And I thought choice specs Adaptability Dragalge was powerful. I'm so glad I bred two shiny Clawitzers (legit back to back shiny hype) in usum. These girls are such beauties. Long live the crab rave even though it's kinda dead.
Especially coupled with HDB, U turn, Swords Dance and either Roost or Knock Off to really soften the opponent, gain momentum, sweep or muscle through a wall at your leisure. It's surprisingly good and I'd expect it to be a legitimate niche Pokémon in OU for the foreseeable future (which would be insanely cool for an offensive NFE to stand it's ground with the big boys)
I'm definitely gonna be doing something like that soon. *Random* *Fact* : Scyther has the same base Def & SDef as Arcanine (base 80 Def & SDef), but can hold that eviolite!
Technician Weavile should be a thing. Addressing some comments: 1. Wide Lens would help with the accuracy checks, but Hitmontop needs the power boost from Life Orb to get necessary OHKOs and Weavile definitely needs Focus Sash in doubles to survive longer than 1 turn (it's probably viable in singles though!) 2. Hone Claws Weavile would definitely work with Triple Axel, but it will be hard to get the set-up turn in doubles. Consider Follow Me support. 3. I think Triple Axel is a bigger buff for Hitmontop because it didn't have ice coverage before (unlike Weavile), especially not with 180 power, ice + fighting has amazing synergy, and Weavile is frail with lots of weaknesses so cannot deal with the consequences of missing as well as Hitmontop can. But yes, STAB and Technician boost are equivalent.
I know right! I've always felt like Technician would be perfect for it. It totally fits with the design, and like you said, it runs so many moves that would benefit from the ability. Ice shard, pursuit, low kick. It could even run things like beat up or fake out.
Absolutely, and Pressure is a terrible ability for Weavile anyway. The best Pokemon for Pressure are defensive mons like Suicune, not frail Pokemon like Weavile.
Yo! Weavile’s move pool is Technician fuel! Fake Out Beat Up Ice Shard Assurance Triple Axel Aerial Ace Metal Claw Icicle Spear *Thief* Feint Attack Pursuit Bite (even fucking Bite!) You can check the whole meta with that boy! 😩
@@penggao7034 not exactly how that works You have check one= 90% NOT to be flinched Check 2 is 10% of 90% so you have a 81% NOT to be flinched Check 3 is 10% of 81 which is around 73% NOT to be flinch or 27% to flinch
If you use a wide lens, it'll (almost) never miss. I know you wouldn't JUST run wide lens for one move, but if you can get two moves that can abuse it, it might be something to look into.
"We stan Pink Jellicent because she's a QUEEN on this channel." --> *Teary heart eyes* --> *Quivering lip* --> *turn to my own pink Jellicent* --> "You hear that, Veruca? You're a QUEEN, baby .... a QUEEN ..."
How about using Hone Claws? Accuracy+1 will turn any move of base accuracy 75 or above into a guaranteed hit (other hitrate modifiers notwithstanding) so it should remove the shakiness of three consecutive 90 acc rolls by granting each one of them individually, and Attack+1 just helps hit all the harder.
It could work, but you would have to baton pass a hone claws to hitmontop (doesn't get this move as far as I know). Weavile gets access to the move, but getting one off could be difficult (as seen in this showcase). Alolan Sandslash also gets both moves, but I am not familiar enough with this pokemon to know how viable this would be, as A Sandslash has a 4x weakness to both fire and fighting.
@@levibest2409 in singles you could get lucky as long as your opponent don't have any priority moves/sandstorm setting moves. but in doubles majority of the time Weavile will be gone by turn 2 unless you decide to sacrifice a mon like togekiss using follow me.
I literally have mr.mime+weavile in my teambuilder on showdown, I was thinking about using this same strat then you posted this lol. Great minds think alike, I had fake out weavile to help secure the skill swap technician, but I didn't play test it or anything yet.
I found it wasn't the most viable strat but pretty fun - I just wish Weavile could have a boosting item instead of relying on the Focus Sash cos you'd get a lot more OHKOs. Hitmontop is actually really decent though
@@foofootoo I think teching endure weakness policy or something extra gimmicky could give you both the extra power and ability to survive with weavile and get access to technician, unless they have sand/max wildfire. It does seem quite tricky to get going though.
I was yelling about hitmontop + triple axel day 1. A full technician set of something like rapid spin/triple kick/triple axel/bullet punch with wide lens to ensure your triple hits hit every time.
I wish corrosion got rid of steel’s immunity to poison along with poison’s immunity to being poisoned instead of just letting you poison things immune to poisoning Now poison sounds weird
I'm glad to see this move shine even if it's in a niche way, since it reminds me of a similar movement called triple kick that always fascinated me, even though the fact that it was only 10 base power really made it a really ad move. Wish they made the move viable by boosting their power to 20, but this a good move, and I love that they used the reference to the figure skating technique
Hey foofootoo, I realised there's no actual need to increase Weavile's accuracy, there's Sweet Scent to lower both opponents' evasion at the same time (and regardless of Follow Me). Ribombee it's the fastest user and with EV control it could outspeed Weavile to use it before Triple Axel, but there's also Unburden Slurpuff, Chlorophyll Venusaur and Swift Swim Ludicolo. The other option is Defog to also clear terrains. I'd love to see a team working in another Showdown video of yours, I loved it!
A downside to Sweet Scent and Defog is that they can just switch out to reset stat changes. Though, nobody would expect you to actually use Defog's evasion drop because the move's normally used just to clear hazards and terrain.
Pokémon videos with subtitles on are always a joy to watch, my personal favorite dog rock type Pokémon is like ham rock. Like ham rock is so cool with his priority rock type move.
Hone Claws + Life Orb might be better, imo. You need to sacrifice one turn to use it reliably every time it is sent out, but the damage is so much higher with LO. Of course, I'm only talking about singles. Doubles is a different story.
If you decide to work with clawitzer, indeedee and hatterene make good partners. They can set up Trick room and hatterene can control the terrain when dynamaxed.
... I really enjoyed this video given me a bunch of ideas! But the first team we got to see ya go against ? I've been laughing cause each member on their team was actually references to different vocaloid songs by different producers.
Huzzah! Happy to see this video. Next up I hope to see you analyze Misty Explosion Hatterne/Weezing since they can set Trick Room/Entry Hazards respectively and get off the field while dealing damage.
I love that you nicknamed your Hitmontop Eddy, as in Eddy Gordo from Tekken! XD These new move tutor moves are really fun to speculate with. I need to test if Steel Roller is affected by Sheer Force, because if it does, Copperajah could be powerful on terrain teams. EDIT: Turns out Sheer Force does NOT affect Steel Roller, which is fair. I just had to make sure.
You should try and make a vid for Starmie! One of my favorite Gen 1 Pokemon that I'm currently Shiny hunting. My favorite set is a Heavy Duty Boots Natural Cure set with max Special Attack and Speed, along with Scald, Psychic, Flip Turn, and Rapid Spin! Although Specs Analytic with BoltBeam Hpump Psychic is great too, and even a Specially Defensive Starmie with 52 Speed and Thunder Wave for Scarf Cinderace, Scald, Recover, Rapid Spin. These are all extremely fun and viable since it's one of a few mons that can come in on Toxapex for free and threaten basically anything. It can eat a Toxic and heal it off with Natural Cure, it can threaten the Ghosts with super effective moves that would block its Spin, bar Aegislash, and it's just so cool. Love your content, and love Starmie
@Nicholas Pisarski It only removes immunity as if you had given a Ring Target to the flying or suppressed the ability Levitate, the Ice, Rock and Electric moves continue with the same effects.
But in singles you could put hone claws on Weavile and then mess stuff up so it’s 180 base power 60 for stab + 120 for the attack boost which with Weavile’s attack and defense is ridiculous.
I don't think Cloyster learns it, but Icicle Spear would be better anyway because it is 100% accurate and adds up to 125 power after 5 hits instead of Triple Axel's 120 power after 3 hits [:
You could also skill swap into the incineroar and trigger intimidate twice. Incineroar gets access to assurance which will be a 90/120 power physical dark move. Dual chop has 120 power, bulldoze has 90 and yeah. Keep flare blitz ofc. Snarl is also great. Incineroar is slower than mr mime, so skill swap is no problem. You could speed control with a negative speed incineroar and use trick room, or just use bulldoze instead of double dark in snarl and have neutral speed. Fun combo
I honestly wish that Sneasel and Weavile had Technician and Tough Claws for abilities. They could replaced Pickpocket for Tough Claws, have Inner Focus Sneasel evolve into Pressure Weavile, and have Sneasel's Keen Eye replaced with Technician all while making that Weavile's second regular ability.
because each accuracy check is still 90%, you can run wide lens, which will raise the accuracy of hitting all three times to around 97%. however, for a regular 75%(it's actually 73, but i'm rounding up) accurate move, wide lens only raises the accuracy to 82.5%
I had my hitmontop hold a razor claw and have focus energy as a move and triple axel now always crits WITH the technician boost, it's been fun but I feel like I need better moves other than those two
@@bossbuster4887 Thats why I talked about Marowak, that forgotten from Kanto who has 3 useless abilities, Alolan Marowak is very good because it is a revised version of it.
But bone rush is the only move Marowak has to exploit Technician. I think an improvement would be giving bonemerang the secondary effect of smack down. It is technically a projectile & should be able to hit flying types.
yeah I bet its a Re:Zero reference lol at first I was just like, "Well it has the same name as Puck and they are both cats", then I remembered Puck can use Ice Magic stuff and I was like, "oh yeah Weavile is an Ice Type"
Cincinno might be a contender considering it has hight health and speed stat at the cost of defenses but it can covers its ONE weakness to fighting with a fairy move so it could be a speedy hitter considering it has the same attack stat as Hitmontop at 95
Triple axel hitmontop is really amazing. It has coverage, has the base power of V-create, and the only throwback is the 75 average accuracy, but that is the accuracy of iron tail, wich is considered a good move.
I like using this with Tsareana with wide lens. Wide lens makes Power whip, high jump kick, and triple axle almost 100 percent accurate. I use it with a tailwind team in doubles and it was pretty nice.
I said in the vid about how Weavile is frail with lots of weaknesses so can't deal with the consequences of missing as well as Hitmontop can. And I explain that fighting + ice coverage (both 180 power for Hitmontop) are amazing together. Plus Weavile already has ice type moves, whereas Hitmontop had nothing remotely as strong. So overall it's more game changing for Hitmontop imo, though still a good option for Weavile
I really want to try out all these new pokemon but I need to buy the cheaper versions of ev items and I can't get the watts to upgrade the dojo cuz all the raids are zeraora or gigantamax pokemon.
Just listening to your commentary on your battle really does underscore just how much depth of knowledge about Pokémon you need to be remotely competitive in this game And for that reason, I'm out (playing tcg instead! Though, I am partial to completing a Dex and grinding some battle towers :))
Technician Hitmontop Triple Axle is the same BP as Weavile since both Technichian and STAB are equal damage multipliers. Just putting this here in case anyone isn't aware since I'm not sure if it was specifically stated in the video.
It's true, though Weavile already gets more reliable though slightly weaker STAB moves, whereas Hitmontop _really_ benefits from a new ice type coverage move of 180 power that can OHKO Togekiss and Pokemon with sashes. Weavile could already OHKO Togekiss so it doesn't benefit as much
@@foofootoo Yes, the coverage is very beneficial, as it doesn't have to rely on the weaker Ice Punch to deal with flying types. Although electric type coverage would be better for Corv -- but that's 6v6 singles and with doubles the bigger threats are Kiss and Whimsicott, which don't appreciate a 120 bp technician boosted ice type move -- even if Cott is carrying a sash. Also, I'm gonna take this opportunity to tell you I really love your videos and your experiments really help quench my curiosity. Thanks fam :D
I used a focus sash home claws weavile in singles with some success. After one home claws you already get a similar buff in attack power to technician and now you should have 100 percent accuracy ice Axel since the 90 percent chance hits are seperately calculated
By any chance do you rent your teams? Because I had a casual doubles battle earlier today with the exact same names but didn’t get a chance to read the trainer card.
What about Technician Galarian Mr. Mime? It gets STAB on Triple Axel so it reaches 270BP. Its base attack is only 65 but with a Choice Band it can do some work. It also gets Double Kick which becomes a 90 BP move with Technician and if you dynamax you can boost your attack with it. Sounds gimmicky but also interesting.
Hello, I’ve been thinking a Pokémon who might have some additional use now. Dhelmise in a trick room heavy metagame is very good I think, he gets priority with grassy glide, can stop terrain with steel roller. Maybe with weakness policy he becomes very threatening. Especially if you use steel moves due to his ability! Anyone please let me know what you think of this.
Well, you could use a pokemon with Gravity as a partner. I think Meowstic has Prankster plus Gravity so it will be faster than Weavile. And as far as I know Weavile can learn Dynamic Punch in Gen 3. So you still have really nice coverage on Weavile in Ice and Fighting.
Even with Gravity, Dynamic Punch just isn't accurate enough to be reliable. You'd need stuff like Telekinesis, Lock-On, Mind Reader, or No Guard to make that move work.
Have you analyzed Gmax vs. Dynamax Urshifu? I've been wondering if its Gmax move for Rapid Strike (water) Style is worth it or if I'd be better off with Max Geyser to set up rain.
The strategy I’m most hyped for is Krookodile Anger Point with Power Trip + Urshifu critting Krook while it’s shielded from the enemy with protect. Get an Eject Button Whimsicott in first turn to use Tailwind before bringing Krook in and you’re good to sweep
Add Red Card on Krook using Protect or Max Guard in front of dmax opponents for extra meme strats and have two Tailwind pokemon in the back (Red Card picks at random) to get Tailwind up that way round alternatively
You could give it a wide lens, as uncompetitive as it is, as it will give you 99% accuracy for 1 hit and 97% for all 3. This is a definite improvement from 72% at the expense of some damage and survivability
Wouldn't you get the same effect with a Stonjourner and Never Melt Ice as a held Item? I don't play doubles so I don't know how much of a dead weight Stonjourner is, but I can't imagine it being worse than a Mr. Mime locked into skill swap. Also maybe with a life orb instead of never melt ice Weavile would be able to pick up those missed OHK. I haven't run any calcs so this is just speculation.
would it be worth using skill swap to get technician on Urshifu rapid strike style ? a three hit base 25 power move hits three times always crits has STAB ?
Nice didn't realise it was that powerfull (thought technician made the move 120 base power but that makes the move a lot better (still a disappointment that triple kick doesn't have the same power). Also talonflame is naturally faster than weavile it has 126 base speed over weaviles 125 :)
Terrain Pulse + Mega Launcher Clawitzer for huge special attack that can be Electric, Fairy, Grass or Psychic based on terrain?
Shut up bro! That was gonna be my next vgc team lol
I'm not certain, but I think terrain pulse isn't actually affected by mega launcher.
@@nimajneb8897 I just checked. It IS affected by Mega Launcher
@@nimajneb8897 i mean it is a pulse move so
And I thought choice specs Adaptability Dragalge was powerful. I'm so glad I bred two shiny Clawitzers (legit back to back shiny hype) in usum. These girls are such beauties.
Long live the crab rave even though it's kinda dead.
Speaking of Technician Pokemon, Dual Wingbeat Technician Scyther is an absolute monster.
Especially coupled with HDB, U turn, Swords Dance and either Roost or Knock Off to really soften the opponent, gain momentum, sweep or muscle through a wall at your leisure.
It's surprisingly good and I'd expect it to be a legitimate niche Pokémon in OU for the foreseeable future (which would be insanely cool for an offensive NFE to stand it's ground with the big boys)
NU
Waha hahahahahaha
That sounds nutty man gonna have to test it out👏🏽💯
I'm definitely gonna be doing something like that soon. *Random* *Fact* : Scyther has the same base Def & SDef as Arcanine (base 80 Def & SDef), but can hold that eviolite!
Technician Weavile should be a thing.
Addressing some comments:
1. Wide Lens would help with the accuracy checks, but Hitmontop needs the power boost from Life Orb to get necessary OHKOs and Weavile definitely needs Focus Sash in doubles to survive longer than 1 turn (it's probably viable in singles though!)
2. Hone Claws Weavile would definitely work with Triple Axel, but it will be hard to get the set-up turn in doubles. Consider Follow Me support.
3. I think Triple Axel is a bigger buff for Hitmontop because it didn't have ice coverage before (unlike Weavile), especially not with 180 power, ice + fighting has amazing synergy, and Weavile is frail with lots of weaknesses so cannot deal with the consequences of missing as well as Hitmontop can. But yes, STAB and Technician boost are equivalent.
Yeah!
Just follow me support a hone claws weavile and it's almost as strong but with 100% accuracy
I know right! I've always felt like Technician would be perfect for it. It totally fits with the design, and like you said, it runs so many moves that would benefit from the ability. Ice shard, pursuit, low kick. It could even run things like beat up or fake out.
Did you ever try Technician Cincinno with triple axel? It has the same attack stat as hitmontop and alot more speed so he's a really good user of it
I thought it was a thing but i guess not
If Hitmontop gets Coaching, it could become much better than pre-DLC and I can see Triple Axel Hitmontop being popular on a Coaching support set
It does get Coaching
Oh nice. I'll give it a try
Yeah Coaching and Triple Axel has given it 2 very different but viable modes [:
Nice!
@Nish The Great Because it does almost everything with the literal best ability in the game. The only issue Top has is it can't sweep... usually.
Weavile should’ve always had Technician IMO
It doesn't even need to give up one of its current abilities either, since Pressure is Weavile's only standard ability. You literally lose nothing.
Absolutely, and Pressure is a terrible ability for Weavile anyway. The best Pokemon for Pressure are defensive mons like Suicune, not frail Pokemon like Weavile.
Yo! Weavile’s move pool is Technician fuel!
Fake Out
Beat Up
Ice Shard
Assurance
Triple Axel
Aerial Ace
Metal Claw
Icicle Spear
*Thief*
Feint Attack
Pursuit
Bite (even fucking Bite!)
You can check the whole meta with that boy! 😩
If Weavile had technican, I'm sure it will go straight up to OU
@@azraisdabest6103 he's already OU
"We stan pink Jellicent because she's a queen on this channel." *instantly subscribes*
14:24 Hitmontop has judged you and found you to be lacking.
So use hone claws and all of a sudden your hitting 100% of the time
Hone Claws with a redirector in doubles, or a wide lens in singles if you're willing to sacrifice the potential life orb damage boost for accuracy
Imagine Kings rock too 30% chance to flinch on a 185 base power stab move
Kyojuro Rengoku it’s not 30%, it’s 3 sets of 10
Jose Ramirez wow, and what do you know. 3x10=30
@@penggao7034 not exactly how that works
You have check one= 90% NOT to be flinched
Check 2 is 10% of 90% so you have a 81% NOT to be flinched
Check 3 is 10% of 81 which is around 73% NOT to be flinch or 27% to flinch
Ooh, I can't wait to see some more of these new move strats from you!
I love how Dynamaxed Jellicent's cry is so low that youcan't evenhear it here
Protect weavile, alcremie decorate. Turn 2 triple axle. Kill everything
Knowing my luck id miss the first axel at a crucial moment.
And then die because Po from kung-fu panda decided shields were irrelevant lmao
Hone Claws is better since it makes the move always hit
If you use a wide lens, it'll (almost) never miss. I know you wouldn't JUST run wide lens for one move, but if you can get two moves that can abuse it, it might be something to look into.
Stoned Edge or Rock Slide on Hitmontop could be a reason to run it...
High Jump Kick too, has double the PP of Close Combat and no stat drop
"We stan Pink Jellicent because she's a QUEEN on this channel."
--> *Teary heart eyes*
--> *Quivering lip*
--> *turn to my own pink Jellicent* --> "You hear that, Veruca? You're a QUEEN, baby .... a QUEEN ..."
Triple axel has to be my favorite move in the DLC. So glad you took the move to the next level with weavile.
How about using Hone Claws?
Accuracy+1 will turn any move of base accuracy 75 or above into a guaranteed hit (other hitrate modifiers notwithstanding) so it should remove the shakiness of three consecutive 90 acc rolls by granting each one of them individually, and Attack+1 just helps hit all the harder.
It could work, but you would have to baton pass a hone claws to hitmontop (doesn't get this move as far as I know). Weavile gets access to the move, but getting one off could be difficult (as seen in this showcase). Alolan Sandslash also gets both moves, but I am not familiar enough with this pokemon to know how viable this would be, as A Sandslash has a 4x weakness to both fire and fighting.
Could juat run wide lens
Home Claws + Focus Sash on Weavile?
Raven Weavile gets Swords Dance though, I’d rather that than Hone Claws.
@@borismuller86 Hone Claws guarantees always hitting the target
Give Weavile hone claws to boost Acc and Attac!
Weavile is too frail for that
Dwayne P what about giving it a focus sash?
@@levibest2409 in singles you could get lucky as long as your opponent don't have any priority moves/sandstorm setting moves. but in doubles majority of the time Weavile will be gone by turn 2 unless you decide to sacrifice a mon like togekiss using follow me.
Pair with a follow me Indeedee.
@@myhandlewastaken Then you prevent Weavile from using priority moves which its so good at.
I literally have mr.mime+weavile in my teambuilder on showdown, I was thinking about using this same strat then you posted this lol. Great minds think alike, I had fake out weavile to help secure the skill swap technician, but I didn't play test it or anything yet.
I found it wasn't the most viable strat but pretty fun - I just wish Weavile could have a boosting item instead of relying on the Focus Sash cos you'd get a lot more OHKOs. Hitmontop is actually really decent though
@@foofootoo I think teching endure weakness policy or something extra gimmicky could give you both the extra power and ability to survive with weavile and get access to technician, unless they have sand/max wildfire. It does seem quite tricky to get going though.
AcTiVaTe My WeAkNeSs PoLiCy
Could gravity work to help with accuracy
Ayyy it's weedle
I was yelling about hitmontop + triple axel day 1. A full technician set of something like rapid spin/triple kick/triple axel/bullet punch with wide lens to ensure your triple hits hit every time.
This is my exact hitmontop set
Weavile @ Focus Sash
Ability: Pickpocket
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Knock Off
- Triple Axel
- Iron Tail
- Hone Claws
😉
Sadly it can’t learn Knock off since there is no tm for it
6:35 WedleTwineedle would be proud :')
I love the joy you find in using unusual pokemon strategies
Wish Corrosive gas was an attacking move that hurt steel types
Exactly
And with burn as an added effect
I wish corrosion got rid of steel’s immunity to poison along with poison’s immunity to being poisoned instead of just letting you poison things immune to poisoning
Now poison sounds weird
I'm glad to see this move shine even if it's in a niche way, since it reminds me of a similar movement called triple kick that always fascinated me, even though the fact that it was only 10 base power really made it a really ad move. Wish they made the move viable by boosting their power to 20, but this a good move, and I love that they used the reference to the figure skating technique
That thumbnail is so cute!
Okay but why didn't they buff Triple Kick to have the same effect now? 😭
Good point
@@foofootoo Also do you think Ambipom will learn it? It seems to share a lot of commonalities with Cinccino with their abilities and movesets.
@@jmell458 that would make triple kick instantly one of the best moves in the game if it kept its 100% accuracy.
Skill link pokemon only perform the accuracy check once, so its 90% accuracy on Cinccino and you're guaranteed to land all 3 if the first hits
Interesting
I love that people are only learning this interaction now when Skill Link does it with Triple Kick ever since Gen V.
Hey foofootoo, I realised there's no actual need to increase Weavile's accuracy, there's Sweet Scent to lower both opponents' evasion at the same time (and regardless of Follow Me). Ribombee it's the fastest user and with EV control it could outspeed Weavile to use it before Triple Axel, but there's also Unburden Slurpuff, Chlorophyll Venusaur and Swift Swim Ludicolo. The other option is Defog to also clear terrains. I'd love to see a team working in another Showdown video of yours, I loved it!
A downside to Sweet Scent and Defog is that they can just switch out to reset stat changes. Though, nobody would expect you to actually use Defog's evasion drop because the move's normally used just to clear hazards and terrain.
Pokémon videos with subtitles on are always a joy to watch, my personal favorite dog rock type Pokémon is like ham rock. Like ham rock is so cool with his priority rock type move.
I love how, in the animation, the mon jumps higher with each hit to show how each respective hit is more powerful.
D-Max Talonflame fainting sounds like an air raid siren.
Where is my ice type close combat already
I just love Triple Axel, too bad that to really make use of it you have to run wide lens, but is such high base power
Hone Claws + Life Orb might be better, imo. You need to sacrifice one turn to use it reliably every time it is sent out, but the damage is so much higher with LO.
Of course, I'm only talking about singles. Doubles is a different story.
May I say, the thumbnail is absolutely adorable!
Shaky accuracy?
Wide Lens: I can help with that.
Compoundeyes: I can make it better, but I’m very limited in how to maximize my usefulness.
If you decide to work with clawitzer, indeedee and hatterene make good partners. They can set up Trick room and hatterene can control the terrain when dynamaxed.
just use hone claws on weavile once and it does 1.5x damage and increases accuracy
... I really enjoyed this video given me a bunch of ideas! But the first team we got to see ya go against ? I've been laughing cause each member on their team was actually references to different vocaloid songs by different producers.
Huzzah! Happy to see this video. Next up I hope to see you analyze Misty Explosion Hatterne/Weezing since they can set Trick Room/Entry Hazards respectively and get off the field while dealing damage.
Sounds really cool!
Man im not even into competitive pokemon but the thumbnail Weavile looks so cute I can't help but click
I love that you nicknamed your Hitmontop Eddy, as in Eddy Gordo from Tekken! XD
These new move tutor moves are really fun to speculate with. I need to test if Steel Roller is affected by Sheer Force, because if it does, Copperajah could be powerful on terrain teams.
EDIT: Turns out Sheer Force does NOT affect Steel Roller, which is fair. I just had to make sure.
Triple axle is basically an ice type triple kick. Wide lens should fix that accuracy problem.
You should try and make a vid for Starmie! One of my favorite Gen 1 Pokemon that I'm currently Shiny hunting. My favorite set is a Heavy Duty Boots Natural Cure set with max Special Attack and Speed, along with Scald, Psychic, Flip Turn, and Rapid Spin! Although Specs Analytic with BoltBeam Hpump Psychic is great too, and even a Specially Defensive Starmie with 52 Speed and Thunder Wave for Scarf Cinderace, Scald, Recover, Rapid Spin. These are all extremely fun and viable since it's one of a few mons that can come in on Toxapex for free and threaten basically anything. It can eat a Toxic and heal it off with Natural Cure, it can threaten the Ghosts with super effective moves that would block its Spin, bar Aegislash, and it's just so cool. Love your content, and love Starmie
What about a Gravity supporter? It could be used in Trick Room teams or even bring some fun with underused Gygantamax Orbeetle.
What does the move gravity do ?
@@levibest2409 It improves accuracy and remove Flying and Levitate immunity to ground attacks.
@Nicholas Pisarski It only removes immunity as if you had given a Ring Target to the flying or suppressed the ability Levitate, the Ice, Rock and Electric moves continue with the same effects.
But in singles you could put hone claws on Weavile and then mess stuff up so it’s 180 base power 60 for stab + 120 for the attack boost which with Weavile’s attack and defense is ridiculous.
I'm almost curious to see how inner focus or technician sneasle with eviolite would do... gotta try it! Nice video🙏🏻
Oooooo thanks for the tip! ^^ Do you think this would work well with Skill Link Cloyster?
I don't think Cloyster learns it, but Icicle Spear would be better anyway because it is 100% accurate and adds up to 125 power after 5 hits instead of Triple Axel's 120 power after 3 hits [:
You could also skill swap into the incineroar and trigger intimidate twice. Incineroar gets access to assurance which will be a 90/120 power physical dark move. Dual chop has 120 power, bulldoze has 90 and yeah. Keep flare blitz ofc. Snarl is also great. Incineroar is slower than mr mime, so skill swap is no problem. You could speed control with a negative speed incineroar and use trick room, or just use bulldoze instead of double dark in snarl and have neutral speed. Fun combo
I honestly wish that Sneasel and Weavile had Technician and Tough Claws for abilities. They could replaced Pickpocket for Tough Claws, have Inner Focus Sneasel evolve into Pressure Weavile, and have Sneasel's Keen Eye replaced with Technician all while making that Weavile's second regular ability.
because each accuracy check is still 90%, you can run wide lens, which will raise the accuracy of hitting all three times to around 97%. however, for a regular 75%(it's actually 73, but i'm rounding up) accurate move, wide lens only raises the accuracy to 82.5%
How about using Wide Lens to mitigate the accuracy of Triple Axel?
Lol @ Hitmontop being nicknamed “Yahaha”
I had my hitmontop hold a razor claw and have focus energy as a move and triple axel now always crits WITH the technician boost, it's been fun but I feel like I need better moves other than those two
I clicked because of the thumbnail. :3
when weavile smiles at you he's so cute :D
A-Sandslash love to use this move.
I only say one thing: Technician Marowak would bring this pokemon from the bottom to the mid tier
...you do know that alolan marowak gets rock head and STAB flare blitz right, add a thick club and name it janitor because it sweeps
@@bossbuster4887 Thats why I talked about Marowak, that forgotten from Kanto who has 3 useless abilities, Alolan Marowak is very good because it is a revised version of it.
@@bossbuster4887 that janitor nickname would be awesome
@@bossbuster4887 *GOTTA SWEEP SWEEP SWEEP!*
But bone rush is the only move Marowak has to exploit Technician. I think an improvement would be giving bonemerang the secondary effect of smack down. It is technically a projectile & should be able to hit flying types.
That weavile looking like a Re: Zero reference to me...
yeah I bet its a Re:Zero reference lol at first I was just like, "Well it has the same name as Puck and they are both cats", then I remembered Puck can use Ice Magic stuff and I was like, "oh yeah Weavile is an Ice Type"
Hold up, that guy at the start had a shiny dusk form lycanroc
you can get them in raids, as well as breed own tempo rockruff if it or dusk lycanroc is the only member of the evolutionary family thats a parent
Man, weavile really needs something to help him. He's so underused.
very unique plays and I agree with the combo for fighting/ice
Cincinno might be a contender considering it has hight health and speed stat at the cost of defenses but it can covers its ONE weakness to fighting with a fairy move
so it could be a speedy hitter considering it has the same attack stat as Hitmontop at 95
Triple axel hitmontop is really amazing. It has coverage, has the base power of V-create, and the only throwback is the 75 average accuracy, but that is the accuracy of iron tail, wich is considered a good move.
Hey, I also named my Hitmontop Eddy! I see you are a man of culture as well! :)
I wonder how this works with wide lens? Would it make it 99% accurate on each attack?
Yup, which means pretty much always you get a 120 BP move, since the chance to not hit all three is really low, even just hitting twice is so low, too
Good to see Incineroar is still shaking up doubles. Some things haven't changed
Hone claws weavile?
Max knuckle speedboost sharpedo is really fun to play around with, you basically get a damaging dragon dance
well that last battle clip was what a REAL destiny bond should look like.
I like using this with Tsareana with wide lens. Wide lens makes Power whip, high jump kick, and triple axle almost 100 percent accurate. I use it with a tailwind team in doubles and it was pretty nice.
So I tried out the Himontop on Showdown to test it out.
twice in a row people forfeited
"Technician Hitmontop is better than Weavile because of the 1.5x bonus"
STAB says 'Hi'
I said in the vid about how Weavile is frail with lots of weaknesses so can't deal with the consequences of missing as well as Hitmontop can. And I explain that fighting + ice coverage (both 180 power for Hitmontop) are amazing together. Plus Weavile already has ice type moves, whereas Hitmontop had nothing remotely as strong. So overall it's more game changing for Hitmontop imo, though still a good option for Weavile
Also if Hitmontop is Life Orb’d, it gets the same bonus as if it was a STAB move... so really overall it’s just better for hitmontop
@@foofootoo you keep saying power 180 but the second and third hit are based on the previous i dont think you are doing the right math.
STAB and Technician both give a 50% boost, mind you.
Might not be the only one, but why have I not seen someone cover pinchurchin rising voltage?
Maybe a wide lens on weavile?
thank you for passing down knowledge brother
I really want to try out all these new pokemon but I need to buy the cheaper versions of ev items and I can't get the watts to upgrade the dojo cuz all the raids are zeraora or gigantamax pokemon.
You have me at “we Stan pink jellicent bc she’s the queen of this channel”
Just listening to your commentary on your battle really does underscore just how much depth of knowledge about Pokémon you need to be remotely competitive in this game
And for that reason, I'm out (playing tcg instead! Though, I am partial to completing a Dex and grinding some battle towers :))
To get rid of the accuracy annoyance, just have a partner with No Guard.
No Guard does not improve your teammate's accuracy unless it attacks the No Guard user.
Technician Hitmontop Triple Axle is the same BP as Weavile since both Technichian and STAB are equal damage multipliers. Just putting this here in case anyone isn't aware since I'm not sure if it was specifically stated in the video.
It's true, though Weavile already gets more reliable though slightly weaker STAB moves, whereas Hitmontop _really_ benefits from a new ice type coverage move of 180 power that can OHKO Togekiss and Pokemon with sashes. Weavile could already OHKO Togekiss so it doesn't benefit as much
@@foofootoo Yes, the coverage is very beneficial, as it doesn't have to rely on the weaker Ice Punch to deal with flying types. Although electric type coverage would be better for Corv -- but that's 6v6 singles and with doubles the bigger threats are Kiss and Whimsicott, which don't appreciate a 120 bp technician boosted ice type move -- even if Cott is carrying a sash.
Also, I'm gonna take this opportunity to tell you I really love your videos and your experiments really help quench my curiosity. Thanks fam :D
I used a focus sash home claws weavile in singles with some success. After one home claws you already get a similar buff in attack power to technician and now you should have 100 percent accuracy ice Axel since the 90 percent chance hits are seperately calculated
Triple axel is really fitting for hitmontop because it attacks with 3 limbs when upside down
By any chance do you rent your teams? Because I had a casual doubles battle earlier today with the exact same names but didn’t get a chance to read the trainer card.
Yes code is in the middle of the vid [:
What about Technician Galarian Mr. Mime? It gets STAB on Triple Axel so it reaches 270BP. Its base attack is only 65 but with a Choice Band it can do some work. It also gets Double Kick which becomes a 90 BP move with Technician and if you dynamax you can boost your attack with it. Sounds gimmicky but also interesting.
correct me if i´m wrong but every new move in the DLC is learned with Armorite oe tutoring correct?
Yep, all of the moves cost 5 armorite ore I'm p sure
4*
@@mentalgaming4life535 my bad sry
@@mentalgaming4life535 No, you need 5
Hello, I’ve been thinking a Pokémon who might have some additional use now. Dhelmise in a trick room heavy metagame is very good I think, he gets priority with grassy glide, can stop terrain with steel roller. Maybe with weakness policy he becomes very threatening. Especially if you use steel moves due to his ability! Anyone please let me know what you think of this.
Hitmontop named eddy? Like from tekken 2?! Eddy was so much fun to use. That is a HUGE throwback
Well, you could use a pokemon with Gravity as a partner. I think Meowstic has Prankster plus Gravity so it will be faster than Weavile. And as far as I know Weavile can learn Dynamic Punch in Gen 3. So you still have really nice coverage on Weavile in Ice and Fighting.
Even with Gravity, Dynamic Punch just isn't accurate enough to be reliable. You'd need stuff like Telekinesis, Lock-On, Mind Reader, or No Guard to make that move work.
Mega Pidgeot and Triple Axel Pokémon for a meme because I am not sure who really uses Mega Pidgeot.
Have you analyzed Gmax vs. Dynamax Urshifu? I've been wondering if its Gmax move for Rapid Strike (water) Style is worth it or if I'd be better off with Max Geyser to set up rain.
Lol. Love the Midsummer Night's Dream reference 😁
[:
Couldnt you give the pokemon wide lens for 100 percent accuracy with triple axel
I appreciate the name Puck on your weavile lol
I love the name of the Whimsicott! That's hilarious!
Aren’t there items that boost your accuracy? Did that Weavile set have an item? Would it be worth using an item to boost accuracy?
The strategy I’m most hyped for is Krookodile Anger Point with Power Trip + Urshifu critting Krook while it’s shielded from the enemy with protect. Get an Eject Button Whimsicott in first turn to use Tailwind before bringing Krook in and you’re good to sweep
Add Red Card on Krook using Protect or Max Guard in front of dmax opponents for extra meme strats and have two Tailwind pokemon in the back (Red Card picks at random) to get Tailwind up that way round alternatively
You could give it a wide lens, as uncompetitive as it is, as it will give you 99% accuracy for 1 hit and 97% for all 3. This is a definite improvement from 72% at the expense of some damage and survivability
If people are out there using the Metronome (a held item, not the move) competitively, then they can absolutely try other niche items.
Wouldn't you get the same effect with a Stonjourner and Never Melt Ice as a held Item? I don't play doubles so I don't know how much of a dead weight Stonjourner is, but I can't imagine it being worse than a Mr. Mime locked into skill swap.
Also maybe with a life orb instead of never melt ice Weavile would be able to pick up those missed OHK. I haven't run any calcs so this is just speculation.
would it be worth using skill swap to get technician on Urshifu rapid strike style ? a three hit base 25 power move hits three times always crits has STAB ?
That does sound fun xD
Hey foofootoo what is the spread for you Jellicent in this video?
Jellicent (F) @ Kasib Berry
Ability: Water Absorb
Level: 50
EVs: 252 HP / 108 Def / 100 SpA / 44 SpD / 4 Spe
Modest Nature
IVs: 0 Atk
- Water Spout
- Shadow Ball
- Strength Sap
- Trick Room
foofootoo awesome! Thanks!
Nice didn't realise it was that powerfull (thought technician made the move 120 base power but that makes the move a lot better (still a disappointment that triple kick doesn't have the same power). Also talonflame is naturally faster than weavile it has 126 base speed over weaviles 125 :)
With weavile I used King Rock + fake out, fling, triple axel and something else like knock off or low kick, and it works on solo