3ds Max for Maya Users - Navigation

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  • Опубліковано 20 гру 2024

КОМЕНТАРІ • 44

  • @caveman357
    @caveman357 6 років тому +3

    Oh man!!! One of the main reasons why i HATE to use Max is the navigation! This is great! Wish i had known about this sooner!

  • @viswanathank8282
    @viswanathank8282 3 роки тому +2

    2021 and this is the best damn tutorial that saved my life today

  • @bendyburke
    @bendyburke 5 років тому +2

    This is incredible. I'v)e been trying to convert to 3dsmax and I tend to get frustrated and revert back to Maya. (My company uses 3ds now.) Thank you so much for this quick game changer!

    • @3dextrude
      @3dextrude  5 років тому

      Awesome! Great to hear

  • @chosue8322
    @chosue8322 Рік тому +1

    THANK YOU still watching it in 2023!

  • @elizabethivy1337
    @elizabethivy1337 3 роки тому +1

    Thank you for this tutorial! I was having the exact problem you mentioned while trying to follow along with the hotkeys used in tutorial videos. After learning so many software programs, trying to remember another viewport control setup is really confusing when you switch back and forth so often. I was really frustrated that the Maya Interaction Mode in Max was changing all the hotkeys and I thought there wasn't a way to fix this since I looked through all of the hotkey settings. Never realized it would be under User Interface since that sounds like something that would change the window layouts and displays.

  • @eng_3dartist329
    @eng_3dartist329 Рік тому

    The word thanks is not enough for you i subscribed and liked all the video's that's because you helped me veryyyyy much❤❤

  • @ramim.5856
    @ramim.5856 6 років тому +1

    Now in 2018 I just found this! ooh boy... at least it's there thank you!

  • @StarRFful
    @StarRFful 10 років тому +3

    How to deselect in 3dmax with modified nagation as in Maya ? Alt key does not work.

    • @3dextrude
      @3dextrude  10 років тому +2

      Alt key will not work because is used to rotate the view. Unfortunately there is no easy way, To deselect, Left Click+Drag on the object, hold Alt and then release the drag and Alt. You have to do this without rotating the view which is really awkward. I found this video that shows a way of doing it differently, but to me is too much work for something like this :How to get the alt deselect to work in 3ds Max 2013 after using the Maya Interaction Model .
      What I decided to do in my case was to change my navigation hotkeys so that instead of using alt + LMB for rotating view I set it to ctrl + alt + LMB . It was a bit annoying to have to select an extra button to navigate, but it was the easiest solution for me and now I can use alt to deselect.

    • @StarRFful
      @StarRFful 10 років тому

      3dEx Thanks for help

  • @thiccchanka2752
    @thiccchanka2752 3 роки тому +1

    The zoom doesnt work as maya after setting it up in 3ds max. The zoom direction gets inverted and vertical. Any solution to that?

  • @ishmarawanagoda
    @ishmarawanagoda 2 роки тому

    Hi, did you notice that you cannot deselect FACES after you assign Alt+RMB

  • @txlec99
    @txlec99 2 роки тому

    is there an anti-aliasing option in 3ds max as well like maya?

  • @titoeloshhyris2304
    @titoeloshhyris2304 2 роки тому +1

    Awesome, very helpful for me thanks a lot

  • @minhthanh16992
    @minhthanh16992 4 роки тому +1

    I change this Interaction mode to MAYA and i can't hold shift key to extrude edge anymore

  • @gecodo
    @gecodo 5 років тому

    would there be a way to remove the speed increase when holding control when zooming or padding? kinda annoying

  • @movingpixels9890
    @movingpixels9890 4 роки тому

    Thanks to share this tutorial, it's really helpful.....

  • @danielrugu
    @danielrugu 7 років тому

    The swift loop tool uses alt and it wont work properly sadly. Looking for a way to fix this...

  • @serhiiplotnikov2119
    @serhiiplotnikov2119 5 років тому +1

    Спасибо !) Теперь можно с этим работать

  • @animeforever8508
    @animeforever8508 2 роки тому

    Thanks a lot, Your help means a lot.

  • @mamtagoyal6540
    @mamtagoyal6540 8 років тому

    can you tell me all the softwares which you use for modelling rigging animation sculpting rendering

    • @3dextrude
      @3dextrude  8 років тому

      I typically use maya for modeling. I don't rig or animate much, but I know most people use maya for that as well. I use Zbrush for sculpting. For textures I use Substance painter, you can also try substance designer. For portfolio renders I use marmoset toolbag or a game engine( unreal engine 4) if it is a scene. I can't speak in regards to rendering animations as I don't know what is being used in the film industry right now.

  • @HuangRay2213
    @HuangRay2213 6 років тому +1

    very struggle wiyh MAX ,love you Very very very Much

  • @StarRFful
    @StarRFful 10 років тому

    Thanks.More lessons like this, please.

    • @3dextrude
      @3dextrude  10 років тому

      Thanks, I have more videos on 3ds max tools for maya users. There are more to come.

  • @marcosanchezguijarro9115
    @marcosanchezguijarro9115 5 років тому +1

    TY

  • @r.f.3546
    @r.f.3546 2 роки тому +1

    Thank you! but it zoom in other way just like in cinema4d)

  • @giantlittle6439
    @giantlittle6439 3 роки тому

    really thank you!!

  • @electro_editsss
    @electro_editsss 2 роки тому

    thanks dude

  • @sayaarunkumar
    @sayaarunkumar 4 роки тому +1

    Thanks Mate...!

  • @riyadhasan4187
    @riyadhasan4187 2 роки тому

    Thank you

  • @samukamisa10
    @samukamisa10 9 років тому

    Thanks

  • @rclsm1021
    @rclsm1021 10 років тому

    Thanks for this tutorial~!! Can you teach us more about displacement mapping and rendering realistic scenes in Maya in the future?

    • @3dextrude
      @3dextrude  10 років тому

      thanks for the suggestion, will keep that in mind.

  • @pulptubenetwork8862
    @pulptubenetwork8862 10 років тому

    Nice

  • @moeezjalil8770
    @moeezjalil8770 7 років тому

    love you love you and love you