How to Move a Houdini Alembic Particle's Position in Cinema 4D

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  • Опубліковано 20 січ 2025

КОМЕНТАРІ • 35

  • @THECHEESIEST
    @THECHEESIEST 2 роки тому +1

    Absolutely incredible support from Joren and Pixellab. Love your products.

  • @Chromebreaks
    @Chromebreaks 6 місяців тому +1

    OMG THANK YOU, I WACHED 4 TUTORIALS ONLY THIS ONE WORKED

  • @GashiryItgo
    @GashiryItgo 2 роки тому +1

    thanks, I really wanna get this tip. you save my life about 3-4 days more!!!!

  • @JulianZett3D
    @JulianZett3D 2 роки тому +8

    At least with redshift you can also use the matrix object instead of the cloner, to have even better viewport performance. Just put a RS object tag on the matrix and enable particle geometry

  • @jooncult
    @jooncult Рік тому +1

    Any idea about how to keep/transfer the Cd attribute ? I’m loosing the color Info with this method.

  • @Kumodot
    @Kumodot 14 днів тому

    I know it's an old video, but maybe it's a quick tip. How to import the points orientation along also ? It worked perfectly, but it's ignoring the rot/orientation of points.

  • @retouchjewelery4326
    @retouchjewelery4326 Рік тому +1

    finally someone fixed it !! thank youu

  • @muratz1
    @muratz1 7 місяців тому +1

    Nice tutorial. Btw it works in all alembics. Not only from Houdini. I used this on the fluid sim I made in Blender and imported into Cinema 4D. Thanks.

  • @loganpenciu7317
    @loganpenciu7317 Рік тому +1

    Thank you for this information! Super helpful, you just saved my ass! And just to re-iterate what Julian Zielinski said you can do the same thing but with a Matrix Scatter for Redshift

  • @ebimol
    @ebimol Рік тому +1

    Thank You! very useful tutorial!

  • @lestatluchalibre
    @lestatluchalibre Рік тому

    I am not able to see the Alembic particles in blender what can I do ?

  • @AleksandrIKonovalov
    @AleksandrIKonovalov 3 місяці тому +1

    Cool man! Thanks!

  • @Ruulas808
    @Ruulas808 8 місяців тому +1

    Very Thank you!! I find this way!!! again Thank you!!

  • @RMAFIRE
    @RMAFIRE Рік тому +1

    Extremely amazing👆💪

  • @joeywong6769
    @joeywong6769 2 роки тому

    amazing,but how to get rotaion and psacle in martix.

  • @Wayne-sn6qy
    @Wayne-sn6qy 2 роки тому +1

    thanks so much you just saved me🤞🤞🤞🤞

  • @shuoyang7461
    @shuoyang7461 2 роки тому

    Hello, can you publish a houdini to export abc files?

    • @thepixellab2011
      @thepixellab2011  2 роки тому

      Hey mate, I'm really sorry but unfortunately we only offer the exports at this point :(

  • @antoniopepe
    @antoniopepe Рік тому +2

    in this way the particle dosent keep the orientation, is good only for spheres, there is another way to import orientation in the thinking particle via xpresso tag Pget and Pset attribute.

  • @deeppiledreams
    @deeppiledreams 2 роки тому

    Can it not all just be moved and scaled in object mode? I am sure that is how I do it.

    • @thepixellab2011
      @thepixellab2011  2 роки тому

      I don't think so, at least it didn't work for me. Try it though and let me know!

    • @deeppiledreams
      @deeppiledreams 2 роки тому

      @@thepixellab2011 Just tried... I am completely wrong yeah sorry must have dreamt that.

  • @cemgulpunk
    @cemgulpunk 2 роки тому +1

    awesome thanks for the tip

  • @tim_parker
    @tim_parker 10 місяців тому

    cant donwload your file on gumroad T_T

    • @thepixellab2011
      @thepixellab2011  10 місяців тому

      Not sure what you mean? We don't have anything on gumroad?

  • @virtual_mess
    @virtual_mess 2 роки тому +1

    this just saved my life..i need to get out of this program lol

  • @brunobordini7696
    @brunobordini7696 2 роки тому +1

    C4D needs to improve that workflow!

  • @danielbarros5610
    @danielbarros5610 9 місяців тому

    Nice gambiarra, but unfortunately it doesn't solve the problem, only a turn around. Try doing this with a really complex simulation with millions of particles. C4D simply cannot handle.