thing just needs to be changed to something more generic, or preferably just made into a default gameplay mechanic.

  • @reverie9358
    @reverie9358 Рік тому

    I was pretty upset when GGG made the decision to move suppression from primarily being on gear to primarily being on the tree, because the left side was at such a disadvantage. But they’ve done a good job of balancing things out

  • @nlgliarmis503
    @nlgliarmis503 Рік тому +2

    Man that cortex music is so epic

    • @dreamcore_gg
      @dreamcore_gg  Рік тому +1

      Yeah the synthesis OST remains my favourite, 'venarius' and 'memory nexus' in particular are so good!

  • @kafeeeeeeeee
    @kafeeeeeeeee Рік тому

    flask mod. recover 4% life. it was before on the raider. know you can make crazy recoverys with a little charges gain on crit etc and used when reached full charges

  • @syrod9774
    @syrod9774 Рік тому

    to be honest, Dual weilding mastery needs a buff. Today meta is either you are a bow build or holding a shield due to being either kill them first before you get killed or be tanky af to survive and kill them. Haven't seen much builds dual wielding since the nerf of this archetype and it needs more love from GGG.

  • @5ean5ean22
    @5ean5ean22 Рік тому +1

    10% of armour applies to Chaos damage. That should be a keystone...not a mastery. Huge fan of inverted mastery. Now can run Asenaths gentle touch, get more clear and not miss out on that much ele damage.

    • @dreamcore_gg
      @dreamcore_gg  Рік тому +1

      I think it would need to have a bit more of something to be a keystone, also would need a trade-off

  • @the_odr9166
    @the_odr9166 Рік тому +1

    Ur videos have been consistently great. Keep it up man!

  • @fok8810
    @fok8810 Рік тому

    most new ones feel like ruthless masteries💤 but these 4 are pretty good I guess

  • @Emilgod
    @Emilgod Рік тому

    im more of a 20% chance to double stun duration staff mastery guy personally

  • @poprostuGuru
    @poprostuGuru Рік тому +1

    Love the content, great work mate!

  • @G33KST4R
    @G33KST4R Рік тому +1

    I'm embarrassed, I thought I was subscribed to you this whole time. Just hit the button👍

  • @karolmikolajczyk
    @karolmikolajczyk Рік тому

    Working hard. I wish You brigth future!

  • @HenriHakl
    @HenriHakl Рік тому

    I need them to rework the Staff and Dual Wield masteries.

  • @mercilianthemera
    @mercilianthemera Рік тому +1

    Want the STAFF mastery btw

  • @JTD472
    @JTD472 Рік тому

    Wait, leech counts as “recovery” in regards to Kaom’s Spirit??

    • @dreamcore_gg
      @dreamcore_gg  Рік тому +2

      No, those builds can no longer use regeneration for life recovery, so they make use of leech instead

    • @JTD472
      @JTD472 Рік тому

      @@dreamcore_gg right, okay, guess I misunderstood what you said in the video

  • @rtc2323
    @rtc2323 Рік тому +1

    Plz rework axe, sword and mace masteries.

    • @joelcuerrier4833
      @joelcuerrier4833 Рік тому

      Isn't axe mastery very good?

    • @rtc2323
      @rtc2323 Рік тому

      @@joelcuerrier4833 The problem lies on being interesting rather than good.

  • @cirf
    @cirf Рік тому

    Really nice videos but the intro triggers me because thats not how filmstrips work. It moves along perforations not vertical to that.

  • @hevans900
    @hevans900 Рік тому +1

    Love your content