the bigger question I have is how in the blazes did a regular trooper survive? There's a reason pilots have those suits on. TIEs have no life support system. Regular armour wont cut it. He'd suffocate before even crashing down on the planet
Or how the Stormie managed to fit inside the Tie together with that huge droid. An Imperial Tie Fighter only had space for a single person. First Order Ties had space for two.
Yeah. They did explain in another book, Red Harvest it was actually created by an Sith in an failed attempt at immortality. An entire Sith Academy ended up being overrun. So it wouldn’t surprise me if Palpatine found old records and thought he could perfect it to get the immortality but ended up with the Blackwing Virus.
@@Xemo538 honestly I think something like Mr X from Resident Evil 2 gives off more nightmare fuel. The relentless sound of footsteps beats the intruder story plot
A zombie survival game in the Star Wars universe is awesome. Also it would be cool if after a while they start dodging your shots and hiding since the disease in deathtroopers actively learned.
Still fairly janky to be sure,but admittedly a vast improvement over the first game that seems to have been made in this vein.Death troopers is a largely untapped well of potential. i hope they figure out how to fully realize it someday. especially since disney wont
@@SwedishEmpire1700 there's more than one way to do the undead so no,there's a horror appeal at the root of the zombie genre that is rarely tapped into. Most mediums opt for easily beaten hordes of undead. Few put effort into making the undead actually scary. I'd recommend reading world War z(the book) and then watching the films to get what I mean,better yet most of the audio book is on UA-cam for free. Give it a listen
@@SwedishEmpire1700as a zombie fan myself, and I won't speak for everyone out there but I never get tired of the undead, so long it's done right. Though having zombies in media where it's not often looked at is a fun idea. Like why not play a knight slashing and hacking at zombies. Or pirates fending off zombie pirates of a island. Red Dead did the western theme with undead nightmare.
@@SwedishEmpire1700if I’m not mistaken these zombies are more like the flood, a hive mind that can learn, like how to pilot ships and use weapons, so a little more interesting than regular zombies
@@rileyoakley7196yeah. They tend to be limited though, more separated they are, the dumber they get. But if there’s more, they get smarter and they learn fast.
This game kinda missed the most important part about the virus. They still maintained some kind of memories of their past life. Not only could they run, but over the course of the book they learned how to fire blasters and open doors. They werent good at it by any means, but accuracy doesnt mean much when you have 50 of them in a hallway randomly firing in your general area
Plus, there was a point where they were figuring out how to fly ships so they could spread the virus further. The only reason they didn't was because their brains basically short-circuited when they got too far away from the main group of zombies
This is excellent. The atmosphere is foreboding, the ending disheartening yet expected. It really catches the mood of the classic Star Wars novels especially Galaxy of Fear and then escalates. The fact that the Ewoks only appear for a few moments makes it all the more unnerving. Red Eyes.
That was alot of imperial scouts, and you know that one that shot himself, what if the other trooper had just called out? Would that scout then realize that maybe there was a glimmer of hope and help fight the deadites? Also, undead, red glowing eyed ewoks are fucking terrifying! XD
If I remember the Death Troopers novel right, even if the other trooper survives, both will still end up the same fate: either being eaten or be turned into zombies sooner or later because other than the standard method of transmission via bodily fluids through bites or scratches, the virus is also airborne. The fact that it is also self-aware (because the virus was created using a highly Force-sensitive orchid) means that it will also use the infected zombies to find and kill those that are naturally immune to it.
@@volrath77 This is true, but it'd be a morale boost to both the trooper and the player, it would also give the option for co-op play with a friend as well and yes, I know having a friend to talk to and freak out with kinda diminishes the tense horror aspect but at the same time it'd be more fun and perhaps would give the dev a boost to make the game bigger, expanding upon and fleshing out lots of things while building a unique zombie horror tale for star wars....
The scout trooper who shot himself seemed to have been shaking a bit before he did it and later came back as a zombie. I think he did it because he knew he was going to die and wanted to stop it by any means. Probably got bit by whatever ran up to him in the intro, maybe a zombie ewok
Made me think this: Having a co-op game, or a single player game where you play two different styles in the same game at the same time. Player one is the scout secretive don't be detected gameplay style. And player two is the shoot'em, / run and gun, sniper Marksman play style.
Movies and TV portrayals aside, Stormtroopers were actually an elite fighting force though their capabilities were due to zealousness and brainwashing vs team tactics (they were encouraged to abandon allies and keep moving forward). Their armor was weaker than Clone Trooper Phase 2 armor and couldn't handle direct hits (blunt force trauma could also cause it to shatter), but their helmets were more advanced to some degree. They could survive in a limited vaccum of space, their suits were almost always comfortable due to the material for the body glove, and their belts had a grappling hook w/cable and some supplies (varied to things like thermal detonators, rations, ammo). As for the game: Given their training it may be safe to assume that the conventional trooper could pilot a Tie Fighter (though, not with the skill and dexterity of a fully dedicated pilot) and that particular Fighter might have some type of life-support inside of it or the trooper could have had an independent breathing apparatus since their helmets could support such additions (Tie Fighters didn't have a hyperdrive and relied on being carried by other ships, so it's another safe assumption that this Tie Fighter deployed from either a nearby base OR a carrier). The weapons having such a low ammo counter could be due to being depleted (I think the conventional magazine could support well over 100 shots) from prior firefights and having remaining ammo due to panic reloading. If the game ever hit a larger scale I would change it so that you can pick up magazines that have different amounts of ammo on a RNG (adding pressure by making players decide to either keep the current mag loaded until it's depleted or load a new mag in anticipation of a larger fight or the option to 'rotate' magazines so that you can optionally keep all mags but cycle through them as to not waste shots). Second would add a scaling difficulty since the stories indicate that the undead regain some of their motor functions and skills as time progressed, first shooting wildly and missing but gradually becoming accurate (this opens the path of increasing difficulty as the mission progresses naturally OR adding the option that the more you lollygag, the harder it will be, which would pressure players to either search the area for gear and equipment (which would increase the risk of the difficulty going up) or running through to take advantage of the undead's early skillessness). What I'm suggesting is more for things like multiplayer and long story missions that can play into each other as the game progresses. As it is, the game is very good and I hope to see more advancements in the series.
Weaker!? It's not exactly weak. It can take a blaster shot and keep the wearer alive, unlike clone armor. Although, the clones (phase 1 helmets) could survive out in the vacuum of space for a limited amount of time and they also had grappling cables supplied to them as well.
Stormtrooper armor was, by far, the weaker of the armors due to how the Empire spent its budget. It could take a few light blaster bolts and a glancing blow from a few medium bolts before failing. When you look at Clone Trooper armor, many clones took hits that often rendered them unconscious OR it took many hits to actually take them down. The Empire put more focus on the Tarkin Doctrine (their death knell) and put most of their money into their navy vs their ground soldiers overall.
Crash landing on Endor, The Empires fruitiest Storm Trooper must survive a horde of Homophobic blood crazed scout troopers and their Care bare companions.
how can someone play this? my son is absolutely obsessed with star wars zombies, its legitimately his favorite thing and he would flip over this just like he did the deathtrooper game
Pretty cool, until that ending. Bugs aside, "get jumpscared by a door and fall over to get eaten after surviving everything else" is terrible and isn't even clever.
I can almost guarantee this guy was paid to promote this game by the developer because every positive comment is hearted by the uploaded and one of the few giving it fair criticism like you havent been
This isn't how an imperial base operates at all, steam valves and old-school electric switches. Furthermore that broadcast wouldn't have flied with an imperial edict city, this would be the correct response. "Citizens of the Empire, an emergency situation has arisen, please stay in your homes and lock your doors. The Empire's Stormtroopers have the situation under control and are currently making sweeps through the city to evacuate all citizens as a safety measure. Do not open your door unless it is a trooper and when they come follow them to the emergency evacuation shelter in your sector. That is all, Long Live The Emperor.
They literally ripped that audio from some modern day zombie flick or so, I hear it, I heard it before somewhere. Esp. the mentioning of a "tri-state area", lol. I'm sorry but they could've at least cut "tri-state area" out of the audio lmao or made a custom voice over being fit for the SW world or area they are in in the game.
I dunno, it feels upsetting when you're forced to fail. Literally had enough ammo to take on an army, and wasn't allowed to fire a shot. Lame. Should've let you at least escape outside, and then get mobbed by infinite zombie ewoks.
I just played this and loved it. It's so cool the creator made a second one I'm hoping they make another. Great video though loved your perspective of it 😀😀
The most terrifying thing about this virus is that it works similar to the Flood from Halo, where the Undead reanimated by this particular Virus retained all knowledge from their corpse when it was alive. Meaning they were zombies who could tactically ambush their victims, use blasters, weapons, and even pilot Star ships! 😨
I just got the audiobook for Death Troopers and man, the audio is so amazing! I'm currently on Chapter 20, and am going to resume reading the book with the audiobook! I have been waiting for this game as well, AstroDad! :D
I can’t believe that they that stormtrooper die like that in the ending. Really sad and unfortunate. And here I thought he would actually make it through the undead but ends up just like the first stormtrooper in the star destroyer. But am kind want to know what will his next game will be now. I wonder someday he going to create an imperial officer someday in the next game, or an imperial pilot since it does not make sense because how an stormtrooper piloting a tie fighter.
What i wouldnt give for a starwars game where you are a stranded Imperial that works in a ark type/space engineers style where you build your way up the tech tree
Hard to believe this all started from the death troopers novel and its pseudo sequel red harvest where this virus broke out on a sith training fortress.
The F...? Was I trapped in a Time Loop or something? Because around the 15 Minute mark, where you have to enter the Door Code from the AT-ST, the Sequence played twice?
0:28 Many Imperials including Moff Jerjerrod are in Death Star II where it is safe and having comfort zone while other Imperials are on the Endor surface where it is plagued by virus and zombies.
You know I'd be down to see various games by these people of random people on various planets having to defend or escape the Blackhawk virus. Like maybe we play as a bounty hunter on Tattooine. Or a Rebel on Hoth. A Wookie of Kashyyyk You know a large scale story of this virus spreading as they develop and continue to make better games leading to something massive.
Oh yeah I agree. A star wars universe where the Jedi and sith must put their differences aside and fight a ever growing force of the undead. Will they be able to put the eons of battle and bloodshed aside to face a bigger threat or will they all fall to the infection.
Well, In the end of Return Of The Jedi no imperial prisoners were shown. But, Lot's of their armor and a huge feast was happening. Every victory feast requires lots of food. Especially meat! 🍖🔥🔪👍🐻😋
a bit jank in its execution, but the idea is brilliant. I was kind of hoping for another zombified main character at the end though, who knows maybe we'll see it next time, and i hope it ties into the DS2 in orbit.
It's cool, but 100% could use more work. My main criticisms are: 1. Why is the trooper not a pilot, instead of a typical trooper, it'd make way more sense for them to be in a TIE that way. 2. Why does that random imperial droid, have access to reports on the Blackwing incident? 3. Said random imperial droid's voice is pretty silly, and its dialogue also just doesn't fit at all. 4. The blasters eject shell casings when they shouldn't, they'd probably have been better if they functioned similarly to as they did in the battlefront games, where they overheat and whatnot. 5. Silly animations, which aren't necessarily bad, they're pretty funny, but they take away from the horror aspect. 6. The dev charges money for this, which is most definitely not legal [because copyright laws], very likely to be taken down. Regardless, it looks like a neat fan-game.
Title is a bit misleading, but it does have zombies and Ewoks. Btw, anyone reading this, I suggest reading the book this is (almost certainly) based off of: Deathtroopers. I've read it and it's an amazing story that is canon to Legends (not current).
PSA: When you arrive at the 19:30 part of the game (after the stage loads up), do not try to go back through the door where you came from because you will fall out of the playable area and you won't be able to return.
En sierto modo ya da miedo, osea, imagina que ere sun soldado imperial, estas en un bosque con tu escuadron, y luego ves como una especie "inogensiba" ataka, ahorca en arboles, y matan a tus compañeroa de formas crueles mientres los oyes festejar y jugar con los cascos de tus camaradas muertos
The running animation during the cutscene was hilarious.
Looked very gay
That was the zestiest running animation I ever seen lmao
"don't leave me alone.... Im dying" NOOOO not the robot pulling at the heart strings 😭😭😭
the bigger question I have is how in the blazes did a regular trooper survive?
There's a reason pilots have those suits on. TIEs have no life support system. Regular armour wont cut it. He'd suffocate before even crashing down on the planet
There might be temporary life support for a quick trip at least? Would make sense to alllow for the sake of precise deployment.
Better question yet is how come in the end the zombies were able to bite through their helmets and then through his armor to eat him.
he different
Or how the Stormie managed to fit inside the Tie together with that huge droid. An Imperial Tie Fighter only had space for a single person. First Order Ties had space for two.
@@schnitzelfritzel6287 or better yet, how did the scout trooper in the beginning get back up after shooting himself in the head?
Most accurate stormtrooper but only found in this situation
Wouldnt matter though since headshots dont work LOL first encounter showed us that.
Problem is try to Hit the head its not so easy
With this virus, The empire asked if it could but never stopped to ask if it should.
After all this time and they're still using to 2-4-5 Trioxine!? I thought that was banned centuries ago 😱
That's crazy
Yeah. They did explain in another book, Red Harvest it was actually created by an Sith in an failed attempt at immortality. An entire Sith Academy ended up being overrun. So it wouldn’t surprise me if Palpatine found old records and thought he could perfect it to get the immortality but ended up with the Blackwing Virus.
The virus had its shot, and the galaxy selected it for extinction
Random employee: "Hey, Emperor P, what happens if this virus gets out of hand?"
The emperor: "The fuck do you mean by 'if' it gets out of hand?"
Ewok Hunt, but with zombies. Who woulda thought...
Normal Ewoks are scary on their own.
But zombie Ewoks would be terrifying.
This goes beyond nightmare fuel, it's something that makes you think there's someone in your house at night.
@@Xemo538 honestly I think something like Mr X from Resident Evil 2 gives off more nightmare fuel. The relentless sound of footsteps beats the intruder story plot
@@Histsapper Fr
A zombie survival game in the Star Wars universe is awesome. Also it would be cool if after a while they start dodging your shots and hiding since the disease in deathtroopers actively learned.
Still fairly janky to be sure,but admittedly a vast improvement over the first game that seems to have been made in this vein.Death troopers is a largely untapped well of potential. i hope they figure out how to fully realize it someday. especially since disney wont
Arent people fed up with the same zombie spiel by now?
@@SwedishEmpire1700 there's more than one way to do the undead so no,there's a horror appeal at the root of the zombie genre that is rarely tapped into. Most mediums opt for easily beaten hordes of undead. Few put effort into making the undead actually scary. I'd recommend reading world War z(the book) and then watching the films to get what I mean,better yet most of the audio book is on UA-cam for free. Give it a listen
@@SwedishEmpire1700as a zombie fan myself, and I won't speak for everyone out there but I never get tired of the undead, so long it's done right.
Though having zombies in media where it's not often looked at is a fun idea.
Like why not play a knight slashing and hacking at zombies. Or pirates fending off zombie pirates of a island. Red Dead did the western theme with undead nightmare.
@@SwedishEmpire1700if I’m not mistaken these zombies are more like the flood, a hive mind that can learn, like how to pilot ships and use weapons, so a little more interesting than regular zombies
@@rileyoakley7196yeah. They tend to be limited though, more separated they are, the dumber they get. But if there’s more, they get smarter and they learn fast.
when you run out of stratagems and reinforcements and your mortars killed the only surviving team
24:00 that broadcast was weird. Felt out of an Earth based zombie movie, rather the the Star Wars galaxy
The mentioned names were too American.
This game kinda missed the most important part about the virus. They still maintained some kind of memories of their past life. Not only could they run, but over the course of the book they learned how to fire blasters and open doors. They werent good at it by any means, but accuracy doesnt mean much when you have 50 of them in a hallway randomly firing in your general area
Isn't that just normal storm trooper?
Oh so Halo CE any level after 343 lol.
Actually modding Halo CE into a Star Wars Death Troopers game is probably a pretty good idea.
Plus, there was a point where they were figuring out how to fly ships so they could spread the virus further. The only reason they didn't was because their brains basically short-circuited when they got too far away from the main group of zombies
A zombie learning to open doors and wield a gun is fucking terrifying to picture now...
7:32 the way he run is so funny xD
This is excellent. The atmosphere is foreboding, the ending disheartening yet expected. It really catches the mood of the classic Star Wars novels especially Galaxy of Fear and then escalates. The fact that the Ewoks only appear for a few moments makes it all the more unnerving. Red Eyes.
That was alot of imperial scouts, and you know that one that shot himself, what if the other trooper had just called out? Would that scout then realize that maybe there was a glimmer of hope and help fight the deadites? Also, undead, red glowing eyed ewoks are fucking terrifying! XD
If I remember the Death Troopers novel right, even if the other trooper survives, both will still end up the same fate: either being eaten or be turned into zombies sooner or later because other than the standard method of transmission via bodily fluids through bites or scratches, the virus is also airborne. The fact that it is also self-aware (because the virus was created using a highly Force-sensitive orchid) means that it will also use the infected zombies to find and kill those that are naturally immune to it.
@@volrath77 This is true, but it'd be a morale boost to both the trooper and the player, it would also give the option for co-op play with a friend as well and yes, I know having a friend to talk to and freak out with kinda diminishes the tense horror aspect but at the same time it'd be more fun and perhaps would give the dev a boost to make the game bigger, expanding upon and fleshing out lots of things while building a unique zombie horror tale for star wars....
@@Feiora it would be epic to destroy rebel zombies
The scout trooper who shot himself seemed to have been shaking a bit before he did it and later came back as a zombie. I think he did it because he knew he was going to die and wanted to stop it by any means. Probably got bit by whatever ran up to him in the intro, maybe a zombie ewok
Why he shoot himself tho
Should make a co-op mode where p1 calls out to the scout in the beginning, thus introducing p2.
Made me think this: Having a co-op game, or a single player game where you play two different styles in the same game at the same time. Player one is the scout secretive don't be detected gameplay style. And player two is the shoot'em, / run and gun, sniper Marksman play style.
Movies and TV portrayals aside, Stormtroopers were actually an elite fighting force though their capabilities were due to zealousness and brainwashing vs team tactics (they were encouraged to abandon allies and keep moving forward). Their armor was weaker than Clone Trooper Phase 2 armor and couldn't handle direct hits (blunt force trauma could also cause it to shatter), but their helmets were more advanced to some degree. They could survive in a limited vaccum of space, their suits were almost always comfortable due to the material for the body glove, and their belts had a grappling hook w/cable and some supplies (varied to things like thermal detonators, rations, ammo). As for the game: Given their training it may be safe to assume that the conventional trooper could pilot a Tie Fighter (though, not with the skill and dexterity of a fully dedicated pilot) and that particular Fighter might have some type of life-support inside of it or the trooper could have had an independent breathing apparatus since their helmets could support such additions (Tie Fighters didn't have a hyperdrive and relied on being carried by other ships, so it's another safe assumption that this Tie Fighter deployed from either a nearby base OR a carrier). The weapons having such a low ammo counter could be due to being depleted (I think the conventional magazine could support well over 100 shots) from prior firefights and having remaining ammo due to panic reloading.
If the game ever hit a larger scale I would change it so that you can pick up magazines that have different amounts of ammo on a RNG (adding pressure by making players decide to either keep the current mag loaded until it's depleted or load a new mag in anticipation of a larger fight or the option to 'rotate' magazines so that you can optionally keep all mags but cycle through them as to not waste shots). Second would add a scaling difficulty since the stories indicate that the undead regain some of their motor functions and skills as time progressed, first shooting wildly and missing but gradually becoming accurate (this opens the path of increasing difficulty as the mission progresses naturally OR adding the option that the more you lollygag, the harder it will be, which would pressure players to either search the area for gear and equipment (which would increase the risk of the difficulty going up) or running through to take advantage of the undead's early skillessness). What I'm suggesting is more for things like multiplayer and long story missions that can play into each other as the game progresses. As it is, the game is very good and I hope to see more advancements in the series.
Weaker!? It's not exactly weak. It can take a blaster shot and keep the wearer alive, unlike clone armor. Although, the clones (phase 1 helmets) could survive out in the vacuum of space for a limited amount of time and they also had grappling cables supplied to them as well.
Stormtrooper armor was, by far, the weaker of the armors due to how the Empire spent its budget. It could take a few light blaster bolts and a glancing blow from a few medium bolts before failing. When you look at Clone Trooper armor, many clones took hits that often rendered them unconscious OR it took many hits to actually take them down. The Empire put more focus on the Tarkin Doctrine (their death knell) and put most of their money into their navy vs their ground soldiers overall.
@@comcody25 stop using this Tarkin Doctrine headcanon, it's not said anywhere that Tarkin Doctrine was bad
@@Hello-bi1pm From a military standpoint it kinda is.
Crash landing on Endor, The Empires fruitiest Storm Trooper must survive a horde of Homophobic blood crazed scout troopers and their Care bare companions.
With the entire moon constantly blanketed in a thick cloud of gassed cocaine and methamphetamine
7:11 Hey look, a stormtrooper actually hit his target. 😅
9:23 A real stormtrooper of the empire
Honestly I was expecting sole survivor a rebel hiding in the base from the undead and call a truce and fight against the undead
that would've been so cool, especially if you both managed to escape the planet
Would prob been to much plot writing for the dev LOL
Would’ve made a cool co-op introduction
That's what I call a underrated masterpiece
looked pretty shitty what are u talking about lmao
This should be made as a triple a title but actually done with the same passion as the creator of this game.
Why was the stormtrooper running like that 😂
Can you blame him? It was a very scary moment, lmao
how can someone play this? my son is absolutely obsessed with star wars zombies, its legitimately his favorite thing and he would flip over this just like he did the deathtrooper game
There is a Death Trooper game? Where can I find out about this??
If I put a link the site will probably delete the comment, so you should search in Google the title of the game (Deathtroopers The Outpost).
Would be cool if the crash survivor was a tie pilot
The Empire is always flying a bit too closely to the sun when they try and engineer weapons of mass destruction
The audio you hear around 24 minutes is from Land of the Dead: The Road to Fiddler's Green. Very weird hearing this in a Star Wars game.
Imperial stormtroopers wear the most useless armor in the universe.😁
Pretty cool, until that ending. Bugs aside, "get jumpscared by a door and fall over to get eaten after surviving everything else" is terrible and isn't even clever.
I can almost guarantee this guy was paid to promote this game by the developer because every positive comment is hearted by the uploaded and one of the few giving it fair criticism like you havent been
@@callofdoody21He hearted a comment that purely critiques the whole imperial outpost and the radio broadcast
@@callofdoody21 forreal 💀
I think the biggest question is.... How is this lone Stormtrooper so ACCURATE with his weapons!?! They can't hit the broad side of a hutts butt!!
Hes the main character this time.
9:20 bro got that stormtrooper aim ON LOCK
This isn't how an imperial base operates at all, steam valves and old-school electric switches. Furthermore that broadcast wouldn't have flied with an imperial edict city, this would be the correct response. "Citizens of the Empire, an emergency situation has arisen, please stay in your homes and lock your doors. The Empire's Stormtroopers have the situation under control and are currently making sweeps through the city to evacuate all citizens as a safety measure. Do not open your door unless it is a trooper and when they come follow them to the emergency evacuation shelter in your sector. That is all, Long Live The Emperor.
They literally ripped that audio from some modern day zombie flick or so, I hear it, I heard it before somewhere. Esp. the mentioning of a "tri-state area", lol.
I'm sorry but they could've at least cut "tri-state area" out of the audio lmao or made a custom voice over being fit for the SW world or area they are in in the game.
I dunno, it feels upsetting when you're forced to fail. Literally had enough ammo to take on an army, and wasn't allowed to fire a shot. Lame. Should've let you at least escape outside, and then get mobbed by infinite zombie ewoks.
I would love to see a full survival game be made where u can travel between planets but everywhere u go the virus has already spread
zombie Ewoks without zombie Ewoks! Nice!
Virus on the planet? Get the fleet to bombard it or blow it space high with the Death Star!
The first time I'm seeing a trooper have good accuracy 😂
I pray Wickett wasn't infected.
Otherwise you see a zombie Ewok wearing a leprechaun outfit wanting his pot o' gold
If I was a stormtrooper on that planet with the virus I would've done given up I mean zombie ewoks..? Oh hell no...
So the whole final boss part is basically just a loading screen survive until the loading screen is finished
I just played this and loved it. It's so cool the creator made a second one I'm hoping they make another. Great video though loved your perspective of it 😀😀
I love these! Thank you bro! They are amazing even if a little buggy. The whole concept makes me want a full game with these as chapters
@@AstroDadGaming I would love a full version of this. We can only hope one will happen
Those little ewok bastards were playing the drums with their helmets in the ‘Return of the Jedi’ at the end. So were those helmets empty hmmmmmmmm
That radio broadcast just breaks all the immersion.
It from the land of the dead video game
The most terrifying thing about this virus is that it works similar to the Flood from Halo, where the Undead reanimated by this particular Virus retained all knowledge from their corpse when it was alive. Meaning they were zombies who could tactically ambush their victims, use blasters, weapons, and even pilot Star ships! 😨
I just got the audiobook for Death Troopers and man, the audio is so amazing! I'm currently on Chapter 20, and am going to resume reading the book with the audiobook! I have been waiting for this game as well, AstroDad! :D
So a zombie game set in the Star Wars universe where you play as Gary the Stormtrooper. hmm.
I can’t believe that they that stormtrooper die like that in the ending. Really sad and unfortunate. And here I thought he would actually make it through the undead but ends up just like the first stormtrooper in the star destroyer. But am kind want to know what will his next game will be now.
I wonder someday he going to create an imperial officer someday in the next game, or an imperial pilot since it does not make sense because how an stormtrooper piloting a tie fighter.
Maybe he hijacked it in a desperate attempt to escape and that's why he ended up crashing
And maybe an Imperial Army trooper
Zombie troopers are slower moving, weaponless Stormtroopers. How is a less effective Stormtrooper terrifying?
He said he was excited, but he did not sound excited lol
What i wouldnt give for a starwars game where you are a stranded Imperial that works in a ark type/space engineers style where you build your way up the tech tree
Hard to believe this all started from the death troopers novel and its pseudo sequel red harvest where this virus broke out on a sith training fortress.
This just makes me wonder whats going on with the Death star 2 thats still in orbit
This isn’t realistic. The storm trooper is actually hitting his targets! Haha
Well….. CRUD!!!!😢
And ending with a good game style and quality in a zombie outbreak on a planet
The ammo limitation is a bit excessive.
thatt is the biggest e-11 i have ever seen
The F...? Was I trapped in a Time Loop or something? Because around the 15 Minute mark, where you have to enter the Door Code from the AT-ST, the Sequence played twice?
These stormtrooper zombies can’t do nothing to you… their helmets cover their mouths tight…
0:28 Many Imperials including Moff Jerjerrod are in Death Star II where it is safe and having comfort zone while other Imperials are on the Endor surface where it is plagued by virus and zombies.
The Ewok Hunt experience turned to 120%
1:32 the more u look the more cursed it becomes
Now put this in Battlefront 2, alongside Ewok Hunt, now that's a horror game.
Would be cool if we got a new book of death troopers
Rebel bio weapons were unleashed
this game has potential for big, big improvements. But they HAVE to leave the white girl running animation during the cutscene
You know I'd be down to see various games by these people of random people on various planets having to defend or escape the Blackhawk virus.
Like maybe we play as a bounty hunter on Tattooine.
Or a Rebel on Hoth.
A Wookie of Kashyyyk
You know a large scale story of this virus spreading as they develop and continue to make better games leading to something massive.
I'm all for it!
If possible maybe open world
Oh yeah I agree. A star wars universe where the Jedi and sith must put their differences aside and fight a ever growing force of the undead. Will they be able to put the eons of battle and bloodshed aside to face a bigger threat or will they all fall to the infection.
This needs to be made
keep up the great unique content!
i appreciate you!
I want to see what if star wars version.i want to see anakin zombies or darth vader zombies version
Oh the game
*flashback to the first one*
AAAAAAAAAAAAAHHHHHHHHHHHH
I thought that tie that crashed actually had one of the zombies inside of it.
They call Endor the dead Moon for those who played the game I'm referencing good on ya.
Welp that was a great game... PS: you still shoot like a storm trooper :D
😂😂😂💯
Well, In the end of Return Of The Jedi no imperial prisoners were shown. But, Lot's of their armor and a huge feast was happening. Every victory feast requires lots of food. Especially meat! 🍖🔥🔪👍🐻😋
First time a stormtrooper that can actually shoot
Anoter Stormtrooper ending bitting the dust, i hope in another chapter the Stormtrooper who make the protagonist actually make it and survives.
This virus theme in Star Wars is very interesting.
We'd like to see more games.
Huh, the only Stormtrooper I've ever seen who could hit anything
A Star Wars horror survival game?? 🔥🔥🔥 this is Lit!
They messed up the armor rig, the butt armor plate is stretching like skin.
"This games plays like butter!"
Mmmmm.
Right after I said that it started running like doodoo lmao
a bit jank in its execution, but the idea is brilliant. I was kind of hoping for another zombified main character at the end though, who knows maybe we'll see it next time, and i hope it ties into the DS2 in orbit.
i only wish they were faster and more violent like in the book. otherwise this is really freakin cool!
man got the stormtrooper aim too
That's what happens when there's no sensitivity settings. Other than that meet me on any fps and I'll show you aim 😂😂
they're in the trees!
Imagine Star Wars going full Resident Evil
Your blaster skills are way too accurate for a Stormtrooper.
why are bullet casings ejecting from the blaster handgun?!
It's cool, but 100% could use more work. My main criticisms are:
1. Why is the trooper not a pilot, instead of a typical trooper, it'd make way more sense for them to be in a TIE that way.
2. Why does that random imperial droid, have access to reports on the Blackwing incident?
3. Said random imperial droid's voice is pretty silly, and its dialogue also just doesn't fit at all.
4. The blasters eject shell casings when they shouldn't, they'd probably have been better if they functioned similarly to as they did in the battlefront games, where they overheat and whatnot.
5. Silly animations, which aren't necessarily bad, they're pretty funny, but they take away from the horror aspect.
6. The dev charges money for this, which is most definitely not legal [because copyright laws], very likely to be taken down.
Regardless, it looks like a neat fan-game.
Its funny how the more ammo you have the more ammo you waste. More gunny more problems
Zombie stormtroopers would be perfect though, they could not bit so... easy peasy :D
This is awesome and I want MORE
On one hand I want them to be like they are in the book but then we get l4d star wars edition so I'll accept this
Where we can buy or play it?
i thought it was a movie and i subbed to you
They really did just activate plot armor for the hangar zombies lol.
Title is a bit misleading, but it does have zombies and Ewoks. Btw, anyone reading this, I suggest reading the book this is (almost certainly) based off of: Deathtroopers. I've read it and it's an amazing story that is canon to Legends (not current).
PSA: When you arrive at the 19:30 part of the game (after the stage loads up), do not try to go back through the door where you came from because you will fall out of the playable area and you won't be able to return.
So a blaster reloads with a mag? Tf
did anyone else notice that when he gets hit its the sound of the clone troopers in SWB? that made me chuckle a bit
Yea this is a cheap asset flip lol
Obviously a mod right?? Regardless mod or no it looks great and seems interesting
En sierto modo ya da miedo, osea, imagina que ere sun soldado imperial, estas en un bosque con tu escuadron, y luego ves como una especie "inogensiba" ataka, ahorca en arboles, y matan a tus compañeroa de formas crueles mientres los oyes festejar y jugar con los cascos de tus camaradas muertos