I'm one of the environment artists that worked on the game, and seeing a review get made so many years after release makes me really happy! Great work man, thanks!
tavi921 Which highlights a big issue with the sprint in 2. It’s just a normal sprint with a set amount of time to sprint, that’s WAY too average for being a sequel to Crysis. Your speed is way less impressive than the Speed Mode from the first game. They basically turned what was a very unique system into a standard-overly simplifies FPS system. Sprint is just like most sprints in your standard FPS games. Strength doesn’t have the Oomph it used to have and armor mode is just being able to toggle a halo shield on and off. At least stealth works better but that’s One out of the four powers the first game had that was handled well.
I want more FPS games that make me feel powerful like this. You always feel like either you're pathetic and weak or you're a total God who has no chance of failure. The Crysis games were always good at making you feel like a powerful warrior....who is still human underneath. You can act as a total badass but you still have to take care of yourself. Awesome balance.
I don't know what game you played, but Crysis 2 is the perfect example of what NOT to do. For a guy with a power suit, he jumps no higher, sprints no faster, and takes damage no slower than in any other modern military FPS campaign.
@@UnchainedEruption And I don't know what FPS games you've played but other than regenerating health...no? And those would be problems with how those games work, not Crysis. The way you can switch from being relatively weak to badass at the click of a button is the fun part. Other games just being dumb and making supposedly regular people take sniper shots doesn't make Crysis less fun.
@@mrcheesemunch no he’s right I often wonder why I feel so weak in a suit that’s said to be so powerful I mean just look at the opening cinematic in crysis 2 and compare it to the actual game, it is night and day, the games are still good imo but you feel a weak for being in a suit that’s said to be the most powerful suit in the world, if you want a game that truly makes you feel powerful, try the newer doom games, even on higher difficulties you feel like a total badass and it’s a game that does the whole make the player feel powerful done well
@@juancampos9468 To me I find DOOM a bit tedious because the game only has one speed, I like games with more variety to combat personally. As for the suit yeah it's pretty overhyped in the game for sure but it's kinda like being Captain America compared to regular dudes, you're better but not impossibly so, so you have to use what you've got carefully. I think the worst thing is the power drain like you can literally throw one trash can and your power is done lol I feel like there should have been a strength mode that has much greater endurance and can only do melee, that'd be cool.
You can have that in any game if you are good at it, of course you will progress until reaching that state because otherwise it will be pretty boring. Even in Fear 2 the bullet time makes you a total powerhouse but still the enemy can destroy you in minutes if you advance careless.
I was a bit let down how they scrapped the squid design for the Ceph entirely since I thought they were cool as hell and kinda creepy in a way, and honestly just like the first Crysis shouldn't some parts of NY be freezing over like it did with the tropical island on the first game due to Ceph takeover? It's strange, it just feels like they changed them completely in the sequels but it really is just nitpicking, they're still damn good games in my opinion.
+DarkStarAngelo Well they are still Squid and characters often refer to them as such. Their limbs are purely mechanical because the Ceph themselves can't move without them outside a Zero-G environment. My theory about the Ceph is that there are several variants of them, their color showing the variant. In Crysis 1 and Warhead, we see the blue variant, which is based around robotic forces and coldness. In Crysis 2 and 3, we see the red variant, which relies on energy weapons and tactics somewhat similar to humans, using infantry as a main force with vehicles and gunships to support them.
Crysis 2 is one of the greatest games ever and one of my altimeter favorite. Love the game play, graphics, sounds, music, the settings and its atmosphere.
I love this game so much. I just finished it again, on the hardest difficulty. Though I could have stealthed through and run past all the enemies I made sure to kill essentially everyone.
I don't know about you guys but I think Crysis 2 is a better game than 1. More complex level design with actual verticality (C1 was basically a giant relatively flat plane with some small buildings). Condensed environments give gameplay more focus (and less wasted space). Better controls, more visual diversity and optimization (indisputable). With that said it doesn't really feel like a Crysis game if the framerate isn't so botched that it seems like my pc's begging me to end the pain. And also you don't get to throw turtles around.
+Paul Staker Q: I'm curious, assuming you played the two on PC, did you play with k/b&m or a 360 controller? I play PC shooters with the 360 pad custom mapped if it's not supported, and have to mostly disagree with you, the combat is ok on normal for someone of fair skill, the tighter confines and more animated enemy a.i creates more twitchy, frantic, close quarters game-play, so that aspect was better than the original and its flat environments as you put it, that's true, (except where did the aerial enemies from the first game go, eh?), and generally the way Crysis 2 spawns in its enemies is varied too, another plus, *but the game has little balance*, as Ggg said, play through on hard (with a 360 controller) and all upgrades for camo, sneak past everything until you get to the couple of the mandatory spider mech bosses, then you've hit a roadblock, for me, it was retry after retry until I decided screw it, there are checkpoints before these fights, I'll cheat by dropping all my c4 where they enter from (the bosses enter same place EVERY time), removing the challenge entirely, when they get there you detonate about 8 c4 satchels simultaneously underneath them, instantly killing them, (some times the mech bugs out for a second, it's funny) but why would I mess around repeatedly with the games more frustrating sections if I can just bypass them entirely? Is experiencing a death in a game, only to discover a pattern that can be exploited actually good design? Was the developer just lacking time to test their own work enough? Would they say I'm to blame for not rising to the challenge without exploiting the games design? Who knows, the fact is, to memory, Crysis and Crysis: Warhead never had any exploits like that and and never needed any when playing with a x360 controller custom mapped on PC, I haven't played through the original on hard, just normal...I imagine the mid part with the other Nano Suit guys and later parts with flying enemies will likely be the hardest, but at least it wont require rubbish tactics to defeat them, the design was so open yet balanced that I can't sneak through the entire game at every point besides the bosses, then c4 bosses and remove the challenge entirely... To me, the design of Crysis wins over its sequel in all the ways that a game needs to matter, being well optimized enough to look better than the competition doesn't matter if the core design is unbalanced and exploitable in the ways I've mentioned above. When those bosses appear, it is spectacular though to witness them for at least a few seconds before detonating the c4 and moving on. I think I need to speedrun this if it hasn't been done and show you how easy it is with nearby c4 stashes. ;) Wow, sorry for the essay...
Where is fun in avoiding enemies? Well...after shooting them in gazilion of shooters (TPP, or FPP) that option bring fresh air. Like ghosting in Thief series (no knockouts, no alarms).
+SpecShadow Well avoiding enemies is okay when fighting against CELL. But when fighting against Ceph, you miss out on Nano Catalyst if you try to ghost your way through them.
+Tankie Frankie Would love a Red Orchestra 2 review but It's more like an MP-Only game. I don't think Gggman covers them all that often. I'd like to see a Darkest of Days review. (Even if it's trash)
+Isaiah Haddock He reviewed Battlefront because around the time of release, a LOT of people are going to be looking for Battlefront reviews. That's a simple way to get more views, by reviewing a game around the time of release.
I know most folks get a hard on with the original Crysis, but i'd argue that the latter chapters of the game were far, FAR more linear when you were fighting the Ceph then it ever got in the sequel. Crysis 2, while very "cinematic" and directed, is an honest, unabashed action game that combines a lot of the best sci-fi tropes into one very nice looking package. Oh but Crysis 3 is REAL Garbage IMO with its short, dumb SP campaign.
+Salokin Sekwah I'll be honest, I never liked the Crysis games. I don't understand why Crysis is this game everyone raves on about. I'll tell you this, the original Metro 2033 (not the Redux version) was harder to run then Crysis, I've seen GTX 980's go down to 20fps at times.
Plague Doctor they just aren't that good. The first game got lots of hype for being the best looking game ever made and being incredibly difficult to run and having decent mechanics. The graphics combined with an open world gave everyone a hard on and it got a 91 metacritic score
Plague Doctor The Metro games are incredible! And the redux versions are amazing. They really have not aged at all and the world, story and atmosphere in the Metro games is something really special and haunting. Crysis was known for its technical prowess at the time. But thats about it. It wasnt meant to be more than a sci fi action shooter.
Crysis 2 is a better game than the original Crysis. I dunno where everyone gets the idea that the original game was “limitless” in terms of how you can approach every combat scenario. The original Nanosuit was a piece of crap that drained too fast, enemy variety was barebones, and the “open” environments were just linear areas with spacious hallways (with a throwaway side mission to give you the illusion that the environment was open). I know if Crysis 2 was a PC exclusive, the PC fanboys would putting it on a higher pedestal than the original Crysis.
Crysis 2 is my favorite crysis first one I played on the 360 when I was a kid got to the part with a giant robot thing that kept killing me and my controller was dying since it needed new batterys but now u have a ps5 and bought it and it feels good to go back and be able to beat it
I've played all the Crysis games except Warhead, and this one is my favorite, in fact, it's one of my favorite shooters ever. Crysis 3 wasn't bad at all, it gets a lot of hate but I honestly thought it was awesome. The bow was super fun to use. It was just too short :( The original was much more open and the jungle setting was fun to explore and plan ways to encounter missions. I just thought 2s linearity and set pieces make it much more memorable, and the soundtrack was fucking godly. Hans Zimmer never disappoints. Ultimately, I love this series and it makes me sad that it probably won't continue anymore.
For me: best entry in entire frachaise. Also strangely it is the only FPS i have finished more than 3 times in my life... my current playthrough was... 9th. Game just feels like a really pumped-up action movie, especially considered soundtrack that is an absolute masterpiece. To this day I regret only one thing about Crysis 2: I finished it before release due to huge alpha-version leak that somehow happened. That version was so buggy and i really started to appreciate that game on my 2nd try.
i enjoyed crysis 1 more than 2. I never had that sense of aww that i did in the first one. I remember throwing things with power mode enabled at a shack an watching it come apart and it simply blew my mind when it came out. I think the biggest part was that the first one felt more organic where the 2nd had a ton of scripted sequences which dont do anything for me. However it is indisputable that the 2nd is a better optimized and much more focused game.
Gggman, one of my top-two favorite video game critics. It's you and Mack over @ Worth A Buy? I don't watch anyone else. However, I mostly watch Mack because he's so hilariously over-opinionated. I watch you because I agree with everything you've ever said. Keep up the good work, mate! EDIT: I mean, in theory, if you had an opinion about a video game I didn't agree with, that would be fine. It just so happens that hasn't happened yet. Your critiques of video games are put together better than any other that I've seen, and they are always so incredibly fair and accurate. Any of the video games I've played that I came across from your channel (Doom 3 comes to mind, among others) I get to the end, and I almost feel like I didn't even need to play the game. (lol) Really on-point, man. You are very skilled at what you do here.
I have a more favourable memory of Crysis 2 now than when I was playing it. Felt it was a tad bit of a letdown after I enjoyed the setting of the first one. Seemed a lot less ambitious. My major criticism would be weakening of some abilities, not opening the city up more, and the Seph felt a bit generic. Had some great moments though
I loved the fact you where just a puddle of flesh and blood and the suite is what stopped you from pretty much just falling apart. Made the player character a little more relatable :D
Jumping from PS3 top class a few years ago, this is the one title, that I didn't notice too much of a difference, crisis 2 on consoles still looks amazing.
The only good Crysis game in my opinion. Making it more linear was a good thing. Crysis 1 was incredibly clumsy and awkward to control and the open world was just a waste of time. Plus, the soundtrack...... One of my absolute favorites.
+Kolbe Howard Yeah I played this game back to back a million times, such a blast. That frickin scene where the Pinger steps through the window at Grand Central station.. I just sat there with my jaw on the floor, never seen anything like that in a game since
Awful linear cinematic consolized game where you could skip whole levels by using maximum stealth. Only good thing about it were the ledge grabbing animations and the music "Insertion" by Hans Zimmer. Everything else is subpar trash with borrowed mechanics that only work on the first game. I enjoyed it for 2 days, then I went back and played the first one and realized just how bad the second one was.
+Goatsee Crysis 1 had big levels, not an open world. While Crysis 2 took away from the freedom of the first game, it was still a LOT more open-ended than most FPS games at the time and it had more intricate level design and more useful nanosuit than the first game. I love Crysis 1, but I think Crysis 2 gets a lot of undeserved crap simply because it didn't have 200 acres of forest in every level.
How is having less, but literally the same "more useful"? The controller's buttons are limited and having 2 only is easier to process and learn. Everything in this game is streamlined so you can relax, enjoy your popcorn and the explosions and simply follow the narrow paths the game pulls you through. Less meant that there were less ways to alter the gameplay, fewer tools and mechanics to use and experiment with. Crysis 1 was not meant to be "beaten" for the sake of it, it offered individual approaches in nearly any given section of the game. Crysis 2 removed all that to tell their stupid story and shove in some more cinematics, set pieces and exciting quicktime events. Somehow that reminds me of customers defending today's developers' methods of removing content from a game and calling it "limiting to the actual core". The rest was probably less "useful" anyway, so way to go, devs. lol gamers...
The first game was way more bland. I honestly didn't care about anything that I was doing in that game and didn't feel like anything about it was engaging. It looked great, but that was about it.
You should review Necrovision sometime. It's basically a really cheesy WW1 fps mixed in with undead/demon elements. I think you'd enjoy it actually lol
Hey, been a recent (6mos) lover and follower of your fantastic balanced method of allowing me to vicariously re-live my childhood love of video games (and more specifically first person shooters) that propelled me in to a flourishing career in media, photography/film and content production. Not sure how to get ahold of you for a video idea, but I (and probably many others) would maybe greatly benefit for a bit of a behind the scenes video about your methodology in regards to making such consistent, poignant reviews. I honestly rarely game much anymore (less than 10 hours a month, spread out sporadically), but I am absolutely mezmerized by your channel and style of criticism. TL:DR: how do you play so many video games and still obviously enjoy them so much, while simultaneously keeping such a consistent level of critical insight on the games you play?
I put cloak and armor to the side mouse buttons and it makes it really, really, really easy to turn on and off abilities quickly. It's pretty fun to go through an entire batch of guys without them knowing you're there.
Yes I believe Crytek weren't too happy with the sales performance of the original citing many PC enthusiasts simply pirated the game over the internet. Really made me sad that they compromised on their original vision opting to go for a more Call of Duty approach.
+Michael Alcock Maybe they should've optimized the first game and offer a demo for customers to check whether their PC can actually run this beast properly. A pirated copy IS a demo in a sense and many considered this more of a benchmark than an actual game. I personally bought the game as retail version when I assembled my new PC with i7, tons of RAM a proper GPU only to see HOW good it actually performs. At that time, though, they were published by EA and the piracy thing was just an excuse to focus on the more benifitial console market. They simply went to where the real money was, so they pulled an EA. Also, they went for the Michael Bay approach because they often emphasised their interest in action movies and they wanted to make more such games. The era of copying CoD games began later.
+Bunker Knacker Ah yes the inevitable reinstallation of Crysis every time a new set of hardware gets bought, I still can't even get 60 fps at max settings throughout the whole game! Yes it would seem that EA had a large influence in the development process. I guess nearly anything that becomes popular try's to hang onto fame by appealing to the lowest common denominator :(.
+Bunker Knacker Crysis 1 did have a demo that showed up a good few weeks before the game came out. I remember playing the hell out of it, but then not playing the full game for quite a while afterwards.
"profit the main character of the other crysis games" no no no he was not just a background character nomad and phsyco and alcatraz were the main characters, profit was only the main character in the third game.
Crysis 2 was a huge disappointment for me when it released. Crysis 1's (and Warhead's) endings suggested a far more interesting sequel. I would've really liked to have fought the blue flying aliens again with bigger scales and events, it didn't make any sense to me they absolutely had to move it to New York of all places. At least they could've gone with Los Angeles or San Fransisco in that case since it'd be much closer to the original island of the first game. Alternatively, China's coastline areas. The gunplay was also not very interesting, the SCAR feels less powerful than I would've expected. I would've liked to see more pointers taken from F.E.A.R. in terms of how the weapons handled, AI response to being hit, and so on. The story of Crysis 2 also seems to have thrown away almost everything of the original. As such, I personally would've given it a 6/10 at most.
Using entering engagement just to pull back slightly and cloak to go around whole groups of enemies was more common way for me when I was "speedrunning" my Nth playthrough.
this game back then made me think it was transformers or something because of its block buster motives, like seriously the music and the destruction feel like transformers to me
I always gravitated more towards Crysis 2 than the original Crysis ever since it was first announced. I think New York is the most overused overdone city used in both movies and games, but I still like how it looks in Crysis 2 because you aren't confined just to the streets. When it came out I didn't have a powerful PC so I got it on 360; it chugged at specific sections, like when the freeway collapses and there's smoke everywhere. With it being less than 10 bucks on Steam right now and me having a nice powerful rig, I think its time to give it another go. Can't wait to see how you review Crysis 3; I never looked much into it and don't know the general consensus towards it
Easiest game ever. I beat it twice on Uber difficulty, the second time by just walking past every single enemy in the game (except the scripted battles), with no suit upgrades whatsoever. As gggman said, cloaking is so overpowered and poorly balanced that it breaks the game unless you discipline yourself not to use it too much.
I don't know whether I prefer Crysis or Crysis 2's style of environments. In Crysis and Warhead, you have a vast area to explore, but not really anything to do, outside of completing the objectives, which you are pushed to do. The game and expansion pack are linear, but give you more space to move around. Crysis 2's location is nowhere near as open, so as mentioned in the video above, it doesn't allow as much freedom in combat. However, this also means that there's less empty space. It's like the important parts are more emphasized in Crysis 2.
I bought the game a few years ago to use as a benchmark for my PC and while it certainly wasn't a bad game I got tired of it pretty quickly. Like you said, it's basically a Michael Bay movie in video game form ( probably even more so than cod with the overall theme and sound design ). I still give the devs a lot of credit for the visuals though. Sure they wheren't as revolutionairy or mindblowing as the first game since that was such a huge leap in visuals, but it's a gorgeous game regardless and it's FAR better optimised than the first one ( I'm using a GTX 760 and even with everything maxed out at 1080p I get a rock solid 60 FPS ). Great review as always :)
I really liked the first two hours of this game but when you start fighting the aliens is when the game goes downhill. A big compliant in the first game were the aliens but i really liked them they had a cool design and they froze sh*t. They reminded me of the sentinels from the matrix they were really awesome. The aliens in this game are so generic in design, boring to fight and the ai is very bad. The nanosuit is not as cool as it was in the first game and the story is pretty bland. I liked the New York setting and the game has cool set pieces and sequences it keeps the game from being a total disaster. The best thing this game has going for it is its theme song, its epic. It's not a bad game it's just very generic and average. It's a skip, there are so much more better shooters out there.
Crysis 2 First of all The music God Damn .......Next The visual the damn thing still looks so good its unbelivable . The Set pieces uff . the guns had Great sound and feedback also.. Its the first game that i changed my whole rig for back in 2011 And it was Worth it
i had actually a better time with this title than part 1. it certainly worked better and the gameplay was more solid. my first play through took me over 12 hours, since i have tried to be stealthy and also tried to explore as much as i could.
I played this back when it first came out and I enjoyed it. I might replay this again sometime just to see if I my thoughts have changed. Crysis 3 was forgettable though.
I just finished this on the Xbox 360 as while ago and honestly it's one of the best looking games I've seen on that console. My only problem was the frame rate slowed to a crawl at times making it super difficult to play.
Hey, can someone tell me how to unlock the DX11 and High Res Textures in settings? I have my original PC DVD-ROM Limited Edition copy and the v1.9 patch still works but I can't get DX11 or High Res Textures. I need help, please.
No mention of the late DX11 patch? When this came out it was a DX9 game with blurry textures. Many PC enthusiasts complained of course and then Crytek released a high res texture pack and DX11 support for tessellations in the areas in the game. Too bad when it came out most people finished the game already.
What I hated about Crysis 2 is that at the end of almost every mission you would get knocked over the head,lose consciousness and lose ALL of your guns.
I have to admit I have one subjective problem with this game's single-player campaign: Why does my nano-suit feel like it is made of paper and tape? Even on normal mode, I feel like I am forced to be solely stealthy when I want to play both stealthfully and with a lot of action. I wouldn't mind this kind of gameplay, but why do the soldiers take two or three sniper rounds? It just annoys me.
I know this is off topic. But was there any reason for skipping The witcher 3 in 2015 it seemed like one of only triple a titles that you skipped. And considering it is highly loved as has won over 300 awards i would that would made a good review. Any way great review as always.
I didn't play the first game (crappy PC) but last year at around May I picked up Crysis 2 for 360 and had a blast with it. Gggmanlives took the words right out of my mouth, told my friends when I played it that it felt like a big blockbuster movie in game form. It was the best $8 I've ever spent. Had a lot of good fun with it. I should pick up Crysis 3 when I can. Also 8-10 hours standard length campaign? Hehe... heheheh... HAHA... HAHAHAAHAHAHAHAAHAHAHAHAAHAHA!!!!!!! 5-6 hours is the average these days which is sad.
+Adrian Piwnik On PC, only if you get a bunch of people together and use Evolve to play through LAN. On consoles, if anyone is still playing it then yes.
What PC specs did you while reviewing this. All the crysis games are on EA access and I want to make sure I can run the games well. Btw I have a gtx 980 and a core i5 CPU
I think the notion that this game is like an action movie shouldn't be pushed aside. This is a game, not a film, however the linearity is pushing it towards being something in which the player has a passive control over. This concerns me more because of the radical departure from the gameplay concepts in the original. I don't think we should give games a pass simply because they 'get the job done'. It seems lazy and uninspired. But whatever if you liked it then that's fine.
Cool Crysis 1 and 2 within one week, thanks for the well spoken recap on 2 games which i liked quite a bit in spite of forking over some cash for a newer parts, and newer parts... yet I still wonder, But Can it run Crysis? DId anyone else enjoy the MP before it went off?
Did you use the same hardware to review the first game and this one? First game had a few slowdown areas. While this looks buttery smooth to me. I think I'll get it.
I'm one of the environment artists that worked on the game, and seeing a review get made so many years after release makes me really happy!
Great work man, thanks!
Helder Pinto awesome work man? do you still do 3d environments?
I still have crysis 2 installed because of those enivronments. Very cool
Reke Onamusi Yeah, I can't see myself doing anything else really. Heh
I remember you, you did the Ultra High Quality config for Crysis 1 :D
***** ahah, yeah! :D
Is a US soldier with a multi billion dollar nano suit, can only sprint for 10 seconds.
XD Ironman has billion dollar suits and they are not perfect xD
tavi921 Which highlights a big issue with the sprint in 2. It’s just a normal sprint with a set amount of time to sprint, that’s WAY too average for being a sequel to Crysis. Your speed is way less impressive than the Speed Mode from the first game. They basically turned what was a very unique system into a standard-overly simplifies FPS system. Sprint is just like most sprints in your standard FPS games. Strength doesn’t have the Oomph it used to have and armor mode is just being able to toggle a halo shield on and off. At least stealth works better but that’s One out of the four powers the first game had that was handled well.
The suit itself is probably have, and he is also carrying guns, explosives and ammo.
In the novel, Alcatraz reflects that the suit sometimes feels powered by AA batteries.
Speed Mode in Crysis 1 was stupid.
I want more FPS games that make me feel powerful like this. You always feel like either you're pathetic and weak or you're a total God who has no chance of failure.
The Crysis games were always good at making you feel like a powerful warrior....who is still human underneath. You can act as a total badass but you still have to take care of yourself. Awesome balance.
I don't know what game you played, but Crysis 2 is the perfect example of what NOT to do. For a guy with a power suit, he jumps no higher, sprints no faster, and takes damage no slower than in any other modern military FPS campaign.
@@UnchainedEruption And I don't know what FPS games you've played but other than regenerating health...no?
And those would be problems with how those games work, not Crysis. The way you can switch from being relatively weak to badass at the click of a button is the fun part. Other games just being dumb and making supposedly regular people take sniper shots doesn't make Crysis less fun.
@@mrcheesemunch no he’s right I often wonder why I feel so weak in a suit that’s said to be so powerful I mean just look at the opening cinematic in crysis 2 and compare it to the actual game, it is night and day, the games are still good imo but you feel a weak for being in a suit that’s said to be the most powerful suit in the world, if you want a game that truly makes you feel powerful, try the newer doom games, even on higher difficulties you feel like a total badass and it’s a game that does the whole make the player feel powerful done well
@@juancampos9468 To me I find DOOM a bit tedious because the game only has one speed, I like games with more variety to combat personally.
As for the suit yeah it's pretty overhyped in the game for sure but it's kinda like being Captain America compared to regular dudes, you're better but not impossibly so, so you have to use what you've got carefully.
I think the worst thing is the power drain like you can literally throw one trash can and your power is done lol I feel like there should have been a strength mode that has much greater endurance and can only do melee, that'd be cool.
You can have that in any game if you are good at it, of course you will progress until reaching that state because otherwise it will be pretty boring. Even in Fear 2 the bullet time makes you a total powerhouse but still the enemy can destroy you in minutes if you advance careless.
I was a bit let down how they scrapped the squid design for the Ceph entirely since I thought they were cool as hell and kinda creepy in a way, and honestly just like the first Crysis shouldn't some parts of NY be freezing over like it did with the tropical island on the first game due to Ceph takeover? It's strange, it just feels like they changed them completely in the sequels but it really is just nitpicking, they're still damn good games in my opinion.
+DarkStarAngelo Well they are still Squid and characters often refer to them as such. Their limbs are purely mechanical because the Ceph themselves can't move without them outside a Zero-G environment.
My theory about the Ceph is that there are several variants of them, their color showing the variant. In Crysis 1 and Warhead, we see the blue variant, which is based around robotic forces and coldness.
In Crysis 2 and 3, we see the red variant, which relies on energy weapons and tactics somewhat similar to humans, using infantry as a main force with vehicles and gunships to support them.
Crysis 2 is one of the greatest games ever and one of my altimeter favorite. Love the game play, graphics, sounds, music, the settings and its atmosphere.
I really enjoyed this game. But he is right it does feel like the game is on auto-pilot.
You sir make my favourite game reviews.
TomLehockySVK The difference in his reviews is he mixes in a lot of his opinions with the basic facts and detailed facts.
The Crysis series would be perfect games to port to current-gen consoles.
Crytek is too broke for that, even if they had the money to do it they still would never have the money to buy Crysis back from EA.
Crysis developed for PC is better than the game to be developed for console first
Consoles>>>>>pc
slvrcobra1337 Crysis series works and runs fine on my Xbox one X.
That's like saying the Crysis series would be perfect for mobile gaming, even though the phones will turn into lava let alone console.
This game also had phenomenal sound effect, with bullet echoes and stuff. And the gunplay was tighter than the first game, the best of it's time.
Game still looks ahead of its time.
It still does.
I love this game so much. I just finished it again, on the hardest difficulty. Though I could have stealthed through and run past all the enemies I made sure to kill essentially everyone.
Running past enemies in an FPS is against the logic
The fact that you can do it in this game is what makes it good. @@nonenothing4412
I don't know about you guys but I think Crysis 2 is a better game than 1.
More complex level design with actual verticality (C1 was basically a giant relatively flat plane with some small buildings).
Condensed environments give gameplay more focus (and less wasted space).
Better controls, more visual diversity and optimization (indisputable).
With that said it doesn't really feel like a Crysis game if the framerate isn't so botched that it seems like my pc's begging me to end the pain.
And also you don't get to throw turtles around.
+Paul Staker You're right, a randomized jungle in Crysis 1 is NOT level design.
LoL
+Gggmanlives It's not randomly generated though. Unless you feel the jungle itself isn't well designed.
Well all three are pretty lame and not worth it tbh.
+Paul Staker Q: I'm curious, assuming you played the two on PC, did you play with k/b&m or a 360 controller?
I play PC shooters with the 360 pad custom mapped if it's not supported, and have to mostly disagree with you, the combat is ok on normal for someone of fair skill, the tighter confines and more animated enemy a.i creates more twitchy, frantic, close quarters game-play, so that aspect was better than the original and its flat environments as you put it, that's true, (except where did the aerial enemies from the first game go, eh?), and generally the way Crysis 2 spawns in its enemies is varied too, another plus,
*but the game has little balance*, as Ggg said, play through on hard (with a 360 controller) and all upgrades for camo, sneak past everything until you get to the couple of the mandatory spider mech bosses, then you've hit a roadblock, for me, it was retry after retry until I decided screw it, there are checkpoints before these fights, I'll cheat by dropping all my c4 where they enter from (the bosses enter same place EVERY time), removing the challenge entirely, when they get there you detonate about 8 c4 satchels simultaneously underneath them, instantly killing them, (some times the mech bugs out for a second, it's funny) but why would I mess around repeatedly with the games more frustrating sections if I can just bypass them entirely?
Is experiencing a death in a game, only to discover a pattern that can be exploited actually good design? Was the developer just lacking time to test their own work enough? Would they say I'm to blame for not rising to the challenge without exploiting the games design? Who knows, the fact is, to memory, Crysis and Crysis: Warhead never had any exploits like that and and never needed any when playing with a x360 controller custom mapped on PC, I haven't played through the original on hard, just normal...I imagine the mid part with the other Nano Suit guys and later parts with flying enemies will likely be the hardest, but at least it wont require rubbish tactics to defeat them, the design was so open yet balanced that I can't sneak through the entire game at every point besides the bosses, then c4 bosses and remove the challenge entirely...
To me, the design of Crysis wins over its sequel in all the ways that a game needs to matter, being well optimized enough to look better than the competition doesn't matter if the core design is unbalanced and exploitable in the ways I've mentioned above.
When those bosses appear, it is spectacular though to witness them for at least a few seconds before detonating the c4 and moving on. I think I need to speedrun this if it hasn't been done and show you how easy it is with nearby c4 stashes. ;)
Wow, sorry for the essay...
Crysis 2:The Plotholes
+Ramon Galvez You really payed attention to the story? Impressive. ^^
What ? Where ?
It was written by the guy that wrote altered carbon. Check out his book thirteen, changed my life
I think this game is under appreciated. It holds up visually with shooters today and it isn't the resource hog the original was. Really quite good.
It was developed to run smooth 30 fps on consoles back in 2012 (PS3/Xbox), therefore modern PCs can handle it even better.
Where is fun in avoiding enemies?
Well...after shooting them in gazilion of shooters (TPP, or FPP) that option bring fresh air.
Like ghosting in Thief series (no knockouts, no alarms).
+SpecShadow Well avoiding enemies is okay when fighting against CELL. But when fighting against Ceph, you miss out on Nano Catalyst if you try to ghost your way through them.
red orchestra 1&2 and killing floor 1&2 please!
+Tankie Frankie Would love a Red Orchestra 2 review but It's more like an MP-Only game. I don't think Gggman covers them all that often. I'd like to see a Darkest of Days review. (Even if it's trash)
it may be a multiplayer game, but it is very unique. the game holds a lot off appeal to many. like killing floor has a lot of character.
+MrVonSchiller he reviewed battlefront, that's multiplayer only.
+Isaiah Haddock He reviewed Battlefront because around the time of release, a LOT of people are going to be looking for Battlefront reviews. That's a simple way to get more views, by reviewing a game around the time of release.
He did killing floor if im not mistaken
Crysis 2 is one of my all time favorites
Got this game on my PS3 and loved it. Might have to consider it for my PC now as well.
I know most folks get a hard on with the original Crysis, but i'd argue that the latter chapters of the game were far, FAR more linear when you were fighting the Ceph then it ever got in the sequel.
Crysis 2, while very "cinematic" and directed, is an honest, unabashed action game that combines a lot of the best sci-fi tropes into one very nice looking package.
Oh but Crysis 3 is REAL Garbage IMO with its short, dumb SP campaign.
+Salokin Sekwah I'll be honest, I never liked the Crysis games. I don't understand why Crysis is this game everyone raves on about.
I'll tell you this, the original Metro 2033 (not the Redux version) was harder to run then Crysis, I've seen GTX 980's go down to 20fps at times.
+Salokin Sekwah i could NOT agree more man! Crysis 2 is easily the best for me, and the only one i really enjoyed
Plague Doctor Hot Damn!
Plague Doctor they just aren't that good. The first game got lots of hype for being the best looking game ever made and being incredibly difficult to run and having decent mechanics.
The graphics combined with an open world gave everyone a hard on and it got a 91 metacritic score
Plague Doctor The Metro games are incredible! And the redux versions are amazing. They really have not aged at all and the world, story and atmosphere in the Metro games is something really special and haunting.
Crysis was known for its technical prowess at the time. But thats about it. It wasnt meant to be more than a sci fi action shooter.
I thoroughly enjoyed the playthrough of this as a stand alone experience. So many epic set pieces and great looking world.
Crysis 2 is a better game than the original Crysis.
I dunno where everyone gets the idea that the original game was “limitless” in terms of how you can approach every combat scenario. The original Nanosuit was a piece of crap that drained too fast, enemy variety was barebones, and the “open” environments were just linear areas with spacious hallways (with a throwaway side mission to give you the illusion that the environment was open).
I know if Crysis 2 was a PC exclusive, the PC fanboys would putting it on a higher pedestal than the original Crysis.
Your video reviews are incredible and I mean it! Keep up the good work mate...
Crysis 2 is my favorite crysis first one I played on the 360 when I was a kid got to the part with a giant robot thing that kept killing me and my controller was dying since it needed new batterys but now u have a ps5 and bought it and it feels good to go back and be able to beat it
Crysis 2: My Nostalgia Trip
I've played all the Crysis games except Warhead, and this one is my favorite, in fact, it's one of my favorite shooters ever. Crysis 3 wasn't bad at all, it gets a lot of hate but I honestly thought it was awesome. The bow was super fun to use. It was just too short :(
The original was much more open and the jungle setting was fun to explore and plan ways to encounter missions. I just thought 2s linearity and set pieces make it much more memorable, and the soundtrack was fucking godly. Hans Zimmer never disappoints. Ultimately, I love this series and it makes me sad that it probably won't continue anymore.
Plus the C2 AI is better than C1.
Dont care if people dislike this game,this is a part of my childhood
cool bro
Ahhhhhhhh the memories I have of this game. Best one in the series, to me at least.
U funkin cutie
For me: best entry in entire frachaise. Also strangely it is the only FPS i have finished more than 3 times in my life... my current playthrough was... 9th. Game just feels like a really pumped-up action movie, especially considered soundtrack that is an absolute masterpiece.
To this day I regret only one thing about Crysis 2: I finished it before release due to huge alpha-version leak that somehow happened. That version was so buggy and i really started to appreciate that game on my 2nd try.
i enjoyed crysis 1 more than 2. I never had that sense of aww that i did in the first one. I remember throwing things with power mode enabled at a shack an watching it come apart and it simply blew my mind when it came out. I think the biggest part was that the first one felt more organic where the 2nd had a ton of scripted sequences which dont do anything for me. However it is indisputable that the 2nd is a better optimized and much more focused game.
Gggman, one of my top-two favorite video game critics. It's you and Mack over @ Worth A Buy? I don't watch anyone else.
However, I mostly watch Mack because he's so hilariously over-opinionated. I watch you because I agree with everything you've ever said.
Keep up the good work, mate!
EDIT: I mean, in theory, if you had an opinion about a video game I didn't agree with, that would be fine. It just so happens that hasn't happened yet. Your critiques of video games are put together better than any other that I've seen, and they are always so incredibly fair and accurate. Any of the video games I've played that I came across from your channel (Doom 3 comes to mind, among others) I get to the end, and I almost feel like I didn't even need to play the game. (lol) Really on-point, man. You are very skilled at what you do here.
+Facey Neck Thanks buddy!
Love the Crysis games. Great review.
I have a more favourable memory of Crysis 2 now than when I was playing it. Felt it was a tad bit of a letdown after I enjoyed the setting of the first one. Seemed a lot less ambitious. My major criticism would be weakening of some abilities, not opening the city up more, and the Seph felt a bit generic. Had some great moments though
I LOVE your reviews.
one of my favourite games.. wayyyyy better than crysis 1
I loved the fact you where just a puddle of flesh and blood and the suite is what stopped you from pretty much just falling apart. Made the player character a little more relatable :D
Damn, you should make the videos more often. Great job.
What about Crysis Warhead?
Jumping from PS3 top class a few years ago, this is the one title, that I didn't notice too much of a difference, crisis 2 on consoles still looks amazing.
*_They are still calling the Scrin, the Ceph..._*
I have been watching your videos for the past 2 weeks straight. Good shit 👍 best review channel out there.
The only good Crysis game in my opinion. Making it more linear was a good thing. Crysis 1 was incredibly clumsy and awkward to control and the open world was just a waste of time.
Plus, the soundtrack...... One of my absolute favorites.
+Kolbe Howard Yeah I played this game back to back a million times, such a blast. That frickin scene where the Pinger steps through the window at Grand Central station.. I just sat there with my jaw on the floor, never seen anything like that in a game since
Nick Hunter I've made it a tradition to play Crysis 2 whenever I get a new graphics card. It's always the first game I play to test it out.
Awful linear cinematic consolized game where you could skip whole levels by using maximum stealth.
Only good thing about it were the ledge grabbing animations and the music "Insertion" by Hans Zimmer.
Everything else is subpar trash with borrowed mechanics that only work on the first game.
I enjoyed it for 2 days, then I went back and played the first one and realized just how bad the second one was.
+Kolbe Howard this games fucking shit compared to 1
+Kolbe Howard Agreed, awesome soundtrack.
such a downside it went from open world to a very linear and bland shooter. I loved the soundtrack though Hans Zimmer never disappoints
+Goatsee Crysis 1 had big levels, not an open world. While Crysis 2 took away from the freedom of the first game, it was still a LOT more open-ended than most FPS games at the time and it had more intricate level design and more useful nanosuit than the first game. I love Crysis 1, but I think Crysis 2 gets a lot of undeserved crap simply because it didn't have 200 acres of forest in every level.
How is having less, but literally the same "more useful"?
The controller's buttons are limited and having 2 only is easier to process and learn. Everything in this game is streamlined so you can relax, enjoy your popcorn and the explosions and simply follow the narrow paths the game pulls you through.
Less meant that there were less ways to alter the gameplay, fewer tools and mechanics to use and experiment with. Crysis 1 was not meant to be "beaten" for the sake of it, it offered individual approaches in nearly any given section of the game. Crysis 2 removed all that to tell their stupid story and shove in some more cinematics, set pieces and exciting quicktime events.
Somehow that reminds me of customers defending today's developers' methods of removing content from a game and calling it "limiting to the actual core". The rest was probably less "useful" anyway, so way to go, devs. lol gamers...
The first game was way more bland. I honestly didn't care about anything that I was doing in that game and didn't feel like anything about it was engaging. It looked great, but that was about it.
You should review Necrovision sometime. It's basically a really cheesy WW1 fps mixed in with undead/demon elements. I think you'd enjoy it actually lol
I want you to review every game ever made
Hey, been a recent (6mos) lover and follower of your fantastic balanced method of allowing me to vicariously re-live my childhood love of video games (and more specifically first person shooters) that propelled me in to a flourishing career in media, photography/film and content production.
Not sure how to get ahold of you for a video idea, but I (and probably many others) would maybe greatly benefit for a bit of a behind the scenes video about your methodology in regards to making such consistent, poignant reviews. I honestly rarely game much anymore (less than 10 hours a month, spread out sporadically), but I am absolutely mezmerized by your channel and style of criticism.
TL:DR: how do you play so many video games and still obviously enjoy them so much, while simultaneously keeping such a consistent level of critical insight on the games you play?
+Sean Foulkes Hey mate,
Thanks for the kind words, I got your email. I'll send a response shortly!
My favorite game.
I put cloak and armor to the side mouse buttons and it makes it really, really, really easy to turn on and off abilities quickly. It's pretty fun to go through an entire batch of guys without them knowing you're there.
So:
Crysis 1: "Shit cause bugs"
Crysis 2: "No bugs" *Walks out of the map*
Love your videos mate.
Yes I believe Crytek weren't too happy with the sales performance of the original citing many PC enthusiasts simply pirated the game over the internet. Really made me sad that they compromised on their original vision opting to go for a more Call of Duty approach.
It was a fact that so many pirated their games. Crysis 1 sold like 3 million and had almost 10 times that many pirate it
+LN2233 If you have the statistics for it I would like to see 😀
+Michael Alcock Maybe they should've optimized the first game and offer a demo for customers to check whether their PC can actually run this beast properly. A pirated copy IS a demo in a sense and many considered this more of a benchmark than an actual game. I personally bought the game as retail version when I assembled my new PC with i7, tons of RAM a proper GPU only to see HOW good it actually performs. At that time, though, they were published by EA and the piracy thing was just an excuse to focus on the more benifitial console market. They simply went to where the real money was, so they pulled an EA. Also, they went for the Michael Bay approach because they often emphasised their interest in action movies and they wanted to make more such games. The era of copying CoD games began later.
+Bunker Knacker Ah yes the inevitable reinstallation of Crysis every time a new set of hardware gets bought, I still can't even get 60 fps at max settings throughout the whole game!
Yes it would seem that EA had a large influence in the development process. I guess nearly anything that becomes popular try's to hang onto fame by appealing to the lowest common denominator :(.
+Bunker Knacker Crysis 1 did have a demo that showed up a good few weeks before the game came out. I remember playing the hell out of it, but then not playing the full game for quite a while afterwards.
Happy new year GGmayn
At 7:20, I still don't understand why Alcatraz decided to jump out of a window.
"profit the main character of the other crysis games" no no no he was not just a background character nomad and phsyco and alcatraz were the main characters, profit was only the main character in the third game.
Crysis 2 was a huge disappointment for me when it released. Crysis 1's (and Warhead's) endings suggested a far more interesting sequel. I would've really liked to have fought the blue flying aliens again with bigger scales and events, it didn't make any sense to me they absolutely had to move it to New York of all places. At least they could've gone with Los Angeles or San Fransisco in that case since it'd be much closer to the original island of the first game. Alternatively, China's coastline areas.
The gunplay was also not very interesting, the SCAR feels less powerful than I would've expected. I would've liked to see more pointers taken from F.E.A.R. in terms of how the weapons handled, AI response to being hit, and so on.
The story of Crysis 2 also seems to have thrown away almost everything of the original.
As such, I personally would've given it a 6/10 at most.
Using entering engagement just to pull back slightly and cloak to go around whole groups of enemies was more common way for me when I was "speedrunning" my Nth playthrough.
this game back then made me think it was transformers or something because of its block buster motives, like seriously the music and the destruction feel like transformers to me
I liked this game a lot when I played it.
I always gravitated more towards Crysis 2 than the original Crysis ever since it was first announced. I think New York is the most overused overdone city used in both movies and games, but I still like how it looks in Crysis 2 because you aren't confined just to the streets. When it came out I didn't have a powerful PC so I got it on 360; it chugged at specific sections, like when the freeway collapses and there's smoke everywhere. With it being less than 10 bucks on Steam right now and me having a nice powerful rig, I think its time to give it another go.
Can't wait to see how you review Crysis 3; I never looked much into it and don't know the general consensus towards it
Easiest game ever. I beat it twice on Uber difficulty, the second time by just walking past every single enemy in the game (except the scripted battles), with no suit upgrades whatsoever. As gggman said, cloaking is so overpowered and poorly balanced that it breaks the game unless you discipline yourself not to use it too much.
Hardest game in the Crysis franchise. In C3 you have an OP bow, in C1 and Warhead you have Quicksaves.
I don't know whether I prefer Crysis or Crysis 2's style of environments. In Crysis and Warhead, you have a vast area to explore, but not really anything to do, outside of completing the objectives, which you are pushed to do. The game and expansion pack are linear, but give you more space to move around. Crysis 2's location is nowhere near as open, so as mentioned in the video above, it doesn't allow as much freedom in combat. However, this also means that there's less empty space. It's like the important parts are more emphasized in Crysis 2.
I bought the game a few years ago to use as a benchmark for my PC and while it certainly wasn't a bad game I got tired of it pretty quickly. Like you said, it's basically a Michael Bay movie in video game form ( probably even more so than cod with the overall theme and sound design ). I still give the devs a lot of credit for the visuals though. Sure they wheren't as revolutionairy or mindblowing as the first game since that was such a huge leap in visuals, but it's a gorgeous game regardless and it's FAR better optimised than the first one ( I'm using a GTX 760 and even with everything maxed out at 1080p I get a rock solid 60 FPS ). Great review as always :)
I really liked the first two hours of this game but when you start fighting the aliens is when the game goes downhill.
A big compliant in the first game were the aliens but i really liked them they had a cool design and they froze sh*t. They reminded me of the sentinels from the matrix they were really awesome.
The aliens in this game are so generic in design, boring to fight and the ai is very bad. The nanosuit is not as cool as it was in the first game and the story is pretty bland. I liked the New York setting and the game has cool set pieces and sequences it keeps the game from being a total disaster.
The best thing this game has going for it is its theme song, its epic. It's not a bad game it's just very generic and average. It's a skip, there are so much more better shooters out there.
Crysis 2 First of all The music God Damn .......Next The visual the damn thing still looks so good its unbelivable . The Set pieces uff . the guns had Great sound and feedback also.. Its the first game that i changed my whole rig for back in 2011 And it was Worth it
i had actually a better time with this title than part 1. it certainly worked better and the gameplay was more solid. my first play through took me over 12 hours, since i have tried to be stealthy and also tried to explore as much as i could.
I played this back when it first came out and I enjoyed it. I might replay this again sometime just to see if I my thoughts have changed. Crysis 3 was forgettable though.
Why did you skip Warhead?
+HE1NZ I'll probably review it later down the track.
I just finished this on the Xbox 360 as while ago and honestly it's one of the best looking games I've seen on that console. My only problem was the frame rate slowed to a crawl at times making it super difficult to play.
Thought you would review Crysis: Warhead before this.
Can you do a review on battle for wesnoth?...its an awesome strategy game :)
Hey, can someone tell me how to unlock the DX11 and High Res Textures in settings?
I have my original PC DVD-ROM Limited Edition copy and the v1.9 patch still works but I can't get DX11 or High Res Textures.
I need help, please.
What about Warhead? Are you going to review it?
No mention of the late DX11 patch? When this came out it was a DX9 game with blurry textures. Many PC enthusiasts complained of course and then Crytek released a high res texture pack and DX11 support for tessellations in the areas in the game. Too bad when it came out most people finished the game already.
What I hated about Crysis 2 is that at the end of almost every mission you would get knocked over the head,lose consciousness and lose ALL of your guns.
I have to admit I have one subjective problem with this game's single-player campaign: Why does my nano-suit feel like it is made of paper and tape?
Even on normal mode, I feel like I am forced to be solely stealthy when I want to play both stealthfully and with a lot of action. I wouldn't mind this kind of gameplay, but why do the soldiers take two or three sniper rounds? It just annoys me.
You know what? They never said what happened to Nomad after the first game.
In crysis 3...after gathering some intels you find out he is alive and being hunted
but that is the only information given sadly...nothing else
I hated crysis 1 but loved crysis 2 and 3
Played 2 like 3 or 4 times
"Directed by JJAbrams" that aged like milk
I know to love your soundtracks ggmanlives
A masterpiece
I know this is off topic. But was there any reason for skipping The witcher 3 in 2015 it seemed like one of only triple a titles that you skipped. And considering it is highly loved as has won over 300 awards i would that would made a good review.
Any way great review as always.
Crysis 2 feels like a step to the right direction but still is held back a bit.
I didn't play the first game (crappy PC) but last year at around May I picked up Crysis 2 for 360 and had a blast with it. Gggmanlives took the words right out of my mouth, told my friends when I played it that it felt like a big blockbuster movie in game form. It was the best $8 I've ever spent. Had a lot of good fun with it. I should pick up Crysis 3 when I can.
Also 8-10 hours standard length campaign? Hehe... heheheh... HAHA... HAHAHAAHAHAHAHAAHAHAHAHAAHAHA!!!!!!!
5-6 hours is the average these days which is sad.
hey gman did you ever play The Punisher on pc? awesome game; definitely worth a review! :D
at 7:24 .. well .. with Pan-Am gone for decades now.... it is only fair that the Pan-Am building finish like in the end of this video..
crysis 2 was good but ill always have nostalgia for the lush tropical setting of crysis 1 and the fun I had throwing koreans around
Is there any possible way to still play the on-line multiplayer? The rooftop map was one of the most memorable multiplayer map for me all time.
+Adrian Piwnik On PC, only if you get a bunch of people together and use Evolve to play through LAN.
On consoles, if anyone is still playing it then yes.
What PC specs did you while reviewing this. All the crysis games are on EA access and I want to make sure I can run the games well. Btw I have a gtx 980 and a core i5 CPU
He has a 1080, an i7 and 16gb DDR4 RAM.
i dont understand where all the "super cold" theme of the aliens went
Gggmanlives will you ever make a Brothers in arms PC review ?
+Grex A. Eventually.
Gman, will you review the Hitman franchise?
I wanna be hopeful that this runs ok on Switch
Apparently I'm a minority. I really loved the game. It really did a good job of making you feel like you were in an actual war
maybe you said this and i didnt see but is it well optimized?
I think the notion that this game is like an action movie shouldn't be pushed aside. This is a game, not a film, however the linearity is pushing it towards being something in which the player has a passive control over. This concerns me more because of the radical departure from the gameplay concepts in the original. I don't think we should give games a pass simply because they 'get the job done'. It seems lazy and uninspired. But whatever if you liked it then that's fine.
Cool Crysis 1 and 2 within one week, thanks for the well spoken recap on 2 games which i liked quite a bit in spite of forking over some cash for a newer parts, and newer parts... yet I still wonder, But Can it run Crysis?
DId anyone else enjoy the MP before it went off?
How bout day one DX 11 support not present?
Did you use the same hardware to review the first game and this one? First game had a few slowdown areas. While this looks buttery smooth to me. I think I'll get it.
Yes, same hardware. Crysis 2 and 3 run way better than Crysis 1.
How did you find the performance of Crysis 2 running on your rig compared to the first crysis?
+Shaun Stewart Ran perfect the entire time.
+Shaun Stewart Should be able to run fine compared to C1. C1 had a lot of issues with anything other than Vista or XP 32bit.
any chance you'll review the witcher games?
+the0077brian No chance.
Multiplayer in this games dead but 3 still has some players online
+JoshMC2000 Oh, the cloak spamfest which is Crysis 2 MP. lol