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Invisible Gloves Allow you to FEEL VR like NEVER BEFORE
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- Опубліковано 3 січ 2023
- Hello and welcome to TUESDAY NEWSDAY! Your number one resource for the entire weeks worth of VR news! This week we have a ton of pretty exciting pre- CES VR news from HTC Vive to new electrostiimulation gloves... just in general this is about to be a crazy week for the entire AR and VR industry.. But one of the most exciting things I caught wind of has to be either the fact that Meta is going to be focusing much harder on PCVR in the future as well as Quest 2 and standalone; but ALSO, some really interesting electrostimulation hydro gels that are in research.
Sorry for the different mic this this video, I made it on the road!!
Make sure to be following my twitter and join my discord for some CES micro updates; I will also be posting behind the scenes footage and exclusive coverage on my Patreon!
Discord:
/ discord
Twitter:
/ thrilluwu
Patreon:
/ thrillseeker
Games in the video:
Song in the Smoke
Bonelab & Boneworks
Sorry for the lower than usual mic quality; I am on the road currently and had some TERRIBLE recording enviornments.
Next ones will be MUCH better. Promise! EITHER WAY, ABOUTTA BE AN AWESOME CES!
where are the timestamps 😭
it's ok bro, better than my mic quality.
Hey Thrill,
Have you seen Adobe Speech Enhancer? It is a free new tool created to make bad mics sound way better.
Definitely worth taking a look at if you are forced to use a worse mic than usual for some time.
Anyway, happy new year! I love your content at have for a very long time now. I subbed to you back in the old Rift times.
Sounds good bud
Sounds fine. Better than what I'm working with by far
Stuff like this what makes VR unique from other gaming devices
Yeah and tech development is only gonna go exponentially faster. VR / AR is the medium that can take advantage of these developments. Cellphones, desktops, laptops, and consoles and other 2D flatscreen devices wont take advantage of the future like VR will.
yeah because compared to other gaming devices vr is bounded by the limations that consoles provide
Fr
Idk why people hate vr so much it’s the future of tech
Well no fucking shit it’s virtual reality
VR really going to go all out this year
Hardware wise sure. But vr still need more Appling apps, games and software. Right now there is not enough reason for most people to put on a vr headset everyday
i just want a legit tactical shooter
Its been 10 years..
Meh. This is merely the start. We havent seen anything yet
@@whythissucks829 have you seen breachers?
With the WeTac glove we should just disable movement tracking on controllers and track the WeTac glove instead, so the buttons on the controller are still usable but your entire hand is tracked, then you can play like normal, feel everything touching your hands, get full hand tracking and when you find something cool you can put down the controller and interact with it like you would in real life.
Maybe a controller holster would be useful in that case
That would be wonderful. It would make using a VR keyboard infinitely easier.
Why not simulate a controller on the hand? I'm sure it's easier said than done, but especially with the haptic feedback a simulated button might not actually be that bad. and then if there's worry about accidental presses, maybe there could be a gesture to turn it off?
@@OrangeC7 Honestly I think the best way/way a lot of games are going to end up going towards with the haptic/tracking gloves is probably going to be some wrist-mounted, purely virtual controller or something similar. Keeps it out of the way and your hands free, but still decently accessible and no reliance on super specific gestures that would likely be the alternative solution for no controller.
A new product is coming called FlipVR, you flip your hand and your hand is free, flip again and you have a controller, seems like WeTac and FlipVR would go pretty well together.
Can't go wrong with a Wednesday Newsday
Exactly
no u
@@darkandblue4118 r/whoosh
Thursday Newsday hit different tho
Exactly bro
The acquisition of Luxexcel by Meta and Limbak by meta/apple should be more of a focus for the FTC - potentially shutting out many smaller VR/AR hardware developers from the market if these alternative lens designs are no longer available, only shrinking the market to the big players with the deepest pockets
Do you think that companies should start making headsets with wider FOVs? I feel like that’s the biggest factor in immersion for me.
I mean you have pimax but having more competition on that end would be good
It's more taxing on Hardware the wider you go and expensive to make and sell currently. It'll become a norm eventually, but imagine what would happen to the industry if they started shipping wide FoV standalone now and it was riddled with horrible graphics/unstable performance.. it would be a massive flop and be hated.
Wide FoV is why I really can't see myself leaving Pimax anytime soon. Yes their products aren't...always the most reliable (my headset itself has had no issues in 3 years, but the cables *for them* last like, 6-8 months tops) and their marketing can be questionable with their tendency to over-promise. But damn. That FoV. Only Xtal really matches it, and that's like $9k so *not exactly* consumer-viable in any reasonable way.
@@smittyvanjagermanjenson182 10 mile wide fov
That would be cool but vr is still immersive regardless of the fov for most people, unless it's a google cardboard or Samsung gear vr
“Honey wake up, Thrillseeker dropped a new vid”
I'm so excited for 2023 VR! Keep it up ThrillSeeker!
As many have this Christmas i have finally purchased my first headset, and I couldn't be more greatful to u thrill for opening up my eyes to this fucking wonderful experience!!
This is like one of the old ThrillSeeker Videos. I loved every second about it. Actually makes me nostalgic
Was a completely normal TN video...
@@cenciende9401 Nah, something was different.
Every time I watch a thrillseeker video, 30 seconds before the video ends I remember that epic music that kicks in the end. The idea of making it from silent to loud when the video is starting to end is just perfect.
Going to keep a very close eye on CES this year as a prospectiuve VR buyer... Hoping for some cool stuff so I can comfortably wait to jump in or just whip out the credit card and buy now.
Meta going back to PCVR probably also is a response to PSVR2.
PSVR2 will get more developers working on bigger high fidelity games, and Meta definitely wants a piece of those developers onboard to have good support for their headsets
Yeah that, also probably had to switch focus to get quest 2s standalone ecosystem stable before worrying about PCVR. Would've been bad for them if they delivered quest 2, but didn't put time or effort into it right away like they've been doing.
Thanks for touching on the lens subject; I haven't come across too many mainstream VR channels that really highlight the future of VR for users old and new who have to wear prescription glasses and maybe use prescription len insets for their VR devices. Great video!
Imagine being able to have a full-body version of this.
U L T R A immersion.
I'm so excited for vr this year. I already know it's gonna be great
same
I hope it will ...... i sure do
what i could imagine would be cool for vr is a seat in a round sphere that can rotate 360 in all directions. And then you can go in VR and play those rollercoaster games or the car / flight simulation games and have a really cool immersive feeling to it.
This glove is the first time i got hyped for any kind of haptic feedback
I love how these videos come out for me on thursdays
Peripheral on Amazon, the soldiers used haptics like this but under the skin and linked to each person in the team. Definitely recommend that show. It’s VR on steroids
Moving at warp speed indeed
Can’t wait for full body tape tech
It’ll make vr relatable emotions so real feeling
Gotta love Thursday Newsday
I'm just waiting for a gaming focused face and eye tracking headset. So I can finally live my dreams in VRC.
every time i watch your videos it makes me want to spend thousands of dollars
Just wanna say this Channel is awesome I’ve been binging your vids
I'm so addicted to your outro it is insane. Your videos are really nice they make me feel great and they clearly have interesting facts in them. I learn a lot about vr with you. Thank you man.
Does anybody know the outro song?
Fingers crossed for a more consumer friendly version of HTC's headset! Apparently they have the names "Vive XR" and "Vive XR Elite" as patented names from what I've been told, so hopefully we could actually see a competitor to the Quest 2 in a super small form factor without too many neat features cut out from the Elite.
That said, they could be saying it's all rumours at $1300 instead of $1400, with it just being one headset... Here's hoping that's not the case, because small VR goggles like that would be super cool as long as they don't break the bank.
As long as nothing is going into to my skin/body, im excited for this!
They could use a pseudo hilbert curve for the design of the circuitry and place all the feedback points on the corners, then you have the perfect fractal vr suit. The complexity of the curve determines the quantity of the sensors and quality of the sensory detail. And you also look like a dmt entity, so there's that too.
This CES sounds like it will be a good one. 🙂
The thing that kindof scares me about electro-stimulation, is possible long term side effects. I am a gamer to my very soul and I would be absolutely devastated if this actually ended up messing up my hands to any degree. I don't know much about elecro-stimulation, but I do know that electric shocks tend to be bad for the nervous system.
LETS GO META!!! So glad they are finally getting back into pcvr!
Did I somehow miss the Shiftall booth. Very interested in the MeganeX OLED HMD. They announced it at $1700 for launch this April?
Good haptics feels like what VR is really missing
Yeah… the development of force feedback gloves and virtual touch will be a profound upgrade to VR that I don’t think most people really appreciate. It’ll be as profound to VR immersion as VR has been to gaming.
@@CHROME-COLOSSUS its not that this stuff is underrated, its just that you guys need to slow down. We are not even in face tracking and full body tracking for everyone yet, and you guys are wanting haptic feedback
@@mack3009 - LOL, that’s fair! We want, though… We WAAAAANT! And it could all happen sooner than later as more people are finally beginning to take VR seriously. 🙂
@@CHROME-COLOSSUS yea thats true. I hope that in 2024, there will be a VR that can have full face and body tracking, hand tracking and hight quality images for a cheap level :P i hope im not wanting too much
What VR is really missing is... stuff to do ^^'
Doesn't matter how much tracking, haptics, FOV, and other hardware improvements there are. If each new hardware improvement has like 3 games that use them, then most people aren't going to buy them.
There are so few games, and when you do find one, it's almost always janky and unfriendly. Once people realise this, they just stop looking.
It's just not worth it to grab your Quest 2, set up guardian zones, plug it into your PC with a link cable, try to launch the game, reboot SteamVR and the Oculus PC app, and launch the game again, for an experience that's almost always just worse than playing a flat game
This gives the MeganeX a way to shine for something between prosumer and consumer
Can't wait to feel the cactus bullets that the hacker is shooting at me.
the intro making the worst coffee ever is hilarious to me
Wishing you safe travels to CES, thanks for the news.
Personally I would like a fuilt suit who do the same as those invisible glove , like a mix between those glove and the haptic jacket who would simulate VR sensation with the best accuracy. I lost a lot of my phantom touch ( it's when you're brain is a bit confuse and that can't rlly do the difference between IRL and VR so he will simulate sensation when something touch you without anything ). So a full suit like that would bring me to heaven !
I’m excited for all this!! And this year!! This is all amazing! And I love all of it!
I fully enjoyed watching this knowing I will never own a VR headset, thanks for the experience.
7:15
I didn't believe it either. I thought for sure Bonelab was going to win.
Damn I love those lead skin glove design. I'm definitely getting a pair
I'd love to drop the controllers for some games, so this would be amazing!
those glove thingys look awesome cant wait for em to get into an actual product
God, just seeing that B-roll footage of the CV1 has me longing for that era of headset design
Really wish Meta would revisit that type of built in over ear audio and headstrap design
I just want slender glasses capable of AR and VR, but I suppose everyone is different lol
You mentioned a full body tracked haptic suit a while ago, I'm really hanging on for some info about that.
Now i can touch grass in vr
Ready Player One might actually become a real thing! Wow! *It's about time!!!*
QOTW: how are they going to program touch like will brick in one game feel the same as the other? is it going to be standardized? is a company going sell presets to other companies?
i assume you could essentially convert textures to displacement textures to simulate depth of a rigid object's surface
Will probably have a standard preset pack, with tools for developers to create their own of course.
The new features of Unreal 5.1 claim textures are extremely realistic looking in VR, so I geuss from there figure out what physically matches and add it to the sensation device
i’m really worried that things like this are just not going to be usable for people like me with hyperhidrosis. haptic gloves would get absolutely soaked if i wore them, and i can’t imagine that would be good for them. that’s why i hate how common touch screens are becoming for some things, i just can’t use them comfortably most of the time
Luckily for us there are treatments for hyperhidrosis. One of them is Botox, which feels a bit excessive to me, but I think there are also medications.
Seeing theese videos make me look forward to The future tysm
That was the funniest meme break ever got me to laugh out loud because I saw that same thing this morning.
The closer we get to Ready Player One hardware, the more I'm okay with it lol
Hearing about CityU was an unexpected surprise, but a welcome one. Spent 2 years before transferring out, and the university was quite proud of its research output.
Happy new year thrill
for pc vr i use virtual desktop with a second router set up in my room to connect my pc and oculus headset and it works just fine
Petition for Friday Lieday
The thumbnail looks like my hands when I don't moisturise
I'm so hyped for CES
Where is it this year
@@DeadCow04 I believe Vegas
@@twolace7002 oh ok wait I just realized why did I ask that I live in Canada it’s not like I will be able to go or anything
@@DeadCow04 I live in Canada too, we're left out when it comes to cool stuff like this 😞
@@twolace7002 😭😭😭😭 I wish I could go there
Excited for the future
I love that you gave SONG IN THE SMOKE props! It won’t just “rival” PCVR , the developer actually said that the PSVR 2 will exhibit the very best version, far outstripping even the best PCVR version, saying: “it’s honestly not even close”.
It’s a fascinating thing to hear, because SITS has such a streamlined graphical style. It’s not the sort of game I would expect to play significantly differently on different platforms, so I guess we’ll find out toward the end of February. 🙂
Maybe they're adding raytracing lol
@@cenciende9401 - 😮
I'd say that too if I wanted people to buy a PSVR2 lol. Honestly the PS5 will be nice to develop for thanks to its baseline for optimization vs PCs massive variety of Components. I've traded graphics for wireless so things won't be the "best versions" for me and I'll live with that.
@@smittyvanjagermanjenson182 - it was beyond advertising, he was saying the upgrade of PSVR 2 crushes top of the line PCVR of his own game.
Beyond that, the chatter from other devs is communicating a similar message… PSVR 2 delivers more clarity and power than any other consumer level VR in existence.
Considering the fact that devs have not been at liberty to freely discuss it yet, they seem damn giddy peeking out from behind the curtain about what PSVR 2 is allowing them to do, and that’s gonna be a key quality moving forward to production of great games.
Refreshingly, we’re even seeing formerly VR-skeptical game reviewers saying that - after experiencing it firsthand - they think PSVR 2 won’t just cream Quest 2, but also Quest 3.
@Geblibic Blasphlidoo again, psvr2 is an optimization baseline. It's going to be very enabling for devs to not stress about multiple graphics cards and processors when designing games for it. It was always going to better than the quest2/3, because it's essentially a PC and not a mobile device.
While it's exciting to see what it will be capable of, I'm not going to blindly believe that every title it recieves is going to out do the higher ends of PCVR.
I'll stick with my quest 2 and wireless on my current PC specs (rtx 3070, r7 3800x) for the coming years.
Super hyped for some CES news and all the good stuff being worked on!
I just played through lone echo 1 and 2 and they are amazing! I loved the gameplay and story! I really hope ready at dawn is working on a new game for PCVR!!
I'm always waiting on bated breath for more interactivity in VR; I SUPER want to get my hands on some really convincing VR gloves or something of the like
the only thing that really gives me pause is the possibility of something going wrong and it like, breaks your finger or something because like,
one of, if not *the* most important facets of truly immersive VR feedback is having some sort of resistance when you grab/touch things
I hope we can get a preview of the HaratoraX 1.1, Something that's really got me excited for the future of VR And this CES will be a really good look at what's to come this 2023!
the only thing to look forward to every week
As an original Vive user... Have we come a long way? Is there a hands-down no-compromise better headset than Index and it's controllers? Because that was the best option back when I got my Vive.
Almost every meal I've had is watching either thrillseeker or xqc content in the past year.
I know this is not related but I hope you had fun at CES and can’t wait for the video
I can't wait for hand tracking and haptic feedback to be the main way to use a virtual reality headset.
The more stuff I see like this, the more likely, i feel, that some sort of full dive will exist within my lifetime lol. If not full dive, definitely half way
Thanks for all your hard work man. Your videos are awesome. I'm always looking forward to the next one. ❤️ From Ireland
The meme break was much needed.
Thumbnail "my hands after surfing some -tight sites"
Also lol Hitman
Me playing the game just chilling then a hacker spawns cactuses under my fingertips lol
You know why the mask option, as sweaty as it can be, is still a great option? Camera tracking for non-caucasian faces is a MESS more often than not. Even without any beard, I couldn't get good tracking in anything I tried in the past. Here's hope that those improve, but having another tracking option available is great for that alone.
11:40 The one thing for me with my CV1, before it broke, is that (besides the microphone) I think it really still holds up today. The display is lower resolution, but it also has a pixel layout that kind of masks it (plus OLED). The tracking was absolutely stellar on it, even to the point that I pretty much never needed to recalibrate. And above all, the Oculus Dash is the most intuitive and best running dashboard that I've used among many others.
Only downside is their snapping/magnetic displays being wonky and not really supporting me laying down. Oh, and how much it desperately needed a clean and stable USB connection. I could barely run extensions to get it and the sensors across my room even on a USB 3.2 Gen 2x2 port.
I know people that still use a cv1 as their daily driver.
for me the only issue is the low resolution. The fact that you can see the individual subpixels is a bit much
I liked my HTC Vive but it was ruining my vision and glasses and VR don't mix well without buying custom lenses. I am glad to see newer lenses especially diopter lenses coming for dial in comfort. I love my HP Reverb G2 headset because I can read things in it without wearing glasses 95% of the time but the WMR controllers are meh and could use some updates. They work but could be better. Exciting times for VR ahead it seems.
(Hand gets chopped off in VR)
VR Glove: "Cowabunga it is."
This is probably the earliest ive ever been...33 seconds 😂
I'd love to see support for PCVR hand tracking. There's tons of applications for hand tracking.
I got much better performance after setting my Meta 2 to connect via Hotspot with my PC which has a wifi-6 enabled motherboard. So, although I have an old router, I am able to use wifi-6 enabled connection through my PC.
I thought I was using the USB to stream video but turns out I was using 5hz network streaming without realizing it.
So, any PC with built-in wifi-6 may be a better streaming experience than through your router (if its older).
Just thought I'd share that because I got much better performance where I am super impressed. I totally ignored this option, not realizing my computer already supports Hotspot at faster speeds than my router.
The power glove making a comeback
this makes me think of 1st gen version of pain absorber function(SAO), but sounds kool, wonder if those gloves would work in an AR game or application.
Oh shit, we're getting closer to sandtrout suits!
I really rather see VR Locomotion solutions than anything else.
But this is still cool.
I knew that Vive's headset was gonna be a Quest Pro competitor when they said it was a QUEST competitor instead of a Quest 2 competitor.
I have a Rift CV1. Couple reasons I haven't upgraded are cost and feature sets. I'm looking for something that'll give me the same boost in immersion as it did going from flat screen to VR. Something that can track my hands fully accurately (would be sweet if there were gloves that came with the headsets), hopefully has depth enabled AR capabilities, and is, of course, far more comfortable to wear than the CV1. As far as I'm aware, nothing like that is coming out soon, but if a company wants my money for a VR headset, that's what they need to offer.
Would love to see your opinions on how VR has changed... maybe these newer headsets are miles better than my own and I just haven't been able to try them out.
you just haven't tried them out, try First Hand on Quest 2 or Quest Pro (not Quest 1 or Rift). It's iron man and minority report tech
i love how the watch time graph only peaks at the meme break lol
im going to say it since we are all thinking it, yes and it will be legendary!
I can't wait for this year
Anyone know how he made his coffee for the intro?
All id have to wonder is, what are the long term health effects of electrostimulation? Should i really get this?
I love hearing about innovations in VR. Even more so when they actually come to market for a decent price.
Just have to say I love seeing the Quest 1 in video and I can't stress enough how reliable it is! I have had 1 and 2 for a while now and it's over all a slightly better headset long term... idk actually a tie. I wish 2 was a little more stable though
I was still using the Q1 while having the Q2 just laying around until recently, but mainly due to the controller drift (went through a really quick RMA process right after they officially launched in Germany and I'm happy now), but that OLED, even tough having a noticably lower res and some SDE clearly has the better overall image, the IPD adjustment like that should be standard and it actually is more comfortable as soon as you've got a battery pack at the back. Still prefer that Q1 (or CV1) strap. Just upped my Q2 to Bobo M2+ which is very decent as well. Guess the Q2 will only have finally won in the grand total for me once I got the A2 headphones and the Pro controllers.
As much as I wish I could feel what I see in VR.
My problem is that they usually have such fragile cable connections.
These look so fragile that a cable break is very likely to occur after a few cycles of use.
Looking forward to your CES coverage. Nobody is on twitter.. it's just promoters/content producers/ and bots.
Awesome man love it
Fell Thing in VR IS COOL
Lets be honest, that intro is better than vr. ☕️