Unironically me lmao. Someone on Reddit was like "for those who chose Yuito, why did you choose him?" I just responded; "Black-haired swordsman. I am not a complex mind."
To some degree you can do the same with Yuito but it's a little trickier on him because he has to be a lot closer, so it's more dangerous and harder to avoid damage with him. Thanks for watching. ^__^
Thank you so much! I just 100%ed the game as both characters last night and got all Achievements. I have learned many things, and lots of little tricks to make the game easier to play for everyone. I'm excited to share, I have another video coming tomorrow. :D
A fun combo system can sell me on a game pretty damn quick, but I am curious: is the combat comparable to any other action game you’ve played in the past, or is it more it’s own beast once the majority of the gameplay elements start to kick in? Regardless, thanks for the info as always Rogue. Big appreciation.
It feels pretty unique, I think. The surface comparisons to DMC/Kingdom Hearts are inevitable, but the game leans heavily on its party-system, and getting properly good at it entails a lot of eyeing separate cooldowns for each team-mate. The Struggle Arms System has multiple layers to it that only get unlocked when you raise your Bond with the people in your platoon, and a big part of the midgame and lategame involves deciding which of those layers you want to expend each person's gauge on, since Active SAS and Combo Visions both use the same meter on a character. I will say that if you enjoy other action games, you have a high chance of liking this one too. I've heard that near the end a certain thing happens which feels like a "oh, so I can just equip everything at the same time" moment. It's nowhere near Dante-levels of ridiculous, but you do get the freedom to do a lot of different actions by that point. Mind also that this game is very much a JRPG, so expect to level, expect juicy, juicy anime tropes, and expect three or four truly epic setpieces and boss fights.
Like Bloodborne, the safest combat in Scarlet Nexus is aggressive. Unlike Bloodborne, using the dodge function is a lot more tedious as you can’t really cancel your attacks for well timed dodges. Once you get Gemma’s SAS it becomes a lot easier and safer to attack nonstop and really get a feel for Nexus’ combat system. I would say up to the underground subway boss fight the game hasn’t properly taught you how to play it.
Definitely. Kasane has a similar cooldown in Arashi, that can be used reactively to escape danger. SAS Abilities are the core of defense and offense alike here, playing "raw" is something you never want to be doing unless you're running some kind of challenge-playthrough.
As somebody who loves hack and slash games, I really enjoyed how easy combos can be. However, the further you go, you get 9 SAS, and it’s really easy to get them lvl3 for combo visions; after that, since you get 2 SAS sets, and just spam CV’s and they’ll usually die really, really fucking quickly. Also, kyoka and yuito’s psychokinesis field=5k+ Damage with III plug-ins; Arashi/Luka+Shiden/Hanabi=safe, free, and good Damage; then you can just use Tsugumi, invis guy, and/or Gemma to personal preference to deal with special situations Td;lr, combat is fun, sometimes a little too easy
Yeah, the game is at its toughest early on, hence the nature of this video. I hear some of the DLC battles they added are a bit harder though, haven't checked them out yet.
Thanks. Yeah, you shouldn't really miss it too much since you'll get Sclerokinesis which lets you tank hits and take zero damage (it goes to your SAS Gauge instead) but it'll definitely be nice when you get it.
Thanks for bringing this game to my attention! Almost 20 hours in and really enjoying it. Do you have any recommendation for more "western" rpgs in this vein? ie I wish the side quests were actual side quests, and there was a small amount of content beyond combat and cutscenes. I really love the world and characters and they make me want to experience them more fully.
Hmm... Typically Western RPGs aren't usually made in this style, however, another game made by the same company, Tales of Arise, is more 'international-friendly' and feels more like a traditional RPG. It's still mostly combat and cutscenes but there's also cooking, camping, fishing, the world is a bit more wide and there are many more characters to talk to and things to look at over the course of the journey. In Tales of Arise there's also an emphasis in bonding with your party members, which is present to some extent in Scarlet Nexus, but Tales leans on it much harder and has so many more conversations.
5 months ago..but if you're still interested, check out God Eater 3. Tales is good, too but personally, felt God Eater 3 was closer to Scarlet Nexus combat and system than Tales of Arise. God Eater 3 is more like monster hunter in essence, though and the art direction feels abit different but still dark with dark story.
@@5Poisons thanks for the recommendation. I ended up playing Nier Automata and it satisfied the itch I was looking for. GE3 is on sale now so I just picked it up :D thanks again.
Game looking good! Might be my next buy :D I have one question though, on a scale of 1 to DMC, how creative do you think someone could get with the combos?
In the early to midgame, not terribly creative, but when you get access to every party member in the game you can pull off some crazy stuff, I think. Still nowhere near as free-form as DMC or even Kingdom Hearts, I think. I'm doing a lot of playing around and experimenting. It's never going to be DMC-tier, but there are some neat juggles and combos of spells/psi-powers possible when you get them, that make you feel pretty smart.
Hello! I need some advice on which monitor to buy. A 24" 1080p monitor or a 27" 1440p monitor? My "soon-to--be-built" pc is decent but may not be able to handle the newer games at 1440p but it will probably do a good job in running the games I plan on playing at 1440p (the older classics). I'll probably use tbe pc just for playing games and I need to know if the pretty looking open world games look good enough on a 1080p monitor. The comparison videos on youtube are weird and are definitely not to be relied on except for the benchmarks. So, I've been wondering if the difference is huge irl. I also binge a lot, so, I'm also curious if 1080p's the best option since most of the content is in 1080p but I'm not sure if the content will look just as good on a 1440p monitor and I'm better off choosing that over a 1080p one. I'm not sure if my english is intelligible. I'm not a native speaker. I hope you understand what I was trying to convey.
Hiya. I don't have that much experience with this kind of thing but I do think given your situation a 1080p monitor would suit you just fine, especially if you sit pretty close to it. I use a 1080p screen and I've been really happy with it, but it doesn't take many pixels to please me, so I'd be the wrong person to ask. :P Get opinions from other, smarter people too, I think.
I'll consider a video if I can pry myself from Scarlet Nexus. In the meantime, I main Robin because he's the hardest to play well with and has the lowest win-rate of any character. I find that challenge, as well as the rush of being _freaking Robin Hood_ really cool. I also really like Marianne before I maxed out all of her progression and visuals, and I still like her, but I play Robin more now because I still have stuff to unlock on him.
I don't think I was doing anything too special when I made this video, but if it only works from a launcher in your case, try briefly double-jumping first right before the PK throw. Let me know if you figure this out, since I'm curious about how to fix this too. For me it comes out pretty reliably if I slam an object into an enemy, then just mash attack until I get the dash-in.
Hey, this is not about The Video but a question for AC unity players. When you put on your armor, and then an outfit. Do u still have the amor you bought ? Or do you just wear the outfit ? (Would be great if Someone knows :) )
Yes, you still wear the Armor and keep its stats. Outfits are only a "skin" that gets applied on top of your current Armor pieces. You can even swap out the underlying Armor pieces for others and the Outfit will remain on top.
I'm having trouble on the timing for my attacks. I'm so used to other action games where pressing an attack button quickly goes into the next attack animation. That's not exactly the case with this game is it? Should I be watching the animations for when to press the next attack?
Watch the animations and either delay your button presses, or just mash until it comes out and then quickly move onto mashing the next button you want. You'll get used to it, it's a bit weird at first.
Yuito. Kasane's story essentially spoils a lot of the big twists that happen in Yuito's campaign. Yuito is also closer to a 'traditional' swordsman, so learning how enemies work while playing as him should be a bit easier. That said, if Kasane really appeals to you, there's no problem playing as her first.
I’m just having trouble dodging bigger/boss enemy attacks and getting clean combos off. I’ve never played a game where you can’t interrupt your own attacks with a dodge, makes it so you have to be way more careful and hope you can read future attacks. Any ideas?
As Kasane this is going to be way harder since she doesn't get Gemma until way later, but as Yuito you can literally just quickly SAS Gemma's Shielding onto yourself as a pseudo-dodge when you see an attack coming. Gemma's shielding completely absorbs all damage and hitstun that comes your way as long as you have enough of his SAS Gauge remaining to tank it, so to get the most out of him, this reactive toggle on his SAS state is the way to go. A popular game out nowadays is Genshin Impact and I like to compare Gemma's Shielding to Zhongli's shield from that. While it's up, you just don't care about incoming damage and can combo away, just be mindful of the remaining gauge. SAS states can be triggered at any time, even in the middle of your own attacks, so it's perfect for that. As Kasane you're going to have to use some more foresight, but since most of her melee attacks are also 'ranged,' that should help you space yourself out properly and play each of the hits in your combo calmly. Note also that slamming a PK Object into an enemy tends to shove them out of whatever they were about to do, which is why thrown objects are such a great way to both engage on, and disengage from an enemy.
@@LeoKRogue Wow, thanks so much! 🙏🙏 Really appreciate the detailed reply. Really dig this game, I wish I found out about it sooner. I’ve played genshin as well. Any other games like this you know of that I can explore? My favorite part of scarlet is the funky-hardstyle type music and mid-combat anime trope dialogue and finisher cutscenes). So sick, lmao. 🔥 I’m also playing DMC 😁🤙
If you're enjoying Scarlet Nexus I can highly recommend Tales of Arise from the same developer, it came out shortly after. Action RPG with air juggles and combos like Scarlet Nexus, with an emphasis on using your party members to extend attack flow and all the flashy anime cut-ins/reactive dialogue. It was actually my Game of the Year then. Opening: ua-cam.com/video/rka7nbZrE_M/v-deo.html Combo Video: ua-cam.com/video/MEb1CDhKSm0/v-deo.html
I really, really do. For the gameplay alone, it's an incredibly fun experience. I would also love to see this game get a sequel of some kind, so any support is very appreciated. I would buy it for everyone if I could, I might even do a giveaway at some point.
It does a little, yeah. I haven't played her anywhere near as much as Yuito so I don't understand her too well yet but I'm looking forward to figuring out all her intricacies when I fully get into her story.
This guide is very helpful but I just realized something about futuristic animes. Swords and throwing knives are cool and all but why don’t the main characters just use a gun? Would be way simpler and the amount of hitstun a gun would probably provide would basically just mean that you can unload an entire magazine, reload and then shoot again before the enemy recovers. This would totally not take away the fun part of using combos to defeat enemies efficiently and I totally cannot tolerate that games take realism away to create a fun experience for players.
No, actually. There are narrative reasons for why many of the characters in this game use the weapons they do. In short; Others (the alien lifeforms) cannot be practically damaged by small-arms fire, they can only be majorly harmed by powers of the mind, channeled through weapons or used on their own. The various weapons that psi-users wield basically just 'fit' with their particular power. So for example, Tsugumi *DOES* use a gun, and that's because her power is Clairvoyance, the ability to Perceive and see the unseeable, like weak spots. Makes sense when you need to aim a lot, right? :D
@@LeoKRogue Wow, just wow. Perhaps this was the one they're talking about the "Bigger AC". Looks like I spoke too soon when I say "that's enough for Ubisoft games, FOR NOW". Yeah I'm taking that back. And the fact that harassment issues are yet to be properly addressed based on the recent reports along with this AC Infinity, yeah Ubisoft can just f*ck themselves.
@@LeoKRogue yeah and tbh at first I thought I feel a bit sad you won't be making more Unity compilation vids anymore. Turns out it's actually the best decision, anyway you do what you think is best and also looking forward for some moments of glory in SN and whatever future games you like.
Bro, I can _see_ how good it feels to press buttons in this game just by watching the animations.
It doeessss, it's frankly amazing.
Thank you for this. This game is amazing. Shout out to game pass bc Im so broke atm.😅
You couldn’t be more right 🔥🔥
If you play this on ps5, the controller really makes you enjoy every single swing
Came here after not understanding how to do PK Rush and Follow up attacks during the tutorial, thanks SO much for this!
Glad I could help :D
Same here! For some reason the tutorial just wasn't clicking with me(PK Rush & Follow up attacks).
“You should try both before choosing one.”
Me seeing Yuito and how badass he looks, “is there even a question?!?!”
Unironically me lmao.
Someone on Reddit was like "for those who chose Yuito, why did you choose him?"
I just responded; "Black-haired swordsman. I am not a complex mind."
So....... you can basically make Kasane levitate/fly with her combos. Great work as always, you make it look so simple for us noobs out here!
To some degree you can do the same with Yuito but it's a little trickier on him because he has to be a lot closer, so it's more dangerous and harder to avoid damage with him. Thanks for watching. ^__^
Great guide, thanks a lot! You explained things very well, especially for beginners like me.
Your guides is the Best! I'm waiting for more Scarlet Nexus Videos like this. Thank you.
Thank you so much! I just 100%ed the game as both characters last night and got all Achievements.
I have learned many things, and lots of little tricks to make the game easier to play for everyone.
I'm excited to share, I have another video coming tomorrow. :D
@@LeoKRogue So excited! I'm starting to like this game more and more. thanks my man.
A fun combo system can sell me on a game pretty damn quick, but I am curious: is the combat comparable to any other action game you’ve played in the past, or is it more it’s own beast once the majority of the gameplay elements start to kick in?
Regardless, thanks for the info as always Rogue. Big appreciation.
It feels pretty unique, I think. The surface comparisons to DMC/Kingdom Hearts are inevitable, but the game leans heavily on its party-system, and getting properly good at it entails a lot of eyeing separate cooldowns for each team-mate.
The Struggle Arms System has multiple layers to it that only get unlocked when you raise your Bond with the people in your platoon, and a big part of the midgame and lategame involves deciding which of those layers you want to expend each person's gauge on, since Active SAS and Combo Visions both use the same meter on a character.
I will say that if you enjoy other action games, you have a high chance of liking this one too.
I've heard that near the end a certain thing happens which feels like a "oh, so I can just equip everything at the same time" moment. It's nowhere near Dante-levels of ridiculous, but you do get the freedom to do a lot of different actions by that point.
Mind also that this game is very much a JRPG, so expect to level, expect juicy, juicy anime tropes, and expect three or four truly epic setpieces and boss fights.
A fantastic video, as expected from you !
Thanks strom ^_^
Like Bloodborne, the safest combat in Scarlet Nexus is aggressive. Unlike Bloodborne, using the dodge function is a lot more tedious as you can’t really cancel your attacks for well timed dodges. Once you get Gemma’s SAS it becomes a lot easier and safer to attack nonstop and really get a feel for Nexus’ combat system. I would say up to the underground subway boss fight the game hasn’t properly taught you how to play it.
Definitely. Kasane has a similar cooldown in Arashi, that can be used reactively to escape danger. SAS Abilities are the core of defense and offense alike here, playing "raw" is something you never want to be doing unless you're running some kind of challenge-playthrough.
I took the "Attack" complement so enemy attacks don't stop mine. I really started loving it from that point.
Hope you make more combat guide videos despite being primarily a rogue-like player :)
Definitely!
As somebody who loves hack and slash games, I really enjoyed how easy combos can be. However, the further you go, you get 9 SAS, and it’s really easy to get them lvl3 for combo visions; after that, since you get 2 SAS sets, and just spam CV’s and they’ll usually die really, really fucking quickly.
Also, kyoka and yuito’s psychokinesis field=5k+ Damage with III plug-ins; Arashi/Luka+Shiden/Hanabi=safe, free, and good Damage; then you can just use Tsugumi, invis guy, and/or Gemma to personal preference to deal with special situations
Td;lr, combat is fun, sometimes a little too easy
Yeah, the game is at its toughest early on, hence the nature of this video. I hear some of the DLC battles they added are a bit harder though, haven't checked them out yet.
thanks Leo, always so helpful 😊
Thank you for checking it out, Sephiii! ^_____^
Excellent video, sucks Air Dash for Yuito is so far down the tree but I have been having fun with his other skills in the meantime
Thanks. Yeah, you shouldn't really miss it too much since you'll get Sclerokinesis which lets you tank hits and take zero damage (it goes to your SAS Gauge instead) but it'll definitely be nice when you get it.
Hi, just curious what editing software do you use?
Premiere Pro :)
@@LeoKRogue Thanks! I love your videos and I hope I can be as good as you one day :)
I hope so too! It's not so hard, and I can help out if you have questions.
@@LeoKRogue Thanks! I'll remember that. Just started my yt journey so I'm still learning.
Thanks for bringing this game to my attention! Almost 20 hours in and really enjoying it. Do you have any recommendation for more "western" rpgs in this vein? ie I wish the side quests were actual side quests, and there was a small amount of content beyond combat and cutscenes. I really love the world and characters and they make me want to experience them more fully.
Hmm... Typically Western RPGs aren't usually made in this style, however, another game made by the same company, Tales of Arise, is more 'international-friendly' and feels more like a traditional RPG. It's still mostly combat and cutscenes but there's also cooking, camping, fishing, the world is a bit more wide and there are many more characters to talk to and things to look at over the course of the journey. In Tales of Arise there's also an emphasis in bonding with your party members, which is present to some extent in Scarlet Nexus, but Tales leans on it much harder and has so many more conversations.
@@LeoKRogue thanks for the reply. I saw your Tales of Arise vids and it looks good, I'll add it to my wishlist.
5 months ago..but if you're still interested, check out God Eater 3. Tales is good, too but personally, felt God Eater 3 was closer to Scarlet Nexus combat and system than Tales of Arise. God Eater 3 is more like monster hunter in essence, though and the art direction feels abit different but still dark with dark story.
@@5Poisons thanks for the recommendation. I ended up playing Nier Automata and it satisfied the itch I was looking for. GE3 is on sale now so I just picked it up :D thanks again.
Game looking good! Might be my next buy :D
I have one question though, on a scale of 1 to DMC, how creative do you think someone could get with the combos?
In the early to midgame, not terribly creative, but when you get access to every party member in the game you can pull off some crazy stuff, I think. Still nowhere near as free-form as DMC or even Kingdom Hearts, I think.
I'm doing a lot of playing around and experimenting. It's never going to be DMC-tier, but there are some neat juggles and combos of spells/psi-powers possible when you get them, that make you feel pretty smart.
@@LeoKRogue Nice that's all I needed to hear! Definitely my next buy then :)
Thanks 🙏🏽
You're welcome, thank _you!_ :D
Hello!
I need some advice on which monitor to buy.
A 24" 1080p monitor or a 27" 1440p monitor?
My "soon-to--be-built" pc is decent but may not be able to handle the newer games at 1440p but it will probably do a good job in running the games I plan on playing at 1440p (the older classics).
I'll probably use tbe pc just for playing games and I need to know if the pretty looking open world games look good enough on a 1080p monitor. The comparison videos on youtube are weird and are definitely not to be relied on except for the benchmarks. So, I've been wondering if the difference is huge irl. I also binge a lot, so, I'm also curious if 1080p's the best option since most of the content is in 1080p but I'm not sure if the content will look just as good on a 1440p monitor and I'm better off choosing that over a 1080p one.
I'm not sure if my english is intelligible. I'm not a native speaker. I hope you understand what I was trying to convey.
Hiya. I don't have that much experience with this kind of thing but I do think given your situation a 1080p monitor would suit you just fine, especially if you sit pretty close to it. I use a 1080p screen and I've been really happy with it, but it doesn't take many pixels to please me, so I'd be the wrong person to ask. :P Get opinions from other, smarter people too, I think.
@@LeoKRogue Sure thing, Leo. Thanks!
Hey leo! Could u maybe do a video saying who u main in hood and why, cuz I just started playing and dk who to use ^___^
I'll consider a video if I can pry myself from Scarlet Nexus. In the meantime, I main Robin because he's the hardest to play well with and has the lowest win-rate of any character. I find that challenge, as well as the rush of being _freaking Robin Hood_ really cool. I also really like Marianne before I maxed out all of her progression and visuals, and I still like her, but I play Robin more now because I still have stuff to unlock on him.
obrigado knows a lot
I’ve never heard of this game. Maybe a video on what this game is?
Could be a good idea.
How are you doing the aerial follow up with Kasane, after PK? It only seems to work if I start attacking from a jump but not from a launcher
I don't think I was doing anything too special when I made this video, but if it only works from a launcher in your case, try briefly double-jumping first right before the PK throw. Let me know if you figure this out, since I'm curious about how to fix this too. For me it comes out pretty reliably if I slam an object into an enemy, then just mash attack until I get the dash-in.
More!
>:D
Hey, this is not about The Video but a question for AC unity players. When you put on your armor, and then an outfit. Do u still have the amor you bought ? Or do you just wear the outfit ?
(Would be great if Someone knows :) )
Yes, you still wear the Armor and keep its stats.
Outfits are only a "skin" that gets applied on top of your current Armor pieces. You can even swap out the underlying Armor pieces for others and the Outfit will remain on top.
@@LeoKRogue thanks so much !! Helps a lot :) Btw great video (ˆ▽ˆ)
Love ur content ❤️
Thanks so much! :D Love your comment.
I'm having trouble on the timing for my attacks. I'm so used to other action games where pressing an attack button quickly goes into the next attack animation. That's not exactly the case with this game is it? Should I be watching the animations for when to press the next attack?
Watch the animations and either delay your button presses, or just mash until it comes out and then quickly move onto mashing the next button you want. You'll get used to it, it's a bit weird at first.
What character would you suggest for a first playthrough ???
Yuito. Kasane's story essentially spoils a lot of the big twists that happen in Yuito's campaign. Yuito is also closer to a 'traditional' swordsman, so learning how enemies work while playing as him should be a bit easier. That said, if Kasane really appeals to you, there's no problem playing as her first.
@@LeoKRogue ok thanks
I’m just having trouble dodging bigger/boss enemy attacks and getting clean combos off. I’ve never played a game where you can’t interrupt your own attacks with a dodge, makes it so you have to be way more careful and hope you can read future attacks. Any ideas?
As Kasane this is going to be way harder since she doesn't get Gemma until way later, but as Yuito you can literally just quickly SAS Gemma's Shielding onto yourself as a pseudo-dodge when you see an attack coming.
Gemma's shielding completely absorbs all damage and hitstun that comes your way as long as you have enough of his SAS Gauge remaining to tank it, so to get the most out of him, this reactive toggle on his SAS state is the way to go. A popular game out nowadays is Genshin Impact and I like to compare Gemma's Shielding to Zhongli's shield from that. While it's up, you just don't care about incoming damage and can combo away, just be mindful of the remaining gauge.
SAS states can be triggered at any time, even in the middle of your own attacks, so it's perfect for that.
As Kasane you're going to have to use some more foresight, but since most of her melee attacks are also 'ranged,' that should help you space yourself out properly and play each of the hits in your combo calmly.
Note also that slamming a PK Object into an enemy tends to shove them out of whatever they were about to do, which is why thrown objects are such a great way to both engage on, and disengage from an enemy.
@@LeoKRogue Wow, thanks so much! 🙏🙏 Really appreciate the detailed reply. Really dig this game, I wish I found out about it sooner. I’ve played genshin as well. Any other games like this you know of that I can explore? My favorite part of scarlet is the funky-hardstyle type music and mid-combat anime trope dialogue and finisher cutscenes). So sick, lmao. 🔥 I’m also playing DMC 😁🤙
If you're enjoying Scarlet Nexus I can highly recommend Tales of Arise from the same developer, it came out shortly after.
Action RPG with air juggles and combos like Scarlet Nexus, with an emphasis on using your party members to extend attack flow and all the flashy anime cut-ins/reactive dialogue.
It was actually my Game of the Year then.
Opening: ua-cam.com/video/rka7nbZrE_M/v-deo.html
Combo Video: ua-cam.com/video/MEb1CDhKSm0/v-deo.html
I can see how good the gameplay is just from your video. I’m considering buying Scarlet Nexus, do you think it’s worth the money?
I really, really do. For the gameplay alone, it's an incredibly fun experience. I would also love to see this game get a sequel of some kind, so any support is very appreciated. I would buy it for everyone if I could, I might even do a giveaway at some point.
The timing for kasane air follow up attack feels off
It does a little, yeah. I haven't played her anywhere near as much as Yuito so I don't understand her too well yet but I'm looking forward to figuring out all her intricacies when I fully get into her story.
I don't even play the game and i enjoyed this lmao
Great to hear! :D
Anyone else still watches leo's assassin's creed unity vids or is it just me?
I sometimes rewatch them, honestly. :P
This guide is very helpful but I just realized something about futuristic animes.
Swords and throwing knives are cool and all but why don’t the main characters just use a gun? Would be way simpler and the amount of hitstun a gun would probably provide would basically just mean that you can unload an entire magazine, reload and then shoot again before the enemy recovers.
This would totally not take away the fun part of using combos to defeat enemies efficiently and I totally cannot tolerate that games take realism away to create a fun experience for players.
No, actually. There are narrative reasons for why many of the characters in this game use the weapons they do.
In short; Others (the alien lifeforms) cannot be practically damaged by small-arms fire, they can only be majorly harmed by powers of the mind, channeled through weapons or used on their own. The various weapons that psi-users wield basically just 'fit' with their particular power. So for example, Tsugumi *DOES* use a gun, and that's because her power is Clairvoyance, the ability to Perceive and see the unseeable, like weak spots. Makes sense when you need to aim a lot, right? :D
@@LeoKRogue LOL, I didn’t know that. Now my joke looks stupid and I look like a fool.
So from a 1-10 how good is it?
For me it's currently a 9 out of 10.
I don't even play this game but I watch it anyway lol
nice :D
So I just recently read news about this AC Infinity and oh my this is so pathetic.
This was leaked to me from inside Ubisoft a few months ago so I'm not surprised. Glad I quit when I did!
@@LeoKRogue Wow, just wow. Perhaps this was the one they're talking about the "Bigger AC". Looks like I spoke too soon when I say "that's enough for Ubisoft games, FOR NOW".
Yeah I'm taking that back. And the fact that harassment issues are yet to be properly addressed based on the recent reports along with this AC Infinity, yeah Ubisoft can just f*ck themselves.
They're awful, honestly. The less Ubisoft games I play, the better I feel and the better my mental health is.
@@LeoKRogue yeah and tbh at first I thought I feel a bit sad you won't be making more Unity compilation vids anymore. Turns out it's actually the best decision, anyway you do what you think is best and also looking forward for some moments of glory in SN and whatever future games you like.
Play naruto storm 4
Very busy enjoying Scarlet Nexus nowadays. ^_^ Maybe one day.
@@LeoKRogue will be waiting
I don't think this game fits the channel nor it has any deep mechanics