Mass Effect OST - Lunar Base Ambient Missing Track
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- Опубліковано 27 сер 2024
- This is the ambient track that plays outside of combat on the Lunar Alliance training ground, and other similar areas in the first Mass Effect
I'd never seen anyone post this clip on youtube (at least in decent quality) and always tried to find it. So I decided to record and post it.
Mass Effect 1 had a much more eerie/uncanny feel compared to the other games in the series, and a big part of it was the lower budget/time constraints; the fact that every interior followed one out of four templates, the fact that everything was so quiet and empty, except for repeated enemy lines and a little dialogue from time to time. The fact that you were in places so far removed from any civilizations, and the feeling of wonder and uncertainty of not knowing what's out there.
It's cool that they were able to incorporate the repetitive interiors as part of the world as prefabricated buildings. Just like modern cars - seen one, seen them all.
GO GO GO.
Dead space music with empty GMOD Aesthetics
I loved it and still do, I enjoyed so much going to all the uncharted worlds and filling in the blanks of the stories of what may have happened there with my mind.
@@starkiller007 Enemies EVERYWHERE!
ME1 has an eerie quality that the sequels never managed to replicate.
the unc missions feel off maybe its because of their simplicity
And it's all because the budget for the side missions was kind of bottom shelf.
It's genuinely creepy, and the HELP message coded in binary at the end is very spooky too
It's weird to think the rogue VI was EDI
The rogue VI wasn't EDI but was part of EDI. Cerberus took the core from the rogue VI, and then incorporated their own designed hardware and parts from Sovereign.
ua-cam.com/video/a4TNHNQOKIU/v-deo.html
Exploring the Luna VI training base with this music feels like playing an early 2000's source game
Nah.
Those space station and fort OST are my favorites. I don't really know why. I mean it's such a perfect mix between the ominousness and the mystery of outer space. But also it's kind of a warm and familiar kind of tune. ME1 has some of the best ambience I have ever witnessed in games.
Yeah, ME1 has an atmosphere that is all its own. You felt like your were in places where almost nobody had been and few knew about. Although it did get repetitive at times, I still wish the sequels (which were better in most respects) had captured more of that.
When I first played Mass Effect, this music gave me the strongest heebee jeebees. I always thought something sinister was about to happen.
this song scared the fuck out of me. btw on my first playthrough of MELE
@@valarisdaunch4759 same bruh it's so scary, makes you feel so lonely and insignificant
It's creepy in the sense that it makes you feel truly alone, insignificant, desolate. No one out here except you.
@@johnhawthorn5393This is the epitome of what i feel like space would feel and sound like being in those absolute voids between solar systems
Played this on my headphones at work when I was the only one there and we closed. DO NOT RECCOMEND.
"HELP"
That music gives me a lot of ominous moments every time I go inside empty yet quiet stations only to be ambushed by husk or automated securities
I'm actually surprised just how many unused soundtracks there are compared to the actual official listings of so. Such underground gems, I swear.
"I will destroy you!"
"Enemies everywhere!"
GO GO GO
This entire mission is so creepy. I remember that at some point, when backtracking through the level, these plasma shields start appearing for no reason and blocking your way, and scared me a lot
I enjoy this as it plays on almost all the side missions when you go inside a research base or building somewhere remote. Scary but also beautiful since you know you'll be perfectly fine. Normandy is waiting for you and you have your best squadmates with you. You got this Commander.
Good way of thinking about it! This track always made me want to nope out of the base, but next time I'll try thinking differently :)
Of course, when it comes to ambiance in video games, I tend to ponder on it's purpose. @@satinknight7647
I can almost hear the sounds of bullets damaging someone's shields along with pirates'/mercenaries' shouting. Pretty cool
This will play in my head the day we discover alien life somewhere in the universe, if I'm still alive to see that day innevitably come. Its the most disturbing theme I've ever heard related to sci-fy.
thank you for this been looking everywhere for it
+
Enemies everywhere
Going through Legendary edition for 2023...no other playlists list this theme :). Thank you!
So many planets HAVE this theme through all those side missions.
This track gave me chills when I played this game for the first time
it would be crazy if this track were looped for like 15 minutes and then there was a random scream thrown somewhere in the middle
Amazing atmo, so glad I finally found this track again!
Crazy how simple tone descending like 'E, D, C, A' can be so eerie...
(I know there's more to the OST than that. That part's just super creepy to me.)
A month after my last comment, I'm making my way through ME3 ...really loved this series.
This music in particular set the stage. Great ambiance and scary if playing in the dark. Sadly the game play in ME didn't utilize this to the fullest, with the exception of the raging husks of course.
Why did they make this amazing track so hard to find?
This soundtrack was an absolute vibe - still remember it over 10 years later - ME1's theme of liminal spaces wasn't captured in the later instalments, it's partly why the later games didn't install the same feeling of dread.
This music was so creepy I turned it off for this mission
H
E
L
P
GOD knows for how long I've looked for this music!
As an way to thank you, here is something better and that matches with the vibe
(link in the next post: answer)
This is amazingly atmospheric. This needs to be an hour long! Thanks for the upload!
Nice thanks, this Track will absolutely go into my spooky Starfinder Playlist ^^
Just imagine this, you get into an abandoned research lab, this theme sounds, the mission briefing said something about investigating a failed experiment site that might have some link with Cerberus. Then your minimap starts showing the "malfunction" alert and think nothing of it, preparing your anti-synthetic rounds in your weapons ready to kill some geth. But you find nothing, you didn't even find geth presence on this planet's surface outside of this facility, so you start to wonder if your enemies are that commonly known enemy. Then you reach a central computer, do some quick side quests to get it up and running, and the computer's IV scans for any presence in the facility as to recount if any survivors were left from the failed experiment. Then the IV's scans shows the following:
*Facility in critical failure state,
Main Power frame OFF
Emergency Powerframe Online
Lifeforms scanned: ERROR-Invalid-number-item
Lifeforms present at surface: 0
Lifeforms present at sub-level 1: 3 organics (your team)
Lifeforms present at sub-level 2: ERROR
Lifeforms present at sub-level 3: ERROR
Lifeforms present at sub-level 4: 2 organics (unknown npcs)
Lifeforms present at sub-level 5: ERROR-Invalid-number-item
Survivors recount: Unknown number of total survivors, organics wavelength detected in several levels, no synthetic wavelenght detected in the facility.*
Now your team knows there shouldn't be any geths here per the IV's scans, but why are your scanners malfunctioning to begin with?, there wasn't any signal jammer on your way here, you can still communicate with the Normandy without issue, at least at the present sub-level, you're pressured to find these two unknown survivors at sub-level 4 as they might have important information regarding your mission, but they're not the only ones down here. Just who, or what else is here?....
It's a pity that other parts turned into disposable bubblegum with primitive enemies in the form of hostile AI. The concept of fading stars and utilizing the Mass Effect is much more fundamentally sound.
But it also kinda didn't make sense. Usage of biotics/element zero in just one galaxy is somehow speeding up the death of the entire universe. Although still much better than what we got.
Thx for this
ME1 might be the hardest to go back and play now, but it was the most magical of the three at the time.
I like it more then 2
Yes!! I was looking for this!
music gives me Metroid vibes.
Ive been looking for this in a video project of mine thank you so much for posting it.
Brian Eno vibes.
I hate this track...way too creepy!
To this day I hate this music. I always turn it off when I get to these sections.
You failed the test :)
@@jeanlundi2141 A test worth failing.
Recién empeze a jugar Mass Effect porque el juego del 2017-2019 no se cual sea tiene su demo y voy donde voy a hablar con SAM (IA) Que tengo implantada porque tiene un fallo algo así y me quiere contar algo confidencial, además de que encontramos un ARCA que nos creía muertos. 😮😂❤ se me hace buen juego por ahora.
That's andromeda, the fourth game
The other 3 before are much better
@@seal2560
Thanks. I didn’t even finish the game, I didn’t understood the building aspects and left the game, because building is something essential for game
@@Mr_Pekka That's very true. Personally, I don't like andromeda at all. It's very different to the other games
@@seal2560
Agree with you, the only one I’ve played is Andromeda but like 1 or 2 hours of game.
I prefer playing RDR 2 or GTA V
@@Mr_Pekka trust me, get mass effect legendary edition. It has all the last three games together. The story in these older games is close to the same level as GTA or RDR2