This is mostly just an update to the previous video, if you guys want the more detailed explanations you can watch that one here: ua-cam.com/video/M0BoYGt8ppc/v-deo.html
It's wild to me that a character that has 3 special moves and has arguably the most archaic design of all the current SF characters, somehow manages to be the absolute worst matchup for so many characters.
Can definitely agree with Dhalsim. Puddle poisoning any limb stretch, abysmal defense on Dhalsim, one of the few characters where you can use level 2 as a punish. AKI players are scary to face
I still think AKI is wayyy better than what you are selling us 😆 But that's the game : everybody gotta downplay their own character to get maybe some buffs and then have it easy ^^. I hope she stays like she is right now, with the buffs coming BUT with some serious damage nerfs. She is doing what kim does but hits two times harder... we are close to Marisa and Deejay damage, it's absurd.
All these "Final season 1" vids, isn't season 2 starting along with the season pass 2 character? When did they say that Season 2 is when Akuma releases?
I've noticed Hikaru does back jump MK, and he seems to be beating it most of the time. He did this a lot in his matches against Punk and Kazunoko. I haven't tested this myself yet.
0:39 I cant believe u would skip right to the end of that video and just look at the tier list instead of hearing that guys point's, this is why the fgc shouldnt make tier lists smh, so sad, truly a great tragedy in our time
Was it ever officially stated that Akuma's release is Season 2 of Street Fighter? Surely Season 2 starts in June or something Oh also, you can always find a good tier list template by looking up "Street Fighter 6 tiermaker (most recent DLC character)" So right now it's "Street Fighter 6 tiermaker Akuma"
As a master AKI, I think this is spot on. However I have personally had a harder time fighting a good Lily over a an equally good guile for some reason. Also going from Chun to Aki, Ryu seems way harder lol
On the Guile side of this match-up I only lose if my opponent repeatedly takes huge risks and I mess up the response. If I screw up and get cornered that walk-up throw loop can be a real nuisance to guess out of but otherwise it's not a difficult one. Coward crouch > dive can work but it's on that list of huge risks. If you do it sort of preemptively and I don't spot it in time it can put me to the corner but if I do see it I get any punish I want. Kind of like the Ryu/Ken players when I was still in plat that would full screen tatsu hoping to get in too close for missiles forcing me to switch to the guns.
idk if this changes your opinion at all but i've always treated the guile match up as a drive gauge war. i'll use ex fireball every opportunity i can and walk behind it and if he wants to trade ex fireball with me thats fine i'll do it again i don't mind if we're both in burnout Aki has advantage there
Cammy is the matchup that gives me the most trouble. I feel that I need to play that Mu without throwing a single fireball and my fingers starts to to get itchy.
@@fantasywindofchange6568 yes but do you react after you see the boom or do you have neo vision and watch the startup? Every body reacts when they see the fireball is out So recovery start after that Which don’t make a difference.
The ones you should’ve compared are Deejay and Chun. Only her EX and HP versions have less total frames than Deejays MP fireball. With heavy being only a frame faster.
@@NoEvilEye Yes, people absolutely react to start-up animations of fireballs. Deejay literally has a fake fireball move that is only the start-up motion to bait people reacting to the start-up motion, and other fighting games have similar feigns. Reacting to start-up motions is a thing
This is mostly just an update to the previous video, if you guys want the more detailed explanations you can watch that one here: ua-cam.com/video/M0BoYGt8ppc/v-deo.html
match up charts > tier lists, I appreciate seeing peoples character knowledge on display like this
I sure do hope Mexico becomes a playable character in sf6 one day.
Poggiewoggie
"I want A.K.I to gently embrase me and carry me straight to Evo Grand Finals" Touché Broski
“I want A.K.I to gently _embrace_ me and carry me straight to Evo Grand Finals” Touché Broski
"I want A.K.I*.* to gently embrace me and carry me straight to Evo Grand Finals." Touché Broski
Embrace************
The Capybara not punching the other one in the intro disappoints me every time
Capybaras are too chill to fight
Once heavy whip becomes f1 air invul it's over for Cammy.
For the algorithm.
Guile is crazy good, can't believe he's been historically good across all street fighters
Commenting for the ALGORTIHM. A.K.I is pretty neat.
It's wild to me that a character that has 3 special moves and has arguably the most archaic design of all the current SF characters, somehow manages to be the absolute worst matchup for so many characters.
Can definitely agree with Dhalsim. Puddle poisoning any limb stretch, abysmal defense on Dhalsim, one of the few characters where you can use level 2 as a punish.
AKI players are scary to face
Her fireball is tall enough to clip Sim at typical float height, too. And the slow speed makes it awkward for him to evade it using the usual tactics.
"I want A.K.I to gently embrase me and carry me straight to Evo Grand Finals"
Damn bro, A.K.I fixed that man.
“I want A.K.I to gently embrace me and carry me straight to EVO grand finals “ -Touché Broski
7:39 I do appreciate a good troll for people who skip to the end on any of these tier list videos just to see the final list.
Me when the funny European man wonders why my American ass sits through a 45 minute video of him yapping
Love this kinda videos.
Tier list usually tend to be kinda surface level, but this type are very usefull!
Good stuff
Except this is very low effort. Still, interesting to know Broski's impressions of Aki MU's
broski is my favorite British fgc content creator
My shield for algorithm
As someone who mains Chun and Aki, it's kind of funny being on both sides of that match up
I still think AKI is wayyy better than what you are selling us 😆 But that's the game : everybody gotta downplay their own character to get maybe some buffs and then have it easy ^^. I hope she stays like she is right now, with the buffs coming BUT with some serious damage nerfs. She is doing what kim does but hits two times harder... we are close to Marisa and Deejay damage, it's absurd.
All these "Final season 1" vids, isn't season 2 starting along with the season pass 2 character? When did they say that Season 2 is when Akuma releases?
👍
Just here to give bro interactions ❤
didnt watch the video but yeah i agree aki top 1 guile bottom 1
The Cammy-AKI MU is living hell for those annoying Divekicks that make AKI AA dont exist.
I've noticed Hikaru does back jump MK, and he seems to be beating it most of the time. He did this a lot in his matches against Punk and Kazunoko. I haven't tested this myself yet.
i do enjoy watching broski videos
I feel like a match up is just the move a character has advantages over and disadvantages is super cool
0:39 I cant believe u would skip right to the end of that video and just look at the tier list instead of hearing that guys point's, this is why the fgc shouldnt make tier lists smh, so sad, truly a great tragedy in our time
idk looks a bit like a tierlist to me
goated video from goated creator
Was it ever officially stated that Akuma's release is Season 2 of Street Fighter?
Surely Season 2 starts in June or something
Oh also, you can always find a good tier list template by looking up "Street Fighter 6 tiermaker (most recent DLC character)"
So right now it's "Street Fighter 6 tiermaker Akuma"
As a master AKI, I think this is spot on. However I have personally had a harder time fighting a good Lily over a an equally good guile for some reason. Also going from Chun to Aki, Ryu seems way harder lol
On the Guile side of this match-up I only lose if my opponent repeatedly takes huge risks and I mess up the response.
If I screw up and get cornered that walk-up throw loop can be a real nuisance to guess out of but otherwise it's not a difficult one. Coward crouch > dive can work but it's on that list of huge risks. If you do it sort of preemptively and I don't spot it in time it can put me to the corner but if I do see it I get any punish I want. Kind of like the Ryu/Ken players when I was still in plat that would full screen tatsu hoping to get in too close for missiles forcing me to switch to the guns.
idk if this changes your opinion at all but i've always treated the guile match up as a drive gauge war. i'll use ex fireball every opportunity i can and walk behind it and if he wants to trade ex fireball with me thats fine i'll do it again i don't mind if we're both in burnout Aki has advantage there
Yeah, TierMaker's search is pretty trash which is why I just opted to save the Tier Lists i like from the website as bookmarks instead
The matchup charts videos should include some tips/opinions abput the mirtor match
Cammy is the matchup that gives me the most trouble. I feel that I need to play that Mu without throwing a single fireball and my fingers starts to to get itchy.
I think dol can accident hit your fire balls so fire ball no joke can stop him playing spacing
I would certainly love for AKI to embrace me
I’ve always struggled with the Guile matchup forever and seeing you describe all of the exact problems I’m having makes me feel so much better.
Huh funny. I play Ryu and find it Ryu advantaged.
Aki hugging a capybara will happen one day lol
The Ryu random players are driving me insane 💀
Aki
i want to be carried but is fun saying i just loose because i have the low tier :(
Ngl, I still feel carried by her fireball + DR and her dmg 💀
beeb
AKI is cool
🛡️
I don't want to be carried but I don't want to be weak either
Guile recovery is 30 frames on his boom
Ryu is 31
How is 1 frame of recovery makes aki beat one but cant beat the other?
🤪
@@fantasywindofchange6568 yes but do you react after you see the boom or do you have neo vision and watch the startup?
Every body reacts when they see the fireball is out
So recovery start after that
Which don’t make a difference.
The ones you should’ve compared are Deejay and Chun. Only her EX and HP versions have less total frames than Deejays MP fireball. With heavy being only a frame faster.
@@NoEvilEye Yes, people absolutely react to start-up animations of fireballs. Deejay literally has a fake fireball move that is only the start-up motion to bait people reacting to the start-up motion, and other fighting games have similar feigns. Reacting to start-up motions is a thing