I can't even begin to tell you how helpful this was. Thank you so much for sharing your wisdom & making advancing modeling accessible to ordinary folks!
It would involve quite a bit of manually drawn geometry and creating a sandbox from contours with base tools, but I'm sure there is an extension out there. Great question, hope you get an answer
Big thank to you ❤. Now I can reduce much time to finish my tasks faster, I was always worried about how much the time I could spend to close my project. Due to these small troubles
I find the stamp tool really awkward; need to have an offset and precision-wise, ‘want it to be right around here’ doesn’t really cut it. If you push-pull your road through the terrain, and then intersect faces, (get them into the same group and then intersect selected faces). You’ll get a portion of terrain you could remove or even move out of the way.
I personally believe that the stamp tool is simply broken. The sheer fact that the offset csnt be 0 is just bad. But combine it with the fact that the height of the stamped surface is only controlled using mouse with no inference... Unusable for anything where you know your heights and dimensions and you just need the tool to help you. This one will actually hurt you instead :D
A while back I realized I can do complex things with the base tools and maybe a few free extension. this demonstratea how quickly you can do complex modeling with basic tools
I have been making roads of this kind in sketchup, but it is really time consuming for a large site. Now I like to do it in Blender. So, please, Justin do a tutorial for blender. Thanks for advance
These tutorials are incredibly helpful, but as someone trying to learn SketchUp for work by using the 7-day free trial, it's such a pain how many vital tools and functions are locked behind paid extensions.
I can't even begin to tell you how helpful this was. Thank you so much for sharing your wisdom & making advancing modeling accessible to ordinary folks!
Glad it helped! This was actually a really fun little project :)
Very informative tutorial that gets to many different aspects of SketchUp.
Great timming this tutorial is what i need right now. Thanks
How can we make the road height increased in the center and decrease towards the sides, like a real one ? Thank you ❤
It would involve quite a bit of manually drawn geometry and creating a sandbox from contours with base tools, but I'm sure there is an extension out there. Great question, hope you get an answer
Wow.... that was awesome. Dealing with topography is new to me, and I learned a lot from this tutorial. Thank you!
Yeah unfortunately Topography is pretty advanced
can you please do the same for the blender. especialy 7:45 is that option available in blender. how to add base like that in blender.
you have no idea how much I needed this toutorial thank you man✌👌
Great work. Thank you!
oh my god the time i need to do sloping road and you uploaded a tutorial, how convenient XD
Really good stuff
Thanks for watching!
Thank you for your tips
Big thank to you ❤.
Now I can reduce much time to finish my tasks faster, I was always worried
about how much the time I could spend to close my project. Due to these small troubles
Glad it helped!
I find the stamp tool really awkward; need to have an offset and precision-wise, ‘want it to be right around here’ doesn’t really cut it. If you push-pull your road through the terrain, and then intersect faces, (get them into the same group and then intersect selected faces). You’ll get a portion of terrain you could remove or even move out of the way.
I personally believe that the stamp tool is simply broken. The sheer fact that the offset csnt be 0 is just bad. But combine it with the fact that the height of the stamped surface is only controlled using mouse with no inference... Unusable for anything where you know your heights and dimensions and you just need the tool to help you. This one will actually hurt you instead :D
It is odd that you can't set the offset to zero
thats good trick bro very smart
A while back I realized I can do complex things with the base tools and maybe a few free extension. this demonstratea how quickly you can do complex modeling with basic tools
I have been making roads of this kind in sketchup, but it is really time consuming for a large site. Now I like to do it in Blender. So, please, Justin do a tutorial for blender. Thanks for advance
These tutorials are incredibly helpful, but as someone trying to learn SketchUp for work by using the 7-day free trial, it's such a pain how many vital tools and functions are locked behind paid extensions.
I NEED U TO COMPARE SKETCHUP VS ARCHICAD
Never used Archicad. Please don't leave the same comment on multiple videos