How to play Ares: the Terraforming Mars fan expansion

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  • Опубліковано 27 сер 2024
  • Ares is a terrific expansion to Terraforming Mars. It brings new areas to compete on the board, and opportunities for powerful combos from smart placement.
    It's available as a free print-and-play at boardgamegeek....
    I'm sad that I didn't spray the tiles to protect them until some time after making them. You can tell, particularly with the hazard tiles. But don't let that dissuade you from making this expansion; they'll come out much better if you take standard steps.
    Related videos:
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    * Adventures in printing Ares: • Adventures in printing...

КОМЕНТАРІ • 14

  • @lantinian
    @lantinian 4 роки тому +4

    Very well scripted and visually educated clip. Not a single second was waisted. I am very glad to be helping with updating the visuals for this fan made expansion.

    • @aboardgamingchannel7556
      @aboardgamingchannel7556  4 роки тому

      I'm looking forward to the updated work you're doing. I want to refresh my copy, particularly the hazard tiles.

  • @kestrada21
    @kestrada21 4 роки тому +3

    That NPR voice though. Rawr.

  • @LukeShiras
    @LukeShiras 4 роки тому

    Great video. I typically play all YT videos at 1.5x speed but didn't feel the need to this time. Perfect pacing and no filler content. Wonderful. Plus I now want to try this expansion.

    • @aboardgamingchannel7556
      @aboardgamingchannel7556  4 роки тому +1

      Glad you liked it. Give it a try. Or come to New York City and we'll play together. (I know, I know.)

  • @decakjeisaozasuncem8843
    @decakjeisaozasuncem8843 3 роки тому

    i like game mechanic where you get some resources by placing tile adjacent to the resources rewarding tile, BUT !
    i think its a flaw making that tile playable by players, and this is why
    during the game of terraforming mars sometimes one player push his strategy to achieve a lot of mc production and plus find another way to get a lot of mc like selling steel or plant for 7 mc, while other player focused his strategy on his plant production, drawing a lot of cards and he is lets say broke and will stay broke for few more generations
    and lets say this other player who focused on the plants drew card which allows placing special tile, and he needs so bad to play that special tile to gain just one more plant or two so he can advance in mc a little bit because he is so broke
    so that special tile is so useful to him BUT he cant play it because the other player with a lot of mc will build a kingdom of tiles around his tile and use that tile he placed completely in his benefits
    so the point is, by placing rewarding resources on special tile you made that card unplayable in many cases because it will make you more harm than good
    so the solution for this is that those rewarding tiles should be neutral, at least that is how i made it in my custom terraforming mars game
    i added radiation, anomalies and pressure to be dealt with like with oxygen and temperature
    i added mars rovers for picking up special bonuses on the mars and cleaning radiation, mars construction robots for building factories and mars banshee for hunting anomalies on the mars
    and those anomalies grants you varies of things like resources when playing next to it or they produce some negative effects while on the map, when dealt with anomaly, mars banshee anomaly hunters scale for anomalies goes down one level and you collect this time bigger reward for clearing that anomaly from the board, anomalies can be placed anywhere and not interfere with other tiles, you just put anomaly always on the top of everything that it is on that tile anomaly terrorising or bringing joy
    for example some anomalies doesnt let you build factories or cities near them 2 spaces away
    and good anomalies gives you free scans when you play tiles 3 spaces away from it
    what are scans? thats another story :)

  • @StevenStJohn-kj9eb
    @StevenStJohn-kj9eb 4 роки тому

    Very nice!

  • @Ruloathesome
    @Ruloathesome 4 місяці тому

    Where in the giga rules does it refer to the owner getting a credit if someone places next to his special tile? Thanks

    • @RobertKonigsberg
      @RobertKonigsberg 4 місяці тому +1

      This video has nothing to do with the giga rules. You probably want your question answered someplace else.

    • @Ruloathesome
      @Ruloathesome 4 місяці тому

      Video actually specifies the point but no worries

  • @ralphreinert
    @ralphreinert 4 роки тому

    Can this Ares expansion be played as part of a solo Terraforming Mars Game? I just set up the board as a 2-3 players game and plan to play it solitaire tomorrow. Or is that not a good idea?

    • @RobertKonigsberg
      @RobertKonigsberg 4 роки тому

      If you're playing all three corporations separately? I don't see why not! When you do, update the main bgg thread as listed in the description. Or here, if you prefer.

    • @RobertKonigsberg
      @RobertKonigsberg 4 роки тому

      ... but if you were playing a true solitaire game I don't know if it would be helpful. Consider the 11 cards replaced by new ones -- would you ever play those during a solo game? A lot of those don't yield valuable resources on their own. Of course, now, each one will yield up to 6 resources + 6 MC. But from my limited view, solo players tend to only place forests and oceans.
      As for the hazards, well, those are going to either be easy to deal with at the early part of the game if they're placed far away from that middle band of plant-rewarding hexes, or be the irritant they were meant to be.
      Ares is explicitly designed to increase interaction on the board, and as a solo game, that interaction doesn't happen in a single corp game. But playing three separate corps? Sure. Have fun!