Glad you're back, and still plenty concise. Remember your competitors are like, 45-1hr+ lmao, so 10-15 minutes in order to have a bit more practical advice is FINE.
People like the short vids so far! The middle ground I'll settle on is trying to stay consistent. For now, 1 vid a week should be fine. We'll see how it looks later.
I do think it fills a niche. Most Dom video makers do those 1+ hour videos. So being able to do one in a quarter of a time or less is not a bad skill. And one could Alway do a long form too.
Glad to be back! I will focus on releasing 1 guide a week for now while I build up my backlog behind the scenes. My goal this year is to upload consistently. That said, I do have a completed Sauro MP game that will be uploaded after the High Elf series is complete. 1 Guide / week, Mekone -> High Elf -> Sauro -> EA Ulm is the current plan. Game series only to be released on a schedule when all recording is done.
Yes! I aim to wrap up the current Mekone and High Elf series. Once all recording is done I'll starting releasing those again. Afterward I'll have another multiplayer game as Sauromatia, and another singleplayer as EA Ulm.
One thing worth pointing out is that Sauro doesn't have any decent priests. If you're relying on a bless for your sacreds, your Warrior Sorceresses will have to spend much of their script casting blessing instead of awaken tattoos - a sort of anti-synergy for taking a bless
Might write something on this, a few people mentioned this and I realize I got spoiled from finding Onyx Amazons in my games and I recruited H2s on repeat.
@@cgman1940 It depends on which stage of the game you are in. With the separation of blood and astral communions, its actually real easy to do! if you aren't afraid to empower some helper mages here and there...
@@ZanGames Aaah I see! Thanks for the reply. If you ever make it public and you remember please drop me a message :) Something I struggle with is knowing what summons are good vs which one are noob traps. I guess every summon can have its niche. However, some are more cost efficient for some nations, and this is the knowledge I lack.
Early game I use the serpents with larger bless etc as mobile infantry with foreign recruit lances as flankers (with the serpent manflayer as prophet for amphibious). If the rider killed the sacreds do not run as mounts stupid so they seem to act as an un-routable hp pool for a time. Seems to work well. Use ring of warrior for mounted leaders. Summons advice interesting.
@@ZanGames Indeed & I think it abuses the cavalry tag as arrows/evoc cannot target the mediocre protection mount ahead of better armoured cavalry flankers. With chaff it needs a whole set of variant "serpentophile" formations. With say bloodlust/att/larger the mounts are horse and demi human fatigue biters to compliment the anti chaff role but need heat or CR. Also top up scales flankers with other flaker sacred as both have vastly superior mount morale to scales cav making blessing worth it for longer.
I'm surprised you didn't mention antimagic, and rigour mortis! Which i feel is a classic of sauro. Also an empowered in N warror sorc with a W random can do FV with a thistle mace. Edit: u did mention rigor aha
Glad you're back, and still plenty concise. Remember your competitors are like, 45-1hr+ lmao, so 10-15 minutes in order to have a bit more practical advice is FINE.
Stop encouraging Zan to have short videos we want more & longer Zan videos not less!!
(nice username btw tho)
People like the short vids so far! The middle ground I'll settle on is trying to stay consistent. For now, 1 vid a week should be fine. We'll see how it looks later.
I do think it fills a niche. Most Dom video makers do those 1+ hour videos. So being able to do one in a quarter of a time or less is not a bad skill. And one could Alway do a long form too.
This is a fantastic length and format. Really nice work!
Welcome back Zan, do you plan on doing a Sauro game or just guides for Dom 6 nations?
Glad to be back! I will focus on releasing 1 guide a week for now while I build up my backlog behind the scenes. My goal this year is to upload consistently.
That said, I do have a completed Sauro MP game that will be uploaded after the High Elf series is complete. 1 Guide / week, Mekone -> High Elf -> Sauro -> EA Ulm is the current plan. Game series only to be released on a schedule when all recording is done.
Whoop Zan is back yaaaay ❤❤❤
Nice to see you post a video, feel its been a while.
Oh baby, Zan!
Woot! Another Zan guide lessgo!
Zan! You have returned from the void!
Thanks for the vid! Got any plans for a long form game video series? I'd love to see you playing them.
Yes! I aim to wrap up the current Mekone and High Elf series. Once all recording is done I'll starting releasing those again.
Afterward I'll have another multiplayer game as Sauromatia, and another singleplayer as EA Ulm.
You're back! yay!
Go zan yes!!!😊 Tyty
I don't get it, where are the dominatrixes?
One thing worth pointing out is that Sauro doesn't have any decent priests. If you're relying on a bless for your sacreds, your Warrior Sorceresses will have to spend much of their script casting blessing instead of awaken tattoos - a sort of anti-synergy for taking a bless
Might write something on this, a few people mentioned this and I realize I got spoiled from finding Onyx Amazons in my games and I recruited H2s on repeat.
You can plug a blood random warrior sorc into a communion. It's not as easy to do now that it has to be a blood communion, but it's an option.
@@cgman1940 It depends on which stage of the game you are in. With the separation of blood and astral communions, its actually real easy to do! if you aren't afraid to empower some helper mages here and there...
h1 indie priests are pretty common to be fair
Great video, thanks! What mod do you use to see the non-national summons? :O Better Nation Overview does not show that
Thanks for watching! I write it myself for each nation I review, based on the format of the Better Nation Overview mod.
@@ZanGames Aaah I see! Thanks for the reply. If you ever make it public and you remember please drop me a message :)
Something I struggle with is knowing what summons are good vs which one are noob traps. I guess every summon can have its niche. However, some are more cost efficient for some nations, and this is the knowledge I lack.
Early game I use the serpents with larger bless etc as mobile infantry with foreign recruit lances as flankers (with the serpent manflayer as prophet for amphibious). If the rider killed the sacreds do not run as mounts stupid so they seem to act as an un-routable hp pool for a time. Seems to work well. Use ring of warrior for mounted leaders. Summons advice interesting.
Clever! I like that with larger the serpents have the same map move as cataphracts.
@@ZanGames Indeed & I think it abuses the cavalry tag as arrows/evoc cannot target the mediocre protection mount ahead of better armoured cavalry flankers. With chaff it needs a whole set of variant "serpentophile" formations. With say bloodlust/att/larger the mounts are horse and demi human fatigue biters to compliment the anti chaff role but need heat or CR. Also top up scales flankers with other flaker sacred as both have vastly superior mount morale to scales cav making blessing worth it for longer.
I'm surprised you didn't mention antimagic, and rigour mortis! Which i feel is a classic of sauro.
Also an empowered in N warror sorc with a W random can do FV with a thistle mace.
Edit: u did mention rigor aha
He literally mentions both. 😂
@DodoStek I meant in the "spells to cast" list thingy, but he then mentions them a few mins later
Limiting it to 10 spells is tough. Maybe something to revamp in the future, but not anytime soon.
I'd never have guess you would take a dormant titan
Hehehe, it did some real work too. Titans strong!