Mage Lite - Overview
Вставка
- Опубліковано 9 лип 2024
- SINCERE APOLOGIES FOR HOW MUCH I SAY "UM." My recommendation is to watch this with a bag of Skittles and you get a Skittle every time I say it and hopefully that will get you through it.
Mage Lite is Mage Knight in 18 cards. This video teaches you how to play if you already know or have read the rules of big Mage Knight. I recommend this guy's video playlist for learning big Mage Knight: • Mage Knight - How To P...
The game will be posted to boardgamegeek.com for free download when complete. It's not posted yet, but you can follow progress on the WIP page: boardgamegeek.com/thread/2737...
Mage Lite is a fan made project, posted with permission from WizKids. Please respect their generosity and only use Mage Lite as a free print and play game for personal use.
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With permission from WizKids/NECA LLC. For personal and non-commercial use only. All rights reserved by WizKids/NECA LLC.
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Great Stuff!
Wow, this is simply amazing. Your talent to condense and replicate a beast such as MK in only a few cards is truly unbelievable. I'm sure that Vlaada would be proud of your job. Your generosity sharing it for free, together with these videos to share the explanation of the mechanics, is just out of scale. Thank you so much
Hi! Nice explanation! I just Can I use the starting half (stamina) to approach an orc and then if get wounded, rotate this card and use Swiftness it in the atack phase? or cards "already" played can not be rotated for wounding?
Cards already played can't be used for wounding. Good question. I should have included that in my overview
silly as it may sound, I'd be curious about a Viticulture 18cards game :o
When there are two spaces one upon the other and only one "border" between... is it possible to provoke an orc by moving along? I would guess it's not possible because it's not possible to move to another, second adjacent space. Is that correct?
If I understand what you are saying in that case, yes, you would actually provoke the orc. As long as you move from a space from which you could move directly into the orc's space to another hex from which you could move directly into the orc's space, you still provoke it
Is there any logic/consideration behind the special rules for moving on the map (such as middle edges allow diagonal moving, but corners don't etc.)?
The special movement rules are meant to keep average movement costs roughly the same as big Mage Knight, so that i wouldn't have to tweak move card values.
I just bought your Dragons of Etichinstone and it is great. Did it replace Mage lite?
Nice to hear you're liking it! No, they are very different games but some mechanics of Etchinstone were inspired by Mage Knight. The ether actions especially
I’ve asked before, but lost track of any responses. What is the best way to get card quality printing?
This guy gives a few good options:ua-cam.com/video/WyMVRJu5yQ4/v-deo.html
@@joeklipfel3076 thanks for that!!
A great video! Loved to fast forward parts
Haha I got heroes and monster meeple sets and use those for this.
Token for unit offer will be ideal..
Wowww!!! 😃😱 Where can we get this???
:) You can download the files here: boardgamegeek.com/boardgame/349826/mage-lite/files
You can either print yourself or I've heard of others going through an online print on demand service to get a professional-like copy
@@joeklipfel3076 Thank you!!!
@@joeklipfel3076 Where exactly are the files found when following the link you provided? I could not locate them. Thanks.
@@mikeb8454 they were moved to the files section of the Mage Knight entry on BGG. Here's a link to the base game: boardgamegeek.com/filepage/230216/mage-lite-base-game
there will be any gameplay of this game? thanks
I hope to in the next few weeks