Glad i found your channel. Can you put your camera feed over your Companion rather than your deck and graveyard. It's especially useful to see what's in those in this deck.
The deck is looking pretty sweet. Have you considered putting your facecam in the bottom right corner? Especially with a deck like this and the way Arena animates effects like self-mill, surveil and possibly OwtM seeing the top of the library and graveyard gives the viewer a bit more information about the game state. Anyways, if I wasn't saving up on wildcards for Historic Wizards, I'd love to give this a try myself.
Out of 40 games and a 57% win rate overall, I've only faced mono black once, and won it, although the graveyard hate from Trespasser and Lord Skitter would definitely be a big potential problem. The only deck types I've lost more than 1 game to have been against Esper control and of course perfect draw mono red.
For Standard or for a different format? Green isn't particularly strong right now in Standard, so I wouldn't necessarily spend money on building a deck unless you know of a particular deck list that works and you'd really like to play. In general, if you want to build a specific deck, you mostly need wildcards, so you could use your money to buy packs of the most recent set, because you'll get some rare wildcards included in those to build something specific. You can buy wildcards directly in the store, but I wouldn't recommend that for most people.
@@gameschooldadMTG yeah I actually did quite a bit of research before investing. I ended up putting a little more money at the start than I planned but I was able to craft a deck that fits what I had in mind (Gruul Dino) been playing for a few days now and it's really cool! Can't believe I've been sleeping on magic so long. The game itself is easy to get into but has a high skill ceiling and I'm super pumped about that. As a new player to arena at least the price of entry is kind of crazy if you want to be competitive quickly but other than that smooth sailing. Probably don't recommend that unless they have expendable cash and are super impatient. I wanted to throw myself in the deep end
thanx... it is so refreshing to see people building new innovative decks!.... today i played 30 games and i had 28 games with the usual boring oponents with white (myriel, horn and co), red standard bomber/ring decks, green poison decks and those overboring natsgul decks... mtga is getting more and more boring if people are too lazy to create their own decks... btw... i won 23 of those 30 games with my vampire/alchemy deck (LCI provides great cards for vampire theme decks! ... you should try it out ... ;) )
I've been playing a version of this deck all week! 41% Winrate lol but I've learned so many interactions and made tweaks. It's really fun, and often I feel like you can bring back games you have no business winning even if you don't get a good start.
That's one risk in playing the Kamigawa channel lands with so many other nonbasic lands. I don't think that's ever happened to me before, but it was pretty cool that it didn't even stop me 🤣
There aren't too many instances where I would imagine someone would want to reanimate a land, unless they're using it as a method of ramping or maybe if it's a creature land, but there are other ways of doing that anyway.
@@katofmine Without looking back at the video, I think I said it cares about the number of all permanents (including lands) in the graveyard, but can only reanimate a non-land permanent. If not, that's what I should have said.
i playied with this deck and what i found out - people scoop too early :) you should definetelly wait till they go off, because if they dont, the deck looks like a joke, and it only seems to go off when i am playing against it :D
Just more wrong with th egame and it's many broken cards. Reanimate should only work on cards that actually died and not by simply milling them.Mana cheating has been my biggest peeve in tcg's imo it is a LAZY design mechanic proving that devs lack real creativity. Cheating our high cost powerful cards ruins the integrity of the game it makes other 3 cost cards look like weak commons in comparison.Typically for 3 cost you get a strong card that has about 6 stats 2/4 3/3 etc etc.But using a 3 cost to cheat out a 7/8 or even 9 mana card leaves me thinking what is the point of mana costs on cards?
If it worked that well all the time, people would only play reanimation decks. They won't ever be the most popular because you still need to spend time discarding big spells if you have them in your hand, or mill them, and then you need to draw the reanimation spell. They can often be beaten by a single well timed counter spell to stop the reanimation.
Glad i found your channel. Can you put your camera feed over your Companion rather than your deck and graveyard. It's especially useful to see what's in those in this deck.
Yeah I thought that after I recorded this video in particular.
The deck is looking pretty sweet. Have you considered putting your facecam in the bottom right corner? Especially with a deck like this and the way Arena animates effects like self-mill, surveil and possibly OwtM seeing the top of the library and graveyard gives the viewer a bit more information about the game state. Anyways, if I wasn't saving up on wildcards for Historic Wizards, I'd love to give this a try myself.
I know what you mean about the camera placement, especially for a deck like this. I might change it sometime in the future 👍
..any mono black control deck..can beat that deck easy..but for fun entertaining deck Squirming
Out of 40 games and a 57% win rate overall, I've only faced mono black once, and won it, although the graveyard hate from Trespasser and Lord Skitter would definitely be a big potential problem. The only deck types I've lost more than 1 game to have been against Esper control and of course perfect draw mono red.
If a brand new player who wanted to play a green deck, and spend about 100 dollars to get started what would they buy?
For Standard or for a different format? Green isn't particularly strong right now in Standard, so I wouldn't necessarily spend money on building a deck unless you know of a particular deck list that works and you'd really like to play. In general, if you want to build a specific deck, you mostly need wildcards, so you could use your money to buy packs of the most recent set, because you'll get some rare wildcards included in those to build something specific. You can buy wildcards directly in the store, but I wouldn't recommend that for most people.
@@gameschooldadMTG yeah I actually did quite a bit of research before investing. I ended up putting a little more money at the start than I planned but I was able to craft a deck that fits what I had in mind (Gruul Dino) been playing for a few days now and it's really cool! Can't believe I've been sleeping on magic so long. The game itself is easy to get into but has a high skill ceiling and I'm super pumped about that. As a new player to arena at least the price of entry is kind of crazy if you want to be competitive quickly but other than that smooth sailing. Probably don't recommend that unless they have expendable cash and are super impatient. I wanted to throw myself in the deep end
thanx... it is so refreshing to see people building new innovative decks!.... today i played 30 games and i had 28 games with the usual boring oponents with white (myriel, horn and co), red standard bomber/ring decks, green poison decks and those overboring natsgul decks... mtga is getting more and more boring if people are too lazy to create their own decks... btw... i won 23 of those 30 games with my vampire/alchemy deck (LCI provides great cards for vampire theme decks! ... you should try it out ... ;) )
I've been playing a version of this deck all week! 41% Winrate lol but I've learned so many interactions and made tweaks.
It's really fun, and often I feel like you can bring back games you have no business winning even if you don't get a good start.
Do you have any suggestions from Karlov Manor and Thunder Junction to improve?
To be honest, I haven't seen much in particular that I would add to this type of deck at the moment from the last couple of sets.
I created a new account in the game, and the other formats besides alchemy are not showing up. Does anyone know how I can unlock the other formats?
Game 1: Why didn't you search your library for a basic land card when they destroyed your lands?
He milled them all so he didnt ha e basics to play lol
@@CrushNZed ah right thx, didn't notice 🙂
That's one risk in playing the Kamigawa channel lands with so many other nonbasic lands. I don't think that's ever happened to me before, but it was pretty cool that it didn't even stop me 🤣
Squirming Emergence does say "nonland permanent", although why anyone might reanimate a land is beyond me
There aren't too many instances where I would imagine someone would want to reanimate a land, unless they're using it as a method of ramping or maybe if it's a creature land, but there are other ways of doing that anyway.
@@gameschooldadMTG I only commented because you said the opposite.
@@katofmine Without looking back at the video, I think I said it cares about the number of all permanents (including lands) in the graveyard, but can only reanimate a non-land permanent. If not, that's what I should have said.
the highrolls this deck can pull off is absolutely disgusting
I know! 😂
I’ve played against this deck, and yes I scoop every time. No point, it’s quicker to scoop and play another 😂
Easy wins! 😅
i playied with this deck and what i found out - people scoop too early :) you should definetelly wait till they go off, because if they dont, the deck looks like a joke, and it only seems to go off when i am playing against it :D
Just more wrong with th egame and it's many broken cards.
Reanimate should only work on cards that actually died and not by simply milling them.Mana cheating has been my biggest peeve in tcg's imo it is a LAZY design mechanic proving that devs lack real creativity.
Cheating our high cost powerful cards ruins the integrity of the game it makes other 3 cost cards look like weak commons in comparison.Typically for 3 cost you get a strong card that has about 6 stats 2/4 3/3 etc etc.But using a 3 cost to cheat out a 7/8 or even 9 mana card leaves me thinking what is the point of mana costs on cards?
If it worked that well all the time, people would only play reanimation decks. They won't ever be the most popular because you still need to spend time discarding big spells if you have them in your hand, or mill them, and then you need to draw the reanimation spell. They can often be beaten by a single well timed counter spell to stop the reanimation.